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Jun 19th, 2014
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  1. [!]: path: /dev_hdd0/game/
  2. [E]: This application requires a valid RAP file for decryption!
  3. [E]: SELF: Can't find RAP file for NPDRM decryption!
  4. [E]: SELF: Failed to load SELF file metadata!
  5. [E]: This application requires a valid RAP file for decryption!
  6. [E]: SELF: Can't find RAP file for NPDRM decryption!
  7. [E]: SELF: Failed to load SELF file metadata!
  8. [!]: Loading 'I:\dev_hdd0\game\NPUB30459\USRDIR/BOOT.BIN'...
  9. [!]: Mount info:
  10. [!]: /dev_hdd0/ -> I:\/dev_hdd0/
  11. [!]: /dev_hdd1/ -> I:\/dev_hdd1/
  12. [!]: /dev_flash/ -> I:\/dev_flash/
  13. [!]: /dev_usb000/ -> I:\/dev_usb000/
  14. [!]: /dev_usb/ -> I:\/dev_usb000/
  15. [!]: /app_home/ -> I:\dev_hdd0\game\NPUB30459\
  16. [!]: /dev_bdvd/ -> I:\dev_hdd0\game\NPUB30459\/../
  17. [!]: /host_root/ ->
  18. [!]: / -> I:\dev_hdd0\game\NPUB30459\
  19. [!]: /data/ -> /dev_hdd0/game/NPUB30114/USRDIR/data/
  20. [!]: Initing memory...
  21. [!]: Memory initialized.
  22. [W]: Unimplemented function 'cellMsgDialogClose' in 'cellSysutil' module
  23. [W]: Unimplemented function 'cellOskDialogUnloadAsync' in 'cellSysutil' module
  24. [W]: Unimplemented function 'cellOskDialogLoadAsync' in 'cellSysutil' module
  25. [W]: Unimplemented function 'cellOskDialogAbort' in 'cellSysutil' module
  26. [W]: Unimplemented function 'cellOskDialogSetDeviceMask' in 'cellSysutil' module
  27. [W]: Unimplemented function 'cellSaveDataDelete2' in 'cellSysutil' module
  28. [W]: Unimplemented function 'sceNpBasicSendMessageGui' in 'sceNp' module
  29. [W]: Unimplemented function 'sceNpBasicGetFriendListEntry' in 'sceNp' module
  30. [W]: Unimplemented function 'sceNpScoreGetRankingByRangeAsync' in 'sceNp' module
  31. [W]: Unimplemented function 'sceNpScoreDestroyTitleCtx' in 'sceNp' module
  32. [W]: Unimplemented function 'sceNpScoreInit' in 'sceNp' module
  33. [W]: Unimplemented function 'sceNpScoreGetRankingByNpIdAsync' in 'sceNp' module
  34. [W]: Unimplemented function 'sceNpBasicRegisterContextSensitiveHandler' in 'sceNp' module
  35. [W]: Unimplemented function 'sceNpLookupDestroyTitleCtx' in 'sceNp' module
  36. [W]: Unimplemented function 'sceNpLookupInit' in 'sceNp' module
  37. [W]: Unimplemented function 'sceNpBasicRecvMessageAttachmentLoad' in 'sceNp' module
  38. [W]: Unimplemented function 'sceNpManagerGetContentRatingFlag' in 'sceNp' module
  39. [W]: Unimplemented function 'sceNpScoreCreateTransactionCtx' in 'sceNp' module
  40. [W]: Unimplemented function 'sceNpBasicGetBlockListEntryCount' in 'sceNp' module
  41. [W]: Unimplemented function 'sceNpLookupPollAsync' in 'sceNp' module
  42. [W]: Unimplemented function 'sceNpBasicRecvMessageCustom' in 'sceNp' module
  43. [W]: Unimplemented function 'sceNpBasicGetPlayersHistoryEntryCount' in 'sceNp' module
  44. [W]: Unimplemented function 'sceNpScorePollAsync' in 'sceNp' module
  45. [W]: Unimplemented function 'sceNpBasicGetFriendListEntryCount' in 'sceNp' module
  46. [W]: Unimplemented function 'sceNpScoreCreateTitleCtx' in 'sceNp' module
  47. [W]: Unimplemented function 'sceNpBasicGetPlayersHistoryEntry' in 'sceNp' module
  48. [W]: Unimplemented function 'sceNpBasicAddPlayersHistoryAsync' in 'sceNp' module
  49. [W]: Unimplemented function 'sceNpManagerGetOnlineId' in 'sceNp' module
  50. [W]: Unimplemented function 'sceNpLookupAvatarImageAsync' in 'sceNp' module
  51. [W]: Unimplemented function 'sceNpScoreDestroyTransactionCtx' in 'sceNp' module
  52. [W]: Unimplemented function 'sceNpLookupCreateTitleCtx' in 'sceNp' module
  53. [W]: Unimplemented function 'sceNpProfileCallGui' in 'sceNp' module
  54. [W]: Unimplemented function 'sceNpBasicGetEvent' in 'sceNp' module
  55. [W]: Unimplemented function 'sceNpManagerRegisterCallback' in 'sceNp' module
  56. [W]: Unimplemented function 'sceNpLookupCreateTransactionCtx' in 'sceNp' module
  57. [W]: Unimplemented function 'sceNpManagerGetChatRestrictionFlag' in 'sceNp' module
  58. [W]: Unimplemented function 'sceNpScoreRecordScoreAsync' in 'sceNp' module
  59. [W]: Unimplemented function 'sceNpBasicGetBlockListEntry' in 'sceNp' module
  60. [W]: Unimplemented function 'sceNpManagerGetOnlineName' in 'sceNp' module
  61. [W]: Unimplemented function 'sceNpLookupDestroyTransactionCtx' in 'sceNp' module
  62. [W]: Unimplemented function 'sceNpManagerGetNpId' in 'sceNp' module
  63. [W]: Unimplemented function 'sceNpLookupUserProfileAsync' in 'sceNp' module
  64. [W]: Unimplemented function 'sceNpMatching2DestroyContext' in 'sceNp2' module
  65. [W]: Unimplemented function 'sceNpMatching2RegisterLobbyMessageCallback' in 'sceNp2' module
  66. [W]: Unimplemented function 'sceNpMatching2GetWorldInfoList' in 'sceNp2' module
  67. [W]: Unimplemented function 'sceNpMatching2RegisterLobbyEventCallback' in 'sceNp2' module
  68. [W]: Unimplemented function 'sceNpMatching2SearchRoom' in 'sceNp2' module
  69. [W]: Unimplemented function 'sceNpMatching2SignalingGetConnectionStatus' in 'sceNp2' module
  70. [W]: Unimplemented function 'sceNpMatching2CreateServerContext' in 'sceNp2' module
  71. [W]: Unimplemented function 'sceNpMatching2LeaveRoom' in 'sceNp2' module
  72. [W]: Unimplemented function 'sceNpMatching2SendRoomMessage' in 'sceNp2' module
  73. [W]: Unimplemented function 'sceNpMatching2GetServerInfo' in 'sceNp2' module
  74. [W]: Unimplemented function 'sceNpMatching2GetEventData' in 'sceNp2' module
  75. [W]: Unimplemented function 'sceNp2Init' in 'sceNp2' module
  76. [W]: Unimplemented function 'sceNpMatching2JoinRoom' in 'sceNp2' module
  77. [W]: Unimplemented function 'sceNpMatching2KickoutRoomMember' in 'sceNp2' module
  78. [W]: Unimplemented function 'sceNpMatching2ContextStartAsync' in 'sceNp2' module
  79. [W]: Unimplemented function 'sceNpMatching2RegisterContextCallback' in 'sceNp2' module
  80. [W]: Unimplemented function 'sceNpMatching2SignalingGetPingInfo' in 'sceNp2' module
  81. [W]: Unimplemented function 'sceNpMatching2GetServerIdListLocal' in 'sceNp2' module
  82. [W]: Unimplemented function 'sceNpMatching2CreateContext' in 'sceNp2' module
  83. [W]: Unimplemented function 'sceNpMatching2RegisterSignalingCallback' in 'sceNp2' module
  84. [W]: Unimplemented function 'sceNpMatching2SetDefaultRequestOptParam' in 'sceNp2' module
  85. [W]: Unimplemented function 'sceNpMatching2RegisterRoomEventCallback' in 'sceNp2' module
  86. [W]: Unimplemented function 'sceNpMatching2CreateJoinRoom' in 'sceNp2' module
  87. [W]: Unimplemented function 'sceNpMatching2Init2' in 'sceNp2' module
  88. [W]: Unimplemented function 'sceNpMatching2RegisterRoomMessageCallback' in 'sceNp2' module
  89. [W]: Unknown module 'cellSysutilAvc2'
  90. [W]: Unimplemented function 'cellFsFsync' in 'sys_fs' module
  91. [W]: Unimplemented function 'socketselect' in 'sys_net' module
  92. [W]: Unimplemented function '_sys_heap_free' in 'sysPrxForUser' module
  93. [W]: Unimplemented function '_sys_heap_delete_heap' in 'sysPrxForUser' module
  94. [W]: Unimplemented function 'cellSailGraphicsAdapterGetFrame' in 'cellSail' module
  95. [W]: Unimplemented function 'cellSailPlayerSetSoundAdapter' in 'cellSail' module
  96. [W]: Unimplemented function 'cellSailGraphicsAdapterPtsToTimePosition' in 'cellSail' module
  97. [W]: Unimplemented function 'cellSailPlayerFinalize' in 'cellSail' module
  98. [W]: Unimplemented function 'cellSailPlayerSetGraphicsAdapter' in 'cellSail' module
  99. [W]: Unimplemented function 'cellSailGraphicsAdapterInitialize' in 'cellSail' module
  100. [W]: Unimplemented function 'cellSailPlayerInitialize2' in 'cellSail' module
  101. [W]: Unimplemented function 'cellSailGraphicsAdapterSetPreferredFormat' in 'cellSail' module
  102. [W]: Unimplemented function 'cellSailMemAllocatorInitialize' in 'cellSail' module
  103. [W]: Unimplemented function 'cellSailPlayerOpenStream' in 'cellSail' module
  104. [W]: Unimplemented function 'cellSailSoundAdapterInitialize' in 'cellSail' module
  105. [W]: Unimplemented function 'cellSailGraphicsAdapterUpdateAvSync' in 'cellSail' module
  106. [W]: Unimplemented function 'cellSailSoundAdapterPtsToTimePosition' in 'cellSail' module
  107. [W]: Unimplemented function 'cellSailPlayerSetParameter' in 'cellSail' module
  108. [W]: Unimplemented function 'cellSailGraphicsAdapterFinalize' in 'cellSail' module
  109. [W]: Unimplemented function 'cellSailPlayerAddDescriptor' in 'cellSail' module
  110. [W]: Unimplemented function 'cellSailSoundAdapterGetFrame' in 'cellSail' module
  111. [W]: Unimplemented function 'cellSailPlayerCloseStream' in 'cellSail' module
  112. [W]: Unimplemented function 'cellSailPlayerCancel' in 'cellSail' module
  113. [W]: Unimplemented function 'cellSailPlayerBoot' in 'cellSail' module
  114. [W]: Unimplemented function 'cellSailSoundAdapterFinalize' in 'cellSail' module
  115. [W]: Unimplemented function 'cellSailPlayerCreateDescriptor' in 'cellSail' module
  116. [W]: Unimplemented function 'cellSailPlayerStart' in 'cellSail' module
  117. [W]: Unimplemented function 'cellSailPlayerStop' in 'cellSail' module
  118. [W]: Unimplemented function 'cellSailSoundAdapterUpdateAvSync' in 'cellSail' module
  119. [W]: Unimplemented function 'cellSailSoundAdapterGetFormat' in 'cellSail' module
  120. [W]: Unimplemented function 'cellSailPlayerDestroyDescriptor' in 'cellSail' module
  121. [W]: Unimplemented function 'cellSailGraphicsAdapterGetFormat' in 'cellSail' module
  122. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 3
  123. [W : PPU[1] Thread (CPUThread)[0x000291e0]]: memory warning: sys_memory_get_user_memory_size(mem_info_addr=0xd0010c04)
  124. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 4
  125. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 5
  126. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 6
  127. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 7
  128. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 8
  129. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 9
  130. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 10
  131. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 11
  132. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_lc_mtx] (attribute=0x12): sq_id = 12
  133. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_USBD)
  134. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_NET)
  135. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_RTC)
  136. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_KEY2CHAR)
  137. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_GCM_SYS)
  138. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_NET)
  139. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_NETCTL)
  140. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_NP2)
  141. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_AVCHAT2)
  142. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_GAME)
  143. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_USERINFO)
  144. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_PAMF)
  145. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_SAIL)
  146. [W : PPU[1] Thread (CPUThread)[0x0017e010]]: cellSysmodule warning: cellSysmoduleLoadModule(CELL_SYSMODULE_ATRAC3PLUS)
  147. [W : PPU[1] Thread (CPUThread)[0x0024f004]]: sys_net warning: sys_net_initialize_network_ex(param_addr=0xd0010b10)
  148. [E : PPU[1] Thread (CPUThread)[0x00251040]]: cellNetCtl error: Unimplemented function: cellNetCtlInit
  149. [E : PPU[1] Thread (CPUThread)[0x00243088]]: Unknown function 0x41251f74
  150. [E : PPU[1] Thread (CPUThread)[0x00241064]]: Unknown function 0x5f2d9257
  151. [E : PPU[1] Thread (CPUThread)[0x00243118]]: Unknown function 0xf4babd3f
  152. [E : PPU[1] Thread (CPUThread)[0x00241034]]: Unknown function 0x32cf311f
  153. [W : PPU[1] Thread (CPUThread)[0x0024b004]]: cellAudio warning: cellAudioInit()
  154. [! : Audio Thread]: Audio started
  155. [W : PPU[1] Thread (CPUThread)[0x0023d04c]]: cellSysutil warning: cellSysutilEnableBgmPlayback()
  156. [W : PPU[1] Thread (CPUThread)[0x0023d0d0]]: cellSysutil warning: cellSysutilRegisterCallback(slot=0, func_addr=0x187288, userdata=0x0)
  157. [W : PPU[1] Thread (CPUThread)[0x0023f034]]: cellGame warning: cellGameBootCheck(type_addr=0xd00109a0, attributes_addr=0xd00109ac, size_addr=0xd00109b8, dirName_addr=0xd00109e0)
  158. [W : PPU[1] Thread (CPUThread)[0x0023f004]]: cellGame warning: cellGameGetParamString(id=100, buf_addr=0xd00109c8, bufsize=20)
  159. [W : PPU[1] Thread (CPUThread)[0x0023f028]]: cellGame warning: cellGameGetParamInt(id=102, value_addr=0x190680)
  160. [E : PPU[1] Thread (CPUThread)[0x0024107c]]: Unknown function 0x6ee62ed2
  161. [W : PPU[1] Thread (CPUThread)[0x0023f010]]: cellGame warning: cellGameContentPermit(contentInfoPath_addr=0xd0010a88, usrdirPath_addr=0xd0010a08)
  162. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [DRMAvailableThread] (): id = 13
  163. [W : PPU[13] Thread (DRMAvailableThread)[0x002410dc]]: sceNp warning: sceNpDrmIsAvailable(k_licensee_addr=0x160be0, drm_path_addr=0x1c4268)
  164. [E : PPU[1] Thread (CPUThread)[0x0024104c]]: Unknown function 0x4026eac5
  165. [W : PPU[13] Thread (DRMAvailableThread)[0x002410dc]]: sceNp warning: sceNpDrmIsAvailable: Found DRM license file at /dev_hdd0/game/NPUB30459/USRDIR/GAMEDATA1.EDAT
  166. [W : PPU[1] Thread (CPUThread)[0x0023d088]]: cellSysutil warning: cellSysutilGetSystemParamInt: CELL_SYSUTIL_SYSTEMPARAM_ID_LANG
  167. [W : PPU[13] Thread (DRMAvailableThread)[0x002410dc]]: sceNp warning: sceNpDrmIsAvailable: Using k_licensee 0xdbf15ad00d0116443812338171850116
  168. [W : PPU[1] Thread (CPUThread)[0x0023d088]]: cellSysutil warning: cellSysutilGetSystemParamInt: CELL_SYSUTIL_SYSTEMPARAM_ID_ENTER_BUTTON_ASSIGN
  169. [E : PPU[1] Thread (CPUThread)[0x00241160]]: Unknown function 0xe7dcd3b4
  170. [W : PPU[1] Thread (CPUThread)[0x0023d0d0]]: cellSysutil warning: cellSysutilRegisterCallback(slot=1, func_addr=0x1875f8, userdata=0x1e9308)
  171. [E : PPU[1] Thread (CPUThread)[0x00251010]]: cellNetCtl error: Unimplemented function: cellNetCtlAddHandler
  172. [E : PPU[1] Thread (CPUThread)[0x00251028]]: cellNetCtl error: Unimplemented function: cellNetCtlGetInfo
  173. [E : PPU[1] Thread (CPUThread)[0x00251028]]: cellNetCtl error: Unimplemented function: cellNetCtlGetInfo
  174. [W : PPU[1] Thread (CPUThread)[0x00247004]]: cellUserInfo warning: cellUserInfoGetStat(id=0, stat_addr=0x1e939c)
  175. [W : PPU[1] Thread (CPUThread)[0x0023d010]]: cellSysutil warning: cellVideoOutGetConfiguration(videoOut=0, config_addr=0xd0010b10, option_addr=0x0)
  176. [W : PPU[1] Thread (CPUThread)[0x0017c004]]: cellGcmSys warning: cellGcmInit(context_addr=0x196f30,cmdSize=0x400000,ioSize=0x3200000,ioAddress=0x30500000)
  177. [W : PPU[1] Thread (CPUThread)[0x0017c004]]: cellGcmSys warning: *** local memory(addr=0xc0000000, size=0xf900000)
  178. [W : PPU[1] Thread (CPUThread)[0x0017c004]]: cellGcmSys warning: cellGcmMapEaIoAddress(ea=0x30500000, io=0x0, size=0x3200000)
  179. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 14
  180. [W : PPU[1] Thread (CPUThread)[0x0013b9d8]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x2253b0, attr_addr=0xd00108e8, initial_count=0, max_count=1)
  181. [W : PPU[1] Thread (CPUThread)[0x0013b9f0]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x2253b4, attr_addr=0xd00108e8, initial_count=0, max_count=1)
  182. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [crCommandQueue] (): id = 17
  183. [! : RSXThread]: RSX thread entry
  184. [W : PPU[1] Thread (CPUThread)[0x0013f100]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x227704, attr_addr=0xd0010900, initial_count=0, max_count=1)
  185. [W : PPU[1] Thread (CPUThread)[0x0017c088]]: cellGcmSys warning: cellGcmSetFlipHandler(handler_addr=1608864)
  186. [W : PPU[1] Thread (CPUThread)[0x0023d094]]: cellSysutil warning: cellVideoOutGetNumberOfDevice(videoOut=0)
  187. [W : PPU[1] Thread (CPUThread)[0x0023d034]]: cellSysutil warning: cellVideoOutGetDeviceInfo(videoOut=0, deviceIndex=0, info_addr=0xd001071c)
  188. [W : PPU[1] Thread (CPUThread)[0x0023d010]]: cellSysutil warning: cellVideoOutGetConfiguration(videoOut=0, config_addr=0xd001070c, option_addr=0xd00106f8)
  189. [W : PPU[1] Thread (CPUThread)[0x0023d0dc]]: cellSysutil warning: cellVideoOutGetResolutionAvailability(videoOut=0, resolutionId=0x1, option_addr=0x0, aspect=0x0, option=0x20308e0)
  190. [W : PPU[1] Thread (CPUThread)[0x0013bf94]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x2253e4, attr_addr=0xd0010920, initial_count=0, max_count=1)
  191. [W : PPU[1] Thread (CPUThread)[0x0013c154]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x2253f4, attr_addr=0xd0010920, initial_count=0, max_count=1)
  192. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 21
  193. [W : PPU[1] Thread (CPUThread)[0x0013c5dc]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x227698, attr_addr=0xd00108e8, initial_count=0, max_count=1)
  194. [W : PPU[1] Thread (CPUThread)[0x0013c5f4]]: sys_semaphore warning: sys_semaphore_create(sem_addr=0x22769c, attr_addr=0xd00108e8, initial_count=0, max_count=1)
  195. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [crTaskQueue] (): id = 24
  196. [W : PPU[1] Thread (CPUThread)[0x0013cc48]]: sys_spu warning: sys_spu_initialize(max_usable_spu=6, max_raw_spu=0)
  197. [W : PPU[1] Thread (CPUThread)[0x00253034]]: cellSpurs warning: _cellSpursAttributeInitialize(attr_addr=0xd0010720, nSpus=2, spuPriority=3342336, ppuPriority=3, exitIfNoWork=250)
  198. [W : PPU[1] Thread (CPUThread)[0x00253004]]: cellSpurs warning: cellSpursAttributeSetNamePrefix(attr_addr=0xd0010720, prefix_addr=0x1696f0, size=0x2)
  199. [W : PPU[1] Thread (CPUThread)[0x0025301c]]: cellSpurs warning: cellSpursInitializeWithAttribute2(spurs_addr=0x302b8900, spurs_addr=0xd0010720)
  200. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=7680)
  201. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=7680)
  202. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  203. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  204. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  205. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  206. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  207. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  208. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  209. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  210. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  211. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  212. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  213. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  214. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  215. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  216. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  217. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=0, location=0, offset=0, size=8388608, pitch=7680, comp=0, base=0, bank=0)
  218. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  219. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  220. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  221. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  222. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  223. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  224. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  225. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  226. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  227. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  228. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  229. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  230. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  231. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  232. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  233. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=1, location=0, offset=8388608, size=8388608, pitch=7680, comp=0, base=0, bank=0)
  234. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=7680)
  235. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  236. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  237. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  238. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  239. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  240. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  241. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  242. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  243. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  244. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  245. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  246. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  247. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  248. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  249. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  250. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=2, location=0, offset=16777216, size=8388608, pitch=7680, comp=9, base=0, bank=1)
  251. [E : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys error: cellGcmSetTile: bad comp! (9)
  252. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=7680)
  253. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  254. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  255. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  256. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  257. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  258. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  259. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  260. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  261. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  262. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  263. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  264. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  265. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  266. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  267. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  268. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=3, location=0, offset=25165824, size=8388608, pitch=7680, comp=0, base=0, bank=3)
  269. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=7680)
  270. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=3840)
  271. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=1920)
  272. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=960)
  273. [W : PPU[1] Thread (CPUThread)[0x0017c0d0]]: cellGcmSys warning: cellGcmGetTiledPitchSize(size=320)
  274. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  275. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  276. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  277. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  278. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  279. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  280. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  281. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  282. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  283. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  284. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  285. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  286. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  287. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  288. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  289. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=4, location=0, offset=33554432, size=8388608, pitch=7680, comp=0, base=0, bank=2)
  290. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  291. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  292. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  293. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  294. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  295. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  296. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  297. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  298. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  299. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  300. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  301. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  302. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  303. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  304. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  305. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=5, location=0, offset=41943040, size=2228224, pitch=3840, comp=0, base=0, bank=1)
  306. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  307. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  308. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  309. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  310. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  311. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  312. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  313. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  314. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  315. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  316. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  317. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  318. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  319. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  320. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  321. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=6, location=0, offset=44171264, size=655360, pitch=1920, comp=0, base=0, bank=2)
  322. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  323. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  324. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  325. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  326. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  327. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  328. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  329. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  330. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  331. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  332. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  333. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  334. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  335. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  336. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  337. [W : PPU[1] Thread (CPUThread)[0x0017c0f4]]: cellGcmSys warning: cellGcmSetTile(index=7, location=0, offset=44826624, size=196608, pitch=960, comp=0, base=0, bank=1)
  338. [W : PPU[1] Thread (CPUThread)[0x0023d004]]: cellSysutil warning: cellVideoOutConfigure(videoOut=0, config_addr=0xd00108d0, option_addr=0x0, waitForEvent=0x0)
  339. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  340. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  341. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  342. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  343. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  344. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  345. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  346. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  347. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  348. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  349. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  350. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  351. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  352. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  353. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  354. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  355. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  356. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  357. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  358. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  359. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  360. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  361. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  362. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  363. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  364. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  365. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  366. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  367. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  368. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  369. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  370. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  371. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  372. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  373. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  374. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  375. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  376. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  377. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  378. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  379. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  380. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  381. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  382. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  383. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  384. [W : PPU[1] Thread (CPUThread)[0x0017c100]]: cellGcmSys warning: TODO: cellGcmSetZcull(index=0, offset=0x1000000, width=1920, height=1088, cullStart=0x0, zFormat=0x2, aaFormat=0x0, zCullDir=0x201, zCullFormat=0x1, sFunc=0x7, sRef=0x80, sMask=0xff)
  385. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  386. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  387. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  388. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  389. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  390. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  391. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  392. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  393. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  394. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  395. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  396. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  397. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  398. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  399. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  400. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  401. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  402. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  403. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  404. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  405. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  406. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  407. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  408. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  409. [W : RSXThread]: NV4097_NO_OPERATION
  410. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  411. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  412. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  413. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  414. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  415. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  416. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4000
  417. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  418. [W : RSXThread]: FP not found in buffer!
  419. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=1)
  420. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049565)
  421. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049566)
  422. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049569)
  423. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049570)
  424. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049571)
  425. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049572)
  426. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049573)
  427. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049581)
  428. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049582)
  429. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049585)
  430. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049586)
  431. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049587)
  432. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049588)
  433. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049589)
  434. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049594)
  435. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049595)
  436. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049596)
  437. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049597)
  438. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049598)
  439. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049599)
  440. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049600)
  441. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049601)
  442. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049602)
  443. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049603)
  444. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049604)
  445. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049605)
  446. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049606)
  447. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049607)
  448. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049610)
  449. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049611)
  450. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049612)
  451. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049613)
  452. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049614)
  453. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049615)
  454. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049616)
  455. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049617)
  456. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049618)
  457. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049619)
  458. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049620)
  459. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049621)
  460. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049622)
  461. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049623)
  462. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049781)
  463. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049782)
  464. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049785)
  465. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049786)
  466. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049787)
  467. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049788)
  468. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049789)
  469. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049797)
  470. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049798)
  471. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049801)
  472. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049802)
  473. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049803)
  474. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049804)
  475. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049805)
  476. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049810)
  477. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049811)
  478. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049812)
  479. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049813)
  480. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049814)
  481. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049815)
  482. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049816)
  483. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049817)
  484. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049818)
  485. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049819)
  486. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049820)
  487. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049821)
  488. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049822)
  489. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049823)
  490. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049826)
  491. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049827)
  492. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049828)
  493. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049829)
  494. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049830)
  495. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049831)
  496. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049832)
  497. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049833)
  498. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049834)
  499. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049835)
  500. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049836)
  501. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049837)
  502. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049838)
  503. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049839)
  504. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049921)
  505. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049922)
  506. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049923)
  507. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049924)
  508. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  509.  
  510. [! : RSXThread]: #version 330
  511.  
  512.  
  513. void main()
  514. {
  515. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  516. {
  517. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  518. {
  519. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  520. {
  521. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  522. {
  523. }
  524.  
  525. [W : RSXThread]: VP not found in buffer!
  526. [E : RSXThread]: Could not link program: Fragment info
  527. -------------
  528. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  529. (0) : error C9000: internal corruption, aborting
  530.  
  531. [! : RSXThread]: Add program (0):
  532. [! : RSXThread]: *** prog id = 3
  533. [! : RSXThread]: *** vp id = 2
  534. [! : RSXThread]: *** fp id = 1
  535. [! : RSXThread]: *** vp data size = 192
  536. [! : RSXThread]: *** fp data size = 16798800
  537. [! : RSXThread]: *** vp shader =
  538. #version 330
  539.  
  540. uniform mat4 scaleOffsetMat = mat4(1.0);
  541. vec4 dst_reg1 = vec4(0.0);
  542. vec4 tmp0;
  543. vec4 tmp1;
  544. vec4 dst_reg7 = vec4(0.0);
  545. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  546. layout (location = 3) in vec4 in_diff_color;
  547. layout (location = 8) in vec4 in_tc0;
  548. layout (location = 0) in vec4 in_pos;
  549. uniform vec4 vc[468];
  550. out vec4 diff_color;
  551. out vec4 tc0;
  552.  
  553. void func0();
  554.  
  555. void main()
  556. {
  557. func0();
  558. gl_Position = dst_reg0;
  559. diff_color = dst_reg1;
  560. tc0 = dst_reg7;
  561. gl_Position = gl_Position * scaleOffsetMat;
  562. }
  563.  
  564. void func0()
  565. {
  566. dst_reg1 = (in_diff_color * vc[13]);
  567. tmp0.xy = in_tc0.xyxx.xy;
  568. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  569. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  570. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  571. tmp0.z = vc[467].xxxx.z;
  572. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  573. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  574. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  575. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  576. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  577. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  578. }
  579.  
  580. [! : RSXThread]: *** fp shader =
  581. #version 330
  582.  
  583.  
  584. void main()
  585. {
  586. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  587. {
  588. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  589. {
  590. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  591. {
  592. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  593. {
  594. }
  595.  
  596. [E : RSXThread]: glUseProgram: opengl error 0x0502
  597. [W : RSXThread]: New FBO (1920x1080)
  598. [E : RSXThread]: glGetUniformLocation(0x3, tex0): opengl error 0x0502
  599. [E : RSXThread]: glGetUniformLocation(0x3, vc[0]): opengl error 0x0502
  600. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  601. [E : RSXThread]: glGetUniformLocation(0x3, vc[1]): opengl error 0x0502
  602. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  603. [E : RSXThread]: glGetUniformLocation(0x3, vc[2]): opengl error 0x0502
  604. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  605. [E : RSXThread]: glGetUniformLocation(0x3, vc[3]): opengl error 0x0502
  606. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  607. [E : RSXThread]: glGetUniformLocation(0x3, vc[13]): opengl error 0x0502
  608. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  609. [E : RSXThread]: glGetUniformLocation(0x3, vc[15]): opengl error 0x0502
  610. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  611. [E : RSXThread]: glGetUniformLocation(0x3, vc[7]): opengl error 0x0502
  612. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  613. [E : RSXThread]: glGetUniformLocation(0x3, vc[8]): opengl error 0x0502
  614. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  615. [E : RSXThread]: glGetUniformLocation(0x3, vc[9]): opengl error 0x0502
  616. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  617. [E : RSXThread]: glGetUniformLocation(0x3, vc[4]): opengl error 0x0502
  618. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  619. [E : RSXThread]: glGetUniformLocation(0x3, vc[5]): opengl error 0x0502
  620. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  621. [E : RSXThread]: glGetUniformLocation(0x3, vc[6]): opengl error 0x0502
  622. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  623. [E : RSXThread]: glGetUniformLocation(0x3, vc[467]): opengl error 0x0502
  624. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  625. [E : RSXThread]: glGetUniformLocation(0x3, scaleOffsetMat): opengl error 0x0502
  626. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  627. [! : PPU[13] Thread (DRMAvailableThread)[0x002410dc]]: EDAT: Parsing data...
  628.  
  629. [S : PPU[13] Thread (DRMAvailableThread)[0x002410dc]]: EDAT: Data successfully parsed!
  630.  
  631. [! : PPU[13] Thread (DRMAvailableThread)[0x002410dc]]: EDAT: Decrypting data...
  632.  
  633. [S : PPU[13] Thread (DRMAvailableThread)[0x002410dc]]: EDAT: Data successfully decrypted!
  634. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  635. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  636. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  637. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4000
  638. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  639. [W : RSXThread]: FP not found in buffer!
  640. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049549)
  641. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049550)
  642. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049553)
  643. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049554)
  644. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049555)
  645. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049556)
  646. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049557)
  647. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049565)
  648. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049566)
  649. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049569)
  650. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049570)
  651. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049571)
  652. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049572)
  653. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049573)
  654. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049578)
  655. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049579)
  656. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049580)
  657. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049581)
  658. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049582)
  659. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049583)
  660. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049584)
  661. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049585)
  662. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049586)
  663. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049587)
  664. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049588)
  665. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049589)
  666. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049590)
  667. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049591)
  668. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049594)
  669. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049595)
  670. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049596)
  671. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049597)
  672. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049598)
  673. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049599)
  674. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049600)
  675. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049601)
  676. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049602)
  677. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049603)
  678. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049604)
  679. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049605)
  680. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049606)
  681. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049607)
  682. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049765)
  683. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049766)
  684. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049769)
  685. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049770)
  686. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049771)
  687. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049772)
  688. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049773)
  689. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049781)
  690. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049782)
  691. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049785)
  692. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049786)
  693. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049787)
  694. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049788)
  695. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049789)
  696. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049794)
  697. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049795)
  698. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049796)
  699. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049797)
  700. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049798)
  701. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049799)
  702. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049800)
  703. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049801)
  704. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049802)
  705. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049803)
  706. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049804)
  707. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049805)
  708. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049806)
  709. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049807)
  710. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049810)
  711. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049811)
  712. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049812)
  713. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049813)
  714. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049814)
  715. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049815)
  716. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049816)
  717. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049817)
  718. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049818)
  719. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049819)
  720. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049820)
  721. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049821)
  722. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049822)
  723. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049823)
  724. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049905)
  725. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049906)
  726. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049907)
  727. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049908)
  728. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  729.  
  730. [! : RSXThread]: #version 330
  731.  
  732.  
  733. void main()
  734. {
  735. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  736. {
  737. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  738. {
  739. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  740. {
  741. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  742. {
  743. }
  744.  
  745. [E : RSXThread]: Could not link program: Fragment info
  746. -------------
  747. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  748. (0) : error C9000: internal corruption, aborting
  749.  
  750. [! : RSXThread]: Add program (1):
  751. [! : RSXThread]: *** prog id = 5
  752. [! : RSXThread]: *** vp id = 2
  753. [! : RSXThread]: *** fp id = 4
  754. [! : RSXThread]: *** vp data size = 192
  755. [! : RSXThread]: *** fp data size = 16798544
  756. [! : RSXThread]: *** vp shader =
  757. #version 330
  758.  
  759. uniform mat4 scaleOffsetMat = mat4(1.0);
  760. vec4 dst_reg1 = vec4(0.0);
  761. vec4 tmp0;
  762. vec4 tmp1;
  763. vec4 dst_reg7 = vec4(0.0);
  764. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  765. layout (location = 3) in vec4 in_diff_color;
  766. layout (location = 8) in vec4 in_tc0;
  767. layout (location = 0) in vec4 in_pos;
  768. uniform vec4 vc[468];
  769. out vec4 diff_color;
  770. out vec4 tc0;
  771.  
  772. void func0();
  773.  
  774. void main()
  775. {
  776. func0();
  777. gl_Position = dst_reg0;
  778. diff_color = dst_reg1;
  779. tc0 = dst_reg7;
  780. gl_Position = gl_Position * scaleOffsetMat;
  781. }
  782.  
  783. void func0()
  784. {
  785. dst_reg1 = (in_diff_color * vc[13]);
  786. tmp0.xy = in_tc0.xyxx.xy;
  787. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  788. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  789. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  790. tmp0.z = vc[467].xxxx.z;
  791. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  792. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  793. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  794. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  795. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  796. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  797. }
  798.  
  799. [! : RSXThread]: *** fp shader =
  800. #version 330
  801.  
  802.  
  803. void main()
  804. {
  805. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  806. {
  807. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  808. {
  809. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  810. {
  811. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  812. {
  813. }
  814.  
  815. [E : RSXThread]: glUseProgram: opengl error 0x0502
  816. [E : RSXThread]: glGetUniformLocation(0x5, tex0): opengl error 0x0502
  817. [E : RSXThread]: glGetUniformLocation(0x5, scaleOffsetMat): opengl error 0x0502
  818. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  819. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  820. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  821. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  822. [E : RSXThread]: Could not link program: Fragment info
  823. -------------
  824. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  825. (0) : error C9000: internal corruption, aborting
  826.  
  827. [! : RSXThread]: Add program (2):
  828. [! : RSXThread]: *** prog id = 6
  829. [! : RSXThread]: *** vp id = 2
  830. [! : RSXThread]: *** fp id = 4
  831. [! : RSXThread]: *** vp data size = 192
  832. [! : RSXThread]: *** fp data size = 16798544
  833. [! : RSXThread]: *** vp shader =
  834. #version 330
  835.  
  836. uniform mat4 scaleOffsetMat = mat4(1.0);
  837. vec4 dst_reg1 = vec4(0.0);
  838. vec4 tmp0;
  839. vec4 tmp1;
  840. vec4 dst_reg7 = vec4(0.0);
  841. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  842. layout (location = 3) in vec4 in_diff_color;
  843. layout (location = 8) in vec4 in_tc0;
  844. layout (location = 0) in vec4 in_pos;
  845. uniform vec4 vc[468];
  846. out vec4 diff_color;
  847. out vec4 tc0;
  848.  
  849. void func0();
  850.  
  851. void main()
  852. {
  853. func0();
  854. gl_Position = dst_reg0;
  855. diff_color = dst_reg1;
  856. tc0 = dst_reg7;
  857. gl_Position = gl_Position * scaleOffsetMat;
  858. }
  859.  
  860. void func0()
  861. {
  862. dst_reg1 = (in_diff_color * vc[13]);
  863. tmp0.xy = in_tc0.xyxx.xy;
  864. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  865. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  866. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  867. tmp0.z = vc[467].xxxx.z;
  868. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  869. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  870. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  871. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  872. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  873. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  874. }
  875.  
  876. [! : RSXThread]: *** fp shader =
  877. #version 330
  878.  
  879.  
  880. void main()
  881. {
  882. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  883. {
  884. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  885. {
  886. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  887. {
  888. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  889. {
  890. }
  891.  
  892. [E : RSXThread]: glUseProgram: opengl error 0x0502
  893. [E : RSXThread]: glGetUniformLocation(0x6, tex0): opengl error 0x0502
  894. [E : RSXThread]: glGetUniformLocation(0x6, scaleOffsetMat): opengl error 0x0502
  895. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  896. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  897. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  898. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  899. [E : RSXThread]: glUseProgram: opengl error 0x0502
  900. [E : RSXThread]: glGetUniformLocation(0x6, tex0): opengl error 0x0502
  901. [E : RSXThread]: glGetUniformLocation(0x6, scaleOffsetMat): opengl error 0x0502
  902. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  903. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  904. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  905. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  906. [E : RSXThread]: glUseProgram: opengl error 0x0502
  907. [E : RSXThread]: glGetUniformLocation(0x6, tex0): opengl error 0x0502
  908. [E : RSXThread]: glGetUniformLocation(0x6, scaleOffsetMat): opengl error 0x0502
  909. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  910. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=1)
  911. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  912. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  913. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  914. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  915. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  916. [W : RSXThread]: FP not found in buffer!
  917. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049509)
  918. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049510)
  919. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049513)
  920. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049514)
  921. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049515)
  922. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049516)
  923. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049517)
  924. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049525)
  925. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049526)
  926. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049529)
  927. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049530)
  928. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049531)
  929. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049532)
  930. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049533)
  931. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049538)
  932. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049539)
  933. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049540)
  934. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049541)
  935. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049542)
  936. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049543)
  937. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049544)
  938. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049545)
  939. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049546)
  940. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049547)
  941. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049548)
  942. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049549)
  943. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049550)
  944. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049551)
  945. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049554)
  946. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049555)
  947. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049556)
  948. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049557)
  949. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049558)
  950. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049559)
  951. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049560)
  952. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049561)
  953. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049562)
  954. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049563)
  955. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049564)
  956. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049565)
  957. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049566)
  958. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049567)
  959. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049725)
  960. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049726)
  961. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049729)
  962. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049730)
  963. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049731)
  964. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049732)
  965. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049733)
  966. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1049741)
  967. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1049742)
  968. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1049745)
  969. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1049746)
  970. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1049747)
  971. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1049748)
  972. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1049749)
  973. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049754)
  974. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049755)
  975. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049756)
  976. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049757)
  977. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049758)
  978. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049759)
  979. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049760)
  980. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049761)
  981. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049762)
  982. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049763)
  983. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049764)
  984. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049765)
  985. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049766)
  986. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049767)
  987. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1049770)
  988. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1049771)
  989. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1049772)
  990. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1049773)
  991. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1049774)
  992. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049775)
  993. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1049776)
  994. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1049777)
  995. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1049778)
  996. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1049779)
  997. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1049780)
  998. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1049781)
  999. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1049782)
  1000. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1049783)
  1001. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049865)
  1002. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049866)
  1003. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049867)
  1004. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1049868)
  1005. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1006.  
  1007. [! : RSXThread]: #version 330
  1008.  
  1009.  
  1010. void main()
  1011. {
  1012. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1013. {
  1014. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1015. {
  1016. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1017. {
  1018. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1019. {
  1020. }
  1021.  
  1022. [E : RSXThread]: Could not link program: Fragment info
  1023. -------------
  1024. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1025. (0) : error C9000: internal corruption, aborting
  1026.  
  1027. [! : RSXThread]: Add program (3):
  1028. [! : RSXThread]: *** prog id = 8
  1029. [! : RSXThread]: *** vp id = 2
  1030. [! : RSXThread]: *** fp id = 7
  1031. [! : RSXThread]: *** vp data size = 192
  1032. [! : RSXThread]: *** fp data size = 16797904
  1033. [! : RSXThread]: *** vp shader =
  1034. #version 330
  1035.  
  1036. uniform mat4 scaleOffsetMat = mat4(1.0);
  1037. vec4 dst_reg1 = vec4(0.0);
  1038. vec4 tmp0;
  1039. vec4 tmp1;
  1040. vec4 dst_reg7 = vec4(0.0);
  1041. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  1042. layout (location = 3) in vec4 in_diff_color;
  1043. layout (location = 8) in vec4 in_tc0;
  1044. layout (location = 0) in vec4 in_pos;
  1045. uniform vec4 vc[468];
  1046. out vec4 diff_color;
  1047. out vec4 tc0;
  1048.  
  1049. void func0();
  1050.  
  1051. void main()
  1052. {
  1053. func0();
  1054. gl_Position = dst_reg0;
  1055. diff_color = dst_reg1;
  1056. tc0 = dst_reg7;
  1057. gl_Position = gl_Position * scaleOffsetMat;
  1058. }
  1059.  
  1060. void func0()
  1061. {
  1062. dst_reg1 = (in_diff_color * vc[13]);
  1063. tmp0.xy = in_tc0.xyxx.xy;
  1064. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  1065. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  1066. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  1067. tmp0.z = vc[467].xxxx.z;
  1068. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  1069. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  1070. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  1071. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  1072. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  1073. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  1074. }
  1075.  
  1076. [! : RSXThread]: *** fp shader =
  1077. #version 330
  1078.  
  1079.  
  1080. void main()
  1081. {
  1082. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1083. {
  1084. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1085. {
  1086. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1087. {
  1088. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1089. {
  1090. }
  1091.  
  1092. [E : RSXThread]: glUseProgram: opengl error 0x0502
  1093. [E : RSXThread]: glGetUniformLocation(0x8, tex0): opengl error 0x0502
  1094. [E : RSXThread]: glGetUniformLocation(0x8, tex1): opengl error 0x0502
  1095. [E : RSXThread]: glGetUniformLocation(0x8, tex2): opengl error 0x0502
  1096. [E : RSXThread]: glGetUniformLocation(0x8, tex3): opengl error 0x0502
  1097. [E : RSXThread]: glGetUniformLocation(0x8, scaleOffsetMat): opengl error 0x0502
  1098. [E : RSXThread]: glDrawElements #2: opengl error 0x0502
  1099. [W : RSXThread]: NV0039_SET_CONTEXT_DMA_BUFFER_IN: TODO: srcContext=0xfeed0000, dstContext=0xfeed0001
  1100. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1101. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1102. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1103. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  1104. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1105. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1106. [W : RSXThread]: NV4097_NO_OPERATION
  1107. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  1108. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  1109. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  1110. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1111. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1112. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1113. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4000
  1114. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  1115. [W : RSXThread]: FP not found in buffer!
  1116. [W : PPU[1] Thread (CPUThread)[0x0024b004]]: cellAudio warning: cellAudioInit()
  1117. [W : PPU[1] Thread (CPUThread)[0x0024b04c]]: cellAudio warning: cellAudioPortOpen(audioParam_addr=0xd0010ae8, portNum_addr=0x22e1b4)
  1118. [W : PPU[1] Thread (CPUThread)[0x0024b028]]: cellAudio warning: cellAudioGetPortConfig(portNum=0x0, portConfig_addr=0xd0010ac8)
  1119. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [] (attribute=0x22): sq_id = 25
  1120. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [pcm] (): id = 26
  1121. [W : PPU[1] Thread (CPUThread)[0x00245088]]: sceNpTrophy warning: sceNpTrophyCreateContext(context_addr=0x1e92b0, commID_addr=0x1a173e, commSign_addr=0x15ed1c, options=0x0)
  1122. [W : PPU[1] Thread (CPUThread)[0x00245010]]: sceNpTrophy warning: sceNpTrophyCreateHandle(handle_addr=0x1e92b4)
  1123. [W : PPU[1] Thread (CPUThread)[0x0024d04c]]: *** cellFsOpen(path="/dev_hdd0/game/NPUB30459/USRDIR/0B/ABEAST16_FW.SR"): fd = 27
  1124. [W : PPU[1] Thread (CPUThread)[0x0024d04c]]: *** cellFsOpen(path="/dev_hdd0/game/NPUB30459/USRDIR/0B/ABEAST16_FW.SR"): fd = 28
  1125. [W : PPU[1] Thread (CPUThread)[0x0024d034]]: sys_fs warning: cellFsClose(fd=28)
  1126. [E : PPU[26] Thread (pcm)[0x0024b010]]: cellAudio error: cellAudioSetPortLevel(portNum=0x0, level=0.000000)
  1127. [W : PPU[26] Thread (pcm)[0x0024b034]]: cellAudio warning: cellAudioPortStart(portNum=0x0)
  1128. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048485)
  1129. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048486)
  1130. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048489)
  1131. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048490)
  1132. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048491)
  1133. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048492)
  1134. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048493)
  1135. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048501)
  1136. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048502)
  1137. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048505)
  1138. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048506)
  1139. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048507)
  1140. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048508)
  1141. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048509)
  1142. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048514)
  1143. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048515)
  1144. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048516)
  1145. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048517)
  1146. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048518)
  1147. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048519)
  1148. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048520)
  1149. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048521)
  1150. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048522)
  1151. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048523)
  1152. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048524)
  1153. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048525)
  1154. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048526)
  1155. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048527)
  1156. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048530)
  1157. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048531)
  1158. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048532)
  1159. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048533)
  1160. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048534)
  1161. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048535)
  1162. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048536)
  1163. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048537)
  1164. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048538)
  1165. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048539)
  1166. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048540)
  1167. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048541)
  1168. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048542)
  1169. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048543)
  1170. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048701)
  1171. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048702)
  1172. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048705)
  1173. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048706)
  1174. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048707)
  1175. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048708)
  1176. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048709)
  1177. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048717)
  1178. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048718)
  1179. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048721)
  1180. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048722)
  1181. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048723)
  1182. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048724)
  1183. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048725)
  1184. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048730)
  1185. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048731)
  1186. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048732)
  1187. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048733)
  1188. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048734)
  1189. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048735)
  1190. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048736)
  1191. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048737)
  1192. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048738)
  1193. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048739)
  1194. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048740)
  1195. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048741)
  1196. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048742)
  1197. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048743)
  1198. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048746)
  1199. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048747)
  1200. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048748)
  1201. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048749)
  1202. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048750)
  1203. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048751)
  1204. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048752)
  1205. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048753)
  1206. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048754)
  1207. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048755)
  1208. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048756)
  1209. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048757)
  1210. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048758)
  1211. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048759)
  1212. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048841)
  1213. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048842)
  1214. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048843)
  1215. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048844)
  1216. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1217.  
  1218. [! : RSXThread]: #version 330
  1219.  
  1220.  
  1221. void main()
  1222. {
  1223. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1224. {
  1225. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1226. {
  1227. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1228. {
  1229. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1230. {
  1231. }
  1232.  
  1233. [E : RSXThread]: Could not link program: Fragment info
  1234. -------------
  1235. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1236. (0) : error C9000: internal corruption, aborting
  1237.  
  1238. [! : RSXThread]: Add program (4):
  1239. [! : RSXThread]: *** prog id = 10
  1240. [! : RSXThread]: *** vp id = 2
  1241. [! : RSXThread]: *** fp id = 9
  1242. [! : RSXThread]: *** vp data size = 192
  1243. [! : RSXThread]: *** fp data size = 16781520
  1244. [! : RSXThread]: *** vp shader =
  1245. #version 330
  1246.  
  1247. uniform mat4 scaleOffsetMat = mat4(1.0);
  1248. vec4 dst_reg1 = vec4(0.0);
  1249. vec4 tmp0;
  1250. vec4 tmp1;
  1251. vec4 dst_reg7 = vec4(0.0);
  1252. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  1253. layout (location = 3) in vec4 in_diff_color;
  1254. layout (location = 8) in vec4 in_tc0;
  1255. layout (location = 0) in vec4 in_pos;
  1256. uniform vec4 vc[468];
  1257. out vec4 diff_color;
  1258. out vec4 tc0;
  1259.  
  1260. void func0();
  1261.  
  1262. void main()
  1263. {
  1264. func0();
  1265. gl_Position = dst_reg0;
  1266. diff_color = dst_reg1;
  1267. tc0 = dst_reg7;
  1268. gl_Position = gl_Position * scaleOffsetMat;
  1269. }
  1270.  
  1271. void func0()
  1272. {
  1273. dst_reg1 = (in_diff_color * vc[13]);
  1274. tmp0.xy = in_tc0.xyxx.xy;
  1275. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  1276. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  1277. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  1278. tmp0.z = vc[467].xxxx.z;
  1279. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  1280. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  1281. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  1282. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  1283. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  1284. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  1285. }
  1286.  
  1287. [! : RSXThread]: *** fp shader =
  1288. #version 330
  1289.  
  1290.  
  1291. void main()
  1292. {
  1293. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1294. {
  1295. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1296. {
  1297. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1298. {
  1299. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1300. {
  1301. }
  1302.  
  1303. [E : RSXThread]: glUseProgram: opengl error 0x0502
  1304. [E : RSXThread]: glGetUniformLocation(0xa, tex0): opengl error 0x0502
  1305. [E : RSXThread]: glGetUniformLocation(0xa, vc[0]): opengl error 0x0502
  1306. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  1307. [E : RSXThread]: glGetUniformLocation(0xa, vc[1]): opengl error 0x0502
  1308. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  1309. [E : RSXThread]: glGetUniformLocation(0xa, vc[2]): opengl error 0x0502
  1310. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  1311. [E : RSXThread]: glGetUniformLocation(0xa, vc[3]): opengl error 0x0502
  1312. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  1313. [E : RSXThread]: glGetUniformLocation(0xa, vc[13]): opengl error 0x0502
  1314. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  1315. [E : RSXThread]: glGetUniformLocation(0xa, vc[15]): opengl error 0x0502
  1316. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  1317. [E : RSXThread]: glGetUniformLocation(0xa, vc[7]): opengl error 0x0502
  1318. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  1319. [E : RSXThread]: glGetUniformLocation(0xa, vc[8]): opengl error 0x0502
  1320. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  1321. [E : RSXThread]: glGetUniformLocation(0xa, vc[9]): opengl error 0x0502
  1322. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  1323. [E : RSXThread]: glGetUniformLocation(0xa, vc[4]): opengl error 0x0502
  1324. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  1325. [E : RSXThread]: glGetUniformLocation(0xa, vc[5]): opengl error 0x0502
  1326. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  1327. [E : RSXThread]: glGetUniformLocation(0xa, vc[6]): opengl error 0x0502
  1328. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  1329. [E : RSXThread]: glGetUniformLocation(0xa, vc[467]): opengl error 0x0502
  1330. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  1331. [E : RSXThread]: glGetUniformLocation(0xa, scaleOffsetMat): opengl error 0x0502
  1332. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  1333. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1334. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1335. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1336. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4000
  1337. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  1338. [W : PPU[1] Thread (CPUThread)[0x0024d034]]: sys_fs warning: cellFsClose(fd=27)
  1339. [W : RSXThread]: FP not found in buffer!
  1340. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048469)
  1341. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048470)
  1342. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048473)
  1343. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048474)
  1344. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048475)
  1345. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048476)
  1346. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048477)
  1347. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048485)
  1348. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048486)
  1349. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048489)
  1350. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048490)
  1351. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048491)
  1352. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048492)
  1353. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048493)
  1354. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048498)
  1355. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048499)
  1356. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048500)
  1357. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048501)
  1358. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048502)
  1359. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048503)
  1360. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048504)
  1361. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048505)
  1362. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048506)
  1363. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048507)
  1364. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048508)
  1365. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048509)
  1366. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048510)
  1367. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048511)
  1368. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048514)
  1369. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048515)
  1370. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048516)
  1371. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048517)
  1372. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048518)
  1373. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048519)
  1374. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048520)
  1375. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048521)
  1376. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048522)
  1377. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048523)
  1378. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048524)
  1379. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048525)
  1380. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048526)
  1381. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048527)
  1382. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048685)
  1383. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048686)
  1384. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048689)
  1385. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048690)
  1386. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048691)
  1387. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048692)
  1388. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048693)
  1389. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048701)
  1390. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048702)
  1391. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048705)
  1392. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048706)
  1393. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048707)
  1394. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048708)
  1395. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048709)
  1396. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048714)
  1397. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048715)
  1398. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048716)
  1399. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048717)
  1400. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048718)
  1401. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048719)
  1402. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048720)
  1403. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048721)
  1404. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048722)
  1405. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048723)
  1406. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048724)
  1407. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048725)
  1408. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048726)
  1409. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048727)
  1410. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048730)
  1411. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048731)
  1412. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048732)
  1413. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048733)
  1414. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048734)
  1415. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048735)
  1416. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048736)
  1417. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048737)
  1418. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048738)
  1419. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048739)
  1420. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048740)
  1421. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048741)
  1422. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048742)
  1423. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048743)
  1424. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048825)
  1425. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048826)
  1426. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048827)
  1427. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048828)
  1428. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1429.  
  1430. [! : RSXThread]: #version 330
  1431.  
  1432.  
  1433. void main()
  1434. {
  1435. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1436. {
  1437. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1438. {
  1439. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1440. {
  1441. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1442. {
  1443. }
  1444.  
  1445. [E : RSXThread]: Could not link program: Fragment info
  1446. -------------
  1447. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1448. (0) : error C9000: internal corruption, aborting
  1449.  
  1450. [! : RSXThread]: Add program (5):
  1451. [! : RSXThread]: *** prog id = 12
  1452. [! : RSXThread]: *** vp id = 2
  1453. [! : RSXThread]: *** fp id = 11
  1454. [! : RSXThread]: *** vp data size = 192
  1455. [! : RSXThread]: *** fp data size = 16781264
  1456. [! : RSXThread]: *** vp shader =
  1457. #version 330
  1458.  
  1459. uniform mat4 scaleOffsetMat = mat4(1.0);
  1460. vec4 dst_reg1 = vec4(0.0);
  1461. vec4 tmp0;
  1462. vec4 tmp1;
  1463. vec4 dst_reg7 = vec4(0.0);
  1464. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  1465. layout (location = 3) in vec4 in_diff_color;
  1466. layout (location = 8) in vec4 in_tc0;
  1467. layout (location = 0) in vec4 in_pos;
  1468. uniform vec4 vc[468];
  1469. out vec4 diff_color;
  1470. out vec4 tc0;
  1471.  
  1472. void func0();
  1473.  
  1474. void main()
  1475. {
  1476. func0();
  1477. gl_Position = dst_reg0;
  1478. diff_color = dst_reg1;
  1479. tc0 = dst_reg7;
  1480. gl_Position = gl_Position * scaleOffsetMat;
  1481. }
  1482.  
  1483. void func0()
  1484. {
  1485. dst_reg1 = (in_diff_color * vc[13]);
  1486. tmp0.xy = in_tc0.xyxx.xy;
  1487. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  1488. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  1489. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  1490. tmp0.z = vc[467].xxxx.z;
  1491. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  1492. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  1493. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  1494. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  1495. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  1496. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  1497. }
  1498.  
  1499. [! : RSXThread]: *** fp shader =
  1500. #version 330
  1501.  
  1502.  
  1503. void main()
  1504. {
  1505. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1506. {
  1507. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1508. {
  1509. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1510. {
  1511. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1512. {
  1513. }
  1514.  
  1515. [E : RSXThread]: glUseProgram: opengl error 0x0502
  1516. [E : RSXThread]: glGetUniformLocation(0xc, tex0): opengl error 0x0502
  1517. [E : RSXThread]: glGetUniformLocation(0xc, scaleOffsetMat): opengl error 0x0502
  1518. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  1519. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1520. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1521. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1522. [E : RSXThread]: Could not link program: Fragment info
  1523. -------------
  1524. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1525. (0) : error C9000: internal corruption, aborting
  1526.  
  1527. [! : RSXThread]: Add program (6):
  1528. [! : RSXThread]: *** prog id = 13
  1529. [! : RSXThread]: *** vp id = 2
  1530. [! : RSXThread]: *** fp id = 11
  1531. [! : RSXThread]: *** vp data size = 192
  1532. [! : RSXThread]: *** fp data size = 16781264
  1533. [! : RSXThread]: *** vp shader =
  1534. #version 330
  1535.  
  1536. uniform mat4 scaleOffsetMat = mat4(1.0);
  1537. vec4 dst_reg1 = vec4(0.0);
  1538. vec4 tmp0;
  1539. vec4 tmp1;
  1540. vec4 dst_reg7 = vec4(0.0);
  1541. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  1542. layout (location = 3) in vec4 in_diff_color;
  1543. layout (location = 8) in vec4 in_tc0;
  1544. layout (location = 0) in vec4 in_pos;
  1545. uniform vec4 vc[468];
  1546. out vec4 diff_color;
  1547. out vec4 tc0;
  1548.  
  1549. void func0();
  1550.  
  1551. void main()
  1552. {
  1553. func0();
  1554. gl_Position = dst_reg0;
  1555. diff_color = dst_reg1;
  1556. tc0 = dst_reg7;
  1557. gl_Position = gl_Position * scaleOffsetMat;
  1558. }
  1559.  
  1560. void func0()
  1561. {
  1562. dst_reg1 = (in_diff_color * vc[13]);
  1563. tmp0.xy = in_tc0.xyxx.xy;
  1564. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  1565. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  1566. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  1567. tmp0.z = vc[467].xxxx.z;
  1568. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  1569. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  1570. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  1571. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  1572. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  1573. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  1574. }
  1575.  
  1576. [! : RSXThread]: *** fp shader =
  1577. #version 330
  1578.  
  1579.  
  1580. void main()
  1581. {
  1582. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1583. {
  1584. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1585. {
  1586. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1587. {
  1588. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1589. {
  1590. }
  1591.  
  1592. [E : RSXThread]: glUseProgram: opengl error 0x0502
  1593. [E : RSXThread]: glGetUniformLocation(0xd, tex0): opengl error 0x0502
  1594. [E : RSXThread]: glGetUniformLocation(0xd, scaleOffsetMat): opengl error 0x0502
  1595. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  1596. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1597. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1598. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1599. [E : RSXThread]: glUseProgram: opengl error 0x0502
  1600. [E : RSXThread]: glGetUniformLocation(0xd, tex0): opengl error 0x0502
  1601. [E : RSXThread]: glGetUniformLocation(0xd, scaleOffsetMat): opengl error 0x0502
  1602. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  1603. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1604. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1605. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1606. [E : RSXThread]: glUseProgram: opengl error 0x0502
  1607. [E : RSXThread]: glGetUniformLocation(0xd, tex0): opengl error 0x0502
  1608. [E : RSXThread]: glGetUniformLocation(0xd, scaleOffsetMat): opengl error 0x0502
  1609. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  1610. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1611. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1612. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1613. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  1614. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  1615. [W : RSXThread]: FP not found in buffer!
  1616. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048429)
  1617. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048430)
  1618. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048433)
  1619. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048434)
  1620. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048435)
  1621. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048436)
  1622. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048437)
  1623. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048445)
  1624. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048446)
  1625. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048449)
  1626. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048450)
  1627. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048451)
  1628. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048452)
  1629. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048453)
  1630. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048458)
  1631. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048459)
  1632. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048460)
  1633. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048461)
  1634. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048462)
  1635. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048463)
  1636. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048464)
  1637. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048465)
  1638. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048466)
  1639. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048467)
  1640. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048468)
  1641. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048469)
  1642. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048470)
  1643. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048471)
  1644. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048474)
  1645. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048475)
  1646. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048476)
  1647. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048477)
  1648. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048478)
  1649. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048479)
  1650. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048480)
  1651. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048481)
  1652. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048482)
  1653. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048483)
  1654. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048484)
  1655. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048485)
  1656. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048486)
  1657. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048487)
  1658. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048645)
  1659. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048646)
  1660. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048649)
  1661. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048650)
  1662. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048651)
  1663. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048652)
  1664. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048653)
  1665. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1048661)
  1666. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1048662)
  1667. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1048665)
  1668. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1048666)
  1669. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1048667)
  1670. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1048668)
  1671. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1048669)
  1672. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048674)
  1673. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048675)
  1674. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048676)
  1675. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048677)
  1676. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048678)
  1677. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048679)
  1678. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048680)
  1679. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048681)
  1680. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048682)
  1681. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048683)
  1682. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048684)
  1683. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048685)
  1684. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048686)
  1685. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048687)
  1686. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1048690)
  1687. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1048691)
  1688. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1048692)
  1689. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1048693)
  1690. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1048694)
  1691. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048695)
  1692. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1048696)
  1693. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1048697)
  1694. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1048698)
  1695. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1048699)
  1696. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1048700)
  1697. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1048701)
  1698. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1048702)
  1699. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1048703)
  1700. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048785)
  1701. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048786)
  1702. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048787)
  1703. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1048788)
  1704. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1705.  
  1706. [! : RSXThread]: #version 330
  1707.  
  1708.  
  1709. void main()
  1710. {
  1711. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1712. {
  1713. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1714. {
  1715. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1716. {
  1717. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1718. {
  1719. }
  1720.  
  1721. [E : RSXThread]: Could not link program: Fragment info
  1722. -------------
  1723. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1724. (0) : error C9000: internal corruption, aborting
  1725.  
  1726. [! : RSXThread]: Add program (7):
  1727. [! : RSXThread]: *** prog id = 15
  1728. [! : RSXThread]: *** vp id = 2
  1729. [! : RSXThread]: *** fp id = 14
  1730. [! : RSXThread]: *** vp data size = 192
  1731. [! : RSXThread]: *** fp data size = 16780624
  1732. [! : RSXThread]: *** vp shader =
  1733. #version 330
  1734.  
  1735. uniform mat4 scaleOffsetMat = mat4(1.0);
  1736. vec4 dst_reg1 = vec4(0.0);
  1737. vec4 tmp0;
  1738. vec4 tmp1;
  1739. vec4 dst_reg7 = vec4(0.0);
  1740. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  1741. layout (location = 3) in vec4 in_diff_color;
  1742. layout (location = 8) in vec4 in_tc0;
  1743. layout (location = 0) in vec4 in_pos;
  1744. uniform vec4 vc[468];
  1745. out vec4 diff_color;
  1746. out vec4 tc0;
  1747.  
  1748. void func0();
  1749.  
  1750. void main()
  1751. {
  1752. func0();
  1753. gl_Position = dst_reg0;
  1754. diff_color = dst_reg1;
  1755. tc0 = dst_reg7;
  1756. gl_Position = gl_Position * scaleOffsetMat;
  1757. }
  1758.  
  1759. void func0()
  1760. {
  1761. dst_reg1 = (in_diff_color * vc[13]);
  1762. tmp0.xy = in_tc0.xyxx.xy;
  1763. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  1764. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  1765. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  1766. tmp0.z = vc[467].xxxx.z;
  1767. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  1768. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  1769. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  1770. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  1771. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  1772. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  1773. }
  1774.  
  1775. [! : RSXThread]: *** fp shader =
  1776. #version 330
  1777.  
  1778.  
  1779. void main()
  1780. {
  1781. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1782. {
  1783. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1784. {
  1785. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1786. {
  1787. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1788. {
  1789. }
  1790.  
  1791. [E : RSXThread]: glUseProgram: opengl error 0x0502
  1792. [E : RSXThread]: glGetUniformLocation(0xf, tex0): opengl error 0x0502
  1793. [E : RSXThread]: glGetUniformLocation(0xf, tex1): opengl error 0x0502
  1794. [E : RSXThread]: glGetUniformLocation(0xf, tex2): opengl error 0x0502
  1795. [E : RSXThread]: glGetUniformLocation(0xf, tex3): opengl error 0x0502
  1796. [E : RSXThread]: glGetUniformLocation(0xf, scaleOffsetMat): opengl error 0x0502
  1797. [E : RSXThread]: glDrawElements #2: opengl error 0x0502
  1798. [W : RSXThread]: NV0039_SET_CONTEXT_DMA_BUFFER_IN: TODO: srcContext=0xfeed0000, dstContext=0xfeed0001
  1799. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1800. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1801. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  1802. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  1803. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  1804. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  1805. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  1806. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  1807. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  1808. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  1809. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  1810. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  1811. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  1812. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  1813. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  1814. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  1815. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  1816. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  1817. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  1818. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1819. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1820. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  1821. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  1822. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  1823. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  1824. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  1825. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  1826. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  1827. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  1828. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  1829. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  1830. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  1831. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  1832. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  1833. [W : RSXThread]: NV4097_NO_OPERATION
  1834. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  1835. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  1836. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  1837. [W : RSXThread]: FP not found in buffer!
  1838. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047413)
  1839. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047414)
  1840. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047417)
  1841. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047418)
  1842. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047419)
  1843. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047420)
  1844. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047421)
  1845. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047429)
  1846. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047430)
  1847. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047433)
  1848. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047434)
  1849. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047435)
  1850. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047436)
  1851. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047437)
  1852. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047442)
  1853. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047443)
  1854. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047444)
  1855. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047445)
  1856. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047446)
  1857. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047447)
  1858. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047448)
  1859. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047449)
  1860. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047450)
  1861. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047451)
  1862. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047452)
  1863. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047453)
  1864. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047454)
  1865. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047455)
  1866. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047458)
  1867. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047459)
  1868. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047460)
  1869. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047461)
  1870. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047462)
  1871. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047463)
  1872. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047464)
  1873. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047465)
  1874. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047466)
  1875. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047467)
  1876. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047468)
  1877. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047469)
  1878. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047470)
  1879. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047471)
  1880. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047629)
  1881. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047630)
  1882. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047633)
  1883. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047634)
  1884. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047635)
  1885. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047636)
  1886. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047637)
  1887. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047645)
  1888. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047646)
  1889. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047649)
  1890. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047650)
  1891. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047651)
  1892. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047652)
  1893. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047653)
  1894. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047658)
  1895. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047659)
  1896. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047660)
  1897. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047661)
  1898. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047662)
  1899. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047663)
  1900. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047664)
  1901. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047665)
  1902. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047666)
  1903. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047667)
  1904. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047668)
  1905. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047669)
  1906. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047670)
  1907. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047671)
  1908. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047674)
  1909. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047675)
  1910. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047676)
  1911. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047677)
  1912. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047678)
  1913. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047679)
  1914. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047680)
  1915. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047681)
  1916. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047682)
  1917. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047683)
  1918. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047684)
  1919. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047685)
  1920. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047686)
  1921. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047687)
  1922. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047769)
  1923. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047770)
  1924. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047771)
  1925. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047772)
  1926. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1927.  
  1928. [! : RSXThread]: #version 330
  1929.  
  1930.  
  1931. void main()
  1932. {
  1933. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  1934. {
  1935. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  1936. {
  1937. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  1938. {
  1939. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  1940. {
  1941. }
  1942.  
  1943. [E : RSXThread]: Could not link program: Fragment info
  1944. -------------
  1945. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  1946. (0) : error C9000: internal corruption, aborting
  1947.  
  1948. [! : RSXThread]: Add program (8):
  1949. [! : RSXThread]: *** prog id = 17
  1950. [! : RSXThread]: *** vp id = 2
  1951. [! : RSXThread]: *** fp id = 16
  1952. [! : RSXThread]: *** vp data size = 192
  1953. [! : RSXThread]: *** fp data size = 16764368
  1954. [! : RSXThread]: *** vp shader =
  1955. #version 330
  1956.  
  1957. uniform mat4 scaleOffsetMat = mat4(1.0);
  1958. vec4 dst_reg1 = vec4(0.0);
  1959. vec4 tmp0;
  1960. vec4 tmp1;
  1961. vec4 dst_reg7 = vec4(0.0);
  1962. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  1963. layout (location = 3) in vec4 in_diff_color;
  1964. layout (location = 8) in vec4 in_tc0;
  1965. layout (location = 0) in vec4 in_pos;
  1966. uniform vec4 vc[468];
  1967. out vec4 diff_color;
  1968. out vec4 tc0;
  1969.  
  1970. void func0();
  1971.  
  1972. void main()
  1973. {
  1974. func0();
  1975. gl_Position = dst_reg0;
  1976. diff_color = dst_reg1;
  1977. tc0 = dst_reg7;
  1978. gl_Position = gl_Position * scaleOffsetMat;
  1979. }
  1980.  
  1981. void func0()
  1982. {
  1983. dst_reg1 = (in_diff_color * vc[13]);
  1984. tmp0.xy = in_tc0.xyxx.xy;
  1985. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  1986. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  1987. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  1988. tmp0.z = vc[467].xxxx.z;
  1989. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  1990. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  1991. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  1992. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  1993. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  1994. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  1995. }
  1996.  
  1997. [! : RSXThread]: *** fp shader =
  1998. #version 330
  1999.  
  2000.  
  2001. void main()
  2002. {
  2003. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  2004. {
  2005. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  2006. {
  2007. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  2008. {
  2009. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  2010. {
  2011. }
  2012.  
  2013. [E : RSXThread]: glUseProgram: opengl error 0x0502
  2014. [W : RSXThread]: New FBO (1920x1080)
  2015. [E : RSXThread]: glGetUniformLocation(0x11, tex0): opengl error 0x0502
  2016. [E : RSXThread]: glGetUniformLocation(0x11, vc[0]): opengl error 0x0502
  2017. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2018. [E : RSXThread]: glGetUniformLocation(0x11, vc[1]): opengl error 0x0502
  2019. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2020. [E : RSXThread]: glGetUniformLocation(0x11, vc[2]): opengl error 0x0502
  2021. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2022. [E : RSXThread]: glGetUniformLocation(0x11, vc[3]): opengl error 0x0502
  2023. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2024. [E : RSXThread]: glGetUniformLocation(0x11, vc[18]): opengl error 0x0502
  2025. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2026. [E : RSXThread]: glGetUniformLocation(0x11, vc[19]): opengl error 0x0502
  2027. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2028. [E : RSXThread]: glGetUniformLocation(0x11, vc[13]): opengl error 0x0502
  2029. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2030. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2031. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  2032. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  2033. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  2034. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  2035. [E : RSXThread]: glGetUniformLocation(0x11, vc[20]): opengl error 0x0502
  2036. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2037. [E : RSXThread]: glGetUniformLocation(0x11, vc[23]): opengl error 0x0502
  2038. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2039. [E : RSXThread]: glGetUniformLocation(0x11, vc[32]): opengl error 0x0502
  2040. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2041. [E : RSXThread]: glGetUniformLocation(0x11, vc[26]): opengl error 0x0502
  2042. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2043. [E : RSXThread]: glGetUniformLocation(0x11, vc[29]): opengl error 0x0502
  2044. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2045. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2046. [E : RSXThread]: glGetUniformLocation(0x11, vc[21]): opengl error 0x0502
  2047. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2048. [E : RSXThread]: glGetUniformLocation(0x11, vc[24]): opengl error 0x0502
  2049. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2050. [E : RSXThread]: glGetUniformLocation(0x11, vc[33]): opengl error 0x0502
  2051. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2052. [E : RSXThread]: glGetUniformLocation(0x11, vc[27]): opengl error 0x0502
  2053. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2054. [E : RSXThread]: glGetUniformLocation(0x11, vc[30]): opengl error 0x0502
  2055. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2056. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2057. [E : RSXThread]: glGetUniformLocation(0x11, vc[22]): opengl error 0x0502
  2058. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2059. [E : RSXThread]: glGetUniformLocation(0x11, vc[25]): opengl error 0x0502
  2060. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2061. [E : RSXThread]: glGetUniformLocation(0x11, vc[34]): opengl error 0x0502
  2062. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2063. [E : RSXThread]: glGetUniformLocation(0x11, vc[28]): opengl error 0x0502
  2064. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2065. [E : RSXThread]: glGetUniformLocation(0x11, vc[31]): opengl error 0x0502
  2066. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2067. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2068. [E : RSXThread]: glGetUniformLocation(0x11, vc[17]): opengl error 0x0502
  2069. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2070. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2071. [E : RSXThread]: glGetUniformLocation(0x11, vc[7]): opengl error 0x0502
  2072. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2073. [E : RSXThread]: glGetUniformLocation(0x11, vc[8]): opengl error 0x0502
  2074. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2075. [E : RSXThread]: glGetUniformLocation(0x11, vc[9]): opengl error 0x0502
  2076. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2077. [E : RSXThread]: glGetUniformLocation(0x11, vc[14]): opengl error 0x0502
  2078. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2079. [E : RSXThread]: glGetUniformLocation(0x11, vc[15]): opengl error 0x0502
  2080. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2081. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2082. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  2083. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  2084. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2085. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  2086. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2087. [E : RSXThread]: glGetUniformLocation(0x11, vc[4]): opengl error 0x0502
  2088. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2089. [E : RSXThread]: glGetUniformLocation(0x11, vc[5]): opengl error 0x0502
  2090. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2091. [E : RSXThread]: glGetUniformLocation(0x11, vc[6]): opengl error 0x0502
  2092. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2093. [E : RSXThread]: glGetUniformLocation(0x11, vc[467]): opengl error 0x0502
  2094. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2095. [E : RSXThread]: glGetUniformLocation(0x11, scaleOffsetMat): opengl error 0x0502
  2096. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  2097. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2098. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2099. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2100. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2101. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2102. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2103. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2104. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2105. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2106. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2107. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2108. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2109. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2110. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2111. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2112. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2113. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2114. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2115. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2116. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2117. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  2118. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  2119. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  2120. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2121. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  2122. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2123. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  2124. [W : RSXThread]: NV4097_NO_OPERATION
  2125. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  2126. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  2127. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  2128. [W : RSXThread]: FP not found in buffer!
  2129. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047397)
  2130. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047398)
  2131. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047401)
  2132. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047402)
  2133. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047403)
  2134. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047404)
  2135. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047405)
  2136. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047413)
  2137. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047414)
  2138. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047417)
  2139. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047418)
  2140. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047419)
  2141. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047420)
  2142. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047421)
  2143. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047426)
  2144. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047427)
  2145. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047428)
  2146. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047429)
  2147. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047430)
  2148. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047431)
  2149. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047432)
  2150. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047433)
  2151. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047434)
  2152. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047435)
  2153. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047436)
  2154. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047437)
  2155. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047438)
  2156. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047439)
  2157. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047442)
  2158. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047443)
  2159. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047444)
  2160. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047445)
  2161. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047446)
  2162. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047447)
  2163. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047448)
  2164. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047449)
  2165. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047450)
  2166. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047451)
  2167. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047452)
  2168. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047453)
  2169. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047454)
  2170. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047455)
  2171. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047613)
  2172. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047614)
  2173. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047617)
  2174. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047618)
  2175. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047619)
  2176. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047620)
  2177. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047621)
  2178. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047629)
  2179. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047630)
  2180. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047633)
  2181. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047634)
  2182. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047635)
  2183. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047636)
  2184. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047637)
  2185. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047642)
  2186. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047643)
  2187. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047644)
  2188. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047645)
  2189. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047646)
  2190. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047647)
  2191. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047648)
  2192. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047649)
  2193. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047650)
  2194. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047651)
  2195. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047652)
  2196. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047653)
  2197. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047654)
  2198. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047655)
  2199. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047658)
  2200. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047659)
  2201. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047660)
  2202. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047661)
  2203. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047662)
  2204. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047663)
  2205. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047664)
  2206. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047665)
  2207. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047666)
  2208. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047667)
  2209. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047668)
  2210. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047669)
  2211. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047670)
  2212. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047671)
  2213. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047753)
  2214. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047754)
  2215. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047755)
  2216. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047756)
  2217. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  2218.  
  2219. [! : RSXThread]: #version 330
  2220.  
  2221.  
  2222. void main()
  2223. {
  2224. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  2225. {
  2226. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  2227. {
  2228. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  2229. {
  2230. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  2231. {
  2232. }
  2233.  
  2234. [E : RSXThread]: Could not link program: Fragment info
  2235. -------------
  2236. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  2237. (0) : error C9000: internal corruption, aborting
  2238.  
  2239. [! : RSXThread]: Add program (9):
  2240. [! : RSXThread]: *** prog id = 19
  2241. [! : RSXThread]: *** vp id = 2
  2242. [! : RSXThread]: *** fp id = 18
  2243. [! : RSXThread]: *** vp data size = 192
  2244. [! : RSXThread]: *** fp data size = 16764112
  2245. [! : RSXThread]: *** vp shader =
  2246. #version 330
  2247.  
  2248. uniform mat4 scaleOffsetMat = mat4(1.0);
  2249. vec4 dst_reg1 = vec4(0.0);
  2250. vec4 tmp0;
  2251. vec4 tmp1;
  2252. vec4 dst_reg7 = vec4(0.0);
  2253. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  2254. layout (location = 3) in vec4 in_diff_color;
  2255. layout (location = 8) in vec4 in_tc0;
  2256. layout (location = 0) in vec4 in_pos;
  2257. uniform vec4 vc[468];
  2258. out vec4 diff_color;
  2259. out vec4 tc0;
  2260.  
  2261. void func0();
  2262.  
  2263. void main()
  2264. {
  2265. func0();
  2266. gl_Position = dst_reg0;
  2267. diff_color = dst_reg1;
  2268. tc0 = dst_reg7;
  2269. gl_Position = gl_Position * scaleOffsetMat;
  2270. }
  2271.  
  2272. void func0()
  2273. {
  2274. dst_reg1 = (in_diff_color * vc[13]);
  2275. tmp0.xy = in_tc0.xyxx.xy;
  2276. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  2277. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  2278. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  2279. tmp0.z = vc[467].xxxx.z;
  2280. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  2281. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  2282. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  2283. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  2284. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  2285. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  2286. }
  2287.  
  2288. [! : RSXThread]: *** fp shader =
  2289. #version 330
  2290.  
  2291.  
  2292. void main()
  2293. {
  2294. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  2295. {
  2296. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  2297. {
  2298. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  2299. {
  2300. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  2301. {
  2302. }
  2303.  
  2304. [E : RSXThread]: glUseProgram: opengl error 0x0502
  2305. [E : RSXThread]: glGetUniformLocation(0x13, tex0): opengl error 0x0502
  2306. [E : RSXThread]: glGetUniformLocation(0x13, vc[0]): opengl error 0x0502
  2307. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2308. [E : RSXThread]: glGetUniformLocation(0x13, vc[1]): opengl error 0x0502
  2309. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2310. [E : RSXThread]: glGetUniformLocation(0x13, vc[2]): opengl error 0x0502
  2311. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2312. [E : RSXThread]: glGetUniformLocation(0x13, vc[3]): opengl error 0x0502
  2313. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2314. [E : RSXThread]: glGetUniformLocation(0x13, vc[18]): opengl error 0x0502
  2315. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2316. [E : RSXThread]: glGetUniformLocation(0x13, vc[19]): opengl error 0x0502
  2317. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2318. [E : RSXThread]: glGetUniformLocation(0x13, vc[13]): opengl error 0x0502
  2319. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2320. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2321. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  2322. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  2323. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  2324. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  2325. [E : RSXThread]: glGetUniformLocation(0x13, vc[20]): opengl error 0x0502
  2326. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2327. [E : RSXThread]: glGetUniformLocation(0x13, vc[23]): opengl error 0x0502
  2328. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2329. [E : RSXThread]: glGetUniformLocation(0x13, vc[32]): opengl error 0x0502
  2330. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2331. [E : RSXThread]: glGetUniformLocation(0x13, vc[26]): opengl error 0x0502
  2332. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2333. [E : RSXThread]: glGetUniformLocation(0x13, vc[29]): opengl error 0x0502
  2334. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2335. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2336. [E : RSXThread]: glGetUniformLocation(0x13, vc[21]): opengl error 0x0502
  2337. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2338. [E : RSXThread]: glGetUniformLocation(0x13, vc[24]): opengl error 0x0502
  2339. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2340. [E : RSXThread]: glGetUniformLocation(0x13, vc[33]): opengl error 0x0502
  2341. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2342. [E : RSXThread]: glGetUniformLocation(0x13, vc[27]): opengl error 0x0502
  2343. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2344. [E : RSXThread]: glGetUniformLocation(0x13, vc[30]): opengl error 0x0502
  2345. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2346. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2347. [E : RSXThread]: glGetUniformLocation(0x13, vc[22]): opengl error 0x0502
  2348. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2349. [E : RSXThread]: glGetUniformLocation(0x13, vc[25]): opengl error 0x0502
  2350. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2351. [E : RSXThread]: glGetUniformLocation(0x13, vc[34]): opengl error 0x0502
  2352. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2353. [E : RSXThread]: glGetUniformLocation(0x13, vc[28]): opengl error 0x0502
  2354. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2355. [E : RSXThread]: glGetUniformLocation(0x13, vc[31]): opengl error 0x0502
  2356. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2357. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2358. [E : RSXThread]: glGetUniformLocation(0x13, vc[17]): opengl error 0x0502
  2359. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2360. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2361. [E : RSXThread]: glGetUniformLocation(0x13, vc[7]): opengl error 0x0502
  2362. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2363. [E : RSXThread]: glGetUniformLocation(0x13, vc[8]): opengl error 0x0502
  2364. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2365. [E : RSXThread]: glGetUniformLocation(0x13, vc[9]): opengl error 0x0502
  2366. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2367. [E : RSXThread]: glGetUniformLocation(0x13, vc[14]): opengl error 0x0502
  2368. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2369. [E : RSXThread]: glGetUniformLocation(0x13, vc[15]): opengl error 0x0502
  2370. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2371. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2372. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  2373. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  2374. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2375. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  2376. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2377. [E : RSXThread]: glGetUniformLocation(0x13, vc[4]): opengl error 0x0502
  2378. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2379. [E : RSXThread]: glGetUniformLocation(0x13, vc[5]): opengl error 0x0502
  2380. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2381. [E : RSXThread]: glGetUniformLocation(0x13, vc[6]): opengl error 0x0502
  2382. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2383. [E : RSXThread]: glGetUniformLocation(0x13, vc[467]): opengl error 0x0502
  2384. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2385. [E : RSXThread]: glGetUniformLocation(0x13, scaleOffsetMat): opengl error 0x0502
  2386. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  2387. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2388. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2389. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2390. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2391. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2392. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2393. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2394. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2395. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2396. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2397. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  2398. [E : PPU[1] Thread (CPUThread)[0x00249040]]: Unknown function 0x89456724
  2399. [W : PPU[1] Thread (CPUThread)[0x00096f30]]: sys_event warning: sys_event_queue_create(equeue_id_addr=0x1a2030, attr_addr=0xd0010b00, event_queue_key=0x0, size=32)
  2400. [W : PPU[1] Thread (CPUThread)[0x00096f30]]: sys_event warning: *** event_queue created [] (protocol=0x2, type=0x1): id = 29
  2401. [W : PPU[1] Thread (CPUThread)[0x00096f48]]: sys_event warning: sys_event_port_create(eport_id_addr=0x1a2034, port_type=0x1, name=0x0)
  2402. [W : PPU[1] Thread (CPUThread)[0x00096f48]]: sys_event warning: *** sys_event_port created: id = 30
  2403. [W : PPU[1] Thread (CPUThread)[0x00096f58]]: sys_event warning: sys_event_port_connect_local(eport_id=30, equeue_id=29)
  2404. [E : PPU[1] Thread (CPUThread)[0x00259064]]: Unknown function 0x346ebba3
  2405. [E : PPU[1] Thread (CPUThread)[0x0025904c]]: Unknown function 0x23654375
  2406. [E : PPU[1] Thread (CPUThread)[0x002590a0]]: Unknown function 0x5f7c7a6f
  2407. [E : PPU[1] Thread (CPUThread)[0x0025907c]]: Unknown function 0x3d0d3b72
  2408. [E : PPU[1] Thread (CPUThread)[0x00259010]]: Unknown function 0x1139a206
  2409. [E : PPU[1] Thread (CPUThread)[0x00259040]]: Unknown function 0x1c983864
  2410. [E : PPU[1] Thread (CPUThread)[0x00259058]]: Unknown function 0x2e3ccb5e
  2411. [E : PPU[1] Thread (CPUThread)[0x00259034]]: Unknown function 0x18bcd21b
  2412. [W : PPU[1] Thread (CPUThread)[0x002570d0]]: sys_heap warning: sys_heap_create_heap(heap_addr=0x169820, align=0x30000, size=0x110000)
  2413. [W : PPU[1] Thread (CPUThread)[0x002570d0]]: sys_heap warning: *** sys_heap created: id = 31
  2414. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x1080)
  2415. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr004] (attribute=0x22): sq_id = 32
  2416. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x1c8)
  2417. [W : PPU[1] Thread (CPUThread)[0x00257094]]: sys_heap warning: sys_heap_malloc(heap_id=31, size=0x10)
  2418. [W : PPU[1] Thread (CPUThread)[0x00257094]]: sys_heap warning: sys_heap_malloc(heap_id=31, size=0x10)
  2419. [W : PPU[1] Thread (CPUThread)[0x00257094]]: sys_heap warning: sys_heap_malloc(heap_id=31, size=0x4)
  2420. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x88)
  2421. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr100] (attribute=0x22): sq_id = 33
  2422. [W : PPU[1] Thread (CPUThread)[0x00257094]]: sys_heap warning: sys_heap_malloc(heap_id=31, size=0x4)
  2423. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x88)
  2424. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr201] (attribute=0x22): sq_id = 34
  2425. [W : PPU[1] Thread (CPUThread)[0x00257094]]: sys_heap warning: sys_heap_malloc(heap_id=31, size=0x4)
  2426. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x60)
  2427. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr602] (attribute=0x22): sq_id = 35
  2428. [W : PPU[1] Thread (CPUThread)[0x00257094]]: sys_heap warning: sys_heap_malloc(heap_id=31, size=0x4)
  2429. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x60)
  2430. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr803] (attribute=0x22): sq_id = 36
  2431. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x4e00)
  2432. [W : PPU[1] Thread (CPUThread)[0x000192d8]]: sys_mutex warning: *** mutex created [_mxr020] (protocol=0x2, recursive=false): id = 37
  2433. [W : PPU[1] Thread (CPUThread)[0x000192fc]]: sys_cond warning: *** condition created [] (mutex_id=37): id = 38
  2434. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [_sys_MixerChStripMain] (): id = 39
  2435. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  2436. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  2437. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2438. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  2439. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr022] (attribute=0x22): sq_id = 40
  2440. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x4e80)
  2441. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0xfe00)
  2442. [W : PPU[1] Thread (CPUThread)[0x002570a0]]: sys_heap warning: _sys_heap_memalign(heap_id=31, align=0x10, size=0x7100)
  2443. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2444. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  2445. [W : RSXThread]: NV4097_NO_OPERATION
  2446. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  2447. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  2448. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  2449. [W : PPU[1] Thread (CPUThread)[0x00012874]]: sys_mutex warning: *** mutex created [_mxr005] (protocol=0x2, recursive=false): id = 41
  2450. [W : PPU[1] Thread (CPUThread)[0x00012898]]: sys_cond warning: *** condition created [] (mutex_id=41): id = 42
  2451. [W : PPU[1] Thread (CPUThread)[0x00012924]]: sys_mutex warning: *** mutex created [_mxr007] (protocol=0x2, recursive=false): id = 43
  2452. [W : PPU[1] Thread (CPUThread)[0x00012948]]: sys_cond warning: *** condition created [] (mutex_id=43): id = 44
  2453. [W : PPU[1] Thread (CPUThread)[0x000129cc]]: sys_mutex warning: *** mutex created [_mxr009] (protocol=0x2, recursive=false): id = 45
  2454. [W : PPU[1] Thread (CPUThread)[0x000129f0]]: sys_cond warning: *** condition created [] (mutex_id=45): id = 46
  2455. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [_sys_mixerSurBusReq] (): id = 47
  2456. [W : RSXThread]: FP not found in buffer!
  2457. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr001] (attribute=0x22): sq_id = 48
  2458. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr002] (attribute=0x22): sq_id = 49
  2459. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [_cellsurMixerMain] (): id = 50
  2460. [W : PPU[1] Thread (CPUThread)[0x00257034]]: sys_lwmutex warning: *** lwmutex created [_mxr003] (attribute=0x22): sq_id = 51
  2461. [W : PPU[50] Thread (_cellsurMixerMain)[0x00014120]]: sys_event warning: sys_event_queue_create(equeue_id_addr=0x1974a4, attr_addr=0x198550, event_queue_key=0x8000cafe02460300, size=2)
  2462. [W : PPU[1] Thread (CPUThread)[0x0024b04c]]: cellAudio warning: cellAudioPortOpen(audioParam_addr=0x1974e8, portNum_addr=0x197458)
  2463. [W : PPU[50] Thread (_cellsurMixerMain)[0x00014120]]: sys_event warning: *** event_queue created [_mxr000] (protocol=0x1, type=0x1): id = 52
  2464. [W : PPU[1] Thread (CPUThread)[0x0024b04c]]: cellAudio warning: *** audio port opened(nChannel=8, nBlock=8, attr=0x0, level=1.000000): port = 0
  2465. [W : PPU[1] Thread (CPUThread)[0x0024b028]]: cellAudio warning: cellAudioGetPortConfig(portNum=0x0, portConfig_addr=0x197508)
  2466. [W : PPU[1] Thread (CPUThread)[0x0024b034]]: cellAudio warning: cellAudioPortStart(portNum=0x0)
  2467. [W : PPU[1] Thread (CPUThread)[0x0024b058]]: cellAudio warning: cellAudioSetNotifyEventQueue(key=0x8000cafe02460300)
  2468. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047381)
  2469. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047382)
  2470. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047385)
  2471. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047386)
  2472. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047387)
  2473. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047388)
  2474. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047389)
  2475. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047397)
  2476. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047398)
  2477. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047401)
  2478. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047402)
  2479. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047403)
  2480. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047404)
  2481. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047405)
  2482. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047410)
  2483. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047411)
  2484. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047412)
  2485. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047413)
  2486. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047414)
  2487. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047415)
  2488. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047416)
  2489. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047417)
  2490. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047418)
  2491. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047419)
  2492. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047420)
  2493. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047421)
  2494. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047422)
  2495. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047423)
  2496. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047426)
  2497. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047427)
  2498. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047428)
  2499. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047429)
  2500. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047430)
  2501. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047431)
  2502. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047432)
  2503. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047433)
  2504. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047434)
  2505. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047435)
  2506. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047436)
  2507. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047437)
  2508. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047438)
  2509. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047439)
  2510. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047597)
  2511. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047598)
  2512. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047601)
  2513. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047602)
  2514. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047603)
  2515. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047604)
  2516. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047605)
  2517. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047613)
  2518. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047614)
  2519. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047617)
  2520. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047618)
  2521. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047619)
  2522. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047620)
  2523. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047621)
  2524. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047626)
  2525. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047627)
  2526. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047628)
  2527. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047629)
  2528. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047630)
  2529. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047631)
  2530. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047632)
  2531. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047633)
  2532. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047634)
  2533. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047635)
  2534. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047636)
  2535. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047637)
  2536. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047638)
  2537. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047639)
  2538. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047642)
  2539. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047643)
  2540. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047644)
  2541. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047645)
  2542. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047646)
  2543. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047647)
  2544. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047648)
  2545. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047649)
  2546. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047650)
  2547. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047651)
  2548. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047652)
  2549. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047653)
  2550. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047654)
  2551. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047655)
  2552. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047737)
  2553. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047738)
  2554. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047739)
  2555. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047740)
  2556. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  2557.  
  2558. [! : RSXThread]: #version 330
  2559.  
  2560.  
  2561. void main()
  2562. {
  2563. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  2564. {
  2565. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  2566. {
  2567. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  2568. {
  2569. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  2570. {
  2571. }
  2572.  
  2573. [E : RSXThread]: Could not link program: Fragment info
  2574. -------------
  2575. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  2576. (0) : error C9000: internal corruption, aborting
  2577.  
  2578. [! : RSXThread]: Add program (10):
  2579. [! : RSXThread]: *** prog id = 21
  2580. [! : RSXThread]: *** vp id = 2
  2581. [! : RSXThread]: *** fp id = 20
  2582. [! : RSXThread]: *** vp data size = 192
  2583. [! : RSXThread]: *** fp data size = 16763856
  2584. [! : RSXThread]: *** vp shader =
  2585. #version 330
  2586.  
  2587. uniform mat4 scaleOffsetMat = mat4(1.0);
  2588. vec4 dst_reg1 = vec4(0.0);
  2589. vec4 tmp0;
  2590. vec4 tmp1;
  2591. vec4 dst_reg7 = vec4(0.0);
  2592. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  2593. layout (location = 3) in vec4 in_diff_color;
  2594. layout (location = 8) in vec4 in_tc0;
  2595. layout (location = 0) in vec4 in_pos;
  2596. uniform vec4 vc[468];
  2597. out vec4 diff_color;
  2598. out vec4 tc0;
  2599.  
  2600. void func0();
  2601.  
  2602. void main()
  2603. {
  2604. func0();
  2605. gl_Position = dst_reg0;
  2606. diff_color = dst_reg1;
  2607. tc0 = dst_reg7;
  2608. gl_Position = gl_Position * scaleOffsetMat;
  2609. }
  2610.  
  2611. void func0()
  2612. {
  2613. dst_reg1 = (in_diff_color * vc[13]);
  2614. tmp0.xy = in_tc0.xyxx.xy;
  2615. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  2616. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  2617. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  2618. tmp0.z = vc[467].xxxx.z;
  2619. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  2620. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  2621. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  2622. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  2623. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  2624. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  2625. }
  2626.  
  2627. [! : RSXThread]: *** fp shader =
  2628. #version 330
  2629.  
  2630.  
  2631. void main()
  2632. {
  2633. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  2634. {
  2635. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  2636. {
  2637. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  2638. {
  2639. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  2640. {
  2641. }
  2642.  
  2643. [E : RSXThread]: glUseProgram: opengl error 0x0502
  2644. [E : RSXThread]: glGetUniformLocation(0x15, tex0): opengl error 0x0502
  2645. [E : RSXThread]: glGetUniformLocation(0x15, vc[0]): opengl error 0x0502
  2646. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2647. [E : RSXThread]: glGetUniformLocation(0x15, vc[1]): opengl error 0x0502
  2648. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2649. [E : RSXThread]: glGetUniformLocation(0x15, vc[2]): opengl error 0x0502
  2650. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2651. [E : RSXThread]: glGetUniformLocation(0x15, vc[3]): opengl error 0x0502
  2652. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2653. [E : RSXThread]: glGetUniformLocation(0x15, vc[18]): opengl error 0x0502
  2654. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2655. [E : RSXThread]: glGetUniformLocation(0x15, vc[19]): opengl error 0x0502
  2656. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2657. [E : RSXThread]: glGetUniformLocation(0x15, vc[13]): opengl error 0x0502
  2658. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2659. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2660. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  2661. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  2662. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  2663. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  2664. [E : RSXThread]: glGetUniformLocation(0x15, vc[20]): opengl error 0x0502
  2665. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2666. [E : RSXThread]: glGetUniformLocation(0x15, vc[23]): opengl error 0x0502
  2667. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2668. [E : RSXThread]: glGetUniformLocation(0x15, vc[32]): opengl error 0x0502
  2669. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2670. [E : RSXThread]: glGetUniformLocation(0x15, vc[26]): opengl error 0x0502
  2671. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2672. [E : RSXThread]: glGetUniformLocation(0x15, vc[29]): opengl error 0x0502
  2673. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2674. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2675. [E : RSXThread]: glGetUniformLocation(0x15, vc[21]): opengl error 0x0502
  2676. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2677. [E : RSXThread]: glGetUniformLocation(0x15, vc[24]): opengl error 0x0502
  2678. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2679. [E : RSXThread]: glGetUniformLocation(0x15, vc[33]): opengl error 0x0502
  2680. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2681. [E : RSXThread]: glGetUniformLocation(0x15, vc[27]): opengl error 0x0502
  2682. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2683. [E : RSXThread]: glGetUniformLocation(0x15, vc[30]): opengl error 0x0502
  2684. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2685. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2686. [E : RSXThread]: glGetUniformLocation(0x15, vc[22]): opengl error 0x0502
  2687. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2688. [E : RSXThread]: glGetUniformLocation(0x15, vc[25]): opengl error 0x0502
  2689. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2690. [E : RSXThread]: glGetUniformLocation(0x15, vc[34]): opengl error 0x0502
  2691. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2692. [E : RSXThread]: glGetUniformLocation(0x15, vc[28]): opengl error 0x0502
  2693. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2694. [E : RSXThread]: glGetUniformLocation(0x15, vc[31]): opengl error 0x0502
  2695. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2696. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2697. [E : RSXThread]: glGetUniformLocation(0x15, vc[17]): opengl error 0x0502
  2698. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2699. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2700. [E : RSXThread]: glGetUniformLocation(0x15, vc[7]): opengl error 0x0502
  2701. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2702. [E : RSXThread]: glGetUniformLocation(0x15, vc[8]): opengl error 0x0502
  2703. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2704. [E : RSXThread]: glGetUniformLocation(0x15, vc[9]): opengl error 0x0502
  2705. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2706. [E : RSXThread]: glGetUniformLocation(0x15, vc[14]): opengl error 0x0502
  2707. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2708. [E : RSXThread]: glGetUniformLocation(0x15, vc[15]): opengl error 0x0502
  2709. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2710. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2711. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  2712. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  2713. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2714. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  2715. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2716. [E : RSXThread]: glGetUniformLocation(0x15, vc[4]): opengl error 0x0502
  2717. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2718. [E : RSXThread]: glGetUniformLocation(0x15, vc[5]): opengl error 0x0502
  2719. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2720. [E : RSXThread]: glGetUniformLocation(0x15, vc[6]): opengl error 0x0502
  2721. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2722. [E : RSXThread]: glGetUniformLocation(0x15, vc[467]): opengl error 0x0502
  2723. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2724. [E : RSXThread]: glGetUniformLocation(0x15, scaleOffsetMat): opengl error 0x0502
  2725. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  2726. [W : PPU[1] Thread (CPUThread)[0x0024d04c]]: *** cellFsOpen(path="/dev_hdd0/game/NPUB30459/USRDIR/0B/ABEAST16.SR"): fd = 53
  2727. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [Trophy Thread] (): id = 54
  2728. [W : PPU[54] Thread (Trophy Thread)[0x0024501c]]: sceNpTrophy warning: sceNpTrophyGetRequiredDiskSpace(context=0, handle=0, reqspace_addr=0x1e92f0, options=0x0)
  2729. [E : PPU[1] Thread (CPUThread)[0x002590e8]]: Unknown function 0xbdf21b0f
  2730. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010788, size=1, number_addr=0xd0010780)
  2731. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2732. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2733. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2734. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2735. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2736. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2737. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2738. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2739. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2740. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2741. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2742. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2743. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2744. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2745. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2746. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2747. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2748. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2749. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2750. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2751. [W : PPU[1] Thread (CPUThread)[0x0024d01c]]: sys_fs warning: cellFsGetFreeSize(path="/dev_hdd0", block_size_addr=0xd00106f0, block_count_addr=0xd00106f8)
  2752. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010788, size=1, number_addr=0xd0010780)
  2753. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2754. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2755. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2756. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2757. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2758. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  2759. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  2760. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  2761. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  2762. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  2763. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  2764. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  2765. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  2766. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2767. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  2768. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  2769. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  2770. [W : RSXThread]: NV4097_NO_OPERATION
  2771. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  2772. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  2773. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  2774. [W : RSXThread]: FP not found in buffer!
  2775. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047365)
  2776. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047366)
  2777. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047369)
  2778. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047370)
  2779. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047371)
  2780. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047372)
  2781. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047373)
  2782. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047381)
  2783. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047382)
  2784. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047385)
  2785. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047386)
  2786. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047387)
  2787. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047388)
  2788. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047389)
  2789. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047394)
  2790. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047395)
  2791. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047396)
  2792. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047397)
  2793. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047398)
  2794. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047399)
  2795. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047400)
  2796. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047401)
  2797. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047402)
  2798. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047403)
  2799. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047404)
  2800. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047405)
  2801. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047406)
  2802. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047407)
  2803. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047410)
  2804. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047411)
  2805. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047412)
  2806. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047413)
  2807. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047414)
  2808. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047415)
  2809. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047416)
  2810. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047417)
  2811. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047418)
  2812. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047419)
  2813. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047420)
  2814. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047421)
  2815. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047422)
  2816. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047423)
  2817. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047581)
  2818. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047582)
  2819. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047585)
  2820. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047586)
  2821. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047587)
  2822. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047588)
  2823. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047589)
  2824. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047597)
  2825. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047598)
  2826. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047601)
  2827. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047602)
  2828. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047603)
  2829. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047604)
  2830. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047605)
  2831. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047610)
  2832. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047611)
  2833. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047612)
  2834. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047613)
  2835. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047614)
  2836. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047615)
  2837. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047616)
  2838. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047617)
  2839. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047618)
  2840. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047619)
  2841. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047620)
  2842. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047621)
  2843. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047622)
  2844. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047623)
  2845. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047626)
  2846. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047627)
  2847. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047628)
  2848. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047629)
  2849. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047630)
  2850. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047631)
  2851. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047632)
  2852. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047633)
  2853. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047634)
  2854. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047635)
  2855. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047636)
  2856. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047637)
  2857. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047638)
  2858. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047639)
  2859. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047721)
  2860. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047722)
  2861. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047723)
  2862. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047724)
  2863. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  2864.  
  2865. [! : RSXThread]: #version 330
  2866.  
  2867.  
  2868. void main()
  2869. {
  2870. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  2871. {
  2872. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  2873. {
  2874. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  2875. {
  2876. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  2877. {
  2878. }
  2879.  
  2880. [E : RSXThread]: Could not link program: Fragment info
  2881. -------------
  2882. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  2883. (0) : error C9000: internal corruption, aborting
  2884.  
  2885. [! : RSXThread]: Add program (11):
  2886. [! : RSXThread]: *** prog id = 23
  2887. [! : RSXThread]: *** vp id = 2
  2888. [! : RSXThread]: *** fp id = 22
  2889. [! : RSXThread]: *** vp data size = 192
  2890. [! : RSXThread]: *** fp data size = 16763600
  2891. [! : RSXThread]: *** vp shader =
  2892. #version 330
  2893.  
  2894. uniform mat4 scaleOffsetMat = mat4(1.0);
  2895. vec4 dst_reg1 = vec4(0.0);
  2896. vec4 tmp0;
  2897. vec4 tmp1;
  2898. vec4 dst_reg7 = vec4(0.0);
  2899. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  2900. layout (location = 3) in vec4 in_diff_color;
  2901. layout (location = 8) in vec4 in_tc0;
  2902. layout (location = 0) in vec4 in_pos;
  2903. uniform vec4 vc[468];
  2904. out vec4 diff_color;
  2905. out vec4 tc0;
  2906.  
  2907. void func0();
  2908.  
  2909. void main()
  2910. {
  2911. func0();
  2912. gl_Position = dst_reg0;
  2913. diff_color = dst_reg1;
  2914. tc0 = dst_reg7;
  2915. gl_Position = gl_Position * scaleOffsetMat;
  2916. }
  2917.  
  2918. void func0()
  2919. {
  2920. dst_reg1 = (in_diff_color * vc[13]);
  2921. tmp0.xy = in_tc0.xyxx.xy;
  2922. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  2923. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  2924. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  2925. tmp0.z = vc[467].xxxx.z;
  2926. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  2927. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  2928. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  2929. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  2930. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  2931. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  2932. }
  2933.  
  2934. [! : RSXThread]: *** fp shader =
  2935. #version 330
  2936.  
  2937.  
  2938. void main()
  2939. {
  2940. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  2941. {
  2942. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  2943. {
  2944. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  2945. {
  2946. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  2947. {
  2948. }
  2949.  
  2950. [E : RSXThread]: glUseProgram: opengl error 0x0502
  2951. [E : RSXThread]: glGetUniformLocation(0x17, tex0): opengl error 0x0502
  2952. [E : RSXThread]: glGetUniformLocation(0x17, vc[0]): opengl error 0x0502
  2953. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2954. [E : RSXThread]: glGetUniformLocation(0x17, vc[1]): opengl error 0x0502
  2955. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  2956. [E : RSXThread]: glGetUniformLocation(0x17, vc[2]): opengl error 0x0502
  2957. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2958. [E : RSXThread]: glGetUniformLocation(0x17, vc[3]): opengl error 0x0502
  2959. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  2960. [E : RSXThread]: glGetUniformLocation(0x17, vc[18]): opengl error 0x0502
  2961. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2962. [E : RSXThread]: glGetUniformLocation(0x17, vc[19]): opengl error 0x0502
  2963. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2964. [E : RSXThread]: glGetUniformLocation(0x17, vc[13]): opengl error 0x0502
  2965. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2966. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  2967. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  2968. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  2969. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  2970. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  2971. [E : RSXThread]: glGetUniformLocation(0x17, vc[20]): opengl error 0x0502
  2972. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2973. [E : RSXThread]: glGetUniformLocation(0x17, vc[23]): opengl error 0x0502
  2974. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2975. [E : RSXThread]: glGetUniformLocation(0x17, vc[32]): opengl error 0x0502
  2976. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2977. [E : RSXThread]: glGetUniformLocation(0x17, vc[26]): opengl error 0x0502
  2978. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2979. [E : RSXThread]: glGetUniformLocation(0x17, vc[29]): opengl error 0x0502
  2980. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2981. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2982. [E : RSXThread]: glGetUniformLocation(0x17, vc[21]): opengl error 0x0502
  2983. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2984. [E : RSXThread]: glGetUniformLocation(0x17, vc[24]): opengl error 0x0502
  2985. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2986. [E : RSXThread]: glGetUniformLocation(0x17, vc[33]): opengl error 0x0502
  2987. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2988. [E : RSXThread]: glGetUniformLocation(0x17, vc[27]): opengl error 0x0502
  2989. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2990. [E : RSXThread]: glGetUniformLocation(0x17, vc[30]): opengl error 0x0502
  2991. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2992. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2993. [E : RSXThread]: glGetUniformLocation(0x17, vc[22]): opengl error 0x0502
  2994. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2995. [E : RSXThread]: glGetUniformLocation(0x17, vc[25]): opengl error 0x0502
  2996. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2997. [E : RSXThread]: glGetUniformLocation(0x17, vc[34]): opengl error 0x0502
  2998. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  2999. [E : RSXThread]: glGetUniformLocation(0x17, vc[28]): opengl error 0x0502
  3000. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3001. [E : RSXThread]: glGetUniformLocation(0x17, vc[31]): opengl error 0x0502
  3002. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3003. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3004. [E : RSXThread]: glGetUniformLocation(0x17, vc[17]): opengl error 0x0502
  3005. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3006. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3007. [E : RSXThread]: glGetUniformLocation(0x17, vc[7]): opengl error 0x0502
  3008. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3009. [E : RSXThread]: glGetUniformLocation(0x17, vc[8]): opengl error 0x0502
  3010. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3011. [E : RSXThread]: glGetUniformLocation(0x17, vc[9]): opengl error 0x0502
  3012. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3013. [E : RSXThread]: glGetUniformLocation(0x17, vc[14]): opengl error 0x0502
  3014. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3015. [E : RSXThread]: glGetUniformLocation(0x17, vc[15]): opengl error 0x0502
  3016. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3017. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3018. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  3019. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  3020. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3021. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  3022. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3023. [E : RSXThread]: glGetUniformLocation(0x17, vc[4]): opengl error 0x0502
  3024. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3025. [E : RSXThread]: glGetUniformLocation(0x17, vc[5]): opengl error 0x0502
  3026. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3027. [E : RSXThread]: glGetUniformLocation(0x17, vc[6]): opengl error 0x0502
  3028. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3029. [E : RSXThread]: glGetUniformLocation(0x17, vc[467]): opengl error 0x0502
  3030. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3031. [E : RSXThread]: glGetUniformLocation(0x17, scaleOffsetMat): opengl error 0x0502
  3032. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  3033. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3034. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3035. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3036. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3037. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3038. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010788, size=1, number_addr=0xd0010780)
  3039. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3040. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3041. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3042. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3043. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3044. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  3045. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  3046. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3047. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3048. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3049. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3050. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3051. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3052. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3053. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3054. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3055. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3056. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3057. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3058. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  3059. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3060. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3061. [W : RSXThread]: NV4097_NO_OPERATION
  3062. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  3063. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  3064. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  3065. [W : RSXThread]: FP not found in buffer!
  3066. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047349)
  3067. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047350)
  3068. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047353)
  3069. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047354)
  3070. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047355)
  3071. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047356)
  3072. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047357)
  3073. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047365)
  3074. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047366)
  3075. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047369)
  3076. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047370)
  3077. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047371)
  3078. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047372)
  3079. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047373)
  3080. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047378)
  3081. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047379)
  3082. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047380)
  3083. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047381)
  3084. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047382)
  3085. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047383)
  3086. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047384)
  3087. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047385)
  3088. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047386)
  3089. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047387)
  3090. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047388)
  3091. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047389)
  3092. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047390)
  3093. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047391)
  3094. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047394)
  3095. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047395)
  3096. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047396)
  3097. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047397)
  3098. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047398)
  3099. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047399)
  3100. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047400)
  3101. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047401)
  3102. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047402)
  3103. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047403)
  3104. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047404)
  3105. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047405)
  3106. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047406)
  3107. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047407)
  3108. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047565)
  3109. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047566)
  3110. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047569)
  3111. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047570)
  3112. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047571)
  3113. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047572)
  3114. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047573)
  3115. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047581)
  3116. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047582)
  3117. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047585)
  3118. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047586)
  3119. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047587)
  3120. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047588)
  3121. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047589)
  3122. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047594)
  3123. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047595)
  3124. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047596)
  3125. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047597)
  3126. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047598)
  3127. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047599)
  3128. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047600)
  3129. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047601)
  3130. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047602)
  3131. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047603)
  3132. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047604)
  3133. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047605)
  3134. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047606)
  3135. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047607)
  3136. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047610)
  3137. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047611)
  3138. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047612)
  3139. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047613)
  3140. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047614)
  3141. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047615)
  3142. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047616)
  3143. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047617)
  3144. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047618)
  3145. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047619)
  3146. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047620)
  3147. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047621)
  3148. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047622)
  3149. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047623)
  3150. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047705)
  3151. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047706)
  3152. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047707)
  3153. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047708)
  3154. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  3155.  
  3156. [! : RSXThread]: #version 330
  3157.  
  3158.  
  3159. void main()
  3160. {
  3161. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  3162. {
  3163. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  3164. {
  3165. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  3166. {
  3167. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  3168. {
  3169. }
  3170.  
  3171. [E : RSXThread]: Could not link program: Fragment info
  3172. -------------
  3173. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  3174. (0) : error C9000: internal corruption, aborting
  3175.  
  3176. [! : RSXThread]: Add program (12):
  3177. [! : RSXThread]: *** prog id = 25
  3178. [! : RSXThread]: *** vp id = 2
  3179. [! : RSXThread]: *** fp id = 24
  3180. [! : RSXThread]: *** vp data size = 192
  3181. [! : RSXThread]: *** fp data size = 16763344
  3182. [! : RSXThread]: *** vp shader =
  3183. #version 330
  3184.  
  3185. uniform mat4 scaleOffsetMat = mat4(1.0);
  3186. vec4 dst_reg1 = vec4(0.0);
  3187. vec4 tmp0;
  3188. vec4 tmp1;
  3189. vec4 dst_reg7 = vec4(0.0);
  3190. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  3191. layout (location = 3) in vec4 in_diff_color;
  3192. layout (location = 8) in vec4 in_tc0;
  3193. layout (location = 0) in vec4 in_pos;
  3194. uniform vec4 vc[468];
  3195. out vec4 diff_color;
  3196. out vec4 tc0;
  3197.  
  3198. void func0();
  3199.  
  3200. void main()
  3201. {
  3202. func0();
  3203. gl_Position = dst_reg0;
  3204. diff_color = dst_reg1;
  3205. tc0 = dst_reg7;
  3206. gl_Position = gl_Position * scaleOffsetMat;
  3207. }
  3208.  
  3209. void func0()
  3210. {
  3211. dst_reg1 = (in_diff_color * vc[13]);
  3212. tmp0.xy = in_tc0.xyxx.xy;
  3213. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  3214. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  3215. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  3216. tmp0.z = vc[467].xxxx.z;
  3217. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  3218. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  3219. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  3220. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  3221. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  3222. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  3223. }
  3224.  
  3225. [! : RSXThread]: *** fp shader =
  3226. #version 330
  3227.  
  3228.  
  3229. void main()
  3230. {
  3231. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  3232. {
  3233. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  3234. {
  3235. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  3236. {
  3237. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  3238. {
  3239. }
  3240.  
  3241. [E : RSXThread]: glUseProgram: opengl error 0x0502
  3242. [E : RSXThread]: glGetUniformLocation(0x19, tex0): opengl error 0x0502
  3243. [E : RSXThread]: glGetUniformLocation(0x19, vc[0]): opengl error 0x0502
  3244. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3245. [E : RSXThread]: glGetUniformLocation(0x19, vc[1]): opengl error 0x0502
  3246. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3247. [E : RSXThread]: glGetUniformLocation(0x19, vc[2]): opengl error 0x0502
  3248. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3249. [E : RSXThread]: glGetUniformLocation(0x19, vc[3]): opengl error 0x0502
  3250. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3251. [E : RSXThread]: glGetUniformLocation(0x19, vc[18]): opengl error 0x0502
  3252. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3253. [E : RSXThread]: glGetUniformLocation(0x19, vc[19]): opengl error 0x0502
  3254. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3255. [E : RSXThread]: glGetUniformLocation(0x19, vc[13]): opengl error 0x0502
  3256. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  3257. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  3258. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  3259. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  3260. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  3261. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  3262. [E : RSXThread]: glGetUniformLocation(0x19, vc[20]): opengl error 0x0502
  3263. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3264. [E : RSXThread]: glGetUniformLocation(0x19, vc[23]): opengl error 0x0502
  3265. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3266. [E : RSXThread]: glGetUniformLocation(0x19, vc[32]): opengl error 0x0502
  3267. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3268. [E : RSXThread]: glGetUniformLocation(0x19, vc[26]): opengl error 0x0502
  3269. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3270. [E : RSXThread]: glGetUniformLocation(0x19, vc[29]): opengl error 0x0502
  3271. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3272. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3273. [E : RSXThread]: glGetUniformLocation(0x19, vc[21]): opengl error 0x0502
  3274. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3275. [E : RSXThread]: glGetUniformLocation(0x19, vc[24]): opengl error 0x0502
  3276. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3277. [E : RSXThread]: glGetUniformLocation(0x19, vc[33]): opengl error 0x0502
  3278. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3279. [E : RSXThread]: glGetUniformLocation(0x19, vc[27]): opengl error 0x0502
  3280. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3281. [E : RSXThread]: glGetUniformLocation(0x19, vc[30]): opengl error 0x0502
  3282. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3283. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3284. [E : RSXThread]: glGetUniformLocation(0x19, vc[22]): opengl error 0x0502
  3285. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3286. [E : RSXThread]: glGetUniformLocation(0x19, vc[25]): opengl error 0x0502
  3287. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3288. [E : RSXThread]: glGetUniformLocation(0x19, vc[34]): opengl error 0x0502
  3289. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3290. [E : RSXThread]: glGetUniformLocation(0x19, vc[28]): opengl error 0x0502
  3291. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3292. [E : RSXThread]: glGetUniformLocation(0x19, vc[31]): opengl error 0x0502
  3293. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3294. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3295. [E : RSXThread]: glGetUniformLocation(0x19, vc[17]): opengl error 0x0502
  3296. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3297. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3298. [E : RSXThread]: glGetUniformLocation(0x19, vc[7]): opengl error 0x0502
  3299. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3300. [E : RSXThread]: glGetUniformLocation(0x19, vc[8]): opengl error 0x0502
  3301. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3302. [E : RSXThread]: glGetUniformLocation(0x19, vc[9]): opengl error 0x0502
  3303. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3304. [E : RSXThread]: glGetUniformLocation(0x19, vc[14]): opengl error 0x0502
  3305. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3306. [E : RSXThread]: glGetUniformLocation(0x19, vc[15]): opengl error 0x0502
  3307. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3308. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3309. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  3310. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  3311. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3312. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  3313. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3314. [E : RSXThread]: glGetUniformLocation(0x19, vc[4]): opengl error 0x0502
  3315. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3316. [E : RSXThread]: glGetUniformLocation(0x19, vc[5]): opengl error 0x0502
  3317. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3318. [E : RSXThread]: glGetUniformLocation(0x19, vc[6]): opengl error 0x0502
  3319. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3320. [E : RSXThread]: glGetUniformLocation(0x19, vc[467]): opengl error 0x0502
  3321. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3322. [E : RSXThread]: glGetUniformLocation(0x19, scaleOffsetMat): opengl error 0x0502
  3323. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  3324. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3325. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3326. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3327. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3328. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3329. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3330. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3331. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3332. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3333. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3334. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3335. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3336. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3337. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3338. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3339. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3340. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3341. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3342. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3343. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3344. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  3345. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  3346. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  3347. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3348. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3349. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3350. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3351. [W : RSXThread]: NV4097_NO_OPERATION
  3352. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  3353. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  3354. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  3355. [W : RSXThread]: FP not found in buffer!
  3356. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047333)
  3357. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047334)
  3358. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047337)
  3359. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047338)
  3360. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047339)
  3361. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047340)
  3362. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047341)
  3363. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047349)
  3364. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047350)
  3365. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047353)
  3366. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047354)
  3367. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047355)
  3368. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047356)
  3369. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047357)
  3370. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047362)
  3371. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047363)
  3372. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047364)
  3373. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047365)
  3374. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047366)
  3375. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047367)
  3376. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047368)
  3377. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047369)
  3378. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047370)
  3379. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047371)
  3380. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047372)
  3381. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047373)
  3382. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047374)
  3383. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047375)
  3384. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047378)
  3385. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047379)
  3386. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047380)
  3387. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047381)
  3388. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047382)
  3389. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047383)
  3390. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047384)
  3391. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047385)
  3392. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047386)
  3393. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047387)
  3394. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047388)
  3395. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047389)
  3396. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047390)
  3397. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047391)
  3398. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047549)
  3399. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047550)
  3400. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047553)
  3401. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047554)
  3402. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047555)
  3403. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047556)
  3404. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047557)
  3405. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047565)
  3406. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047566)
  3407. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047569)
  3408. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047570)
  3409. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047571)
  3410. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047572)
  3411. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047573)
  3412. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047578)
  3413. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047579)
  3414. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047580)
  3415. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047581)
  3416. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047582)
  3417. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047583)
  3418. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047584)
  3419. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047585)
  3420. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047586)
  3421. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047587)
  3422. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047588)
  3423. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047589)
  3424. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047590)
  3425. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047591)
  3426. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047594)
  3427. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047595)
  3428. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047596)
  3429. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047597)
  3430. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047598)
  3431. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047599)
  3432. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047600)
  3433. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047601)
  3434. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047602)
  3435. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047603)
  3436. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047604)
  3437. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047605)
  3438. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047606)
  3439. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047607)
  3440. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047689)
  3441. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047690)
  3442. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047691)
  3443. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047692)
  3444. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  3445.  
  3446. [! : RSXThread]: #version 330
  3447.  
  3448.  
  3449. void main()
  3450. {
  3451. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  3452. {
  3453. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  3454. {
  3455. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  3456. {
  3457. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  3458. {
  3459. }
  3460.  
  3461. [E : RSXThread]: Could not link program: Fragment info
  3462. -------------
  3463. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  3464. (0) : error C9000: internal corruption, aborting
  3465.  
  3466. [! : RSXThread]: Add program (13):
  3467. [! : RSXThread]: *** prog id = 27
  3468. [! : RSXThread]: *** vp id = 2
  3469. [! : RSXThread]: *** fp id = 26
  3470. [! : RSXThread]: *** vp data size = 192
  3471. [! : RSXThread]: *** fp data size = 16763088
  3472. [! : RSXThread]: *** vp shader =
  3473. #version 330
  3474.  
  3475. uniform mat4 scaleOffsetMat = mat4(1.0);
  3476. vec4 dst_reg1 = vec4(0.0);
  3477. vec4 tmp0;
  3478. vec4 tmp1;
  3479. vec4 dst_reg7 = vec4(0.0);
  3480. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  3481. layout (location = 3) in vec4 in_diff_color;
  3482. layout (location = 8) in vec4 in_tc0;
  3483. layout (location = 0) in vec4 in_pos;
  3484. uniform vec4 vc[468];
  3485. out vec4 diff_color;
  3486. out vec4 tc0;
  3487.  
  3488. void func0();
  3489.  
  3490. void main()
  3491. {
  3492. func0();
  3493. gl_Position = dst_reg0;
  3494. diff_color = dst_reg1;
  3495. tc0 = dst_reg7;
  3496. gl_Position = gl_Position * scaleOffsetMat;
  3497. }
  3498.  
  3499. void func0()
  3500. {
  3501. dst_reg1 = (in_diff_color * vc[13]);
  3502. tmp0.xy = in_tc0.xyxx.xy;
  3503. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  3504. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  3505. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  3506. tmp0.z = vc[467].xxxx.z;
  3507. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  3508. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  3509. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  3510. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  3511. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  3512. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  3513. }
  3514.  
  3515. [! : RSXThread]: *** fp shader =
  3516. #version 330
  3517.  
  3518.  
  3519. void main()
  3520. {
  3521. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  3522. {
  3523. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  3524. {
  3525. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  3526. {
  3527. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  3528. {
  3529. }
  3530.  
  3531. [E : RSXThread]: glUseProgram: opengl error 0x0502
  3532. [E : RSXThread]: glGetUniformLocation(0x1b, tex0): opengl error 0x0502
  3533. [E : RSXThread]: glGetUniformLocation(0x1b, vc[0]): opengl error 0x0502
  3534. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3535. [E : RSXThread]: glGetUniformLocation(0x1b, vc[1]): opengl error 0x0502
  3536. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3537. [E : RSXThread]: glGetUniformLocation(0x1b, vc[2]): opengl error 0x0502
  3538. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3539. [E : RSXThread]: glGetUniformLocation(0x1b, vc[3]): opengl error 0x0502
  3540. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3541. [E : RSXThread]: glGetUniformLocation(0x1b, vc[18]): opengl error 0x0502
  3542. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3543. [E : RSXThread]: glGetUniformLocation(0x1b, vc[19]): opengl error 0x0502
  3544. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3545. [E : RSXThread]: glGetUniformLocation(0x1b, vc[13]): opengl error 0x0502
  3546. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  3547. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  3548. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  3549. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  3550. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  3551. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  3552. [E : RSXThread]: glGetUniformLocation(0x1b, vc[20]): opengl error 0x0502
  3553. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3554. [E : RSXThread]: glGetUniformLocation(0x1b, vc[23]): opengl error 0x0502
  3555. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3556. [E : RSXThread]: glGetUniformLocation(0x1b, vc[32]): opengl error 0x0502
  3557. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3558. [E : RSXThread]: glGetUniformLocation(0x1b, vc[26]): opengl error 0x0502
  3559. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3560. [E : RSXThread]: glGetUniformLocation(0x1b, vc[29]): opengl error 0x0502
  3561. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3562. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3563. [E : RSXThread]: glGetUniformLocation(0x1b, vc[21]): opengl error 0x0502
  3564. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3565. [E : RSXThread]: glGetUniformLocation(0x1b, vc[24]): opengl error 0x0502
  3566. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3567. [E : RSXThread]: glGetUniformLocation(0x1b, vc[33]): opengl error 0x0502
  3568. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3569. [E : RSXThread]: glGetUniformLocation(0x1b, vc[27]): opengl error 0x0502
  3570. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3571. [E : RSXThread]: glGetUniformLocation(0x1b, vc[30]): opengl error 0x0502
  3572. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3573. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3574. [E : RSXThread]: glGetUniformLocation(0x1b, vc[22]): opengl error 0x0502
  3575. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3576. [E : RSXThread]: glGetUniformLocation(0x1b, vc[25]): opengl error 0x0502
  3577. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3578. [E : RSXThread]: glGetUniformLocation(0x1b, vc[34]): opengl error 0x0502
  3579. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3580. [E : RSXThread]: glGetUniformLocation(0x1b, vc[28]): opengl error 0x0502
  3581. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3582. [E : RSXThread]: glGetUniformLocation(0x1b, vc[31]): opengl error 0x0502
  3583. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3584. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3585. [E : RSXThread]: glGetUniformLocation(0x1b, vc[17]): opengl error 0x0502
  3586. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3587. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3588. [E : RSXThread]: glGetUniformLocation(0x1b, vc[7]): opengl error 0x0502
  3589. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3590. [E : RSXThread]: glGetUniformLocation(0x1b, vc[8]): opengl error 0x0502
  3591. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3592. [E : RSXThread]: glGetUniformLocation(0x1b, vc[9]): opengl error 0x0502
  3593. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3594. [E : RSXThread]: glGetUniformLocation(0x1b, vc[14]): opengl error 0x0502
  3595. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3596. [E : RSXThread]: glGetUniformLocation(0x1b, vc[15]): opengl error 0x0502
  3597. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3598. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3599. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  3600. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  3601. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3602. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  3603. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3604. [E : RSXThread]: glGetUniformLocation(0x1b, vc[4]): opengl error 0x0502
  3605. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3606. [E : RSXThread]: glGetUniformLocation(0x1b, vc[5]): opengl error 0x0502
  3607. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3608. [E : RSXThread]: glGetUniformLocation(0x1b, vc[6]): opengl error 0x0502
  3609. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3610. [E : RSXThread]: glGetUniformLocation(0x1b, vc[467]): opengl error 0x0502
  3611. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3612. [E : RSXThread]: glGetUniformLocation(0x1b, scaleOffsetMat): opengl error 0x0502
  3613. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  3614. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3615. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3616. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3617. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3618. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3619. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3620. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3621. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3622. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3623. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3624. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3625. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3626. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3627. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3628. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3629. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3630. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3631. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3632. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3633. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3634. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  3635. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  3636. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  3637. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3638. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3639. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3640. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3641. [W : RSXThread]: NV4097_NO_OPERATION
  3642. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  3643. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  3644. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  3645. [W : RSXThread]: FP not found in buffer!
  3646. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047317)
  3647. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047318)
  3648. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047321)
  3649. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047322)
  3650. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047323)
  3651. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047324)
  3652. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047325)
  3653. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047333)
  3654. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047334)
  3655. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047337)
  3656. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047338)
  3657. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047339)
  3658. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047340)
  3659. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047341)
  3660. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047346)
  3661. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047347)
  3662. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047348)
  3663. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047349)
  3664. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047350)
  3665. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047351)
  3666. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047352)
  3667. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047353)
  3668. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047354)
  3669. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047355)
  3670. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047356)
  3671. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047357)
  3672. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047358)
  3673. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047359)
  3674. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047362)
  3675. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047363)
  3676. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047364)
  3677. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047365)
  3678. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047366)
  3679. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047367)
  3680. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047368)
  3681. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047369)
  3682. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047370)
  3683. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047371)
  3684. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047372)
  3685. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047373)
  3686. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047374)
  3687. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047375)
  3688. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047533)
  3689. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047534)
  3690. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047537)
  3691. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047538)
  3692. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047539)
  3693. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047540)
  3694. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047541)
  3695. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047549)
  3696. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047550)
  3697. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047553)
  3698. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047554)
  3699. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047555)
  3700. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047556)
  3701. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047557)
  3702. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047562)
  3703. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047563)
  3704. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047564)
  3705. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047565)
  3706. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047566)
  3707. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047567)
  3708. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047568)
  3709. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047569)
  3710. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047570)
  3711. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047571)
  3712. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047572)
  3713. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047573)
  3714. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047574)
  3715. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047575)
  3716. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047578)
  3717. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047579)
  3718. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047580)
  3719. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047581)
  3720. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047582)
  3721. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047583)
  3722. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047584)
  3723. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047585)
  3724. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047586)
  3725. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047587)
  3726. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047588)
  3727. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047589)
  3728. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047590)
  3729. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047591)
  3730. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047673)
  3731. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047674)
  3732. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047675)
  3733. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047676)
  3734. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  3735.  
  3736. [! : RSXThread]: #version 330
  3737.  
  3738.  
  3739. void main()
  3740. {
  3741. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  3742. {
  3743. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  3744. {
  3745. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  3746. {
  3747. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  3748. {
  3749. }
  3750.  
  3751. [E : RSXThread]: Could not link program: Fragment info
  3752. -------------
  3753. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  3754. (0) : error C9000: internal corruption, aborting
  3755.  
  3756. [! : RSXThread]: Add program (14):
  3757. [! : RSXThread]: *** prog id = 29
  3758. [! : RSXThread]: *** vp id = 2
  3759. [! : RSXThread]: *** fp id = 28
  3760. [! : RSXThread]: *** vp data size = 192
  3761. [! : RSXThread]: *** fp data size = 16762832
  3762. [! : RSXThread]: *** vp shader =
  3763. #version 330
  3764.  
  3765. uniform mat4 scaleOffsetMat = mat4(1.0);
  3766. vec4 dst_reg1 = vec4(0.0);
  3767. vec4 tmp0;
  3768. vec4 tmp1;
  3769. vec4 dst_reg7 = vec4(0.0);
  3770. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  3771. layout (location = 3) in vec4 in_diff_color;
  3772. layout (location = 8) in vec4 in_tc0;
  3773. layout (location = 0) in vec4 in_pos;
  3774. uniform vec4 vc[468];
  3775. out vec4 diff_color;
  3776. out vec4 tc0;
  3777.  
  3778. void func0();
  3779.  
  3780. void main()
  3781. {
  3782. func0();
  3783. gl_Position = dst_reg0;
  3784. diff_color = dst_reg1;
  3785. tc0 = dst_reg7;
  3786. gl_Position = gl_Position * scaleOffsetMat;
  3787. }
  3788.  
  3789. void func0()
  3790. {
  3791. dst_reg1 = (in_diff_color * vc[13]);
  3792. tmp0.xy = in_tc0.xyxx.xy;
  3793. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  3794. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  3795. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  3796. tmp0.z = vc[467].xxxx.z;
  3797. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  3798. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  3799. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  3800. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  3801. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  3802. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  3803. }
  3804.  
  3805. [! : RSXThread]: *** fp shader =
  3806. #version 330
  3807.  
  3808.  
  3809. void main()
  3810. {
  3811. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  3812. {
  3813. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  3814. {
  3815. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  3816. {
  3817. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  3818. {
  3819. }
  3820.  
  3821. [E : RSXThread]: glUseProgram: opengl error 0x0502
  3822. [E : RSXThread]: glGetUniformLocation(0x1d, tex0): opengl error 0x0502
  3823. [E : RSXThread]: glGetUniformLocation(0x1d, vc[0]): opengl error 0x0502
  3824. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3825. [E : RSXThread]: glGetUniformLocation(0x1d, vc[1]): opengl error 0x0502
  3826. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3827. [E : RSXThread]: glGetUniformLocation(0x1d, vc[2]): opengl error 0x0502
  3828. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3829. [E : RSXThread]: glGetUniformLocation(0x1d, vc[3]): opengl error 0x0502
  3830. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3831. [E : RSXThread]: glGetUniformLocation(0x1d, vc[18]): opengl error 0x0502
  3832. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3833. [E : RSXThread]: glGetUniformLocation(0x1d, vc[19]): opengl error 0x0502
  3834. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3835. [E : RSXThread]: glGetUniformLocation(0x1d, vc[13]): opengl error 0x0502
  3836. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  3837. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  3838. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  3839. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  3840. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  3841. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  3842. [E : RSXThread]: glGetUniformLocation(0x1d, vc[20]): opengl error 0x0502
  3843. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3844. [E : RSXThread]: glGetUniformLocation(0x1d, vc[23]): opengl error 0x0502
  3845. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3846. [E : RSXThread]: glGetUniformLocation(0x1d, vc[32]): opengl error 0x0502
  3847. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3848. [E : RSXThread]: glGetUniformLocation(0x1d, vc[26]): opengl error 0x0502
  3849. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3850. [E : RSXThread]: glGetUniformLocation(0x1d, vc[29]): opengl error 0x0502
  3851. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3852. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3853. [E : RSXThread]: glGetUniformLocation(0x1d, vc[21]): opengl error 0x0502
  3854. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3855. [E : RSXThread]: glGetUniformLocation(0x1d, vc[24]): opengl error 0x0502
  3856. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3857. [E : RSXThread]: glGetUniformLocation(0x1d, vc[33]): opengl error 0x0502
  3858. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3859. [E : RSXThread]: glGetUniformLocation(0x1d, vc[27]): opengl error 0x0502
  3860. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3861. [E : RSXThread]: glGetUniformLocation(0x1d, vc[30]): opengl error 0x0502
  3862. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3863. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3864. [E : RSXThread]: glGetUniformLocation(0x1d, vc[22]): opengl error 0x0502
  3865. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3866. [E : RSXThread]: glGetUniformLocation(0x1d, vc[25]): opengl error 0x0502
  3867. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3868. [E : RSXThread]: glGetUniformLocation(0x1d, vc[34]): opengl error 0x0502
  3869. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3870. [E : RSXThread]: glGetUniformLocation(0x1d, vc[28]): opengl error 0x0502
  3871. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3872. [E : RSXThread]: glGetUniformLocation(0x1d, vc[31]): opengl error 0x0502
  3873. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3874. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3875. [E : RSXThread]: glGetUniformLocation(0x1d, vc[17]): opengl error 0x0502
  3876. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3877. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3878. [E : RSXThread]: glGetUniformLocation(0x1d, vc[7]): opengl error 0x0502
  3879. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3880. [E : RSXThread]: glGetUniformLocation(0x1d, vc[8]): opengl error 0x0502
  3881. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3882. [E : RSXThread]: glGetUniformLocation(0x1d, vc[9]): opengl error 0x0502
  3883. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3884. [E : RSXThread]: glGetUniformLocation(0x1d, vc[14]): opengl error 0x0502
  3885. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3886. [E : RSXThread]: glGetUniformLocation(0x1d, vc[15]): opengl error 0x0502
  3887. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3888. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3889. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  3890. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  3891. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3892. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  3893. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3894. [E : RSXThread]: glGetUniformLocation(0x1d, vc[4]): opengl error 0x0502
  3895. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  3896. [E : RSXThread]: glGetUniformLocation(0x1d, vc[5]): opengl error 0x0502
  3897. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3898. [E : RSXThread]: glGetUniformLocation(0x1d, vc[6]): opengl error 0x0502
  3899. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  3900. [E : RSXThread]: glGetUniformLocation(0x1d, vc[467]): opengl error 0x0502
  3901. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  3902. [E : RSXThread]: glGetUniformLocation(0x1d, scaleOffsetMat): opengl error 0x0502
  3903. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  3904. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010788, size=1, number_addr=0xd0010780)
  3905. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3906. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3907. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3908. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3909. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3910. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3911. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3912. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3913. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3914. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3915. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3916. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3917. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3918. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3919. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3920. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  3921. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  3922. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  3923. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  3924. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  3925. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  3926. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  3927. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3928. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3929. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  3930. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  3931. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  3932. [W : RSXThread]: NV4097_NO_OPERATION
  3933. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  3934. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  3935. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  3936. [W : RSXThread]: FP not found in buffer!
  3937. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047301)
  3938. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047302)
  3939. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047305)
  3940. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047306)
  3941. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047307)
  3942. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047308)
  3943. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047309)
  3944. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047317)
  3945. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047318)
  3946. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047321)
  3947. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047322)
  3948. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047323)
  3949. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047324)
  3950. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047325)
  3951. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047330)
  3952. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047331)
  3953. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047332)
  3954. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047333)
  3955. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047334)
  3956. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047335)
  3957. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047336)
  3958. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047337)
  3959. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047338)
  3960. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047339)
  3961. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047340)
  3962. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047341)
  3963. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047342)
  3964. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047343)
  3965. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047346)
  3966. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047347)
  3967. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047348)
  3968. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047349)
  3969. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047350)
  3970. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047351)
  3971. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047352)
  3972. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047353)
  3973. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047354)
  3974. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047355)
  3975. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047356)
  3976. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047357)
  3977. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047358)
  3978. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047359)
  3979. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047517)
  3980. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047518)
  3981. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047521)
  3982. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047522)
  3983. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047523)
  3984. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047524)
  3985. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047525)
  3986. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047533)
  3987. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047534)
  3988. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047537)
  3989. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047538)
  3990. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047539)
  3991. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047540)
  3992. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047541)
  3993. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047546)
  3994. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047547)
  3995. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047548)
  3996. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047549)
  3997. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047550)
  3998. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047551)
  3999. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047552)
  4000. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047553)
  4001. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047554)
  4002. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047555)
  4003. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047556)
  4004. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047557)
  4005. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047558)
  4006. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047559)
  4007. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047562)
  4008. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047563)
  4009. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047564)
  4010. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047565)
  4011. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047566)
  4012. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047567)
  4013. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047568)
  4014. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047569)
  4015. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047570)
  4016. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047571)
  4017. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047572)
  4018. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047573)
  4019. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047574)
  4020. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047575)
  4021. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047657)
  4022. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047658)
  4023. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047659)
  4024. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047660)
  4025. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  4026.  
  4027. [! : RSXThread]: #version 330
  4028.  
  4029.  
  4030. void main()
  4031. {
  4032. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  4033. {
  4034. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  4035. {
  4036. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  4037. {
  4038. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  4039. {
  4040. }
  4041.  
  4042. [E : RSXThread]: Could not link program: Fragment info
  4043. -------------
  4044. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  4045. (0) : error C9000: internal corruption, aborting
  4046.  
  4047. [! : RSXThread]: Add program (15):
  4048. [! : RSXThread]: *** prog id = 31
  4049. [! : RSXThread]: *** vp id = 2
  4050. [! : RSXThread]: *** fp id = 30
  4051. [! : RSXThread]: *** vp data size = 192
  4052. [! : RSXThread]: *** fp data size = 16762576
  4053. [! : RSXThread]: *** vp shader =
  4054. #version 330
  4055.  
  4056. uniform mat4 scaleOffsetMat = mat4(1.0);
  4057. vec4 dst_reg1 = vec4(0.0);
  4058. vec4 tmp0;
  4059. vec4 tmp1;
  4060. vec4 dst_reg7 = vec4(0.0);
  4061. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  4062. layout (location = 3) in vec4 in_diff_color;
  4063. layout (location = 8) in vec4 in_tc0;
  4064. layout (location = 0) in vec4 in_pos;
  4065. uniform vec4 vc[468];
  4066. out vec4 diff_color;
  4067. out vec4 tc0;
  4068.  
  4069. void func0();
  4070.  
  4071. void main()
  4072. {
  4073. func0();
  4074. gl_Position = dst_reg0;
  4075. diff_color = dst_reg1;
  4076. tc0 = dst_reg7;
  4077. gl_Position = gl_Position * scaleOffsetMat;
  4078. }
  4079.  
  4080. void func0()
  4081. {
  4082. dst_reg1 = (in_diff_color * vc[13]);
  4083. tmp0.xy = in_tc0.xyxx.xy;
  4084. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  4085. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  4086. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  4087. tmp0.z = vc[467].xxxx.z;
  4088. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  4089. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  4090. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  4091. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  4092. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  4093. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  4094. }
  4095.  
  4096. [! : RSXThread]: *** fp shader =
  4097. #version 330
  4098.  
  4099.  
  4100. void main()
  4101. {
  4102. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  4103. {
  4104. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  4105. {
  4106. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  4107. {
  4108. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  4109. {
  4110. }
  4111.  
  4112. [E : RSXThread]: glUseProgram: opengl error 0x0502
  4113. [E : RSXThread]: glGetUniformLocation(0x1f, tex0): opengl error 0x0502
  4114. [E : RSXThread]: glGetUniformLocation(0x1f, vc[0]): opengl error 0x0502
  4115. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4116. [E : RSXThread]: glGetUniformLocation(0x1f, vc[1]): opengl error 0x0502
  4117. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4118. [E : RSXThread]: glGetUniformLocation(0x1f, vc[2]): opengl error 0x0502
  4119. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4120. [E : RSXThread]: glGetUniformLocation(0x1f, vc[3]): opengl error 0x0502
  4121. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4122. [E : RSXThread]: glGetUniformLocation(0x1f, vc[18]): opengl error 0x0502
  4123. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4124. [E : RSXThread]: glGetUniformLocation(0x1f, vc[19]): opengl error 0x0502
  4125. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4126. [E : RSXThread]: glGetUniformLocation(0x1f, vc[13]): opengl error 0x0502
  4127. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4128. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4129. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4130. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4131. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  4132. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4133. [E : RSXThread]: glGetUniformLocation(0x1f, vc[20]): opengl error 0x0502
  4134. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4135. [E : RSXThread]: glGetUniformLocation(0x1f, vc[23]): opengl error 0x0502
  4136. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4137. [E : RSXThread]: glGetUniformLocation(0x1f, vc[32]): opengl error 0x0502
  4138. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4139. [E : RSXThread]: glGetUniformLocation(0x1f, vc[26]): opengl error 0x0502
  4140. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4141. [E : RSXThread]: glGetUniformLocation(0x1f, vc[29]): opengl error 0x0502
  4142. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4143. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4144. [E : RSXThread]: glGetUniformLocation(0x1f, vc[21]): opengl error 0x0502
  4145. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4146. [E : RSXThread]: glGetUniformLocation(0x1f, vc[24]): opengl error 0x0502
  4147. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4148. [E : RSXThread]: glGetUniformLocation(0x1f, vc[33]): opengl error 0x0502
  4149. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4150. [E : RSXThread]: glGetUniformLocation(0x1f, vc[27]): opengl error 0x0502
  4151. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4152. [E : RSXThread]: glGetUniformLocation(0x1f, vc[30]): opengl error 0x0502
  4153. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4154. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4155. [E : RSXThread]: glGetUniformLocation(0x1f, vc[22]): opengl error 0x0502
  4156. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4157. [E : RSXThread]: glGetUniformLocation(0x1f, vc[25]): opengl error 0x0502
  4158. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4159. [E : RSXThread]: glGetUniformLocation(0x1f, vc[34]): opengl error 0x0502
  4160. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4161. [E : RSXThread]: glGetUniformLocation(0x1f, vc[28]): opengl error 0x0502
  4162. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4163. [E : RSXThread]: glGetUniformLocation(0x1f, vc[31]): opengl error 0x0502
  4164. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4165. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4166. [E : RSXThread]: glGetUniformLocation(0x1f, vc[17]): opengl error 0x0502
  4167. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4168. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4169. [E : RSXThread]: glGetUniformLocation(0x1f, vc[7]): opengl error 0x0502
  4170. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4171. [E : RSXThread]: glGetUniformLocation(0x1f, vc[8]): opengl error 0x0502
  4172. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4173. [E : RSXThread]: glGetUniformLocation(0x1f, vc[9]): opengl error 0x0502
  4174. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4175. [E : RSXThread]: glGetUniformLocation(0x1f, vc[14]): opengl error 0x0502
  4176. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4177. [E : RSXThread]: glGetUniformLocation(0x1f, vc[15]): opengl error 0x0502
  4178. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4179. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4180. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4181. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4182. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4183. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4184. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4185. [E : RSXThread]: glGetUniformLocation(0x1f, vc[4]): opengl error 0x0502
  4186. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4187. [E : RSXThread]: glGetUniformLocation(0x1f, vc[5]): opengl error 0x0502
  4188. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4189. [E : RSXThread]: glGetUniformLocation(0x1f, vc[6]): opengl error 0x0502
  4190. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4191. [E : RSXThread]: glGetUniformLocation(0x1f, vc[467]): opengl error 0x0502
  4192. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4193. [E : RSXThread]: glGetUniformLocation(0x1f, scaleOffsetMat): opengl error 0x0502
  4194. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  4195. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4196. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4197. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4198. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4199. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4200. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4201. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4202. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4203. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4204. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4205. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  4206. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  4207. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  4208. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4209. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4210. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4211. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4212. [W : RSXThread]: NV4097_NO_OPERATION
  4213. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010918, size=1, number_addr=0xd0010910)
  4214. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4215. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4216. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4217. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4218. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4219. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4220. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4221. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4222. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4223. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4224. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4225. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4226. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4227. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4228. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4229. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  4230. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  4231. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4232. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4233. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4234. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4235. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4236. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4237. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4238. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  4239. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4240. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4241. [W : RSXThread]: NV4097_NO_OPERATION
  4242. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  4243. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  4244. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  4245. [E : PPU[1] Thread (CPUThread)[0x0023d040]]: Unknown function 0x20543730
  4246. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [Utility thread] (): id = 55
  4247. [W : PPU[55] Thread (Utility thread)[0x0023d118]]: cellSysutil warning: cellSaveDataAutoLoad2(version=0, dirName_addr=0x1a2ea8, errDialog=0, setBuf=0x1a3c18, funcList=0x187148, funcStat=0x187140, funcFile=0xffffffff, container=1715824, userdata_addr=0x0)
  4248. [W : PPU[55] Thread (Utility thread)[0x0023d118]]: cellSaveDataAutoLoad2: Couldn't find save entry (NPUB30459-TITLE)
  4249. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [Trophy Thread] (): id = 56
  4250. [W : RSXThread]: FP not found in buffer!
  4251. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: sceNpTrophy warning: sceNpTrophyRegisterContext(context=0, handle=0, statusCb_addr=0x187048, arg_addr=0x1e92a8, options=0x1)
  4252. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010918, size=1, number_addr=0xd0010910)
  4253. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4254. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4255. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4256. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4257. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4258. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4259. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4260. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4261. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4262. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4263. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROPCONF.SFM')
  4264. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\ICON0.PNG')
  4265. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\ICON0_00.PNG')
  4266. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP000.PNG')
  4267. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP001.PNG')
  4268. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP002.PNG')
  4269. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP003.PNG')
  4270. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP004.PNG')
  4271. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP005.PNG')
  4272. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP006.PNG')
  4273. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP007.PNG')
  4274. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP008.PNG')
  4275. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP009.PNG')
  4276. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP010.PNG')
  4277. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROP011.PNG')
  4278. [W : PPU[56] Thread (Trophy Thread)[0x00245004]]: vfsLocalFile::Create('I:\dev_hdd0\home\00000001\trophy\NPWR00594_00\TROPUSR.DAT')
  4279. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047285)
  4280. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047286)
  4281. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047289)
  4282. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047290)
  4283. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047291)
  4284. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047292)
  4285. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047293)
  4286. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047301)
  4287. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047302)
  4288. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047305)
  4289. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047306)
  4290. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047307)
  4291. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047308)
  4292. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047309)
  4293. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047314)
  4294. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047315)
  4295. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047316)
  4296. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047317)
  4297. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047318)
  4298. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047319)
  4299. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047320)
  4300. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047321)
  4301. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047322)
  4302. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047323)
  4303. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047324)
  4304. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047325)
  4305. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047326)
  4306. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047327)
  4307. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047330)
  4308. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047331)
  4309. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047332)
  4310. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047333)
  4311. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047334)
  4312. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047335)
  4313. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047336)
  4314. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047337)
  4315. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047338)
  4316. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047339)
  4317. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047340)
  4318. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047341)
  4319. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047342)
  4320. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047343)
  4321. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047501)
  4322. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047502)
  4323. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047505)
  4324. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047506)
  4325. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047507)
  4326. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047508)
  4327. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047509)
  4328. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047517)
  4329. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047518)
  4330. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047521)
  4331. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047522)
  4332. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047523)
  4333. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047524)
  4334. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047525)
  4335. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047530)
  4336. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047531)
  4337. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047532)
  4338. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047533)
  4339. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047534)
  4340. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047535)
  4341. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047536)
  4342. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047537)
  4343. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047538)
  4344. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047539)
  4345. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047540)
  4346. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047541)
  4347. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047542)
  4348. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047543)
  4349. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047546)
  4350. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047547)
  4351. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047548)
  4352. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047549)
  4353. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047550)
  4354. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047551)
  4355. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047552)
  4356. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047553)
  4357. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047554)
  4358. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047555)
  4359. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047556)
  4360. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047557)
  4361. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047558)
  4362. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047559)
  4363. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047641)
  4364. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047642)
  4365. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047643)
  4366. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047644)
  4367. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  4368.  
  4369. [! : RSXThread]: #version 330
  4370.  
  4371.  
  4372. void main()
  4373. {
  4374. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  4375. {
  4376. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  4377. {
  4378. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  4379. {
  4380. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  4381. {
  4382. }
  4383.  
  4384. [E : RSXThread]: Could not link program: Fragment info
  4385. -------------
  4386. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  4387. (0) : error C9000: internal corruption, aborting
  4388.  
  4389. [! : RSXThread]: Add program (16):
  4390. [! : RSXThread]: *** prog id = 33
  4391. [! : RSXThread]: *** vp id = 2
  4392. [! : RSXThread]: *** fp id = 32
  4393. [! : RSXThread]: *** vp data size = 192
  4394. [! : RSXThread]: *** fp data size = 16762320
  4395. [! : RSXThread]: *** vp shader =
  4396. #version 330
  4397.  
  4398. uniform mat4 scaleOffsetMat = mat4(1.0);
  4399. vec4 dst_reg1 = vec4(0.0);
  4400. vec4 tmp0;
  4401. vec4 tmp1;
  4402. vec4 dst_reg7 = vec4(0.0);
  4403. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  4404. layout (location = 3) in vec4 in_diff_color;
  4405. layout (location = 8) in vec4 in_tc0;
  4406. layout (location = 0) in vec4 in_pos;
  4407. uniform vec4 vc[468];
  4408. out vec4 diff_color;
  4409. out vec4 tc0;
  4410.  
  4411. void func0();
  4412.  
  4413. void main()
  4414. {
  4415. func0();
  4416. gl_Position = dst_reg0;
  4417. diff_color = dst_reg1;
  4418. tc0 = dst_reg7;
  4419. gl_Position = gl_Position * scaleOffsetMat;
  4420. }
  4421.  
  4422. void func0()
  4423. {
  4424. dst_reg1 = (in_diff_color * vc[13]);
  4425. tmp0.xy = in_tc0.xyxx.xy;
  4426. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  4427. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  4428. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  4429. tmp0.z = vc[467].xxxx.z;
  4430. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  4431. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  4432. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  4433. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  4434. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  4435. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  4436. }
  4437.  
  4438. [! : RSXThread]: *** fp shader =
  4439. #version 330
  4440.  
  4441.  
  4442. void main()
  4443. {
  4444. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  4445. {
  4446. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  4447. {
  4448. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  4449. {
  4450. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  4451. {
  4452. }
  4453.  
  4454. [E : RSXThread]: glUseProgram: opengl error 0x0502
  4455. [E : RSXThread]: glGetUniformLocation(0x21, tex0): opengl error 0x0502
  4456. [E : RSXThread]: glGetUniformLocation(0x21, vc[0]): opengl error 0x0502
  4457. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4458. [E : RSXThread]: glGetUniformLocation(0x21, vc[1]): opengl error 0x0502
  4459. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4460. [E : RSXThread]: glGetUniformLocation(0x21, vc[2]): opengl error 0x0502
  4461. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4462. [E : RSXThread]: glGetUniformLocation(0x21, vc[3]): opengl error 0x0502
  4463. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4464. [E : RSXThread]: glGetUniformLocation(0x21, vc[18]): opengl error 0x0502
  4465. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4466. [E : RSXThread]: glGetUniformLocation(0x21, vc[19]): opengl error 0x0502
  4467. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4468. [E : RSXThread]: glGetUniformLocation(0x21, vc[13]): opengl error 0x0502
  4469. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4470. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4471. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4472. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4473. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  4474. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4475. [E : RSXThread]: glGetUniformLocation(0x21, vc[20]): opengl error 0x0502
  4476. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4477. [E : RSXThread]: glGetUniformLocation(0x21, vc[23]): opengl error 0x0502
  4478. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4479. [E : RSXThread]: glGetUniformLocation(0x21, vc[32]): opengl error 0x0502
  4480. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4481. [E : RSXThread]: glGetUniformLocation(0x21, vc[26]): opengl error 0x0502
  4482. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4483. [E : RSXThread]: glGetUniformLocation(0x21, vc[29]): opengl error 0x0502
  4484. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4485. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4486. [E : RSXThread]: glGetUniformLocation(0x21, vc[21]): opengl error 0x0502
  4487. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4488. [E : RSXThread]: glGetUniformLocation(0x21, vc[24]): opengl error 0x0502
  4489. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4490. [E : RSXThread]: glGetUniformLocation(0x21, vc[33]): opengl error 0x0502
  4491. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4492. [E : RSXThread]: glGetUniformLocation(0x21, vc[27]): opengl error 0x0502
  4493. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4494. [E : RSXThread]: glGetUniformLocation(0x21, vc[30]): opengl error 0x0502
  4495. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4496. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4497. [E : RSXThread]: glGetUniformLocation(0x21, vc[22]): opengl error 0x0502
  4498. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4499. [E : RSXThread]: glGetUniformLocation(0x21, vc[25]): opengl error 0x0502
  4500. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4501. [E : RSXThread]: glGetUniformLocation(0x21, vc[34]): opengl error 0x0502
  4502. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4503. [E : RSXThread]: glGetUniformLocation(0x21, vc[28]): opengl error 0x0502
  4504. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4505. [E : RSXThread]: glGetUniformLocation(0x21, vc[31]): opengl error 0x0502
  4506. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4507. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4508. [E : RSXThread]: glGetUniformLocation(0x21, vc[17]): opengl error 0x0502
  4509. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4510. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4511. [E : RSXThread]: glGetUniformLocation(0x21, vc[7]): opengl error 0x0502
  4512. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4513. [E : RSXThread]: glGetUniformLocation(0x21, vc[8]): opengl error 0x0502
  4514. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4515. [E : RSXThread]: glGetUniformLocation(0x21, vc[9]): opengl error 0x0502
  4516. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4517. [E : RSXThread]: glGetUniformLocation(0x21, vc[14]): opengl error 0x0502
  4518. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4519. [E : RSXThread]: glGetUniformLocation(0x21, vc[15]): opengl error 0x0502
  4520. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4521. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4522. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4523. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4524. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4525. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4526. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4527. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4528. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4529. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4530. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4531. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4532. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4533. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4534. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4535. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4536. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4537. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  4538. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4539. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4540. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4541. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4542. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4543. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4544. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4545. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4546. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4547. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4548. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4549. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4550. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4551. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4552. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4553. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4554. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4555. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4556. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4557. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4558. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4559. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4560. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4561. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4562. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4563. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4564. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4565. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4566. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4567. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4568. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4569. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4570. [E : RSXThread]: glGetUniformLocation(0x21, vc[4]): opengl error 0x0502
  4571. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4572. [E : RSXThread]: glGetUniformLocation(0x21, vc[5]): opengl error 0x0502
  4573. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4574. [E : RSXThread]: glGetUniformLocation(0x21, vc[6]): opengl error 0x0502
  4575. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4576. [E : RSXThread]: glGetUniformLocation(0x21, vc[467]): opengl error 0x0502
  4577. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4578. [E : RSXThread]: glGetUniformLocation(0x21, scaleOffsetMat): opengl error 0x0502
  4579. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  4580. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4581. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4582. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4583. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4584. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4585. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4586. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4587. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4588. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4589. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4590. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  4591. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  4592. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  4593. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4594. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4595. [! : PPU[1] Thread (CPUThread)[0x0025701c]]: *** New PPU Thread [Trophy Thread] (): id = 57
  4596. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4597. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4598. [W : RSXThread]: NV4097_NO_OPERATION
  4599. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  4600. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  4601. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  4602. [W : RSXThread]: FP not found in buffer!
  4603. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010918, size=1, number_addr=0xd0010910)
  4604. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047269)
  4605. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047270)
  4606. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047273)
  4607. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047274)
  4608. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047275)
  4609. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047276)
  4610. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047277)
  4611. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047285)
  4612. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047286)
  4613. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047289)
  4614. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047290)
  4615. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047291)
  4616. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047292)
  4617. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047293)
  4618. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047298)
  4619. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047299)
  4620. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047300)
  4621. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047301)
  4622. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047302)
  4623. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047303)
  4624. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047304)
  4625. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047305)
  4626. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047306)
  4627. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047307)
  4628. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047308)
  4629. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047309)
  4630. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047310)
  4631. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047311)
  4632. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047314)
  4633. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047315)
  4634. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047316)
  4635. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047317)
  4636. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047318)
  4637. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047319)
  4638. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047320)
  4639. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047321)
  4640. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047322)
  4641. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047323)
  4642. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047324)
  4643. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047325)
  4644. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047326)
  4645. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047327)
  4646. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047485)
  4647. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047486)
  4648. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047489)
  4649. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047490)
  4650. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047491)
  4651. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047492)
  4652. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047493)
  4653. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047501)
  4654. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047502)
  4655. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047505)
  4656. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047506)
  4657. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047507)
  4658. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047508)
  4659. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047509)
  4660. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047514)
  4661. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047515)
  4662. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047516)
  4663. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047517)
  4664. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047518)
  4665. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047519)
  4666. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047520)
  4667. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047521)
  4668. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047522)
  4669. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047523)
  4670. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047524)
  4671. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047525)
  4672. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047526)
  4673. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047527)
  4674. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047530)
  4675. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047531)
  4676. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047532)
  4677. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047533)
  4678. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047534)
  4679. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047535)
  4680. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047536)
  4681. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047537)
  4682. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047538)
  4683. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047539)
  4684. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047540)
  4685. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047541)
  4686. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047542)
  4687. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047543)
  4688. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047625)
  4689. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047626)
  4690. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047627)
  4691. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047628)
  4692. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  4693.  
  4694. [! : RSXThread]: #version 330
  4695.  
  4696.  
  4697. void main()
  4698. {
  4699. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  4700. {
  4701. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  4702. {
  4703. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  4704. {
  4705. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  4706. {
  4707. }
  4708.  
  4709. [E : RSXThread]: Could not link program: Fragment info
  4710. -------------
  4711. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  4712. (0) : error C9000: internal corruption, aborting
  4713.  
  4714. [! : RSXThread]: Add program (17):
  4715. [! : RSXThread]: *** prog id = 35
  4716. [! : RSXThread]: *** vp id = 2
  4717. [! : RSXThread]: *** fp id = 34
  4718. [! : RSXThread]: *** vp data size = 192
  4719. [! : RSXThread]: *** fp data size = 16762064
  4720. [! : RSXThread]: *** vp shader =
  4721. #version 330
  4722.  
  4723. uniform mat4 scaleOffsetMat = mat4(1.0);
  4724. vec4 dst_reg1 = vec4(0.0);
  4725. vec4 tmp0;
  4726. vec4 tmp1;
  4727. vec4 dst_reg7 = vec4(0.0);
  4728. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  4729. layout (location = 3) in vec4 in_diff_color;
  4730. layout (location = 8) in vec4 in_tc0;
  4731. layout (location = 0) in vec4 in_pos;
  4732. uniform vec4 vc[468];
  4733. out vec4 diff_color;
  4734. out vec4 tc0;
  4735.  
  4736. void func0();
  4737.  
  4738. void main()
  4739. {
  4740. func0();
  4741. gl_Position = dst_reg0;
  4742. diff_color = dst_reg1;
  4743. tc0 = dst_reg7;
  4744. gl_Position = gl_Position * scaleOffsetMat;
  4745. }
  4746.  
  4747. void func0()
  4748. {
  4749. dst_reg1 = (in_diff_color * vc[13]);
  4750. tmp0.xy = in_tc0.xyxx.xy;
  4751. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  4752. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  4753. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  4754. tmp0.z = vc[467].xxxx.z;
  4755. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  4756. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  4757. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  4758. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  4759. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  4760. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  4761. }
  4762.  
  4763. [! : RSXThread]: *** fp shader =
  4764. #version 330
  4765.  
  4766.  
  4767. void main()
  4768. {
  4769. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  4770. {
  4771. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  4772. {
  4773. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  4774. {
  4775. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  4776. {
  4777. }
  4778.  
  4779. [E : RSXThread]: glUseProgram: opengl error 0x0502
  4780. [E : RSXThread]: glGetUniformLocation(0x23, tex0): opengl error 0x0502
  4781. [E : RSXThread]: glGetUniformLocation(0x23, vc[0]): opengl error 0x0502
  4782. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4783. [E : RSXThread]: glGetUniformLocation(0x23, vc[1]): opengl error 0x0502
  4784. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4785. [E : RSXThread]: glGetUniformLocation(0x23, vc[2]): opengl error 0x0502
  4786. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4787. [E : RSXThread]: glGetUniformLocation(0x23, vc[3]): opengl error 0x0502
  4788. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4789. [E : RSXThread]: glGetUniformLocation(0x23, vc[18]): opengl error 0x0502
  4790. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4791. [E : RSXThread]: glGetUniformLocation(0x23, vc[19]): opengl error 0x0502
  4792. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4793. [E : RSXThread]: glGetUniformLocation(0x23, vc[13]): opengl error 0x0502
  4794. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4795. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  4796. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4797. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4798. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  4799. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4800. [E : RSXThread]: glGetUniformLocation(0x23, vc[20]): opengl error 0x0502
  4801. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4802. [E : RSXThread]: glGetUniformLocation(0x23, vc[23]): opengl error 0x0502
  4803. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4804. [E : RSXThread]: glGetUniformLocation(0x23, vc[32]): opengl error 0x0502
  4805. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4806. [E : RSXThread]: glGetUniformLocation(0x23, vc[26]): opengl error 0x0502
  4807. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4808. [E : RSXThread]: glGetUniformLocation(0x23, vc[29]): opengl error 0x0502
  4809. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4810. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4811. [E : RSXThread]: glGetUniformLocation(0x23, vc[21]): opengl error 0x0502
  4812. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4813. [E : RSXThread]: glGetUniformLocation(0x23, vc[24]): opengl error 0x0502
  4814. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4815. [E : RSXThread]: glGetUniformLocation(0x23, vc[33]): opengl error 0x0502
  4816. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4817. [E : RSXThread]: glGetUniformLocation(0x23, vc[27]): opengl error 0x0502
  4818. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4819. [E : RSXThread]: glGetUniformLocation(0x23, vc[30]): opengl error 0x0502
  4820. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4821. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4822. [E : RSXThread]: glGetUniformLocation(0x23, vc[22]): opengl error 0x0502
  4823. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4824. [E : RSXThread]: glGetUniformLocation(0x23, vc[25]): opengl error 0x0502
  4825. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4826. [E : RSXThread]: glGetUniformLocation(0x23, vc[34]): opengl error 0x0502
  4827. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4828. [E : RSXThread]: glGetUniformLocation(0x23, vc[28]): opengl error 0x0502
  4829. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4830. [E : RSXThread]: glGetUniformLocation(0x23, vc[31]): opengl error 0x0502
  4831. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4832. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4833. [E : RSXThread]: glGetUniformLocation(0x23, vc[17]): opengl error 0x0502
  4834. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4835. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4836. [E : RSXThread]: glGetUniformLocation(0x23, vc[7]): opengl error 0x0502
  4837. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4838. [E : RSXThread]: glGetUniformLocation(0x23, vc[8]): opengl error 0x0502
  4839. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4840. [E : RSXThread]: glGetUniformLocation(0x23, vc[9]): opengl error 0x0502
  4841. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4842. [E : RSXThread]: glGetUniformLocation(0x23, vc[14]): opengl error 0x0502
  4843. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4844. [E : RSXThread]: glGetUniformLocation(0x23, vc[15]): opengl error 0x0502
  4845. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4846. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4847. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  4848. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  4849. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4850. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  4851. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4852. [E : RSXThread]: glGetUniformLocation(0x23, vc[4]): opengl error 0x0502
  4853. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  4854. [E : RSXThread]: glGetUniformLocation(0x23, vc[5]): opengl error 0x0502
  4855. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4856. [E : RSXThread]: glGetUniformLocation(0x23, vc[6]): opengl error 0x0502
  4857. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  4858. [E : RSXThread]: glGetUniformLocation(0x23, vc[467]): opengl error 0x0502
  4859. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  4860. [E : RSXThread]: glGetUniformLocation(0x23, scaleOffsetMat): opengl error 0x0502
  4861. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  4862. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4863. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4864. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4865. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4866. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4867. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4868. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4869. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4870. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4871. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4872. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4873. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4874. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4875. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4876. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4877. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4878. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4879. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4880. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4881. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4882. [E : PPU[1] Thread (CPUThread)[0x00096960]]: sys_event error: sys_event_queue_tryreceive(equeue_id=29, event_array_addr=0xd0010918, size=1, number_addr=0xd0010910)
  4883. [W : PPU[17] Thread (crCommandQueue)[0x0017c040]]: cellGcmSys warning: cellGcmSetFlipMode(mode=2)
  4884. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4885. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4886. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4887. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4888. [W : RSXThread]: NV4097_INVALIDATE_L2: 1
  4889. [W : RSXThread]: NV4097_INVALIDATE_L2: 2
  4890. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4891. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4892. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4893. [E : PPU[24] Thread (crTaskQueue)[0x00253028]]: cellSpurs error: Unimplemented function: _cellSpursJobChainAttributeInitialize
  4894. [E : PPU[24] Thread (crTaskQueue)[0x00253040]]: cellSpurs error: Unimplemented function: cellSpursJobChainAttributeSetName
  4895. [E : PPU[24] Thread (crTaskQueue)[0x00253010]]: cellSpurs error: Unimplemented function: cellSpursCreateJobChainWithAttribute
  4896. [E : PPU[24] Thread (crTaskQueue)[0x00253064]]: cellSpurs error: Unimplemented function: cellSpursRunJobChain
  4897. [E : PPU[24] Thread (crTaskQueue)[0x0025304c]]: cellSpurs error: Unimplemented function: cellSpursJoinJobChain
  4898. [W : RSXThread]: NV4097_SET_ANTI_ALIASING_CONTROL: ffff0000
  4899. [W : RSXThread]: NV4097_SET_ZCULL_CONTROL0: 10
  4900. [W : RSXThread]: NV4097_NO_OPERATION
  4901. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 109
  4902. [W : RSXThread]: NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4001
  4903. [W : RSXThread]: NV4097_SET_TEX_COORD_CONTROL
  4904. [W : RSXThread]: FP not found in buffer!
  4905. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047253)
  4906. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047254)
  4907. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047257)
  4908. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047258)
  4909. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047259)
  4910. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047260)
  4911. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047261)
  4912. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047269)
  4913. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047270)
  4914. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047273)
  4915. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047274)
  4916. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047275)
  4917. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047276)
  4918. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047277)
  4919. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047282)
  4920. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047283)
  4921. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047284)
  4922. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047285)
  4923. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047286)
  4924. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047287)
  4925. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047288)
  4926. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047289)
  4927. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047290)
  4928. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047291)
  4929. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047292)
  4930. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047293)
  4931. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047294)
  4932. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047295)
  4933. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047298)
  4934. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047299)
  4935. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047300)
  4936. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047301)
  4937. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047302)
  4938. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047303)
  4939. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047304)
  4940. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047305)
  4941. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047306)
  4942. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047307)
  4943. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047308)
  4944. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047309)
  4945. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047310)
  4946. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047311)
  4947. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047469)
  4948. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047470)
  4949. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047473)
  4950. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047474)
  4951. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047475)
  4952. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047476)
  4953. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047477)
  4954. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x14 (inst 1047485)
  4955. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x18 (inst 1047486)
  4956. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x24 (inst 1047489)
  4957. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x28 (inst 1047490)
  4958. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x2c (inst 1047491)
  4959. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x30 (inst 1047492)
  4960. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x34 (inst 1047493)
  4961. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047498)
  4962. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047499)
  4963. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047500)
  4964. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047501)
  4965. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047502)
  4966. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047503)
  4967. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047504)
  4968. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047505)
  4969. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047506)
  4970. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047507)
  4971. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047508)
  4972. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047509)
  4973. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047510)
  4974. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047511)
  4975. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x48 (inst 1047514)
  4976. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x4c (inst 1047515)
  4977. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x50 (inst 1047516)
  4978. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x54 (inst 1047517)
  4979. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x58 (inst 1047518)
  4980. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047519)
  4981. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x60 (inst 1047520)
  4982. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x64 (inst 1047521)
  4983. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x68 (inst 1047522)
  4984. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x6c (inst 1047523)
  4985. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x70 (inst 1047524)
  4986. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x74 (inst 1047525)
  4987. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x78 (inst 1047526)
  4988. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x7c (inst 1047527)
  4989. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047609)
  4990. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047610)
  4991. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047611)
  4992. [E : Fragment Shader Decompiler Thread]: Unknown fp opcode 0x5c (inst 1047612)
  4993. [E : RSXThread]: Failed to compile shader: (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  4994.  
  4995. [! : RSXThread]: #version 330
  4996.  
  4997.  
  4998. void main()
  4999. {
  5000. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  5001. {
  5002. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  5003. {
  5004. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  5005. {
  5006. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  5007. {
  5008. }
  5009.  
  5010. [E : RSXThread]: Could not link program: Fragment info
  5011. -------------
  5012. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  5013. (0) : error C9000: internal corruption, aborting
  5014.  
  5015. [! : RSXThread]: Add program (18):
  5016. [! : RSXThread]: *** prog id = 37
  5017. [! : RSXThread]: *** vp id = 2
  5018. [! : RSXThread]: *** fp id = 36
  5019. [! : RSXThread]: *** vp data size = 192
  5020. [! : RSXThread]: *** fp data size = 16761808
  5021. [! : RSXThread]: *** vp shader =
  5022. #version 330
  5023.  
  5024. uniform mat4 scaleOffsetMat = mat4(1.0);
  5025. vec4 dst_reg1 = vec4(0.0);
  5026. vec4 tmp0;
  5027. vec4 tmp1;
  5028. vec4 dst_reg7 = vec4(0.0);
  5029. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  5030. layout (location = 3) in vec4 in_diff_color;
  5031. layout (location = 8) in vec4 in_tc0;
  5032. layout (location = 0) in vec4 in_pos;
  5033. uniform vec4 vc[468];
  5034. out vec4 diff_color;
  5035. out vec4 tc0;
  5036.  
  5037. void func0();
  5038.  
  5039. void main()
  5040. {
  5041. func0();
  5042. gl_Position = dst_reg0;
  5043. diff_color = dst_reg1;
  5044. tc0 = dst_reg7;
  5045. gl_Position = gl_Position * scaleOffsetMat;
  5046. }
  5047.  
  5048. void func0()
  5049. {
  5050. dst_reg1 = (in_diff_color * vc[13]);
  5051. tmp0.xy = in_tc0.xyxx.xy;
  5052. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  5053. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  5054. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  5055. tmp0.z = vc[467].xxxx.z;
  5056. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  5057. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  5058. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  5059. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  5060. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  5061. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  5062. }
  5063.  
  5064. [! : RSXThread]: *** fp shader =
  5065. #version 330
  5066.  
  5067.  
  5068. void main()
  5069. {
  5070. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  5071. {
  5072. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  5073. {
  5074. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  5075. {
  5076. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  5077. {
  5078. }
  5079.  
  5080. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5081. [E : RSXThread]: glGetUniformLocation(0x25, tex0): opengl error 0x0502
  5082. [E : RSXThread]: glGetUniformLocation(0x25, vc[0]): opengl error 0x0502
  5083. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5084. [E : RSXThread]: glGetUniformLocation(0x25, vc[1]): opengl error 0x0502
  5085. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  5086. [E : RSXThread]: glGetUniformLocation(0x25, vc[2]): opengl error 0x0502
  5087. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5088. [E : RSXThread]: glGetUniformLocation(0x25, vc[3]): opengl error 0x0502
  5089. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  5090. [E : RSXThread]: glGetUniformLocation(0x25, vc[18]): opengl error 0x0502
  5091. [E : RSXThread]: glUniform4f vc[18] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5092. [E : RSXThread]: glGetUniformLocation(0x25, vc[19]): opengl error 0x0502
  5093. [E : RSXThread]: glUniform4f vc[19] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5094. [E : RSXThread]: glGetUniformLocation(0x25, vc[13]): opengl error 0x0502
  5095. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  5096. [E : RSXThread]: glUniform4f vc[13] -1 [1.000000 1.000000 1.000000 1.000000]: opengl error 0x0502
  5097. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  5098. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  5099. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 -0.010101 -0.010101]: opengl error 0x0502
  5100. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  5101. [E : RSXThread]: glGetUniformLocation(0x25, vc[20]): opengl error 0x0502
  5102. [E : RSXThread]: glUniform4f vc[20] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5103. [E : RSXThread]: glGetUniformLocation(0x25, vc[23]): opengl error 0x0502
  5104. [E : RSXThread]: glUniform4f vc[23] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5105. [E : RSXThread]: glGetUniformLocation(0x25, vc[32]): opengl error 0x0502
  5106. [E : RSXThread]: glUniform4f vc[32] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5107. [E : RSXThread]: glGetUniformLocation(0x25, vc[26]): opengl error 0x0502
  5108. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5109. [E : RSXThread]: glGetUniformLocation(0x25, vc[29]): opengl error 0x0502
  5110. [E : RSXThread]: glUniform4f vc[29] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5111. [E : RSXThread]: glUniform4f vc[26] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5112. [E : RSXThread]: glGetUniformLocation(0x25, vc[21]): opengl error 0x0502
  5113. [E : RSXThread]: glUniform4f vc[21] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5114. [E : RSXThread]: glGetUniformLocation(0x25, vc[24]): opengl error 0x0502
  5115. [E : RSXThread]: glUniform4f vc[24] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5116. [E : RSXThread]: glGetUniformLocation(0x25, vc[33]): opengl error 0x0502
  5117. [E : RSXThread]: glUniform4f vc[33] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5118. [E : RSXThread]: glGetUniformLocation(0x25, vc[27]): opengl error 0x0502
  5119. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5120. [E : RSXThread]: glGetUniformLocation(0x25, vc[30]): opengl error 0x0502
  5121. [E : RSXThread]: glUniform4f vc[30] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5122. [E : RSXThread]: glUniform4f vc[27] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5123. [E : RSXThread]: glGetUniformLocation(0x25, vc[22]): opengl error 0x0502
  5124. [E : RSXThread]: glUniform4f vc[22] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5125. [E : RSXThread]: glGetUniformLocation(0x25, vc[25]): opengl error 0x0502
  5126. [E : RSXThread]: glUniform4f vc[25] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5127. [E : RSXThread]: glGetUniformLocation(0x25, vc[34]): opengl error 0x0502
  5128. [E : RSXThread]: glUniform4f vc[34] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5129. [E : RSXThread]: glGetUniformLocation(0x25, vc[28]): opengl error 0x0502
  5130. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5131. [E : RSXThread]: glGetUniformLocation(0x25, vc[31]): opengl error 0x0502
  5132. [E : RSXThread]: glUniform4f vc[31] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5133. [E : RSXThread]: glUniform4f vc[28] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5134. [E : RSXThread]: glGetUniformLocation(0x25, vc[17]): opengl error 0x0502
  5135. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5136. [E : RSXThread]: glUniform4f vc[17] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5137. [E : RSXThread]: glGetUniformLocation(0x25, vc[7]): opengl error 0x0502
  5138. [E : RSXThread]: glUniform4f vc[7] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5139. [E : RSXThread]: glGetUniformLocation(0x25, vc[8]): opengl error 0x0502
  5140. [E : RSXThread]: glUniform4f vc[8] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  5141. [E : RSXThread]: glGetUniformLocation(0x25, vc[9]): opengl error 0x0502
  5142. [E : RSXThread]: glUniform4f vc[9] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  5143. [E : RSXThread]: glGetUniformLocation(0x25, vc[14]): opengl error 0x0502
  5144. [E : RSXThread]: glUniform4f vc[14] -1 [0.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5145. [E : RSXThread]: glGetUniformLocation(0x25, vc[15]): opengl error 0x0502
  5146. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  5147. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  5148. [E : RSXThread]: glUniform4f vc[0] -1 [1.000000 0.000000 0.000000 -0.000000]: opengl error 0x0502
  5149. [E : RSXThread]: glUniform4f vc[1] -1 [0.000000 1.000000 0.000000 -0.000000]: opengl error 0x0502
  5150. [E : RSXThread]: glUniform4f vc[2] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  5151. [E : RSXThread]: glUniform4f vc[3] -1 [0.000000 0.000000 0.000000 1.000000]: opengl error 0x0502
  5152. [E : RSXThread]: glUniform4f vc[15] -1 [1.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  5153. [E : RSXThread]: glGetUniformLocation(0x25, vc[4]): opengl error 0x0502
  5154. [E : RSXThread]: glUniform4f vc[4] -1 [1.000000 0.000000 0.000000 0.000000]: opengl error 0x0502
  5155. [E : RSXThread]: glGetUniformLocation(0x25, vc[5]): opengl error 0x0502
  5156. [E : RSXThread]: glUniform4f vc[5] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  5157. [E : RSXThread]: glGetUniformLocation(0x25, vc[6]): opengl error 0x0502
  5158. [E : RSXThread]: glUniform4f vc[6] -1 [0.000000 0.000000 1.000000 0.000000]: opengl error 0x0502
  5159. [E : RSXThread]: glGetUniformLocation(0x25, vc[467]): opengl error 0x0502
  5160. [E : RSXThread]: glUniform4f vc[467] -1 [0.000000 1.000000 0.000000 0.000000]: opengl error 0x0502
  5161. [E : RSXThread]: glGetUniformLocation(0x25, scaleOffsetMat): opengl error 0x0502
  5162. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5163. [E : RSXThread]: Could not link program: Fragment info
  5164. -------------
  5165. (0) : error C0000: syntax error, unexpected $end at token "<EOF>"
  5166. (0) : error C9000: internal corruption, aborting
  5167.  
  5168. [! : RSXThread]: Add program (19):
  5169. [! : RSXThread]: *** prog id = 38
  5170. [! : RSXThread]: *** vp id = 2
  5171. [! : RSXThread]: *** fp id = 36
  5172. [! : RSXThread]: *** vp data size = 192
  5173. [! : RSXThread]: *** fp data size = 16761808
  5174. [! : RSXThread]: *** vp shader =
  5175. #version 330
  5176.  
  5177. uniform mat4 scaleOffsetMat = mat4(1.0);
  5178. vec4 dst_reg1 = vec4(0.0);
  5179. vec4 tmp0;
  5180. vec4 tmp1;
  5181. vec4 dst_reg7 = vec4(0.0);
  5182. vec4 dst_reg0 = vec4(0.0f, 0.0f, 0.0f, 1.0f);
  5183. layout (location = 3) in vec4 in_diff_color;
  5184. layout (location = 8) in vec4 in_tc0;
  5185. layout (location = 0) in vec4 in_pos;
  5186. uniform vec4 vc[468];
  5187. out vec4 diff_color;
  5188. out vec4 tc0;
  5189.  
  5190. void func0();
  5191.  
  5192. void main()
  5193. {
  5194. func0();
  5195. gl_Position = dst_reg0;
  5196. diff_color = dst_reg1;
  5197. tc0 = dst_reg7;
  5198. gl_Position = gl_Position * scaleOffsetMat;
  5199. }
  5200.  
  5201. void func0()
  5202. {
  5203. dst_reg1 = (in_diff_color * vc[13]);
  5204. tmp0.xy = in_tc0.xyxx.xy;
  5205. tmp1.x = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[4]), 0.0).xxxx.x;
  5206. tmp1.y = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[5]), 0.0).xxxx.y;
  5207. tmp1.z = vec2(dot(vec4(in_pos.xyzx.xyz, 1.0), vc[6]), 0.0).xxxx.z;
  5208. tmp0.z = vc[467].xxxx.z;
  5209. dst_reg7.y = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[8]), 0.0).xxxx.y;
  5210. dst_reg7.x = vec2(dot(vec4(tmp0.xyzx.xyz, 1.0), vc[7]), 0.0).xxxx.x;
  5211. dst_reg0.w = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[3]), 0.0).xxxx.w;
  5212. dst_reg0.z = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[2]), 0.0).xxxx.z;
  5213. dst_reg0.y = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[1]), 0.0).xxxx.y;
  5214. dst_reg0.x = vec2(dot(vec4(tmp1.xyzx.xyz, 1.0), vc[0]), 0.0).xxxx.x;
  5215. }
  5216.  
  5217. [! : RSXThread]: *** fp shader =
  5218. #version 330
  5219.  
  5220.  
  5221. void main()
  5222. {
  5223. if(false) for(int i0 = 63; i0 < 192; i0 += 192) //REP
  5224. {
  5225. if(false) for(int i1 = 63; i1 < 192; i1 += 192) //REP
  5226. {
  5227. if(false) for(int i2 = 63; i2 < 192; i2 += 192) //REP
  5228. {
  5229. if(false) for(int i3 = 63; i3 < 192; i3 += 192) //REP
  5230. {
  5231. }
  5232.  
  5233. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5234. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5235. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5236. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5237. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5238. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5239. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5240. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5241. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5242. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5243. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5244. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5245. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5246. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5247. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5248. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5249. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5250. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5251. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5252. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5253. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5254. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5255. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5256. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5257. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5258. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5259. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5260. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5261. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5262. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5263. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5264. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5265. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5266. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5267. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5268. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5269. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5270. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5271. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5272. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5273. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5274. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5275. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5276. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5277. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5278. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5279. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5280. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5281. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5282. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5283. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5284. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5285. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5286. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5287. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5288. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5289. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5290. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5291. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5292. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5293. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5294. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5295. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5296. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5297. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5298. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5299. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5300. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5301. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5302. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5303. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5304. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5305. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5306. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5307. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5308. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5309. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5310. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5311. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5312. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5313. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5314. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5315. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5316. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5317. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5318. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5319. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5320. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5321. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5322. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5323. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5324. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5325. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5326. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5327. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5328. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5329. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5330. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5331. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5332. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5333. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5334. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5335. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5336. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5337. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5338. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5339. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5340. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5341. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5342. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5343. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5344. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5345. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5346. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5347. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5348. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5349. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5350. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5351. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5352. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5353. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5354. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5355. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5356. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5357. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5358. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5359. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5360. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5361. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5362. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5363. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5364. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5365. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5366. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5367. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5368. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5369. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5370. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5371. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5372. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5373. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5374. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5375. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5376. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5377. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5378. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5379. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5380. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5381. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5382. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5383. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5384. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5385. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5386. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5387. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5388. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5389. [E : RSXThread]: glUseProgram: opengl error 0x0502
  5390. [E : RSXThread]: glGetUniformLocation(0x26, tex0): opengl error 0x0502
  5391. [E : RSXThread]: glGetUniformLocation(0x26, scaleOffsetMat): opengl error 0x0502
  5392. [E : RSXThread]: glDrawArrays: opengl error 0x0502
  5393. [W : PPU[50] Thread (_cellsurMixerMain)[0x00013ef8]]: sys_cond_wait(id=46) aborted
  5394. [W : PPU[47] Thread (_sys_mixerSurBusReq)[0x00011d20]]: sys_cond_wait(id=42) aborted
  5395. [W : Audio Thread]: Audio aborted
  5396. [! : RSXThread]: RSX thread exit...
  5397. [!]: Closing memory...
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