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OBS log File

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May 12th, 2015
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  1. 09:52:56: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
  2. 09:52:56: -------------------------------
  3. 09:52:56: CPU Name: Intel(R) Core(TM)2 Quad CPU Q9505 @ 2.83GHz
  4. 09:52:56: CPU Speed: 2833MHz
  5. 09:52:56: Physical Memory: 4095MB Total, 2450MB Free
  6. 09:52:56: stepping id: 10, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 09:52:56: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 09:52:56: Windows Version: 6.1 Build 7601 S
  9. 09:52:56: Aero is Enabled
  10. 09:52:56: -------------------------------
  11. 09:52:56: OBS Modules:
  12. 09:52:56: Base Address Module
  13. 09:52:56: 01290000 OBS.exe
  14. 09:52:56: 60B90000 OBSApi.dll
  15. 09:52:56: 69090000 DShowPlugin.dll
  16. 09:52:56: 6BF80000 GraphicsCapture.dll
  17. 09:52:56: 6BED0000 NoiseGate.dll
  18. 09:52:56: 6CD70000 PSVPlugin.dll
  19. 09:52:56: 6C0F0000 scenesw.dll
  20. 09:52:56: ------------------------------------------
  21. 09:52:56: Adapter 1
  22. 09:52:56: Video Adapter: NVIDIA GeForce GTX 560 Ti
  23. 09:52:56: Video Adapter Dedicated Video Memory: 1027014656
  24. 09:52:56: Video Adapter Shared System Memory: 2944053248
  25. 09:52:56: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 09:52:56: =====Stream Start: 2015-05-12, 09:52:56===============================================
  27. 09:52:56: Multithreaded optimizations: On
  28. 09:52:56: Base resolution: 1920x1080
  29. 09:52:56: Output resolution: 852x480
  30. 09:52:56: ------------------------------------------
  31. 09:52:56: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  32. 09:52:56: ------------------------------------------
  33. 09:52:56: Audio Format: 44100 Hz
  34. 09:52:56: ------------------------------------------
  35. 09:52:56: Audio Channels: 2 Ch
  36. 09:52:56: Playback device {0.0.0.00000000}.{39f71ff7-5b22-4ae0-849e-93911985f912}
  37. 09:52:56: ------------------------------------------
  38. 09:52:56: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 09:52:56: Global Audio time adjust: 0
  40. 09:52:56: ------------------------------------------
  41. 09:52:56: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  42. 09:52:56: Mic time offset: 0
  43. 09:52:56: ------------------------------------------
  44. 09:52:56: Audio Encoding: AAC
  45. 09:52:56: bitrate: 128
  46. 09:52:56: Using graphics capture
  47. 09:52:56: Trying to hook process: payday2_win32_release.exe
  48. 09:52:56: Scene buffering time set to 700
  49. 09:52:56: ------------------------------------------
  50. 09:52:56: Video Encoding: x264
  51. 09:52:56: fps: 30
  52. 09:52:56: width: 852, height: 480
  53. 09:52:56: preset: veryfast
  54. 09:52:56: profile: high
  55. 09:52:56: keyint: 250
  56. 09:52:56: CBR: no
  57. 09:52:56: CFR: yes
  58. 09:52:56: max bitrate: 1000
  59. 09:52:56: buffer size: 1000
  60. 09:52:56: quality: 7
  61. 09:52:56: ------------------------------------------
  62. 09:52:56: SharedTexCapture hooked
  63. 09:53:22: FlushBufferedVideo: Flushing 3 packets over 66 ms
  64. 09:53:22: Total frames encoded: 761, total frames duplicated: 0 (0.00%)
  65. 09:53:22: Total frames rendered: 784, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  66. 09:53:22:
  67. 09:53:22: Profiler time results:
  68. 09:53:22:
  69. 09:53:22: ==============================================================
  70. 09:53:22: video thread frame - [100%] [avg time: 1.147 ms] [children: 32.5%] [unaccounted: 67.5%]
  71. 09:53:22: | scene->Preprocess - [0.262%] [avg time: 0.003 ms]
  72. 09:53:22: | GPU download and conversion - [32.3%] [avg time: 0.37 ms] [children: 30.6%] [unaccounted: 1.66%]
  73. 09:53:22: | | flush - [29.2%] [avg time: 0.335 ms]
  74. 09:53:22: | | CopyResource - [0.872%] [avg time: 0.01 ms]
  75. 09:53:22: | | conversion to 4:2:0 - [0.523%] [avg time: 0.006 ms]
  76. 09:53:22: Convert444Threads - [100%] [avg time: 0.651 ms] [children: 97.8%] [unaccounted: 2.15%]
  77. 09:53:22: | Convert444toNV12 - [97.8%] [avg time: 0.637 ms]
  78. 09:53:22: encoder thread frame - [100%] [avg time: 1.391 ms] [children: 1.73%] [unaccounted: 98.3%]
  79. 09:53:22: | sending stuff out - [1.73%] [avg time: 0.024 ms]
  80. 09:53:22: ==============================================================
  81. 09:53:22:
  82. 09:53:22:
  83. 09:53:22: Profiler CPU results:
  84. 09:53:22:
  85. 09:53:22: ==============================================================
  86. 09:53:22: video thread frame - [cpu time: avg 0.338 ms, total 265.201 ms] [avg calls per frame: 1]
  87. 09:53:22: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 09:53:22: | GPU download and conversion - [cpu time: avg 0.238 ms, total 187.201 ms] [avg calls per frame: 1]
  89. 09:53:22: | | flush - [cpu time: avg 0.198 ms, total 156 ms] [avg calls per frame: 1]
  90. 09:53:22: | | CopyResource - [cpu time: avg 0.041 ms, total 31.201 ms] [avg calls per frame: 1]
  91. 09:53:22: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 09:53:22: Convert444Threads - [cpu time: avg 0.739 ms, total 1123.21 ms] [avg calls per frame: 2]
  93. 09:53:22: | Convert444toNV12 - [cpu time: avg 0.739 ms, total 1123.21 ms] [avg calls per frame: 2]
  94. 09:53:22: encoder thread frame - [cpu time: avg 1.008 ms, total 764.404 ms] [avg calls per frame: 1]
  95. 09:53:22: | sending stuff out - [cpu time: avg 0.02 ms, total 15.6 ms] [avg calls per frame: 1]
  96. 09:53:22: ==============================================================
  97. 09:53:22:
  98. 09:53:22: =====Stream End: 2015-05-12, 09:53:22=================================================
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