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Mar 31st, 2013
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  1. DeathMatch:
  2.     Queue: true
  3.     enabled: true
  4.     joinType: hr
  5.     victoryCondition: highestKills
  6.     database: dm
  7.     prefix: "&8[DeathMatch]&e"
  8.     nTeams: 1+
  9.     teamSize: 1
  10.     announcements: ### Override the match victory announcement as the event has one too
  11.         onVictory:  [ dontannounce ]
  12.     defaults:
  13.         options: [woolTeams]
  14.     preReqs:
  15.         options: []
  16.     onEnter:
  17.         options: [storeAll]
  18.     onLeave:
  19.         options: [restoreAll]
  20.     onJoin:
  21.         options: [teleportWaitRoom, pvpOff, hunger=20, dropItemOff]
  22.     onOpen:
  23.         options: [pvpOff]
  24.     onPrestart:
  25.         options: [pvpOff, deEnchant, blockBreakOff, dropItemOff]
  26.     onStart:
  27.         options: [pvpOn, teleportIn, hunger=20, blockBreakOff, dropItemOff]
  28.     onDeath:
  29.         options: [clearInventory, randomRespawn, deEnchant, dropItemOff]
  30.     onComplete:
  31.         options: [teleportOut, deEnchant]
  32.     onSpawn:
  33.         options: [health=20, hunger=20, dropItemOff]
  34.         giveClass:
  35.             default: sniper
  36.     winner:
  37.         options: [health=20, hunger=20, deEnchant]
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