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Kraken

Secret Furby

Jan 22nd, 2015
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  1. Heart (Attack): 6
  2. Fury (Defense): 10
  3. Magic (Support): 4
  4. 25/25 Resolve
  5.  
  6. Charm: 4
  7. Insight: 4
  8. Tenacity: 6
  9.  
  10. Advances
  11. +1 Fury, +3 Resolve, +1 Heart
  12. Aura of Strength, Create Barrier, Heal
  13. Paladin
  14.  
  15.  
  16. Knight
  17.  
  18. Guardian
  19. Free Action, 1 Overcharge (Defense)
  20. If you are in the same position as an enemy and they attempt to move out of that position, you can make a Support vs. Sup-port challenge. If you win, they are unable to move out of your position.
  21.  
  22. Regeneration
  23. When you activate this talent, for the rest of the scene you regain 2 points of Resolve at the start of each round, up your Base Resolve.
  24.  
  25. Desperation
  26. While your current Resolve is half of your Base Resolve or less, you get +2 to attack challenges and +2 to the damage you cause with all of your attacks.
  27.  
  28. Aura of Strength
  29. Any time you succeed on a defense roll you emit an aura that inflicts 2 damage to all enemies in the same position as you. This aura is not considered an attack action.
  30.  
  31. Create Barrier
  32. Minor Action, 1 Overcharge (Defense), 1/Episode
  33. Create a magical barrier in the same position you occupy. This barrier has 20 points of Resolve.
  34.  
  35. Paladin
  36. Divine Punishment
  37. Minor Action, 1 Overcharge (Defense)
  38. Select a target within a range of 0-3. Until the start of your next turn, if the target makes an attack that doesn’t include you, you can inflict 1d6 damage on them as a free action.
  39.  
  40. General
  41. Boost
  42.  
  43. Recover
  44.  
  45. Shield
  46. When you or an ally are being hit with an attack, you can take 1 Support overcharge to reduce the damage by 5. You can take up to 3 Overcharge this way for one attack.
  47.  
  48. Heal
  49. Minor Action, 1 Overcharge (Support)
  50. You or one ally within a range of 0-2 heals 1d6+1 Resolve.
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