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  1. WARNING: Visual Leak Detector detected memory leaks!
  2. ---------- Block 477864 at 0x0A2FE6C8: 32 bytes ----------
  3. Leak Hash: 0x4E5A2B84, Count: 1, Total 32 bytes
  4. Call Stack (TID 11008):
  5. Data:
  6. 98 AC 4F 02 A8 F4 3A 0A 01 00 00 00 CC 00 CD CD ..O...:. ........
  7. 60 0E 48 0A 00 00 20 41 00 00 20 41 00 00 20 41 `.H....A ...A...A
  8.  
  9.  
  10. ---------- Block 476952 at 0x0A3AF4A8: 336 bytes ----------
  11. Leak Hash: 0x82CAD2E3, Count: 1, Total 336 bytes
  12. Call Stack (TID 11008):
  13. Data:
  14. B0 DE 4F 02 06 00 00 00 50 6C 61 6E 65 74 00 CD ..O..... Planet..
  15. CD CD CD CD 88 48 FA 06 20 00 00 00 D9 00 00 08 .....H.. ........
  16. D4 F4 3A 0A 00 00 00 00 01 00 00 00 78 0A 3B 0A ..:..... ....x.;.
  17. CD CD CD CD 98 04 01 0C 00 00 00 00 04 00 00 00 ........ ........
  18. 8C 38 00 00 8D 38 00 00 FC F4 3A 0A 01 00 00 00 .8...8.. ..:.....
  19. 01 00 00 00 60 BA FC 06 CD CD CD CD 10 F5 3A 0A ....`... ......:.
  20. 01 00 00 00 01 00 00 00 04 00 00 00 CD CD CD CD ........ ........
  21. 00 00 00 00 00 00 00 00 00 00 00 00 CD CD CD CD ........ ........
  22. CD CD CD CD 00 00 00 00 E8 04 01 0C 00 00 00 00 ........ ........
  23. 04 00 00 00 08 C9 63 0A 80 25 46 0A 05 00 20 00 ......c. .%F.....
  24. FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 ........ ........
  25. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ........ ........
  26. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ........ ........
  27. 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ........ ........
  28. 00 00 00 00 98 F5 3A 0A 00 00 00 00 01 00 00 00 ......:. ........
  29. 91 38 00 00 CD CD CD CD AC F5 3A 0A 00 00 00 00 .8...... ..:.....
  30.  
  31.  
  32. ---------- Block 477867 at 0x0A480E60: 24 bytes ----------
  33. Leak Hash: 0x625FE752, Count: 1, Total 24 bytes
  34. Call Stack (TID 11008):
  35. MSVCR120D.dll!malloc()
  36. b:\programming\protocolseven\source\github\source\thirdparty\angelscript\source\as_scriptobject.cpp (457): AlphaEditorWin32Debug.exe!asCScriptObject::SetUserData() + 0xA bytes
  37. b:\programming\protocolseven\source\github\source\urho3d\angelscript\scriptinstance.cpp (674): AlphaEditorWin32Debug.exe!Urho3D::ScriptInstance::CreateObject() + 0x1B bytes
  38. b:\programming\protocolseven\source\github\source\urho3d\angelscript\scriptinstance.cpp (370): AlphaEditorWin32Debug.exe!Urho3D::ScriptInstance::SetClassName()
  39. b:\programming\protocolseven\source\github\source\urho3d\angelscript\scriptinstance.cpp (333): AlphaEditorWin32Debug.exe!Urho3D::ScriptInstance::CreateObject()
  40. b:\programming\protocolseven\source\vs2013\alphaengine\gameasset\components\scriptcomponent\scriptcomponent\scriptcomponent.cpp (135): AlphaEditorWin32Debug.exe!ScriptComponent::CreateScriptObjects()
  41. b:\programming\protocolseven\source\vs2013\alphaengine\gameasset\components\scriptcomponent\scriptcomponent\scriptcomponent.cpp (159): AlphaEditorWin32Debug.exe!ScriptComponent::PostUpdate()
  42. b:\programming\protocolseven\source\vs2013\alphaengine\thirdparty\include\urho3d\core\object.h (310): AlphaEditorWin32Debug.exe!Urho3D::EventHandlerImpl<ScriptComponent>::Invoke()
  43. b:\programming\protocolseven\source\github\source\urho3d\core\object.cpp (121): AlphaEditorWin32Debug.exe!Urho3D::Object::OnEvent() + 0x13 bytes
  44. b:\programming\protocolseven\source\github\source\urho3d\core\object.cpp (349): AlphaEditorWin32Debug.exe!Urho3D::Object::SendEvent()
  45. b:\programming\protocolseven\source\github\source\urho3d\core\object.cpp (284): AlphaEditorWin32Debug.exe!Urho3D::Object::SendEvent()
  46. b:\programming\protocolseven\source\vs2013\alphaengine\gamelogic\basegamelogic.cpp (428): AlphaEditorWin32Debug.exe!BaseGameLogic::CreateGameAsset()
  47. b:\programming\protocolseven\source\vs2013\alphaengine\gamelogic\levelmanager\levelmanager.cpp (123): AlphaEditorWin32Debug.exe!LevelManager::LoadStaticsGA() + 0x8F bytes
  48. b:\programming\protocolseven\source\vs2013\alphaengine\gamelogic\levelmanager\levelmanager.cpp (85): AlphaEditorWin32Debug.exe!LevelManager::LoadLevel() + 0x4E bytes
  49. b:\programming\protocolseven\source\vs2013\alphaengine\gamelogic\levelmanager\levelmanager.cpp (61): AlphaEditorWin32Debug.exe!LevelManager::LoadLevel() + 0x4E bytes
  50. b:\programming\protocolseven\source\vs2013\alphaeditor\gamelogic\plugin\scene3d\epscene3d.cpp (2151): AlphaEditorWin32Debug.exe!EPScene3D::LoadGAScene() + 0x76 bytes
  51. b:\programming\protocolseven\source\vs2013\alphaeditor\gamelogic\plugin\scene3d\epscene3d.cpp (4077): AlphaEditorWin32Debug.exe!EPScene3D::FilePickerDelegate() + 0x38 bytes
  52. b:\programming\protocolseven\source\vs2013\alphaengine\thirdparty\include\urho3d\core\object.h (310): AlphaEditorWin32Debug.exe!Urho3D::EventHandlerImpl<EPScene3D>::Invoke()
  53. b:\programming\protocolseven\source\github\source\urho3d\core\object.cpp (121): AlphaEditorWin32Debug.exe!Urho3D::Object::OnEvent() + 0x13 bytes
  54. b:\programming\protocolseven\source\github\source\urho3d\core\object.cpp (349): AlphaEditorWin32Debug.exe!Urho3D::Object::SendEvent()
  55. b:\programming\protocolseven\source\vs2013\alphaeditor\userinterface\imgui\window\filepicker\filepickerimguiui.cpp (307): AlphaEditorWin32Debug.exe!FilePickerImGuiUI::ShowFilePicker()
  56. b:\programming\protocolseven\source\vs2013\alphaeditor\gamelogic\editor.cpp (1057): AlphaEditorWin32Debug.exe!Editor::HandlePreUpdateDelegate() + 0x60 bytes
  57. b:\programming\protocolseven\source\vs2013\alphaengine\thirdparty\include\urho3d\core\object.h (310): AlphaEditorWin32Debug.exe!Urho3D::EventHandlerImpl<Editor>::Invoke()
  58. b:\programming\protocolseven\source\github\source\urho3d\core\object.cpp (121): AlphaEditorWin32Debug.exe!Urho3D::Object::OnEvent() + 0x13 bytes
  59. b:\programming\protocolseven\source\github\source\urho3d\core\object.cpp (349): AlphaEditorWin32Debug.exe!Urho3D::Object::SendEvent()
  60. b:\programming\protocolseven\source\github\source\urho3d\core\timer.cpp (127): AlphaEditorWin32Debug.exe!Urho3D::Time::BeginFrame()
  61. b:\programming\protocolseven\source\github\source\urho3d\engine\engine.cpp (447): AlphaEditorWin32Debug.exe!Urho3D::Engine::RunFrame()
  62. b:\programming\protocolseven\source\github\source\urho3d\engine\application.cpp (87): AlphaEditorWin32Debug.exe!Urho3D::Application::Run() + 0x16 bytes
  63. b:\programming\protocolseven\source\vs2013\alphaeditor\alphaeditorapplication.cpp (48): AlphaEditorWin32Debug.exe!RunApplication() + 0xE6 bytes
  64. b:\programming\protocolseven\source\vs2013\alphaeditor\alphaeditorapplication.cpp (48): AlphaEditorWin32Debug.exe!WinMain() + 0x35 bytes
  65. f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (466): AlphaEditorWin32Debug.exe!WinMainCRTStartup()
  66. kernel32.dll!BaseThreadInitThunk() + 0x12 bytes
  67. ntdll.dll!RtlInitializeExceptionChain() + 0x63 bytes
  68. ntdll.dll!RtlInitializeExceptionChain() + 0x36 bytes
  69. Data:
  70. 00 00 00 00 70 0E 48 0A 02 00 00 00 02 00 00 00 ....p.H. ........
  71. 00 00 00 00 00 00 00 00 ........ ........
  72.  
  73.  
  74. ---------- Block 476976 at 0x0C010498: 16 bytes ----------
  75. Leak Hash: 0x37ADE30B, Count: 1, Total 16 bytes
  76. Call Stack (TID 11008):
  77. Data:
  78. 92 38 00 00 93 38 00 00 94 38 00 00 95 38 00 00 .8...8.. .8...8..
  79.  
  80.  
  81. ---------- Block 477014 at 0x0C0104E8: 16 bytes ----------
  82. Leak Hash: 0x15A334E3, Count: 1, Total 16 bytes
  83. Call Stack (TID 11008):
  84. Data:
  85. 08 C9 63 0A 80 25 46 0A A8 28 46 0A 00 06 01 0C ..c..%F. .(F.....
  86.  
  87.  
  88. Visual Leak Detector detected 5 memory leaks (604 bytes).
  89. Largest number used: 123981968 bytes.
  90. Total allocations: 373126932 bytes.
  91. Visual Leak Detector is now exiting.
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