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- options:
- dia: 0.5
- dic: 15
- eme: 1.3
- emec: 10
- zlo: 0.8
- zloc: 20
- on mine of stone:
- if gamemode of player is survival:
- if player's y-coordinate is smaller than {@dic}:
- chance of {@dia}%:
- drop 1 diamond
- send "&cGratulacje Wydropiles 1 &bDiament :)"
- chance of 100%:
- drop 3 xp
- chance of {@eme}%:
- drop 1 emerald
- send "&cGratulacje Wydropiles 1 &aEmerald"
- if player's y-coordinate is smaller than {@emec}:
- chance of {@zlo}%:
- drop 1 gold ingot
- send "&cGratulacje Wydropiles 1 &eSztabke Zlota"
- if player's y-coordinate is smaller than {@zloc}:
- on mine of any ore:
- cancel event
- delete event-block
- display "&cNie Wykopiesz Tego" on bossbar with 100 percent by 3 seconds for player
- wait 1 second
- apply nausea 1 to player for 1 seconds
- command /usuncobble:
- trigger:
- if player has permission "xcdrop.wyczysc":
- remove 2100 cobblestone from player
- send "&aTwój CobbleStone Zostal Pomyslnie Wyczyszczony"
- stop
- command /drop:
- trigger:
- send "&d----->&aFwDrop&d<-----"
- send "&aSzansa Na Wydropienie Diaxa to {@dia} a dropi on na poziomie {@dic}"
- send "&aSzansa Na Wydropienie Emeralda to {@eme} a dropi on na poziomie {@emec}"
- send "&aSzansa Na Wydropienie Sztabki Zlota to {@zlo} a dropi on na poziomie {@zloc}"
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