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toaster setting

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May 26th, 2016
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  1. bUseMaxQualityMode=False
  2. DecalCullDistanceScale=1.000000
  3. DynamicLights=False
  4. DynamicShadows=False
  5. LightEnvironmentShadows=False
  6. CompositeDynamicLights=False
  7. SHSecondaryLighting=False
  8. MotionBlur=False
  9. MotionBlurPause=False
  10. MotionBlurSkinning=1
  11. DepthOfField=False
  12. AmbientOcclusion=False
  13. Bloom=True
  14. bAllowLightShafts=False
  15. Distortion=False
  16. FilteredDistortion=False
  17. DropParticleDistortion=False
  18. NVParticleDownsamplingThreshold=100.000000
  19. OnlyStreamInTextures=False
  20. LensFlares=False
  21. FogVolumes=False
  22. FloatingPointRenderTargets=True
  23. OneFrameThreadLag=True
  24. UseVsync=False
  25. UpscaleScreenPercentage=True
  26. WindowMode=2
  27. AllowRadialBlur=False
  28. SkeletalMeshLODBias=3
  29. ParticleLODBias=3
  30. DetailMode=0
  31. MaxDrawDistanceScale=0.500000
  32. MaxAnisotropy=0
  33. FXAA=False
  34. DominantShadowRadiusScale=1.000000
  35. DominantShadowCascadeCountBias=0
  36. ShadowQuality=1
  37. ShadowFilterQuality=1
  38. MaxPointSpotShadowResolution=64
  39. MaxDirectionalShadowResolution=128
  40. ResX=1920
  41. ResY=1080
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