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- 12:51:22: CLR host plugin strings not found, dynamically loading 4 strings
- 12:51:22: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 12:51:22: CLRHost::Initialize() Found version v1.1.4322 .NET runtime
- 12:51:22: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 12:51:22: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 12:51:22: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 12:51:22: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 12:51:22: CLRHost:: Could not find/load browser settings at location C:\Users\Kuro\AppData\Roaming\OBS\pluginData\browser.json
- 12:51:22: CLRHost:: Exception: System.IO.FileNotFoundException: No se pudo encontrar el archivo 'C:\Users\Kuro\AppData\Roaming\OBS\pluginData\browser.json'.
- 12:51:22: Nombre de archivo: 'C:\Users\Kuro\AppData\Roaming\OBS\pluginData\browser.json'
- 12:51:22: en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 12:51:22: en System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 12:51:22: en System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 12:51:22: en CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 12:51:22: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- Warning -- Could not open locale string file 'plugins/scenesw/locale/es.txt'
- 12:51:38: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
- 12:51:38: -------------------------------
- 12:51:38: CPU Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
- 12:51:38: CPU Speed: 3598MHz
- 12:51:38: Physical Memory: 4095MB Total, 4095MB Free
- 12:51:38: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 12:51:38: monitor 1: pos={0, 0}, size={1920, 1080}
- 12:51:38: Windows Version: 6.3 Build 9600 (revision 17415)
- 12:51:38: Aero is Enabled
- 12:51:38: -------------------------------
- 12:51:38: OBS Modules:
- 12:51:38: Base Address Module
- 12:51:38: 00810000 OBS.exe
- 12:51:38: 6BDD0000 OBSApi.dll
- 12:51:38: 6CBA0000 CLRHostPlugin.dll
- 12:51:38: 63930000 DShowPlugin.dll
- 12:51:38: 63900000 GraphicsCapture.dll
- 12:51:38: 638D0000 NoiseGate.dll
- 12:51:38: 71F60000 PSVPlugin.dll
- 12:51:38: 711E0000 scenesw.dll
- 12:51:38: ------------------------------------------
- 12:51:38: Adapter 1
- 12:51:38: Video Adapter: NVIDIA GeForce GTX 550 Ti
- 12:51:38: Video Adapter Dedicated Video Memory: 1024655360
- 12:51:38: Video Adapter Shared System Memory: 3221106688
- 12:51:38: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 12:51:38: =====Stream Start: 2015-09-22, 12:51:38===============================================
- 12:51:38: Multithreaded optimizations: On
- 12:51:38: Base resolution: 1920x1080
- 12:51:38: Output resolution: 1920x1080
- 12:51:38: ------------------------------------------
- 12:51:38: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
- 12:51:38: ------------------------------------------
- 12:51:38: Audio Format: 48000 Hz
- 12:51:38: ------------------------------------------
- 12:51:38: Audio Channels: 2 Ch
- 12:51:38: Playback device Default
- 12:51:38: ------------------------------------------
- 12:51:38: Using desktop audio input: 22W_LCD_TV-1 (NVIDIA High Definition Audio)
- 12:51:38: Global Audio time adjust: 0
- 12:51:38: ------------------------------------------
- 12:51:38: Using auxilary audio input: Micrófono (Dispositivo de High Definition Audio)
- 12:51:38: Mic time offset: 0
- 12:51:38: ------------------------------------------
- 12:51:38: Audio Encoding: AAC
- 12:51:38: bitrate: 128
- 12:51:39: Using Window Capture
- 12:51:39: Using Window Capture
- 12:51:39: Scene buffering time set to 700
- 12:51:39: ------------------------------------------
- 12:51:39: Video Encoding: x264
- 12:51:39: fps: 60
- 12:51:39: width: 1920, height: 1080
- 12:51:39: preset: superfast
- 12:51:39: profile: high
- 12:51:39: keyint: 250
- 12:51:39: CBR: yes
- 12:51:39: CFR: yes
- 12:51:39: max bitrate: 10000
- 12:51:39: buffer size: 1000
- 12:51:39: ------------------------------------------
- 12:51:57: FlushBufferedVideo: Flushing 26 packets over 416 ms
- 12:51:58: Total frames encoded: 1107, total frames duplicated: 335 (30.26%)
- 12:51:58: Total frames rendered: 899, number of late frames: 221 (24.58%) (it's okay for some frames to be late)
- 12:51:58:
- 12:51:58: Profiler time results:
- 12:51:58:
- 12:51:58: ==============================================================
- 12:51:58: video thread frame - [100%] [avg time: 16.789 ms] [children: 96.5%] [unaccounted: 3.45%]
- 12:51:58: | scene->Preprocess - [42%] [avg time: 7.046 ms]
- 12:51:58: | GPU download and conversion - [54.6%] [avg time: 9.163 ms] [children: 1.5%] [unaccounted: 53.1%]
- 12:51:58: | | flush - [0.679%] [avg time: 0.114 ms]
- 12:51:58: | | CopyResource - [0.792%] [avg time: 0.133 ms]
- 12:51:58: | | conversion to 4:2:0 - [0.0298%] [avg time: 0.005 ms]
- 12:51:58: Convert444Threads - [100%] [avg time: 1.192 ms] [children: 99.5%] [unaccounted: 0.503%]
- 12:51:58: | Convert444toNV12 - [99.5%] [avg time: 1.186 ms]
- 12:51:58: encoder thread frame - [100%] [avg time: 2.283 ms] [children: 0.175%] [unaccounted: 99.8%]
- 12:51:58: | sending stuff out - [0.175%] [avg time: 0.004 ms]
- 12:51:58: ==============================================================
- 12:51:58:
- 12:51:58:
- 12:51:58: Profiler CPU results:
- 12:51:58:
- 12:51:58: ==============================================================
- 12:51:58: video thread frame - [cpu time: avg 0.886 ms, total 796.875 ms] [avg calls per frame: 1]
- 12:51:58: | scene->Preprocess - [cpu time: avg 0.26 ms, total 234.375 ms] [avg calls per frame: 1]
- 12:51:58: | GPU download and conversion - [cpu time: avg 0.121 ms, total 109.375 ms] [avg calls per frame: 1]
- 12:51:58: | | flush - [cpu time: avg 0.086 ms, total 78.125 ms] [avg calls per frame: 1]
- 12:51:58: | | CopyResource - [cpu time: avg 0.018 ms, total 15.625 ms] [avg calls per frame: 1]
- 12:51:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:51:58: Convert444Threads - [cpu time: avg 1.33 ms, total 2296.88 ms] [avg calls per frame: 2]
- 12:51:58: | Convert444toNV12 - [cpu time: avg 1.33 ms, total 2296.88 ms] [avg calls per frame: 2]
- 12:51:58: encoder thread frame - [cpu time: avg 1.72 ms, total 1859.38 ms] [avg calls per frame: 1]
- 12:51:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 12:51:58: ==============================================================
- 12:51:58:
- 12:51:58: =====Stream End: 2015-09-22, 12:51:58=================================================
- 12:52:19: CLR host plugin instance deleted; removing dynamically loaded localization strings
- Last game capture log:
- 2015-09-21, 20:31:33: we're booting up:
- 20:31:33: CaptureThread: attached to process n3DS_view.exe
- 20:31:33: D3D9 Present
- 20:31:34: D3D9EndScene called
- 20:31:34: D3DPRESENT_PARAMETERS {
- 20:31:34: BackBufferWidth: 800
- 20:31:34: BackBufferHeight: 960
- 20:31:34: BackBufferFormat: D3DFMT_X8R8G8B8
- 20:31:34: BackBufferCount: 1
- 20:31:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:31:34: MultiSampleQuality: 0
- 20:31:34: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:31:34: hDeviceWindow: 131530
- 20:31:34: Windowed: true
- 20:31:34: EnableAutoDepthStencil: true
- 20:31:34: AutoDepthStencilFormat: D3DFMT_D16
- 20:31:34: Flags: None
- 20:31:34: FullScreen_RefreshRateInHz: 0
- 20:31:34: PresentationInterval: 2147483648
- 20:31:34: };
- 20:31:34: successfully set up d3d9 hooks
- 20:31:34: D3D9Present called
- 20:31:34: (half life scientist) everything.. seems to be in order
- 20:31:34: DoD3D9GPUHook: success
- 20:31:34: D3DSURFACE_DESC {
- 20:31:34: Format: D3DFMT_X8R8G8B8
- 20:31:34: Type: D3DRTYPE_SURFACE
- 20:31:34: Usage: D3DUSAGE_RENDERTARGET
- 20:31:34: Pool: D3DPOOL_DEFAULT
- 20:31:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:31:34: MultiSampleQuality: 0
- 20:31:34: Width: 800
- 20:31:34: Height: 960
- 20:31:34: };
- 20:31:34: successfully capturing d3d9 frames via GPU
- 20:32:09: ---------------------- Cleared D3D9 Capture ----------------------
- 20:32:09: D3D9EndScene called
- 20:32:09: D3D9Present called
- 20:32:11: received restart event, capturing
- 20:32:11: DoD3D9GPUHook: success
- 20:32:11: D3DSURFACE_DESC {
- 20:32:11: Format: D3DFMT_X8R8G8B8
- 20:32:11: Type: D3DRTYPE_SURFACE
- 20:32:11: Usage: D3DUSAGE_RENDERTARGET
- 20:32:11: Pool: D3DPOOL_DEFAULT
- 20:32:11: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:32:11: MultiSampleQuality: 0
- 20:32:11: Width: 800
- 20:32:11: Height: 960
- 20:32:11: };
- 20:32:11: successfully capturing d3d9 frames via GPU
- 20:32:36: ---------------------- Cleared D3D9 Capture ----------------------
- 20:32:36: D3D9EndScene called
- 20:32:36: D3D9Present called
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