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Server Log

By: a guest on May 5th, 2013  |  syntax: None  |  size: 225.88 KB  |  views: 35  |  expires: Never
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  1. Sat May 04 22:53:53 PDT 2013 INFO:Slick Build #264
  2. Sat May 04 22:53:53 PDT 2013 INFO:LWJGL Version: 2.9.0
  3. Sat May 04 22:53:53 PDT 2013 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @60Hz
  4. Sat May 04 22:53:53 PDT 2013 INFO:TargetDisplayMode: 800 x 600 x 0 @0Hz
  5. Sat May 04 22:53:53 PDT 2013 INFO:Starting display 800x600
  6. Sat May 04 22:53:53 PDT 2013 INFO:Use Java PNG Loader = true
  7. WARNING: Found unknown Windows version: Windows 7
  8. Attempting to use default windows plug-in.
  9. Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
  10. Sat May 04 22:53:53 PDT 2013 INFO:Found 3 controllers
  11. Sat May 04 22:53:53 PDT 2013 INFO:0 : USB Keyboard
  12. Sat May 04 22:53:53 PDT 2013 INFO:1 : USB Keyboard
  13. Sat May 04 22:53:53 PDT 2013 INFO:2 : Corsair Vengeance K90 Keyboard
  14. 00:00 DEBUG: [kryonet] Accepting connections on port: 0.0.0.0/0.0.0.0:54555/TCP
  15. 00:00  INFO: [kryonet] Server opened.
  16. 00:00 DEBUG: [time] gameTic: 17
  17. 00:00 DEBUG: [time] gameTic: 34
  18. 00:00 DEBUG: [time] gameTic: 51
  19. 00:00 DEBUG: [time] gameTic: 68
  20. 00:00 DEBUG: [time] gameTic: 85
  21. 00:00 DEBUG: [time] gameTic: 104
  22. 00:00 DEBUG: [time] gameTic: 121
  23. 00:00 DEBUG: [time] gameTic: 138
  24. 00:00 DEBUG: [time] gameTic: 155
  25. 00:00 DEBUG: [time] gameTic: 172
  26. 00:00 DEBUG: [time] gameTic: 189
  27. 00:00 DEBUG: [time] gameTic: 206
  28. 00:00 DEBUG: [time] gameTic: 223
  29. 00:00 DEBUG: [time] gameTic: 240
  30. 00:00 DEBUG: [time] gameTic: 257
  31. 00:00 DEBUG: [time] gameTic: 274
  32. 00:00 DEBUG: [time] gameTic: 291
  33. 00:00 DEBUG: [time] gameTic: 308
  34. 00:00 DEBUG: [time] gameTic: 325
  35. 00:00 DEBUG: [time] gameTic: 342
  36. 00:00 DEBUG: [time] gameTic: 359
  37. 00:00 DEBUG: [time] gameTic: 376
  38. 00:00 DEBUG: [time] gameTic: 393
  39. 00:00 DEBUG: [time] gameTic: 410
  40. 00:00 DEBUG: [time] gameTic: 427
  41. 00:00 DEBUG: [time] gameTic: 444
  42. 00:00 DEBUG: [time] gameTic: 461
  43. 00:00 DEBUG: [time] gameTic: 478
  44. 00:01 DEBUG: [time] gameTic: 495
  45. 00:01 DEBUG: [time] gameTic: 512
  46. 00:01 DEBUG: [time] gameTic: 529
  47. 00:01 DEBUG: [time] gameTic: 546
  48. 00:01 DEBUG: [time] gameTic: 563
  49. 00:01 DEBUG: [time] gameTic: 580
  50. 00:01 DEBUG: [time] gameTic: 597
  51. 00:01 DEBUG: [time] gameTic: 614
  52. 00:01 DEBUG: [time] gameTic: 631
  53. 00:01 DEBUG: [time] gameTic: 648
  54. 00:01 DEBUG: [time] gameTic: 665
  55. 00:01 DEBUG: [time] gameTic: 682
  56. 00:01 DEBUG: [time] gameTic: 699
  57. 00:01 DEBUG: [time] gameTic: 716
  58. 00:01 DEBUG: [time] gameTic: 733
  59. 00:01 DEBUG: [time] gameTic: 750
  60. 00:01 DEBUG: [time] gameTic: 767
  61. 00:01 DEBUG: [time] gameTic: 784
  62. 00:01 DEBUG: [time] gameTic: 801
  63. 00:01 DEBUG: [time] gameTic: 818
  64. 00:01 DEBUG: [time] gameTic: 836
  65. 00:01 DEBUG: [time] gameTic: 856
  66. 00:01 DEBUG: [time] gameTic: 873
  67. 00:01 DEBUG: [time] gameTic: 890
  68. 00:01 DEBUG: [time] gameTic: 907
  69. 00:01 DEBUG: [time] gameTic: 924
  70. 00:01 DEBUG: [time] gameTic: 941
  71. 00:01 DEBUG: [time] gameTic: 958
  72. 00:01 DEBUG: [time] gameTic: 975
  73. 00:01 DEBUG: [time] gameTic: 992
  74. 00:01 DEBUG: [time] gameTic: 1009
  75. 00:01 DEBUG: [time] gameTic: 1026
  76. 00:01 DEBUG: [time] gameTic: 1043
  77. 00:01 DEBUG: [time] gameTic: 1060
  78. 00:01 DEBUG: [time] gameTic: 1077
  79. 00:01 DEBUG: [time] gameTic: 1094
  80. 00:01 DEBUG: [time] gameTic: 1111
  81. 00:01 DEBUG: [time] gameTic: 1128
  82. 00:01 DEBUG: [time] gameTic: 1145
  83. 00:01 DEBUG: [time] gameTic: 1162
  84. 00:01 DEBUG: [time] gameTic: 1179
  85. 00:01 DEBUG: [time] gameTic: 1196
  86. 00:01 DEBUG: [time] gameTic: 1213
  87. 00:01 DEBUG: [time] gameTic: 1230
  88. 00:01 DEBUG: [time] gameTic: 1247
  89. 00:01 DEBUG: [time] gameTic: 1264
  90. 00:01 DEBUG: [time] gameTic: 1281
  91. 00:01 DEBUG: [time] gameTic: 1298
  92. 00:01 DEBUG: [time] gameTic: 1315
  93. 00:01 DEBUG: [time] gameTic: 1332
  94. 00:01 DEBUG: [time] gameTic: 1349
  95. 00:01 DEBUG: [time] gameTic: 1366
  96. 00:01 DEBUG: [time] gameTic: 1383
  97. 00:01 DEBUG: [time] gameTic: 1400
  98. 00:01 DEBUG: [time] gameTic: 1417
  99. 00:01 DEBUG: [time] gameTic: 1434
  100. 00:01 DEBUG: [time] gameTic: 1451
  101. 00:01 DEBUG: [time] gameTic: 1468
  102. 00:02 DEBUG: [time] gameTic: 1486
  103. 00:02 DEBUG: [time] gameTic: 1503
  104. 00:02 DEBUG: [time] gameTic: 1520
  105. 00:02 DEBUG: [time] gameTic: 1537
  106. 00:02 DEBUG: [time] gameTic: 1554
  107. 00:02 DEBUG: [time] gameTic: 1571
  108. 00:02 DEBUG: [time] gameTic: 1588
  109. 00:02 DEBUG: [time] gameTic: 1605
  110. 00:02 DEBUG: [time] gameTic: 1622
  111. 00:02 DEBUG: [time] gameTic: 1642
  112. 00:02 DEBUG: [time] gameTic: 1659
  113. 00:02 DEBUG: [time] gameTic: 1676
  114. 00:02 DEBUG: [time] gameTic: 1693
  115. 00:02 DEBUG: [time] gameTic: 1710
  116. 00:02 DEBUG: [time] gameTic: 1727
  117. 00:02 DEBUG: [time] gameTic: 1744
  118. 00:02 DEBUG: [time] gameTic: 1761
  119. 00:02 DEBUG: [time] gameTic: 1778
  120. 00:02 DEBUG: [time] gameTic: 1795
  121. 00:02 DEBUG: [time] gameTic: 1812
  122. 00:02 DEBUG: [time] gameTic: 1829
  123. 00:02 DEBUG: [time] gameTic: 1846
  124. 00:02 DEBUG: [time] gameTic: 1863
  125. 00:02 DEBUG: [time] gameTic: 1880
  126. 00:02 DEBUG: [time] gameTic: 1897
  127. 00:02 DEBUG: [time] gameTic: 1914
  128. 00:02 DEBUG: [time] gameTic: 1931
  129. 00:02 DEBUG: [time] gameTic: 1948
  130. 00:02 DEBUG: [time] gameTic: 1965
  131. 00:02 DEBUG: [time] gameTic: 1982
  132. 00:02 DEBUG: [time] gameTic: 1999
  133. 00:02 DEBUG: [time] gameTic: 2016
  134. 00:02 DEBUG: [time] gameTic: 2033
  135. 00:02 DEBUG: [time] gameTic: 2050
  136. 00:02 DEBUG: [time] gameTic: 2067
  137. 00:02 DEBUG: [time] gameTic: 2084
  138. 00:02 DEBUG: [time] gameTic: 2101
  139. 00:02 DEBUG: [time] gameTic: 2118
  140. 00:02 DEBUG: [time] gameTic: 2136
  141. 00:02 DEBUG: [time] gameTic: 2153
  142. 00:02 DEBUG: [time] gameTic: 2170
  143. 00:02 DEBUG: [time] gameTic: 2187
  144. 00:02 DEBUG: [time] gameTic: 2204
  145. 00:02 DEBUG: [time] gameTic: 2221
  146. 00:02 DEBUG: [time] gameTic: 2238
  147. 00:02 DEBUG: [time] gameTic: 2255
  148. 00:02 DEBUG: [time] gameTic: 2272
  149. 00:02 DEBUG: [time] gameTic: 2289
  150. 00:02 DEBUG: [time] gameTic: 2306
  151. 00:02 DEBUG: [time] gameTic: 2323
  152. 00:02 DEBUG: [time] gameTic: 2340
  153. 00:02 DEBUG: [time] gameTic: 2357
  154. 00:02 DEBUG: [time] gameTic: 2374
  155. 00:02 DEBUG: [time] gameTic: 2391
  156. 00:02 DEBUG: [time] gameTic: 2408
  157. 00:02 DEBUG: [time] gameTic: 2425
  158. 00:02 DEBUG: [time] gameTic: 2442
  159. 00:02 DEBUG: [time] gameTic: 2459
  160. 00:02 DEBUG: [time] gameTic: 2476
  161. 00:03 DEBUG: [time] gameTic: 2493
  162. 00:03 DEBUG: [time] gameTic: 2510
  163. 00:03 DEBUG: [time] gameTic: 2527
  164. 00:03 DEBUG: [time] gameTic: 2544
  165. 00:03 DEBUG: [time] gameTic: 2561
  166. 00:03 DEBUG: [time] gameTic: 2578
  167. 00:03 DEBUG: [time] gameTic: 2595
  168. 00:03 DEBUG: [time] gameTic: 2612
  169. 00:03 DEBUG: [time] gameTic: 2629
  170. 00:03 DEBUG: [time] gameTic: 2646
  171. 00:03 DEBUG: [time] gameTic: 2663
  172. 00:03 DEBUG: [time] gameTic: 2680
  173. 00:03 DEBUG: [time] gameTic: 2697
  174. 00:03 DEBUG: [time] gameTic: 2714
  175. 00:03 DEBUG: [time] gameTic: 2731
  176. 00:03 DEBUG: [time] gameTic: 2748
  177. 00:03 DEBUG: [time] gameTic: 2765
  178. 00:03 DEBUG: [time] gameTic: 2782
  179. 00:03 DEBUG: [time] gameTic: 2799
  180. 00:03 DEBUG: [time] gameTic: 2816
  181. 00:03 DEBUG: [time] gameTic: 2833
  182. 00:03 DEBUG: [time] gameTic: 2850
  183. 00:03 DEBUG: [time] gameTic: 2867
  184. 00:03 DEBUG: [kryonet] Port 54555/TCP connected to: /127.0.0.1:64504
  185. 00:03 DEBUG: [kryo] Write: RegisterTCP
  186. 00:03  INFO: [kryonet] Connection 1 connected: /127.0.0.1
  187. 00:03 DEBUG: [kryo] Write: GameStatePacket
  188. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStatePacket (9)
  189. 00:03 DEBUG: [time] gameTic: 2884
  190. 00:03 DEBUG: [time] gameTic: 2901
  191. 00:03 DEBUG: [time] gameTic: 2918
  192. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  193. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  194. 00:03  INFO: [Received ClientInputPacket from 0] server
  195. 00:03 DEBUG: [time] gameTic: 2935
  196. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  197. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  198. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  199. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  200. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  201. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  202. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  203. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  204. 00:03 DEBUG: [time] gameTic: 2956
  205. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  206. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  207. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  208. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  209. 00:03  INFO: [Received ClientInputPacket from 0] server
  210. 00:03  INFO: [Received ClientInputPacket from 0] server
  211. 00:03 DEBUG: [time] gameTic: 2978
  212. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  213. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  214. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  215. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  216. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  217. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  218. 00:03  INFO: [Received ClientInputPacket from 0] server
  219. 00:03 DEBUG: [time] gameTic: 2998
  220. 00:03 DEBUG: [time] gameTic: 3015
  221. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  222. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  223. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  224. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  225. 00:03  INFO: [Received ClientInputPacket from 0] server
  226. 00:03  INFO: [Received ClientInputPacket from 0] server
  227. 00:03 DEBUG: [time] gameTic: 3033
  228. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  229. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  230. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  231. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  232. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  233. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  234. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  235. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  236. 00:03  INFO: [Received ClientInputPacket from 0] server
  237. 00:03 DEBUG: [time] gameTic: 3055
  238. 00:03 DEBUG: [time] gameTic: 3076
  239. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  240. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  241. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  242. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  243. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  244. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  245. 00:03  INFO: [Received ClientInputPacket from 0] server
  246. 00:03  INFO: [Received ClientInputPacket from 0] server
  247. 00:03  INFO: [Received ClientInputPacket from 0] server
  248. 00:03 DEBUG: [time] gameTic: 3096
  249. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  250. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  251. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  252. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  253. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  254. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  255. 00:03 DEBUG: [time] gameTic: 3114
  256. 00:03 DEBUG: [time] gameTic: 3131
  257. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  258. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  259. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  260. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  261. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  262. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  263. 00:03  INFO: [Received ClientInputPacket from 0] server
  264. 00:03  INFO: [Received ClientInputPacket from 0] server
  265. 00:03  INFO: [Received ClientInputPacket from 0] server
  266. 00:03 DEBUG: [time] gameTic: 3151
  267. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  268. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  269. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  270. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  271. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  272. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  273. 00:03 DEBUG: [time] gameTic: 3168
  274. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  275. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  276. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  277. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  278. 00:03  INFO: [Received ClientInputPacket from 0] server
  279. 00:03  INFO: [Received ClientInputPacket from 0] server
  280. 00:03 DEBUG: [time] gameTic: 3185
  281. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  282. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  283. 00:03  INFO: [Received ClientInputPacket from 0] server
  284. 00:03 DEBUG: [time] gameTic: 3205
  285. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  286. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  287. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  288. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  289. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  290. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  291. 00:03 DEBUG: [time] gameTic: 3222
  292. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  293. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  294. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  295. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  296. 00:03  INFO: [Received ClientInputPacket from 0] server
  297. 00:03  INFO: [Received ClientInputPacket from 0] server
  298. 00:03 DEBUG: [time] gameTic: 3239
  299. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  300. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  301. 00:03  INFO: [Received ClientInputPacket from 0] server
  302. 00:03 DEBUG: [time] gameTic: 3257
  303. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  304. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  305. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  306. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  307. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  308. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  309. 00:03 DEBUG: [time] gameTic: 3274
  310. 00:03 DEBUG: [time] gameTic: 3296
  311. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  312. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  313. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  314. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  315. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  316. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  317. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  318. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  319. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  320. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  321. 00:03  INFO: [Received ClientInputPacket from 0] server
  322. 00:03  INFO: [Received ClientInputPacket from 0] server
  323. 00:03  INFO: [Received ClientInputPacket from 0] server
  324. 00:03 DEBUG: [time] gameTic: 3313
  325. 00:03 DEBUG: [time] gameTic: 3334
  326. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  327. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  328. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  329. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  330. 00:03  INFO: [Received ClientInputPacket from 0] server
  331. 00:03  INFO: [Received ClientInputPacket from 0] server
  332. 00:03 DEBUG: [time] gameTic: 3351
  333. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  334. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  335. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  336. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  337. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  338. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  339. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  340. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  341. 00:03  INFO: [Received ClientInputPacket from 0] server
  342. 00:03 DEBUG: [time] gameTic: 3368
  343. 00:03 DEBUG: [time] gameTic: 3390
  344. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  345. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  346. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  347. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  348. 00:03  INFO: [Received ClientInputPacket from 0] server
  349. 00:03  INFO: [Received ClientInputPacket from 0] server
  350. 00:03 DEBUG: [time] gameTic: 3411
  351. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  352. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  353. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  354. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  355. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  356. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  357. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  358. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  359. 00:03  INFO: [Received ClientInputPacket from 0] server
  360. 00:03 DEBUG: [time] gameTic: 3428
  361. 00:03 DEBUG: [time] gameTic: 3445
  362. 00:03 DEBUG: [time] gameTic: 3462
  363. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  364. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  365. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  366. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  367. 00:03 DEBUG: [kryo] Read: ClientInputPacket
  368. 00:03 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  369. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  370. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  371. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  372. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  373. 00:03 DEBUG: [kryo] Write: GameStateUpdatePacket
  374. 00:03 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  375. 00:03  INFO: [Received ClientInputPacket from 0] server
  376. 00:03  INFO: [Received ClientInputPacket from 0] server
  377. 00:03  INFO: [Received ClientInputPacket from 0] server
  378. 00:03 DEBUG: [time] gameTic: 3479
  379. 00:04 DEBUG: [time] gameTic: 3498
  380. 00:04 DEBUG: [time] gameTic: 3515
  381. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  382. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  383. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  384. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  385. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  386. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  387. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  388. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  389. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  390. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  391. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  392. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  393. 00:04  INFO: [Received ClientInputPacket from 0] server
  394. 00:04  INFO: [Received ClientInputPacket from 0] server
  395. 00:04  INFO: [Received ClientInputPacket from 0] server
  396. 00:04 DEBUG: [time] gameTic: 3534
  397. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  398. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  399. 00:04  INFO: [Received ClientInputPacket from 0] server
  400. 00:04 DEBUG: [time] gameTic: 3556
  401. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  402. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  403. 00:04  INFO: [Received ClientInputPacket from 0] server
  404. 00:04 DEBUG: [time] gameTic: 3578
  405. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  406. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  407. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  408. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  409. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  410. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  411. 00:04 DEBUG: [time] gameTic: 3600
  412. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  413. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  414. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  415. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  416. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  417. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  418. 00:04  INFO: [Received ClientInputPacket from 0] server
  419. 00:04  INFO: [Received ClientInputPacket from 0] server
  420. 00:04  INFO: [Received ClientInputPacket from 0] server
  421. 00:04 DEBUG: [time] gameTic: 3618
  422. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  423. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  424. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  425. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  426. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  427. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  428. 00:04  INFO: [Received ClientInputPacket from 0] server
  429. 00:04 DEBUG: [time] gameTic: 3637
  430. 00:04 DEBUG: [time] gameTic: 3656
  431. 00:04 DEBUG: [time] gameTic: 3673
  432. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  433. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  434. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  435. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  436. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  437. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  438. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  439. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  440. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  441. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  442. 00:04  INFO: [Received ClientInputPacket from 0] server
  443. 00:04  INFO: [Received ClientInputPacket from 0] server
  444. 00:04 DEBUG: [time] gameTic: 3690
  445. 00:04 DEBUG: [time] gameTic: 3712
  446. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  447. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  448. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  449. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  450. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  451. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  452. 00:04  INFO: [Received ClientInputPacket from 0] server
  453. 00:04  INFO: [Received ClientInputPacket from 0] server
  454. 00:04  INFO: [Received ClientInputPacket from 0] server
  455. 00:04 DEBUG: [time] gameTic: 3733
  456. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  457. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  458. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  459. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  460. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  461. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  462. 00:04 DEBUG: [time] gameTic: 3755
  463. 00:04 DEBUG: [time] gameTic: 3772
  464. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  465. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  466. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  467. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  468. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  469. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  470. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  471. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  472. 00:04  INFO: [Received ClientInputPacket from 0] server
  473. 00:04  INFO: [Received ClientInputPacket from 0] server
  474. 00:04 DEBUG: [time] gameTic: 3793
  475. 00:04 DEBUG: [time] gameTic: 3810
  476. 00:04 DEBUG: [time] gameTic: 3829
  477. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  478. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  479. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  480. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  481. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  482. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  483. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  484. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  485. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  486. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  487. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  488. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  489. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  490. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  491. 00:04  INFO: [Received ClientInputPacket from 0] server
  492. 00:04  INFO: [Received ClientInputPacket from 0] server
  493. 00:04  INFO: [Received ClientInputPacket from 0] server
  494. 00:04  INFO: [Received ClientInputPacket from 0] server
  495. 00:04 DEBUG: [time] gameTic: 3851
  496. 00:04 DEBUG: [time] gameTic: 3868
  497. 00:04 DEBUG: [time] gameTic: 3885
  498. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  499. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  500. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  501. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  502. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  503. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (59)
  504. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  505. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  506. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  507. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  508. 00:04  INFO: [Received ClientInputPacket from 0] server
  509. 00:04  INFO: [Received ClientInputPacket from 0] server
  510. 00:04 DEBUG: [time] gameTic: 3905
  511. 00:04 DEBUG: [time] gameTic: 3923
  512. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  513. 00:04 DEBUG: [time] gameTic: 3940
  514. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  515. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  516. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  517. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  518. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  519. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  520. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  521. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  522. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  523. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  524. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  525. 00:04  INFO: [Received ClientInputPacket from 0] server
  526. 00:04  INFO: [Received ClientInputPacket from 0] server
  527. 00:04  INFO: [Received ClientInputPacket from 0] server
  528. 00:04 DEBUG: [time] gameTic: 3957
  529. 00:04 DEBUG: [time] gameTic: 3974
  530. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  531. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  532. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  533. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  534. 00:04  INFO: [Received ClientInputPacket from 0] server
  535. 00:04  INFO: [Received ClientInputPacket from 0] server
  536. 00:04 DEBUG: [time] gameTic: 3996
  537. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  538. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  539. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  540. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  541. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  542. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  543. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  544. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  545. 00:04  INFO: [Received ClientInputPacket from 0] server
  546. 00:04 DEBUG: [time] gameTic: 4013
  547. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  548. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  549. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  550. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  551. 00:04  INFO: [Received ClientInputPacket from 0] server
  552. 00:04  INFO: [Received ClientInputPacket from 0] server
  553. 00:04 DEBUG: [time] gameTic: 4033
  554. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  555. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  556. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  557. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  558. 00:04 DEBUG: [time] gameTic: 4055
  559. 00:04 DEBUG: [time] gameTic: 4077
  560. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  561. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  562. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  563. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  564. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  565. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  566. 00:04  INFO: [Received ClientInputPacket from 0] server
  567. 00:04  INFO: [Received ClientInputPacket from 0] server
  568. 00:04  INFO: [Received ClientInputPacket from 0] server
  569. 00:04 DEBUG: [time] gameTic: 4098
  570. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  571. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  572. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  573. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  574. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  575. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  576. 00:04 DEBUG: [time] gameTic: 4115
  577. 00:04 DEBUG: [time] gameTic: 4133
  578. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  579. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  580. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  581. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  582. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  583. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  584. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  585. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  586. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  587. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  588. 00:04  INFO: [Received ClientInputPacket from 0] server
  589. 00:04  INFO: [Received ClientInputPacket from 0] server
  590. 00:04  INFO: [Received ClientInputPacket from 0] server
  591. 00:04 DEBUG: [time] gameTic: 4155
  592. 00:04 DEBUG: [time] gameTic: 4172
  593. 00:04 DEBUG: [time] gameTic: 4190
  594. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  595. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  596. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  597. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  598. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  599. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  600. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  601. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  602. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  603. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  604. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  605. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  606. 00:04  INFO: [Received ClientInputPacket from 0] server
  607. 00:04  INFO: [Received ClientInputPacket from 0] server
  608. 00:04  INFO: [Received ClientInputPacket from 0] server
  609. 00:04 DEBUG: [time] gameTic: 4212
  610. 00:04 DEBUG: [time] gameTic: 4229
  611. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  612. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  613. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  614. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  615. 00:04  INFO: [Received ClientInputPacket from 0] server
  616. 00:04  INFO: [Received ClientInputPacket from 0] server
  617. 00:04 DEBUG: [time] gameTic: 4250
  618. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  619. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  620. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  621. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  622. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  623. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  624. 00:04 DEBUG: [time] gameTic: 4271
  625. 00:04 DEBUG: [time] gameTic: 4288
  626. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  627. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  628. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  629. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  630. 00:04  INFO: [Received ClientInputPacket from 0] server
  631. 00:04  INFO: [Received ClientInputPacket from 0] server
  632. 00:04 DEBUG: [time] gameTic: 4305
  633. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  634. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  635. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  636. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  637. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  638. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  639. 00:04 DEBUG: [time] gameTic: 4326
  640. 00:04 DEBUG: [time] gameTic: 4343
  641. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  642. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  643. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  644. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  645. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  646. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  647. 00:04  INFO: [Received ClientInputPacket from 0] server
  648. 00:04  INFO: [Received ClientInputPacket from 0] server
  649. 00:04  INFO: [Received ClientInputPacket from 0] server
  650. 00:04 DEBUG: [time] gameTic: 4361
  651. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  652. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  653. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  654. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  655. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  656. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  657. 00:04 DEBUG: [time] gameTic: 4381
  658. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  659. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  660. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  661. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  662. 00:04  INFO: [Received ClientInputPacket from 0] server
  663. 00:04  INFO: [Received ClientInputPacket from 0] server
  664. 00:04 DEBUG: [time] gameTic: 4398
  665. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  666. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  667. 00:04  INFO: [Received ClientInputPacket from 0] server
  668. 00:04 DEBUG: [time] gameTic: 4416
  669. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  670. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  671. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  672. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  673. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  674. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  675. 00:04 DEBUG: [time] gameTic: 4434
  676. 00:04 DEBUG: [time] gameTic: 4451
  677. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  678. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  679. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  680. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  681. 00:04 DEBUG: [kryo] Read: ClientInputPacket
  682. 00:04 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  683. 00:04  INFO: [Received ClientInputPacket from 0] server
  684. 00:04  INFO: [Received ClientInputPacket from 0] server
  685. 00:04  INFO: [Received ClientInputPacket from 0] server
  686. 00:04 DEBUG: [time] gameTic: 4468
  687. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  688. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  689. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  690. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  691. 00:04 DEBUG: [kryo] Write: GameStateUpdatePacket
  692. 00:04 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  693. 00:05 DEBUG: [time] gameTic: 4489
  694. 00:05 DEBUG: [time] gameTic: 4506
  695. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  696. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  697. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  698. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  699. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  700. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  701. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  702. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  703. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  704. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  705. 00:05  INFO: [Received ClientInputPacket from 0] server
  706. 00:05  INFO: [Received ClientInputPacket from 0] server
  707. 00:05  INFO: [Received ClientInputPacket from 0] server
  708. 00:05 DEBUG: [time] gameTic: 4523
  709. 00:05 DEBUG: [time] gameTic: 4545
  710. 00:05 DEBUG: [time] gameTic: 4562
  711. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  712. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  713. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  714. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  715. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  716. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  717. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  718. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  719. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  720. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  721. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  722. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  723. 00:05  INFO: [Received ClientInputPacket from 0] server
  724. 00:05  INFO: [Received ClientInputPacket from 0] server
  725. 00:05  INFO: [Received ClientInputPacket from 0] server
  726. 00:05 DEBUG: [time] gameTic: 4579
  727. 00:05 DEBUG: [time] gameTic: 4601
  728. 00:05 DEBUG: [time] gameTic: 4618
  729. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  730. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  731. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  732. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  733. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  734. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  735. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  736. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  737. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  738. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  739. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  740. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  741. 00:05  INFO: [Received ClientInputPacket from 0] server
  742. 00:05  INFO: [Received ClientInputPacket from 0] server
  743. 00:05  INFO: [Received ClientInputPacket from 0] server
  744. 00:05 DEBUG: [time] gameTic: 4638
  745. 00:05 DEBUG: [time] gameTic: 4655
  746. 00:05 DEBUG: [time] gameTic: 4677
  747. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  748. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  749. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  750. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  751. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  752. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  753. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  754. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  755. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  756. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  757. 00:05  INFO: [Received ClientInputPacket from 0] server
  758. 00:05  INFO: [Received ClientInputPacket from 0] server
  759. 00:05 DEBUG: [time] gameTic: 4699
  760. 00:05 DEBUG: [time] gameTic: 4723
  761. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  762. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  763. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  764. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  765. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  766. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  767. 00:05  INFO: [Received ClientInputPacket from 0] server
  768. 00:05  INFO: [Received ClientInputPacket from 0] server
  769. 00:05  INFO: [Received ClientInputPacket from 0] server
  770. 00:05 DEBUG: [time] gameTic: 4740
  771. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  772. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  773. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  774. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  775. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  776. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  777. 00:05 DEBUG: [time] gameTic: 4762
  778. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  779. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  780. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  781. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  782. 00:05  INFO: [Received ClientInputPacket from 0] server
  783. 00:05  INFO: [Received ClientInputPacket from 0] server
  784. 00:05 DEBUG: [time] gameTic: 4783
  785. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  786. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  787. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  788. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  789. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  790. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  791. 00:05  INFO: [Received ClientInputPacket from 0] server
  792. 00:05 DEBUG: [time] gameTic: 4800
  793. 00:05 DEBUG: [time] gameTic: 4817
  794. 00:05 DEBUG: [time] gameTic: 4839
  795. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  796. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  797. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  798. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  799. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  800. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  801. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  802. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  803. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  804. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  805. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  806. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  807. 00:05  INFO: [Received ClientInputPacket from 0] server
  808. 00:05  INFO: [Received ClientInputPacket from 0] server
  809. 00:05  INFO: [Received ClientInputPacket from 0] server
  810. 00:05 DEBUG: [time] gameTic: 4861
  811. 00:05 DEBUG: [time] gameTic: 4878
  812. 00:05 DEBUG: [time] gameTic: 4895
  813. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  814. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  815. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  816. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  817. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  818. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  819. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  820. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  821. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  822. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  823. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  824. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  825. 00:05  INFO: [Received ClientInputPacket from 0] server
  826. 00:05  INFO: [Received ClientInputPacket from 0] server
  827. 00:05  INFO: [Received ClientInputPacket from 0] server
  828. 00:05 DEBUG: [time] gameTic: 4916
  829. 00:05 DEBUG: [time] gameTic: 4933
  830. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  831. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  832. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  833. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  834. 00:05  INFO: [Received ClientInputPacket from 0] server
  835. 00:05  INFO: [Received ClientInputPacket from 0] server
  836. 00:05 DEBUG: [time] gameTic: 4954
  837. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  838. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  839. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  840. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  841. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  842. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  843. 00:05 DEBUG: [time] gameTic: 4976
  844. 00:05 DEBUG: [time] gameTic: 4998
  845. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  846. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  847. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  848. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  849. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  850. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  851. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  852. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  853. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  854. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  855. 00:05  INFO: [Received ClientInputPacket from 0] server
  856. 00:05  INFO: [Received ClientInputPacket from 0] server
  857. 00:05  INFO: [Received ClientInputPacket from 0] server
  858. 00:05 DEBUG: [time] gameTic: 5015
  859. 00:05 DEBUG: [time] gameTic: 5033
  860. 00:05 DEBUG: [time] gameTic: 5050
  861. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  862. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  863. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  864. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  865. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  866. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  867. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  868. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  869. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  870. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  871. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  872. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  873. 00:05  INFO: [Received ClientInputPacket from 0] server
  874. 00:05  INFO: [Received ClientInputPacket from 0] server
  875. 00:05  INFO: [Received ClientInputPacket from 0] server
  876. 00:05 DEBUG: [time] gameTic: 5067
  877. 00:05 DEBUG: [time] gameTic: 5088
  878. 00:05 DEBUG: [time] gameTic: 5105
  879. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  880. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  881. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  882. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  883. 00:05  INFO: [Received ClientInputPacket from 0] server
  884. 00:05  INFO: [Received ClientInputPacket from 0] server
  885. 00:05 DEBUG: [time] gameTic: 5122
  886. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  887. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  888. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  889. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  890. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  891. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  892. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  893. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  894. 00:05 DEBUG: [time] gameTic: 5139
  895. 00:05 DEBUG: [time] gameTic: 5161
  896. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  897. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  898. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  899. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  900. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  901. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  902. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  903. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  904. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  905. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  906. 00:05  INFO: [Received ClientInputPacket from 0] server
  907. 00:05  INFO: [Received ClientInputPacket from 0] server
  908. 00:05  INFO: [Received ClientInputPacket from 0] server
  909. 00:05 DEBUG: [time] gameTic: 5183
  910. 00:05 DEBUG: [time] gameTic: 5204
  911. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  912. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  913. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  914. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  915. 00:05  INFO: [Received ClientInputPacket from 0] server
  916. 00:05  INFO: [Received ClientInputPacket from 0] server
  917. 00:05 DEBUG: [time] gameTic: 5221
  918. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  919. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  920. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  921. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  922. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  923. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  924. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  925. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  926. 00:05  INFO: [Received ClientInputPacket from 0] server
  927. 00:05 DEBUG: [time] gameTic: 5240
  928. 00:05 DEBUG: [time] gameTic: 5262
  929. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  930. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  931. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  932. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  933. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  934. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  935. 00:05  INFO: [Received ClientInputPacket from 0] server
  936. 00:05  INFO: [Received ClientInputPacket from 0] server
  937. 00:05  INFO: [Received ClientInputPacket from 0] server
  938. 00:05 DEBUG: [time] gameTic: 5281
  939. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  940. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  941. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  942. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  943. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  944. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  945. 00:05 DEBUG: [time] gameTic: 5298
  946. 00:05 DEBUG: [time] gameTic: 5318
  947. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  948. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  949. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  950. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  951. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  952. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  953. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  954. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  955. 00:05  INFO: [Received ClientInputPacket from 0] server
  956. 00:05  INFO: [Received ClientInputPacket from 0] server
  957. 00:05 DEBUG: [time] gameTic: 5341
  958. 00:05 DEBUG: [time] gameTic: 5358
  959. 00:05 DEBUG: [time] gameTic: 5378
  960. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  961. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  962. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  963. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  964. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  965. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  966. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  967. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  968. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  969. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  970. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  971. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  972. 00:05  INFO: [Received ClientInputPacket from 0] server
  973. 00:05  INFO: [Received ClientInputPacket from 0] server
  974. 00:05  INFO: [Received ClientInputPacket from 0] server
  975. 00:05 DEBUG: [time] gameTic: 5395
  976. 00:05 DEBUG: [time] gameTic: 5412
  977. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  978. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  979. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  980. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  981. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  982. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  983. 00:05  INFO: [Received ClientInputPacket from 0] server
  984. 00:05  INFO: [Received ClientInputPacket from 0] server
  985. 00:05  INFO: [Received ClientInputPacket from 0] server
  986. 00:05 DEBUG: [time] gameTic: 5434
  987. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  988. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  989. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  990. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  991. 00:05 DEBUG: [kryo] Write: GameStateUpdatePacket
  992. 00:05 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  993. 00:05 DEBUG: [time] gameTic: 5451
  994. 00:05 DEBUG: [time] gameTic: 5468
  995. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  996. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  997. 00:05 DEBUG: [kryo] Read: ClientInputPacket
  998. 00:05 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  999. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1000. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1001. 00:06  INFO: [Received ClientInputPacket from 0] server
  1002. 00:06  INFO: [Received ClientInputPacket from 0] server
  1003. 00:06  INFO: [Received ClientInputPacket from 0] server
  1004. 00:06 DEBUG: [time] gameTic: 5488
  1005. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1006. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1007. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1008. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1009. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1010. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1011. 00:06 DEBUG: [time] gameTic: 5506
  1012. 00:06 DEBUG: [time] gameTic: 5528
  1013. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1014. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1015. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1016. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1017. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1018. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1019. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1020. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1021. 00:06  INFO: [Received ClientInputPacket from 0] server
  1022. 00:06  INFO: [Received ClientInputPacket from 0] server
  1023. 00:06 DEBUG: [time] gameTic: 5550
  1024. 00:06 DEBUG: [time] gameTic: 5572
  1025. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1026. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1027. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1028. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1029. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1030. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1031. 00:06  INFO: [Received ClientInputPacket from 0] server
  1032. 00:06  INFO: [Received ClientInputPacket from 0] server
  1033. 00:06  INFO: [Received ClientInputPacket from 0] server
  1034. 00:06 DEBUG: [time] gameTic: 5594
  1035. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1036. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1037. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1038. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1039. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1040. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1041. 00:06 DEBUG: [time] gameTic: 5616
  1042. 00:06 DEBUG: [time] gameTic: 5634
  1043. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1044. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1045. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1046. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1047. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1048. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1049. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1050. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1051. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1052. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1053. 00:06  INFO: [Received ClientInputPacket from 0] server
  1054. 00:06  INFO: [Received ClientInputPacket from 0] server
  1055. 00:06  INFO: [Received ClientInputPacket from 0] server
  1056. 00:06 DEBUG: [time] gameTic: 5656
  1057. 00:06 DEBUG: [time] gameTic: 5678
  1058. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1059. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1060. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1061. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1062. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1063. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1064. 00:06  INFO: [Received ClientInputPacket from 0] server
  1065. 00:06  INFO: [Received ClientInputPacket from 0] server
  1066. 00:06  INFO: [Received ClientInputPacket from 0] server
  1067. 00:06 DEBUG: [time] gameTic: 5697
  1068. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1069. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1070. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1071. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1072. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1073. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1074. 00:06 DEBUG: [time] gameTic: 5714
  1075. 00:06 DEBUG: [time] gameTic: 5733
  1076. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1077. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1078. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1079. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1080. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1081. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1082. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1083. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1084. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1085. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1086. 00:06  INFO: [Received ClientInputPacket from 0] server
  1087. 00:06  INFO: [Received ClientInputPacket from 0] server
  1088. 00:06  INFO: [Received ClientInputPacket from 0] server
  1089. 00:06 DEBUG: [time] gameTic: 5750
  1090. 00:06 DEBUG: [time] gameTic: 5767
  1091. 00:06 DEBUG: [time] gameTic: 5789
  1092. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1093. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1094. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1095. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1096. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1097. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1098. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1099. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1100. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1101. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1102. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1103. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1104. 00:06  INFO: [Received ClientInputPacket from 0] server
  1105. 00:06  INFO: [Received ClientInputPacket from 0] server
  1106. 00:06  INFO: [Received ClientInputPacket from 0] server
  1107. 00:06 DEBUG: [time] gameTic: 5806
  1108. 00:06 DEBUG: [time] gameTic: 5825
  1109. 00:06 DEBUG: [time] gameTic: 5842
  1110. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1111. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1112. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1113. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1114. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1115. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1116. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1117. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1118. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1119. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1120. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1121. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1122. 00:06  INFO: [Received ClientInputPacket from 0] server
  1123. 00:06  INFO: [Received ClientInputPacket from 0] server
  1124. 00:06  INFO: [Received ClientInputPacket from 0] server
  1125. 00:06 DEBUG: [time] gameTic: 5861
  1126. 00:06 DEBUG: [time] gameTic: 5883
  1127. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1128. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1129. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1130. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1131. 00:06  INFO: [Received ClientInputPacket from 0] server
  1132. 00:06  INFO: [Received ClientInputPacket from 0] server
  1133. 00:06 DEBUG: [time] gameTic: 5900
  1134. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1135. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1136. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1137. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1138. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1139. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1140. 00:06 DEBUG: [time] gameTic: 5917
  1141. 00:06 DEBUG: [time] gameTic: 5934
  1142. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1143. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1144. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1145. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1146. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1147. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1148. 00:06  INFO: [Received ClientInputPacket from 0] server
  1149. 00:06  INFO: [Received ClientInputPacket from 0] server
  1150. 00:06  INFO: [Received ClientInputPacket from 0] server
  1151. 00:06 DEBUG: [time] gameTic: 5951
  1152. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1153. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1154. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1155. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1156. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1157. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1158. 00:06 DEBUG: [time] gameTic: 5968
  1159. 00:06 DEBUG: [time] gameTic: 5987
  1160. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1161. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1162. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1163. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1164. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1165. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1166. 00:06  INFO: [Received ClientInputPacket from 0] server
  1167. 00:06  INFO: [Received ClientInputPacket from 0] server
  1168. 00:06  INFO: [Received ClientInputPacket from 0] server
  1169. 00:06 DEBUG: [time] gameTic: 6005
  1170. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1171. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1172. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1173. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1174. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1175. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1176. 00:06 DEBUG: [time] gameTic: 6027
  1177. 00:06 DEBUG: [time] gameTic: 6044
  1178. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1179. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1180. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1181. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1182. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1183. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1184. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1185. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1186. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1187. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1188. 00:06  INFO: [Received ClientInputPacket from 0] server
  1189. 00:06  INFO: [Received ClientInputPacket from 0] server
  1190. 00:06  INFO: [Received ClientInputPacket from 0] server
  1191. 00:06 DEBUG: [time] gameTic: 6065
  1192. 00:06 DEBUG: [time] gameTic: 6084
  1193. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1194. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1195. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1196. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1197. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1198. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1199. 00:06  INFO: [Received ClientInputPacket from 0] server
  1200. 00:06  INFO: [Received ClientInputPacket from 0] server
  1201. 00:06  INFO: [Received ClientInputPacket from 0] server
  1202. 00:06 DEBUG: [time] gameTic: 6101
  1203. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1204. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1205. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1206. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1207. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1208. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1209. 00:06 DEBUG: [time] gameTic: 6118
  1210. 00:06 DEBUG: [time] gameTic: 6137
  1211. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1212. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1213. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1214. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1215. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1216. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1217. 00:06  INFO: [Received ClientInputPacket from 0] server
  1218. 00:06  INFO: [Received ClientInputPacket from 0] server
  1219. 00:06  INFO: [Received ClientInputPacket from 0] server
  1220. 00:06 DEBUG: [time] gameTic: 6156
  1221. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1222. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1223. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1224. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1225. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1226. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1227. 00:06 DEBUG: [time] gameTic: 6178
  1228. 00:06 DEBUG: [time] gameTic: 6195
  1229. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1230. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1231. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1232. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1233. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1234. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1235. 00:06  INFO: [Received ClientInputPacket from 0] server
  1236. 00:06  INFO: [Received ClientInputPacket from 0] server
  1237. 00:06  INFO: [Received ClientInputPacket from 0] server
  1238. 00:06 DEBUG: [time] gameTic: 6215
  1239. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1240. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1241. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1242. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1243. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1244. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1245. 00:06 DEBUG: [time] gameTic: 6237
  1246. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1247. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1248. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1249. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1250. 00:06  INFO: [Received ClientInputPacket from 0] server
  1251. 00:06  INFO: [Received ClientInputPacket from 0] server
  1252. 00:06 DEBUG: [time] gameTic: 6255
  1253. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1254. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1255. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1256. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1257. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1258. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1259. 00:06  INFO: [Received ClientInputPacket from 0] server
  1260. 00:06 DEBUG: [time] gameTic: 6272
  1261. 00:06 DEBUG: [time] gameTic: 6293
  1262. 00:06 DEBUG: [time] gameTic: 6310
  1263. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1264. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1265. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1266. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1267. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1268. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1269. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1270. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1271. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1272. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1273. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1274. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1275. 00:06  INFO: [Received ClientInputPacket from 0] server
  1276. 00:06  INFO: [Received ClientInputPacket from 0] server
  1277. 00:06  INFO: [Received ClientInputPacket from 0] server
  1278. 00:06 DEBUG: [time] gameTic: 6328
  1279. 00:06 DEBUG: [time] gameTic: 6345
  1280. 00:06 DEBUG: [time] gameTic: 6362
  1281. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1282. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1283. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1284. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1285. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1286. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1287. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1288. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1289. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1290. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1291. 00:06  INFO: [Received ClientInputPacket from 0] server
  1292. 00:06  INFO: [Received ClientInputPacket from 0] server
  1293. 00:06 DEBUG: [time] gameTic: 6383
  1294. 00:06 DEBUG: [time] gameTic: 6400
  1295. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1296. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1297. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1298. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1299. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1300. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1301. 00:06  INFO: [Received ClientInputPacket from 0] server
  1302. 00:06  INFO: [Received ClientInputPacket from 0] server
  1303. 00:06  INFO: [Received ClientInputPacket from 0] server
  1304. 00:06 DEBUG: [time] gameTic: 6417
  1305. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1306. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1307. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1308. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1309. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1310. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1311. 00:06 DEBUG: [time] gameTic: 6439
  1312. 00:06 DEBUG: [time] gameTic: 6460
  1313. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1314. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1315. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1316. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1317. 00:06 DEBUG: [kryo] Read: ClientInputPacket
  1318. 00:06 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1319. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1320. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1321. 00:06 DEBUG: [kryo] Write: GameStateUpdatePacket
  1322. 00:06 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1323. 00:06  INFO: [Received ClientInputPacket from 0] server
  1324. 00:06  INFO: [Received ClientInputPacket from 0] server
  1325. 00:06  INFO: [Received ClientInputPacket from 0] server
  1326. 00:06 DEBUG: [time] gameTic: 6477
  1327. 00:07 DEBUG: [time] gameTic: 6494
  1328. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1329. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1330. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1331. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1332. 00:07  INFO: [Received ClientInputPacket from 0] server
  1333. 00:07  INFO: [Received ClientInputPacket from 0] server
  1334. 00:07 DEBUG: [time] gameTic: 6516
  1335. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1336. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1337. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1338. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1339. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1340. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1341. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1342. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1343. 00:07  INFO: [Received ClientInputPacket from 0] server
  1344. 00:07 DEBUG: [time] gameTic: 6538
  1345. 00:07 DEBUG: [time] gameTic: 6560
  1346. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1347. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1348. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1349. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1350. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1351. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1352. 00:07  INFO: [Received ClientInputPacket from 0] server
  1353. 00:07  INFO: [Received ClientInputPacket from 0] server
  1354. 00:07  INFO: [Received ClientInputPacket from 0] server
  1355. 00:07 DEBUG: [time] gameTic: 6581
  1356. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1357. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1358. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1359. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1360. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1361. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1362. 00:07 DEBUG: [time] gameTic: 6598
  1363. 00:07 DEBUG: [time] gameTic: 6617
  1364. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1365. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1366. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1367. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1368. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1369. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1370. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1371. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1372. 00:07  INFO: [Received ClientInputPacket from 0] server
  1373. 00:07  INFO: [Received ClientInputPacket from 0] server
  1374. 00:07 DEBUG: [time] gameTic: 6638
  1375. 00:07 DEBUG: [time] gameTic: 6655
  1376. 00:07 DEBUG: [time] gameTic: 6673
  1377. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1378. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1379. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1380. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1381. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1382. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1383. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1384. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1385. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1386. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1387. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1388. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1389. 00:07  INFO: [Received ClientInputPacket from 0] server
  1390. 00:07  INFO: [Received ClientInputPacket from 0] server
  1391. 00:07  INFO: [Received ClientInputPacket from 0] server
  1392. 00:07 DEBUG: [time] gameTic: 6694
  1393. 00:07 DEBUG: [time] gameTic: 6711
  1394. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1395. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1396. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1397. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1398. 00:07  INFO: [Received ClientInputPacket from 0] server
  1399. 00:07  INFO: [Received ClientInputPacket from 0] server
  1400. 00:07 DEBUG: [time] gameTic: 6728
  1401. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1402. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1403. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1404. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1405. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1406. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1407. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1408. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1409. 00:07  INFO: [Received ClientInputPacket from 0] server
  1410. 00:07 DEBUG: [time] gameTic: 6745
  1411. 00:07 DEBUG: [time] gameTic: 6762
  1412. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1413. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1414. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1415. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1416. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1417. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1418. 00:07  INFO: [Received ClientInputPacket from 0] server
  1419. 00:07  INFO: [Received ClientInputPacket from 0] server
  1420. 00:07  INFO: [Received ClientInputPacket from 0] server
  1421. 00:07 DEBUG: [time] gameTic: 6784
  1422. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1423. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1424. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1425. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1426. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1427. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1428. 00:07 DEBUG: [time] gameTic: 6801
  1429. 00:07 DEBUG: [time] gameTic: 6818
  1430. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1431. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1432. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1433. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1434. 00:07  INFO: [Received ClientInputPacket from 0] server
  1435. 00:07  INFO: [Received ClientInputPacket from 0] server
  1436. 00:07 DEBUG: [time] gameTic: 6837
  1437. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1438. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1439. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1440. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1441. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1442. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1443. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1444. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1445. 00:07  INFO: [Received ClientInputPacket from 0] server
  1446. 00:07 DEBUG: [time] gameTic: 6854
  1447. 00:07 DEBUG: [time] gameTic: 6871
  1448. 00:07 DEBUG: [time] gameTic: 6888
  1449. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1450. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1451. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1452. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1453. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1454. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1455. 00:07  INFO: [Received ClientInputPacket from 0] server
  1456. 00:07  INFO: [Received ClientInputPacket from 0] server
  1457. 00:07  INFO: [Received ClientInputPacket from 0] server
  1458. 00:07 DEBUG: [time] gameTic: 6905
  1459. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1460. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1461. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1462. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1463. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1464. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1465. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1466. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1467. 00:07 DEBUG: [time] gameTic: 6922
  1468. 00:07 DEBUG: [time] gameTic: 6939
  1469. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1470. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1471. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1472. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1473. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1474. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1475. 00:07  INFO: [Received ClientInputPacket from 0] server
  1476. 00:07  INFO: [Received ClientInputPacket from 0] server
  1477. 00:07  INFO: [Received ClientInputPacket from 0] server
  1478. 00:07 DEBUG: [time] gameTic: 6961
  1479. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1480. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1481. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1482. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1483. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1484. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1485. 00:07 DEBUG: [time] gameTic: 6978
  1486. 00:07 DEBUG: [time] gameTic: 7000
  1487. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1488. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1489. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1490. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1491. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1492. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1493. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1494. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1495. 00:07  INFO: [Received ClientInputPacket from 0] server
  1496. 00:07  INFO: [Received ClientInputPacket from 0] server
  1497. 00:07 DEBUG: [time] gameTic: 7023
  1498. 00:07 DEBUG: [time] gameTic: 7045
  1499. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1500. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1501. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1502. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1503. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1504. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1505. 00:07  INFO: [Received ClientInputPacket from 0] server
  1506. 00:07  INFO: [Received ClientInputPacket from 0] server
  1507. 00:07  INFO: [Received ClientInputPacket from 0] server
  1508. 00:07 DEBUG: [time] gameTic: 7067
  1509. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1510. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1511. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1512. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1513. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1514. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1515. 00:07 DEBUG: [time] gameTic: 7089
  1516. 00:07 DEBUG: [time] gameTic: 7110
  1517. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1518. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1519. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1520. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1521. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1522. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1523. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1524. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1525. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1526. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1527. 00:07  INFO: [Received ClientInputPacket from 0] server
  1528. 00:07  INFO: [Received ClientInputPacket from 0] server
  1529. 00:07  INFO: [Received ClientInputPacket from 0] server
  1530. 00:07 DEBUG: [time] gameTic: 7127
  1531. 00:07 DEBUG: [time] gameTic: 7145
  1532. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1533. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1534. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1535. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1536. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1537. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1538. 00:07  INFO: [Received ClientInputPacket from 0] server
  1539. 00:07  INFO: [Received ClientInputPacket from 0] server
  1540. 00:07  INFO: [Received ClientInputPacket from 0] server
  1541. 00:07 DEBUG: [time] gameTic: 7166
  1542. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1543. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1544. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1545. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1546. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1547. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1548. 00:07 DEBUG: [time] gameTic: 7183
  1549. 00:07 DEBUG: [time] gameTic: 7200
  1550. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1551. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1552. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1553. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1554. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1555. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1556. 00:07  INFO: [Received ClientInputPacket from 0] server
  1557. 00:07  INFO: [Received ClientInputPacket from 0] server
  1558. 00:07  INFO: [Received ClientInputPacket from 0] server
  1559. 00:07 DEBUG: [time] gameTic: 7218
  1560. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1561. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1562. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1563. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1564. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1565. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1566. 00:07 DEBUG: [time] gameTic: 7236
  1567. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1568. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1569. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1570. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1571. 00:07  INFO: [Received ClientInputPacket from 0] server
  1572. 00:07  INFO: [Received ClientInputPacket from 0] server
  1573. 00:07 DEBUG: [time] gameTic: 7258
  1574. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1575. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1576. 00:07  INFO: [Received ClientInputPacket from 0] server
  1577. 00:07 DEBUG: [time] gameTic: 7277
  1578. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1579. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1580. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1581. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1582. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1583. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1584. 00:07 DEBUG: [time] gameTic: 7294
  1585. 00:07 DEBUG: [time] gameTic: 7312
  1586. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1587. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1588. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1589. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1590. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1591. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1592. 00:07  INFO: [Received ClientInputPacket from 0] server
  1593. 00:07  INFO: [Received ClientInputPacket from 0] server
  1594. 00:07  INFO: [Received ClientInputPacket from 0] server
  1595. 00:07 DEBUG: [time] gameTic: 7329
  1596. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1597. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1598. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1599. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1600. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1601. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1602. 00:07 DEBUG: [time] gameTic: 7346
  1603. 00:07 DEBUG: [time] gameTic: 7366
  1604. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1605. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1606. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1607. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1608. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1609. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1610. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1611. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1612. 00:07  INFO: [Received ClientInputPacket from 0] server
  1613. 00:07  INFO: [Received ClientInputPacket from 0] server
  1614. 00:07 DEBUG: [time] gameTic: 7388
  1615. 00:07 DEBUG: [time] gameTic: 7405
  1616. 00:07 DEBUG: [time] gameTic: 7422
  1617. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1618. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1619. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1620. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1621. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1622. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1623. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1624. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1625. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1626. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1627. 00:07 DEBUG: [kryo] Write: GameStateUpdatePacket
  1628. 00:07 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1629. 00:07  INFO: [Received ClientInputPacket from 0] server
  1630. 00:07  INFO: [Received ClientInputPacket from 0] server
  1631. 00:07  INFO: [Received ClientInputPacket from 0] server
  1632. 00:07 DEBUG: [time] gameTic: 7444
  1633. 00:07 DEBUG: [time] gameTic: 7461
  1634. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1635. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1636. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1637. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1638. 00:07  INFO: [Received ClientInputPacket from 0] server
  1639. 00:07  INFO: [Received ClientInputPacket from 0] server
  1640. 00:07 DEBUG: [time] gameTic: 7478
  1641. 00:07 DEBUG: [kryo] Read: ClientInputPacket
  1642. 00:07 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1643. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1644. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1645. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1646. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1647. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1648. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1649. 00:08  INFO: [Received ClientInputPacket from 0] server
  1650. 00:08 DEBUG: [time] gameTic: 7499
  1651. 00:08 DEBUG: [time] gameTic: 7516
  1652. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1653. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1654. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1655. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1656. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1657. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1658. 00:08  INFO: [Received ClientInputPacket from 0] server
  1659. 00:08  INFO: [Received ClientInputPacket from 0] server
  1660. 00:08  INFO: [Received ClientInputPacket from 0] server
  1661. 00:08 DEBUG: [time] gameTic: 7534
  1662. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1663. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1664. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1665. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1666. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1667. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1668. 00:08 DEBUG: [time] gameTic: 7551
  1669. 00:08 DEBUG: [time] gameTic: 7572
  1670. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1671. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1672. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1673. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1674. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1675. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1676. 00:08  INFO: [Received ClientInputPacket from 0] server
  1677. 00:08  INFO: [Received ClientInputPacket from 0] server
  1678. 00:08  INFO: [Received ClientInputPacket from 0] server
  1679. 00:08 DEBUG: [time] gameTic: 7594
  1680. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1681. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1682. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1683. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1684. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1685. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1686. 00:08 DEBUG: [time] gameTic: 7616
  1687. 00:08 DEBUG: [time] gameTic: 7633
  1688. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1689. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1690. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1691. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1692. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1693. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1694. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1695. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1696. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1697. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1698. 00:08  INFO: [Received ClientInputPacket from 0] server
  1699. 00:08  INFO: [Received ClientInputPacket from 0] server
  1700. 00:08  INFO: [Received ClientInputPacket from 0] server
  1701. 00:08 DEBUG: [time] gameTic: 7650
  1702. 00:08 DEBUG: [time] gameTic: 7672
  1703. 00:08 DEBUG: [time] gameTic: 7693
  1704. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1705. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1706. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1707. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1708. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1709. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1710. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1711. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1712. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1713. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1714. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1715. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1716. 00:08  INFO: [Received ClientInputPacket from 0] server
  1717. 00:08  INFO: [Received ClientInputPacket from 0] server
  1718. 00:08  INFO: [Received ClientInputPacket from 0] server
  1719. 00:08 DEBUG: [time] gameTic: 7710
  1720. 00:08 DEBUG: [time] gameTic: 7727
  1721. 00:08 DEBUG: [time] gameTic: 7744
  1722. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1723. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1724. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1725. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1726. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1727. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1728. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1729. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1730. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1731. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1732. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1733. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1734. 00:08  INFO: [Received ClientInputPacket from 0] server
  1735. 00:08  INFO: [Received ClientInputPacket from 0] server
  1736. 00:08  INFO: [Received ClientInputPacket from 0] server
  1737. 00:08 DEBUG: [time] gameTic: 7766
  1738. 00:08 DEBUG: [time] gameTic: 7785
  1739. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1740. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1741. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1742. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1743. 00:08  INFO: [Received ClientInputPacket from 0] server
  1744. 00:08  INFO: [Received ClientInputPacket from 0] server
  1745. 00:08 DEBUG: [time] gameTic: 7804
  1746. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1747. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1748. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1749. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1750. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1751. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1752. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1753. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1754. 00:08  INFO: [Received ClientInputPacket from 0] server
  1755. 00:08 DEBUG: [time] gameTic: 7822
  1756. 00:08 DEBUG: [time] gameTic: 7839
  1757. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1758. 00:08 DEBUG: [time] gameTic: 7856
  1759. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1760. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1761. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1762. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1763. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1764. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1765. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1766. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1767. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1768. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1769. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1770. 00:08  INFO: [Received ClientInputPacket from 0] server
  1771. 00:08  INFO: [Received ClientInputPacket from 0] server
  1772. 00:08  INFO: [Received ClientInputPacket from 0] server
  1773. 00:08 DEBUG: [time] gameTic: 7877
  1774. 00:08 DEBUG: [time] gameTic: 7894
  1775. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1776. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1777. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1778. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1779. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1780. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1781. 00:08  INFO: [Received ClientInputPacket from 0] server
  1782. 00:08  INFO: [Received ClientInputPacket from 0] server
  1783. 00:08  INFO: [Received ClientInputPacket from 0] server
  1784. 00:08 DEBUG: [time] gameTic: 7916
  1785. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1786. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1787. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1788. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1789. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1790. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1791. 00:08 DEBUG: [time] gameTic: 7933
  1792. 00:08 DEBUG: [time] gameTic: 7950
  1793. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1794. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1795. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1796. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1797. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1798. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1799. 00:08  INFO: [Received ClientInputPacket from 0] server
  1800. 00:08  INFO: [Received ClientInputPacket from 0] server
  1801. 00:08  INFO: [Received ClientInputPacket from 0] server
  1802. 00:08 DEBUG: [time] gameTic: 7972
  1803. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1804. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1805. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1806. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1807. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1808. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1809. 00:08 DEBUG: [time] gameTic: 7989
  1810. 00:08 DEBUG: [time] gameTic: 8007
  1811. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1812. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1813. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1814. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1815. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1816. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1817. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1818. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1819. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1820. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1821. 00:08  INFO: [Received ClientInputPacket from 0] server
  1822. 00:08  INFO: [Received ClientInputPacket from 0] server
  1823. 00:08  INFO: [Received ClientInputPacket from 0] server
  1824. 00:08 DEBUG: [time] gameTic: 8024
  1825. 00:08 DEBUG: [time] gameTic: 8041
  1826. 00:08 DEBUG: [time] gameTic: 8063
  1827. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1828. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1829. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1830. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1831. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1832. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1833. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1834. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1835. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1836. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1837. 00:08  INFO: [Received ClientInputPacket from 0] server
  1838. 00:08  INFO: [Received ClientInputPacket from 0] server
  1839. 00:08 DEBUG: [time] gameTic: 8080
  1840. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1841. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1842. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1843. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1844. 00:08  INFO: [Received ClientInputPacket from 0] server
  1845. 00:08  INFO: [Received ClientInputPacket from 0] server
  1846. 00:08 DEBUG: [time] gameTic: 8097
  1847. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1848. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1849. 00:08  INFO: [Received ClientInputPacket from 0] server
  1850. 00:08 DEBUG: [time] gameTic: 8116
  1851. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1852. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1853. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1854. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (35)
  1855. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1856. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (23)
  1857. 00:08 DEBUG: [time] gameTic: 8135
  1858. 00:08 DEBUG: [time] gameTic: 8153
  1859. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1860. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1861. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1862. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1863. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1864. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1865. 00:08  INFO: [Received ClientInputPacket from 0] server
  1866. 00:08  INFO: [Received ClientInputPacket from 0] server
  1867. 00:08  INFO: [Received ClientInputPacket from 0] server
  1868. 00:08 DEBUG: [time] gameTic: 8171
  1869. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1870. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1871. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1872. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1873. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1874. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (47)
  1875. 00:08 DEBUG: [time] gameTic: 8189
  1876. 00:08 DEBUG: [time] gameTic: 8206
  1877. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1878. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1879. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1880. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1881. 00:08  INFO: [Received ClientInputPacket from 0] server
  1882. 00:08  INFO: [Received ClientInputPacket from 0] server
  1883. 00:08 DEBUG: [time] gameTic: 8227
  1884. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1885. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (11)
  1886. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1887. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1888. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1889. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  1890. 00:08 DEBUG: [time] gameTic: 8249
  1891. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1892. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1893. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1894. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1895. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1896. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1897. 00:08  INFO: [Received ClientInputPacket from 0] server
  1898. 00:08  INFO: [Received ClientInputPacket from 0] server
  1899. 00:08  INFO: [Received ClientInputPacket from 0] server
  1900. 00:08 DEBUG: [time] gameTic: 8271
  1901. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1902. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1903. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1904. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  1905. 00:08 DEBUG: [time] gameTic: 8288
  1906. 00:08 DEBUG: [time] gameTic: 8305
  1907. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1908. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1909. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1910. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1911. 00:08  INFO: [Received ClientInputPacket from 0] server
  1912. 00:08  INFO: [Received ClientInputPacket from 0] server
  1913. 00:08 DEBUG: [time] gameTic: 8323
  1914. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1915. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1916. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1917. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1918. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1919. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1920. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1921. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  1922. 00:08  INFO: [Received ClientInputPacket from 0] server
  1923. 00:08 DEBUG: [time] gameTic: 8340
  1924. 00:08 DEBUG: [time] gameTic: 8361
  1925. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1926. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1927. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1928. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1929. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1930. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1931. 00:08  INFO: [Received ClientInputPacket from 0] server
  1932. 00:08  INFO: [Received ClientInputPacket from 0] server
  1933. 00:08  INFO: [Received ClientInputPacket from 0] server
  1934. 00:08 DEBUG: [time] gameTic: 8383
  1935. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1936. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  1937. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1938. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1939. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1940. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  1941. 00:08 DEBUG: [time] gameTic: 8401
  1942. 00:08 DEBUG: [time] gameTic: 8422
  1943. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1944. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1945. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1946. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1947. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1948. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1949. 00:08  INFO: [Received ClientInputPacket from 0] server
  1950. 00:08  INFO: [Received ClientInputPacket from 0] server
  1951. 00:08  INFO: [Received ClientInputPacket from 0] server
  1952. 00:08 DEBUG: [time] gameTic: 8439
  1953. 00:08 DEBUG: [kryo] Read: ClientInputPacket
  1954. 00:08 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1955. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1956. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1957. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1958. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1959. 00:08 DEBUG: [kryo] Write: GameStateUpdatePacket
  1960. 00:08 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  1961. 00:08  INFO: [Received ClientInputPacket from 0] server
  1962. 00:08 DEBUG: [time] gameTic: 8461
  1963. 00:08 DEBUG: [time] gameTic: 8482
  1964. 00:09 DEBUG: [time] gameTic: 8499
  1965. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  1966. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1967. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  1968. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1969. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  1970. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  1971. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  1972. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1973. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  1974. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1975. 00:09  INFO: [Received ClientInputPacket from 0] server
  1976. 00:09  INFO: [Received ClientInputPacket from 0] server
  1977. 00:09 DEBUG: [time] gameTic: 8520
  1978. 00:09 DEBUG: [time] gameTic: 8542
  1979. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  1980. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1981. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  1982. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1983. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  1984. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1985. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  1986. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  1987. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  1988. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  1989. 00:09  INFO: [Received ClientInputPacket from 0] server
  1990. 00:09  INFO: [Received ClientInputPacket from 0] server
  1991. 00:09  INFO: [Received ClientInputPacket from 0] server
  1992. 00:09 DEBUG: [time] gameTic: 8559
  1993. 00:09 DEBUG: [time] gameTic: 8577
  1994. 00:09 DEBUG: [time] gameTic: 8598
  1995. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  1996. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1997. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  1998. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  1999. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2000. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2001. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2002. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2003. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2004. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2005. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2006. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2007. 00:09  INFO: [Received ClientInputPacket from 0] server
  2008. 00:09  INFO: [Received ClientInputPacket from 0] server
  2009. 00:09  INFO: [Received ClientInputPacket from 0] server
  2010. 00:09 DEBUG: [time] gameTic: 8615
  2011. 00:09 DEBUG: [time] gameTic: 8632
  2012. 00:09 DEBUG: [time] gameTic: 8654
  2013. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2014. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2015. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2016. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2017. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2018. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2019. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2020. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2021. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2022. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2023. 00:09  INFO: [Received ClientInputPacket from 0] server
  2024. 00:09  INFO: [Received ClientInputPacket from 0] server
  2025. 00:09 DEBUG: [time] gameTic: 8676
  2026. 00:09 DEBUG: [time] gameTic: 8693
  2027. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2028. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2029. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2030. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2031. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2032. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2033. 00:09  INFO: [Received ClientInputPacket from 0] server
  2034. 00:09  INFO: [Received ClientInputPacket from 0] server
  2035. 00:09  INFO: [Received ClientInputPacket from 0] server
  2036. 00:09 DEBUG: [time] gameTic: 8711
  2037. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2038. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2039. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2040. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2041. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2042. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2043. 00:09 DEBUG: [time] gameTic: 8728
  2044. 00:09 DEBUG: [time] gameTic: 8745
  2045. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2046. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2047. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2048. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2049. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2050. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2051. 00:09  INFO: [Received ClientInputPacket from 0] server
  2052. 00:09  INFO: [Received ClientInputPacket from 0] server
  2053. 00:09  INFO: [Received ClientInputPacket from 0] server
  2054. 00:09 DEBUG: [time] gameTic: 8767
  2055. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2056. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2057. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2058. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2059. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2060. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2061. 00:09 DEBUG: [time] gameTic: 8784
  2062. 00:09 DEBUG: [time] gameTic: 8801
  2063. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2064. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2065. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2066. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2067. 00:09  INFO: [Received ClientInputPacket from 0] server
  2068. 00:09  INFO: [Received ClientInputPacket from 0] server
  2069. 00:09 DEBUG: [time] gameTic: 8818
  2070. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2071. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2072. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2073. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2074. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2075. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2076. 00:09 DEBUG: [time] gameTic: 8839
  2077. 00:09 DEBUG: [time] gameTic: 8861
  2078. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2079. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2080. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2081. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2082. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2083. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2084. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2085. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2086. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2087. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2088. 00:09  INFO: [Received ClientInputPacket from 0] server
  2089. 00:09  INFO: [Received ClientInputPacket from 0] server
  2090. 00:09  INFO: [Received ClientInputPacket from 0] server
  2091. 00:09 DEBUG: [time] gameTic: 8882
  2092. 00:09 DEBUG: [time] gameTic: 8904
  2093. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2094. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2095. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2096. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2097. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2098. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2099. 00:09  INFO: [Received ClientInputPacket from 0] server
  2100. 00:09  INFO: [Received ClientInputPacket from 0] server
  2101. 00:09  INFO: [Received ClientInputPacket from 0] server
  2102. 00:09 DEBUG: [time] gameTic: 8921
  2103. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2104. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2105. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2106. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2107. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2108. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2109. 00:09 DEBUG: [time] gameTic: 8942
  2110. 00:09 DEBUG: [time] gameTic: 8959
  2111. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2112. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2113. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2114. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2115. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2116. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2117. 00:09  INFO: [Received ClientInputPacket from 0] server
  2118. 00:09  INFO: [Received ClientInputPacket from 0] server
  2119. 00:09  INFO: [Received ClientInputPacket from 0] server
  2120. 00:09 DEBUG: [time] gameTic: 8979
  2121. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2122. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2123. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2124. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2125. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2126. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2127. 00:09 DEBUG: [time] gameTic: 8996
  2128. 00:09 DEBUG: [time] gameTic: 9017
  2129. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2130. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2131. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2132. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2133. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2134. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2135. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2136. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2137. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2138. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2139. 00:09  INFO: [Received ClientInputPacket from 0] server
  2140. 00:09  INFO: [Received ClientInputPacket from 0] server
  2141. 00:09  INFO: [Received ClientInputPacket from 0] server
  2142. 00:09 DEBUG: [time] gameTic: 9042
  2143. 00:09 DEBUG: [time] gameTic: 9059
  2144. 00:09 DEBUG: [time] gameTic: 9076
  2145. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2146. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2147. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2148. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2149. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2150. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2151. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2152. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2153. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2154. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2155. 00:09  INFO: [Received ClientInputPacket from 0] server
  2156. 00:09  INFO: [Received ClientInputPacket from 0] server
  2157. 00:09 DEBUG: [time] gameTic: 9097
  2158. 00:09 DEBUG: [time] gameTic: 9114
  2159. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2160. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2161. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2162. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2163. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2164. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2165. 00:09  INFO: [Received ClientInputPacket from 0] server
  2166. 00:09  INFO: [Received ClientInputPacket from 0] server
  2167. 00:09  INFO: [Received ClientInputPacket from 0] server
  2168. 00:09 DEBUG: [time] gameTic: 9133
  2169. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2170. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2171. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2172. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2173. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2174. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2175. 00:09 DEBUG: [time] gameTic: 9150
  2176. 00:09 DEBUG: [time] gameTic: 9171
  2177. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2178. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2179. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2180. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2181. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2182. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2183. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2184. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2185. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2186. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2187. 00:09  INFO: [Received ClientInputPacket from 0] server
  2188. 00:09  INFO: [Received ClientInputPacket from 0] server
  2189. 00:09  INFO: [Received ClientInputPacket from 0] server
  2190. 00:09 DEBUG: [time] gameTic: 9188
  2191. 00:09 DEBUG: [time] gameTic: 9206
  2192. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2193. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2194. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2195. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2196. 00:09  INFO: [Received ClientInputPacket from 0] server
  2197. 00:09  INFO: [Received ClientInputPacket from 0] server
  2198. 00:09 DEBUG: [time] gameTic: 9228
  2199. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2200. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2201. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2202. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2203. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2204. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2205. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2206. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2207. 00:09  INFO: [Received ClientInputPacket from 0] server
  2208. 00:09 DEBUG: [time] gameTic: 9245
  2209. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2210. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2211. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2212. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2213. 00:09  INFO: [Received ClientInputPacket from 0] server
  2214. 00:09  INFO: [Received ClientInputPacket from 0] server
  2215. 00:09 DEBUG: [time] gameTic: 9266
  2216. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2217. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2218. 00:09  INFO: [Received ClientInputPacket from 0] server
  2219. 00:09 DEBUG: [time] gameTic: 9288
  2220. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2221. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  2222. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2223. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2224. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2225. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  2226. 00:09 DEBUG: [time] gameTic: 9310
  2227. 00:09 DEBUG: [time] gameTic: 9327
  2228. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2229. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2230. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2231. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2232. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2233. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2234. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2235. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2236. 00:09  INFO: [Received ClientInputPacket from 0] server
  2237. 00:09  INFO: [Received ClientInputPacket from 0] server
  2238. 00:09 DEBUG: [time] gameTic: 9346
  2239. 00:09 DEBUG: [time] gameTic: 9363
  2240. 00:09 DEBUG: [time] gameTic: 9380
  2241. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2242. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2243. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2244. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2245. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2246. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2247. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2248. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2249. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2250. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2251. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2252. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2253. 00:09  INFO: [Received ClientInputPacket from 0] server
  2254. 00:09  INFO: [Received ClientInputPacket from 0] server
  2255. 00:09  INFO: [Received ClientInputPacket from 0] server
  2256. 00:09 DEBUG: [time] gameTic: 9400
  2257. 00:09 DEBUG: [time] gameTic: 9417
  2258. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2259. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2260. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2261. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2262. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2263. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2264. 00:09  INFO: [Received ClientInputPacket from 0] server
  2265. 00:09  INFO: [Received ClientInputPacket from 0] server
  2266. 00:09  INFO: [Received ClientInputPacket from 0] server
  2267. 00:09 DEBUG: [time] gameTic: 9434
  2268. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2269. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2270. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2271. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2272. 00:09 DEBUG: [kryo] Write: GameStateUpdatePacket
  2273. 00:09 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2274. 00:09 DEBUG: [time] gameTic: 9456
  2275. 00:09 DEBUG: [time] gameTic: 9477
  2276. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2277. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2278. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2279. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2280. 00:09 DEBUG: [kryo] Read: ClientInputPacket
  2281. 00:09 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2282. 00:10  INFO: [Received ClientInputPacket from 0] server
  2283. 00:10  INFO: [Received ClientInputPacket from 0] server
  2284. 00:10  INFO: [Received ClientInputPacket from 0] server
  2285. 00:10 DEBUG: [time] gameTic: 9494
  2286. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2287. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2288. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2289. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2290. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2291. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2292. 00:10 DEBUG: [time] gameTic: 9515
  2293. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2294. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2295. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2296. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2297. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2298. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2299. 00:10  INFO: [Received ClientInputPacket from 0] server
  2300. 00:10  INFO: [Received ClientInputPacket from 0] server
  2301. 00:10  INFO: [Received ClientInputPacket from 0] server
  2302. 00:10 DEBUG: [time] gameTic: 9539
  2303. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2304. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2305. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2306. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2307. 00:10 DEBUG: [time] gameTic: 9561
  2308. 00:10 DEBUG: [time] gameTic: 9578
  2309. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2310. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2311. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2312. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2313. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2314. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2315. 00:10  INFO: [Received ClientInputPacket from 0] server
  2316. 00:10  INFO: [Received ClientInputPacket from 0] server
  2317. 00:10  INFO: [Received ClientInputPacket from 0] server
  2318. 00:10 DEBUG: [time] gameTic: 9595
  2319. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2320. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2321. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2322. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2323. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2324. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2325. 00:10 DEBUG: [time] gameTic: 9616
  2326. 00:10 DEBUG: [time] gameTic: 9633
  2327. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2328. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2329. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2330. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2331. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2332. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2333. 00:10  INFO: [Received ClientInputPacket from 0] server
  2334. 00:10  INFO: [Received ClientInputPacket from 0] server
  2335. 00:10  INFO: [Received ClientInputPacket from 0] server
  2336. 00:10 DEBUG: [time] gameTic: 9655
  2337. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2338. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2339. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2340. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2341. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2342. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2343. 00:10 DEBUG: [time] gameTic: 9675
  2344. 00:10 DEBUG: [time] gameTic: 9692
  2345. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2346. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2347. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2348. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2349. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2350. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2351. 00:10  INFO: [Received ClientInputPacket from 0] server
  2352. 00:10  INFO: [Received ClientInputPacket from 0] server
  2353. 00:10  INFO: [Received ClientInputPacket from 0] server
  2354. 00:10 DEBUG: [time] gameTic: 9712
  2355. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2356. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2357. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2358. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2359. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2360. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2361. 00:10 DEBUG: [time] gameTic: 9735
  2362. 00:10 DEBUG: [time] gameTic: 9756
  2363. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2364. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2365. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2366. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2367. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2368. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2369. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2370. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2371. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2372. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2373. 00:10  INFO: [Received ClientInputPacket from 0] server
  2374. 00:10  INFO: [Received ClientInputPacket from 0] server
  2375. 00:10  INFO: [Received ClientInputPacket from 0] server
  2376. 00:10 DEBUG: [time] gameTic: 9778
  2377. 00:10 DEBUG: [time] gameTic: 9799
  2378. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2379. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2380. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2381. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2382. 00:10  INFO: [Received ClientInputPacket from 0] server
  2383. 00:10  INFO: [Received ClientInputPacket from 0] server
  2384. 00:10 DEBUG: [time] gameTic: 9816
  2385. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2386. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2387. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2388. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2389. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2390. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2391. 00:10 DEBUG: [time] gameTic: 9834
  2392. 00:10 DEBUG: [time] gameTic: 9851
  2393. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2394. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2395. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2396. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2397. 00:10  INFO: [Received ClientInputPacket from 0] server
  2398. 00:10  INFO: [Received ClientInputPacket from 0] server
  2399. 00:10 DEBUG: [time] gameTic: 9868
  2400. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2401. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2402. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2403. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2404. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2405. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2406. 00:10 DEBUG: [time] gameTic: 9889
  2407. 00:10 DEBUG: [time] gameTic: 9906
  2408. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2409. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2410. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2411. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2412. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2413. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2414. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2415. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2416. 00:10  INFO: [Received ClientInputPacket from 0] server
  2417. 00:10  INFO: [Received ClientInputPacket from 0] server
  2418. 00:10  INFO: [Received ClientInputPacket from 0] server
  2419. 00:10  INFO: [Received ClientInputPacket from 0] server
  2420. 00:10 DEBUG: [time] gameTic: 9923
  2421. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2422. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2423. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2424. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2425. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2426. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (64)
  2427. 00:10 DEBUG: [time] gameTic: 9940
  2428. 00:10 DEBUG: [time] gameTic: 9960
  2429. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2430. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2431. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2432. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2433. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2434. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2435. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2436. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2437. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2438. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2439. 00:10  INFO: [Received ClientInputPacket from 0] server
  2440. 00:10  INFO: [Received ClientInputPacket from 0] server
  2441. 00:10  INFO: [Received ClientInputPacket from 0] server
  2442. 00:10 DEBUG: [time] gameTic: 9982
  2443. 00:10 DEBUG: [time] gameTic: 9999
  2444. 00:10 DEBUG: [time] gameTic: 10021
  2445. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2446. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2447. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2448. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2449. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2450. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2451. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2452. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2453. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2454. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2455. 00:10  INFO: [Received ClientInputPacket from 0] server
  2456. 00:10  INFO: [Received ClientInputPacket from 0] server
  2457. 00:10 DEBUG: [time] gameTic: 10043
  2458. 00:10 DEBUG: [time] gameTic: 10064
  2459. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2460. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2461. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2462. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2463. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2464. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2465. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2466. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2467. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2468. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2469. 00:10  INFO: [Received ClientInputPacket from 0] server
  2470. 00:10  INFO: [Received ClientInputPacket from 0] server
  2471. 00:10  INFO: [Received ClientInputPacket from 0] server
  2472. 00:10 DEBUG: [time] gameTic: 10081
  2473. 00:10 DEBUG: [time] gameTic: 10098
  2474. 00:10 DEBUG: [time] gameTic: 10115
  2475. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2476. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2477. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2478. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2479. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2480. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2481. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2482. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2483. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2484. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2485. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2486. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2487. 00:10  INFO: [Received ClientInputPacket from 0] server
  2488. 00:10  INFO: [Received ClientInputPacket from 0] server
  2489. 00:10  INFO: [Received ClientInputPacket from 0] server
  2490. 00:10 DEBUG: [time] gameTic: 10133
  2491. 00:10 DEBUG: [time] gameTic: 10150
  2492. 00:10 DEBUG: [time] gameTic: 10171
  2493. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2494. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2495. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2496. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2497. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2498. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2499. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2500. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2501. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2502. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2503. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2504. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2505. 00:10  INFO: [Received ClientInputPacket from 0] server
  2506. 00:10  INFO: [Received ClientInputPacket from 0] server
  2507. 00:10  INFO: [Received ClientInputPacket from 0] server
  2508. 00:10 DEBUG: [time] gameTic: 10188
  2509. 00:10 DEBUG: [time] gameTic: 10207
  2510. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2511. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2512. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2513. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2514. 00:10  INFO: [Received ClientInputPacket from 0] server
  2515. 00:10  INFO: [Received ClientInputPacket from 0] server
  2516. 00:10 DEBUG: [time] gameTic: 10229
  2517. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2518. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2519. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2520. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2521. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2522. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2523. 00:10 DEBUG: [time] gameTic: 10246
  2524. 00:10 DEBUG: [time] gameTic: 10267
  2525. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2526. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2527. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2528. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2529. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2530. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2531. 00:10  INFO: [Received ClientInputPacket from 0] server
  2532. 00:10  INFO: [Received ClientInputPacket from 0] server
  2533. 00:10  INFO: [Received ClientInputPacket from 0] server
  2534. 00:10 DEBUG: [time] gameTic: 10288
  2535. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2536. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2537. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2538. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2539. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2540. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2541. 00:10 DEBUG: [time] gameTic: 10309
  2542. 00:10 DEBUG: [time] gameTic: 10326
  2543. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2544. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2545. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2546. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2547. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2548. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2549. 00:10  INFO: [Received ClientInputPacket from 0] server
  2550. 00:10  INFO: [Received ClientInputPacket from 0] server
  2551. 00:10  INFO: [Received ClientInputPacket from 0] server
  2552. 00:10 DEBUG: [time] gameTic: 10344
  2553. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2554. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2555. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2556. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2557. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2558. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2559. 00:10 DEBUG: [time] gameTic: 10366
  2560. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2561. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2562. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2563. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2564. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2565. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2566. 00:10  INFO: [Received ClientInputPacket from 0] server
  2567. 00:10  INFO: [Received ClientInputPacket from 0] server
  2568. 00:10  INFO: [Received ClientInputPacket from 0] server
  2569. 00:10 DEBUG: [time] gameTic: 10384
  2570. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2571. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2572. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2573. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2574. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2575. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2576. 00:10  INFO: [Received ClientInputPacket from 0] server
  2577. 00:10 DEBUG: [time] gameTic: 10401
  2578. 00:10 DEBUG: [time] gameTic: 10421
  2579. 00:10 DEBUG: [time] gameTic: 10443
  2580. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2581. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2582. 00:10 DEBUG: [kryo] Read: ClientInputPacket
  2583. 00:10 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2584. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2585. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  2586. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2587. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2588. 00:10 DEBUG: [kryo] Write: GameStateUpdatePacket
  2589. 00:10 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2590. 00:10  INFO: [Received ClientInputPacket from 0] server
  2591. 00:10  INFO: [Received ClientInputPacket from 0] server
  2592. 00:10 DEBUG: [time] gameTic: 10465
  2593. 00:10 DEBUG: [time] gameTic: 10482
  2594. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2595. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2596. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2597. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2598. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2599. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2600. 00:11  INFO: [Received ClientInputPacket from 0] server
  2601. 00:11  INFO: [Received ClientInputPacket from 0] server
  2602. 00:11  INFO: [Received ClientInputPacket from 0] server
  2603. 00:11 DEBUG: [time] gameTic: 10499
  2604. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2605. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2606. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2607. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2608. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2609. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2610. 00:11 DEBUG: [time] gameTic: 10516
  2611. 00:11 DEBUG: [time] gameTic: 10533
  2612. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2613. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2614. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2615. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2616. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2617. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2618. 00:11  INFO: [Received ClientInputPacket from 0] server
  2619. 00:11  INFO: [Received ClientInputPacket from 0] server
  2620. 00:11  INFO: [Received ClientInputPacket from 0] server
  2621. 00:11 DEBUG: [time] gameTic: 10554
  2622. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2623. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2624. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2625. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2626. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2627. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2628. 00:11 DEBUG: [time] gameTic: 10571
  2629. 00:11 DEBUG: [time] gameTic: 10588
  2630. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2631. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2632. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2633. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2634. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2635. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2636. 00:11  INFO: [Received ClientInputPacket from 0] server
  2637. 00:11  INFO: [Received ClientInputPacket from 0] server
  2638. 00:11  INFO: [Received ClientInputPacket from 0] server
  2639. 00:11 DEBUG: [time] gameTic: 10610
  2640. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2641. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2642. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2643. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2644. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2645. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2646. 00:11 DEBUG: [time] gameTic: 10632
  2647. 00:11 DEBUG: [time] gameTic: 10656
  2648. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2649. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2650. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2651. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2652. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2653. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2654. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2655. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2656. 00:11  INFO: [Received ClientInputPacket from 0] server
  2657. 00:11  INFO: [Received ClientInputPacket from 0] server
  2658. 00:11 DEBUG: [time] gameTic: 10678
  2659. 00:11 DEBUG: [time] gameTic: 10700
  2660. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2661. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2662. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2663. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2664. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2665. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2666. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2667. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2668. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2669. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2670. 00:11  INFO: [Received ClientInputPacket from 0] server
  2671. 00:11  INFO: [Received ClientInputPacket from 0] server
  2672. 00:11  INFO: [Received ClientInputPacket from 0] server
  2673. 00:11 DEBUG: [time] gameTic: 10722
  2674. 00:11 DEBUG: [time] gameTic: 10739
  2675. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2676. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2677. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2678. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2679. 00:11  INFO: [Received ClientInputPacket from 0] server
  2680. 00:11  INFO: [Received ClientInputPacket from 0] server
  2681. 00:11 DEBUG: [time] gameTic: 10760
  2682. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2683. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2684. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2685. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2686. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2687. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2688. 00:11 DEBUG: [time] gameTic: 10777
  2689. 00:11 DEBUG: [time] gameTic: 10799
  2690. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2691. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2692. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2693. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2694. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2695. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2696. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2697. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2698. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2699. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2700. 00:11  INFO: [Received ClientInputPacket from 0] server
  2701. 00:11  INFO: [Received ClientInputPacket from 0] server
  2702. 00:11  INFO: [Received ClientInputPacket from 0] server
  2703. 00:11 DEBUG: [time] gameTic: 10816
  2704. 00:11 DEBUG: [time] gameTic: 10833
  2705. 00:11 DEBUG: [time] gameTic: 10850
  2706. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2707. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2708. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2709. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2710. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2711. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2712. 00:11  INFO: [Received ClientInputPacket from 0] server
  2713. 00:11  INFO: [Received ClientInputPacket from 0] server
  2714. 00:11  INFO: [Received ClientInputPacket from 0] server
  2715. 00:11 DEBUG: [time] gameTic: 10868
  2716. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2717. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2718. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2719. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2720. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2721. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2722. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2723. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2724. 00:11 DEBUG: [time] gameTic: 10889
  2725. 00:11 DEBUG: [time] gameTic: 10906
  2726. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2727. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2728. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2729. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2730. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2731. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2732. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2733. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2734. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2735. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2736. 00:11  INFO: [Received ClientInputPacket from 0] server
  2737. 00:11  INFO: [Received ClientInputPacket from 0] server
  2738. 00:11  INFO: [Received ClientInputPacket from 0] server
  2739. 00:11 DEBUG: [time] gameTic: 10923
  2740. 00:11 DEBUG: [time] gameTic: 10943
  2741. 00:11 DEBUG: [time] gameTic: 10960
  2742. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2743. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2744. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2745. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2746. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2747. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2748. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2749. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2750. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2751. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2752. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2753. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2754. 00:11  INFO: [Received ClientInputPacket from 0] server
  2755. 00:11  INFO: [Received ClientInputPacket from 0] server
  2756. 00:11  INFO: [Received ClientInputPacket from 0] server
  2757. 00:11 DEBUG: [time] gameTic: 10977
  2758. 00:11 DEBUG: [time] gameTic: 10999
  2759. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2760. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2761. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2762. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2763. 00:11  INFO: [Received ClientInputPacket from 0] server
  2764. 00:11  INFO: [Received ClientInputPacket from 0] server
  2765. 00:11 DEBUG: [time] gameTic: 11016
  2766. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2767. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2768. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2769. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2770. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2771. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2772. 00:11 DEBUG: [time] gameTic: 11033
  2773. 00:11 DEBUG: [time] gameTic: 11054
  2774. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2775. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2776. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2777. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2778. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2779. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2780. 00:11  INFO: [Received ClientInputPacket from 0] server
  2781. 00:11  INFO: [Received ClientInputPacket from 0] server
  2782. 00:11  INFO: [Received ClientInputPacket from 0] server
  2783. 00:11 DEBUG: [time] gameTic: 11076
  2784. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2785. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2786. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2787. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2788. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2789. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2790. 00:11 DEBUG: [time] gameTic: 11093
  2791. 00:11 DEBUG: [time] gameTic: 11111
  2792. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2793. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2794. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2795. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2796. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2797. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2798. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2799. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2800. 00:11  INFO: [Received ClientInputPacket from 0] server
  2801. 00:11  INFO: [Received ClientInputPacket from 0] server
  2802. 00:11 DEBUG: [time] gameTic: 11133
  2803. 00:11 DEBUG: [time] gameTic: 11156
  2804. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2805. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2806. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2807. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2808. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2809. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2810. 00:11  INFO: [Received ClientInputPacket from 0] server
  2811. 00:11  INFO: [Received ClientInputPacket from 0] server
  2812. 00:11  INFO: [Received ClientInputPacket from 0] server
  2813. 00:11 DEBUG: [time] gameTic: 11177
  2814. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2815. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2816. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2817. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2818. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2819. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2820. 00:11 DEBUG: [time] gameTic: 11194
  2821. 00:11 DEBUG: [time] gameTic: 11215
  2822. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2823. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2824. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2825. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2826. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2827. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2828. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2829. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2830. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2831. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2832. 00:11  INFO: [Received ClientInputPacket from 0] server
  2833. 00:11  INFO: [Received ClientInputPacket from 0] server
  2834. 00:11  INFO: [Received ClientInputPacket from 0] server
  2835. 00:11 DEBUG: [time] gameTic: 11232
  2836. 00:11 DEBUG: [time] gameTic: 11250
  2837. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2838. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2839. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2840. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2841. 00:11  INFO: [Received ClientInputPacket from 0] server
  2842. 00:11  INFO: [Received ClientInputPacket from 0] server
  2843. 00:11 DEBUG: [time] gameTic: 11272
  2844. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2845. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2846. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2847. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2848. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2849. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2850. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2851. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2852. 00:11  INFO: [Received ClientInputPacket from 0] server
  2853. 00:11 DEBUG: [time] gameTic: 11294
  2854. 00:11 DEBUG: [time] gameTic: 11315
  2855. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2856. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2857. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2858. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2859. 00:11  INFO: [Received ClientInputPacket from 0] server
  2860. 00:11  INFO: [Received ClientInputPacket from 0] server
  2861. 00:11 DEBUG: [time] gameTic: 11338
  2862. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2863. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  2864. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2865. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2866. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2867. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2868. 00:11 DEBUG: [time] gameTic: 11360
  2869. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2870. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2871. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2872. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2873. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2874. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2875. 00:11  INFO: [Received ClientInputPacket from 0] server
  2876. 00:11  INFO: [Received ClientInputPacket from 0] server
  2877. 00:11  INFO: [Received ClientInputPacket from 0] server
  2878. 00:11 DEBUG: [time] gameTic: 11382
  2879. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2880. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2881. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2882. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2883. 00:11 DEBUG: [time] gameTic: 11399
  2884. 00:11 DEBUG: [time] gameTic: 11420
  2885. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2886. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2887. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2888. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2889. 00:11  INFO: [Received ClientInputPacket from 0] server
  2890. 00:11  INFO: [Received ClientInputPacket from 0] server
  2891. 00:11 DEBUG: [time] gameTic: 11437
  2892. 00:11 DEBUG: [kryo] Read: ClientInputPacket
  2893. 00:11 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2894. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2895. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2896. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2897. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2898. 00:11 DEBUG: [kryo] Write: GameStateUpdatePacket
  2899. 00:11 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2900. 00:11  INFO: [Received ClientInputPacket from 0] server
  2901. 00:11 DEBUG: [time] gameTic: 11457
  2902. 00:11 DEBUG: [time] gameTic: 11478
  2903. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2904. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2905. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2906. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2907. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2908. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2909. 00:12  INFO: [Received ClientInputPacket from 0] server
  2910. 00:12  INFO: [Received ClientInputPacket from 0] server
  2911. 00:12  INFO: [Received ClientInputPacket from 0] server
  2912. 00:12 DEBUG: [time] gameTic: 11500
  2913. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2914. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  2915. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2916. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2917. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2918. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2919. 00:12 DEBUG: [time] gameTic: 11517
  2920. 00:12 DEBUG: [time] gameTic: 11534
  2921. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2922. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2923. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2924. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2925. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2926. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2927. 00:12  INFO: [Received ClientInputPacket from 0] server
  2928. 00:12  INFO: [Received ClientInputPacket from 0] server
  2929. 00:12  INFO: [Received ClientInputPacket from 0] server
  2930. 00:12 DEBUG: [time] gameTic: 11553
  2931. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2932. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2933. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2934. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2935. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2936. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2937. 00:12 DEBUG: [time] gameTic: 11571
  2938. 00:12 DEBUG: [time] gameTic: 11589
  2939. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2940. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2941. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2942. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2943. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2944. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2945. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2946. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2947. 00:12  INFO: [Received ClientInputPacket from 0] server
  2948. 00:12  INFO: [Received ClientInputPacket from 0] server
  2949. 00:12 DEBUG: [time] gameTic: 11606
  2950. 00:12 DEBUG: [time] gameTic: 11623
  2951. 00:12 DEBUG: [time] gameTic: 11640
  2952. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2953. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2954. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2955. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2956. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2957. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2958. 00:12  INFO: [Received ClientInputPacket from 0] server
  2959. 00:12  INFO: [Received ClientInputPacket from 0] server
  2960. 00:12  INFO: [Received ClientInputPacket from 0] server
  2961. 00:12 DEBUG: [time] gameTic: 11660
  2962. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2963. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  2964. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2965. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2966. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2967. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2968. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2969. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2970. 00:12 DEBUG: [time] gameTic: 11677
  2971. 00:12 DEBUG: [time] gameTic: 11695
  2972. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2973. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2974. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2975. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2976. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2977. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2978. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2979. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2980. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2981. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  2982. 00:12  INFO: [Received ClientInputPacket from 0] server
  2983. 00:12  INFO: [Received ClientInputPacket from 0] server
  2984. 00:12  INFO: [Received ClientInputPacket from 0] server
  2985. 00:12 DEBUG: [time] gameTic: 11716
  2986. 00:12 DEBUG: [time] gameTic: 11733
  2987. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2988. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2989. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2990. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2991. 00:12  INFO: [Received ClientInputPacket from 0] server
  2992. 00:12  INFO: [Received ClientInputPacket from 0] server
  2993. 00:12 DEBUG: [time] gameTic: 11751
  2994. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  2995. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  2996. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2997. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  2998. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  2999. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3000. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3001. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3002. 00:12  INFO: [Received ClientInputPacket from 0] server
  3003. 00:12 DEBUG: [time] gameTic: 11772
  3004. 00:12 DEBUG: [time] gameTic: 11794
  3005. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3006. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3007. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3008. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3009. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3010. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3011. 00:12  INFO: [Received ClientInputPacket from 0] server
  3012. 00:12  INFO: [Received ClientInputPacket from 0] server
  3013. 00:12  INFO: [Received ClientInputPacket from 0] server
  3014. 00:12 DEBUG: [time] gameTic: 11811
  3015. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3016. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3017. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3018. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3019. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3020. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3021. 00:12 DEBUG: [time] gameTic: 11828
  3022. 00:12 DEBUG: [time] gameTic: 11846
  3023. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3024. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3025. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3026. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3027. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3028. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3029. 00:12  INFO: [Received ClientInputPacket from 0] server
  3030. 00:12  INFO: [Received ClientInputPacket from 0] server
  3031. 00:12  INFO: [Received ClientInputPacket from 0] server
  3032. 00:12 DEBUG: [time] gameTic: 11863
  3033. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3034. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3035. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3036. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3037. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3038. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3039. 00:12 DEBUG: [time] gameTic: 11880
  3040. 00:12 DEBUG: [time] gameTic: 11899
  3041. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3042. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3043. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3044. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3045. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3046. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3047. 00:12  INFO: [Received ClientInputPacket from 0] server
  3048. 00:12  INFO: [Received ClientInputPacket from 0] server
  3049. 00:12  INFO: [Received ClientInputPacket from 0] server
  3050. 00:12 DEBUG: [time] gameTic: 11922
  3051. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3052. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3053. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3054. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3055. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3056. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3057. 00:12 DEBUG: [time] gameTic: 11944
  3058. 00:12 DEBUG: [time] gameTic: 11965
  3059. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3060. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3061. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3062. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3063. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3064. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3065. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3066. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3067. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3068. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3069. 00:12  INFO: [Received ClientInputPacket from 0] server
  3070. 00:12  INFO: [Received ClientInputPacket from 0] server
  3071. 00:12  INFO: [Received ClientInputPacket from 0] server
  3072. 00:12 DEBUG: [time] gameTic: 11982
  3073. 00:12 DEBUG: [time] gameTic: 12000
  3074. 00:12 DEBUG: [time] gameTic: 12021
  3075. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3076. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3077. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3078. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3079. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3080. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3081. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3082. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3083. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3084. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3085. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3086. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3087. 00:12  INFO: [Received ClientInputPacket from 0] server
  3088. 00:12  INFO: [Received ClientInputPacket from 0] server
  3089. 00:12  INFO: [Received ClientInputPacket from 0] server
  3090. 00:12 DEBUG: [time] gameTic: 12038
  3091. 00:12 DEBUG: [time] gameTic: 12057
  3092. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3093. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3094. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3095. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3096. 00:12  INFO: [Received ClientInputPacket from 0] server
  3097. 00:12  INFO: [Received ClientInputPacket from 0] server
  3098. 00:12 DEBUG: [time] gameTic: 12074
  3099. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3100. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3101. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3102. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3103. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3104. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3105. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3106. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3107. 00:12  INFO: [Received ClientInputPacket from 0] server
  3108. 00:12 DEBUG: [time] gameTic: 12094
  3109. 00:12 DEBUG: [time] gameTic: 12111
  3110. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3111. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3112. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3113. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3114. 00:12  INFO: [Received ClientInputPacket from 0] server
  3115. 00:12  INFO: [Received ClientInputPacket from 0] server
  3116. 00:12 DEBUG: [time] gameTic: 12130
  3117. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3118. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3119. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3120. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3121. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3122. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3123. 00:12 DEBUG: [time] gameTic: 12147
  3124. 00:12 DEBUG: [time] gameTic: 12165
  3125. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3126. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3127. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3128. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3129. 00:12  INFO: [Received ClientInputPacket from 0] server
  3130. 00:12  INFO: [Received ClientInputPacket from 0] server
  3131. 00:12 DEBUG: [time] gameTic: 12182
  3132. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3133. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3134. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3135. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3136. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3137. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3138. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3139. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3140. 00:12  INFO: [Received ClientInputPacket from 0] server
  3141. 00:12 DEBUG: [time] gameTic: 12200
  3142. 00:12 DEBUG: [time] gameTic: 12217
  3143. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3144. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3145. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3146. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3147. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3148. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3149. 00:12  INFO: [Received ClientInputPacket from 0] server
  3150. 00:12  INFO: [Received ClientInputPacket from 0] server
  3151. 00:12  INFO: [Received ClientInputPacket from 0] server
  3152. 00:12 DEBUG: [time] gameTic: 12238
  3153. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3154. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3155. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3156. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3157. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3158. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3159. 00:12 DEBUG: [time] gameTic: 12260
  3160. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3161. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3162. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3163. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3164. 00:12  INFO: [Received ClientInputPacket from 0] server
  3165. 00:12  INFO: [Received ClientInputPacket from 0] server
  3166. 00:12 DEBUG: [time] gameTic: 12282
  3167. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3168. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3169. 00:12  INFO: [Received ClientInputPacket from 0] server
  3170. 00:12 DEBUG: [time] gameTic: 12300
  3171. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3172. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3173. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3174. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3175. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3176. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3177. 00:12 DEBUG: [time] gameTic: 12317
  3178. 00:12 DEBUG: [time] gameTic: 12340
  3179. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3180. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3181. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3182. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3183. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3184. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3185. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3186. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3187. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3188. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3189. 00:12  INFO: [Received ClientInputPacket from 0] server
  3190. 00:12  INFO: [Received ClientInputPacket from 0] server
  3191. 00:12  INFO: [Received ClientInputPacket from 0] server
  3192. 00:12 DEBUG: [time] gameTic: 12357
  3193. 00:12 DEBUG: [time] gameTic: 12377
  3194. 00:12 DEBUG: [time] gameTic: 12398
  3195. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3196. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3197. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3198. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3199. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3200. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3201. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3202. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3203. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3204. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3205. 00:12  INFO: [Received ClientInputPacket from 0] server
  3206. 00:12  INFO: [Received ClientInputPacket from 0] server
  3207. 00:12 DEBUG: [time] gameTic: 12415
  3208. 00:12 DEBUG: [time] gameTic: 12433
  3209. 00:12 DEBUG: [time] gameTic: 12450
  3210. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3211. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3212. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3213. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3214. 00:12 DEBUG: [kryo] Read: ClientInputPacket
  3215. 00:12 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3216. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3217. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3218. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3219. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3220. 00:12 DEBUG: [kryo] Write: GameStateUpdatePacket
  3221. 00:12 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3222. 00:12  INFO: [Received ClientInputPacket from 0] server
  3223. 00:12  INFO: [Received ClientInputPacket from 0] server
  3224. 00:12  INFO: [Received ClientInputPacket from 0] server
  3225. 00:12 DEBUG: [time] gameTic: 12472
  3226. 00:13 DEBUG: [time] gameTic: 12493
  3227. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3228. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3229. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3230. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3231. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3232. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3233. 00:13  INFO: [Received ClientInputPacket from 0] server
  3234. 00:13  INFO: [Received ClientInputPacket from 0] server
  3235. 00:13  INFO: [Received ClientInputPacket from 0] server
  3236. 00:13 DEBUG: [time] gameTic: 12514
  3237. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3238. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3239. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3240. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3241. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3242. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3243. 00:13 DEBUG: [time] gameTic: 12531
  3244. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3245. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3246. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3247. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3248. 00:13  INFO: [Received ClientInputPacket from 0] server
  3249. 00:13  INFO: [Received ClientInputPacket from 0] server
  3250. 00:13 DEBUG: [time] gameTic: 12554
  3251. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3252. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3253. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3254. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3255. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3256. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3257. 00:13  INFO: [Received ClientInputPacket from 0] server
  3258. 00:13 DEBUG: [time] gameTic: 12571
  3259. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3260. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3261. 00:13  INFO: [Received ClientInputPacket from 0] server
  3262. 00:13 DEBUG: [time] gameTic: 12588
  3263. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3264. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3265. 00:13  INFO: [Received ClientInputPacket from 0] server
  3266. 00:13 DEBUG: [time] gameTic: 12609
  3267. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3268. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3269. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3270. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3271. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3272. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3273. 00:13 DEBUG: [time] gameTic: 12626
  3274. 00:13 DEBUG: [time] gameTic: 12644
  3275. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3276. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3277. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3278. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3279. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3280. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3281. 00:13  INFO: [Received ClientInputPacket from 0] server
  3282. 00:13  INFO: [Received ClientInputPacket from 0] server
  3283. 00:13  INFO: [Received ClientInputPacket from 0] server
  3284. 00:13 DEBUG: [time] gameTic: 12664
  3285. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3286. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3287. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3288. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3289. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3290. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3291. 00:13 DEBUG: [time] gameTic: 12681
  3292. 00:13 DEBUG: [time] gameTic: 12700
  3293. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3294. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3295. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3296. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3297. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3298. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3299. 00:13  INFO: [Received ClientInputPacket from 0] server
  3300. 00:13  INFO: [Received ClientInputPacket from 0] server
  3301. 00:13  INFO: [Received ClientInputPacket from 0] server
  3302. 00:13 DEBUG: [time] gameTic: 12722
  3303. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3304. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3305. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3306. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3307. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3308. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3309. 00:13 DEBUG: [time] gameTic: 12739
  3310. 00:13 DEBUG: [time] gameTic: 12756
  3311. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3312. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3313. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3314. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3315. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3316. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3317. 00:13  INFO: [Received ClientInputPacket from 0] server
  3318. 00:13  INFO: [Received ClientInputPacket from 0] server
  3319. 00:13  INFO: [Received ClientInputPacket from 0] server
  3320. 00:13 DEBUG: [time] gameTic: 12773
  3321. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3322. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3323. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3324. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3325. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3326. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3327. 00:13 DEBUG: [time] gameTic: 12790
  3328. 00:13 DEBUG: [time] gameTic: 12807
  3329. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3330. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3331. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3332. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3333. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3334. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3335. 00:13  INFO: [Received ClientInputPacket from 0] server
  3336. 00:13  INFO: [Received ClientInputPacket from 0] server
  3337. 00:13  INFO: [Received ClientInputPacket from 0] server
  3338. 00:13 DEBUG: [time] gameTic: 12827
  3339. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3340. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3341. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3342. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3343. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3344. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3345. 00:13 DEBUG: [time] gameTic: 12846
  3346. 00:13 DEBUG: [time] gameTic: 12863
  3347. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3348. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3349. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3350. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3351. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3352. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3353. 00:13  INFO: [Received ClientInputPacket from 0] server
  3354. 00:13  INFO: [Received ClientInputPacket from 0] server
  3355. 00:13  INFO: [Received ClientInputPacket from 0] server
  3356. 00:13 DEBUG: [time] gameTic: 12883
  3357. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3358. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3359. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3360. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3361. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3362. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3363. 00:13 DEBUG: [time] gameTic: 12900
  3364. 00:13 DEBUG: [time] gameTic: 12921
  3365. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3366. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3367. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3368. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3369. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3370. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3371. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3372. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3373. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3374. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3375. 00:13  INFO: [Received ClientInputPacket from 0] server
  3376. 00:13  INFO: [Received ClientInputPacket from 0] server
  3377. 00:13  INFO: [Received ClientInputPacket from 0] server
  3378. 00:13 DEBUG: [time] gameTic: 12938
  3379. 00:13 DEBUG: [time] gameTic: 12955
  3380. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3381. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3382. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3383. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3384. 00:13  INFO: [Received ClientInputPacket from 0] server
  3385. 00:13  INFO: [Received ClientInputPacket from 0] server
  3386. 00:13 DEBUG: [time] gameTic: 12972
  3387. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3388. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3389. 00:13  INFO: [Received ClientInputPacket from 0] server
  3390. 00:13 DEBUG: [time] gameTic: 12989
  3391. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3392. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3393. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3394. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3395. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3396. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3397. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3398. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3399. 00:13 DEBUG: [time] gameTic: 13006
  3400. 00:13 DEBUG: [time] gameTic: 13023
  3401. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3402. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3403. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3404. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3405. 00:13  INFO: [Received ClientInputPacket from 0] server
  3406. 00:13  INFO: [Received ClientInputPacket from 0] server
  3407. 00:13 DEBUG: [time] gameTic: 13040
  3408. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3409. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3410. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3411. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3412. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3413. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3414. 00:13 DEBUG: [time] gameTic: 13058
  3415. 00:13 DEBUG: [time] gameTic: 13075
  3416. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3417. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3418. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3419. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3420. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3421. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3422. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3423. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3424. 00:13  INFO: [Received ClientInputPacket from 0] server
  3425. 00:13  INFO: [Received ClientInputPacket from 0] server
  3426. 00:13  INFO: [Received ClientInputPacket from 0] server
  3427. 00:13  INFO: [Received ClientInputPacket from 0] server
  3428. 00:13 DEBUG: [time] gameTic: 13096
  3429. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3430. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3431. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3432. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3433. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3434. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (64)
  3435. 00:13 DEBUG: [time] gameTic: 13113
  3436. 00:13 DEBUG: [time] gameTic: 13133
  3437. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3438. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3439. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3440. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3441. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3442. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3443. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3444. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3445. 00:13  INFO: [Received ClientInputPacket from 0] server
  3446. 00:13  INFO: [Received ClientInputPacket from 0] server
  3447. 00:13 DEBUG: [time] gameTic: 13154
  3448. 00:13 DEBUG: [time] gameTic: 13171
  3449. 00:13 DEBUG: [time] gameTic: 13189
  3450. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3451. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3452. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3453. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3454. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3455. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3456. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3457. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3458. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3459. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3460. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3461. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3462. 00:13  INFO: [Received ClientInputPacket from 0] server
  3463. 00:13  INFO: [Received ClientInputPacket from 0] server
  3464. 00:13  INFO: [Received ClientInputPacket from 0] server
  3465. 00:13 DEBUG: [time] gameTic: 13206
  3466. 00:13 DEBUG: [time] gameTic: 13223
  3467. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3468. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3469. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3470. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3471. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3472. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3473. 00:13  INFO: [Received ClientInputPacket from 0] server
  3474. 00:13  INFO: [Received ClientInputPacket from 0] server
  3475. 00:13  INFO: [Received ClientInputPacket from 0] server
  3476. 00:13 DEBUG: [time] gameTic: 13241
  3477. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3478. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3479. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3480. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3481. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3482. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3483. 00:13 DEBUG: [time] gameTic: 13258
  3484. 00:13 DEBUG: [time] gameTic: 13275
  3485. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3486. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3487. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3488. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3489. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3490. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3491. 00:13  INFO: [Received ClientInputPacket from 0] server
  3492. 00:13  INFO: [Received ClientInputPacket from 0] server
  3493. 00:13  INFO: [Received ClientInputPacket from 0] server
  3494. 00:13 DEBUG: [time] gameTic: 13292
  3495. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3496. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3497. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3498. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3499. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3500. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3501. 00:13 DEBUG: [time] gameTic: 13309
  3502. 00:13 DEBUG: [time] gameTic: 13326
  3503. 00:13 DEBUG: [time] gameTic: 13346
  3504. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3505. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3506. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3507. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3508. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3509. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3510. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3511. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3512. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3513. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3514. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3515. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3516. 00:13  INFO: [Received ClientInputPacket from 0] server
  3517. 00:13  INFO: [Received ClientInputPacket from 0] server
  3518. 00:13  INFO: [Received ClientInputPacket from 0] server
  3519. 00:13 DEBUG: [time] gameTic: 13365
  3520. 00:13 DEBUG: [time] gameTic: 13382
  3521. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3522. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3523. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3524. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3525. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3526. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3527. 00:13  INFO: [Received ClientInputPacket from 0] server
  3528. 00:13  INFO: [Received ClientInputPacket from 0] server
  3529. 00:13  INFO: [Received ClientInputPacket from 0] server
  3530. 00:13 DEBUG: [time] gameTic: 13405
  3531. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3532. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3533. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3534. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3535. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3536. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3537. 00:13 DEBUG: [time] gameTic: 13422
  3538. 00:13 DEBUG: [time] gameTic: 13439
  3539. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3540. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3541. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3542. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3543. 00:13  INFO: [Received ClientInputPacket from 0] server
  3544. 00:13  INFO: [Received ClientInputPacket from 0] server
  3545. 00:13 DEBUG: [time] gameTic: 13456
  3546. 00:13 DEBUG: [kryo] Read: ClientInputPacket
  3547. 00:13 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3548. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3549. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3550. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3551. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3552. 00:13 DEBUG: [kryo] Write: GameStateUpdatePacket
  3553. 00:13 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3554. 00:13  INFO: [Received ClientInputPacket from 0] server
  3555. 00:13 DEBUG: [time] gameTic: 13474
  3556. 00:14 DEBUG: [time] gameTic: 13495
  3557. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3558. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3559. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3560. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3561. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3562. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3563. 00:14  INFO: [Received ClientInputPacket from 0] server
  3564. 00:14  INFO: [Received ClientInputPacket from 0] server
  3565. 00:14  INFO: [Received ClientInputPacket from 0] server
  3566. 00:14 DEBUG: [time] gameTic: 13517
  3567. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3568. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3569. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3570. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3571. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3572. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3573. 00:14 DEBUG: [time] gameTic: 13539
  3574. 00:14 DEBUG: [time] gameTic: 13561
  3575. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3576. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3577. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3578. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3579. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3580. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3581. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3582. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3583. 00:14  INFO: [Received ClientInputPacket from 0] server
  3584. 00:14  INFO: [Received ClientInputPacket from 0] server
  3585. 00:14 DEBUG: [time] gameTic: 13578
  3586. 00:14 DEBUG: [time] gameTic: 13595
  3587. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3588. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3589. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3590. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3591. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3592. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3593. 00:14  INFO: [Received ClientInputPacket from 0] server
  3594. 00:14  INFO: [Received ClientInputPacket from 0] server
  3595. 00:14  INFO: [Received ClientInputPacket from 0] server
  3596. 00:14 DEBUG: [time] gameTic: 13616
  3597. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3598. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3599. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3600. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3601. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3602. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3603. 00:14 DEBUG: [time] gameTic: 13633
  3604. 00:14 DEBUG: [time] gameTic: 13650
  3605. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3606. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3607. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3608. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3609. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3610. 00:14  INFO: [Received ClientInputPacket from 0] server
  3611. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3612. 00:14  INFO: [Received ClientInputPacket from 0] server
  3613. 00:14 DEBUG: [time] gameTic: 13667
  3614. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3615. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3616. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3617. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3618. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3619. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3620. 00:14  INFO: [Received ClientInputPacket from 0] server
  3621. 00:14 DEBUG: [time] gameTic: 13685
  3622. 00:14 DEBUG: [time] gameTic: 13704
  3623. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3624. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3625. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3626. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3627. 00:14  INFO: [Received ClientInputPacket from 0] server
  3628. 00:14  INFO: [Received ClientInputPacket from 0] server
  3629. 00:14 DEBUG: [time] gameTic: 13721
  3630. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3631. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3632. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3633. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3634. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3635. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3636. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3637. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3638. 00:14  INFO: [Received ClientInputPacket from 0] server
  3639. 00:14 DEBUG: [time] gameTic: 13738
  3640. 00:14 DEBUG: [time] gameTic: 13755
  3641. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3642. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3643. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3644. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3645. 00:14  INFO: [Received ClientInputPacket from 0] server
  3646. 00:14  INFO: [Received ClientInputPacket from 0] server
  3647. 00:14 DEBUG: [time] gameTic: 13776
  3648. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3649. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3650. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3651. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3652. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3653. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3654. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3655. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3656. 00:14  INFO: [Received ClientInputPacket from 0] server
  3657. 00:14 DEBUG: [time] gameTic: 13793
  3658. 00:14 DEBUG: [time] gameTic: 13813
  3659. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3660. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3661. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3662. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3663. 00:14  INFO: [Received ClientInputPacket from 0] server
  3664. 00:14  INFO: [Received ClientInputPacket from 0] server
  3665. 00:14 DEBUG: [time] gameTic: 13834
  3666. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3667. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3668. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3669. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3670. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3671. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3672. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3673. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3674. 00:14  INFO: [Received ClientInputPacket from 0] server
  3675. 00:14 DEBUG: [time] gameTic: 13851
  3676. 00:14 DEBUG: [time] gameTic: 13872
  3677. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3678. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3679. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3680. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3681. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3682. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3683. 00:14  INFO: [Received ClientInputPacket from 0] server
  3684. 00:14  INFO: [Received ClientInputPacket from 0] server
  3685. 00:14  INFO: [Received ClientInputPacket from 0] server
  3686. 00:14 DEBUG: [time] gameTic: 13890
  3687. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3688. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3689. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3690. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3691. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3692. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3693. 00:14 DEBUG: [time] gameTic: 13907
  3694. 00:14 DEBUG: [time] gameTic: 13929
  3695. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3696. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3697. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3698. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3699. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3700. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3701. 00:14  INFO: [Received ClientInputPacket from 0] server
  3702. 00:14  INFO: [Received ClientInputPacket from 0] server
  3703. 00:14  INFO: [Received ClientInputPacket from 0] server
  3704. 00:14 DEBUG: [time] gameTic: 13951
  3705. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3706. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3707. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3708. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3709. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3710. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3711. 00:14 DEBUG: [time] gameTic: 13973
  3712. 00:14 DEBUG: [time] gameTic: 13995
  3713. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3714. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3715. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3716. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3717. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3718. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3719. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3720. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3721. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3722. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3723. 00:14  INFO: [Received ClientInputPacket from 0] server
  3724. 00:14  INFO: [Received ClientInputPacket from 0] server
  3725. 00:14  INFO: [Received ClientInputPacket from 0] server
  3726. 00:14 DEBUG: [time] gameTic: 14017
  3727. 00:14 DEBUG: [time] gameTic: 14039
  3728. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3729. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3730. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3731. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3732. 00:14  INFO: [Received ClientInputPacket from 0] server
  3733. 00:14  INFO: [Received ClientInputPacket from 0] server
  3734. 00:14 DEBUG: [time] gameTic: 14056
  3735. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3736. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3737. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3738. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3739. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3740. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3741. 00:14 DEBUG: [time] gameTic: 14076
  3742. 00:14 DEBUG: [time] gameTic: 14093
  3743. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3744. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3745. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3746. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3747. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3748. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3749. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3750. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3751. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3752. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3753. 00:14  INFO: [Received ClientInputPacket from 0] server
  3754. 00:14  INFO: [Received ClientInputPacket from 0] server
  3755. 00:14  INFO: [Received ClientInputPacket from 0] server
  3756. 00:14 DEBUG: [time] gameTic: 14111
  3757. 00:14 DEBUG: [time] gameTic: 14128
  3758. 00:14 DEBUG: [time] gameTic: 14149
  3759. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3760. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3761. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3762. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3763. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3764. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3765. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3766. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3767. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3768. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3769. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3770. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3771. 00:14  INFO: [Received ClientInputPacket from 0] server
  3772. 00:14  INFO: [Received ClientInputPacket from 0] server
  3773. 00:14  INFO: [Received ClientInputPacket from 0] server
  3774. 00:14 DEBUG: [time] gameTic: 14171
  3775. 00:14 DEBUG: [time] gameTic: 14188
  3776. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3777. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3778. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3779. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3780. 00:14  INFO: [Received ClientInputPacket from 0] server
  3781. 00:14  INFO: [Received ClientInputPacket from 0] server
  3782. 00:14 DEBUG: [time] gameTic: 14205
  3783. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3784. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3785. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3786. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3787. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3788. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3789. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3790. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3791. 00:14  INFO: [Received ClientInputPacket from 0] server
  3792. 00:14 DEBUG: [time] gameTic: 14227
  3793. 00:14 DEBUG: [time] gameTic: 14249
  3794. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3795. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3796. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3797. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3798. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3799. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3800. 00:14  INFO: [Received ClientInputPacket from 0] server
  3801. 00:14  INFO: [Received ClientInputPacket from 0] server
  3802. 00:14  INFO: [Received ClientInputPacket from 0] server
  3803. 00:14 DEBUG: [time] gameTic: 14266
  3804. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3805. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3806. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3807. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3808. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3809. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3810. 00:14 DEBUG: [time] gameTic: 14284
  3811. 00:14 DEBUG: [time] gameTic: 14305
  3812. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3813. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3814. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3815. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3816. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3817. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3818. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3819. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3820. 00:14  INFO: [Received ClientInputPacket from 0] server
  3821. 00:14  INFO: [Received ClientInputPacket from 0] server
  3822. 00:14 DEBUG: [time] gameTic: 14322
  3823. 00:14 DEBUG: [time] gameTic: 14339
  3824. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3825. 00:14 DEBUG: [time] gameTic: 14361
  3826. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3827. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3828. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3829. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3830. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3831. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3832. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3833. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3834. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3835. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3836. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3837. 00:14  INFO: [Received ClientInputPacket from 0] server
  3838. 00:14  INFO: [Received ClientInputPacket from 0] server
  3839. 00:14  INFO: [Received ClientInputPacket from 0] server
  3840. 00:14 DEBUG: [time] gameTic: 14383
  3841. 00:14 DEBUG: [time] gameTic: 14400
  3842. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3843. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3844. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3845. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3846. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3847. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3848. 00:14  INFO: [Received ClientInputPacket from 0] server
  3849. 00:14  INFO: [Received ClientInputPacket from 0] server
  3850. 00:14  INFO: [Received ClientInputPacket from 0] server
  3851. 00:14 DEBUG: [time] gameTic: 14417
  3852. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3853. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3854. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3855. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3856. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3857. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3858. 00:14 DEBUG: [time] gameTic: 14439
  3859. 00:14 DEBUG: [time] gameTic: 14456
  3860. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3861. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3862. 00:14 DEBUG: [kryo] Read: ClientInputPacket
  3863. 00:14 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3864. 00:14  INFO: [Received ClientInputPacket from 0] server
  3865. 00:14  INFO: [Received ClientInputPacket from 0] server
  3866. 00:14 DEBUG: [time] gameTic: 14473
  3867. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3868. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3869. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3870. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3871. 00:14 DEBUG: [kryo] Write: GameStateUpdatePacket
  3872. 00:14 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3873. 00:15 DEBUG: [time] gameTic: 14495
  3874. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3875. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3876. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3877. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3878. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3879. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3880. 00:15  INFO: [Received ClientInputPacket from 0] server
  3881. 00:15  INFO: [Received ClientInputPacket from 0] server
  3882. 00:15  INFO: [Received ClientInputPacket from 0] server
  3883. 00:15 DEBUG: [time] gameTic: 14516
  3884. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3885. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3886. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3887. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3888. 00:15 DEBUG: [time] gameTic: 14538
  3889. 00:15 DEBUG: [time] gameTic: 14560
  3890. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3891. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3892. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3893. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3894. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3895. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3896. 00:15  INFO: [Received ClientInputPacket from 0] server
  3897. 00:15  INFO: [Received ClientInputPacket from 0] server
  3898. 00:15  INFO: [Received ClientInputPacket from 0] server
  3899. 00:15 DEBUG: [time] gameTic: 14577
  3900. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3901. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3902. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3903. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3904. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3905. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3906. 00:15 DEBUG: [time] gameTic: 14595
  3907. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3908. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3909. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3910. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3911. 00:15  INFO: [Received ClientInputPacket from 0] server
  3912. 00:15  INFO: [Received ClientInputPacket from 0] server
  3913. 00:15 DEBUG: [time] gameTic: 14617
  3914. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3915. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3916. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3917. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3918. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3919. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3920. 00:15  INFO: [Received ClientInputPacket from 0] server
  3921. 00:15 DEBUG: [time] gameTic: 14634
  3922. 00:15 DEBUG: [time] gameTic: 14651
  3923. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3924. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3925. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3926. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3927. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3928. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3929. 00:15  INFO: [Received ClientInputPacket from 0] server
  3930. 00:15  INFO: [Received ClientInputPacket from 0] server
  3931. 00:15  INFO: [Received ClientInputPacket from 0] server
  3932. 00:15 DEBUG: [time] gameTic: 14672
  3933. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3934. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3935. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3936. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3937. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3938. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3939. 00:15 DEBUG: [time] gameTic: 14690
  3940. 00:15 DEBUG: [time] gameTic: 14707
  3941. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3942. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3943. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3944. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3945. 00:15  INFO: [Received ClientInputPacket from 0] server
  3946. 00:15  INFO: [Received ClientInputPacket from 0] server
  3947. 00:15 DEBUG: [time] gameTic: 14727
  3948. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3949. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3950. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3951. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3952. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3953. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3954. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3955. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3956. 00:15  INFO: [Received ClientInputPacket from 0] server
  3957. 00:15 DEBUG: [time] gameTic: 14744
  3958. 00:15 DEBUG: [time] gameTic: 14761
  3959. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3960. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3961. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3962. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3963. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3964. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3965. 00:15  INFO: [Received ClientInputPacket from 0] server
  3966. 00:15  INFO: [Received ClientInputPacket from 0] server
  3967. 00:15  INFO: [Received ClientInputPacket from 0] server
  3968. 00:15 DEBUG: [time] gameTic: 14783
  3969. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3970. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  3971. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3972. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3973. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3974. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  3975. 00:15 DEBUG: [time] gameTic: 14800
  3976. 00:15 DEBUG: [time] gameTic: 14820
  3977. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3978. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3979. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3980. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3981. 00:15  INFO: [Received ClientInputPacket from 0] server
  3982. 00:15  INFO: [Received ClientInputPacket from 0] server
  3983. 00:15 DEBUG: [time] gameTic: 14837
  3984. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3985. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3986. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3987. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3988. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3989. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  3990. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  3991. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (38)
  3992. 00:15  INFO: [Received ClientInputPacket from 0] server
  3993. 00:15 DEBUG: [time] gameTic: 14856
  3994. 00:15 DEBUG: [time] gameTic: 14878
  3995. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3996. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3997. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  3998. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  3999. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  4000. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  4001. 00:15  INFO: [Received ClientInputPacket from 0] server
  4002. 00:15  INFO: [Received ClientInputPacket from 0] server
  4003. 00:15  INFO: [Received ClientInputPacket from 0] server
  4004. 00:15 DEBUG: [time] gameTic: 14897
  4005. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  4006. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (25)
  4007. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  4008. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  4009. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  4010. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (51)
  4011. 00:15 DEBUG: [time] gameTic: 14914
  4012. 00:15 DEBUG: [time] gameTic: 14932
  4013. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  4014. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  4015. 00:15 DEBUG: [kryo] Read: ClientInputPacket
  4016. 00:15 DEBUG: [kryonet] Connection 1 received TCP: ClientInputPacket
  4017. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  4018. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  4019. 00:15 DEBUG: [kryo] Write: GameStateUpdatePacket
  4020. 00:15 DEBUG: [kryonet] Connection 1 sent TCP: GameStateUpdatePacket (12)
  4021. 00:15  INFO: [Received ClientInputPacket from 0] server
  4022. 00:15  INFO: [Received ClientInputPacket from 0] server
  4023. 00:15 DEBUG: [time] gameTic: 14949
  4024. 00:15 DEBUG: [time] gameTic: 14967
  4025. 00:15 DEBUG: [time] gameTic: 14989
  4026. 00:15 DEBUG: [kryonet] Connection 1 update: An established connection was aborted by the software in your host machine
  4027. 00:15  INFO: [kryonet] Connection 1 disconnected.
  4028. 00:15 DEBUG: [time] gameTic: 15006
  4029. 00:15 DEBUG: [time] gameTic: 15023
  4030. 00:15 DEBUG: [time] gameTic: 15045
  4031. 00:15 DEBUG: [time] gameTic: 15062
  4032. 00:15 DEBUG: [time] gameTic: 15081
  4033. 00:15 DEBUG: [time] gameTic: 15098
  4034. 00:15 DEBUG: [time] gameTic: 15116
  4035. 00:15 DEBUG: [time] gameTic: 15133
  4036. 00:15 DEBUG: [time] gameTic: 15154
  4037. 00:15 DEBUG: [time] gameTic: 15173
  4038. 00:15 DEBUG: [time] gameTic: 15195
  4039. 00:15 DEBUG: [time] gameTic: 15214
  4040. 00:15 DEBUG: [time] gameTic: 15231
  4041. 00:15 DEBUG: [time] gameTic: 15253
  4042. 00:15 DEBUG: [time] gameTic: 15270
  4043. 00:15 DEBUG: [time] gameTic: 15289
  4044. 00:15 DEBUG: [time] gameTic: 15311
  4045. 00:15 DEBUG: [time] gameTic: 15332
  4046. 00:15 DEBUG: [time] gameTic: 15349
  4047. 00:15 DEBUG: [time] gameTic: 15366
  4048. 00:15 DEBUG: [time] gameTic: 15384
  4049. 00:15 DEBUG: [time] gameTic: 15403
  4050. 00:15 DEBUG: [time] gameTic: 15420
  4051. 00:15 DEBUG: [time] gameTic: 15438
  4052. 00:15 DEBUG: [time] gameTic: 15459
  4053. 00:15 DEBUG: [time] gameTic: 15476
  4054. 00:16 DEBUG: [time] gameTic: 15495
  4055. 00:16 DEBUG: [time] gameTic: 15517
  4056. 00:16 DEBUG: [time] gameTic: 15539
  4057. 00:16 DEBUG: [time] gameTic: 15556
  4058. 00:16 DEBUG: [time] gameTic: 15573
  4059. 00:16 DEBUG: [time] gameTic: 15595
  4060. 00:16 DEBUG: [time] gameTic: 15614
  4061. 00:16 DEBUG: [time] gameTic: 15631
  4062. 00:16 DEBUG: [time] gameTic: 15650
  4063. 00:16 DEBUG: [time] gameTic: 15672
  4064. 00:16 DEBUG: [time] gameTic: 15691
  4065. 00:16 DEBUG: [time] gameTic: 15708
  4066. 00:16 DEBUG: [time] gameTic: 15728
  4067. 00:16 DEBUG: [time] gameTic: 15750
  4068. 00:16 DEBUG: [time] gameTic: 15767
  4069. 00:16 DEBUG: [time] gameTic: 15784
  4070. 00:16 DEBUG: [time] gameTic: 15806
  4071. 00:16 DEBUG: [time] gameTic: 15827
  4072. 00:16 DEBUG: [time] gameTic: 15844
  4073. 00:16 DEBUG: [time] gameTic: 15863
  4074. 00:16 DEBUG: [time] gameTic: 15880
  4075. 00:16 DEBUG: [time] gameTic: 15898
  4076. 00:16 DEBUG: [time] gameTic: 15915
  4077. 00:16 DEBUG: [time] gameTic: 15935
  4078. 00:16 DEBUG: [time] gameTic: 15954
  4079. 00:16 DEBUG: [time] gameTic: 15972
  4080. 00:16 DEBUG: [time] gameTic: 15994
  4081. 00:16 DEBUG: [time] gameTic: 16011
  4082. 00:16 DEBUG: [time] gameTic: 16028
  4083. 00:16 DEBUG: [time] gameTic: 16049
  4084. 00:16 DEBUG: [time] gameTic: 16067
  4085. 00:16 DEBUG: [time] gameTic: 16089
  4086. 00:16 DEBUG: [time] gameTic: 16111
  4087. 00:16 DEBUG: [time] gameTic: 16133
  4088. 00:16 DEBUG: [time] gameTic: 16156
  4089. 00:16 DEBUG: [time] gameTic: 16177
  4090. 00:16 DEBUG: [time] gameTic: 16194
  4091. 00:16 DEBUG: [time] gameTic: 16212
  4092. 00:16 DEBUG: [time] gameTic: 16233
  4093. 00:16 DEBUG: [time] gameTic: 16251
  4094. 00:16 DEBUG: [time] gameTic: 16268
  4095. 00:16 DEBUG: [time] gameTic: 16287
  4096. 00:16 DEBUG: [time] gameTic: 16305
  4097. 00:16 DEBUG: [time] gameTic: 16325
  4098. 00:16 DEBUG: [time] gameTic: 16342
  4099. 00:16 DEBUG: [time] gameTic: 16365
  4100. 00:16 DEBUG: [time] gameTic: 16382
  4101. 00:16 DEBUG: [time] gameTic: 16399
  4102. 00:16 DEBUG: [time] gameTic: 16420
  4103. 00:16 DEBUG: [time] gameTic: 16437
  4104. 00:16 DEBUG: [time] gameTic: 16456
  4105. 00:16 DEBUG: [time] gameTic: 16478
  4106. 00:17 DEBUG: [time] gameTic: 16499
  4107. 00:17 DEBUG: [time] gameTic: 16522
  4108. 00:17 DEBUG: [time] gameTic: 16544
  4109. 00:17 DEBUG: [time] gameTic: 16564
  4110. 00:17 DEBUG: [time] gameTic: 16581
  4111. 00:17 DEBUG: [time] gameTic: 16599
  4112. 00:17 DEBUG: [time] gameTic: 16616
  4113. 00:17 DEBUG: [time] gameTic: 16637
  4114. 00:17 DEBUG: [time] gameTic: 16655
  4115. 00:17 DEBUG: [time] gameTic: 16673
  4116. 00:17 DEBUG: [time] gameTic: 16694
  4117. 00:17 DEBUG: [time] gameTic: 16716
  4118. 00:17 DEBUG: [time] gameTic: 16739
  4119. 00:17 DEBUG: [time] gameTic: 16756
  4120. 00:17 DEBUG: [time] gameTic: 16773
  4121. 00:17 DEBUG: [time] gameTic: 16794
  4122. 00:17 DEBUG: [time] gameTic: 16816
  4123. 00:17 DEBUG: [time] gameTic: 16836
  4124. 00:17 DEBUG: [time] gameTic: 16854
  4125. 00:17 DEBUG: [time] gameTic: 16877
  4126. 00:17 DEBUG: [time] gameTic: 16900
  4127. 00:17 DEBUG: [time] gameTic: 16918
  4128. 00:17 DEBUG: [time] gameTic: 16935
  4129. 00:17 DEBUG: [time] gameTic: 16957
  4130. 00:17 DEBUG: [time] gameTic: 16979
  4131. 00:17 DEBUG: [time] gameTic: 17002
  4132. 00:17 DEBUG: [time] gameTic: 17023
  4133. 00:17 DEBUG: [time] gameTic: 17044
  4134. 00:17 DEBUG: [time] gameTic: 17065
  4135. 00:17 DEBUG: [time] gameTic: 17082
  4136. 00:17 DEBUG: [time] gameTic: 17099
  4137. 00:17 DEBUG: [time] gameTic: 17116
  4138. 00:17 DEBUG: [time] gameTic: 17133
  4139. 00:17 DEBUG: [time] gameTic: 17150
  4140. 00:17 DEBUG: [time] gameTic: 17167
  4141. 00:17 DEBUG: [time] gameTic: 17188
  4142. 00:17 DEBUG: [time] gameTic: 17210
  4143. 00:17 DEBUG: [time] gameTic: 17232
  4144. 00:17 DEBUG: [time] gameTic: 17249
  4145. 00:17 DEBUG: [time] gameTic: 17266
  4146. 00:17 DEBUG: [time] gameTic: 17288
  4147. 00:17 DEBUG: [time] gameTic: 17306
  4148. 00:17 DEBUG: [time] gameTic: 17323
  4149. 00:17 DEBUG: [time] gameTic: 17340
  4150. 00:17 DEBUG: [time] gameTic: 17362
  4151. 00:17 DEBUG: [time] gameTic: 17383
  4152. 00:17 DEBUG: [time] gameTic: 17401
  4153. 00:17 DEBUG: [time] gameTic: 17418
  4154. 00:17 DEBUG: [time] gameTic: 17438
  4155. 00:17 DEBUG: [time] gameTic: 17455
  4156. 00:17 DEBUG: [time] gameTic: 17478
  4157. 00:18 DEBUG: [time] gameTic: 17500
  4158. 00:18 DEBUG: [time] gameTic: 17521
  4159. 00:18 DEBUG: [time] gameTic: 17539
  4160. 00:18 DEBUG: [time] gameTic: 17556
  4161. 00:18 DEBUG: [time] gameTic: 17573
  4162. 00:18 DEBUG: [time] gameTic: 17590
  4163. 00:18 DEBUG: [time] gameTic: 17607
  4164. 00:18 DEBUG: [time] gameTic: 17624
  4165. 00:18 DEBUG: [time] gameTic: 17646
  4166. 00:18 DEBUG: [time] gameTic: 17665
  4167. 00:18 DEBUG: [time] gameTic: 17682
  4168. 00:18 DEBUG: [time] gameTic: 17699
  4169. 00:18 DEBUG: [time] gameTic: 17716
  4170. 00:18 DEBUG: [time] gameTic: 17737
  4171. 00:18 DEBUG: [time] gameTic: 17757
  4172. 00:18 DEBUG: [time] gameTic: 17777
  4173. 00:18 DEBUG: [time] gameTic: 17798
  4174. 00:18 DEBUG: [time] gameTic: 17815
  4175. 00:18 DEBUG: [time] gameTic: 17834
  4176. 00:18 DEBUG: [time] gameTic: 17856
  4177. 00:18 DEBUG: [time] gameTic: 17873
  4178. 00:18 DEBUG: [time] gameTic: 17890
  4179. 00:18 DEBUG: [time] gameTic: 17912
  4180. 00:18 DEBUG: [time] gameTic: 17929
  4181. 00:18 DEBUG: [time] gameTic: 17946
  4182. 00:18 DEBUG: [time] gameTic: 17963
  4183. 00:18 DEBUG: [time] gameTic: 17988
  4184. 00:18 DEBUG: [time] gameTic: 18008
  4185. 00:18 DEBUG: [time] gameTic: 18026
  4186. 00:18 DEBUG: [time] gameTic: 18043
  4187. 00:18 DEBUG: [time] gameTic: 18060
  4188. 00:18 DEBUG: [time] gameTic: 18077
  4189. 00:18 DEBUG: [time] gameTic: 18094
  4190. 00:18 DEBUG: [time] gameTic: 18111
  4191. 00:18 DEBUG: [time] gameTic: 18128
  4192. 00:18 DEBUG: [time] gameTic: 18145
  4193. 00:18 DEBUG: [time] gameTic: 18162
  4194. 00:18 DEBUG: [time] gameTic: 18179
  4195. 00:18 DEBUG: [time] gameTic: 18196
  4196. 00:18 DEBUG: [time] gameTic: 18213
  4197. 00:18 DEBUG: [time] gameTic: 18230
  4198. 00:18 DEBUG: [time] gameTic: 18247
  4199. 00:18 DEBUG: [time] gameTic: 18264
  4200. 00:18 DEBUG: [time] gameTic: 18281
  4201. 00:18 DEBUG: [time] gameTic: 18298
  4202. 00:18 DEBUG: [time] gameTic: 18315
  4203. 00:18 DEBUG: [time] gameTic: 18332
  4204. 00:18 DEBUG: [time] gameTic: 18349
  4205. 00:18 DEBUG: [time] gameTic: 18366
  4206. 00:18 DEBUG: [time] gameTic: 18383
  4207. 00:18 DEBUG: [time] gameTic: 18400
  4208. 00:18 DEBUG: [time] gameTic: 18417
  4209. 00:18 DEBUG: [time] gameTic: 18434
  4210. 00:18 DEBUG: [time] gameTic: 18451
  4211. 00:18 DEBUG: [time] gameTic: 18468
  4212. 00:18 DEBUG: [time] gameTic: 18485
  4213. 00:19 DEBUG: [time] gameTic: 18502
  4214. 00:19 DEBUG: [time] gameTic: 18519
  4215. 00:19 DEBUG: [time] gameTic: 18536
  4216. 00:19 DEBUG: [time] gameTic: 18554
  4217. 00:19 DEBUG: [time] gameTic: 18571
  4218. 00:19 DEBUG: [time] gameTic: 18588
  4219. 00:19 DEBUG: [time] gameTic: 18605
  4220. 00:19 DEBUG: [time] gameTic: 18622
  4221. 00:19 DEBUG: [time] gameTic: 18639
  4222. 00:19 DEBUG: [time] gameTic: 18656
  4223. 00:19 DEBUG: [time] gameTic: 18673
  4224. 00:19 DEBUG: [time] gameTic: 18690
  4225. 00:19 DEBUG: [time] gameTic: 18707
  4226. 00:19 DEBUG: [time] gameTic: 18724
  4227. 00:19 DEBUG: [time] gameTic: 18741
  4228. 00:19 DEBUG: [time] gameTic: 18758
  4229. 00:19 DEBUG: [time] gameTic: 18775
  4230. 00:19 DEBUG: [time] gameTic: 18792
  4231. 00:19 DEBUG: [time] gameTic: 18809
  4232. 00:19 DEBUG: [time] gameTic: 18826
  4233. 00:19 DEBUG: [time] gameTic: 18843
  4234. 00:19 DEBUG: [time] gameTic: 18860
  4235. 00:19 DEBUG: [time] gameTic: 18877
  4236. 00:19 DEBUG: [time] gameTic: 18894
  4237. 00:19 DEBUG: [time] gameTic: 18911
  4238. 00:19 DEBUG: [time] gameTic: 18928
  4239. 00:19 DEBUG: [time] gameTic: 18945
  4240. 00:19 DEBUG: [time] gameTic: 18962
  4241. 00:19 DEBUG: [time] gameTic: 18979
  4242. 00:19 DEBUG: [time] gameTic: 18996
  4243. 00:19 DEBUG: [time] gameTic: 19013
  4244. 00:19 DEBUG: [time] gameTic: 19030
  4245. 00:19 DEBUG: [time] gameTic: 19047
  4246. 00:19 DEBUG: [time] gameTic: 19064
  4247. 00:19 DEBUG: [time] gameTic: 19081
  4248. 00:19 DEBUG: [time] gameTic: 19098
  4249. 00:19 DEBUG: [time] gameTic: 19115
  4250. 00:19 DEBUG: [time] gameTic: 19132
  4251. 00:19 DEBUG: [time] gameTic: 19149
  4252. 00:19 DEBUG: [time] gameTic: 19166
  4253. 00:19 DEBUG: [time] gameTic: 19183
  4254. 00:19 DEBUG: [time] gameTic: 19200
  4255. 00:19 DEBUG: [time] gameTic: 19217
  4256. 00:19 DEBUG: [time] gameTic: 19234
  4257. 00:19 DEBUG: [time] gameTic: 19251
  4258. 00:19 DEBUG: [time] gameTic: 19268
  4259. 00:19 DEBUG: [time] gameTic: 19285
  4260. 00:19 DEBUG: [time] gameTic: 19302
  4261. 00:19 DEBUG: [time] gameTic: 19319
  4262. 00:19 DEBUG: [time] gameTic: 19336
  4263. 00:19 DEBUG: [time] gameTic: 19353
  4264. 00:19 DEBUG: [time] gameTic: 19370
  4265. 00:19 DEBUG: [time] gameTic: 19387
  4266. 00:19 DEBUG: [time] gameTic: 19404
  4267. 00:19 DEBUG: [time] gameTic: 19421
  4268. 00:19 DEBUG: [time] gameTic: 19438
  4269. 00:19 DEBUG: [time] gameTic: 19455
  4270. 00:19 DEBUG: [time] gameTic: 19472
  4271. 00:20 DEBUG: [time] gameTic: 19489
  4272. 00:20 DEBUG: [time] gameTic: 19506
  4273. 00:20 DEBUG: [time] gameTic: 19523
  4274. 00:20 DEBUG: [time] gameTic: 19540
  4275. 00:20 DEBUG: [time] gameTic: 19557
  4276. 00:20 DEBUG: [time] gameTic: 19574
  4277. 00:20 DEBUG: [time] gameTic: 19591
  4278. 00:20 DEBUG: [time] gameTic: 19608
  4279. 00:20 DEBUG: [time] gameTic: 19625
  4280. 00:20 DEBUG: [time] gameTic: 19642
  4281. 00:20 DEBUG: [time] gameTic: 19659
  4282. 00:20 DEBUG: [time] gameTic: 19676
  4283. 00:20 DEBUG: [time] gameTic: 19693
  4284. 00:20 DEBUG: [time] gameTic: 19710
  4285. 00:20 DEBUG: [time] gameTic: 19727
  4286. 00:20 DEBUG: [time] gameTic: 19744
  4287. 00:20 DEBUG: [time] gameTic: 19761
  4288. 00:20 DEBUG: [time] gameTic: 19778
  4289. 00:20 DEBUG: [time] gameTic: 19795
  4290. 00:20 DEBUG: [time] gameTic: 19812
  4291. 00:20 DEBUG: [time] gameTic: 19829
  4292. 00:20 DEBUG: [time] gameTic: 19846
  4293. 00:20 DEBUG: [time] gameTic: 19863
  4294. 00:20 DEBUG: [time] gameTic: 19880
  4295. 00:20 DEBUG: [time] gameTic: 19897
  4296. 00:20 DEBUG: [time] gameTic: 19914
  4297. 00:20 DEBUG: [time] gameTic: 19931
  4298. 00:20 DEBUG: [time] gameTic: 19948
  4299. 00:20 DEBUG: [time] gameTic: 19965
  4300. 00:20 DEBUG: [time] gameTic: 19982
  4301. 00:20 DEBUG: [time] gameTic: 19999
  4302. 00:20 DEBUG: [time] gameTic: 20016
  4303. 00:20 DEBUG: [time] gameTic: 20033
  4304. 00:20 DEBUG: [time] gameTic: 20050
  4305. 00:20 DEBUG: [time] gameTic: 20067
  4306. 00:20 DEBUG: [time] gameTic: 20084
  4307. 00:20 DEBUG: [time] gameTic: 20101
  4308. 00:20 DEBUG: [time] gameTic: 20118
  4309. 00:20 DEBUG: [time] gameTic: 20135
  4310. 00:20 DEBUG: [time] gameTic: 20153
  4311. 00:20 DEBUG: [time] gameTic: 20170
  4312. 00:20 DEBUG: [time] gameTic: 20188
  4313. 00:20 DEBUG: [time] gameTic: 20205
  4314. 00:20 DEBUG: [time] gameTic: 20222
  4315. 00:20 DEBUG: [time] gameTic: 20239
  4316. 00:20 DEBUG: [time] gameTic: 20256
  4317. 00:20 DEBUG: [time] gameTic: 20273
  4318. 00:20 DEBUG: [time] gameTic: 20290
  4319. 00:20 DEBUG: [time] gameTic: 20307
  4320. 00:20 DEBUG: [time] gameTic: 20324
  4321. 00:20 DEBUG: [time] gameTic: 20341
  4322. 00:20 DEBUG: [time] gameTic: 20358
  4323. 00:20 DEBUG: [time] gameTic: 20375
  4324. 00:20 DEBUG: [time] gameTic: 20392
  4325. 00:20 DEBUG: [time] gameTic: 20409
  4326. 00:20 DEBUG: [time] gameTic: 20426
  4327. 00:20 DEBUG: [time] gameTic: 20443
  4328. 00:20 DEBUG: [time] gameTic: 20460
  4329. 00:20 DEBUG: [time] gameTic: 20477
  4330. 00:21 DEBUG: [time] gameTic: 20494
  4331. 00:21 DEBUG: [time] gameTic: 20511
  4332. 00:21 DEBUG: [time] gameTic: 20528
  4333. 00:21 DEBUG: [time] gameTic: 20545
  4334. 00:21 DEBUG: [time] gameTic: 20562
  4335. 00:21 DEBUG: [time] gameTic: 20579
  4336. 00:21 DEBUG: [time] gameTic: 20596
  4337. 00:21 DEBUG: [time] gameTic: 20613
  4338. 00:21 DEBUG: [time] gameTic: 20630
  4339. 00:21 DEBUG: [time] gameTic: 20647
  4340. 00:21 DEBUG: [time] gameTic: 20664
  4341. 00:21 DEBUG: [time] gameTic: 20681
  4342. 00:21 DEBUG: [time] gameTic: 20698
  4343. 00:21 DEBUG: [time] gameTic: 20715
  4344. 00:21 DEBUG: [time] gameTic: 20732
  4345. 00:21 DEBUG: [time] gameTic: 20749
  4346. 00:21 DEBUG: [time] gameTic: 20766
  4347. 00:21 DEBUG: [time] gameTic: 20783
  4348. 00:21 DEBUG: [time] gameTic: 20800
  4349. 00:21 DEBUG: [time] gameTic: 20817
  4350. 00:21 DEBUG: [time] gameTic: 20834
  4351. 00:21 DEBUG: [time] gameTic: 20851
  4352. 00:21 DEBUG: [time] gameTic: 20868
  4353. 00:21 DEBUG: [time] gameTic: 20885
  4354. 00:21 DEBUG: [time] gameTic: 20904
  4355. 00:21 DEBUG: [time] gameTic: 20921
  4356. 00:21 DEBUG: [time] gameTic: 20938
  4357. 00:21 DEBUG: [time] gameTic: 20955
  4358. 00:21 DEBUG: [time] gameTic: 20972
  4359. 00:21 DEBUG: [time] gameTic: 20989
  4360. 00:21 DEBUG: [time] gameTic: 21006
  4361. 00:21 DEBUG: [time] gameTic: 21023
  4362. 00:21 DEBUG: [time] gameTic: 21040
  4363. 00:21 DEBUG: [time] gameTic: 21057
  4364. 00:21 DEBUG: [time] gameTic: 21074
  4365. 00:21 DEBUG: [time] gameTic: 21091
  4366. 00:21 DEBUG: [time] gameTic: 21108
  4367. 00:21 DEBUG: [time] gameTic: 21125
  4368. 00:21 DEBUG: [time] gameTic: 21142
  4369. 00:21 DEBUG: [time] gameTic: 21159
  4370. 00:21 DEBUG: [time] gameTic: 21176
  4371. 00:21 DEBUG: [time] gameTic: 21193
  4372. 00:21 DEBUG: [time] gameTic: 21210
  4373. 00:21 DEBUG: [time] gameTic: 21227
  4374. 00:21 DEBUG: [time] gameTic: 21244
  4375. 00:21 DEBUG: [time] gameTic: 21261
  4376. 00:21 DEBUG: [time] gameTic: 21278
  4377. 00:21 DEBUG: [time] gameTic: 21295
  4378. 00:21 DEBUG: [time] gameTic: 21312
  4379. 00:21 DEBUG: [time] gameTic: 21329
  4380. 00:21 DEBUG: [time] gameTic: 21346
  4381. 00:21 DEBUG: [time] gameTic: 21363
  4382. 00:21 DEBUG: [time] gameTic: 21380
  4383. 00:21 DEBUG: [time] gameTic: 21397
  4384. 00:21 DEBUG: [time] gameTic: 21414
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