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- /egg/heim Pastebin:
- Dr Robotnik/Eggman is the map creator/coordinator for /egg/heim. He can be extremely stupid.
- Planet (ALWAYS THE LATEST VERSION): http://steamcommunity.com/sharedfiles/filedetails/?id=670164448
- ====================================================================================================================================
- Premise: To create a fun planet that strays away from the cheese of Neter and make a bunch of wacky fun shit together and bring joy and creativity back to /egg/.
- ====================================================================================================================================
- Restrictions:
- ======================================================================================================================================
- - MAKE DESIGNS WORK TO BE USED BY THE AI
- -No repair vehicles docked inside another vehicle.
- -8000 block limit for all vehicles, 11000 for Hippie faction?
- -Don't be a bitch.
- - MAKE DESIGNS WORK TO BE USED BY THE AI
- -If you are designing a thing for a faction, PAINT YOUR DESIGN IN FLEET COLORS. When that unit is placed in the faction it will automatically adopt the paintjob.
- -SPEED CAPS (A little clarification, the speed caps should be the cap for the average unit, they do not factor in lynchpin units. These limits also do not restrict PLAYER MADE BOATS. It only restricts FACTION BOATS.)
- - MAKE DESIGNS WORK TO BE USED BY THE AI
- ______
- Boats |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- >600 Blocks - Small botes: 40 m/s
- 601-1200 Blocks - Corvette Botes: 35 m/s
- 1201-1800 Blocks - Frigate Botes: 30 m/s
- 1501-2400 Blocks - Destroyer Botes: 30 m/s
- 2401-3500 Blocks - Cruiser Botes : 25 m/s
- 3501-5000 Blocks - Battleship Botes: 20 m/s
- 5001+ Blocks - Capital Ship Class: 16 m/s
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- _______
- Tanks |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- >200 Blocks - Drone/RC car - 80 m/s
- 201-900 Blocks OR "Armored Car" - 35 m/s
- 901-1500 Blocks - Light Tank/APC - 25 m/s
- 1501-3000 Blocks - Medium Tank - 20 m/s
- 3001-5500 Blocks - Heavy Tank - 15 m/s
- 5500+ Blocks - Landcrawler - 10 m/s
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- _______
- Planes |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Weather Balloons - 5m/s
- Surveillance Drone - 120 m/s (Under 600 blocks!)
- Biplanes - 25 m/s
- Prop Planes - 40 m/s
- Jet Planes - 60 m/s
- Space Craft - 100 m/s
- Helicopters - 45 m/s
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Subs have a flat 60 m/s hardcap
- ====================================================================================================================================
- Ideas: Ideas here eventually.
- ====================================================================================================================================
- Factions:
- ====================================================================================================================================
- Sky Lords: Diplomatic, friendly, fearsome. Lynchpin unit is an air superiority fighter/bomber jet. Units are generally aerial and tend to be relatively fast, but a little weak and lacking in firepower.
- -Paint Motif: Racing stripes
- Children of the Egg(?): Possibly a faction of nothing but fuel-less propulsion vehicles and such? They could get a higher block count and we could allow the sky lords to be faster. Skyships with literal wings etc.
- -Painting Motif: Camo Blotches
- Flower Corp: Flower and plant themed vehicles.
- Abyssatlantasia: (Mostly underwater peeps, lovecraftian and deep sea creature themed.)
- Painting Motif: Fish-like scale patterns, dark creatures with bright eyes.
- Stranded Spacebots: Lots of mecha/tanks/planes etc.
- Naneaux Industrarchy: As-small-as-possible, highly specialized vehicles that fill diverse roles. Each vehicle does exactly one thing. Larger number of different units than other factions. Possibly we could have a few "core frames" for each vehicle type (e.g. fighter planes, boats, subs, etc) and then make multiple variants of each. E.g. One fighter plane with one ACC, and a second plane that shares the same shape but is solely a LAMS plane, or some shit like that
- Painting Motif: "rainbow" Stripes and patterns centered around the main color, e.g. peacock's feathers.
- Train Faction: Faction comprised of trains on tracks, only has 1-2 squares of territory
- Mountainhomes: Ramming and land focused?
- Notonipono: Speed Demons from a Curved Land, their speed is folded a thousand times to cut through the thickest drag. Plus, their damage is 2d12 18-20 x3. Don't you think that's a bit more deserving than a +1 masterwork CRAM cannon?
- Painting Motif: Mostly Main, with the other three thrown in for accents.
- =====================================================================================================================================
- Blueprints:
- ======================================================================================================================================
- Sky Lords:
- =~=~~==~==~=~~==~===~===~====~=~=~=~=~==~=====~~~=~==~=~~~=~=~=~~=~=~=~~=~=~=~=~~=~=~=~=~=~~=~=~=~=
- (Name TBD) - Biplane -WIP NAME: Shekel- http://steamcommunity.com/sharedfiles/filedetails/?id=664979454
- (Name TBD) - Small Heli -WIP NAME: Oystercopter- http://steamcommunity.com/sharedfiles/filedetails/?id=665208119
- (Name TBD) - Large Heli -WIP NAME: Veystercopter- http://steamcommunity.com/sharedfiles/filedetails/?id=665425920
- (Name TBD) - Sky Fortress Turret - WIP NAME: Schnozz Gun- http://steamcommunity.com/sharedfiles/filedetails/?id=668695375
- Children of the Egg:
- =~=~~==~==~=~~==~===~===~====~=~=~=~=~==~=====~~~=~==~=~~~=~=~=~~=~=~=~~=~=~=~=~~=~=~=~=~=~~=~=~=~=
- -Pine: Intended to fight the forces of the Sky Lords, the Pine is a cheap but effective AA ship with reuse of waste as a central design concept. Rather than the more traditional sabot or fused flak rounds that would be expected of an AA vessel, the Pine fires large bundles of devalued coinage that are devastating against both the fragile hulls of Sky Lord airships and the morale of Sky Lord crews, who have described the shells as "cruel and inhumane". http://steamcommunity.com/sharedfiles/filedetails/?id=670413558
- -Flower Corp
- ~~~~~~~~~~~~~~
- -Dandelion - Cheap screen craft constructed and dispersed in battle to delay and distract the enemies. MOVES LIKE A REAL FUCKING FLOWER IN THE WIND, MAJESTIC AS FUCK YOU SHITTERS.
- -Lotus - High altitude bomber with APN smart bombs. Crushes pussy at perhaps too high a rate, but is offset by the terrible speed.
- -Fleur-de-lys - Mothership that creates and gives power to the Dandelions
- -Watering Can - Cheap repairhoverbot
- -Trowel WIP - Hover LAMS
- Abyssatlantasia:
- =~=~~==~==~=~~==~===~===~====~=~=~=~=~==~=====~~~=~==~=~~~=~=~=~~=~=~=~~=~=~=~=~~=~=~=~=~=~~=~=~=~=
- Crab Torpedo Turret: NERF PLS http://steamcommunity.com/sharedfiles/filedetails/?id=670911494
- Lobster Cannon Turret: http://steamcommunity.com/sharedfiles/filedetails/?id=672114411
- Naneaux Industrarchy
- =~=~~==~==~=~~==~===~===~====~=~=~=~=~==~=====~~~=~==~=~~~=~=~=~~=~=~=~~=~=~=~=~~=~=~=~=~=~~=~=~=~=
- -SLK Conglomerate
- ~~~~~~~~~~~~~~~
- McAfee Light AA Emplacement -
- Are those pesky Dusters bothering you? Tired of seeing their ugly propellers and that noise they made?
- SLK Conglomerate has the most cost-efficent solution for you! We present our light AA turret, which will tear those pesky Dusters out of the sky easily. It's compact design allows them to be missed by enemy fire more often than usual, and they only cost 15.000 RP, which means that it's very rare that you'll only see one of those in action. - http://steamcommunity.com/sharedfiles/filedetails/?id=673333214
- Norton Heavy AA Emplacement -
- McAfee Light AA turrets are not enough to clear up the sky for you? Want a more expensive solution to get rid of filthy fliers?
- SLK Conglomerate has the perfect turret for you! We present our heavy AA turret, with it, you won't have any more trouble with anything that comes flying your way. It's twin guns can shoot at a constant pace, giving no quarter to it's unfortunate targets. -http://steamcommunity.com/sharedfiles/filedetails/?id=673335225
- Defender LASER-Guided Missile Emplacement -
- Naneaux AA turrets have trouble against heavy armored fliers? Do your enemies put triple layered shields even in the toilet?
- SLK Conglomerate has you covered! We present our tiny AA misile turret, with it, you'll be able to hit those pesky fliers right where it hurts them most thanks to it's high-precision aiming laser! And it's ridiculous price of less than 5.000 RP means you'll be able to field dozens of them to protect your house. http://steamcommunity.com/sharedfiles/filedetails/?id=673337632
- MalBytes AT Emplacement -
- Are your Naneaux AA turrets being blown apart by ground vehicles? Do you want your house to be protected against potential ground enemies?
- SLK Conglomerate has a special offer on our new turrets! We present our small Antitank turret, with it, no ground vehicle in it's firing range will be safe! It shoots 500mm HEAT that will damage anyone and anything that gets in it's way. Even if it's shielded and heavily armored. (Don't forget to buy some AA protection) http://steamcommunity.com/sharedfiles/filedetails/?id=673339912
- Misc:
- Cutter - Small ship reminiscent of the Urchin - http://steamcommunity.com/sharedfiles/filedetails/?id=665398659
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