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- # Welcome new and old user of ecoCreature!
- # ----------------------------------------
- # It is vital that you go through the configuration from start to end before you continue
- # using this plugin, to make sure that it is functioning with your server configuration.
- #
- # Remember, it is YOUR server, it is YOUR rules. You can not appease everyone.
- #
- # Now then ...
- #
- # IntegerCurrency set to true will round the reward to a whole number, no decimals.
- # While if it is set to false, it will give rewards with a decimal value.
- #
- # VIPGain is a new and special thing that may apply to your most valued members.
- # If you add the permission ecoCreature.Rewarding.VIP to a player or group, it will allow
- # them some extra income. It is defined in percentage, and really only useful when IntegerCurrency
- # is set to FALSE.
- #
- # AllowCamping should be set to false, it will prevent camping around mobspawners / dungeons etc.
- # This setting is followed by CampRadius - what it does is that it prevents camping within the set
- # amount of blocks in all directions.
- #
- # BowRewards
- # The bow and arrow is a dangerous weapon and can be considered overpowered in some way.
- # If this value is set to false, there will be no gains from killing with a bow.
- #
- # PenalizeDeath should only be set to true if you want to penalize your players for dieing while hunting.
- # as it will withdraw the money they hold in their hand, and not from their banks, if they have that.
- #
- # PenalizePercent - How much money should they drop, from the amount they already have? Specified in percentage.
- #
- # AllowUnderSeaLVL - Really not that useful, should in most cases be set to true.
- # What does it do? If you are under the sealevel when hunting, rewards are enabled. If this is set to false,
- # you will not get rewards for kills below sealevel. This applies to everything under sealevel.
- #
- # Message Options!
- # ----------------
- # Output: Should you notify the player of rewards, penalties or no rewards? Defaults to true - to notify.
- # Spawner: When accidently killing around the spawn, a player can be notified of a nearby dungeon.
- # Having this option set to false will not send them the spawn/mobspawn camping message.
- System:
- Economics:
- Which: 1
- IntegerCurrency: false
- VIPGain: 25
- Hunting:
- AllowCamping: false
- CampRadius: 15
- BowRewards: true
- PenalizeDeath: true
- PenalizePercent: 5
- AllowUnderSeaLVL: true
- Messages:
- Output: true
- Spawner: false
- NoCampMessage: '[$4Warning$f] Camping around the Monster Spawn gives no rewards.'
- NoBowMessage: '[$9???$f] You can''t seem to find any currency on this creature.'
- DeathPenaltyMessage: 'You wake up to find that $6%c $fis missing from your pockets!'
- ExtraHooks:
- uQuest: false
- #### UQUEST HOOK IS NOT DONE YET ####
- # HOW DO I DROPS!?
- # - format: 'item:amount:percent'
- # - more drops: Seperate the items with ;, add next
- # - format example: 'item:amount:percent;item2:amount:percent'
- # This means, first you input the item id, second the item amount upon drop, and third
- # is the chanse it has to drop, in percent... 50 yields a fifty fifty, for instance.
- #
- # Coin_Minimum - Minium amount of coins to drop.
- # Coin_Maximum - The max amount of coins to drop.
- # !!! With a low minimum and high maximum, you will get a random amount between those values
- #
- # OH GOD, FIXED AMOUNT ... ALL THE WAY!
- # Sometimes, it would be great if the amount was fixed instead of everchanging, but how?
- # It's simple... set the MINIMUM to the same amount as MAXIMUM - and you're ready for action!
- #
- # Coin_Percent - What are the odds to receive any currency at all?
- #
- # NoReward_Message - Even if the player doesn't receive a reward, a death message can be configured.
- #
- # Reward_Message - Every creature destroyed can have its personal reward message upon death
- # - Acceptable codes:
- # - $colourcode - Check out the forum post for the colour codes!
- # - %m - Will display creature name
- # - %c - Will display the amount + currency
- # - %i - Will display the item you held in your hand at the time
- #
- # Penalty_Message - If you have a negative amount for a creature, this is the custom message
- # for when the player is penalized with a deduction.
- RewardTable:
- Creeper:
- Drops: ''
- Coin_Minimum: 30.00
- Coin_Maximum: 45.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $c%m'
- Skeleton:
- Drops: '261:1:15;262:5:50'
- Coin_Minimum: 20.00
- Coin_Maximum: 30.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Zombie:
- Drops: '298:1:10;299:1:10;300:1:10;301:1:10;275:1:25'
- Coin_Minimum: 10.00
- Coin_Maximum: 20.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Spider:
- Drops: ''
- Coin_Minimum: 5.00
- Coin_Maximum: 10.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- PigZombie:
- Drops: '298:1:10;299:1:10;300:1:10;301:1:10;267:1:30'
- Coin_Minimum: 10.00
- Coin_Maximum: 20.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Ghast:
- Drops: ''
- Coin_Minimum: 15.00
- Coin_Maximum: 25.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Slime:
- Drops: ''
- Coin_Minimum: 8.00
- Coin_Maximum: 13.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Giant:
- Drops: '306:1:25;307:1:25;308:1:25;309:1:25;283:1:45'
- Coin_Minimum: 30.00
- Coin_Maximum: 55.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $c%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $c%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Chicken:
- Drops: '322:1:1'
- Coin_Minimum: 1.00
- Coin_Maximum: 2.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $2%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $2%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Cow:
- Drops: '296:1:45;325:1:15;335:1:5'
- Coin_Minimum: 1.00
- Coin_Maximum: 6.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $2%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $2%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Pig:
- Drops: '260:1:5;39:1:20;40:1:15'
- Coin_Minimum: 1.00
- Coin_Maximum: 3.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $2%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $2%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Sheep:
- Drops: ''
- Coin_Minimum: 1.00
- Coin_Maximum: 4.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $2%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $2%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Squid:
- Drops: '349:1:70'
- Coin_Minimum: 4.00
- Coin_Maximum: 10.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $2%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $2%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Wolf:
- Drops: ''
- Coin_Minimum: 50.00
- Coin_Maximum: 100.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $2%m $fdies from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $2%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- Spawner:
- Drops: ''
- Coin_Minimum: 200.00
- Coin_Maximum: 300.00
- Coin_Percent: 100
- NoReward_Message: '[$9!$f] The $2%m $fexplodes from a blow with your $3%i'
- Reward_Message: '[$2:)$f] You have been awarded $6%c $ffor slaying a $2%m'
- Penalty_Message: '[$4:($f] You have been penalized with a deduction of $6%c $ffor slaying a $2%m'
- DidYou:
- Read:
- Understand:
- Configure: true
- # If you have now reached this point of the ecoCreature.yml file, you may of have noticed the last entry.
- # Switch the Configure: false to Configure: true
- #
- # Why? It means that you have, hopefully, read, understood as well as configured the plugin to your needs.
- # If this value is still false when you start your server, the plugin will be disabled.
- #
- # WHY!?
- # Because. It simply just explains itself. Don't even think about starting an argument about it.
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