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- local ent = this
- function ent:RenderOverride()
- cam.Start3D(EyePos(), EyeAngles())
- cam.Start3D2D(self:GetPos(), self:GetAngles(), 1)
- surface.SetFont("DermaDefault")
- surface.SetTextColor(color_white)
- surface.SetTextPos(0,0)
- surface.DrawText("iajsdiajsdiasd")
- cam.End3D2D()
- cam.End3D()
- end
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