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- 16:33:09: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
- 16:33:09: -------------------------------
- 16:33:09: CPU Name: AMD Phenom(tm) II X4 840 Processor
- 16:33:09: CPU Speed: 3208MHz
- 16:33:09: Physical Memory: 4095MB Total, 4095MB Free
- 16:33:09: stepping id: 3, model 5, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
- 16:33:09: monitor 1: pos={0, 0}, size={1280, 720}
- 16:33:09: Windows Version: 6.1 Build 7601 S
- 16:33:09: Aero is Enabled
- 16:33:09: -------------------------------
- 16:33:09: OBS Modules:
- 16:33:09: Base Address Module
- 16:33:09: 01380000 OBS.exe
- 16:33:09: 666E0000 OBSApi.dll
- 16:33:09: 6C1D0000 DShowPlugin.dll
- 16:33:09: 6C2C0000 GraphicsCapture.dll
- 16:33:09: 6BC10000 NoiseGate.dll
- 16:33:09: 703C0000 PSVPlugin.dll
- 16:33:09: ------------------------------------------
- 16:33:09: Adapter 1
- 16:33:09: Video Adapter: AMD Radeon HD 6800 Series
- 16:33:09: Video Adapter Dedicated Video Memory: 1060859904
- 16:33:09: Video Adapter Shared System Memory: 3234041856
- 16:33:09: Video Adapter Output 1: pos={0, 0}, size={1280, 720}, attached=true
- 16:33:09: =====Stream Start: 2015-01-26, 16:33:09===============================================
- 16:33:09: Multithreaded optimizations: On
- 16:33:09: Base resolution: 1280x720
- 16:33:09: Output resolution: 1280x720
- 16:33:09: ------------------------------------------
- 16:33:09: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
- 16:33:09: ------------------------------------------
- 16:33:09: Audio Format: 48000 Hz
- 16:33:09: ------------------------------------------
- 16:33:09: Audio Channels: 2 Ch
- 16:33:09: Playback device Default
- 16:33:09: ------------------------------------------
- 16:33:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:33:09: Global Audio time adjust: 0
- 16:33:09: ------------------------------------------
- 16:33:09: Using auxilary audio input: Microphone (ATR USB microphone)
- 16:33:09: Mic time offset: 0
- 16:33:09: ------------------------------------------
- 16:33:09: Audio Encoding: AAC
- 16:33:09: bitrate: 96
- 16:33:09: Using Window Capture
- 16:33:09: Using bitmap image
- 16:33:09: Scene buffering time set to 400
- 16:33:09: ------------------------------------------
- 16:33:09: Video Encoding: x264
- 16:33:09: fps: 30
- 16:33:09: width: 1280, height: 720
- 16:33:09: preset: veryfast
- 16:33:09: profile: main
- 16:33:09: keyint: 60
- 16:33:09: CBR: yes
- 16:33:09: CFR: yes
- 16:33:09: max bitrate: 1800
- 16:33:09: buffer size: 1800
- 16:33:09: ------------------------------------------
- 16:34:34: Total frames encoded: 2533, total frames duplicated: 2 (0.08%)
- 16:34:34: Total frames rendered: 2549, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 16:34:35:
- 16:34:35: Profiler time results:
- 16:34:35:
- 16:34:35: ==============================================================
- 16:34:35: video thread frame - [100%] [avg time: 1.873 ms] [children: 71.2%] [unaccounted: 28.8%]
- 16:34:35: | scene->Preprocess - [59.7%] [avg time: 1.118 ms]
- 16:34:35: | GPU download and conversion - [11.5%] [avg time: 0.216 ms] [children: 10%] [unaccounted: 1.49%]
- 16:34:35: | | flush - [8.76%] [avg time: 0.164 ms]
- 16:34:35: | | CopyResource - [0.908%] [avg time: 0.017 ms]
- 16:34:35: | | conversion to 4:2:0 - [0.374%] [avg time: 0.007 ms]
- 16:34:35: Convert444Threads - [100%] [avg time: 0.888 ms] [children: 98.1%] [unaccounted: 1.91%]
- 16:34:35: | Convert444toNV12 - [98.1%] [avg time: 0.871 ms]
- 16:34:35: encoder thread frame - [100%] [avg time: 1.94 ms] [children: 0.361%] [unaccounted: 99.6%]
- 16:34:35: | sending stuff out - [0.361%] [avg time: 0.007 ms]
- 16:34:35: ==============================================================
- 16:34:35:
- 16:34:35:
- 16:34:35: Profiler CPU results:
- 16:34:35:
- 16:34:35: ==============================================================
- 16:34:35: video thread frame - [cpu time: avg 0.642 ms, total 1638.01 ms] [avg calls per frame: 1]
- 16:34:35: | scene->Preprocess - [cpu time: avg 0.018 ms, total 46.801 ms] [avg calls per frame: 1]
- 16:34:35: | GPU download and conversion - [cpu time: avg 0.306 ms, total 780.004 ms] [avg calls per frame: 1]
- 16:34:35: | | flush - [cpu time: avg 0.128 ms, total 327.602 ms] [avg calls per frame: 1]
- 16:34:35: | | CopyResource - [cpu time: avg 0.086 ms, total 218.401 ms] [avg calls per frame: 1]
- 16:34:35: | | conversion to 4:2:0 - [cpu time: avg 0.036 ms, total 93.601 ms] [avg calls per frame: 1]
- 16:34:35: Convert444Threads - [cpu time: avg 0.695 ms, total 3525.62 ms] [avg calls per frame: 2]
- 16:34:35: | Convert444toNV12 - [cpu time: avg 0.667 ms, total 3385.22 ms] [avg calls per frame: 2]
- 16:34:35: encoder thread frame - [cpu time: avg 1.237 ms, total 3135.62 ms] [avg calls per frame: 1]
- 16:34:35: | sending stuff out - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
- 16:34:35: ==============================================================
- 16:34:35:
- 16:34:35: =====Stream End: 2015-01-26, 16:34:35=================================================
- 16:34:41: =====Stream Start: 2015-01-26, 16:34:41===============================================
- 16:34:41: Multithreaded optimizations: On
- 16:34:41: Base resolution: 1280x720
- 16:34:41: Output resolution: 1280x720
- 16:34:41: ------------------------------------------
- 16:34:41: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
- 16:34:41: ------------------------------------------
- 16:34:41: Audio Format: 48000 Hz
- 16:34:41: ------------------------------------------
- 16:34:41: Audio Channels: 2 Ch
- 16:34:41: Playback device Default
- 16:34:41: ------------------------------------------
- 16:34:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:34:41: Global Audio time adjust: 0
- 16:34:41: ------------------------------------------
- 16:34:41: Using auxilary audio input: Microphone (ATR USB microphone)
- 16:34:41: Mic time offset: 0
- 16:34:42: ------------------------------------------
- 16:34:42: Audio Encoding: AAC
- 16:34:42: bitrate: 96
- 16:34:42: Using Window Capture
- 16:34:42: Using bitmap image
- 16:34:42: Scene buffering time set to 400
- 16:34:42: ------------------------------------------
- 16:34:42: Video Encoding: x264
- 16:34:42: fps: 30
- 16:34:42: width: 1280, height: 720
- 16:34:42: preset: veryfast
- 16:34:42: profile: main
- 16:34:42: keyint: 60
- 16:34:42: CBR: yes
- 16:34:42: CFR: yes
- 16:34:42: max bitrate: 1800
- 16:34:42: buffer size: 1800
- 16:34:42: ------------------------------------------
- 16:41:54: Total frames encoded: 12965, total frames duplicated: 7 (0.05%)
- 16:41:54: Total frames rendered: 12981, number of late frames: 2 (0.02%) (it's okay for some frames to be late)
- 16:41:54:
- 16:41:54: Profiler time results:
- 16:41:54:
- 16:41:54: ==============================================================
- 16:41:54: video thread frame - [100%] [avg time: 1.393 ms] [children: 62.5%] [unaccounted: 37.5%]
- 16:41:54: | scene->Preprocess - [46.8%] [avg time: 0.652 ms]
- 16:41:54: | GPU download and conversion - [15.7%] [avg time: 0.219 ms] [children: 13.7%] [unaccounted: 2.01%]
- 16:41:54: | | flush - [12%] [avg time: 0.167 ms]
- 16:41:54: | | CopyResource - [1.22%] [avg time: 0.017 ms]
- 16:41:54: | | conversion to 4:2:0 - [0.503%] [avg time: 0.007 ms]
- 16:41:54: Convert444Threads - [100%] [avg time: 0.916 ms] [children: 98.1%] [unaccounted: 1.86%]
- 16:41:54: | Convert444toNV12 - [98.1%] [avg time: 0.899 ms]
- 16:41:54: encoder thread frame - [100%] [avg time: 1.834 ms] [children: 0.273%] [unaccounted: 99.7%]
- 16:41:54: | sending stuff out - [0.273%] [avg time: 0.005 ms]
- 16:41:54: ==============================================================
- 16:41:54:
- 16:41:54:
- 16:41:54: Profiler CPU results:
- 16:41:54:
- 16:41:54: ==============================================================
- 16:41:54: video thread frame - [cpu time: avg 0.586 ms, total 7612.85 ms] [avg calls per frame: 1]
- 16:41:54: | scene->Preprocess - [cpu time: avg 0.006 ms, total 78 ms] [avg calls per frame: 1]
- 16:41:54: | GPU download and conversion - [cpu time: avg 0.179 ms, total 2324.41 ms] [avg calls per frame: 1]
- 16:41:54: | | flush - [cpu time: avg 0.091 ms, total 1185.61 ms] [avg calls per frame: 1]
- 16:41:54: | | CopyResource - [cpu time: avg 0.033 ms, total 436.802 ms] [avg calls per frame: 1]
- 16:41:54: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 140.402 ms] [avg calls per frame: 1]
- 16:41:54: Convert444Threads - [cpu time: avg 0.814 ms, total 21122.5 ms] [avg calls per frame: 2]
- 16:41:54: | Convert444toNV12 - [cpu time: avg 0.789 ms, total 20467.3 ms] [avg calls per frame: 2]
- 16:41:54: encoder thread frame - [cpu time: avg 1.176 ms, total 15256.9 ms] [avg calls per frame: 1]
- 16:41:54: | sending stuff out - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 16:41:54: ==============================================================
- 16:41:54:
- 16:41:54: =====Stream End: 2015-01-26, 16:41:54=================================================
- 16:41:55: Terminating 0x10bc
- 16:41:55: Terminating 0xd00
- Last game capture log:
- 2015-01-25, 12:52:10: we're booting up:
- 12:52:10: CaptureThread: attached to process ePSXe.exe
- 12:52:10: GL Present
- 12:52:10: DirectDraw Present
- 12:52:10: (half life scientist) everything.. seems to be in order
- 12:52:16: Got DirectDraw interface pointer
- 12:52:16: found primary surface
- 12:52:16: called SetupDDraw()
- 12:52:16: SetupDDraw: no surface descriptor found, creating a new one (not an error)
- 12:52:16: SetupDDraw: found 32bit format (using plain copy)
- 12:52:16: SetupDDraw: primary surface width = 1920, height = 1080
- 12:52:16: SetupDDraw successfull
- 12:52:16: CopyDDrawTextureThread: waiting for copyEvents
- 12:52:54: Cleaning up
- 12:52:54: CopyDDrawTextureThread: killed
- 12:52:54: ---------------------- Cleared DirectDraw Capture ----------------------
- 12:52:54: received restart event, capturing
- 12:52:54: Got DirectDraw interface pointer
- 12:52:54: found primary surface
- 12:52:54: called SetupDDraw()
- 12:52:54: SetupDDraw: no surface descriptor found, creating a new one (not an error)
- 12:52:54: SetupDDraw: found 32bit format (using plain copy)
- 12:52:54: SetupDDraw: primary surface width = 1920, height = 1080
- 12:52:54: CopyDDrawTextureThread: waiting for copyEvents
- 12:52:54: SetupDDraw successfull
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