Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ===============================================================================
- GLIntercept version 1.02 Log generated on: Sun Dec 04 13:13:05 2011
- ===============================================================================
- wglChoosePixelFormat(30011C01,0046F738)=1
- wglSetPixelFormat(30011C01,1,0046F738)=true
- wglCreateContext(30011C01)=00010000
- wglGetCurrentDC()=00000000
- wglGetCurrentContext()=00000000
- wglMakeCurrent(30011C01,00010000)=true
- wglGetProcAddress("wglChoosePixelFormatARB")=10025340
- wglChoosePixelFormat(2901216C,0046F26C)=1
- wglSetPixelFormat(2901216C,1,0046F26C)=true
- wglCreateContext(2901216C)=00010001
- wglGetCurrentDC()=30011C01
- wglGetCurrentContext()=00010000
- wglMakeCurrent(2901216C,00010001)=true
- glGetString(GL_EXTENSIONS)="GL_AMDX_debug_output GL_A..."
- wglMakeCurrent(2901216C,00000000)=true
- wglDeleteContext(00010001)=true
- wglMakeCurrent(30011C01,00010000)=true
- wglChoosePixelFormatARB(B30112F2,0046F358,00000000,1,0046F304,0046F300)=true
- wglGetProcAddress("wglGetPixelFormatAttribiv...")=10025370
- wglGetProcAddress("wglGetPixelFormatAttribiv...")=10025370
- wglGetPixelFormatAttribivARB(B30112F2,17,0,14,0046F354,0046EF3C)=true
- wglSetPixelFormat(B30112F2,17,0046F7A8)=true
- wglGetProcAddress("wglCreateContextAttribsAR...")=100253A0
- wglCreateContextAttribsARB(B30112F2,00000000,0046F744)
- ----->wglCreateLayerContext(B30112F2,0)=00020001 =00020001
- wglMakeCurrent(B30112F2,00020001)=true
- glGetString(GL_VERSION)="4.1.11251 Compatibility P..."
- glGetIntegerv(GL_CONTEXT_PROFILE_MASK,0046F770)
- glGetIntegerv(GL_CONTEXT_FLAGS,0046F770)
- wglGetProcAddress("wglSwapIntervalEXT")=100253D0
- wglGetProcAddress("wglGetSwapIntervalEXT")=10025400
- wglGetSwapIntervalEXT()=0
- wglMakeCurrent(30011C01,00000000)=true
- wglDeleteContext(00010000)=true
- wglGetCurrentContext()=00000000
- wglMakeCurrent(B30112F2,00020001)=true
- wglGetCurrentContext()=00020001
- glShadeModel(GL_SMOOTH)
- glEnable(GL_DEPTH_TEST)
- glEnable(GL_MULTISAMPLE)
- glGenLists(1)=1
- glNewList(1,GL_COMPILE)
- glBegin(GL_QUADS)
- glColor3ub(198,12,129)
- glVertex3f(0.540000,86.930000,22.549999)
- glVertex3f(1.540000,86.930000,22.549999)
- glVertex3f(1.540000,86.930000,23.549999)
- glVertex3f(0.540000,86.930000,23.549999)
- glColor3ub(161,250,128)
- glVertex3f(39.270000,76.489998,74.720001)
- glVertex3f(40.270000,76.489998,74.720001)
- glVertex3f(40.270000,76.489998,75.720001)
- glVertex3f(39.270000,76.489998,75.720001)
- glColor3ub(139,187,211)
- glVertex3f(35.330002,74.760002,4.260000)
- glVertex3f(36.330002,74.760002,4.260000)
- glVertex3f(36.330002,74.760002,5.260000)
- glVertex3f(35.330002,74.760002,5.260000)
- glColor3ub(51,217,240)
- glVertex3f(21.500000,12.310000,25.170000)
- glVertex3f(22.500000,12.310000,25.170000)
- glVertex3f(22.500000,12.310000,26.170000)
- glVertex3f(21.500000,12.310000,26.170000)
- glColor3ub(59,42,139)
- glVertex3f(59.360001,38.490002,43.520000)
- glVertex3f(60.360001,38.490002,43.520000)
- glVertex3f(60.360001,38.490002,44.520000)
- glVertex3f(59.360001,38.490002,44.520000)
- glColor3ub(23,85,238)
- glVertex3f(74.510002,79.690002,49.590000)
- glVertex3f(75.510002,79.690002,49.590000)
- glVertex3f(75.510002,79.690002,50.590000)
- glVertex3f(74.510002,79.690002,50.590000)
- ...
- glColor3ub(130,100,49)
- glVertex3f(4.830000,85.910004,5.910000)
- glVertex3f(5.830000,85.910004,5.910000)
- glVertex3f(5.830000,85.910004,6.910000)
- glVertex3f(4.830000,85.910004,6.910000)
- glColor3ub(122,250,18)
- glVertex3f(53.529999,64.650002,75.489998)
- glVertex3f(54.529999,64.650002,75.489998)
- glVertex3f(54.529999,64.650002,76.489998)
- glVertex3f(53.529999,64.650002,76.489998)
- glColor3ub(67,253,175)
- glVertex3f(65.790001,15.650000,42.669998)
- glVertex3f(66.790001,15.650000,42.669998)
- glVertex3f(66.790001,15.650000,43.669998)
- glVertex3f(65.790001,15.650000,43.669998)
- glColor3ub(69,229,87)
- glVertex3f(17.430000,92.559998,63.560001)
- glVertex3f(18.430000,92.559998,63.560001)
- glVertex3f(18.430000,92.559998,64.559998)
- glVertex3f(17.430000,92.559998,64.559998)
- glEnd()
- glEndList()
- glGenLists(1)=2
- glNewList(2,GL_COMPILE)
- glBegin(GL_QUADS)
- glVertex3f(-1.000000,0.000000,-1.000000)
- glVertex3f(-1.000000,0.000000,1.000000)
- glVertex3f(1.000000,0.000000,1.000000)
- glVertex3f(1.000000,0.000000,-1.000000)
- glEnd()
- glEndList()
- glGenLists(1)=3
- glNewList(3,GL_COMPILE)
- glColor4ub(0,0,255,255)
- glPushMatrix()
- glScalef(2.000000,1.000000,2.000000)
- glPushMatrix()
- glScalef(0.500000,1.000000,1.000000)
- glTranslatef(0.000000,1.000000,0.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslatef(0.000000,0.500000,1.000000)
- glScalef(0.500000,0.500000,0.500000)
- glRotatef(90.000000,1.000000,0.000000,0.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslatef(0.000000,0.500000,-1.000000)
- glScalef(0.500000,0.500000,0.500000)
- glRotatef(-90.000000,1.000000,0.000000,0.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslatef(-0.500000,0.500000,0.000000)
- glScalef(0.500000,0.500000,1.000000)
- glRotatef(90.000000,0.000000,0.000000,1.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslatef(0.500000,0.500000,0.000000)
- glScalef(0.500000,0.500000,1.000000)
- glRotatef(-90.000000,0.000000,0.000000,1.000000)
- glCallList(2)
- glPopMatrix()
- glPopMatrix()
- glEndList()
- glGenLists(1)=4
- glNewList(4,GL_COMPILE)
- glColor4ub(255,0,0,255)
- glPushMatrix()
- glScaled(2.000000,1.000000,2.000000)
- glPushMatrix()
- glScaled(0.500000,1.000000,1.000000)
- glTranslated(0.000000,1.000000,0.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslated(0.000000,0.500000,1.000000)
- glScaled(0.500000,0.500000,0.500000)
- glRotated(90.000000,1.000000,0.000000,0.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslated(0.000000,0.500000,-1.000000)
- glScaled(0.500000,0.500000,0.500000)
- glRotated(-90.000000,1.000000,0.000000,0.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslated(-0.500000,0.500000,0.000000)
- glScaled(0.500000,0.500000,1.000000)
- glRotated(90.000000,0.000000,0.000000,1.000000)
- glCallList(2)
- glPopMatrix()
- glPushMatrix()
- glTranslated(0.500000,0.500000,0.000000)
- glScaled(0.500000,0.500000,1.000000)
- glRotated(-90.000000,0.000000,0.000000,1.000000)
- glCallList(2)
- glPopMatrix()
- glPopMatrix()
- glEndList()
- glViewport(0,0,600,400)
- glMatrixMode(GL_PROJECTION)
- glLoadIdentity()
- glMultMatrixd([1.154701,0.000000,0.000000,0.000000,0.000000,1.732051,0.000000,0.000000,0.000000,0.000000,-1.000100,-1.000000,0.000000,0.000000,-0.200010,0.000000])
- glMatrixMode(GL_MODELVIEW)
- glGetString(GL_VERSION)="4.1.11251 Compatibility P..."
- glGetString(GL_EXTENSIONS)="GL_AMDX_debug_output GL_A..."
- wglGetCurrentContext()=00020001
- glViewport(0,0,600,400)
- glMatrixMode(GL_PROJECTION)
- glLoadIdentity()
- glMultMatrixd([1.154701,0.000000,0.000000,0.000000,0.000000,1.732051,0.000000,0.000000,0.000000,0.000000,-1.000100,-1.000000,0.000000,0.000000,-0.200010,0.000000])
- glMatrixMode(GL_MODELVIEW)
- glClearColor(0.000000,0.000000,0.000000,1.000000)
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
- glMatrixMode(GL_MODELVIEW)
- glLoadIdentity()
- glMultMatrixf([0.707107,-0.408248,0.577350,0.000000,0.000000,0.816497,0.577350,0.000000,-0.707107,-0.408248,0.577350,0.000000,0.000000,0.000000,0.000000,1.000000])
- glTranslated(-20.000000,-20.000000,-20.000000)
- glTranslatef(-2.500000,0.000000,2.500000)
- glCallList(3)
- glTranslatef(5.000000,0.000000,-5.000000)
- glCallList(4)
- wglSwapBuffers(B30112F2)=true
- wglGetCurrentContext()=00020001
- glViewport(0,0,600,400)
- glMatrixMode(GL_PROJECTION)
- glLoadIdentity()
- glMultMatrixd([1.154701,0.000000,0.000000,0.000000,0.000000,1.732051,0.000000,0.000000,0.000000,0.000000,-1.000100,-1.000000,0.000000,0.000000,-0.200010,0.000000])
- glMatrixMode(GL_MODELVIEW)
- glClearColor(0.000000,0.000000,0.000000,1.000000)
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
- glMatrixMode(GL_MODELVIEW)
- glLoadIdentity()
- glMultMatrixf([0.707107,-0.408248,0.577350,0.000000,0.000000,0.816497,0.577350,0.000000,-0.707107,-0.408248,0.577350,0.000000,0.000000,0.000000,0.000000,1.000000])
- glTranslated(-20.000000,-20.000000,-20.000000)
- glTranslatef(-2.500000,0.000000,2.500000)
- glCallList(3)
- glTranslatef(5.000000,0.000000,-5.000000)
- glCallList(4)
- wglSwapBuffers(B30112F2)=true
- wglMakeCurrent(00000000,00000000)=true
- wglDeleteContext(00020001)=true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement