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- Public Class Form1
- Public Declare Function ReadProcessMemory Lib "kernel32" (ByVal Handle As Integer, ByVal Address As Integer, ByRef Value As Long, ByVal Size As Long, ByRef BytesWritten As Long) As Long
- Public Declare Sub mouse_event Lib "user32" Alias "mouse_event" (ByVal dwFlags As Long, ByVal dx As Long, ByVal dy As Long, ByVal cButtons As Long, ByVal dwExtraInfo As Long)
- Public Declare Function GetAsyncKeyState Lib "user32" (ByVal vKey As Long) As Integer
- Dim triggerbot_loop_thread As System.Threading.Thread = New System.Threading.Thread(AddressOf triggerbot_loop)
- Dim csgo_process As Process()
- Dim exit_thread As Boolean = False
- Dim client_dll_base As Integer
- 'Offsets hier bitte ändern"'
- Dim LocalPlayer_offset As Integer = &A3A43C
- Dim EntityList_offset As Integer = &4A57EA4
- Dim InCross_offset As Integer = &29B8
- Dim Team_offset As Integer = &00F0
- Private Sub Form1_Load(ByVal sender As Object, ByVal e As EventArgs) Handles MyBase.Load
- csgo_process = Process.GetProcessesByName("csgo")
- If csgo_process.Length > 0 Then
- For Each [Module] As System.Diagnostics.ProcessModule In csgo_process(0).Modules
- If [Module].ModuleName = "client.dll" Then
- client_dll_base = [Module].BaseAddress
- End If
- Next
- triggerbot_loop_thread.Start()
- Else
- MsgBox("Start zuerst CSGO!")
- Application.Exit()
- End If
- End Sub
- Private Sub Form1_FormClosing(ByVal sender As Object, ByVal e As FormClosingEventArgs) Handles Me.FormClosing
- exit_thread = True
- End Sub
- Function triggerbot_loop()
- Dim pointer_to_localplayer As Integer
- Dim pointer_to_incross_player As Integer
- Dim player_index_incross As Integer
- Dim my_team As Integer
- Dim incross_team As Integer
- While (Not exit_thread)
- If GetAsyncKeyState(Keys.MButton) Then
- ReadProcessMemory(csgo_process(0).Handle, client_dll_base + LocalPlayer_offset, pointer_to_localplayer, 4, 0)
- ReadProcessMemory(csgo_process(0).Handle, pointer_to_localplayer + InCross_offset, player_index_incross, 4, 0)
- If player_index_incross > 0 And player_index_incross < 65 Then
- ReadProcessMemory(csgo_process(0).Handle, pointer_to_localplayer + Team_offset, my_team, 4, 0)
- ReadProcessMemory(csgo_process(0).Handle, client_dll_base + EntityList_offset + ((player_index_incross - 1) * &H10), pointer_to_incross_player, 4, 0)
- ReadProcessMemory(csgo_process(0).Handle, pointer_to_incross_player + Team_offset, incross_team, 4, 0)
- If Not my_team = incross_team Then
- mouse_event(&H2, 0, 0, 0, 1)
- Threading.Thread.Sleep(15)
- mouse_event(&H4, 0, 0, 0, 1)
- Threading.Thread.Sleep(10)
- End If
- End If
- End If
- Threading.Thread.Sleep(10)
- End While
- End Function
- End Class
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