Advertisement
OrbDamu

Exile.Altis Config.cpp Prices and Classes

May 26th, 2016
253
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 206.49 KB | None | 0 0
  1. /**
  2.  * config
  3.  *
  4.  * Exile Mod
  5.  * www.exilemod.com
  6.  * © 2015 Exile Mod Team
  7.  *
  8.  * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
  9.  * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
  10.  */
  11.  
  12.  
  13. class CfgClans
  14. {
  15.     /*
  16.         Defines the amount of pop tabs needed to register a new clan
  17.  
  18.         Default: 20,000
  19.     */
  20.     registrationFee = 20000;
  21.  
  22.     /*
  23.         A list of all characters allowed in a clan *name*
  24.     */
  25.     clanNameAlphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 -!";
  26. };
  27. class Exile_AbstractCraftingRecipe
  28. {
  29.     name = "";
  30.     pictureItem = "";
  31.     returnedItems[] = {};
  32.     components[] = {}; // Required components
  33.     tools[] = {}; // Required tools (matches, gas cooker etc.)
  34.     requiredInteractionModelGroup = ""; // See CfgInteractionModels
  35.     requiresOcean = 0; // isSurfaceWater test
  36.     requiresFire = 0; // inflamed object nearby
  37. };
  38.  
  39. class CfgCraftingRecipes
  40. {
  41.    
  42. class CookBBQSandwich: Exile_AbstractCraftingRecipe
  43. {
  44.     name = "Cook BBQ Sandwich";
  45.     pictureItem = "Exile_Item_BBQSandwich_Cooked";
  46.     requiresFire = 1;
  47.     returnedItems[] =
  48.     {
  49.         {1, "Exile_Item_BBQSandwich_Cooked"}
  50.     };
  51.     tools[] =
  52.     {
  53.         "Exile_Item_CookingPot"
  54.     };
  55.     components[] =
  56.     {
  57.         {1, "Exile_Item_BBQSandwich"}
  58.     };
  59. };
  60.  
  61. class CookCatFood: Exile_AbstractCraftingRecipe
  62. {
  63.     name = "Cook Cat Food";
  64.     pictureItem = "Exile_Item_CatFood_Cooked";
  65.     requiresFire = 1;
  66.     returnedItems[] =
  67.     {
  68.         {1, "Exile_Item_CatFood_Cooked"}
  69.     };
  70.     tools[] =
  71.     {
  72.         "Exile_Item_CookingPot"
  73.     };
  74.     components[] =
  75.     {
  76.         {1, "Exile_Item_CatFood"}
  77.     };
  78. };
  79.  
  80. class CookChristmasTinner: Exile_AbstractCraftingRecipe
  81. {
  82.     name = "Cook Christmas Tinner";
  83.     pictureItem = "Exile_Item_ChristmasTinner_Cooked";
  84.     requiresFire = 1;
  85.     returnedItems[] =
  86.     {
  87.         {1, "Exile_Item_ChristmasTinner_Cooked"}
  88.     };
  89.     tools[] =
  90.     {
  91.         "Exile_Item_CookingPot"
  92.     };
  93.     components[] =
  94.     {
  95.         {1, "Exile_Item_ChristmasTinner"}
  96.     };
  97. };
  98. class CookCoffee: Exile_AbstractCraftingRecipe
  99. {
  100.     name = "Brew Coffee";
  101.     pictureItem = "Exile_Item_PlasticBottleCoffee";
  102.     requiresFire = 1;
  103.     returnedItems[] =
  104.     {
  105.         {1, "Exile_Item_PlasticBottleCoffee"}
  106.     };
  107.     tools[] =
  108.     {
  109.         "Exile_Item_CookingPot"
  110.     };
  111.     components[] =
  112.     {
  113.         {1, "Exile_Item_PlasticBottleFreshWater"},
  114.         {1, "Exile_Item_InstantCoffee"}
  115.     };
  116. };
  117. class CookDogFood: Exile_AbstractCraftingRecipe
  118. {
  119.     name = "Cook Dog Food";
  120.     pictureItem = "Exile_Item_DogFood_Cooked";
  121.     requiresFire = 1;
  122.     returnedItems[] =
  123.     {
  124.         {1, "Exile_Item_DogFood_Cooked"}
  125.     };
  126.     tools[] =
  127.     {
  128.         "Exile_Item_CookingPot"
  129.     };
  130.     components[] =
  131.     {
  132.         {1, "Exile_Item_DogFood"}
  133.     };
  134. };
  135.  
  136. class CookGloriousKnakworst: Exile_AbstractCraftingRecipe
  137. {
  138.     name = "Cook Glorious Knakworst";
  139.     pictureItem = "Exile_Item_GloriousKnakworst_Cooked";
  140.     requiresFire = 1;
  141.     returnedItems[] =
  142.     {
  143.         {1, "Exile_Item_GloriousKnakworst_Cooked"}
  144.     };
  145.     tools[] =
  146.     {
  147.         "Exile_Item_CookingPot"
  148.     };
  149.     components[] =
  150.     {
  151.         {1, "Exile_Item_GloriousKnakworst"}
  152.     };
  153. };
  154.  
  155. class CookPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  156. {
  157.     name = "Cook Dirty Water";
  158.     pictureItem = "Exile_Item_PlasticBottleFreshWater";
  159.     requiresFire = 1;
  160.     returnedItems[] =
  161.     {
  162.         {1, "Exile_Item_PlasticBottleFreshWater"}
  163.     };
  164.     tools[] =
  165.     {
  166.         "Exile_Item_CookingPot"
  167.     };
  168.     components[] =
  169.     {
  170.         {1, "Exile_Item_PlasticBottleDirtyWater"}
  171.     };
  172. };
  173. class CookPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  174. {
  175.     name = "Cook Salt Water";
  176.     pictureItem = "Exile_Item_PlasticBottleFreshWater";
  177.     requiresFire = 1;
  178.     returnedItems[] =
  179.     {
  180.         {1, "Exile_Item_PlasticBottleFreshWater"}
  181.     };
  182.     tools[] =
  183.     {
  184.         "Exile_Item_CookingPot"
  185.     };
  186.     components[] =
  187.     {
  188.         {1, "Exile_Item_PlasticBottleSaltWater"}
  189.     };
  190. };
  191.  
  192. class CookSausageGravy: Exile_AbstractCraftingRecipe
  193. {
  194.     name = "Cook Sausage Gravy";
  195.     pictureItem = "Exile_Item_SausageGravy_Cooked";
  196.     requiresFire = 1;
  197.     returnedItems[] =
  198.     {
  199.         {1, "Exile_Item_SausageGravy_Cooked"}
  200.     };
  201.     tools[] =
  202.     {
  203.         "Exile_Item_CookingPot"
  204.     };
  205.     components[] =
  206.     {
  207.         {1, "Exile_Item_SausageGravy"}
  208.     };
  209. };
  210.  
  211. class CookSurstromming: Exile_AbstractCraftingRecipe
  212. {
  213.     name = "Cook Surströmming";
  214.     pictureItem = "Exile_Item_Surstromming_Cooked";
  215.     requiresFire = 1;
  216.     returnedItems[] =
  217.     {
  218.         {1, "Exile_Item_Surstromming_Cooked"}
  219.     };
  220.     tools[] =
  221.     {
  222.         "Exile_Item_CookingPot"
  223.     };
  224.     components[] =
  225.     {
  226.         {1, "Exile_Item_Surstromming"}
  227.     };
  228. };
  229.  
  230. class CraftBushKitGreen: Exile_AbstractCraftingRecipe
  231. {
  232.     name = "Craft a Bush Kit (Green)";
  233.     pictureItem = "Exile_Item_BushKit_Green";
  234.     requiredInteractionModelGroup = "WorkBench";
  235.     returnedItems[] =
  236.     {
  237.         {1, "Exile_Item_BushKit_Green"}
  238.     };
  239.     components[] =
  240.     {
  241.         {10, "Exile_Item_Leaves"},
  242.         {5, "Exile_Item_WoodSticks"},
  243.         {1, "Exile_Item_Rope"}
  244.     };
  245. };
  246. class CraftFirePlace: Exile_AbstractCraftingRecipe
  247. {
  248.     name = "Craft Fire Place";
  249.     pictureItem = "Exile_Item_CampFireKit";
  250.     returnedItems[] =
  251.     {
  252.         {1, "Exile_Item_CampFireKit"}
  253.     };
  254.     components[] =
  255.     {
  256.         {2, "Exile_Item_WoodLog"}
  257.     };
  258. };
  259. class CraftFloodLight: Exile_AbstractCraftingRecipe
  260. {
  261.     name = "Craft Flood Light";
  262.     pictureItem = "Exile_Item_FloodLightKit";
  263.     requiresFire = 1;
  264.     returnedItems[] =
  265.     {
  266.         {1, "Exile_Item_FloodLightKit"}
  267.     };
  268.     components[] =
  269.     {
  270.         {1, "Exile_Item_MetalPole"},
  271.         {1, "Exile_Item_LightBulb"},
  272.         {1, "Exile_Item_ExtensionCord"}
  273.     };
  274. };
  275. class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe
  276. {
  277.     name = "Craft Fortification Upgrade";
  278.     pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT
  279.     requiresFire = 1;
  280.     requiredInteractionModelGroup = "WorkBench";
  281.     returnedItems[] =
  282.     {
  283.         {1, "Exile_Item_FortificationUpgrade"}
  284.     };
  285.     components[] =
  286.     {
  287.         {2, "Exile_Item_MetalPole"},
  288.         {4, "Exile_Item_MetalBoard"}
  289.     };
  290.     tools[] = {"Exile_Item_Grinder"};
  291. };
  292. class CraftMetalBoard: Exile_AbstractCraftingRecipe
  293. {
  294.     name = "Craft Metal Board";
  295.     pictureItem = "Exile_Item_MetalBoard";
  296.     requiresFire = 1;
  297.     returnedItems[] =
  298.     {
  299.         {1, "Exile_Item_MetalBoard"}
  300.     };
  301.     components[] =
  302.     {
  303.         {2, "Exile_Item_JunkMetal"}
  304.     };
  305.     tools[] = {"Exile_Item_Grinder"};
  306. };
  307. class CraftMetalHedgehog: Exile_AbstractCraftingRecipe
  308. {
  309.     name = "Craft Metal Hedgehog";
  310.     pictureItem = "Exile_Item_MetalHedgehogKit";
  311.     requiresFire = 1;
  312.     returnedItems[] =
  313.     {
  314.         {1, "Exile_Item_MetalHedgehogKit"}
  315.     };
  316.     components[] =
  317.     {
  318.         {4, "Exile_Item_MetalPole"}
  319.     };
  320.     tools[] = {"Exile_Item_Grinder"};
  321. };
  322. class CraftMetalPole: Exile_AbstractCraftingRecipe
  323. {
  324.     name = "Craft Metal Pole";
  325.     pictureItem = "Exile_Item_MetalPole";
  326.     requiresFire = 1;
  327.     returnedItems[] =
  328.     {
  329.         {1, "Exile_Item_MetalPole"}
  330.     };
  331.     components[] =
  332.     {
  333.         {4, "Exile_Item_JunkMetal"}
  334.     };
  335.     tools[] = {"Exile_Item_Grinder"};
  336. };
  337. class CraftPortableGenerator: Exile_AbstractCraftingRecipe
  338. {
  339.     name = "Craft Portable Generator";
  340.     pictureItem = "Exile_Item_PortableGeneratorKit";
  341.     requiresFire = 1;
  342.     returnedItems[] =
  343.     {
  344.         {1, "Exile_Item_PortableGeneratorKit"}
  345.     };
  346.     components[] =
  347.     {
  348.         {4, "Exile_Item_MetalBoard"},
  349.         {1, "Exile_Item_FuelCanisterFull"},
  350.         {1, "Exile_Item_ExtensionCord"}
  351.     };
  352. };
  353. class CraftStorageCrate: Exile_AbstractCraftingRecipe
  354. {
  355.     name = "Craft Storage Crate";
  356.     pictureItem = "Exile_Item_StorageCrateKit";
  357.     requiredInteractionModelGroup = "WorkBench";
  358.     returnedItems[] =
  359.     {
  360.         {1, "Exile_Item_StorageCrateKit"}
  361.     };
  362.     components[] =
  363.     {
  364.         {5, "Exile_Item_WoodPlank"}
  365.     };
  366. };
  367. class CraftWaterBarrel: Exile_AbstractCraftingRecipe
  368. {
  369.     name = "Craft Water Barrel";
  370.     pictureItem = "Exile_Item_WaterBarrelKit";
  371.     requiredInteractionModelGroup = "WorkBench";
  372.     requiresFire = 1;
  373.     returnedItems[] =
  374.     {
  375.         {1, "Exile_Item_WaterBarrelKit"}
  376.     };
  377.     components[] =
  378.     {
  379.         {20, "Exile_Item_PlasticBottleEmpty"}
  380.     };
  381. };
  382. class CraftWoodDoorWay: Exile_AbstractCraftingRecipe
  383. {
  384.     name = "Craft Wood Doorway";
  385.     pictureItem = "Exile_Item_WoodDoorwayKit";
  386.     requiredInteractionModelGroup = "WorkBench";
  387.     returnedItems[] =
  388.     {
  389.         {1, "Exile_Item_WoodDoorwayKit"}
  390.     };
  391.     components[] =
  392.     {
  393.         {6, "Exile_Item_WoodPlank"}
  394.     };
  395. };
  396. /*
  397. class CraftWoodDrawBridge: Exile_AbstractCraftingRecipe
  398. {
  399.     name = "Craft Wood Draw-Bridge";
  400.     pictureItem = "Exile_Item_WoodDrawBridgeKit";
  401.     requiredInteractionModelGroup = "WorkBench";
  402.     returnedItems[] =
  403.     {
  404.         {1, "Exile_Item_WoodDrawBridgeKit"}
  405.     };
  406.     components[] =
  407.     {
  408.         {4, "Exile_Item_WoodPlank"},
  409.         {2, "Exile_Item_Rope"}
  410.     };
  411. };
  412. */
  413. class CraftWoodFloor: Exile_AbstractCraftingRecipe
  414. {
  415.     name = "Craft Wood Floor";
  416.     pictureItem = "Exile_Item_WoodFloorKit";
  417.     requiredInteractionModelGroup = "WorkBench";
  418.     returnedItems[] =
  419.     {
  420.         {1, "Exile_Item_WoodFloorKit"}
  421.     };
  422.     components[] =
  423.     {
  424.         {4, "Exile_Item_WoodPlank"}
  425.     };
  426. };
  427. class CraftWoodFloorPort: Exile_AbstractCraftingRecipe
  428. {
  429.     name = "Craft Wood Floor Port";
  430.     pictureItem = "Exile_Item_WoodFloorPortKit";
  431.     requiredInteractionModelGroup = "WorkBench";
  432.     returnedItems[] =
  433.     {
  434.         {1, "Exile_Item_WoodFloorPortKit"}
  435.     };
  436.     components[] =
  437.     {
  438.         {6, "Exile_Item_WoodPlank"}
  439.     };
  440. };
  441. class CraftWoodGate: Exile_AbstractCraftingRecipe
  442. {
  443.     name = "Craft Wood Gate";
  444.     pictureItem = "Exile_Item_WoodGateKit";
  445.     requiredInteractionModelGroup = "WorkBench";
  446.     returnedItems[] =
  447.     {
  448.         {1, "Exile_Item_WoodGateKit"}
  449.     };
  450.     components[] =
  451.     {
  452.         {8, "Exile_Item_WoodPlank"}
  453.     };
  454. };
  455. class CraftWoodPlank: Exile_AbstractCraftingRecipe
  456. {
  457.     name = "Craft Wood Plank";
  458.     pictureItem = "Exile_Item_WoodPlank";
  459.     requiredInteractionModelGroup = "WorkBench";
  460.     returnedItems[] =
  461.     {
  462.         {1, "Exile_Item_WoodPlank"}
  463.     };
  464.     components[] =
  465.     {
  466.         {2, "Exile_Item_WoodLog"}
  467.     };
  468.     tools[] = {"Exile_Item_Handsaw"};
  469. };
  470. class CraftWoodStairs: Exile_AbstractCraftingRecipe
  471. {
  472.     name = "Craft Wood Stairs";
  473.     pictureItem = "Exile_Item_WoodStairsKit";
  474.     requiredInteractionModelGroup = "WorkBench";
  475.     returnedItems[] =
  476.     {
  477.         {1, "Exile_Item_WoodStairsKit"}
  478.     };
  479.     components[] =
  480.     {
  481.         {6, "Exile_Item_WoodPlank"}
  482.     };
  483. };
  484. class CraftWoodSupport: Exile_AbstractCraftingRecipe
  485. {
  486.     name = "Craft Wood Support";
  487.     pictureItem = "Exile_Item_WoodSupportKit";
  488.     requiredInteractionModelGroup = "WorkBench";
  489.     returnedItems[] =
  490.     {
  491.         {1, "Exile_Item_WoodSupportKit"}
  492.     };
  493.     components[] =
  494.     {
  495.         {6, "Exile_Item_WoodPlank"}
  496.     };
  497. };
  498. class CraftWoodWall: Exile_AbstractCraftingRecipe
  499. {
  500.     name = "Craft Wood Wall";
  501.     pictureItem = "Exile_Item_WoodWallKit";
  502.     requiredInteractionModelGroup = "WorkBench";
  503.     returnedItems[] =
  504.     {
  505.         {1, "Exile_Item_WoodWallKit"}
  506.     };
  507.     components[] =
  508.     {
  509.         {4, "Exile_Item_WoodPlank"}
  510.     };
  511. };
  512. class CraftWoodWallHalf: Exile_AbstractCraftingRecipe
  513. {
  514.     name = "Craft 1/2 Wood Wall";
  515.     pictureItem = "Exile_Item_WoodWallHalfKit";
  516.     requiredInteractionModelGroup = "WorkBench";
  517.     returnedItems[] =
  518.     {
  519.         {1, "Exile_Item_WoodWallHalfKit"}
  520.     };
  521.     components[] =
  522.     {
  523.         {2, "Exile_Item_WoodPlank"}
  524.     };
  525. };
  526. class CraftWoodWindow: Exile_AbstractCraftingRecipe
  527. {
  528.     name = "Craft Wood Window";
  529.     pictureItem = "Exile_Item_WoodWindowKit";
  530.     requiredInteractionModelGroup = "WorkBench";
  531.     returnedItems[] =
  532.     {
  533.         {1, "Exile_Item_WoodWindowKit"}
  534.     };
  535.     components[] =
  536.     {
  537.         {6, "Exile_Item_WoodPlank"}
  538.     };
  539. };
  540. class CraftWorkBench: Exile_AbstractCraftingRecipe
  541. {
  542.     name = "Craft Work Bench";
  543.     pictureItem = "Exile_Item_WorkBenchKit";
  544.     returnedItems[] =
  545.     {
  546.         {1, "Exile_Item_WorkBenchKit"}
  547.     };
  548.     components[] =
  549.     {
  550.         {4, "Exile_Item_WoodLog"}
  551.     };
  552. };
  553. class EmptyFuelCanister: Exile_AbstractCraftingRecipe
  554. {
  555.     name = "Empty Fuel Canister";
  556.     pictureItem = "Exile_Item_FuelCanisterEmpty";
  557.     returnedItems[] =
  558.     {
  559.         {1, "Exile_Item_FuelCanisterEmpty"}
  560.     };
  561.     components[] =
  562.     {
  563.         {1, "Exile_Item_FuelCanisterFull"}
  564.     };
  565. };
  566. class EmptyPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  567. {
  568.     name = "Empty Dirty Water";
  569.     pictureItem = "Exile_Item_PlasticBottleEmpty";
  570.     returnedItems[] =
  571.     {
  572.         {1, "Exile_Item_PlasticBottleEmpty"}
  573.     };
  574.     components[] =
  575.     {
  576.         {1, "Exile_Item_PlasticBottleDirtyWater"}
  577.     };
  578. };
  579. class EmptyPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  580. {
  581.     name = "Empty Salt Water";
  582.     pictureItem = "Exile_Item_PlasticBottleEmpty";
  583.     returnedItems[] =
  584.     {
  585.         {1, "Exile_Item_PlasticBottleEmpty"}
  586.     };
  587.     components[] =
  588.     {
  589.         {1, "Exile_Item_PlasticBottleSaltWater"}
  590.     };
  591. };
  592. class FillEmptyPlasticBottleWithDirtyWater: Exile_AbstractCraftingRecipe
  593. {
  594.     name = "Fill Dirty Water";
  595.     pictureItem = "Exile_Item_PlasticBottleDirtyWater";
  596.     requiredInteractionModelGroup = "WaterSource";
  597.     returnedItems[] =
  598.     {
  599.         {1, "Exile_Item_PlasticBottleDirtyWater"}
  600.     };
  601.     components[] =
  602.     {
  603.         {1, "Exile_Item_PlasticBottleEmpty"}
  604.     };
  605. };
  606. class FillEmptyPlasticBottleWithFreshWater: Exile_AbstractCraftingRecipe
  607. {
  608.     name = "Fill Fresh Water";
  609.     pictureItem = "Exile_Item_PlasticBottleFreshWater";
  610.     requiredInteractionModelGroup = "CleanWaterSource";
  611.     returnedItems[] =
  612.     {
  613.         {1, "Exile_Item_PlasticBottleFreshWater"}
  614.     };
  615.     components[] =
  616.     {
  617.         {1, "Exile_Item_PlasticBottleEmpty"}
  618.     };
  619. };
  620. class FillEmptyPlasticBottleWithSaltWater: Exile_AbstractCraftingRecipe
  621. {
  622.     name = "Fill Salt Water";
  623.     pictureItem = "Exile_Item_PlasticBottleSaltWater";
  624.     requiresOcean = 1;
  625.     returnedItems[] =
  626.     {
  627.         {1, "Exile_Item_PlasticBottleSaltWater"}
  628.     };
  629.     components[] =
  630.     {
  631.         {1, "Exile_Item_PlasticBottleEmpty"}
  632.     };
  633. };
  634. class FillFuelCanister: Exile_AbstractCraftingRecipe
  635. {
  636.     name = "Fill Fuel Canister";
  637.     pictureItem = "Exile_Item_FuelCanisterFull";
  638.     requiredInteractionModelGroup = "FuelSource";
  639.     returnedItems[] =
  640.     {
  641.         {1, "Exile_Item_FuelCanisterFull"}
  642.     };
  643.     components[] =
  644.     {
  645.         {1, "Exile_Item_FuelCanisterEmpty"}
  646.     };
  647. };
  648. class UpgradeToWoodDoor: Exile_AbstractCraftingRecipe
  649. {
  650.     name = "Upgrade to Wood Door";
  651.     pictureItem = "Exile_Item_WoodDoorKit";
  652.     requiredInteractionModelGroup = "WorkBench";
  653.     returnedItems[] =
  654.     {
  655.         {1, "Exile_Item_WoodDoorKit"}
  656.     };
  657.     components[] =
  658.     {
  659.         {1, "Exile_Item_WoodDoorwayKit"},
  660.         {2, "Exile_Item_WoodPlank"}
  661.     };
  662. };
  663. class UpgradeToWoodFloorPort: Exile_AbstractCraftingRecipe
  664. {
  665.     name = "Upgrade to Wood Floor Port";
  666.     pictureItem = "Exile_Item_WoodFloorPortKit";
  667.     requiredInteractionModelGroup = "WorkBench";
  668.     returnedItems[] =
  669.     {
  670.         {1, "Exile_Item_WoodFloorPortKit"}
  671.     };
  672.     components[] =
  673.     {
  674.         {1, "Exile_Item_WoodFloorKit"},
  675.         {2, "Exile_Item_WoodPlank"}
  676.     };
  677. };
  678. class UpgradeToWoodGate: Exile_AbstractCraftingRecipe
  679. {
  680.     name = "Upgrade to Wood Gate";
  681.     pictureItem = "Exile_Item_WoodGateKit";
  682.     requiredInteractionModelGroup = "WorkBench";
  683.     returnedItems[] =
  684.     {
  685.         {1, "Exile_Item_WoodGateKit"}
  686.     };
  687.     components[] =
  688.     {
  689.         {1, "Exile_Item_WoodWallKit"},
  690.         {4, "Exile_Item_WoodPlank"}
  691.     };
  692. };
  693. class UpgradeToWoodWall: Exile_AbstractCraftingRecipe
  694. {
  695.     name = "Upgrade to Wood Wall";
  696.     pictureItem = "Exile_Item_WoodWallHalfKit";
  697.     requiredInteractionModelGroup = "WorkBench";
  698.     returnedItems[] =
  699.     {
  700.         {1, "Exile_Item_WoodWallKit"}
  701.     };
  702.     components[] =
  703.     {
  704.         {2, "Exile_Item_WoodWallHalfKit"}
  705.     };
  706. };
  707. class UpgradeToWoodWindow: Exile_AbstractCraftingRecipe
  708. {
  709.     name = "Upgrade to Wood Window";
  710.     pictureItem = "Exile_Item_WoodWindowKit";
  711.     requiredInteractionModelGroup = "WorkBench";
  712.     returnedItems[] =
  713.     {
  714.         {1, "Exile_Item_WoodWindowKit"}
  715.     };
  716.     components[] =
  717.     {
  718.         {1, "Exile_Item_WoodWallKit"},
  719.         {2, "Exile_Item_WoodPlank"}
  720.     };
  721. };
  722. };
  723. class CfgExileArsenal
  724. {
  725.     class Exile_Uniform_BambiOverall                { quality = 1; price = 1; sellPrice = 1; };
  726.  
  727.     ///////////////////////////////////////////////////////////////////////////////
  728.     // Civillian Clothing
  729.     ///////////////////////////////////////////////////////////////////////////////
  730.     class U_C_Journalist                            { quality = 1; price = 20; };
  731.     class U_C_Poloshirt_blue                        { quality = 1; price = 20; };
  732.     class U_C_Poloshirt_burgundy                    { quality = 1; price = 20; };
  733.     class U_C_Poloshirt_salmon                      { quality = 1; price = 20; };
  734.     class U_C_Poloshirt_stripped                    { quality = 1; price = 20; };
  735.     class U_C_Poloshirt_tricolour                   { quality = 1; price = 20; };
  736.     class U_C_Poor_1                                { quality = 1; price = 20; };
  737.     class U_C_Poor_2                                { quality = 1; price = 20; };
  738.     class U_C_Poor_shorts_1                         { quality = 1; price = 20; };
  739.     class U_C_Scientist                             { quality = 1; price = 20; };
  740.     class U_OrestesBody                             { quality = 3; price = 40; };
  741.     class U_Rangemaster                             { quality = 1; price = 40; };
  742.     class U_NikosAgedBody                           { quality = 3; price = 40; };
  743.     class U_NikosBody                               { quality = 3; price = 40; };
  744.     class U_Competitor                              { quality = 1; price = 40; };
  745.  
  746.     ///////////////////////////////////////////////////////////////////////////////
  747.     // Soldier Uniforms
  748.     ///////////////////////////////////////////////////////////////////////////////
  749.     class U_B_CombatUniform_mcam                    { quality = 2; price = 40; };
  750.     class U_B_CombatUniform_mcam_tshirt             { quality = 1; price = 40; };
  751.     class U_B_CombatUniform_mcam_vest               { quality = 1; price = 40; };
  752.     class U_B_CombatUniform_mcam_worn               { quality = 1; price = 40; };
  753.     class U_B_CTRG_1                                { quality = 2; price = 40; };
  754.     class U_B_CTRG_2                                { quality = 2; price = 40; };
  755.     class U_B_CTRG_3                                { quality = 2; price = 40; };
  756.     class U_I_CombatUniform                         { quality = 1; price = 40; };
  757.     class U_I_CombatUniform_shortsleeve             { quality = 1; price = 40; };
  758.     class U_I_CombatUniform_tshirt                  { quality = 1; price = 40; };
  759.     class U_I_OfficerUniform                        { quality = 1; price = 40; };
  760.     class U_O_CombatUniform_ocamo                   { quality = 1; price = 40; };
  761.     class U_O_CombatUniform_oucamo                  { quality = 1; price = 40; };
  762.     class U_O_OfficerUniform_ocamo                  { quality = 3; price = 80; };
  763.     class U_B_SpecopsUniform_sgg                    { quality = 3; price = 80; };
  764.     class U_O_SpecopsUniform_blk                    { quality = 3; price = 80; };
  765.     class U_O_SpecopsUniform_ocamo                  { quality = 3; price = 80; };
  766.     class U_I_G_Story_Protagonist_F                 { quality = 3; price = 100; };
  767.     class Exile_Uniform_Woodland                    { quality = 3; price = 150; };
  768.  
  769.     ///////////////////////////////////////////////////////////////////////////////
  770.     // Guerilla Uniforms
  771.     ///////////////////////////////////////////////////////////////////////////////
  772.     class U_C_HunterBody_grn                        { quality = 1; price = 40; };
  773.     class U_IG_Guerilla1_1                          { quality = 1; price = 40; };
  774.     class U_IG_Guerilla2_1                          { quality = 2; price = 60; };
  775.     class U_IG_Guerilla2_2                          { quality = 1; price = 40; };
  776.     class U_IG_Guerilla2_3                          { quality = 1; price = 40; };
  777.     class U_IG_Guerilla3_1                          { quality = 1; price = 40; };
  778.     class U_BG_Guerilla2_1                          { quality = 1; price = 40; };
  779.     class U_IG_Guerilla3_2                          { quality = 1; price = 40; };
  780.     class U_BG_Guerrilla_6_1                        { quality = 2; price = 60; };
  781.     class U_BG_Guerilla1_1                          { quality = 1; price = 40; };
  782.     class U_BG_Guerilla2_2                          { quality = 1; price = 40; };
  783.     class U_BG_Guerilla2_3                          { quality = 1; price = 40; };
  784.     class U_BG_Guerilla3_1                          { quality = 1; price = 40; };
  785.     class U_BG_leader                               { quality = 1; price = 40; };
  786.     class U_IG_leader                               { quality = 1; price = 40; };
  787.     class U_I_G_resistanceLeader_F                  { quality = 3; price = 100; };
  788.  
  789.     ///////////////////////////////////////////////////////////////////////////////
  790.     // Ghillie Suits
  791.     ///////////////////////////////////////////////////////////////////////////////
  792.     class U_B_FullGhillie_ard                       { quality = 3; price = 150; };
  793.     class U_B_FullGhillie_lsh                       { quality = 3; price = 150; };
  794.     class U_B_FullGhillie_sard                      { quality = 3; price = 150; };
  795.     class U_B_GhillieSuit                           { quality = 2; price = 100; };
  796.     class U_I_FullGhillie_ard                       { quality = 3; price = 150; };
  797.     class U_I_FullGhillie_lsh                       { quality = 3; price = 150; };
  798.     class U_I_FullGhillie_sard                      { quality = 3; price = 150; };
  799.     class U_I_GhillieSuit                           { quality = 2; price = 100; };
  800.     class U_O_FullGhillie_ard                       { quality = 3; price = 150; };
  801.     class U_O_FullGhillie_lsh                       { quality = 3; price = 150; };
  802.     class U_O_FullGhillie_sard                      { quality = 3; price = 150; };
  803.     class U_O_GhillieSuit                           { quality = 2; price = 100; };
  804.  
  805.     ///////////////////////////////////////////////////////////////////////////////
  806.     // Wet Suits
  807.     ///////////////////////////////////////////////////////////////////////////////
  808.     class U_I_Wetsuit                               { quality = 3; price = 80; };
  809.     class U_O_Wetsuit                               { quality = 3; price = 80; };
  810.     class U_B_Wetsuit                               { quality = 3; price = 80; };
  811.     class U_B_survival_uniform                      { quality = 3; price = 80; };
  812.  
  813.     ///////////////////////////////////////////////////////////////////////////////
  814.     // Bandolliers
  815.     ///////////////////////////////////////////////////////////////////////////////
  816.     class V_BandollierB_blk                         { quality = 1; price = 20; };
  817.     class V_BandollierB_cbr                         { quality = 1; price = 20; };
  818.     class V_BandollierB_khk                         { quality = 1; price = 20; };
  819.     class V_BandollierB_oli                         { quality = 1; price = 20; };
  820.     class V_BandollierB_rgr                         { quality = 1; price = 20; };
  821.  
  822.     ///////////////////////////////////////////////////////////////////////////////
  823.     // Chestrigs
  824.     ///////////////////////////////////////////////////////////////////////////////
  825.     class V_Chestrig_blk                            { quality = 1; price = 30; };
  826.     class V_Chestrig_khk                            { quality = 1; price = 30; };
  827.     class V_Chestrig_oli                            { quality = 1; price = 30; };
  828.     class V_Chestrig_rgr                            { quality = 1; price = 30; };
  829.  
  830.     ///////////////////////////////////////////////////////////////////////////////
  831.     // Vests
  832.     ///////////////////////////////////////////////////////////////////////////////
  833.     class V_Press_F                                 { quality = 1; price = 10; };
  834.     class V_Rangemaster_belt                        { quality = 1; price = 6; };
  835.     class V_TacVest_blk                             { quality = 2; price = 50; };
  836.     class V_TacVest_blk_POLICE                      { quality = 3; price = 50; };
  837.     class V_TacVest_brn                             { quality = 2; price = 50; };
  838.     class V_TacVest_camo                            { quality = 2; price = 50; };
  839.     class V_TacVest_khk                             { quality = 2; price = 50; };
  840.     class V_TacVest_oli                             { quality = 2; price = 50; };
  841.     class V_TacVestCamo_khk                         { quality = 2; price = 50; };
  842.     class V_TacVestIR_blk                           { quality = 2; price = 50; };
  843.     class V_I_G_resistanceLeader_F                  { quality = 2; price = 50; };
  844.  
  845.     ///////////////////////////////////////////////////////////////////////////////
  846.     // Harnesses
  847.     ///////////////////////////////////////////////////////////////////////////////
  848.     class V_HarnessO_brn                            { quality = 1; price = 40; };
  849.     class V_HarnessO_gry                            { quality = 1; price = 40; };
  850.     class V_HarnessOGL_brn                          { quality = 1; price = 30; };
  851.     class V_HarnessOGL_gry                          { quality = 1; price = 30; };
  852.     class V_HarnessOSpec_brn                        { quality = 1; price = 40; };
  853.     class V_HarnessOSpec_gry                        { quality = 1; price = 40; };
  854.  
  855.     ///////////////////////////////////////////////////////////////////////////////
  856.     // Plate Carriers
  857.     ///////////////////////////////////////////////////////////////////////////////
  858.     class V_PlateCarrier1_blk                       { quality = 1; price = 80; };
  859.     class V_PlateCarrier1_rgr                       { quality = 1; price = 80; };
  860.     class V_PlateCarrier2_rgr                       { quality = 2; price = 100; };
  861.     class V_PlateCarrier3_rgr                       { quality = 2; price = 100; };
  862.     class V_PlateCarrierGL_blk                      { quality = 3; price = 500; };
  863.     class V_PlateCarrierGL_mtp                      { quality = 3; price = 500; };
  864.     class V_PlateCarrierGL_rgr                      { quality = 3; price = 500; };
  865.     class V_PlateCarrierH_CTRG                      { quality = 2; price = 100; };
  866.     class V_PlateCarrierIA1_dgtl                    { quality = 2; price = 80; };
  867.     class V_PlateCarrierIA2_dgtl                    { quality = 2; price = 100; };
  868.     class V_PlateCarrierIAGL_dgtl                   { quality = 3; price = 400; };
  869.     class V_PlateCarrierIAGL_oli                    { quality = 3; price = 400; };
  870.     class V_PlateCarrierL_CTRG                      { quality = 2; price = 100; };
  871.     class V_PlateCarrierSpec_blk                    { quality = 3; price = 200; };
  872.     class V_PlateCarrierSpec_mtp                    { quality = 3; price = 200; };
  873.     class V_PlateCarrierSpec_rgr                    { quality = 3; price = 200; };
  874.  
  875.     ///////////////////////////////////////////////////////////////////////////////
  876.     // Caps
  877.     ///////////////////////////////////////////////////////////////////////////////
  878.     class H_Cap_blk                                 { quality = 1; price = 6; };
  879.     class H_Cap_blk_Raven                           { quality = 1; price = 6; };
  880.     class H_Cap_blu                                 { quality = 1; price = 6; };
  881.     class H_Cap_brn_SPECOPS                         { quality = 1; price = 6; };
  882.     class H_Cap_grn                                 { quality = 1; price = 6; };
  883.     class H_Cap_headphones                          { quality = 1; price = 6; };
  884.     class H_Cap_khaki_specops_UK                    { quality = 1; price = 6; };
  885.     class H_Cap_oli                                 { quality = 1; price = 6; };
  886.     class H_Cap_press                               { quality = 1; price = 6; };
  887.     class H_Cap_red                                 { quality = 1; price = 6; };
  888.     class H_Cap_tan                                 { quality = 1; price = 6; };
  889.     class H_Cap_tan_specops_US                      { quality = 1; price = 6; };
  890.  
  891.     ///////////////////////////////////////////////////////////////////////////////
  892.     // Military Caps
  893.     ///////////////////////////////////////////////////////////////////////////////
  894.     class H_MilCap_blue                             { quality = 1; price = 8; };
  895.     class H_MilCap_dgtl                             { quality = 1; price = 8; };
  896.     class H_MilCap_mcamo                            { quality = 1; price = 8; };
  897.     class H_MilCap_ocamo                            { quality = 1; price = 8; };
  898.     class H_MilCap_oucamo                           { quality = 1; price = 8; };
  899.     class H_MilCap_rucamo                           { quality = 1; price = 8; };
  900.  
  901.     ///////////////////////////////////////////////////////////////////////////////
  902.     // Beanies
  903.     ///////////////////////////////////////////////////////////////////////////////
  904.     class H_Watchcap_blk                            { quality = 1; price = 6; };
  905.     class H_Watchcap_camo                           { quality = 1; price = 6; };
  906.     class H_Watchcap_khk                            { quality = 1; price = 6; };
  907.     class H_Watchcap_sgg                            { quality = 1; price = 6; };
  908.  
  909.     ///////////////////////////////////////////////////////////////////////////////
  910.     // Bandannas
  911.     ///////////////////////////////////////////////////////////////////////////////
  912.     class H_Bandanna_camo                           { quality = 1; price = 4; };
  913.     class H_Bandanna_cbr                            { quality = 1; price = 4; };
  914.     class H_Bandanna_gry                            { quality = 1; price = 4; };
  915.     class H_Bandanna_khk                            { quality = 1; price = 4; };
  916.     class H_Bandanna_khk_hs                         { quality = 1; price = 4; };
  917.     class H_Bandanna_mcamo                          { quality = 1; price = 4; };
  918.     class H_Bandanna_sgg                            { quality = 1; price = 4; };
  919.     class H_Bandanna_surfer                         { quality = 1; price = 4; };
  920.  
  921.     ///////////////////////////////////////////////////////////////////////////////
  922.     // Boonie Hats
  923.     ///////////////////////////////////////////////////////////////////////////////
  924.     class H_Booniehat_dgtl                          { quality = 1; price = 6; };
  925.     class H_Booniehat_dirty                         { quality = 1; price = 6; };
  926.     class H_Booniehat_grn                           { quality = 1; price = 6; };
  927.     class H_Booniehat_indp                          { quality = 1; price = 6; };
  928.     class H_Booniehat_khk                           { quality = 1; price = 6; };
  929.     class H_Booniehat_khk_hs                        { quality = 1; price = 6; };
  930.     class H_Booniehat_mcamo                         { quality = 1; price = 6; };
  931.     class H_Booniehat_tan                           { quality = 1; price = 6; };
  932.  
  933.     ///////////////////////////////////////////////////////////////////////////////
  934.     // Hats
  935.     ///////////////////////////////////////////////////////////////////////////////
  936.     class H_Hat_blue                                { quality = 1; price = 6; };
  937.     class H_Hat_brown                               { quality = 1; price = 6; };
  938.     class H_Hat_camo                                { quality = 1; price = 6; };
  939.     class H_Hat_checker                             { quality = 1; price = 6; };
  940.     class H_Hat_grey                                { quality = 1; price = 6; };
  941.     class H_Hat_tan                                 { quality = 1; price = 6; };
  942.     class H_StrawHat                                { quality = 1; price = 6; };
  943.     class H_StrawHat_dark                           { quality = 1; price = 6; };
  944.  
  945.     ///////////////////////////////////////////////////////////////////////////////
  946.     // Berets
  947.     ///////////////////////////////////////////////////////////////////////////////
  948.     class H_Beret_02                                { quality = 1; price = 6; };
  949.     class H_Beret_blk                               { quality = 1; price = 6; };
  950.     class H_Beret_blk_POLICE                        { quality = 1; price = 6; };
  951.     class H_Beret_brn_SF                            { quality = 1; price = 6; };
  952.     class H_Beret_Colonel                           { quality = 3; price = 8; };
  953.     class H_Beret_grn                               { quality = 1; price = 6; };
  954.     class H_Beret_grn_SF                            { quality = 1; price = 6; };
  955.     class H_Beret_ocamo                             { quality = 1; price = 6; };
  956.     class H_Beret_red                               { quality = 1; price = 6; };
  957.  
  958.     ///////////////////////////////////////////////////////////////////////////////
  959.     // Shemags
  960.     ///////////////////////////////////////////////////////////////////////////////
  961.     class H_Shemag_khk                              { quality = 1; price = 10; };
  962.     class H_Shemag_olive                            { quality = 1; price = 10; };
  963.     class H_Shemag_olive_hs                         { quality = 1; price = 10; };
  964.     class H_Shemag_tan                              { quality = 1; price = 10; };
  965.     class H_ShemagOpen_khk                          { quality = 1; price = 10; };
  966.     class H_ShemagOpen_tan                          { quality = 1; price = 10; };
  967.     class H_TurbanO_blk                             { quality = 1; price = 10; };
  968.  
  969.     ///////////////////////////////////////////////////////////////////////////////
  970.     // Light Helmets
  971.     ///////////////////////////////////////////////////////////////////////////////
  972.     class H_HelmetB_light                           { quality = 1; price = 20; };
  973.     class H_HelmetB_light_black                     { quality = 1; price = 20; };
  974.     class H_HelmetB_light_desert                    { quality = 1; price = 20; };
  975.     class H_HelmetB_light_grass                     { quality = 1; price = 20; };
  976.     class H_HelmetB_light_sand                      { quality = 1; price = 20; };
  977.     class H_HelmetB_light_snakeskin                 { quality = 1; price = 20; };
  978.  
  979.     ///////////////////////////////////////////////////////////////////////////////
  980.     // Helmets
  981.     ///////////////////////////////////////////////////////////////////////////////
  982.     class H_HelmetIA                                { quality = 1; price = 40; };
  983.     class H_HelmetIA_camo                           { quality = 1; price = 40; };
  984.     class H_HelmetIA_net                            { quality = 1; price = 40; };
  985.     class H_HelmetB                                 { quality = 2; price = 60; };
  986.     class H_HelmetB_black                           { quality = 2; price = 60; };
  987.     class H_HelmetB_camo                            { quality = 3; price = 80; }; // This one is awesome!
  988.     class H_HelmetB_desert                          { quality = 2; price = 60; };
  989.     class H_HelmetB_grass                           { quality = 2; price = 60; };
  990.     class H_HelmetB_paint                           { quality = 2; price = 60; };
  991.     class H_HelmetB_plain_blk                       { quality = 2; price = 60; };
  992.     class H_HelmetB_sand                            { quality = 2; price = 60; };
  993.     class H_HelmetB_snakeskin                       { quality = 2; price = 60; };
  994.  
  995.     ///////////////////////////////////////////////////////////////////////////////
  996.     // Spec Ops Helmets
  997.     ///////////////////////////////////////////////////////////////////////////////
  998.     class H_HelmetSpecB                             { quality = 2; price = 80; };
  999.     class H_HelmetSpecB_blk                         { quality = 2; price = 80; };
  1000.     class H_HelmetSpecB_paint1                      { quality = 2; price = 80; };
  1001.     class H_HelmetSpecB_paint2                      { quality = 2; price = 80; };
  1002.  
  1003.     ///////////////////////////////////////////////////////////////////////////////
  1004.     // Super Helmets
  1005.     ///////////////////////////////////////////////////////////////////////////////
  1006.     class H_HelmetO_ocamo                           { quality = 3; price = 150; };
  1007.     class H_HelmetO_oucamo                          { quality = 3; price = 150; };
  1008.     class H_HelmetSpecO_blk                         { quality = 3; price = 100; };
  1009.     class H_HelmetSpecO_ocamo                       { quality = 3; price = 100; };
  1010.     class H_HelmetLeaderO_ocamo                     { quality = 3; price = 200; };
  1011.     class H_HelmetLeaderO_oucamo                    { quality = 3; price = 200; };
  1012.  
  1013.     ///////////////////////////////////////////////////////////////////////////////
  1014.     // Pointer Attachments
  1015.     ///////////////////////////////////////////////////////////////////////////////
  1016.     class acc_flashlight                            { quality = 1; price = 4; };
  1017.     class acc_pointer_IR                            { quality = 1; price = 10; };
  1018.  
  1019.     class CUP_acc_Glock17_Flashlight                { quality = 1; price = 10; };                           //cup items added JK 26/05/2016
  1020.     class CUP_acc_ANPEQ_15                          { quality = 1; price = 10; };
  1021.     class CUP_acc_ANPEQ_2                           { quality = 1; price = 10; };
  1022.     class CUP_acc_Flashlight                        { quality = 1; price = 10; };
  1023.     class CUP_acc_Flashlight_wdl                    { quality = 1; price = 10; };
  1024.     class CUP_acc_Flashlight_desert                 { quality = 1; price = 10; };
  1025.     class CUP_acc_XM8_light_module                  { quality = 1; price = 10; };
  1026.     class CUP_acc_ANPEQ_2_camo                      { quality = 1; price = 10; };
  1027.     class CUP_acc_ANPEQ_2_desert                    { quality = 1; price = 10; };
  1028.     class CUP_acc_ANPEQ_2_grey                      { quality = 1; price = 10; };
  1029.     class CUP_acc_CZ_M3X                            { quality = 1; price = 10; };
  1030.    
  1031.     ///////////////////////////////////////////////////////////////////////////////
  1032.     // Bitpod Attachments
  1033.     ///////////////////////////////////////////////////////////////////////////////
  1034.     class bipod_01_F_blk                            { quality = 1; price = 10; };
  1035.     class bipod_01_F_mtp                            { quality = 1; price = 10; };
  1036.     class bipod_01_F_snd                            { quality = 1; price = 10; };
  1037.     class bipod_02_F_blk                            { quality = 1; price = 10; };
  1038.     class bipod_02_F_hex                            { quality = 1; price = 10; };
  1039.     class bipod_02_F_tan                            { quality = 1; price = 10; };
  1040.     class bipod_03_F_blk                            { quality = 1; price = 10; };
  1041.     class bipod_03_F_oli                            { quality = 1; price = 10; };
  1042.  
  1043.     ///////////////////////////////////////////////////////////////////////////////
  1044.     // Muzzle Attachments
  1045.     ///////////////////////////////////////////////////////////////////////////////
  1046.     class muzzle_snds_338_black                     { quality = 2; price = 50; };
  1047.     class muzzle_snds_338_green                     { quality = 2; price = 50; };
  1048.     class muzzle_snds_338_sand                      { quality = 2; price = 50; };
  1049.     class muzzle_snds_93mmg                         { quality = 2; price = 50; };
  1050.     class muzzle_snds_93mmg_tan                     { quality = 2; price = 50; };
  1051.     class muzzle_snds_acp                           { quality = 1; price = 10; };
  1052.     class muzzle_snds_B                             { quality = 1; price = 20; };
  1053.     class muzzle_snds_H                             { quality = 2; price = 20; };
  1054.     class muzzle_snds_H_MG                          { quality = 2; price = 20; };
  1055.     class muzzle_snds_H_SW                          { quality = 2; price = 20; };
  1056.     class muzzle_snds_L                             { quality = 1; price = 10; };
  1057.     class muzzle_snds_M                             { quality = 1; price = 10; };
  1058.  
  1059.     class CUP_muzzle_snds_AWM                       { quality = 1; price = 10; };                       //cup items added JK 26/05/2016
  1060.     class CUP_muzzle_snds_SCAR_H                    { quality = 1; price = 10; };
  1061.     class CUP_muzzle_mfsup_SCAR_H                   { quality = 1; price = 10; };
  1062.     class CUP_muzzle_snds_XM8                       { quality = 1; price = 10; };
  1063.     class CUP_muzzle_snds_G36_black                 { quality = 1; price = 10; };
  1064.     class CUP_muzzle_snds_G36_desert                { quality = 1; price = 10; };
  1065.     class CUP_muzzle_snds_L85                       { quality = 1; price = 10; };
  1066.     class CUP_muzzle_snds_M16_camo                  { quality = 1; price = 10; };
  1067.     class CUP_muzzle_snds_M16                       { quality = 1; price = 10; };
  1068.     class CUP_muzzle_snds_SCAR_L                    { quality = 1; price = 10; };
  1069.     class CUP_muzzle_mfsup_SCAR_L                   { quality = 1; price = 10; };
  1070.     class CUP_muzzle_PBS4                           { quality = 1; price = 10; };
  1071.     class CUP_muzzle_PB6P9                          { quality = 1; price = 10; };
  1072.     class CUP_muzzle_Bizon                          { quality = 1; price = 10; };
  1073.     class CUP_muzzle_snds_M110                      { quality = 1; price = 10; };
  1074.     class CUP_muzzle_snds_M14                       { quality = 1; price = 10; };
  1075.     class CUP_muzzle_snds_M9                        { quality = 1; price = 10; };
  1076.     class CUP_muzzle_snds_MicroUzi                  { quality = 1; price = 10; };
  1077.    
  1078.     ///////////////////////////////////////////////////////////////////////////////
  1079.     // UAVS
  1080.     ///////////////////////////////////////////////////////////////////////////////
  1081.     class I_UavTerminal                             { quality = 3; price = 750; };
  1082.     class I_UAV_01_backpack_F                       { quality = 3; price = 3000; };
  1083.  
  1084.     ///////////////////////////////////////////////////////////////////////////////
  1085.     // Static MGs
  1086.     ///////////////////////////////////////////////////////////////////////////////
  1087.     class O_HMG_01_weapon_F                         { quality = 3; price = 5000; };
  1088.     class O_HMG_01_support_F                        { quality = 3; price = 1000; };
  1089.     // Does not seem to work with HMG01, only the lower version does
  1090.     //class O_HMG_01_support_high_F                 { quality = 3; price = 5000; };
  1091.  
  1092.     ///////////////////////////////////////////////////////////////////////////////
  1093.     // Optic Attachments
  1094.     ///////////////////////////////////////////////////////////////////////////////
  1095.     class optic_Aco                                 { quality = 1; price = 70; };
  1096.     class optic_ACO_grn                             { quality = 1; price = 70; };
  1097.     class optic_ACO_grn_smg                         { quality = 1; price = 70; };
  1098.     class optic_Aco_smg                             { quality = 1; price = 70; };
  1099.     class optic_AMS                                 { quality = 3; price = 300; };
  1100.     class optic_AMS_khk                             { quality = 3; price = 300; };
  1101.     class optic_AMS_snd                             { quality = 3; price = 300; };
  1102.     class optic_Arco                                { quality = 1; price = 100; };
  1103.     class optic_DMS                                 { quality = 1; price = 150; };
  1104.     class optic_Hamr                                { quality = 3; price = 200; };
  1105.     class optic_Holosight                           { quality = 1; price = 50; };
  1106.     class optic_Holosight_smg                       { quality = 1; price = 50; };
  1107.     class optic_KHS_blk                             { quality = 3; price = 300; };
  1108.     class optic_KHS_hex                             { quality = 3; price = 300; };
  1109.     class optic_KHS_old                             { quality = 3; price = 300; };
  1110.     class optic_KHS_tan                             { quality = 3; price = 300; };
  1111.     class optic_LRPS                                { quality = 2; price = 300; };
  1112.     class optic_MRCO                                { quality = 1; price = 100; };
  1113.     class optic_MRD                                 { quality = 1; price = 10; };
  1114.     class optic_Nightstalker                        { quality = 3; price = 1000; };
  1115.     class optic_NVS                                 { quality = 2; price = 500; };
  1116.     class optic_SOS                                 { quality = 2; price = 200; };
  1117.     //class optic_tws                               { quality = 3; price = 1500; };
  1118.     //class optic_tws_mg                            { quality = 3; price = 1500; };
  1119.  
  1120.     class optic_Yorris                              { quality = 1; price = 10; };                               //cup items added JK 26/05/16
  1121.     class CUP_optic_PSO_3                           { quality = 1; price = 10; };
  1122.     class CUP_optic_Kobra                           { quality = 1; price = 10; };
  1123.     class CUP_optic_GOSHAWK                         { quality = 1; price = 10; };
  1124.     class CUP_optic_NSPU                            { quality = 1; price = 10; };
  1125.     class CUP_optic_PechenegScope                   { quality = 1; price = 10; };
  1126.     class CUP_optic_HoloBlack                       { quality = 1; price = 10; };
  1127.     class CUP_optic_HoloWdl                         { quality = 1; price = 10; };
  1128.     class CUP_optic_HoloDesert                      { quality = 1; price = 10; };
  1129.     class CUP_optic_Eotech533                       { quality = 1; price = 10; };
  1130.     class CUP_optic_Eotech533Grey                   { quality = 1; price = 10; };
  1131.     class CUP_optic_CompM4                          { quality = 1; price = 10; };
  1132.     class CUP_optic_SUSAT                           { quality = 1; price = 10; };
  1133.     class CUP_optic_CWS                             { quality = 1; price = 10; };
  1134.     class CUP_optic_RCO                             { quality = 1; price = 10; };
  1135.     class CUP_optic_RCO_desert                      { quality = 1; price = 10; };
  1136.     class CUP_optic_CompM2_Woodland2                { quality = 1; price = 10; };
  1137.     class CUP_optic_CompM2_Woodland                 { quality = 1; price = 10; };
  1138.     class CUP_optic_CompM2_Black                    { quality = 1; price = 10; };
  1139.     class CUP_optic_CompM2_Desert                   { quality = 1; price = 10; };
  1140.     class CUP_optic_ACOG                            { quality = 1; price = 10; };
  1141.     class CUP_optic_SB_3_12x50_PMII                 { quality = 1; price = 10; };
  1142.     class CUP_optic_AN_PAS_13c2                     { quality = 1; price = 10; };
  1143.     class CUP_optic_AN_PVS_4                        { quality = 1; price = 10; };
  1144.     class CUP_optic_AN_PVS_10                       { quality = 1; price = 10; };
  1145.     class CUP_optic_LeupoldMk4                      { quality = 1; price = 10; };
  1146.     class CUP_optic_LeupoldM3LR                     { quality = 1; price = 10; };
  1147.     class CUP_optic_LeupoldMk4_CQ_T                 { quality = 1; price = 10; };
  1148.     class CUP_optic_LeupoldMk4_MRT_tan              { quality = 1; price = 10; };
  1149.     class CUP_optic_LeupoldMk4_10x40_LRT_Desert     { quality = 1; price = 10; };
  1150.     class CUP_optic_LeupoldMk4_10x40_LRT_Woodland   { quality = 1; price = 10; };
  1151.     class CUP_optic_Leupold_VX3                     { quality = 1; price = 10; };
  1152.     class CUP_optic_ElcanM145                       { quality = 1; price = 10; };
  1153.     class CUP_optic_ELCAN_SpecterDR                 { quality = 1; price = 10; };
  1154.     class CUP_optic_AN_PAS_13c1                     { quality = 1; price = 10; };
  1155.     class CUP_optic_SB_11_4x20_PM                   { quality = 1; price = 10; };
  1156.     class CUP_optic_ZDDot                           { quality = 1; price = 10; };
  1157.     class CUP_optic_MRad                            { quality = 1; price = 10; };
  1158.     class CUP_optic_TrijiconRx01_black              { quality = 1; price = 10; };
  1159.     class CUP_optic_TrijiconRx01_desert             { quality = 1; price = 10; };
  1160.    
  1161.     ///////////////////////////////////////////////////////////////////////////////
  1162.     // Hardware
  1163.     ///////////////////////////////////////////////////////////////////////////////
  1164.     class Exile_Item_Rope                           { quality = 1; price = 20; };
  1165.     class Exile_Item_DuctTape                       { quality = 1; price = 300; };
  1166.     class Exile_Item_ExtensionCord                  { quality = 1; price = 40; };
  1167.     class Exile_Item_FuelCanisterEmpty              { quality = 1; price = 40; };
  1168.     class Exile_Item_JunkMetal                      { quality = 1; price = 400; };
  1169.     class Exile_Item_LightBulb                      { quality = 1; price = 20; };
  1170.     class Exile_Item_MetalBoard                     { quality = 1; price = 600; };
  1171.     //class Exile_Item_MetalHedgehogKit             { quality = 1; price = 1200; };
  1172.     class Exile_Item_SafeKit                        { quality = 3; price = 10000; };
  1173.     class Exile_Item_CodeLock                       { quality = 2; price = 5000; };
  1174.     class Exile_Item_Laptop                         { quality = 2; price = 9000; sellPrice = 1350; };                       //Added back in 29/04/16 JK
  1175.     class Exile_Item_BaseCameraKit                  { quality = 2; price = 5000; sellPrice = 750; };                        //Added back in 29/04/16 JK
  1176.     class Exile_Item_CamoTentKit                    { quality = 1; price = 250; };
  1177.     class Exile_Item_MetalPole                      { quality = 1; price = 800; };
  1178.     //class Exile_Item_MetalScrews                  { quality = 1; price = 100; };
  1179.     //class Exile_Item_MetalWire                    { quality = 1; price = 100; };
  1180.     //class Exile_Item_Cement                       { quality = 1; price = 20; };
  1181.     //class Exile_Item_Sand                         { quality = 1; price = 20; };
  1182.     //class Exile_Item_CarWheel                     { quality = 1; price = 1000; };
  1183.    
  1184.     ///////////////////////////////////////////////////////////////////////////////
  1185.     // Food
  1186.     ///////////////////////////////////////////////////////////////////////////////
  1187.     class Exile_Item_EMRE                           { quality = 3; price = 54; }; //75, 60
  1188.     class Exile_Item_GloriousKnakworst              { quality = 3; price = 40; }; //60, 30
  1189.     class Exile_Item_Surstromming                   { quality = 3; price = 34; }; //55, 25
  1190.     class Exile_Item_SausageGravy                   { quality = 3; price = 30; }; //50, 25
  1191.     class Exile_Item_Catfood                        { quality = 2; price = 24; }; //40, 40
  1192.     class Exile_Item_ChristmasTinner                { quality = 3; price = 20; }; //40, 60
  1193.     class Exile_Item_BBQSandwich                    { quality = 3; price = 20; }; //40, 60
  1194.     class Exile_Item_Dogfood                        { quality = 2; price = 18; }; //30, 30
  1195.     class Exile_Item_BeefParts                      { quality = 2; price = 18; }; //30, 30
  1196.     class Exile_Item_Cheathas                       { quality = 2; price = 18; }; //30, 30
  1197.     class Exile_Item_Noodles                        { quality = 1; price = 14; }; //25, 50
  1198.     class Exile_Item_SeedAstics                     { quality = 1; price = 12; }; //20, 40
  1199.     class Exile_Item_Raisins                        { quality = 1; price = 10; }; //15, 30
  1200.     class Exile_Item_Moobar                         { quality = 1; price = 8; }; //10, 30
  1201.     class Exile_Item_InstantCoffee                  { quality = 1; price = 20; }; //5, 10
  1202.     class Exile_Item_Can_Empty                      { quality = 1; price = 1; sellPrice = 1; };
  1203.  
  1204.     ///////////////////////////////////////////////////////////////////////////////
  1205.     // Drinks
  1206.     ///////////////////////////////////////////////////////////////////////////////
  1207.     class Exile_Item_PlasticBottleCoffee            { quality = 3; price = 40; }; //100, 60
  1208.     class Exile_Item_PowerDrink                     { quality = 3; price = 60; }; //95, 10
  1209.     class Exile_Item_PlasticBottleFreshWater        { quality = 2; price = 50; sellPrice = 4; }; //80, 15
  1210.     class Exile_Item_Beer                           { quality = 1; price = 50; }; //75, 30
  1211.     class Exile_Item_EnergyDrink                    { quality = 1; price = 40; }; //75, 20
  1212.     class Exile_Item_MountainDupe                   { quality = 1; price = 30; }; //50, 20
  1213.     class Exile_Item_PlasticBottleEmpty             { quality = 1; price = 4; };
  1214.  
  1215.     ///////////////////////////////////////////////////////////////////////////////
  1216.     // First Aid
  1217.     ///////////////////////////////////////////////////////////////////////////////
  1218.     class Exile_Item_InstaDoc                       { quality = 1; price = 1250; };
  1219.     class Exile_Item_Vishpirin                      { quality = 1; price = 300; };
  1220.     class Exile_Item_Bandage                        { quality = 1; price = 100; };
  1221.     class Exile_Item_Heatpack                       { quality = 1; price = 50; };
  1222.  
  1223.     //class Exile_Item_Defibrillator                { quality = 1; price = 7500; };
  1224.    
  1225.     ///////////////////////////////////////////////////////////////////////////////
  1226.     // Tools
  1227.     ///////////////////////////////////////////////////////////////////////////////
  1228.     class Exile_Item_Matches                        { quality = 1; price = 60; };
  1229.     class Exile_Item_CookingPot                     { quality = 2; price = 80; };
  1230.     class Exile_Melee_Axe                           { quality = 1; price = 100; };
  1231.     class Exile_Item_CanOpener                      { quality = 1; price = 80; };
  1232.     class Exile_Item_Handsaw                        { quality = 1; price = 500; };
  1233.     class Exile_Item_Pliers                         { quality = 1; price = 350; };
  1234.     class Exile_Item_Grinder                        { quality = 1; price = 1250; };
  1235.     //class Exile_Item_Foolbox                      { quality = 1; price = 4000; };
  1236.     //class Exile_Item_CordlessScrewdriver          { quality = 1; price = 750; };
  1237.     //class Exile_Item_FireExtinguisher             { quality = 1; price = 650; };
  1238.     //class Exile_Item_Hammer                       { quality = 1; price = 600; };
  1239.     //class Exile_Item_OilCanister                  { quality = 1; price = 1750; };
  1240.     //class Exile_Item_Screwdriver                  { quality = 1; price = 250; };
  1241.     //class Exile_Item_Shovel                       { quality = 1; price = 700; };
  1242.     //class Exile_Item_Wrench                       { quality = 1; price = 250; };
  1243.     //class Exile_Item_SleepingMat                  { quality = 1; price = 1250; };
  1244.     //class Exile_Item_ToiletPaper                  { quality = 1; price = 5; };
  1245.     //class Exile_Item_ZipTie                       { quality = 1; price = 250; };
  1246.  
  1247.     ///////////////////////////////////////////////////////////////////////////////
  1248.     // Navigation
  1249.     ///////////////////////////////////////////////////////////////////////////////
  1250.     class ItemWatch                                 { quality = 1; price = 2; };   
  1251.     class ItemGPS                                   { quality = 1; price = 40; };
  1252.     class ItemMap                                   { quality = 1; price = 6; };
  1253.     class ItemCompass                               { quality = 1; price = 6; };
  1254.     class ItemRadio                                 { quality = 1; price = 40; };
  1255.     class Binocular                                 { quality = 1; price = 40; };
  1256.     class Rangefinder                               { quality = 2; price = 200; };
  1257.     class Laserdesignator                           { quality = 3; price = 750; };
  1258.     class Laserdesignator_02                        { quality = 3; price = 750; };
  1259.     class Laserdesignator_03                        { quality = 3; price = 750; };
  1260.     class NVGoggles                                 { quality = 2; price = 100; };
  1261.     class NVGoggles_INDEP                           { quality = 2; price = 100; };
  1262.     class NVGoggles_OPFOR                           { quality = 2; price = 100; };
  1263.     class Exile_Item_XM8                            { quality = 2; price = 20; };
  1264.  
  1265.     ///////////////////////////////////////////////////////////////////////////////
  1266.     // Watch out for a Walter fart! He has gas!
  1267.     ///////////////////////////////////////////////////////////////////////////////
  1268.     class Exile_Headgear_GasMask                    { quality = 3; price = 500; };
  1269.  
  1270.     ///////////////////////////////////////////////////////////////////////////////
  1271.     // Rebreather
  1272.     ///////////////////////////////////////////////////////////////////////////////
  1273.     class V_RebreatherB                             { quality = 2; price = 250; };
  1274.     class V_RebreatherIA                            { quality = 2; price = 250; };
  1275.     class V_RebreatherIR                            { quality = 2; price = 250; };
  1276.  
  1277.     ///////////////////////////////////////////////////////////////////////////////
  1278.     // Pilot Stuff
  1279.     ///////////////////////////////////////////////////////////////////////////////
  1280.     class B_Parachute                               { quality = 3; price = 150; };
  1281.     class H_CrewHelmetHeli_B                        { quality = 2; price = 150; };
  1282.     class H_CrewHelmetHeli_I                        { quality = 2; price = 150; };
  1283.     class H_CrewHelmetHeli_O                        { quality = 2; price = 150; };
  1284.     class H_HelmetCrew_I                            { quality = 1; price = 100; };
  1285.     class H_HelmetCrew_B                            { quality = 1; price = 100; };
  1286.     class H_HelmetCrew_O                            { quality = 1; price = 100; };
  1287.     class H_PilotHelmetHeli_B                       { quality = 3; price = 100; };
  1288.     class H_PilotHelmetHeli_I                       { quality = 3; price = 100; };
  1289.     class H_PilotHelmetHeli_O                       { quality = 3; price = 100; };
  1290.     class U_B_HeliPilotCoveralls                    { quality = 1; price = 80; };
  1291.     class U_B_PilotCoveralls                        { quality = 1; price = 60; };
  1292.     class U_I_HeliPilotCoveralls                    { quality = 1; price = 60; };
  1293.     class U_I_pilotCoveralls                        { quality = 1; price = 60; };
  1294.     class U_O_PilotCoveralls                        { quality = 1; price = 60; };
  1295.     class H_PilotHelmetFighter_B                    { quality = 2; price = 150; };
  1296.     class H_PilotHelmetFighter_I                    { quality = 2; price = 150; };
  1297.     class H_PilotHelmetFighter_O                    { quality = 2; price = 150; };
  1298.  
  1299.     ///////////////////////////////////////////////////////////////////////////////
  1300.     // Backpacks
  1301.     ///////////////////////////////////////////////////////////////////////////////
  1302.     class B_HuntingBackpack                         { quality = 3; price = 70; };
  1303.     class B_OutdoorPack_blk                         { quality = 1; price = 80; };
  1304.     class B_OutdoorPack_blu                         { quality = 1; price = 80; };
  1305.     class B_OutdoorPack_tan                         { quality = 1; price = 80; };
  1306.     class B_AssaultPack_blk                         { quality = 1; price = 90; };
  1307.     class B_AssaultPack_cbr                         { quality = 1; price = 90; };
  1308.     class B_AssaultPack_dgtl                        { quality = 1; price = 90; };
  1309.     class B_AssaultPack_khk                         { quality = 1; price = 90; };
  1310.     class B_AssaultPack_mcamo                       { quality = 1; price = 90; };
  1311.     class B_AssaultPack_rgr                         { quality = 1; price = 90; };
  1312.     class B_AssaultPack_sgg                         { quality = 1; price = 90; };
  1313.     class B_FieldPack_blk                           { quality = 2; price = 120; };
  1314.     class B_FieldPack_cbr                           { quality = 2; price = 120; };
  1315.     class B_FieldPack_ocamo                         { quality = 2; price = 120; };
  1316.     class B_FieldPack_oucamo                        { quality = 2; price = 120; };
  1317.     class B_TacticalPack_blk                        { quality = 2; price = 150; };
  1318.     class B_TacticalPack_rgr                        { quality = 2; price = 150; };
  1319.     class B_TacticalPack_ocamo                      { quality = 2; price = 150; };
  1320.     class B_TacticalPack_mcamo                      { quality = 2; price = 150; };
  1321.     class B_TacticalPack_oli                        { quality = 2; price = 150; };
  1322.     class B_Kitbag_cbr                              { quality = 3; price = 200; };
  1323.     class B_Kitbag_mcamo                            { quality = 3; price = 200; };
  1324.     class B_Kitbag_sgg                              { quality = 3; price = 200; };
  1325.     class B_Bergen_blk                              { quality = 2; price = 200; };
  1326.     class B_Bergen_mcamo                            { quality = 2; price = 200; };
  1327.     class B_Bergen_rgr                              { quality = 2; price = 200; };
  1328.     class B_Bergen_sgg                              { quality = 2; price = 200; };
  1329.     class B_Carryall_cbr                            { quality = 3; price = 300; };
  1330.     class B_Carryall_khk                            { quality = 3; price = 300; };
  1331.     class B_Carryall_mcamo                          { quality = 3; price = 300; };
  1332.     class B_Carryall_ocamo                          { quality = 3; price = 300; };
  1333.     class B_Carryall_oli                            { quality = 3; price = 300; };
  1334.     class B_Carryall_oucamo                         { quality = 3; price = 300; };
  1335.  
  1336.     ///////////////////////////////////////////////////////////////////////////////
  1337.     // Ammunition
  1338.     ///////////////////////////////////////////////////////////////////////////////
  1339.     class 100Rnd_65x39_caseless_mag                 { quality = 1; price = 30; };
  1340.     class 100Rnd_65x39_caseless_mag_Tracer          { quality = 2; price = 40; };
  1341.     class 10Rnd_127x54_Mag                          { quality = 1; price = 30; };
  1342.     // Broken in Arma
  1343.     class 10Rnd_338_Mag                             { quality = 1; price = 30; };
  1344.     class 10Rnd_762x54_Mag                          { quality = 1; price = 30; };
  1345.     class 10Rnd_762x51_Mag                          { quality = 1; price = 30; };                           //added back in JK 26/05/16
  1346.     class 10Rnd_93x64_DMR_05_Mag                    { quality = 1; price = 40; };
  1347.     class 11Rnd_45ACP_Mag                           { quality = 1; price = 8; };
  1348.     class 150Rnd_762x54_Box                         { quality = 1; price = 20; };
  1349.     class 150Rnd_762x54_Box_Tracer                  { quality = 2; price = 30; };
  1350.     class 16Rnd_9x21_Mag                            { quality = 1; price = 20; };
  1351.     class 200Rnd_65x39_cased_Box                    { quality = 1; price = 30; };
  1352.     class 200Rnd_65x39_cased_Box_Tracer             { quality = 2; price = 30; };
  1353.     class 150Rnd_93x64_Mag                          { quality = 2; price = 50; };
  1354.     class 130Rnd_338_Mag                            { quality = 2; price = 40; };
  1355.     class 20Rnd_556x45_UW_mag                       { quality = 1; price = 20; };
  1356.     class 20Rnd_762x51_Mag                          { quality = 1; price = 20; };
  1357.     class 30Rnd_45ACP_Mag_SMG_01                    { quality = 1; price = 10; };
  1358.     class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green       { quality = 2; price = 10; };
  1359.     class 30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow      { quality = 2; price = 10; };
  1360.     class 30Rnd_45ACP_Mag_SMG_01_Tracer_Red         { quality = 2; price = 10; };
  1361.     class 30Rnd_556x45_Stanag                       { quality = 1; price = 20; };
  1362.     class 30Rnd_556x45_Stanag_Tracer_Green          { quality = 2; price = 20; };
  1363.     class 30Rnd_556x45_Stanag_green                 { quality = 2; price = 20; };
  1364.     class 30Rnd_556x45_Stanag_Tracer_Red            { quality = 2; price = 20; };
  1365.     class 30Rnd_556x45_Stanag_Tracer_Yellow         { quality = 2; price = 20; };
  1366.     class 30Rnd_556x45_Stanag_red                   { quality = 2; price = 20; };
  1367.     class 30Rnd_65x39_caseless_green                { quality = 1; price = 20; };
  1368.     class 30Rnd_65x39_caseless_green_mag_Tracer     { quality = 2; price = 30; };
  1369.     class 30Rnd_65x39_caseless_mag                  { quality = 1; price = 20; };
  1370.     class 30Rnd_65x39_caseless_mag_Tracer           { quality = 2; price = 30; };
  1371.     class 30Rnd_9x21_Mag                            { quality = 1; price = 40; };
  1372.     class 5Rnd_127x108_APDS_Mag                     { quality = 2; price = 50; };
  1373.     class 5Rnd_127x108_Mag                          { quality = 1; price = 40; };
  1374.     class 6Rnd_45ACP_Cylinder                       { quality = 1; price = 8; };
  1375.     class 6Rnd_GreenSignal_F                        { quality = 9000; price = 30; };
  1376.     class 6Rnd_RedSignal_F                          { quality = 9000; price = 30; };
  1377.     class 7Rnd_408_Mag                              { quality = 1; price = 10; };
  1378.     class 9Rnd_45ACP_Mag                            { quality = 1; price = 6; };
  1379.  
  1380.     class CUP_100Rnd_556x45_BetaCMag                { quality = 2; price = 20; };                                   //cup items added JK 26/05/16
  1381.     class CUP_100Rnd_TE4_Green_Tracer_556x45_M249         { quality = 2; price = 20; };
  1382.     class CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M    { quality = 2; price = 20; };
  1383.     class CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M    { quality = 2; price = 20; };
  1384.     class CUP_10Rnd_127x99_M107                     { quality = 2; price = 20; };
  1385.     class CUP_10Rnd_762x51_CZ750                    { quality = 2; price = 20; };
  1386.     class CUP_10Rnd_762x54_SVD_M                    { quality = 2; price = 20; };
  1387.     class CUP_10Rnd_9x19_Compact                    { quality = 2; price = 20; };
  1388.     class CUP_10Rnd_9x39_SP5_VSS_M                  { quality = 2; price = 20; };
  1389.     class CUP_10x_303_M                             { quality = 2; price = 20; };
  1390.     class CUP_15Rnd_9x19_M9                         { quality = 2; price = 20; };
  1391.     class CUP_17Rnd_9x19_glock17                    { quality = 2; price = 20; };
  1392.     class CUP_18Rnd_9x19_Phantom                    { quality = 2; price = 20; };
  1393.     class CUP_1Rnd_HE_GP25_M                        { quality = 2; price = 20; };
  1394.     class CUP_1Rnd_HEDP_M203                        { quality = 2; price = 20; };
  1395.     class CUP_1Rnd_SMOKE_GP25_M                     { quality = 2; price = 20; };
  1396.     class CUP_1Rnd_Smoke_M203                       { quality = 2; price = 20; };
  1397.     class CUP_1Rnd_SmokeGreen_M203                  { quality = 2; price = 20; };
  1398.     class CUP_1Rnd_SmokeRed_M203                    { quality = 2; price = 20; };
  1399.     class CUP_1Rnd_SmokeYellow_M203                 { quality = 2; price = 20; };
  1400.     class CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1     { quality = 2; price = 20; };
  1401.     class CUP_200Rnd_TE4_Green_Tracer_556x45_M249       { quality = 2; price = 20; };
  1402.     class CUP_20Rnd_762x51_DMR                      { quality = 2; price = 20; };
  1403.     class CUP_20Rnd_762x51_FNFAL_M                  { quality = 2; price = 20; };
  1404.     class CUP_20Rnd_762x51_B_SCAR                   { quality = 2; price = 20; };
  1405.     class CUP_20Rnd_762x51_B_M110                   { quality = 2; price = 20; };
  1406.     class CUP_20Rnd_762x51_CZ805B                   { quality = 2; price = 20; };
  1407.     class CUP_30Rnd_9x19_EVO                        { quality = 2; price = 20; };
  1408.     class CUP_20Rnd_B_AA12_Pellets                  { quality = 2; price = 20; };
  1409.     class CUP_30Rnd_545x39_AK_M                     { quality = 2; price = 20; };
  1410.     class CUP_30Rnd_556x45_G36                      { quality = 2; price = 20; };
  1411.     class CUP_30Rnd_556x45_Stanag                   { quality = 2; price = 20; };
  1412.     class CUP_30Rnd_762x39_AK47_M                   { quality = 2; price = 20; };
  1413.     class CUP_30Rnd_Sa58_M                          { quality = 2; price = 20; };
  1414.     class CUP_30Rnd_9x19_MP5                        { quality = 2; price = 20; };
  1415.     class CUP_5Rnd_127x108_KSVK_M                   { quality = 2; price = 20; };
  1416.     class CUP_5Rnd_127x99_as50_M                    { quality = 2; price = 20; };
  1417.     class CUP_5Rnd_762x51_M24                       { quality = 2; price = 20; };
  1418.     class CUP_5Rnd_86x70_L115A1                     { quality = 2; price = 20; };
  1419.     class CUP_5x_22_LR_17_HMR_M                     { quality = 2; price = 20; };
  1420.     class CUP_64Rnd_9x19_Bizon_M                    { quality = 2; price = 20; };
  1421.     class CUP_6Rnd_45ACP_M                          { quality = 2; price = 20; };
  1422.     class CUP_75Rnd_TE4_LRT4_Green_Tracer_545x39_RPK_M    { quality = 2; price = 20; };
  1423.     class CUP_7Rnd_45ACP_1911                       { quality = 2; price = 20; };
  1424.     class CUP_8Rnd_9x18_Makarov_M                   { quality = 2; price = 20; };
  1425.     class CUP_8Rnd_9x18_MakarovSD_M                 { quality = 2; price = 20; };
  1426.     class CUP_8Rnd_B_Beneli_74Slug                  { quality = 2; price = 20; };
  1427.     class CUP_8Rnd_B_Saiga12_74Slug_M               { quality = 2; price = 20; };
  1428.     class CUP_AT13_M                                { quality = 2; price = 20; };
  1429.     class CUP_Dragon_EP1_M                          { quality = 2; price = 20; };
  1430.     class CUP_FlareGreen_M203                       { quality = 2; price = 20; };
  1431.     class CUP_FlareRed_GP25_M                       { quality = 2; price = 20; };
  1432.     class CUP_FlareWhite_GP25_M                     { quality = 2; price = 20; };
  1433.     class CUP_FlareWhite_M203                       { quality = 2; price = 20; };
  1434.    
  1435.     ///////////////////////////////////////////////////////////////////////////////
  1436.     // Flares
  1437.     ///////////////////////////////////////////////////////////////////////////////
  1438.     class Chemlight_blue                            { quality = 1; price = 2; };
  1439.     class Chemlight_green                           { quality = 1; price = 2; };
  1440.     class Chemlight_red                             { quality = 1; price = 2; };
  1441.     class FlareGreen_F                              { quality = 1; price = 6; };
  1442.     class FlareRed_F                                { quality = 1; price = 6; };
  1443.     class FlareWhite_F                              { quality = 1; price = 6; };
  1444.     class FlareYellow_F                             { quality = 1; price = 6; };
  1445.     class UGL_FlareGreen_F                          { quality = 2; price = 8; };
  1446.     class UGL_FlareRed_F                            { quality = 2; price = 8; };
  1447.     class UGL_FlareWhite_F                          { quality = 2; price = 8; };
  1448.     class UGL_FlareYellow_F                         { quality = 2; price = 8; };
  1449.     class 3Rnd_UGL_FlareGreen_F                     { quality = 3; price = 8*3; };
  1450.     class 3Rnd_UGL_FlareRed_F                       { quality = 3; price = 8*3; };
  1451.     class 3Rnd_UGL_FlareWhite_F                     { quality = 3; price = 8*3; };
  1452.     class 3Rnd_UGL_FlareYellow_F                    { quality = 3; price = 8*3; };
  1453.  
  1454.     ///////////////////////////////////////////////////////////////////////////////
  1455.     // Smokes
  1456.     ///////////////////////////////////////////////////////////////////////////////
  1457.     class SmokeShell                                { quality = 1; price = 6; };
  1458.     class SmokeShellBlue                            { quality = 1; price = 6; };
  1459.     class SmokeShellGreen                           { quality = 1; price = 6; };
  1460.     class SmokeShellOrange                          { quality = 1; price = 6; };
  1461.     class SmokeShellPurple                          { quality = 1; price = 6; };
  1462.     class SmokeShellRed                             { quality = 1; price = 6; };
  1463.     class SmokeShellYellow                          { quality = 1; price = 6; };
  1464.     class 1Rnd_Smoke_Grenade_shell                  { quality = 2; price = 8; };
  1465.     class 1Rnd_SmokeBlue_Grenade_shell              { quality = 2; price = 8; };
  1466.     class 1Rnd_SmokeGreen_Grenade_shell             { quality = 2; price = 8; };
  1467.     class 1Rnd_SmokeOrange_Grenade_shell            { quality = 2; price = 8; };
  1468.     class 1Rnd_SmokePurple_Grenade_shell            { quality = 2; price = 8; };
  1469.     class 1Rnd_SmokeRed_Grenade_shell               { quality = 2; price = 8; };
  1470.     class 1Rnd_SmokeYellow_Grenade_shell            { quality = 2; price = 8; };
  1471.     class 3Rnd_Smoke_Grenade_shell                  { quality = 3; price = 8*3; };
  1472.     class 3Rnd_SmokeBlue_Grenade_shell              { quality = 3; price = 8*3; };
  1473.     class 3Rnd_SmokeGreen_Grenade_shell             { quality = 3; price = 8*3; };
  1474.     class 3Rnd_SmokeOrange_Grenade_shell            { quality = 3; price = 8*3; };
  1475.     class 3Rnd_SmokePurple_Grenade_shell            { quality = 3; price = 8*3; };
  1476.     class 3Rnd_SmokeRed_Grenade_shell               { quality = 3; price = 8*3; };
  1477.     class 3Rnd_SmokeYellow_Grenade_shell            { quality = 3; price = 8*3; };
  1478.  
  1479.     ///////////////////////////////////////////////////////////////////////////////
  1480.     // Explosives
  1481.     ///////////////////////////////////////////////////////////////////////////////
  1482.     class HandGrenade                               { quality = 3; price = 40; };
  1483.     class MiniGrenade                               { quality = 2; price = 30; };
  1484.     class B_IR_Grenade                              { quality = 1; price = 50; };
  1485.     class O_IR_Grenade                              { quality = 1; price = 50; };
  1486.     class I_IR_Grenade                              { quality = 1; price = 50; };
  1487.     class 1Rnd_HE_Grenade_shell                     { quality = 2; price = 70; };
  1488.     class 3Rnd_HE_Grenade_shell                     { quality = 3; price = 70*3; };
  1489.     class APERSBoundingMine_Range_Mag               { quality = 3; price = 500; };
  1490.     class APERSMine_Range_Mag                       { quality = 3; price = 600; };
  1491.     class APERSTripMine_Wire_Mag                    { quality = 3; price = 300; };
  1492.     class ClaymoreDirectionalMine_Remote_Mag        { quality = 3; price = 350; };
  1493.     class DemoCharge_Remote_Mag                     { quality = 3; price = 700; };
  1494.     class IEDLandBig_Remote_Mag                     { quality = 3; price = 600; };
  1495.     class IEDLandSmall_Remote_Mag                   { quality = 3; price = 300; };
  1496.     class IEDUrbanBig_Remote_Mag                    { quality = 3; price = 800; };
  1497.     class IEDUrbanSmall_Remote_Mag                  { quality = 3; price = 400; };
  1498.     class SatchelCharge_Remote_Mag                  { quality = 3; price = 1000; };
  1499.     class SLAMDirectionalMine_Wire_Mag              { quality = 3; price = 700; };
  1500.  
  1501.     class CUP_HandGrenade_RGD5                  { quality = 2; price = 20; };                               //cup items added JK 26/05/16
  1502.     class CUP_HandGrenade_M67                   { quality = 2; price = 20; };
  1503.     class CUP_PipeBomb_M                        { quality = 2; price = 20; };
  1504.     class CUP_HandGrenade_L109A1_HE             { quality = 2; price = 20; };
  1505.    
  1506.     ///////////////////////////////////////////////////////////////////////////////
  1507.     // Rocket/Grenade Launchers                                                                                 // new class created JK 26/05/16
  1508.     ///////////////////////////////////////////////////////////////////////////////
  1509.     class CUP_launch_9K32Strela                     { quality = 2; price = 5000; };
  1510.     class CUP_Strela                                { quality = 2; price = 5000; };
  1511.     class CUP_launch_FIM92Stinger                   { quality = 2; price = 5000; };
  1512.     class CUP_Stinger                               { quality = 2; price = 5000; };
  1513.     class CUP_launch_M47                            { quality = 2; price = 5000; };
  1514.     class CUP_M47Launcher_EP1                       { quality = 2; price = 5000; };
  1515.     class CUP_launch_MAAWS                          { quality = 2; price = 5000; };
  1516.     class CUP_launch_MAAWS_Scope                    { quality = 2; price = 5000; };
  1517.     class CUP_MAAWS                                 { quality = 2; price = 5000; };
  1518.     class CUP_launch_Metis                          { quality = 2; price = 5000; };
  1519.     class CUP_MetisLauncher                         { quality = 2; price = 5000; };
  1520.     class CUP_launch_NLAW                           { quality = 2; price = 5000; };
  1521.     class CUP_BAF_NLAW_Launcher                     { quality = 2; price = 5000; };
  1522.     class CUP_launch_Javelin                        { quality = 2; price = 5000; };
  1523.     class CUP_Javelin                               { quality = 2; price = 5000; };
  1524.     class CUP_launch_Mk153Mod0                      { quality = 2; price = 5000; };
  1525.     class CUP_launch_Mk153Mod0_SMAWOptics           { quality = 2; price = 5000; };
  1526.     class CUP_SMAW                                  { quality = 2; price = 5000; };
  1527.     class CUP_launch_RPG7V                          { quality = 2; price = 5000; };
  1528.     class CUP_RPG7V                                 { quality = 2; price = 5000; };
  1529.     class CUP_launch_RPG18                          { quality = 2; price = 5000; };
  1530.     class CUP_RPG18                                 { quality = 2; price = 5000; };
  1531.     class CUP_launch_M136                           { quality = 2; price = 5000; };
  1532.     class CUP_M136                                  { quality = 2; price = 5000; };
  1533.     class CUP_glaunch_M32                           { quality = 2; price = 5000; };
  1534.     class CUP_glaunch_M79                           { quality = 2; price = 5000; };
  1535.     class CUP_glaunch_Mk13                          { quality = 2; price = 5000; };
  1536.    
  1537.     ///////////////////////////////////////////////////////////////////////////////        
  1538.     //Rocket/Grenade Launcher ammo                                                                                  //NEW CUSTOM PRICE LIST ADDED JK 26/05/2016
  1539.     ///////////////////////////////////////////////////////////////////////////////
  1540.     class CUP_NLAW_M                                { quality = 2; price = 2000; };
  1541.     class CUP_PG7V_M                                { quality = 2; price = 2000; };
  1542.     class CUP_PG7VL_M                               { quality = 2; price = 2000; };
  1543.     class CUP_PG7VR_M                               { quality = 2; price = 2000; };
  1544.     class CUP_OG7_M                                 { quality = 2; price = 2000; };
  1545.     class CUP_RPG18_M                               { quality = 2; price = 2000; };
  1546.     class CUP_M136_M                                { quality = 2; price = 2000; };                
  1547.     class CUP_6Rnd_HE_M203                          { quality = 2; price = 2000; };
  1548.    
  1549.     ///////////////////////////////////////////////////////////////////////////////
  1550.     // Pistols
  1551.     ///////////////////////////////////////////////////////////////////////////////
  1552.     class hgun_ACPC2_F                              { quality = 1; price = 50; };
  1553.     class hgun_P07_F                                { quality = 1; price = 50; };
  1554.     class hgun_Pistol_heavy_01_F                    { quality = 2; price = 80; };
  1555.     class hgun_Pistol_heavy_02_F                    { quality = 2; price = 80; };
  1556.     class hgun_Pistol_Signal_F                      { quality = 9000; price = 100; };
  1557.     class hgun_Rook40_F                             { quality = 1; price = 50; };
  1558.  
  1559.     class CUP_hgun_Colt1911                         { quality = 1; price = 100; };                              //cup items added JK 26/05/16
  1560.     class CUP_hgun_Compact                          { quality = 1; price = 100; };
  1561.     class CUP_hgun_Makarov                          { quality = 1; price = 100; };
  1562.     class CUP_hgun_MicroUzi                         { quality = 1; price = 100; };
  1563.     class CUP_hgun_TaurusTracker455                 { quality = 1; price = 400; };
  1564.     class CUP_hgun_TaurusTracker455_gold            { quality = 1; price = 600; };
  1565.     class CUP_hgun_M9                               { quality = 1; price = 100; };
  1566.     class CUP_hgun_SA61                             { quality = 1; price = 100; };
  1567.     class CUP_hgun_Duty                             { quality = 1; price = 100; };
  1568.     class CUP_hgun_Phantom                          { quality = 1; price = 100; };
  1569.     class CUP_hgun_PB6P9                            { quality = 1; price = 100; };
  1570.     class CUP_hgun_Glock17                          { quality = 1; price = 100; };
  1571.    
  1572.     ///////////////////////////////////////////////////////////////////////////////
  1573.     // Sub Machine Guns
  1574.     ///////////////////////////////////////////////////////////////////////////////
  1575.     class hgun_PDW2000_F                            { quality = 1; price = 100; };
  1576.     class SMG_01_F                                  { quality = 1; price = 150; };
  1577.     class SMG_02_F                                  { quality = 1; price = 150; };
  1578.  
  1579.     class CUP_smg_MP5SD6                            { quality = 1; price = 300; };                              //cup items added JK 26/05/16
  1580.     class CUP_smg_MP5A5                             { quality = 1; price = 300; };
  1581.     class CUP_smg_EVO                               { quality = 1; price = 300; };
  1582.     class CUP_smg_bizon                             { quality = 1; price = 300; };
  1583.    
  1584.     ///////////////////////////////////////////////////////////////////////////////
  1585.     // Light Machine Guns
  1586.     ///////////////////////////////////////////////////////////////////////////////
  1587.     class arifle_MX_SW_Black_F                      { quality = 2; price = 250; };
  1588.     class arifle_MX_SW_F                            { quality = 2; price = 250; };
  1589.     class LMG_Mk200_F                               { quality = 2; price = 300; };
  1590.     class LMG_Zafir_F                               { quality = 2; price = 350; };
  1591.     class MMG_01_hex_F                              { quality = 3; price = 800; };
  1592.     class MMG_01_tan_F                              { quality = 3; price = 800; };
  1593.     class MMG_02_black_F                            { quality = 3; price = 450; };
  1594.     class MMG_02_camo_F                             { quality = 3; price = 450; };
  1595.     class MMG_02_sand_F                             { quality = 3; price = 450; };
  1596.  
  1597.     class CUP_lmg_M249_para                         { quality = 1; price = 1500; };                             //cup items added JK 25/05/16
  1598.     class CUP_lmg_Mk48_des                          { quality = 1; price = 2500; };
  1599.     class CUP_lmg_Mk48_wdl                          { quality = 1; price = 2500; };
  1600.     class CUP_lmg_L110A1                            { quality = 1; price = 1500; };
  1601.     class CUP_lmg_Pecheneg                          { quality = 1; price = 2500; };
  1602.     class CUP_lmg_UK59                              { quality = 1; price = 1500; };
  1603.     class CUP_lmg_L7A2                              { quality = 1; price = 1500; };
  1604.     class CUP_lmg_M60A4                             { quality = 1; price = 2500; };
  1605.     class CUP_lmg_M240                              { quality = 1; price = 1500; };
  1606.     class CUP_lmg_M249                              { quality = 1; price = 1500; };
  1607.     class CUP_lmg_PKM                               { quality = 1; price = 2500; };
  1608.    
  1609.     ///////////////////////////////////////////////////////////////////////////////
  1610.     // Assault Rifles
  1611.     ///////////////////////////////////////////////////////////////////////////////
  1612.     class arifle_Katiba_C_F                         { quality = 1; price = 150; };
  1613.     class arifle_Katiba_F                           { quality = 1; price = 150; };
  1614.     class arifle_Katiba_GL_F                        { quality = 2; price = 200; };
  1615.     class arifle_Mk20_F                             { quality = 1; price = 150; };
  1616.     class arifle_Mk20_GL_F                          { quality = 2; price = 200; };
  1617.     class arifle_Mk20_GL_plain_F                    { quality = 2; price = 200; };
  1618.     class arifle_Mk20_plain_F                       { quality = 1; price = 150; };
  1619.     class arifle_Mk20C_F                            { quality = 1; price = 150; };
  1620.     class arifle_Mk20C_plain_F                      { quality = 1; price = 150; };
  1621.     class arifle_MX_Black_F                         { quality = 1; price = 450; };
  1622.     class arifle_MX_F                               { quality = 1; price = 450; };
  1623.     class arifle_MX_GL_Black_F                      { quality = 2; price = 450; };
  1624.     class arifle_MX_GL_F                            { quality = 2; price = 450; };
  1625.     class arifle_MXC_Black_F                        { quality = 1; price = 350; };
  1626.     class arifle_MXC_F                              { quality = 1; price = 350; };
  1627.     class arifle_SDAR_F                             { quality = 3; price = 650; };
  1628.     class arifle_TRG20_F                            { quality = 1; price = 250; };
  1629.     class arifle_TRG21_F                            { quality = 1; price = 250; };
  1630.     class arifle_TRG21_GL_F                         { quality = 2; price = 350; };
  1631.  
  1632.     class CUP_arifle_Mk16_CQC_FG                    { quality = 1; price = 800; };                          //cup items added JK 26/05/16
  1633.     class CUP_arifle_Mk16_CQC_SFG                   { quality = 1; price = 800; };
  1634.     class CUP_arifle_Mk16_CQC_EGLM                  { quality = 1; price = 800; };
  1635.     class CUP_arifle_Mk16_STD                       { quality = 1; price = 800; };
  1636.     class CUP_arifle_Mk16_STD_FG                    { quality = 1; price = 800; };
  1637.     class CUP_arifle_Mk16_STD_SFG                   { quality = 1; price = 800; };
  1638.     class CUP_arifle_Mk16_STD_EGLM                  { quality = 1; price = 850; };
  1639.     class CUP_arifle_Mk16_SV                        { quality = 1; price = 800; };
  1640.     class CUP_arifle_Mk17_CQC                       { quality = 1; price = 1200; };
  1641.     class CUP_arifle_Mk17_CQC_FG                    { quality = 1; price = 1200; };
  1642.     class CUP_arifle_Mk17_CQC_SFG                   { quality = 1; price = 1200; };
  1643.     class CUP_arifle_Mk17_CQC_EGLM                  { quality = 1; price = 1500; };
  1644.     class CUP_arifle_Mk17_STD                       { quality = 1; price = 1200; };
  1645.     class CUP_arifle_Mk17_STD_FG                    { quality = 1; price = 1200; };
  1646.     class CUP_arifle_Mk17_STD_SFG                   { quality = 1; price = 1200; };
  1647.     class CUP_arifle_Mk17_STD_EGLM                  { quality = 1; price = 1500; };
  1648.     class CUP_arifle_Mk20                           { quality = 1; price = 1200; };
  1649.     class CUP_arifle_XM8_Compact_Rail               { quality = 1; price = 800; };
  1650.     class CUP_arifle_XM8_Railed                     { quality = 1; price = 800; };
  1651.     class CUP_arifle_M16A4_Base                     { quality = 1; price = 800; };
  1652.     class CUP_arifle_M4A1_BUIS_GL                   { quality = 1; price = 850; };
  1653.     class CUP_arifle_M4A1_BUIS_camo_GL              { quality = 1; price = 850; };
  1654.     class CUP_arifle_M4A1_BUIS_desert_GL            { quality = 1; price = 850; };
  1655.     class CUP_arifle_M4A1_black                     { quality = 1; price = 800; };
  1656.     class CUP_arifle_M4A1_desert                    { quality = 1; price = 800; };
  1657.     class CUP_arifle_L85A2                          { quality = 1; price = 800; };
  1658.     class CUP_arifle_L85A2_GL                       { quality = 1; price = 850; };
  1659.     class CUP_arifle_L86A2                          { quality = 1; price = 800; };
  1660.     class CUP_arifle_FNFAL_railed                   { quality = 1; price = 1200; };
  1661.     class CUP_arifle_AK107_GL                       { quality = 1; price = 850; };
  1662.     class CUP_arifle_Sa58P_des                      { quality = 1; price = 1200; };
  1663.     class CUP_arifle_Sa58V_camo                     { quality = 1; price = 1200; };
  1664.     class CUP_arifle_Sa58RIS1                       { quality = 1; price = 1200; };
  1665.     class CUP_arifle_Sa58RIS1_des                   { quality = 1; price = 1200; };
  1666.     class CUP_arifle_Sa58RIS2                       { quality = 1; price = 1200; };
  1667.     class CUP_arifle_Sa58RIS2_camo                  { quality = 1; price = 1200; };
  1668.     class CUP_arifle_CZ805_A1                       { quality = 1; price = 800; };
  1669.     class CUP_arifle_CZ805_GL                       { quality = 1; price = 850; };
  1670.     class CUP_arifle_CZ805_B_GL                     { quality = 1; price = 850; };
  1671.     class CUP_arifle_CZ805_B                        { quality = 1; price = 800; };
  1672.     class CUP_arifle_XM8_Carbine                    { quality = 1; price = 800; };
  1673.     class CUP_arifle_XM8_Carbine_FG                 { quality = 1; price = 800; };
  1674.     class CUP_arifle_XM8_Carbine_GL                 { quality = 1; price = 850; };
  1675.     class CUP_arifle_XM8_Compact                    { quality = 1; price = 800; };
  1676.     class CUP_arifle_xm8_SAW                        { quality = 1; price = 1200; };
  1677.     class CUP_arifle_xm8_sharpshooter               { quality = 1; price = 800; };
  1678.     class CUP_arifle_Mk16_CQC                       { quality = 1; price = 800; };
  1679.     class CUP_arifle_Sa58P                          { quality = 1; price = 1200; };
  1680.     class CUP_arifle_Sa58V                          { quality = 1; price = 1200; };
  1681.     class CUP_arifle_M16A2                          { quality = 1; price = 800; };
  1682.     class CUP_arifle_M16A2_GL                       { quality = 1; price = 850; };
  1683.     class CUP_arifle_M16A4_GL                       { quality = 1; price = 850; };
  1684.     class CUP_arifle_M4A1                           { quality = 1; price = 800; };
  1685.     class CUP_arifle_M4A1_camo                      { quality = 1; price = 800; };
  1686.     class CUP_arifle_FNFAL                          { quality = 1; price = 1200; };
  1687.     class CUP_arifle_G36A                           { quality = 1; price = 800; };
  1688.     class CUP_arifle_G36A_camo                      { quality = 1; price = 800; };
  1689.     class CUP_arifle_G36K                           { quality = 1; price = 800; };
  1690.     class CUP_arifle_G36K_camo                      { quality = 1; price = 800; };
  1691.     class CUP_arifle_G36C                           { quality = 1; price = 800; };
  1692.     class CUP_arifle_G36C_camo                      { quality = 1; price = 800; };
  1693.     class CUP_arifle_MG36                           { quality = 1; price = 800; };
  1694.     class CUP_arifle_MG36_camo                      { quality = 1; price = 800; };
  1695.     class CUP_arifle_AK74                           { quality = 1; price = 800; };
  1696.     class CUP_arifle_AK107                          { quality = 1; price = 800; };
  1697.     class CUP_arifle_AKS74                          { quality = 1; price = 800; };
  1698.     class CUP_arifle_AKS74U                         { quality = 1; price = 800; };
  1699.     class CUP_arifle_AK74_GL                        { quality = 1; price = 850; };
  1700.     class CUP_arifle_AKM                            { quality = 1; price = 1200; };
  1701.     class CUP_arifle_AKS                            { quality = 1; price = 1200; };
  1702.     class CUP_arifle_AKS_Gold                       { quality = 1; price = 2900; sellPrice = 10000; };
  1703.     class CUP_arifle_RPK74                          { quality = 1; price = 2500; };
  1704.     class CUP_arifle_AK74_GL_kobra                  { quality = 1; price = 800; };
  1705.     class CUP_arifle_CZ805_A2                       { quality = 1; price = 1200; };
  1706.     class CUP_sgun_AA12                             { quality = 1; price = 1900; };                                 //Cup items shotguns added JK 26/05/16
  1707.     class CUP_sgun_M1014                            { quality = 1; price = 500; };
  1708.     class CUP_sgun_Saiga12K                         { quality = 1; price = 500; };
  1709.  
  1710.    
  1711.    
  1712.     ///////////////////////////////////////////////////////////////////////////////
  1713.     // Sniper Rifles
  1714.     ///////////////////////////////////////////////////////////////////////////////
  1715.     class arifle_MXM_Black_F                        { quality = 1; price = 550; };
  1716.     class arifle_MXM_F                              { quality = 1; price = 550; };
  1717.     class srifle_DMR_01_F                           { quality = 2; price = 600; };
  1718.     class srifle_DMR_02_camo_F                      { quality = 3; price = 800; };
  1719.     class srifle_DMR_02_F                           { quality = 3; price = 800; };
  1720.     class srifle_DMR_02_sniper_F                    { quality = 3; price = 800; };
  1721.     class srifle_DMR_03_F                           { quality = 3; price = 750; };
  1722.     class srifle_DMR_03_khaki_F                     { quality = 3; price = 750; };
  1723.     class srifle_DMR_03_multicam_F                  { quality = 3; price = 750; };
  1724.     class srifle_DMR_03_tan_F                       { quality = 3; price = 750; };
  1725.     class srifle_DMR_03_woodland_F                  { quality = 3; price = 750; };
  1726.     class srifle_DMR_04_F                           { quality = 3; price = 700; };
  1727.     class srifle_DMR_04_Tan_F                       { quality = 3; price = 700; };
  1728.     class srifle_DMR_05_blk_F                       { quality = 3; price = 850; };
  1729.     class srifle_DMR_05_hex_F                       { quality = 3; price = 850; };
  1730.     class srifle_DMR_05_tan_f                       { quality = 3; price = 850; };
  1731.     class srifle_DMR_06_camo_F                      { quality = 3; price = 800; };
  1732.     class srifle_DMR_06_olive_F                     { quality = 3; price = 800; };
  1733.     class srifle_EBR_F                              { quality = 2; price = 700; };
  1734.     class srifle_GM6_camo_F                         { quality = 3; price = 900; };
  1735.     class srifle_GM6_F                              { quality = 3; price = 900; };
  1736.     class srifle_LRR_camo_F                         { quality = 3; price = 850; };
  1737.     class srifle_LRR_F                              { quality = 3; price = 850; };
  1738.  
  1739.     class CUP_srifle_SVD_wdl_ghillie                { quality = 1; price = 2600; };                         //cup items added JK 26/05/16
  1740.     class CUP_srifle_SVD_des_ghillie_pso            { quality = 1; price = 2600; };
  1741.     class CUP_srifle_DMR                            { quality = 1; price = 1200; };
  1742.     class CUP_srifle_ksvk                           { quality = 1; price = 2900; };
  1743.     class CUP_srifle_M110                           { quality = 1; price = 1200; };
  1744.     class CUP_srifle_M14                            { quality = 1; price = 1200; };
  1745.     class CUP_srifle_M24_des                        { quality = 1; price = 1200; };
  1746.     class CUP_srifle_M24_wdl                        { quality = 1; price = 1200; };
  1747.     class CUP_srifle_M24_ghillie                    { quality = 1; price = 1200; };
  1748.     class CUP_srifle_SVD                            { quality = 1; price = 1200; };
  1749.     class CUP_srifle_SVD_des                        { quality = 1; price = 1200; };
  1750.     class CUP_srifle_VSSVintorez                    { quality = 1; price = 1100; };
  1751.     class CUP_srifle_CZ750                          { quality = 1; price = 1200; };
  1752.     class CUP_srifle_M107_Base                      { quality = 1; price = 2900; };
  1753.     class CUP_srifle_Mk12SPR                        { quality = 1; price = 1700; };
  1754.     class CUP_srifle_AS50                           { quality = 1; price = 3200; };
  1755.     class CUP_srifle_AWM_des                        { quality = 1; price = 2100; };
  1756.     class CUP_srifle_AWM_wdl                        { quality = 1; price = 2100; };
  1757.     class CUP_srifle_CZ550                          { quality = 1; price = 1200; };
  1758.     class CUP_srifle_LeeEnfield                     { quality = 1; price = 1200; };
  1759.     class CUP_srifle_M40A3                          { quality = 1; price = 1200; };
  1760.  
  1761.     ///////////////////////////////////////////////////////////////////////////////
  1762.     // Custom Sellable Items
  1763.     ///////////////////////////////////////////////////////////////////////////////                         //CUP additions added Orbdamu 26/05/16
  1764.     class CUP_item_Money                            { quality = 1; price = 2000; sellPrice = 1000; };                      
  1765.     class CUP_item_Moscow_Bombing_File              { quality = 1; price = 6000; sellPrice = 3000; };
  1766.     class CUP_item_Cobalt_File                      { quality = 1; price = 30000; sellPrice = 15000; };
  1767.     class Exile_Item_ThermalScannerPro              { quality = 3; price = 200000; sellPrice = 15000; };
  1768.     class Exile_Item_Knife                          { quality = 3; price = 150000; sellPrice = 10000; };                       
  1769.  
  1770.     ///////////////////////////////////////////////////////////////////////////////
  1771.     // BIKES
  1772.     ///////////////////////////////////////////////////////////////////////////////
  1773.     class Exile_Bike_OldBike                        { quality = 1; price = 40; };
  1774.     class Exile_Bike_MountainBike                   { quality = 1; price = 50; };
  1775.  
  1776.     ///////////////////////////////////////////////////////////////////////////////
  1777.     // QUAD BIKES
  1778.     ///////////////////////////////////////////////////////////////////////////////
  1779.     class Exile_Bike_QuadBike_Black                 { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1780.     class Exile_Bike_QuadBike_Blue                  { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1781.     class Exile_Bike_QuadBike_Red                   { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1782.     class Exile_Bike_QuadBike_White                 { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1783.     class Exile_Bike_QuadBike_Nato                  { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1784.     class Exile_Bike_QuadBike_Csat                  { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1785.     class Exile_Bike_QuadBike_Fia                   { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1786.     class Exile_Bike_QuadBike_Guerilla01            { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1787.     class Exile_Bike_QuadBike_Guerilla02            { quality = 1; price = 2500; sellPrice = 625; };        //new sell price added 30/04/16 JK
  1788.  
  1789.     ///////////////////////////////////////////////////////////////////////////////
  1790.     // KARTS
  1791.     ///////////////////////////////////////////////////////////////////////////////
  1792.     class Exile_Car_Kart_BluKing                    { quality = 1; price = 1100; };
  1793.     class Exile_Car_Kart_RedStone                   { quality = 1; price = 1100; };
  1794.     class Exile_Car_Kart_Vrana                      { quality = 1; price = 1100; };
  1795.     class Exile_Car_Kart_Green                      { quality = 1; price = 1100; };
  1796.     class Exile_Car_Kart_Blue                       { quality = 1; price = 1100; };
  1797.     class Exile_Car_Kart_Orange                     { quality = 1; price = 1100; };
  1798.     class Exile_Car_Kart_White                      { quality = 1; price = 1100; };
  1799.     class Exile_Car_Kart_Yellow                     { quality = 1; price = 1100; };
  1800.     class Exile_Car_Kart_Black                      { quality = 1; price = 1100; };
  1801.  
  1802.     ///////////////////////////////////////////////////////////////////////////////
  1803.     // MOTOR BOATS
  1804.     ///////////////////////////////////////////////////////////////////////////////
  1805.     class Exile_Boat_MotorBoat_Police               { quality = 1; price = 700; };
  1806.     class Exile_Boat_MotorBoat_Orange               { quality = 1; price = 700; };
  1807.     class Exile_Boat_MotorBoat_White                { quality = 1; price = 700; };
  1808.  
  1809.     ///////////////////////////////////////////////////////////////////////////////
  1810.     // RUBBER DUCKS
  1811.     ///////////////////////////////////////////////////////////////////////////////
  1812.     class Exile_Boat_RubberDuck_CSAT                { quality = 1; price = 500; };
  1813.     class Exile_Boat_RubberDuck_Digital             { quality = 1; price = 500; };
  1814.     class Exile_Boat_RubberDuck_Orange              { quality = 1; price = 500; };
  1815.     class Exile_Boat_RubberDuck_Blue                { quality = 1; price = 500; };
  1816.     class Exile_Boat_RubberDuck_Black               { quality = 1; price = 500; };
  1817.  
  1818.     ///////////////////////////////////////////////////////////////////////////////
  1819.     // SDV
  1820.     ///////////////////////////////////////////////////////////////////////////////
  1821.     class Exile_Boat_SDV_CSAT                       { quality = 1; price = 11000; };
  1822.     class Exile_Boat_SDV_Digital                    { quality = 1; price = 11000; };
  1823.     class Exile_Boat_SDV_Grey                       { quality = 1; price = 11000; };
  1824.  
  1825.     ///////////////////////////////////////////////////////////////////////////////
  1826.     // UH-1H Huey
  1827.     ///////////////////////////////////////////////////////////////////////////////
  1828.     class Exile_Chopper_Huey_Green                  { quality = 1; price = 21000; };
  1829.     class Exile_Chopper_Huey_Desert                 { quality = 1; price = 21000; };
  1830.     class Exile_Chopper_Huey_Armed_Green            { quality = 1; price = 25000; };
  1831.     class Exile_Chopper_Huey_Armed_Desert           { quality = 1; price = 25000; };
  1832.  
  1833.     ///////////////////////////////////////////////////////////////////////////////
  1834.     // Hellcat
  1835.     ///////////////////////////////////////////////////////////////////////////////
  1836.     class Exile_Chopper_Hellcat_Green               { quality = 1; price = 27500; };
  1837.     class Exile_Chopper_Hellcat_FIA                 { quality = 1; price = 27500; };
  1838.  
  1839.     ///////////////////////////////////////////////////////////////////////////////
  1840.     // Hummingbird
  1841.     ///////////////////////////////////////////////////////////////////////////////
  1842.     class Exile_Chopper_Hummingbird_Green           { quality = 1; price = 23000; };
  1843.  
  1844.     ///////////////////////////////////////////////////////////////////////////////
  1845.     // Hummingbird (Civillian)
  1846.     ///////////////////////////////////////////////////////////////////////////////
  1847.     class Exile_Chopper_Hummingbird_Civillian_Blue              { quality = 1; price = 17000; };
  1848.     class Exile_Chopper_Hummingbird_Civillian_Red               { quality = 1; price = 17000; };
  1849.     class Exile_Chopper_Hummingbird_Civillian_ION               { quality = 1; price = 17000; };
  1850.     class Exile_Chopper_Hummingbird_Civillian_BlueLine          { quality = 1; price = 17000; };
  1851.     class Exile_Chopper_Hummingbird_Civillian_Digital           { quality = 1; price = 17000; };
  1852.     class Exile_Chopper_Hummingbird_Civillian_Elliptical        { quality = 1; price = 17000; };
  1853.     class Exile_Chopper_Hummingbird_Civillian_Furious           { quality = 1; price = 17000; };
  1854.     class Exile_Chopper_Hummingbird_Civillian_GrayWatcher       { quality = 1; price = 17000; };
  1855.     class Exile_Chopper_Hummingbird_Civillian_Jeans             { quality = 1; price = 17000; };
  1856.     class Exile_Chopper_Hummingbird_Civillian_Light             { quality = 1; price = 17000; };
  1857.     class Exile_Chopper_Hummingbird_Civillian_Shadow            { quality = 1; price = 17000; };
  1858.     class Exile_Chopper_Hummingbird_Civillian_Sheriff           { quality = 1; price = 17000; };
  1859.     class Exile_Chopper_Hummingbird_Civillian_Speedy            { quality = 1; price = 17000; };
  1860.     class Exile_Chopper_Hummingbird_Civillian_Sunset            { quality = 1; price = 17000; };
  1861.     class Exile_Chopper_Hummingbird_Civillian_Vrana             { quality = 1; price = 17000; };
  1862.     class Exile_Chopper_Hummingbird_Civillian_Wasp              { quality = 1; price = 17000; };
  1863.     class Exile_Chopper_Hummingbird_Civillian_Wave              { quality = 1; price = 17000; };
  1864.  
  1865.     ///////////////////////////////////////////////////////////////////////////////
  1866.     // Huron
  1867.     ///////////////////////////////////////////////////////////////////////////////
  1868.     class Exile_Chopper_Huron_Black                             { quality = 1; price = 50000; };
  1869.     class Exile_Chopper_Huron_Green                             { quality = 1; price = 50000; };
  1870.  
  1871.     ///////////////////////////////////////////////////////////////////////////////
  1872.     // Mohawk
  1873.     ///////////////////////////////////////////////////////////////////////////////
  1874.     class Exile_Chopper_Mohawk_FIA                              { quality = 1; price = 45000; };
  1875.  
  1876.     ///////////////////////////////////////////////////////////////////////////////
  1877.     // Orca
  1878.     ///////////////////////////////////////////////////////////////////////////////
  1879.     class Exile_Chopper_Orca_CSAT                               { quality = 1; price = 28000; };
  1880.     class Exile_Chopper_Orca_Black                              { quality = 1; price = 28000; };
  1881.     class Exile_Chopper_Orca_BlackCustom                        { quality = 1; price = 28000; };
  1882.  
  1883.     ///////////////////////////////////////////////////////////////////////////////
  1884.     // Taru
  1885.     ///////////////////////////////////////////////////////////////////////////////
  1886.     class Exile_Chopper_Taru_Transport_CSAT                     { quality = 1; price = 17000; };
  1887.     class Exile_Chopper_Taru_Transport_Black                    { quality = 1; price = 17000; };
  1888.    
  1889.     class Exile_Chopper_Taru_CSAT                               { quality = 1; price = 33000; };
  1890.     class Exile_Chopper_Taru_Black                              { quality = 1; price = 33000; };
  1891.  
  1892.     class Exile_Chopper_Taru_Covered_CSAT                       { quality = 1; price = 43000; };
  1893.     class Exile_Chopper_Taru_Covered_Black                      { quality = 1; price = 43000; };
  1894.  
  1895.     ///////////////////////////////////////////////////////////////////////////////
  1896.     // Cessna
  1897.     ///////////////////////////////////////////////////////////////////////////////
  1898.     class Exile_Plane_Cessna                                    { quality = 1; price = 16500; };
  1899.  
  1900.     ///////////////////////////////////////////////////////////////////////////////
  1901.     // Hatchback
  1902.     ///////////////////////////////////////////////////////////////////////////////
  1903.     class Exile_Car_Hatchback_Beige                     { quality = 1; price = 12000; };
  1904.     class Exile_Car_Hatchback_Green                     { quality = 1; price = 12000; };
  1905.     class Exile_Car_Hatchback_Blue                      { quality = 1; price = 12000; };
  1906.     class Exile_Car_Hatchback_BlueCustom                { quality = 1; price = 12000; };
  1907.     class Exile_Car_Hatchback_BeigeCustom               { quality = 1; price = 12000; };
  1908.     class Exile_Car_Hatchback_Yellow                    { quality = 1; price = 12000; };
  1909.     class Exile_Car_Hatchback_Grey                      { quality = 1; price = 12000; };
  1910.     class Exile_Car_Hatchback_Black                     { quality = 1; price = 12000; };
  1911.     class Exile_Car_Hatchback_Dark                      { quality = 1; price = 12000; };
  1912.     class Exile_Car_Hatchback_Rusty1                    { quality = 1; price = 12000; };
  1913.     class Exile_Car_Hatchback_Rusty2                    { quality = 1; price = 12000; };
  1914.     class Exile_Car_Hatchback_Rusty3                    { quality = 1; price = 12000; };
  1915.  
  1916.     ///////////////////////////////////////////////////////////////////////////////
  1917.     // Ikarus
  1918.     ///////////////////////////////////////////////////////////////////////////////
  1919.     class Exile_Car_Ikarus_Blue                 { quality = 1; price = 17000; };
  1920.     class Exile_Car_Ikarus_Red                  { quality = 1; price = 17000; };
  1921.     class Exile_Car_Ikarus_Party                { quality = 1; price = 17000; };
  1922.  
  1923.     ///////////////////////////////////////////////////////////////////////////////
  1924.     // Ural (Open)
  1925.     ///////////////////////////////////////////////////////////////////////////////
  1926.     class Exile_Car_Ural_Open_Blue          { quality = 1; price = 25000; };
  1927.     class Exile_Car_Ural_Open_Yellow        { quality = 1; price = 25000; };
  1928.     class Exile_Car_Ural_Open_Worker        { quality = 1; price = 25000; };
  1929.     class Exile_Car_Ural_Open_Military      { quality = 1; price = 25000; };
  1930.  
  1931.     ///////////////////////////////////////////////////////////////////////////////
  1932.     // Ural (Covered)
  1933.     ///////////////////////////////////////////////////////////////////////////////
  1934.     class Exile_Car_Ural_Covered_Blue           { quality = 1; price = 28000; };
  1935.     class Exile_Car_Ural_Covered_Yellow         { quality = 1; price = 28000; };
  1936.     class Exile_Car_Ural_Covered_Worker         { quality = 1; price = 28000; };
  1937.     class Exile_Car_Ural_Covered_Military       { quality = 1; price = 28000; };
  1938.  
  1939.     ///////////////////////////////////////////////////////////////////////////////
  1940.     // SUVXL
  1941.     ///////////////////////////////////////////////////////////////////////////////
  1942.     class Exile_Car_SUVXL_Black                 { quality = 1; price = 20000; };
  1943.  
  1944.     ///////////////////////////////////////////////////////////////////////////////
  1945.     // Tractor
  1946.     ///////////////////////////////////////////////////////////////////////////////
  1947.     class Exile_Car_Tractor_Red                 { quality = 1; price = 2000; };
  1948.  
  1949.     ///////////////////////////////////////////////////////////////////////////////
  1950.     // Tractor (Old)
  1951.     ///////////////////////////////////////////////////////////////////////////////
  1952.     class Exile_Car_OldTractor_Red              { quality = 1; price = 1200; };
  1953.  
  1954.     ///////////////////////////////////////////////////////////////////////////////
  1955.     // Tow Tractor
  1956.     ///////////////////////////////////////////////////////////////////////////////
  1957.     class Exile_Car_TowTractor_White            { quality = 1; price = 1800; };
  1958.  
  1959.     ///////////////////////////////////////////////////////////////////////////////
  1960.     // Octavius
  1961.     ///////////////////////////////////////////////////////////////////////////////
  1962.     class Exile_Car_Octavius_White              { quality = 1; price = 6000; };
  1963.     class Exile_Car_Octavius_Black              { quality = 1; price = 6000; };
  1964.  
  1965.     ///////////////////////////////////////////////////////////////////////////////
  1966.     // UAZ
  1967.     ///////////////////////////////////////////////////////////////////////////////
  1968.     class Exile_Car_UAZ_Green               { quality = 1; price = 7000; };
  1969.  
  1970.     ///////////////////////////////////////////////////////////////////////////////
  1971.     // UAZ (Open)
  1972.     ///////////////////////////////////////////////////////////////////////////////
  1973.     class Exile_Car_UAZ_Open_Green          { quality = 1; price = 8000; };
  1974.  
  1975.     ///////////////////////////////////////////////////////////////////////////////
  1976.     // Land Rover
  1977.     ///////////////////////////////////////////////////////////////////////////////
  1978.     class Exile_Car_LandRover_Red               { quality = 1; price = 11000; sellPrice = 3500; };          //new sell price added 30/04/16 JK
  1979.     class Exile_Car_LandRover_Urban             { quality = 1; price = 11000; sellPrice = 3500; };          //new sell price added 30/04/16 JK
  1980.     class Exile_Car_LandRover_Green             { quality = 1; price = 11000; sellPrice = 3500; };          //new sell price added 30/04/16 JK
  1981.     class Exile_Car_LandRover_Sand              { quality = 1; price = 11000; sellPrice = 3500; };          //new sell price added 30/04/16 JK
  1982.     class Exile_Car_LandRover_Desert            { quality = 1; price = 11000; sellPrice = 3500; };          //new sell price added 30/04/16 JK
  1983.  
  1984.     ///////////////////////////////////////////////////////////////////////////////
  1985.     // Land Rover (Ambulance)
  1986.     ///////////////////////////////////////////////////////////////////////////////
  1987.     class Exile_Car_LandRover_Ambulance_Green       { quality = 1; price = 12000; };
  1988.     class Exile_Car_LandRover_Ambulance_Desert      { quality = 1; price = 12000; };
  1989.     class Exile_Car_LandRover_Ambulance_Sand        { quality = 1; price = 12000; };
  1990.  
  1991.     ///////////////////////////////////////////////////////////////////////////////
  1992.     // Lada
  1993.     ///////////////////////////////////////////////////////////////////////////////
  1994.     class Exile_Car_Lada_Green              { quality = 1; price = 6000; };
  1995.     class Exile_Car_Lada_Taxi               { quality = 1; price = 6000; };
  1996.     class Exile_Car_Lada_Red                { quality = 1; price = 6000; };
  1997.     class Exile_Car_Lada_White              { quality = 1; price = 6000; };
  1998.     class Exile_Car_Lada_Hipster            { quality = 1; price = 6000; };
  1999.  
  2000.     ///////////////////////////////////////////////////////////////////////////////
  2001.     // Volha
  2002.     ///////////////////////////////////////////////////////////////////////////////
  2003.     class Exile_Car_Volha_Blue              { quality = 1; price = 6000; };
  2004.     class Exile_Car_Volha_White             { quality = 1; price = 6000; };
  2005.     class Exile_Car_Volha_Black             { quality = 1; price = 6000; };
  2006.  
  2007.     ///////////////////////////////////////////////////////////////////////////////
  2008.     // Hatchback (Sport)
  2009.     ///////////////////////////////////////////////////////////////////////////////
  2010.     class Exile_Car_Hatchback_Sport_Red                 { quality = 1; price = 14000; };
  2011.     class Exile_Car_Hatchback_Sport_Blue                { quality = 1; price = 14000; };
  2012.     class Exile_Car_Hatchback_Sport_Orange              { quality = 1; price = 14000; };
  2013.     class Exile_Car_Hatchback_Sport_White               { quality = 1; price = 14000; };
  2014.     class Exile_Car_Hatchback_Sport_Beige               { quality = 1; price = 14000; };
  2015.     class Exile_Car_Hatchback_Sport_Green               { quality = 1; price = 14000; };
  2016.  
  2017.     ///////////////////////////////////////////////////////////////////////////////
  2018.     // HEMMT
  2019.     ///////////////////////////////////////////////////////////////////////////////
  2020.     class Exile_Car_HEMMT                               { quality = 1; price = 48000; };
  2021.  
  2022.     ///////////////////////////////////////////////////////////////////////////////
  2023.     // Hunter
  2024.     ///////////////////////////////////////////////////////////////////////////////
  2025.     class Exile_Car_Hunter                              { quality = 1; price = 26500; };
  2026.  
  2027.     ///////////////////////////////////////////////////////////////////////////////
  2028.     // Ifrit
  2029.     ///////////////////////////////////////////////////////////////////////////////
  2030.     class Exile_Car_Ifrit                               { quality = 1; price = 23000; };
  2031.  
  2032.     ///////////////////////////////////////////////////////////////////////////////
  2033.     // Offroad
  2034.     ///////////////////////////////////////////////////////////////////////////////
  2035.     class Exile_Car_Offroad_Red                         { quality = 1; price = 16000; };
  2036.     class Exile_Car_Offroad_Beige                       { quality = 1; price = 16000; };
  2037.     class Exile_Car_Offroad_White                       { quality = 1; price = 16000; };
  2038.     class Exile_Car_Offroad_Blue                        { quality = 1; price = 16000; };
  2039.     class Exile_Car_Offroad_DarkRed                     { quality = 1; price = 16000; };
  2040.     class Exile_Car_Offroad_BlueCustom                  { quality = 1; price = 16000; };
  2041.     class Exile_Car_Offroad_Guerilla01                  { quality = 1; price = 16000; };
  2042.     class Exile_Car_Offroad_Guerilla02                  { quality = 1; price = 16000; };
  2043.     class Exile_Car_Offroad_Guerilla03                  { quality = 1; price = 16000; };
  2044.     class Exile_Car_Offroad_Guerilla04                  { quality = 1; price = 16000; };
  2045.     class Exile_Car_Offroad_Guerilla05                  { quality = 1; price = 16000; };
  2046.     class Exile_Car_Offroad_Guerilla06                  { quality = 1; price = 16000; };
  2047.     class Exile_Car_Offroad_Guerilla07                  { quality = 1; price = 16000; };
  2048.     class Exile_Car_Offroad_Guerilla08                  { quality = 1; price = 16000; };
  2049.     class Exile_Car_Offroad_Guerilla09                  { quality = 1; price = 16000; };
  2050.     class Exile_Car_Offroad_Guerilla10                  { quality = 1; price = 16000; };
  2051.     class Exile_Car_Offroad_Guerilla11                  { quality = 1; price = 16000; };
  2052.     class Exile_Car_Offroad_Guerilla12                  { quality = 1; price = 16000; };
  2053.     class Exile_Car_Offroad_Rusty1                      { quality = 1; price = 16000; };
  2054.     class Exile_Car_Offroad_Rusty2                      { quality = 1; price = 16000; };
  2055.     class Exile_Car_Offroad_Rusty3                      { quality = 1; price = 16000; };
  2056.  
  2057.     ///////////////////////////////////////////////////////////////////////////////
  2058.     // Offroad (Armed)
  2059.     ///////////////////////////////////////////////////////////////////////////////
  2060.     class Exile_Car_Offroad_Armed_Guerilla01            { quality = 1; price = 25000; };
  2061.     class Exile_Car_Offroad_Armed_Guerilla02            { quality = 1; price = 25000; };
  2062.     class Exile_Car_Offroad_Armed_Guerilla03            { quality = 1; price = 25000; };
  2063.     class Exile_Car_Offroad_Armed_Guerilla04            { quality = 1; price = 25000; };
  2064.     class Exile_Car_Offroad_Armed_Guerilla05            { quality = 1; price = 25000; };
  2065.     class Exile_Car_Offroad_Armed_Guerilla06            { quality = 1; price = 25000; };
  2066.     class Exile_Car_Offroad_Armed_Guerilla07            { quality = 1; price = 25000; };
  2067.     class Exile_Car_Offroad_Armed_Guerilla08            { quality = 1; price = 25000; };
  2068.     class Exile_Car_Offroad_Armed_Guerilla09            { quality = 1; price = 25000; };
  2069.     class Exile_Car_Offroad_Armed_Guerilla10            { quality = 1; price = 25000; };
  2070.     class Exile_Car_Offroad_Armed_Guerilla11            { quality = 1; price = 25000; };
  2071.     class Exile_Car_Offroad_Armed_Guerilla12            { quality = 1; price = 25000; };
  2072.  
  2073.     ///////////////////////////////////////////////////////////////////////////////
  2074.     // Offroad (Repair)
  2075.     ///////////////////////////////////////////////////////////////////////////////
  2076.     class Exile_Car_Offroad_Repair_Civillian            { quality = 1; price = 12500; };
  2077.     class Exile_Car_Offroad_Repair_Red                  { quality = 1; price = 12500; };
  2078.     class Exile_Car_Offroad_Repair_Beige                { quality = 1; price = 12500; };
  2079.     class Exile_Car_Offroad_Repair_White                { quality = 1; price = 12500; };
  2080.     class Exile_Car_Offroad_Repair_Blue                 { quality = 1; price = 12500; };
  2081.     class Exile_Car_Offroad_Repair_DarkRed              { quality = 1; price = 12500; };
  2082.     class Exile_Car_Offroad_Repair_BlueCustom           { quality = 1; price = 12500; };
  2083.     class Exile_Car_Offroad_Repair_Guerilla01           { quality = 1; price = 12500; };
  2084.     class Exile_Car_Offroad_Repair_Guerilla02           { quality = 1; price = 12500; };
  2085.     class Exile_Car_Offroad_Repair_Guerilla03           { quality = 1; price = 12500; };
  2086.     class Exile_Car_Offroad_Repair_Guerilla04           { quality = 1; price = 12500; };
  2087.     class Exile_Car_Offroad_Repair_Guerilla05           { quality = 1; price = 12500; };
  2088.     class Exile_Car_Offroad_Repair_Guerilla06           { quality = 1; price = 12500; };
  2089.     class Exile_Car_Offroad_Repair_Guerilla07           { quality = 1; price = 12500; };
  2090.     class Exile_Car_Offroad_Repair_Guerilla08           { quality = 1; price = 12500; };
  2091.     class Exile_Car_Offroad_Repair_Guerilla09           { quality = 1; price = 12500; };
  2092.     class Exile_Car_Offroad_Repair_Guerilla10           { quality = 1; price = 12500; };
  2093.     class Exile_Car_Offroad_Repair_Guerilla11           { quality = 1; price = 12500; };
  2094.     class Exile_Car_Offroad_Repair_Guerilla12           { quality = 1; price = 12500; };
  2095.  
  2096.     ///////////////////////////////////////////////////////////////////////////////
  2097.     // Strider
  2098.     ///////////////////////////////////////////////////////////////////////////////
  2099.     class Exile_Car_Strider                             { quality = 1; price = 44000; };
  2100.  
  2101.     ///////////////////////////////////////////////////////////////////////////////
  2102.     // SUV
  2103.     ///////////////////////////////////////////////////////////////////////////////
  2104.     class Exile_Car_SUV_Red                             { quality = 1; price = 14000; };
  2105.     class Exile_Car_SUV_Black                           { quality = 1; price = 14000; };
  2106.     class Exile_Car_SUV_Grey                            { quality = 1; price = 14000; };
  2107.     class Exile_Car_SUV_Orange                          { quality = 1; price = 14000; };
  2108.  
  2109.     ///////////////////////////////////////////////////////////////////////////////
  2110.     // Tempest
  2111.     ///////////////////////////////////////////////////////////////////////////////
  2112.     class Exile_Car_Tempest                             { quality = 1; price = 48300; };
  2113.  
  2114.     ///////////////////////////////////////////////////////////////////////////////
  2115.     // Van
  2116.     ///////////////////////////////////////////////////////////////////////////////
  2117.     class Exile_Car_Van_Black                           { quality = 1; price = 12000; };
  2118.     class Exile_Car_Van_White                           { quality = 1; price = 12000; };
  2119.     class Exile_Car_Van_Red                             { quality = 1; price = 12000; };
  2120.     class Exile_Car_Van_Guerilla01                      { quality = 1; price = 12000; };
  2121.     class Exile_Car_Van_Guerilla02                      { quality = 1; price = 12000; };
  2122.     class Exile_Car_Van_Guerilla03                      { quality = 1; price = 12000; };
  2123.     class Exile_Car_Van_Guerilla04                      { quality = 1; price = 12000; };
  2124.     class Exile_Car_Van_Guerilla05                      { quality = 1; price = 12000; };
  2125.     class Exile_Car_Van_Guerilla06                      { quality = 1; price = 12000; };
  2126.     class Exile_Car_Van_Guerilla07                      { quality = 1; price = 12000; };
  2127.     class Exile_Car_Van_Guerilla08                      { quality = 1; price = 12000; };
  2128.  
  2129.     ///////////////////////////////////////////////////////////////////////////////
  2130.     // Van (Box)
  2131.     ///////////////////////////////////////////////////////////////////////////////
  2132.     class Exile_Car_Van_Box_Black                       { quality = 1; price = 17000; };
  2133.     class Exile_Car_Van_Box_White                       { quality = 1; price = 17000; };
  2134.     class Exile_Car_Van_Box_Red                         { quality = 1; price = 17000; };
  2135.     class Exile_Car_Van_Box_Guerilla01                  { quality = 1; price = 17000; };
  2136.     class Exile_Car_Van_Box_Guerilla02                  { quality = 1; price = 17000; };
  2137.     class Exile_Car_Van_Box_Guerilla03                  { quality = 1; price = 17000; };
  2138.     class Exile_Car_Van_Box_Guerilla04                  { quality = 1; price = 17000; };
  2139.     class Exile_Car_Van_Box_Guerilla05                  { quality = 1; price = 17000; };
  2140.     class Exile_Car_Van_Box_Guerilla06                  { quality = 1; price = 17000; };
  2141.     class Exile_Car_Van_Box_Guerilla07                  { quality = 1; price = 17000; };
  2142.     class Exile_Car_Van_Box_Guerilla08                  { quality = 1; price = 17000; };
  2143.  
  2144.     ///////////////////////////////////////////////////////////////////////////////
  2145.     // Van (Fuel)
  2146.     ///////////////////////////////////////////////////////////////////////////////
  2147.     class Exile_Car_Van_Fuel_Black                      { quality = 1; price = 15000; };
  2148.     class Exile_Car_Van_Fuel_White                      { quality = 1; price = 15000; };
  2149.     class Exile_Car_Van_Fuel_Red                        { quality = 1; price = 15000; };
  2150.     class Exile_Car_Van_Fuel_Guerilla01                 { quality = 1; price = 15000; };
  2151.     class Exile_Car_Van_Fuel_Guerilla02                 { quality = 1; price = 15000; };
  2152.     class Exile_Car_Van_Fuel_Guerilla03                 { quality = 1; price = 15000; };
  2153.  
  2154.     ///////////////////////////////////////////////////////////////////////////////
  2155.     // Zamak
  2156.     ///////////////////////////////////////////////////////////////////////////////
  2157.     class Exile_Car_Zamak                               { quality = 1; price = 43000; };
  2158. };
  2159. class CfgExileCustomCode
  2160. {
  2161.     /*
  2162.         You can overwrite every single file of our code without touching it.
  2163.         To do that, add the function name you want to overwrite plus the
  2164.         path to your custom file here. If you wonder how this works, have a
  2165.         look at our bootstrap/fn_preInit.sqf function.
  2166.  
  2167.         Simply add the following scheme here:
  2168.  
  2169.         <Function Name of Exile> = "<New File Name>";
  2170.  
  2171.         Example:
  2172.  
  2173.         ExileClient_util_fusRoDah = "myaddon\myfunction.sqf";
  2174.  
  2175.     #include "initServer\serverOverrides.cpp"
  2176.     #include "initClient\clientOverrides.cpp"
  2177.     */
  2178.  
  2179.     #include "initServer\serverOverrides.cpp"
  2180.     #include "initClient\clientOverrides.cpp"
  2181.  
  2182. ExileClient_gui_xm8_slide_apps_onOpen = "xm8Apps\ExileClient_gui_xm8_slide_apps_onOpen.sqf";  //custom apps window (just for screen -> the apps are seperate)
  2183. ExileClient_system_lootManager_thread_spawn = "custom\ExileClient_system_lootManager_thread_spawn.sqf"; //loot spawn for heli crashes
  2184.        
  2185. };
  2186. class CfgExileEnvironment
  2187. {
  2188.     class Altis
  2189.     {
  2190.         class FireFlies
  2191.         {
  2192.             // 1 = enabled, 0 = disabled
  2193.             enable = 0;
  2194.  
  2195.             // At this hour fire flies begin to spawn
  2196.             startHour = 18;
  2197.  
  2198.             // At this hour fire flies stop spawning
  2199.             endHour = 4;
  2200.         };
  2201.  
  2202.         class Anomalies
  2203.         {
  2204.             // 1 = enabled, 0 = disabled
  2205.             enable = 0;
  2206.  
  2207.             // At this hour anomalies begin to spawn
  2208.             startHour = 19;
  2209.  
  2210.             // At this hour anomalies stop spawning
  2211.             endHour = 6;
  2212.         };
  2213.  
  2214.         class Breathing
  2215.         {
  2216.             // 1 = enabled, 0 = disabled
  2217.             enable = 0;
  2218.         };
  2219.  
  2220.         class Snow
  2221.         {
  2222.             // 1 = enabled, 0 = disabled
  2223.             enable = 0;
  2224.  
  2225.             // https://community.bistudio.com/wiki/surfaceType
  2226.             surfaces[] = {};
  2227.         };
  2228.  
  2229.         class Radiation
  2230.         {
  2231.             // 1 = enabled, 0 = disabled
  2232.             enable = 0;
  2233.  
  2234.             /*
  2235.                 Defines contaminated zones in a specific map.
  2236.                 You can define multiple zones per map. The format
  2237.                 of the zones is:
  2238.  
  2239.                 [Position ASL(!), Full Radiation Radius, Maximum Radius]
  2240.  
  2241.                 The radius works as follows:
  2242.  
  2243.                 |-------------------------------------------------------|
  2244.                                     Maximum Radius
  2245.                
  2246.                 |------------------------|
  2247.                   Full Radiation Radius  
  2248.  
  2249.                 Within the full radiation radius, radiation factor is
  2250.                 always at a maximum. Outside of this, it lowers down
  2251.                 to no radiation smoothly.
  2252.  
  2253.                 Radiation:
  2254.  
  2255.                 |------------------------|------------------------------|
  2256.                 1        1      1        1     0.75    0.5     0.25    0
  2257.             */
  2258.             contaminatedZones[] = {};
  2259.         };
  2260.  
  2261.         class Temperature
  2262.         {
  2263.             // Temperature in °C for the time of day, per hour
  2264.             // Add the first index to the last index, so it is 25 indizes!
  2265.             daytimeTemperature[] = {15.93,16.89,18.42,20.40,22.68,25.10,27.48,29.63,31.40,32.66,33.32,33.80,33.80,33.32,32.66,31.40,29.63,27.48,25.10,22.68,20.40,18.42,16.89,15.93,15.93};
  2266.        
  2267.             // Temperature change in °C when it is 100% overcast
  2268.             overcast = -2;
  2269.  
  2270.             // Temperature change in °C when it is 100% raining
  2271.             rain = -5;
  2272.  
  2273.             // Temperature change in °C when it is 100% windy
  2274.             wind = -1;
  2275.  
  2276.             // Temperature change per 100m altitude in °C
  2277.             altitude = -0.5;
  2278.  
  2279.             // Difference from the daytime temperature to the water temperature
  2280.             water = -5;
  2281.         };
  2282.     };
  2283.  
  2284.     class Namalsk: Altis
  2285.     {
  2286.         class FireFlies: FireFlies
  2287.         {
  2288.             enable = 1;
  2289.         };
  2290.  
  2291.         class Anomalies: Anomalies
  2292.         {
  2293.             enable = 1;
  2294.         };
  2295.  
  2296.         class Breathing: Breathing
  2297.         {
  2298.             enable = 1;
  2299.         };
  2300.  
  2301.         class Snow: Snow
  2302.         {
  2303.             enable = 1;
  2304.             surfaces[] = {"#nam_snow"};
  2305.         };
  2306.  
  2307.         class Radiation: Radiation
  2308.         {
  2309.             enable = 1;
  2310.             contaminatedZones[] =
  2311.             {
  2312.                 {{3960.148454.75,    152.862},   80,     140},   // Object A1
  2313.                 {{4974.706632.82,    4.74293},   40,     150},   // Object A2
  2314.                 {{6487.929302.03,    36.0014},   60,     110}    // Sebjan Chemical Factory
  2315.             };
  2316.         };
  2317.  
  2318.         class Temperature: Temperature
  2319.         {
  2320.             daytimeTemperature[] = {-2.00,-1.77,-1.12,-0.10,1.24,2.78,4.40,6.00,7.46,8.65,9.50,9.90,9.90,9.50,8.65,7.46,6.00,4.40,2.78,1.24,-0.10,-1.12,-1.77,-2.00,-2.00};
  2321.         };
  2322.     };
  2323. };
  2324. class CfgExileHUD
  2325. {
  2326.     class ShortItemNames
  2327.     {
  2328.         SmokeShell[]                        = {"WHITE",     "SMOKE"};
  2329.         1Rnd_Smoke_Grenade_shell[]          = {"WHITE",     "SMOKE"};
  2330.         3Rnd_Smoke_Grenade_shell[]          = {"WHITE",     "SMOKE"};
  2331.  
  2332.         SmokeShellBlue[]                    = {"BLUE",      "SMOKE"};
  2333.         1Rnd_SmokeBlue_Grenade_shell[]      = {"BLUE",      "SMOKE"};
  2334.         3Rnd_SmokeBlue_Grenade_shell[]      = {"BLUE",      "SMOKE"};
  2335.  
  2336.         SmokeShellGreen[]                   = {"GREEN",     "SMOKE"};
  2337.         1Rnd_SmokeGreen_Grenade_shell[]     = {"GREEN",     "SMOKE"};
  2338.         3Rnd_SmokeGreen_Grenade_shell[]     = {"GREEN",     "SMOKE"};
  2339.  
  2340.         SmokeShellOrange[]                  = {"ORANGE",    "SMOKE"};
  2341.         1Rnd_SmokeOrange_Grenade_shell[]    = {"ORANGE",    "SMOKE"};
  2342.         3Rnd_SmokeOrange_Grenade_shell[]    = {"ORANGE",    "SMOKE"};
  2343.  
  2344.         SmokeShellPurple[]                  = {"PURPLE",    "SMOKE"};
  2345.         1Rnd_SmokePurple_Grenade_shell[]    = {"PURPLE",    "SMOKE"};
  2346.         3Rnd_SmokePurple_Grenade_shell[]    = {"PURPLE",    "SMOKE"};
  2347.  
  2348.         SmokeShellRed[]                     = {"RED",       "SMOKE"};
  2349.         1Rnd_SmokeRed_Grenade_shell[]       = {"RED",       "SMOKE"};
  2350.         3Rnd_SmokeRed_Grenade_shell[]       = {"RED",       "SMOKE"};
  2351.                
  2352.         SmokeShellYellow[]                  = {"YELLOW",    "SMOKE"};
  2353.         1Rnd_SmokeYellow_Grenade_shell[]    = {"YELLOW",    "SMOKE"};
  2354.         3Rnd_SmokeYellow_Grenade_shell[]    = {"YELLOW",    "SMOKE"};
  2355.                
  2356.         UGL_FlareCIR_F[]                    = {"IR",        "FLARE"};
  2357.         3Rnd_UGL_FlareCIR_F[]               = {"IR",        "FLARE"};
  2358.  
  2359.         UGL_FlareGreen_F[]                  = {"GREEN",     "FLARE"};
  2360.         3Rnd_UGL_FlareGreen_F[]             = {"GREEN",     "FLARE"};
  2361.  
  2362.         UGL_FlareRed_F[]                    = {"RED",       "FLARE"};
  2363.         3Rnd_UGL_FlareRed_F[]               = {"RED",       "FLARE"};
  2364.  
  2365.         UGL_FlareWhite_F[]                  = {"WHITE",     "FLARE"};
  2366.         3Rnd_UGL_FlareWhite_F[]             = {"WHITE",     "FLARE"};
  2367.  
  2368.         UGL_FlareYellow_F[]                 = {"YELLOW",    "FLARE"};
  2369.         3Rnd_UGL_FlareYellow_F[]            = {"YELLOW",    "FLARE"};
  2370.  
  2371.         Chemlight_blue[]                    = {"BLUE",      "LIGHT"};
  2372.         Chemlight_green[]                   = {"GREEN",     "LIGHT"};
  2373.         Chemlight_red[]                     = {"RED",       "LIGHT"};
  2374.         Chemlight_yellow[]                  = {"YELLOW",    "LIGHT"};
  2375.  
  2376.         1Rnd_HE_Grenade_shell[]             = {"40MM"};
  2377.         3Rnd_HE_Grenade_shell[]             = {"40MM"};
  2378.  
  2379.         O_IR_Grenade[]                      = {"IR"};
  2380.         I_IR_Grenade[]                      = {"IR"};
  2381.         B_IR_Grenade[]                      = {"IR"};
  2382.  
  2383.         HandGrenade[]                       = {"RGO"};
  2384.         MiniGrenade[]                       = {"RGN"};
  2385.  
  2386.         Exile_Item_ZipTie[]                 = {"ZIP", "TIE"};
  2387.     };
  2388. };
  2389. class CfgExileLootSettings
  2390. {
  2391.     /**
  2392.      * Lifetime of loot in minutes. Synchronize this with
  2393.      * the garbage collector settings of your server
  2394.      * CfgSettings!
  2395.      */
  2396.     lifeTime = 8;
  2397.  
  2398.     /**
  2399.      * Interval in seconds when the client searches for
  2400.      * new buildings to spawn loot in
  2401.      */
  2402.     spawnInterval = 15;
  2403.  
  2404.     /**
  2405.      * This is a percentage value to determine how many loot
  2406.      * positions should contain loot when the system spawns loot.
  2407.      *
  2408.      * If a building has 20 positions defined, Exile will
  2409.      * spawn loot in 10 random positions of them.
  2410.      *
  2411.      * This means smaller buildings spawn less loot and larger
  2412.      * ones spawn more loot.
  2413.      *
  2414.      * You can also cap it at a maximum value. See below.
  2415.      */
  2416.     maximumPositionCoverage = 30;
  2417.  
  2418.     /**
  2419.      * Limit the number of loot positions per building. If the
  2420.      * above percentage value exceeds this value, it will be capped.
  2421.      *
  2422.      * Example: Coverage is 50%. Building has 60 loot positions defined.
  2423.      * This results in 30 loot positions and that is too much. So we
  2424.      * cap this at 10
  2425.      */
  2426.     maximumNumberOfLootSpotsPerBuilding = 4;
  2427.  
  2428.     /**
  2429.      * Exile spawns a random number of items per loot spot. This
  2430.      * is the upper cap for that. So 3 means it could spawn 1, 2
  2431.      * or 3.
  2432.      */
  2433.     maximumNumberOfItemsPerLootSpot = 2;
  2434.  
  2435.     /**
  2436.      * Radius in meter to spawn loot AROUND each player.
  2437.      * Do NOT touch this value if you dont know what you do.
  2438.      * The higher the number, the higher the drop rates, the
  2439.      * easier your server will lag.
  2440.      *
  2441.      * 50m  = Minimum
  2442.      * 200m = Maximum
  2443.      */
  2444.     spawnRadius = 50;
  2445.  
  2446.     /**
  2447.      * Defines the radius around trader cities where the system should
  2448.      * not spawn loot. Set this to 0 if you want to have loot spawning
  2449.      * in trader citites, ugh.
  2450.      */
  2451.     minimumDistanceToTraderZones = 500;
  2452.  
  2453.     /**
  2454.      * Defines the radius around territories where no loot spawns.
  2455.      * This does not regard the actual size of a territory. So do not
  2456.      * set this to a lower value than the maximum radius of a territory,
  2457.      * which is 150m by default.
  2458.      */
  2459.     minimumDistanceToTerritories = 150;
  2460. };
  2461. class CfgExileMusic
  2462. {
  2463.     Ambient[] = {"ExileTrack03","ExileTrack04"};
  2464.     Combat[] = {"ExileTrack06","ExileTrack07"};
  2465.     Intro[] = {"ExileTrack02","ExileTrack03"};
  2466. };
  2467. class CfgExileParty
  2468. {
  2469.     showESP = 1;
  2470.     allow3DMarkers = 1;
  2471. };
  2472. class CfgFlags
  2473. {
  2474.     class USA
  2475.     {
  2476.         name = "USA";
  2477.         texture = "\A3\Data_F\Flags\flag_us_co.paa";
  2478.         uids[] = {};
  2479.     };
  2480. };
  2481.  
  2482. class ExileAbstractAction
  2483. {
  2484.     title = "";
  2485.     condition = "true";
  2486.     action = "";
  2487.     priority = 1.5;
  2488.     showWindow = false;
  2489. };
  2490.  
  2491. /**
  2492.  * Sort this by probability of occurence to speed things up a bit
  2493.  */
  2494. class CfgInteractionMenus
  2495. {
  2496.     class Car
  2497.     {
  2498.         targetType = 2;
  2499.         target = "Car";
  2500.  
  2501.         class Actions
  2502.         {
  2503.             class ScanLock: ExileAbstractAction
  2504.             {
  2505.                 title = "Scan Lock";
  2506.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !ExilePlayerInSafezone && ((locked ExileClientInteractionObject) != 1)";
  2507.                 action = "_this call ExileClient_object_lock_scan";
  2508.             };
  2509.  
  2510.             // Locks a vehicle
  2511.             class Lock: ExileAbstractAction
  2512.             {
  2513.                 title = "Lock";
  2514.                 condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  2515.                 action = "true spawn ExileClient_object_lock_toggle";
  2516.             };
  2517.  
  2518.             // Unlocks a vehicle
  2519.             class Unlock: ExileAbstractAction
  2520.             {
  2521.                 title = "Unlock";
  2522.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  2523.                 action = "false spawn ExileClient_object_lock_toggle";
  2524.             };
  2525.  
  2526.             // Repairs a vehicle to 100%. Requires Duckttape
  2527.             class Repair: ExileAbstractAction
  2528.             {
  2529.                 title = "Repair";
  2530.                 condition = "true";
  2531.                 action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  2532.             };
  2533.  
  2534.             // Hot-wires a vehicle
  2535.             class Hotwire: ExileAbstractAction
  2536.             {
  2537.                 title = "Hotwire";
  2538.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  2539.                 action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  2540.             };
  2541.  
  2542.             // Flips a vehicle so the player doesnt have to call an admin
  2543.             // Check if vector up is fucked
  2544.             class Flip: ExileAbstractAction
  2545.             {
  2546.                 title = "Flip";
  2547.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2548.                 action = "_this call ExileClient_object_vehicle_flip";
  2549.             };
  2550.  
  2551.             // Fills fuel from a can into a car
  2552.             class Refuel: ExileAbstractAction
  2553.             {
  2554.                 title = "Refuel";
  2555.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2556.                 action = "_this call ExileClient_object_vehicle_refuel";
  2557.             };
  2558.  
  2559.             // Drains fuel from a car into an empty jerry can
  2560.             class DrainFuel: ExileAbstractAction
  2561.             {
  2562.                 title = "Drain Fuel";
  2563.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2564.                 action = "_this call ExileClient_object_vehicle_drain";
  2565.             };
  2566.         };
  2567.     };
  2568.  
  2569.     class Air
  2570.     {
  2571.         target = "Air";
  2572.         targetType = 2;
  2573.  
  2574.         class Actions
  2575.         {
  2576.             class ScanLock: ExileAbstractAction
  2577.             {
  2578.                 title = "Scan Lock";
  2579.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && ((locked ExileClientInteractionObject) != 1) && !ExilePlayerInSafezone";
  2580.                 action = "_this call ExileClient_object_lock_scan";
  2581.             };
  2582.  
  2583.             // Locks a vehicle
  2584.             class Lock: ExileAbstractAction
  2585.             {
  2586.                 title = "Lock";
  2587.                 condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  2588.                 action = "true spawn ExileClient_object_lock_toggle";
  2589.             };
  2590.  
  2591.             // Unlocks a vehicle
  2592.             class Unlock: ExileAbstractAction
  2593.             {
  2594.                 title = "Unlock";
  2595.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  2596.                 action = "false spawn ExileClient_object_lock_toggle";
  2597.             };
  2598.  
  2599.             // Hot-wires a vehicle
  2600.             class Hotwire: ExileAbstractAction
  2601.             {
  2602.                 title = "Hotwire";
  2603.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  2604.                 action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  2605.             };
  2606.  
  2607.             // Repairs a vehicle to 100%. Requires Duckttape
  2608.             class Repair: ExileAbstractAction
  2609.             {
  2610.                 title = "Repair";
  2611.                 condition = "true";
  2612.                 action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  2613.             };
  2614.  
  2615.             // Flips a vehicle so the player doesnt have to call an admin
  2616.             // Check if vector up is fucked
  2617.             class Flip: ExileAbstractAction
  2618.             {
  2619.                 title = "Flip";
  2620.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2621.                 action = "_this call ExileClient_object_vehicle_flip";
  2622.             };
  2623.  
  2624.             // Fills fuel from a can into a car
  2625.             class Refuel: ExileAbstractAction
  2626.             {
  2627.                 title = "Refuel";
  2628.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2629.                 action = "_this call ExileClient_object_vehicle_refuel";
  2630.             };
  2631.  
  2632.             // Drains fuel from a car into an empty jerry can
  2633.             class DrainFuel: ExileAbstractAction
  2634.             {
  2635.                 title = "Drain Fuel";
  2636.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2637.                 action = "_this call ExileClient_object_vehicle_drain";
  2638.             };
  2639.  
  2640.             class RotateLeft: ExileAbstractAction
  2641.             {
  2642.                 title = "Rotate Left"; 
  2643.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2644.                 action = "[ExileClientInteractionObject,-15] call ExileClient_object_vehicle_rotate";
  2645.             };
  2646.  
  2647.             class RotateRight: ExileAbstractAction
  2648.             {
  2649.                 title = "Rotate Right";
  2650.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2651.                 action = "[ExileClientInteractionObject,15] call ExileClient_object_vehicle_rotate";
  2652.             };
  2653.         };
  2654.     };
  2655.  
  2656.     class Safe
  2657.     {
  2658.         targetType = 2;
  2659.         target = "Exile_Container_Safe";
  2660.  
  2661.         class Actions
  2662.         {
  2663.             class ScanLock: ExileAbstractAction
  2664.             {
  2665.                 title = "Scan Lock";
  2666.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1) && !ExilePlayerInSafezone";
  2667.                 action = "_this call ExileClient_object_lock_scan";
  2668.             };
  2669.  
  2670.             // Locks a vehicle
  2671.             class Lock : ExileAbstractAction
  2672.             {
  2673.                 title = "Lock";
  2674.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  2675.                 action = "true spawn ExileClient_object_lock_toggle";
  2676.             };
  2677.  
  2678.             class Unlock : ExileAbstractAction
  2679.             {
  2680.                 title = "Unlock";
  2681.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  2682.                 action = "false spawn ExileClient_object_lock_toggle";
  2683.             };
  2684.  
  2685.             class Pack : ExileAbstractAction
  2686.             {
  2687.                 title = "Pack";
  2688.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  2689.                 action = "_this spawn ExileClient_object_container_pack";
  2690.             };
  2691.  
  2692.             class SetPinCode : ExileAbstractAction
  2693.             {
  2694.                 title = "Set PIN";
  2695.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  2696.                 action = "_this spawn ExileClient_object_lock_setPin";
  2697.             };
  2698.         };
  2699.     };
  2700.  
  2701.     class Laptop
  2702.     {
  2703.         targetType = 2;
  2704.         target = "Exile_Construction_Laptop_Static";
  2705.  
  2706.         class Actions
  2707.         {
  2708.             class CameraSystem: ExileAbstractAction
  2709.             {
  2710.                 title = "CCTV Access";
  2711.                 condition = "((ExileClientInteractionObject animationPhase 'LaptopLidRotation') >= 0.5)";
  2712.                 action = "_this call ExileClient_gui_baseCamera_show";
  2713.             };
  2714.         };
  2715.     };
  2716.  
  2717.     class SupplyBox
  2718.     {
  2719.         targetType = 2;
  2720.         target = "Exile_Container_SupplyBox";
  2721.  
  2722.         class Actions
  2723.         {
  2724.             class Mount: ExileAbstractAction
  2725.             {
  2726.                 title = "Mount";
  2727.                 condition = "(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  2728.                 action = "_this call ExileClient_object_supplyBox_mount";
  2729.             };
  2730.  
  2731.             class Install: ExileAbstractAction
  2732.             {
  2733.                 title = "Install";
  2734.                 condition = "isNull (attachedTo ExileClientInteractionObject) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  2735.                 action = "_this call ExileClient_object_supplyBox_install";
  2736.             };
  2737.  
  2738.             class Unmount: ExileAbstractAction
  2739.             {
  2740.                 title = "Unmount";
  2741.                 condition = "!(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  2742.                 action = "_this call ExileClient_object_supplyBox_unmount";
  2743.             };
  2744.         };
  2745.     };
  2746.  
  2747.     class Construction
  2748.     {
  2749.         targetType = 2;
  2750.         target = "Exile_Construction_Abstract_Static";
  2751.  
  2752.         class Actions
  2753.         {
  2754.             class ScanLock: ExileAbstractAction
  2755.             {
  2756.                 title = "Scan Lock";
  2757.                 condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1)";
  2758.                 action = "_this call ExileClient_object_lock_scan";
  2759.             };
  2760.  
  2761.             class Unlock : ExileAbstractAction
  2762.             {
  2763.                 title = "Unlock";
  2764.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  2765.                 action = "false spawn ExileClient_object_lock_toggle";
  2766.             };
  2767.  
  2768.             class Lock : ExileAbstractAction
  2769.             {
  2770.                 title = "Lock";
  2771.                 condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  2772.                 action = "true spawn ExileClient_object_lock_toggle";
  2773.             };
  2774.  
  2775.             // Picks up the construction so you can move it
  2776.             class Move: ExileAbstractAction
  2777.             {
  2778.                 title = "Move";
  2779.                 condition = "true";
  2780.                 action = "_this spawn ExileClient_object_construction_move";
  2781.             };
  2782.  
  2783.             // Removes the construction. Does not refund anything YET!
  2784.             class Deconstruct: ExileAbstractAction
  2785.             {
  2786.                 title = "Remove";
  2787.                 condition = "true";
  2788.                 action = "_this spawn ExileClient_object_construction_deconstruct";
  2789.             };
  2790.  
  2791.             class AddALock : ExileAbstractAction
  2792.             {
  2793.                 title = "Add a Lock";
  2794.                 condition = "call ExileClient_object_construction_lockAddShow";
  2795.                 action = "_this spawn ExileClient_object_construction_lockAdd";
  2796.             };
  2797.  
  2798.             class Upgrade : ExileAbstractAction
  2799.             {
  2800.                 title = "Upgrade";
  2801.                 condition = "call ExileClient_object_construction_upgradeShow";
  2802.                 action = "_this call ExileClient_object_construction_upgrade";
  2803.             };
  2804.  
  2805.         };
  2806.     };
  2807.  
  2808.     /*
  2809.         Tent, Storage crate etc.
  2810.     */
  2811.     class Container
  2812.     {
  2813.         targetType = 2;
  2814.         target = "Exile_Container_Abstract";
  2815.  
  2816.         class Actions
  2817.         {
  2818.             class Pack
  2819.             {
  2820.                 title = "Pack";
  2821.                 condition = "!((typeOf ExileClientInteractionObject) isEqualTo 'Exile_Container_SupplyBox')";
  2822.                 action = "_this spawn ExileClient_object_container_pack";
  2823.             };
  2824.             // Picks up the container so you can move it
  2825.             class Move: ExileAbstractAction
  2826.             {
  2827.                 title = "Move";
  2828.                 condition = "(getNumber(configFile >> 'CfgVehicles' >> typeOf ExileClientInteractionObject >> 'exileIsLockable') isEqualTo 0) || ((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  2829.                 action = "_this spawn ExileClient_object_construction_move";
  2830.             };
  2831.         };
  2832.     };
  2833.  
  2834.     class Flag
  2835.     {
  2836.         targetType = 2;
  2837.         target = "Exile_Construction_Flag_Static";
  2838.  
  2839.         class Actions
  2840.         {
  2841.             /*
  2842.             class Manage : ExileAbstractAction
  2843.             {
  2844.                 title = "Manage";
  2845.                 condition = "true";
  2846.                 action = "_this call ExileClient_gui_baseManagement_event_show";
  2847.             };
  2848.             */
  2849.             class Upgrade: ExileAbstractAction
  2850.             {
  2851.                 title = "Upgrade";
  2852.                 condition = "true";
  2853.                 action = "_this call ExileClient_gui_upgradeterritoryDialog_request";
  2854.             };
  2855.         };
  2856.     };
  2857.  
  2858.     class Boat
  2859.     {
  2860.         targetType = 2;
  2861.         target = "Ship";
  2862.  
  2863.         class Actions
  2864.         {
  2865.             // Locks a vehicle
  2866.             class Lock: ExileAbstractAction
  2867.             {
  2868.                 title = "Lock";
  2869.                 condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  2870.                 action = "true spawn ExileClient_object_lock_toggle";
  2871.             };
  2872.  
  2873.             // Unlocks a vehicle
  2874.             class Unlock: ExileAbstractAction
  2875.             {
  2876.                 title = "Unlock";
  2877.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  2878.                 action = "false spawn ExileClient_object_lock_toggle";
  2879.             };
  2880.  
  2881.             // Hot-wires a vehicle
  2882.             class Hotwire: ExileAbstractAction
  2883.             {
  2884.                 title = "Hotwire";
  2885.                 condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  2886.                 action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  2887.             };
  2888.  
  2889.             // Repairs a vehicle to 100%. Requires Duckttape
  2890.             class Repair: ExileAbstractAction
  2891.             {
  2892.                 title = "Repair";
  2893.                 condition = "true";
  2894.                 action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  2895.             };
  2896.  
  2897.             // Fills fuel from a can into a car
  2898.             class Refuel: ExileAbstractAction
  2899.             {
  2900.                 title = "Refuel";
  2901.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2902.                 action = "_this call ExileClient_object_vehicle_refuel";
  2903.             };
  2904.  
  2905.             // Drains fuel from a car into an empty jerry can
  2906.             class DrainFuel: ExileAbstractAction
  2907.             {
  2908.                 title = "Drain Fuel";
  2909.                 condition = "call ExileClient_object_vehicle_interaction_show";
  2910.                 action = "_this call ExileClient_object_vehicle_drain";
  2911.             };
  2912.  
  2913.             // Pushes a boat into look direction to move into water
  2914.             class Push: ExileAbstractAction
  2915.             {
  2916.                 title = "Fus Ro Dah!";
  2917.                 condition = "((crew ExileClientInteractionObject) isEqualTo [])";
  2918.                 action = "_this call ExileClient_object_vehicle_push";
  2919.             };
  2920.         };
  2921.     };
  2922.  
  2923.     class Bikes
  2924.     {
  2925.         targetType = 2;
  2926.         target = "Bicycle";
  2927.  
  2928.         class Actions
  2929.         {
  2930.             class Flip: ExileAbstractAction
  2931.             {
  2932.                 title = "Flip";
  2933.                 condition = "true";
  2934.                 action = "_this call ExileClient_object_vehicle_flip";
  2935.             };
  2936.         };
  2937.     };
  2938.  
  2939.     class Player
  2940.     {
  2941.         targetType = 2;
  2942.         target = "Exile_Unit_Player";
  2943.  
  2944.         class Actions
  2945.         {
  2946.             class Free: ExileAbstractAction
  2947.             {
  2948.                 title = "Free";
  2949.                 condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  2950.                 action = "_this call ExileClient_object_handcuffs_free";
  2951.             };
  2952.            
  2953.             class Search: ExileAbstractAction
  2954.             {
  2955.                 title = "Search Gear";
  2956.                 condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  2957.                 action = "_this call ExileClient_object_handcuffs_searchGear";
  2958.             };
  2959.  
  2960.             class Identify: ExileAbstractAction
  2961.             {
  2962.                 title = "Identify Body";
  2963.                 condition = "!(alive ExileClientInteractionObject)";
  2964.                 action = "_this call ExileClient_object_player_identifyBody";
  2965.             };
  2966.         };
  2967.     };
  2968. };
  2969. /**
  2970.  * Classname is used for reference
  2971.  * name is displayed in crafting requirements
  2972.  * models is used for crafting and interaction menus
  2973.  */
  2974. class CfgInteractionModels
  2975. {
  2976.     class WaterSource
  2977.     {
  2978.         name = "Water tanks, barrels, coolers or pumps";
  2979.         models[] =  
  2980.         {
  2981.             "barrelwater_f",
  2982.             "barrelwater_grey_f",
  2983.             "waterbarrel_f",
  2984.             "watertank_f",
  2985.             "stallwater_f",
  2986.             "waterpump_01_f",
  2987.             "water_source_f",
  2988.  
  2989.             // Namalsk
  2990.             "wellpump",
  2991.             "Land_jhad_stand_water",
  2992.             "Land_Jbad_Misc_Well_L",
  2993.             "Land_jbad_Fridge",
  2994.             "Land_jbad_reservoir",
  2995.             "Land_jbad_teapot",
  2996.             "Land_KBud"
  2997.         };
  2998.     };
  2999.  
  3000.     class CleanWaterSource
  3001.     {
  3002.         name = "Water cooler";
  3003.         models[] =  
  3004.         {
  3005.             "watercooler"
  3006.         };
  3007.     };
  3008.  
  3009.     class WorkBench
  3010.     {
  3011.         name = "Work Bench";
  3012.         models[] =
  3013.         {
  3014.             "workstand_f.p3d"
  3015.         };
  3016.     };
  3017.  
  3018.     class WoodSource
  3019.     {
  3020.         name = "Trees";
  3021.         models[] =
  3022.         {
  3023.             " t_",
  3024.             " bo_t_",
  3025.  
  3026.             // A2 trees
  3027.             " str_",
  3028.             " Smrk_",
  3029.             " les_",
  3030.             " brg_"        
  3031.         };
  3032.     };
  3033.  
  3034.     class BushSource
  3035.     {
  3036.         name = "Bushes";
  3037.         models[] = {" b_"};
  3038.     };
  3039.  
  3040.     class StoneSource
  3041.     {
  3042.         name = "Stones, stone walls or rocks";
  3043.         models[] =
  3044.         {
  3045.             // We are using find() so this should match everything that is out of stone/rock
  3046.             "stone",
  3047.             "Stone",
  3048.             "Rock",
  3049.             "rock",
  3050.             "cobble",
  3051.             "Cobble",
  3052.             "sea_wall_f.p3d"
  3053.         };
  3054.     };
  3055.  
  3056.     // TODO: Add https://community.bistudio.com/wikidata/images/thumb/6/60/Arma3_CfgVehicles_Land_Tank_rust_F.jpg/150px-Arma3_CfgVehicles_Land_Tank_rust_F.jpg
  3057.     class FuelSource
  3058.     {
  3059.         name = "Fuel pumps, stations or barrels";
  3060.         models[] =
  3061.         {
  3062.             "fuelstation_feed_f.p3d",
  3063.             "metalbarrel_f.p3d",
  3064.             "flexibletank_01_f.p3d",
  3065.             "fs_feed_f.p3d"
  3066.         }; 
  3067.     };
  3068.  
  3069.     class Wrecks
  3070.     {
  3071.         name = "Wrecks";
  3072.         models[] =
  3073.         {
  3074.             "wreck_"
  3075. /*         
  3076.             "wreck_bmp2_f.p3d",
  3077.             "wreck_brdm2_f.p3d",
  3078.             "wreck_car2_f.p3d",
  3079.             "wreck_car3_f.p3d",
  3080.             "wreck_car_f.p3d",
  3081.             "wreck_cardismantled_f.p3d",
  3082.             "wreck_hmmwv_f.p3d",
  3083.             "wreck_hunter_f.p3d",
  3084.             "wreck_offroad2_f.p3d",
  3085.             "wreck_offroad_f.p3d",
  3086.             "wreck_skodovka_f.p3d",
  3087.             "wreck_slammer_f.p3d",
  3088.             "wreck_slammer_hull_f.p3d",
  3089.             "wreck_slammer_turret_f.p3d",
  3090.             "wreck_t72_hull_f.p3d",
  3091.             "wreck_t72_turret_f.p3d",
  3092.             "wreck_truck_dropside_f.p3d",
  3093.             "wreck_truck_f.p3d",
  3094.             "wreck_uaz_f.p3d",
  3095.             "wreck_ural_f.p3d"
  3096.             "wreck_van_f.p3d",
  3097.             */
  3098.         };
  3099.     };
  3100.  
  3101.     class Trash
  3102.     {
  3103.         name = "Trash";
  3104.         models[] =
  3105.         {
  3106.             "trash",
  3107.             "garbage",
  3108.             "crabcages_f.p3d",
  3109.             "fishinggear",
  3110.             "junkpile_f.p3d",
  3111.             "wheeliebin_01_f.p3d"
  3112. /*
  3113.             "barreltrash_f.p3d",
  3114.             "barreltrash_grey_f.p3d",
  3115.             "crabcages_f.p3d",
  3116.             "fishinggear_01_f.p3d",
  3117.             "fishinggear_02_f.p3d",
  3118.             "garbage_square3_f.p3d",
  3119.             "garbage_square5_f.p3d",
  3120.             "garbagebags_f.p3d",
  3121.             "garbagebarrel_01_f.p3d",
  3122.             "garbagecontainer_closed_f.p3d",
  3123.             "garbagecontainer_open_f.p3d",
  3124.             "garbagepallet_f.p3d",
  3125.             "garbagewashingmachine_f.p3d",
  3126.             "junkpile_f.p3d",
  3127.             "wheeliebin_01_f.p3d"
  3128. */
  3129.         };
  3130.     };
  3131. };
  3132. class CfgPlayer
  3133. {
  3134.     // In minutes ammount of time it takes to go from 100 - 0 if stationary
  3135.     hungerDecay = 90;
  3136.     thirstDecay = 60;
  3137.  
  3138.     // Damage taken from 0 (health||thirst)/sec
  3139.     healthDecay = 3.0;
  3140.  
  3141.     // Health regen if over BOTH
  3142.     thirstRegen = 85;
  3143.     hungerRegen = 85;
  3144.  
  3145.     // IF above meet recover HP%/MIN
  3146.     recoveryPerMinute = 3;
  3147.  
  3148.     // Set custom aim precision coefficient for weapon sway
  3149.     // https://community.bistudio.com/wiki/Arma_3_Stamina
  3150.     // Set to -1 if you want to use Arma 3 default value
  3151.     // setCustomAimCoef
  3152.     customAimCoefficient = 0.5;
  3153.  
  3154.     // 0 or 1
  3155.     enableFatigue = 0;
  3156.     enableStamina = 0;
  3157. };
  3158. class CfgTerritories
  3159. {
  3160.     // Base Cost / Radius
  3161.     // Level 1 is allways for Pop Tabs, >= 2 for Respect
  3162.     prices[] =
  3163.     {
  3164.         // Purchase Price       Radius      Number of Objects
  3165.         {5000,                  15,         30                  }, // Level 1
  3166.         {10000,                 30,         60                  }, // Level 2
  3167.         {15000,                 45,         90                  }, // Level 3
  3168.         {20000,                 60,         120                 }, // Level 4
  3169.         {25000,                 75,         150                 }, // Level 5
  3170.         {30000,                 90,         180                 }, // Level 6
  3171.         {35000,                 105,        210                 }, // Level 7
  3172.         {40000,                 120,        240                 }, // Level 8
  3173.         {45000,                 135,        270                 }, // Level 9
  3174.         {50000,                 150,        300                 }  // Level 10
  3175.     };
  3176.  
  3177.     // A shortcut of the above maximum radius
  3178.     maximumRadius = 150;
  3179.  
  3180.     // The above * 2 plus coverving the 20m you can move while placing things
  3181.     minimumDistanceToOtherTerritories = 325;
  3182.  
  3183.     // Maximum number of territories a player can own
  3184.     maximumNumberOfTerritoriesPerPlayer = 2;
  3185.  
  3186.     /**
  3187.      * Defines the minimum distance to safe zones / trader cities where players
  3188.      * cannot build territories
  3189.      */
  3190.     minimumDistanceToTraderZones = 1000;
  3191.  
  3192.     /**
  3193.      * Defines the minimum distance to spawn zones where players
  3194.      * cannot build territories
  3195.      */
  3196.     minimumDistanceToSpawnZones = 1000;
  3197.  
  3198.     // Amount of pop tabs or respect per object to pay
  3199.     popTabAmountPerObject = 50;
  3200.     respectAmountPerObject = 30;
  3201. };
  3202. class CfgTraderCategories
  3203. {
  3204.     class Community
  3205.     {
  3206.         name = "Community Items";
  3207.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3208.         items[] =
  3209.         {
  3210.             // Add your items here <3
  3211.         };
  3212.     };
  3213.  
  3214.     class Community2
  3215.     {
  3216.         name = "Community Items 2";
  3217.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3218.         items[] =
  3219.         {
  3220.             // Add your items here <3
  3221.         };
  3222.     };
  3223.  
  3224.     class Community3
  3225.     {
  3226.         name = "Community Items 3";
  3227.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3228.         items[] =
  3229.         {
  3230.             // Add your items here <3
  3231.         };
  3232.     };
  3233.  
  3234.     class Community4
  3235.     {
  3236.         name = "Community Items 4";
  3237.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3238.         items[] =
  3239.         {
  3240.             // Add your items here <3
  3241.         };
  3242.     };
  3243.  
  3244.     class Community5
  3245.     {
  3246.         name = "Community Items 5";
  3247.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3248.         items[] =
  3249.         {
  3250.             // Add your items here <3
  3251.         };
  3252.     };
  3253.  
  3254.     class Community6
  3255.     {
  3256.         name = "Community Items 6";
  3257.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3258.         items[] =
  3259.         {
  3260.             // Add your items here <3
  3261.         };
  3262.     };
  3263.  
  3264.     class Community7
  3265.     {
  3266.         name = "Community Items 7";
  3267.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3268.         items[] =
  3269.         {
  3270.             // Add your items here <3
  3271.         };
  3272.     };
  3273.  
  3274.     class Community8
  3275.     {
  3276.         name = "Community Items 8";
  3277.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3278.         items[] =
  3279.         {
  3280.             // Add your items here <3
  3281.         };
  3282.     };
  3283.  
  3284.     class Community9
  3285.     {
  3286.         name = "Community Items 9";
  3287.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3288.         items[] =
  3289.         {
  3290.             // Add your items here <3
  3291.         };
  3292.     };
  3293.  
  3294.     class Community10
  3295.     {
  3296.         name = "Community Items 10";
  3297.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3298.         items[] =
  3299.         {
  3300.             // Add your items here <3
  3301.         };
  3302.     };
  3303.  
  3304.     class Uniforms
  3305.     {
  3306.         name = "Uniforms";
  3307.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  3308.         items[] =
  3309.         {
  3310.             "U_C_Journalist",
  3311.             "U_C_Poloshirt_blue",
  3312.             "U_C_Poloshirt_burgundy",
  3313.             "U_C_Poloshirt_salmon",
  3314.             "U_C_Poloshirt_stripped",
  3315.             "U_C_Poloshirt_tricolour",
  3316.             "U_C_Poor_1",
  3317.             "U_C_Poor_2",
  3318.             "U_C_Poor_shorts_1",
  3319.             "U_C_Scientist",
  3320.             "U_OrestesBody",
  3321.             "U_Rangemaster",
  3322.             "U_NikosAgedBody",
  3323.             "U_NikosBody",
  3324.             "U_Competitor",
  3325.             "U_B_CombatUniform_mcam",
  3326.             "U_B_CombatUniform_mcam_tshirt",
  3327.             "U_B_CombatUniform_mcam_vest",
  3328.             "U_B_CombatUniform_mcam_worn",
  3329.             "U_B_CTRG_1",
  3330.             "U_B_CTRG_2",
  3331.             "U_B_CTRG_3",
  3332.             "U_I_CombatUniform",
  3333.             "U_I_CombatUniform_shortsleeve",
  3334.             "U_I_CombatUniform_tshirt",
  3335.             "U_I_OfficerUniform",
  3336.             "U_O_CombatUniform_ocamo",
  3337.             "U_O_CombatUniform_oucamo",
  3338.             "U_O_OfficerUniform_ocamo",
  3339.             "U_B_SpecopsUniform_sgg",
  3340.             "U_O_SpecopsUniform_blk",
  3341.             "U_O_SpecopsUniform_ocamo",
  3342.             "U_I_G_Story_Protagonist_F",
  3343.             "Exile_Uniform_Woodland",
  3344.             "U_C_HunterBody_grn",
  3345.             "U_IG_Guerilla1_1",
  3346.             "U_IG_Guerilla2_1",
  3347.             "U_IG_Guerilla2_2",
  3348.             "U_IG_Guerilla2_3",
  3349.             "U_IG_Guerilla3_1",
  3350.             "U_BG_Guerilla2_1",
  3351.             "U_IG_Guerilla3_2",
  3352.             "U_BG_Guerrilla_6_1",
  3353.             "U_BG_Guerilla1_1",
  3354.             "U_BG_Guerilla2_2",
  3355.             "U_BG_Guerilla2_3",
  3356.             "U_BG_Guerilla3_1",
  3357.             "U_BG_leader",
  3358.             "U_IG_leader",
  3359.             "U_I_G_resistanceLeader_F",
  3360.             /*"U_B_FullGhillie_ard",
  3361.             "U_B_FullGhillie_lsh",
  3362.             "U_B_FullGhillie_sard",
  3363.             "U_B_GhillieSuit",
  3364.             "U_I_FullGhillie_ard",
  3365.             "U_I_FullGhillie_lsh",
  3366.             "U_I_FullGhillie_sard",
  3367.             "U_I_GhillieSuit",
  3368.             "U_O_FullGhillie_ard",
  3369.             "U_O_FullGhillie_lsh",
  3370.             "U_O_FullGhillie_sard",
  3371.             "U_O_GhillieSuit",*/
  3372.             "U_I_Wetsuit",
  3373.             "U_O_Wetsuit",
  3374.             "U_B_Wetsuit",
  3375.             "U_B_survival_uniform",
  3376.             "U_B_HeliPilotCoveralls",
  3377.             "U_I_HeliPilotCoveralls",
  3378.             "U_B_PilotCoveralls",
  3379.             "U_I_pilotCoveralls",
  3380.             "U_O_PilotCoveralls"
  3381.         };
  3382.     };
  3383.  
  3384.     class Vests
  3385.     {
  3386.         name = "Vests";
  3387.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\vest_ca.paa";
  3388.         items[] =
  3389.         {
  3390.             "V_Press_F",
  3391.             "V_Rangemaster_belt",
  3392.             "V_TacVest_blk",
  3393.             "V_TacVest_blk_POLICE",
  3394.             "V_TacVest_brn",
  3395.             "V_TacVest_camo",
  3396.             "V_TacVest_khk",
  3397.             "V_TacVest_oli",
  3398.             "V_TacVestCamo_khk",
  3399.             "V_TacVestIR_blk",
  3400.             "V_I_G_resistanceLeader_F",
  3401.             "V_BandollierB_blk",
  3402.             "V_BandollierB_cbr",
  3403.             "V_BandollierB_khk",
  3404.             "V_BandollierB_oli",
  3405.             "V_BandollierB_rgr",
  3406.             "V_Chestrig_blk",
  3407.             "V_Chestrig_khk",
  3408.             "V_Chestrig_oli",
  3409.             "V_Chestrig_rgr",
  3410.             "V_HarnessO_brn",
  3411.             "V_HarnessO_gry",
  3412.             "V_HarnessOGL_brn",
  3413.             "V_HarnessOGL_gry",
  3414.             "V_HarnessOSpec_brn",
  3415.             "V_HarnessOSpec_gry",
  3416.             "V_PlateCarrier1_blk",
  3417.             "V_PlateCarrier1_rgr",
  3418.             "V_PlateCarrier2_rgr",
  3419.             "V_PlateCarrier3_rgr",
  3420.             "V_PlateCarrierGL_blk",
  3421.             "V_PlateCarrierGL_mtp",
  3422.             "V_PlateCarrierGL_rgr",
  3423.             "V_PlateCarrierH_CTRG",
  3424.             "V_PlateCarrierIA1_dgtl",
  3425.             "V_PlateCarrierIA2_dgtl",
  3426.             "V_PlateCarrierIAGL_dgtl",
  3427.             "V_PlateCarrierIAGL_oli",
  3428.             "V_PlateCarrierL_CTRG",
  3429.             "V_PlateCarrierSpec_blk",
  3430.             "V_PlateCarrierSpec_mtp",
  3431.             "V_PlateCarrierSpec_rgr"
  3432.         };
  3433.     };
  3434.  
  3435.     class Headgear
  3436.     {
  3437.         name = "Headgear";
  3438.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\headgear_ca.paa";
  3439.         items[] =
  3440.         {
  3441.             "H_Cap_blk",
  3442.             "H_Cap_blk_Raven",
  3443.             "H_Cap_blu",
  3444.             "H_Cap_brn_SPECOPS",
  3445.             "H_Cap_grn",
  3446.             "H_Cap_headphones",
  3447.             "H_Cap_khaki_specops_UK",
  3448.             "H_Cap_oli",
  3449.             "H_Cap_press",
  3450.             "H_Cap_red",
  3451.             "H_Cap_tan",
  3452.             "H_Cap_tan_specops_US",
  3453.             "H_Watchcap_blk",
  3454.             "H_Watchcap_camo",
  3455.             "H_Watchcap_khk",
  3456.             "H_Watchcap_sgg",
  3457.             "H_MilCap_blue",
  3458.             "H_MilCap_dgtl",
  3459.             "H_MilCap_mcamo",
  3460.             "H_MilCap_ocamo",
  3461.             "H_MilCap_oucamo",
  3462.             "H_MilCap_rucamo",
  3463.             "H_Bandanna_camo",
  3464.             "H_Bandanna_cbr",
  3465.             "H_Bandanna_gry",
  3466.             "H_Bandanna_khk",
  3467.             "H_Bandanna_khk_hs",
  3468.             "H_Bandanna_mcamo",
  3469.             "H_Bandanna_sgg",
  3470.             "H_Bandanna_surfer",
  3471.             "H_Booniehat_dgtl",
  3472.             "H_Booniehat_dirty",
  3473.             "H_Booniehat_grn",
  3474.             "H_Booniehat_indp",
  3475.             "H_Booniehat_khk",
  3476.             "H_Booniehat_khk_hs",
  3477.             "H_Booniehat_mcamo",
  3478.             "H_Booniehat_tan",
  3479.             "H_Hat_blue",
  3480.             "H_Hat_brown",
  3481.             "H_Hat_camo",
  3482.             "H_Hat_checker",
  3483.             "H_Hat_grey",
  3484.             "H_Hat_tan",
  3485.             "H_StrawHat",
  3486.             "H_StrawHat_dark",
  3487.             "H_Beret_02",
  3488.             "H_Beret_blk",
  3489.             "H_Beret_blk_POLICE",
  3490.             "H_Beret_brn_SF",
  3491.             "H_Beret_Colonel",
  3492.             "H_Beret_grn",
  3493.             "H_Beret_grn_SF",
  3494.             "H_Beret_ocamo",
  3495.             "H_Beret_red",
  3496.             "H_Shemag_khk",
  3497.             "H_Shemag_olive",
  3498.             "H_Shemag_olive_hs",
  3499.             "H_Shemag_tan",
  3500.             "H_ShemagOpen_khk",
  3501.             "H_ShemagOpen_tan",
  3502.             "H_TurbanO_blk",
  3503.             "H_HelmetB",
  3504.             "H_HelmetB_black",
  3505.             "H_HelmetB_camo",
  3506.             "H_HelmetB_desert",
  3507.             "H_HelmetB_grass",
  3508.             "H_HelmetB_light",
  3509.             "H_HelmetB_light_black",
  3510.             "H_HelmetB_light_desert",
  3511.             "H_HelmetB_light_grass",
  3512.             "H_HelmetB_light_sand",
  3513.             "H_HelmetB_light_snakeskin",
  3514.             "H_HelmetB_paint",
  3515.             "H_HelmetB_plain_blk",
  3516.             "H_HelmetB_sand",
  3517.             "H_HelmetB_snakeskin",
  3518.             "H_HelmetCrew_B",
  3519.             "H_HelmetCrew_I",
  3520.             "H_HelmetCrew_O",
  3521.             "H_HelmetIA",
  3522.             "H_HelmetIA_camo",
  3523.             "H_HelmetIA_net",
  3524.             "H_HelmetLeaderO_ocamo",
  3525.             "H_HelmetLeaderO_oucamo",
  3526.             "H_HelmetO_ocamo",
  3527.             "H_HelmetO_oucamo",
  3528.             "H_HelmetSpecB",
  3529.             "H_HelmetSpecB_blk",
  3530.             "H_HelmetSpecB_paint1",
  3531.             "H_HelmetSpecB_paint2",
  3532.             "H_HelmetSpecO_blk",
  3533.             "H_HelmetSpecO_ocamo",
  3534.             "H_CrewHelmetHeli_B",
  3535.             "H_CrewHelmetHeli_I",
  3536.             "H_CrewHelmetHeli_O",
  3537.             "H_HelmetCrew_I",
  3538.             "H_HelmetCrew_B",
  3539.             "H_HelmetCrew_O",
  3540.             "H_PilotHelmetHeli_B",
  3541.             "H_PilotHelmetHeli_I",
  3542.             "H_PilotHelmetHeli_O"
  3543.         };
  3544.     };
  3545.  
  3546.  
  3547.     class PointerAttachments
  3548.     {
  3549.         name = "Pointer Attachments";
  3550.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3551.         items[] =
  3552.         {
  3553.             "acc_flashlight",
  3554.             "acc_pointer_IR",
  3555.             "CUP_acc_Glock17_Flashlight",                                                       //ADDED JK 26/05/16
  3556.             "CUP_acc_ANPEQ_15",
  3557.             "CUP_acc_ANPEQ_2",
  3558.             "CUP_acc_Flashlight",
  3559.             "CUP_acc_Flashlight_wdl",
  3560.             "CUP_acc_Flashlight_desert",
  3561.             "CUP_acc_XM8_light_module",
  3562.             "CUP_acc_ANPEQ_2_camo",
  3563.             "CUP_acc_ANPEQ_2_desert",
  3564.             "CUP_acc_ANPEQ_2_grey",
  3565.             "CUP_acc_CZ_M3X"
  3566.         };
  3567.     };
  3568.  
  3569.     class BipodAttachments
  3570.     {
  3571.         name = "Bipod Attachments";
  3572.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itembipod_ca.paa";
  3573.         items[] =
  3574.         {
  3575.             "bipod_01_F_blk",
  3576.             "bipod_01_F_mtp",
  3577.             "bipod_01_F_snd",
  3578.             "bipod_02_F_blk",
  3579.             "bipod_02_F_hex",
  3580.             "bipod_02_F_tan",
  3581.             "bipod_03_F_blk",
  3582.             "bipod_03_F_oli"
  3583.         };
  3584.     };
  3585.  
  3586.     class MuzzleAttachments
  3587.     {
  3588.         name = "Suppressor Attachments";
  3589.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemmuzzle_ca.paa";
  3590.         items[] =
  3591.         {
  3592.             "muzzle_snds_338_black",
  3593.             "muzzle_snds_338_green",
  3594.             "muzzle_snds_338_sand",
  3595.             "muzzle_snds_93mmg",
  3596.             "muzzle_snds_93mmg_tan",
  3597.             "muzzle_snds_acp",
  3598.             "muzzle_snds_B",
  3599.             "muzzle_snds_H",
  3600.             "muzzle_snds_H_MG",
  3601.             "muzzle_snds_H_SW",
  3602.             "muzzle_snds_L",
  3603.             "muzzle_snds_M",
  3604.             "CUP_muzzle_snds_AWM",                                              //added JK 26/05/2016
  3605.             "CUP_muzzle_snds_SCAR_H",
  3606.             "CUP_muzzle_mfsup_SCAR_H",
  3607.             "CUP_muzzle_snds_XM8",
  3608.             "CUP_muzzle_snds_G36_black",
  3609.             "CUP_muzzle_snds_G36_desert",
  3610.             "CUP_muzzle_snds_L85",
  3611.             "CUP_muzzle_snds_M16_camo",
  3612.             "CUP_muzzle_snds_M16",
  3613.             "CUP_muzzle_snds_SCAR_L",
  3614.             "CUP_muzzle_mfsup_SCAR_L",
  3615.             "CUP_muzzle_PBS4",
  3616.             "CUP_muzzle_PB6P9",
  3617.             "CUP_muzzle_Bizon",
  3618.             "CUP_muzzle_snds_M110",
  3619.             "CUP_muzzle_snds_M14",
  3620.             "CUP_muzzle_snds_M9",
  3621.             "CUP_muzzle_snds_MicroUzi"
  3622.         };
  3623.     };
  3624.  
  3625.     class UAVs
  3626.     {
  3627.         name = "Unmanned Aerial Vehicles";
  3628.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\gps_ca.paa";
  3629.         items[] =
  3630.         {
  3631.             "I_UavTerminal",
  3632.             "I_UAV_01_backpack_F"
  3633.         };
  3634.     };
  3635.  
  3636.     class StaticMGs
  3637.     {
  3638.         name = "Static Machine Guns";
  3639.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3640.         items[] =
  3641.         {
  3642.             "O_HMG_01_support_F",
  3643.             //"O_HMG_01_support_high_F", // Does not seem to work with HMG01, only the lower version does
  3644.             "O_HMG_01_weapon_F"
  3645.         };
  3646.     };
  3647.  
  3648.     class OpticAttachments
  3649.     {
  3650.         name = "Scopes";
  3651.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemoptic_ca.paa";
  3652.         items[] =
  3653.         {
  3654.             "optic_Aco",
  3655.             "optic_ACO_grn",
  3656.             "optic_ACO_grn_smg",
  3657.             "optic_Aco_smg",
  3658.             "optic_AMS",
  3659.             "optic_AMS_khk",
  3660.             "optic_AMS_snd",
  3661.             "optic_Arco",
  3662.             "optic_DMS",
  3663.             "optic_Hamr",
  3664.             "optic_Holosight",
  3665.             "optic_Holosight_smg",
  3666.             "optic_KHS_blk",
  3667.             "optic_KHS_hex",
  3668.             "optic_KHS_old",
  3669.             "optic_KHS_tan",
  3670.             "optic_LRPS",
  3671.             "optic_MRCO",
  3672.             "optic_MRD",
  3673.             "optic_Nightstalker",
  3674.             "optic_NVS",
  3675.             "optic_SOS",
  3676.             //"optic_tws",
  3677.             //"optic_tws_mg",
  3678.             "optic_Yorris",
  3679.             "CUP_optic_PSO_3",                                                          //added JK 26/05/16
  3680.             "CUP_optic_Kobra",
  3681.             "CUP_optic_GOSHAWK",
  3682.             "CUP_optic_NSPU",
  3683.             "CUP_optic_PechenegScope",
  3684.             "CUP_optic_HoloBlack",
  3685.             "CUP_optic_HoloWdl",
  3686.             "CUP_optic_HoloDesert",
  3687.             "CUP_optic_Eotech533",
  3688.             "CUP_optic_Eotech533Grey",
  3689.             "CUP_optic_CompM4",
  3690.             "CUP_optic_SUSAT",
  3691.             "CUP_optic_CWS",
  3692.             "CUP_optic_RCO",
  3693.             "CUP_optic_RCO_desert",
  3694.             "CUP_optic_CompM2_Woodland2",
  3695.             "CUP_optic_CompM2_Woodland",
  3696.             "CUP_optic_CompM2_Black",
  3697.             "CUP_optic_CompM2_Desert",
  3698.             "CUP_optic_ACOG",
  3699.             "CUP_optic_SB_3_12x50_PMII",
  3700.             "CUP_optic_AN_PAS_13c2",
  3701.             "CUP_optic_AN_PVS_4",
  3702.             "CUP_optic_AN_PVS_10",
  3703.             "CUP_optic_LeupoldMk4",
  3704.             "CUP_optic_LeupoldM3LR",
  3705.             "CUP_optic_LeupoldMk4_CQ_T",
  3706.             "CUP_optic_LeupoldMk4_MRT_tan",
  3707.             "CUP_optic_LeupoldMk4_10x40_LRT_Desert",
  3708.             "CUP_optic_LeupoldMk4_10x40_LRT_Woodland",
  3709.             "CUP_optic_Leupold_VX3",
  3710.             "CUP_optic_ElcanM145",
  3711.             "CUP_optic_ELCAN_SpecterDR",
  3712.             "CUP_optic_AN_PAS_13c1",
  3713.             "CUP_optic_SB_11_4x20_PM",
  3714.             "CUP_optic_ZDDot",
  3715.             "CUP_optic_MRad",
  3716.             "CUP_optic_TrijiconRx01_black",
  3717.             "CUP_optic_TrijiconRx01_desert",
  3718.             "CUP_acc_Glock17_Flashlight",
  3719.             "CUP_acc_ANPEQ_15",
  3720.             "CUP_acc_ANPEQ_2",
  3721.             "CUP_acc_Flashlight",
  3722.             "CUP_acc_Flashlight_wdl",
  3723.             "CUP_acc_Flashlight_desert",
  3724.             "CUP_acc_XM8_light_module",
  3725.             "CUP_acc_ANPEQ_2_camo",
  3726.             "CUP_acc_ANPEQ_2_desert",
  3727.             "CUP_acc_ANPEQ_2_grey",
  3728.             "CUP_acc_CZ_M3X"
  3729.         };
  3730.     };
  3731.  
  3732.     class Hardware
  3733.     {
  3734.         name = "Hardware";
  3735.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3736.         items[] =
  3737.         {
  3738.             "Exile_Item_Rope",
  3739.             "Exile_Item_DuctTape",
  3740.             "Exile_Item_ExtensionCord",
  3741.             "Exile_Item_FuelCanisterEmpty",
  3742.             "Exile_Item_JunkMetal",
  3743.             "Exile_Item_LightBulb",
  3744.             "Exile_Item_MetalBoard",
  3745.             "Exile_Item_MetalPole",
  3746.             "Exile_Item_SafeKit",
  3747.             "Exile_Item_CamoTentKit",
  3748.             "Exile_Item_ThermalScannerPro",
  3749.             "Exile_Item_Knife",
  3750.             "Exile_Item_CodeLock"
  3751.            
  3752.             /*
  3753.             "Exile_Item_MetalScrews",
  3754.             "Exile_Item_MetalWire",
  3755.             "Exile_Item_Laptop",
  3756.             "Exile_Item_BaseCameraKit",
  3757.             "Exile_Item_MetalHedgehogKit",
  3758.             "Exile_Item_CarWheel",
  3759.             "Exile_Item_Cement",
  3760.             "Exile_Item_Sand"
  3761.             */
  3762.         };
  3763.     };
  3764.  
  3765.     class Food
  3766.     {
  3767.         name = "Fast Food";
  3768.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3769.         items[] =
  3770.         {
  3771.             "Exile_Item_EMRE",     
  3772.             "Exile_Item_GloriousKnakworst",
  3773.             "Exile_Item_Surstromming",
  3774.             "Exile_Item_SausageGravy",
  3775.             "Exile_Item_Catfood",
  3776.             "Exile_Item_ChristmasTinner",
  3777.             "Exile_Item_BBQSandwich",
  3778.             "Exile_Item_Dogfood",
  3779.             "Exile_Item_BeefParts",
  3780.             "Exile_Item_Cheathas",
  3781.             "Exile_Item_Noodles",
  3782.             "Exile_Item_SeedAstics",
  3783.             "Exile_Item_Raisins",
  3784.             "Exile_Item_Moobar",
  3785.             "Exile_Item_InstantCoffee"
  3786.         };
  3787.     };
  3788.  
  3789.     class Drinks
  3790.     {
  3791.         name = "Drinks";
  3792.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3793.         items[] =
  3794.         {
  3795.             "Exile_Item_PlasticBottleCoffee",
  3796.             "Exile_Item_PowerDrink",
  3797.             "Exile_Item_PlasticBottleFreshWater",
  3798.             "Exile_Item_Beer",
  3799.             "Exile_Item_EnergyDrink",
  3800.             "Exile_Item_MountainDupe",
  3801.             "Exile_Item_PlasticBottleEmpty"
  3802.         };
  3803.     };
  3804.  
  3805.     class Tools
  3806.     {
  3807.         name = "Tools";
  3808.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3809.         items[] =
  3810.         {
  3811.             "Exile_Item_Matches",
  3812.             "Exile_Item_CookingPot",
  3813.             "Exile_Item_CanOpener",
  3814.             "Exile_Item_Handsaw",
  3815.             "Exile_Item_Pliers",
  3816.             "Exile_Item_Grinder",
  3817.            
  3818.             /*
  3819.             "Exile_Item_Foolbox",
  3820.             "Exile_Item_CordlessScrewdriver",
  3821.             "Exile_Item_FireExtinguisher",
  3822.             "Exile_Item_Hammer",
  3823.             "Exile_Item_OilCanister",
  3824.             "Exile_Item_Screwdriver",
  3825.             "Exile_Item_Shovel",
  3826.             "Exile_Item_Wrench",
  3827.             "Exile_Item_SleepingMat",  
  3828.             "Exile_Item_ToiletPaper",          
  3829.             "Exile_Item_ZipTie",
  3830.             */
  3831.  
  3832.             "Binocular",
  3833.             "Rangefinder",
  3834.             /*"Laserdesignator",
  3835.             "Laserdesignator_02",
  3836.             "Laserdesignator_03",*/
  3837.             "NVGoggles",
  3838.             "NVGoggles_INDEP",
  3839.             "NVGoggles_OPFOR",
  3840.             "ItemGPS",
  3841.             "ItemMap",
  3842.             "ItemCompass",
  3843.             "ItemRadio",
  3844.             "ItemWatch",
  3845.             "Exile_Item_XM8"
  3846.         };
  3847.     };
  3848.  
  3849.     class FirstAid
  3850.     {
  3851.         name = "FirstAid";
  3852.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3853.         items[] =
  3854.         {
  3855.             "Exile_Item_InstaDoc",
  3856.             "Exile_Item_Bandage",
  3857.             "Exile_Item_Vishpirin",
  3858.             "Exile_Item_Heatpack"
  3859.  
  3860.             // Not available in 0.9.4!
  3861.             //"Exile_Item_Defibrillator"
  3862.         };
  3863.     };
  3864.  
  3865.     class Navigation
  3866.     {
  3867.         name = "Special Environment";
  3868.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3869.         items[] =
  3870.         {
  3871.             "B_Parachute",
  3872.             "V_RebreatherB",
  3873.             "V_RebreatherIA",
  3874.             "V_RebreatherIR",
  3875.             "Exile_Headgear_GasMask"   
  3876.         };
  3877.     };
  3878.  
  3879.     class Backpacks
  3880.     {
  3881.         name = "Backpacks";
  3882.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\backpack_ca.paa";
  3883.         items[] =
  3884.         {
  3885.             "B_AssaultPack_blk",
  3886.             "B_AssaultPack_cbr",
  3887.             "B_AssaultPack_dgtl",
  3888.             "B_AssaultPack_khk",
  3889.             "B_AssaultPack_mcamo",
  3890.             "B_AssaultPack_rgr",
  3891.             "B_AssaultPack_sgg",
  3892.             "B_Bergen_blk",
  3893.             "B_Bergen_mcamo",
  3894.             "B_Bergen_rgr",
  3895.             "B_Bergen_sgg",
  3896.             "B_Carryall_cbr",
  3897.             "B_Carryall_khk",
  3898.             "B_Carryall_mcamo",
  3899.             "B_Carryall_ocamo",
  3900.             "B_Carryall_oli",
  3901.             "B_Carryall_oucamo",
  3902.             "B_FieldPack_blk",
  3903.             "B_FieldPack_cbr",
  3904.             "B_FieldPack_ocamo",
  3905.             "B_FieldPack_oucamo",
  3906.             "B_HuntingBackpack",
  3907.             "B_Kitbag_cbr",
  3908.             "B_Kitbag_mcamo",
  3909.             "B_Kitbag_sgg",
  3910.             "B_OutdoorPack_blk",
  3911.             "B_OutdoorPack_blu",
  3912.             "B_OutdoorPack_tan",
  3913.             "B_TacticalPack_blk",
  3914.             "B_TacticalPack_mcamo",
  3915.             "B_TacticalPack_ocamo",
  3916.             "B_TacticalPack_oli",
  3917.             "B_TacticalPack_rgr"
  3918.         };
  3919.     };
  3920.  
  3921.     class Ammunition
  3922.     {
  3923.         name = "Ammunition";
  3924.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  3925.         items[] =
  3926.         {
  3927.             "100Rnd_65x39_caseless_mag",
  3928.             "100Rnd_65x39_caseless_mag_Tracer",
  3929.             "10Rnd_127x54_Mag",
  3930.             "10Rnd_338_Mag",
  3931.             "10Rnd_762x54_Mag",
  3932.             "10Rnd_93x64_DMR_05_Mag",
  3933.             "11Rnd_45ACP_Mag",
  3934.             //"130Rnd_338_Mag", SPMG
  3935.             "150Rnd_762x54_Box",
  3936.             "150Rnd_762x54_Box_Tracer",
  3937.             //"150Rnd_93x64_Mag", // NAVID
  3938.             "16Rnd_9x21_Mag",
  3939.             "200Rnd_65x39_cased_Box",
  3940.             "200Rnd_65x39_cased_Box_Tracer",
  3941.             "20Rnd_556x45_UW_mag",
  3942.             "20Rnd_762x51_Mag",
  3943.             "30Rnd_45ACP_Mag_SMG_01",
  3944.             "30Rnd_45ACP_Mag_SMG_01_tracer_green",
  3945.             "30Rnd_45ACP_Mag_SMG_01_Tracer_Red",
  3946.             "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",
  3947.             "30Rnd_556x45_Stanag",
  3948.             "30Rnd_556x45_Stanag_Tracer_Green",
  3949.             "30Rnd_556x45_Stanag_Tracer_Red",
  3950.             "30Rnd_556x45_Stanag_Tracer_Yellow",
  3951.             "30Rnd_65x39_caseless_green",
  3952.             "30Rnd_65x39_caseless_green_mag_Tracer",
  3953.             "30Rnd_65x39_caseless_mag",
  3954.             "30Rnd_65x39_caseless_mag_Tracer",
  3955.             "30Rnd_9x21_Mag",
  3956.             "5Rnd_127x108_APDS_Mag",
  3957.             "5Rnd_127x108_Mag",
  3958.             "6Rnd_45ACP_Cylinder",
  3959.             "6Rnd_GreenSignal_F",
  3960.             "6Rnd_RedSignal_F",
  3961.             "7Rnd_408_Mag",
  3962.             "9Rnd_45ACP_Mag",
  3963.             "CUP_100Rnd_556x45_BetaCMag",                                               //added JK 26/05/16
  3964.             "CUP_100Rnd_TE4_Green_Tracer_556x45_M249",
  3965.             "CUP_100Rnd_TE4_LRT4_Red_Tracer_762x51_Belt_M",
  3966.             "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M",
  3967.             "CUP_10Rnd_127x99_M107",
  3968.             "CUP_10Rnd_762x51_CZ750",
  3969.             "CUP_10Rnd_762x54_SVD_M",
  3970.             "CUP_10Rnd_9x19_Compact",
  3971.             "CUP_10Rnd_9x39_SP5_VSS_M",
  3972.             "CUP_10x_303_M",
  3973.             "CUP_15Rnd_9x19_M9",
  3974.             "CUP_17Rnd_9x19_glock17",
  3975.             "CUP_18Rnd_9x19_Phantom",
  3976.             "CUP_1Rnd_HE_GP25_M",
  3977.             "CUP_1Rnd_HEDP_M203",
  3978.             "CUP_1Rnd_SMOKE_GP25_M",
  3979.             "CUP_1Rnd_Smoke_M203",
  3980.             "CUP_1Rnd_SmokeGreen_M203",
  3981.             "CUP_1Rnd_SmokeRed_M203",
  3982.             "CUP_1Rnd_SmokeYellow_M203",
  3983.             "CUP_200Rnd_TE4_Green_Tracer_556x45_L110A1",
  3984.             "CUP_200Rnd_TE4_Green_Tracer_556x45_M249",
  3985.             "CUP_20Rnd_762x51_DMR",
  3986.             "CUP_20Rnd_762x51_FNFAL_M",
  3987.             "CUP_20Rnd_762x51_B_SCAR",
  3988.             "CUP_20Rnd_762x51_B_M110",
  3989.             "CUP_20Rnd_762x51_CZ805B",
  3990.             "CUP_30Rnd_9x19_EVO",
  3991.             "CUP_20Rnd_B_AA12_Pellets",
  3992.             "CUP_30Rnd_545x39_AK_M",
  3993.             "CUP_30Rnd_556x45_G36",
  3994.             "CUP_30Rnd_556x45_Stanag",
  3995.             "CUP_30Rnd_762x39_AK47_M",
  3996.             "CUP_30Rnd_Sa58_M",
  3997.             "CUP_30Rnd_9x19_MP5",
  3998.             "CUP_5Rnd_127x108_KSVK_M",
  3999.             "CUP_5Rnd_127x99_as50_M",
  4000.             "CUP_5Rnd_762x51_M24",
  4001.             "CUP_5Rnd_86x70_L115A1",
  4002.             "CUP_5x_22_LR_17_HMR_M",
  4003.             "CUP_64Rnd_9x19_Bizon_M",
  4004.             "CUP_6Rnd_45ACP_M",
  4005.             "CUP_75Rnd_TE4_LRT4_Green_Tracer_545x39_RPK_M",
  4006.             "CUP_7Rnd_45ACP_1911",
  4007.             "CUP_8Rnd_9x18_Makarov_M",
  4008.             "CUP_8Rnd_9x18_MakarovSD_M",
  4009.             "CUP_8Rnd_B_Beneli_74Slug",
  4010.             "CUP_8Rnd_B_Saiga12_74Slug_M",
  4011.             "CUP_AT13_M",
  4012.             "CUP_Dragon_EP1_M",
  4013.             "CUP_FlareGreen_M203",
  4014.             "CUP_FlareRed_GP25_M",
  4015.             "CUP_FlareWhite_GP25_M",
  4016.             "CUP_FlareWhite_M203"
  4017.         };
  4018.     };
  4019.  
  4020.     class Flares
  4021.     {
  4022.         name = "Flares";
  4023.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4024.         items[] =
  4025.         {
  4026.             "Chemlight_blue",
  4027.             "Chemlight_green",
  4028.             "Chemlight_red",
  4029.             "FlareGreen_F",
  4030.             "FlareRed_F",
  4031.             "FlareWhite_F",
  4032.             "FlareYellow_F",
  4033.             "UGL_FlareGreen_F",
  4034.             "UGL_FlareRed_F",
  4035.             "UGL_FlareWhite_F",
  4036.             "UGL_FlareYellow_F",
  4037.             "3Rnd_UGL_FlareGreen_F",
  4038.             "3Rnd_UGL_FlareRed_F",
  4039.             "3Rnd_UGL_FlareWhite_F",
  4040.             "3Rnd_UGL_FlareYellow_F"
  4041.         };
  4042.     };
  4043.  
  4044.     class Smokes
  4045.     {
  4046.         name = "Smokes";
  4047.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4048.         items[] =
  4049.         {
  4050.             "SmokeShell",
  4051.             "SmokeShellBlue",
  4052.             "SmokeShellGreen",
  4053.             "SmokeShellOrange",
  4054.             "SmokeShellPurple",
  4055.             "SmokeShellRed",
  4056.             "SmokeShellYellow",
  4057.             "1Rnd_Smoke_Grenade_shell",
  4058.             "1Rnd_SmokeBlue_Grenade_shell",
  4059.             "1Rnd_SmokeGreen_Grenade_shell",
  4060.             "1Rnd_SmokeOrange_Grenade_shell",
  4061.             "1Rnd_SmokePurple_Grenade_shell",
  4062.             "1Rnd_SmokeRed_Grenade_shell",
  4063.             "1Rnd_SmokeYellow_Grenade_shell",
  4064.             "3Rnd_Smoke_Grenade_shell",
  4065.             "3Rnd_SmokeBlue_Grenade_shell",
  4066.             "3Rnd_SmokeGreen_Grenade_shell",
  4067.             "3Rnd_SmokeOrange_Grenade_shell",
  4068.             "3Rnd_SmokePurple_Grenade_shell",
  4069.             "3Rnd_SmokeRed_Grenade_shell",
  4070.             "3Rnd_SmokeYellow_Grenade_shell"
  4071.         };
  4072.     }; 
  4073.  
  4074.     class Explosives
  4075.     {
  4076.         name = "Explosives";
  4077.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargothrow_ca.paa";
  4078.         items[] =
  4079.         {
  4080.             "HandGrenade",
  4081.             "MiniGrenade",
  4082.             "B_IR_Grenade",
  4083.             "O_IR_Grenade",
  4084.             "I_IR_Grenade",
  4085.             "1Rnd_HE_Grenade_shell",
  4086.             "3Rnd_HE_Grenade_shell",
  4087.             "APERSBoundingMine_Range_Mag",
  4088.             "APERSMine_Range_Mag",
  4089.             "APERSTripMine_Wire_Mag",
  4090.             "ClaymoreDirectionalMine_Remote_Mag",
  4091.             "DemoCharge_Remote_Mag",
  4092.             "IEDLandBig_Remote_Mag",
  4093.             "IEDLandSmall_Remote_Mag",
  4094.             "IEDUrbanBig_Remote_Mag",
  4095.             "IEDUrbanSmall_Remote_Mag",
  4096.             "SatchelCharge_Remote_Mag",
  4097.             "SLAMDirectionalMine_Wire_Mag",
  4098.             "CUP_HandGrenade_L109A1_HE",                                //added JK 26/05/16
  4099.             "CUP_HandGrenade_RGD5",
  4100.             "CUP_HandGrenade_M67",
  4101.             "CUP_PipeBomb_M"
  4102.         };
  4103.     };
  4104.            
  4105.     class Pistols
  4106.     {
  4107.         name = "Pistols";
  4108.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
  4109.         items[] =
  4110.         {
  4111.             "hgun_ACPC2_F",
  4112.             "hgun_P07_F",
  4113.             "hgun_Pistol_heavy_01_F",
  4114.             "hgun_Pistol_heavy_02_F",
  4115.             "hgun_Pistol_Signal_F",
  4116.             "hgun_Rook40_F",
  4117.             "CUP_hgun_Colt1911",                                            //ADDED JK 26/05/16
  4118.             "CUP_hgun_Compact",
  4119.             "CUP_hgun_Makarov",
  4120.             "CUP_hgun_MicroUzi",
  4121.             "CUP_hgun_TaurusTracker455",
  4122.             "CUP_hgun_TaurusTracker455_gold",
  4123.             "CUP_hgun_M9",
  4124.             "CUP_hgun_SA61",
  4125.             "CUP_hgun_Duty",
  4126.             "CUP_hgun_Phantom",
  4127.             "CUP_hgun_PB6P9",
  4128.             "CUP_hgun_Glock17"
  4129.         };
  4130.     };
  4131.  
  4132.     class SubMachineGuns
  4133.     {
  4134.         name = "Sub Machine Guns";
  4135.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4136.         items[] =
  4137.         {
  4138.             "hgun_PDW2000_F",
  4139.             "SMG_01_F",
  4140.             "SMG_02_F",
  4141.             "CUP_smg_MP5SD6",                                                       //added JK 26/05/16
  4142.             "CUP_smg_MP5A5",
  4143.             "CUP_smg_EVO",
  4144.             "CUP_smg_bizon"
  4145.         };
  4146.     };
  4147.  
  4148.     class LightMachineGuns
  4149.     {
  4150.         name = "Light Machine Guns";
  4151.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4152.         items[] =
  4153.         {
  4154.             "arifle_MX_SW_Black_F",
  4155.             "arifle_MX_SW_F",
  4156.             "LMG_Mk200_F",
  4157.             "LMG_Zafir_F",
  4158.             "CUP_lmg_M249_para",                                                        //added JK 26/05/16
  4159.             "CUP_lmg_Mk48_des",
  4160.             "CUP_lmg_Mk48_wdl",
  4161.             "CUP_lmg_L110A1",
  4162.             "CUP_lmg_Pecheneg",
  4163.             "CUP_lmg_UK59",
  4164.             "CUP_lmg_L7A2",
  4165.             "CUP_lmg_M60A4",
  4166.             "CUP_lmg_M240",
  4167.             "CUP_lmg_M249",
  4168.             "CUP_lmg_PKM"
  4169.  
  4170.             /*
  4171.             "MMG_01_hex_F",
  4172.             "MMG_01_tan_F",
  4173.             "MMG_02_black_F",
  4174.             "MMG_02_camo_F",
  4175.             "MMG_02_sand_F"
  4176.             */
  4177.         };
  4178.     };
  4179.  
  4180.     class AssaultRifles
  4181.     {
  4182.         name = "Assault Rifles";
  4183.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4184.         items[] =
  4185.         {
  4186.             "arifle_Katiba_C_F",
  4187.             "arifle_Katiba_F",
  4188.             "arifle_Katiba_GL_F",
  4189.             "arifle_Mk20_F",
  4190.             "arifle_Mk20_GL_F",
  4191.             "arifle_Mk20_GL_plain_F",
  4192.             "arifle_Mk20_plain_F",
  4193.             "arifle_Mk20C_F",
  4194.             "arifle_Mk20C_plain_F",
  4195.             "arifle_MX_Black_F",
  4196.             "arifle_MX_F",
  4197.             "arifle_MX_GL_Black_F",
  4198.             "arifle_MX_GL_F",
  4199.             "arifle_MXC_Black_F",
  4200.             "arifle_MXC_F",
  4201.             "arifle_SDAR_F",
  4202.             "arifle_TRG20_F",
  4203.             "arifle_TRG21_F",
  4204.             "arifle_TRG21_GL_F",
  4205.             "CUP_arifle_Mk16_CQC_FG",                                                       //added JK 26/05/16
  4206.             "CUP_arifle_Mk16_CQC_SFG",
  4207.             "CUP_arifle_Mk16_CQC_EGLM",
  4208.             "CUP_arifle_Mk16_STD",
  4209.             "CUP_arifle_Mk16_STD_FG",
  4210.             "CUP_arifle_Mk16_STD_SFG",
  4211.             "CUP_arifle_Mk16_STD_EGLM",
  4212.             "CUP_arifle_Mk16_SV",
  4213.             "CUP_arifle_Mk17_CQC",
  4214.             "CUP_arifle_Mk17_CQC_FG",
  4215.             "CUP_arifle_Mk17_CQC_SFG",
  4216.             "CUP_arifle_Mk17_CQC_EGLM",
  4217.             "CUP_arifle_Mk17_STD",
  4218.             "CUP_arifle_Mk17_STD_FG",
  4219.             "CUP_arifle_Mk17_STD_SFG",
  4220.             "CUP_arifle_Mk17_STD_EGLM",
  4221.             "CUP_arifle_Mk20",
  4222.             "CUP_arifle_XM8_Compact_Rail",
  4223.             "CUP_arifle_XM8_Railed",
  4224.             "CUP_arifle_M16A4_Base",
  4225.             "CUP_arifle_M4A1_BUIS_GL",
  4226.             "CUP_arifle_M4A1_BUIS_camo_GL",
  4227.             "CUP_arifle_M4A1_BUIS_desert_GL",
  4228.             "CUP_arifle_M4A1_black",
  4229.             "CUP_arifle_M4A1_desert",
  4230.             "CUP_arifle_L85A2",
  4231.             "CUP_arifle_L85A2_GL",
  4232.             "CUP_arifle_L86A2",
  4233.             "CUP_arifle_FNFAL_railed",
  4234.             "CUP_arifle_AK107_GL",
  4235.             "CUP_arifle_Sa58P_des",
  4236.             "CUP_arifle_Sa58V_camo",
  4237.             "CUP_arifle_Sa58RIS1",
  4238.             "CUP_arifle_Sa58RIS1_des",
  4239.             "CUP_arifle_Sa58RIS2",
  4240.             "CUP_arifle_Sa58RIS2_camo",
  4241.             "CUP_arifle_CZ805_A1",
  4242.             "CUP_arifle_CZ805_GL",
  4243.             "CUP_arifle_CZ805_B_GL",
  4244.             "CUP_arifle_CZ805_B",
  4245.             "CUP_arifle_XM8_Carbine",
  4246.             "CUP_arifle_XM8_Carbine_FG",
  4247.             "CUP_arifle_XM8_Carbine_GL",
  4248.             "CUP_arifle_XM8_Compact",
  4249.             "CUP_arifle_xm8_SAW",
  4250.             "CUP_arifle_xm8_sharpshooter",
  4251.             "CUP_arifle_Mk16_CQC",
  4252.             "CUP_arifle_Sa58P",
  4253.             "CUP_arifle_Sa58V",
  4254.             "CUP_arifle_M16A2",
  4255.             "CUP_arifle_M16A2_GL",
  4256.             "CUP_arifle_M16A4_GL",
  4257.             "CUP_arifle_M4A1",
  4258.             "CUP_arifle_M4A1_camo",
  4259.             "CUP_arifle_FNFAL",
  4260.             "CUP_arifle_G36A",
  4261.             "CUP_arifle_G36A_camo",
  4262.             "CUP_arifle_G36K",
  4263.             "CUP_arifle_G36K_camo",
  4264.             "CUP_arifle_G36C",
  4265.             "CUP_arifle_G36C_camo",
  4266.             "CUP_arifle_MG36",
  4267.             "CUP_arifle_MG36_camo",
  4268.             "CUP_arifle_AK74",
  4269.             "CUP_arifle_AK107",
  4270.             "CUP_arifle_AKS74",
  4271.             "CUP_arifle_AKS74U",
  4272.             "CUP_arifle_AK74_GL",
  4273.             "CUP_arifle_AKM",
  4274.             "CUP_arifle_AKS",
  4275.             //"CUP_arifle_AKS_Gold",
  4276.             "CUP_arifle_RPK74",
  4277.             "CUP_arifle_AK74_GL_kobra",
  4278.             "CUP_arifle_CZ805_A2",
  4279.             "CUP_sgun_AA12",                                                //cup shotguns added JK 26/05/16
  4280.             "CUP_sgun_M1014",
  4281.             "CUP_sgun_Saiga12K"
  4282.         };
  4283.     };
  4284.  
  4285.     class SniperRifles
  4286.     {
  4287.         name = "Sniper Rifles";
  4288.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4289.         items[] =
  4290.         {
  4291.             "arifle_MXM_Black_F",
  4292.             "arifle_MXM_F",
  4293.             "srifle_DMR_01_F",
  4294.             "srifle_DMR_02_camo_F",
  4295.             "srifle_DMR_02_F",
  4296.             "srifle_DMR_02_sniper_F",
  4297.             "srifle_DMR_03_F",
  4298.             "srifle_DMR_03_khaki_F",
  4299.             "srifle_DMR_03_multicam_F",
  4300.             "srifle_DMR_03_tan_F",
  4301.             "srifle_DMR_03_woodland_F",
  4302.             "srifle_DMR_04_F",
  4303.             "srifle_DMR_04_Tan_F",
  4304.             "srifle_DMR_05_blk_F",
  4305.             "srifle_DMR_05_hex_F",
  4306.             "srifle_DMR_05_tan_f",
  4307.             "srifle_DMR_06_camo_F",
  4308.             "srifle_DMR_06_olive_F",
  4309.             "srifle_EBR_F",
  4310.             "srifle_GM6_camo_F",
  4311.             "srifle_GM6_F",
  4312.             "srifle_LRR_camo_F",
  4313.             "srifle_LRR_F",
  4314.             "CUP_srifle_SVD_wdl_ghillie",                                       //added JK 26/05/16
  4315.             "CUP_srifle_SVD_des_ghillie_pso",
  4316.             "CUP_srifle_DMR",
  4317.             "CUP_srifle_ksvk",
  4318.             "CUP_srifle_M110",
  4319.             "CUP_srifle_M14",
  4320.             "CUP_srifle_M24_des",
  4321.             "CUP_srifle_M24_wdl",
  4322.             "CUP_srifle_M24_ghillie",
  4323.             "CUP_srifle_SVD",
  4324.             "CUP_srifle_SVD_des",
  4325.             "CUP_srifle_VSSVintorez",
  4326.             "CUP_srifle_CZ750",
  4327.             "CUP_srifle_M107_Base",
  4328.             "CUP_srifle_Mk12SPR",
  4329.             "CUP_srifle_AS50",
  4330.             "CUP_srifle_AWM_des",
  4331.             "CUP_srifle_AWM_wdl",
  4332.             "CUP_srifle_CZ550",
  4333.             "CUP_srifle_LeeEnfield",
  4334.             "CUP_srifle_M40A3"
  4335.         };
  4336.     };
  4337.  
  4338.     class CupRocketsGLs                                                         //new class added JK 26/05/2016
  4339.     {
  4340.         name = "CUP Rocket and Grenade Launchers";
  4341.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4342.         items[] =
  4343.         {
  4344.             "CUP_launch_9K32Strela",                       
  4345.             "CUP_Strela",                              
  4346.             "CUP_launch_FIM92Stinger",                 
  4347.             "CUP_Stinger",                             
  4348.             "CUP_launch_M47",                          
  4349.             "CUP_M47Launcher_EP1",                     
  4350.             "CUP_launch_MAAWS",                        
  4351.             "CUP_MAAWS",                                   
  4352.             "CUP_launch_Metis",                        
  4353.             "CUP_MetisLauncher",                           
  4354.             "CUP_launch_NLAW",                         
  4355.             "CUP_BAF_NLAW_Launcher",                       
  4356.             "CUP_launch_Javelin",                      
  4357.             "CUP_Javelin",                             
  4358.             "CUP_launch_Mk153Mod0",                    
  4359.             "CUP_launch_Mk153Mod0_SMAWOptics",         
  4360.             "CUP_SMAW",                                
  4361.             "CUP_launch_RPG7V",                        
  4362.             "CUP_RPG7V",                                   
  4363.             "CUP_launch_RPG18",                        
  4364.             "CUP_RPG18",                                   
  4365.             "CUP_launch_M136",                         
  4366.             "CUP_M136",                                
  4367.             "CUP_glaunch_M32",                         
  4368.             "CUP_glaunch_M79",                         
  4369.             "CUP_glaunch_Mk13"
  4370.         }; 
  4371.     };
  4372.    
  4373.     class CupRocketsGLsAmmo                                                         //new class added JK 26/05/2016
  4374.     {
  4375.         name = "CUP Rocket and Grenade Launcher Ammo";
  4376.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4377.         items[] =
  4378.         {
  4379.             "class CUP_NLAW_M",                                
  4380.             "CUP_PG7VL_M",                             
  4381.             "CUP_PG7VR_M",                             
  4382.             "CUP_OG7_M",                               
  4383.             "CUP_RPG18_M",                             
  4384.             "CUP_M136_M",                              
  4385.             "1Rnd_HE_Grenade_shell",                                   
  4386.             "CUP_1Rnd_HEDP_M203",                      
  4387.             "CUP_1Rnd_HE_GP25_M",                      
  4388.             "CUP_6Rnd_HE_M203"
  4389.         }; 
  4390.     };
  4391.  
  4392.     class SpecialSellableItems                                                          //new class added OrbDamu 26/05/2016
  4393.     {
  4394.         name = "Sellable Items";
  4395.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4396.         items[] =
  4397.         {                              
  4398.             "CUP_item_Money",                              
  4399.             "CUP_item_Moscow_Bombing_File",                                    
  4400.             "CUP_item_Cobalt_File"
  4401.         }; 
  4402.     };
  4403.  
  4404.     class Bikes
  4405.     {
  4406.         name = "Bikes";
  4407.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4408.         items[] =
  4409.         {
  4410.             "Exile_Bike_OldBike",
  4411.             "Exile_Bike_MountainBike"
  4412.         };
  4413.     };
  4414.  
  4415.     class Cars
  4416.     {
  4417.         name = "Cars";
  4418.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4419.         items[] =
  4420.         {
  4421.             "Exile_Car_Kart_Black",
  4422.             "Exile_Bike_QuadBike_Black",
  4423.             "Exile_Car_OldTractor_Red",
  4424.             "Exile_Car_TowTractor_White",
  4425.             "Exile_Car_Tractor_Red",
  4426.             "Exile_Car_UAZ_Green",
  4427.             "Exile_Car_UAZ_Open_Green",
  4428.             "Exile_Car_Octavius_White",
  4429.             "Exile_Car_LandRover_Green",
  4430.             "Exile_Car_LandRover_Ambulance_Green",
  4431.             "Exile_Car_Lada_Green",
  4432.             "Exile_Car_Volha_White",
  4433.             "Exile_Car_Hatchback_Rusty1",
  4434.             "Exile_Car_Hatchback_Rusty2",
  4435.             "Exile_Car_Hatchback_Rusty3",
  4436.             "Exile_Car_Hatchback_Sport_Red",
  4437.             "Exile_Car_SUV_Red",
  4438.             "Exile_Car_SUVXL_Black",
  4439.             "Exile_Car_Offroad_Rusty1",
  4440.             "Exile_Car_Offroad_Rusty2",
  4441.             "Exile_Car_Offroad_Rusty3",
  4442.             "Exile_Car_Offroad_Repair_Civillian",
  4443.             "Exile_Car_Offroad_Armed_Guerilla01",
  4444.             "Exile_Car_Strider",
  4445.             "Exile_Car_Hunter",
  4446.             "Exile_Car_Ifrit"
  4447.         };
  4448.     };
  4449.  
  4450.     class Trucks
  4451.     {
  4452.         name = "Trucks";
  4453.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4454.         items[] =
  4455.         {
  4456.             "Exile_Car_Van_Black",
  4457.             "Exile_Car_Van_Box_Black",
  4458.             "Exile_Car_Van_Fuel_Black",
  4459.             "Exile_Car_Ural_Open_Worker",
  4460.             "Exile_Car_Ural_Covered_Worker",
  4461.             "Exile_Car_Zamak",
  4462.             "Exile_Car_Tempest",
  4463.             "Exile_Car_HEMMT",
  4464.             "Exile_Car_Ikarus_Blue"
  4465.         };
  4466.     };
  4467.  
  4468.     class Choppers
  4469.     {
  4470.         name = "Helicopters";
  4471.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4472.         items[] =
  4473.         {
  4474.             "Exile_Chopper_Hummingbird_Green",
  4475.             "Exile_Chopper_Hummingbird_Civillian_Wasp",
  4476.             "Exile_Chopper_Huey_Green",
  4477.             "Exile_Chopper_Huey_Armed_Green",
  4478.             "Exile_Chopper_Taru_Black",
  4479.             "Exile_Chopper_Taru_Covered_Black",
  4480.             "Exile_Chopper_Taru_Transport_Black",
  4481.             "Exile_Chopper_Orca_BlackCustom",
  4482.             "Exile_Chopper_Mohawk_FIA",
  4483.             "Exile_Chopper_Huron_Black",
  4484.             "Exile_Chopper_Hellcat_Green"
  4485.         };
  4486.     };
  4487.  
  4488.     class Boats
  4489.     {
  4490.         name = "Boats";
  4491.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4492.         items[] =
  4493.         {
  4494.             "Exile_Boat_RubberDuck_CSAT",
  4495.             "Exile_Boat_RubberDuck_Digital",
  4496.             "Exile_Boat_RubberDuck_Orange",
  4497.             "Exile_Boat_RubberDuck_Blue",
  4498.             "Exile_Boat_RubberDuck_Black",
  4499.             "Exile_Boat_MotorBoat_Police",
  4500.             "Exile_Boat_MotorBoat_Orange",
  4501.             "Exile_Boat_MotorBoat_White",
  4502.             "Exile_Boat_SDV_CSAT",
  4503.             "Exile_Boat_SDV_Digital",
  4504.             "Exile_Boat_SDV_Grey"
  4505.         };
  4506.     };
  4507.  
  4508.     class Planes
  4509.     {
  4510.         name = "Planes";
  4511.         icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  4512.         items[] =
  4513.         {
  4514.             "Exile_Plane_Cessna"
  4515.         };
  4516.     };
  4517. };
  4518.  
  4519. class CfgTraders
  4520. {
  4521.     /**
  4522.      * Weapons, scopes, silencers, ammo
  4523.      */
  4524.     class Exile_Trader_Armory
  4525.     {
  4526.         name = "ARMORY";
  4527.         showWeaponFilter = 1;
  4528.         categories[] =
  4529.         {
  4530.             "PointerAttachments",
  4531.             "BipodAttachments",
  4532.             "MuzzleAttachments",
  4533.             "OpticAttachments",
  4534.             "Ammunition",
  4535.             "Pistols",
  4536.             "SubMachineGuns",
  4537.             "LightMachineGuns",
  4538.             "AssaultRifles",
  4539.             "SniperRifles"
  4540.         };
  4541.     };
  4542.  
  4543.     /**
  4544.      * Satchels, nades, UAVs, static MGs
  4545.      */
  4546.     class Exile_Trader_SpecialOperations
  4547.     {
  4548.         name = "SPECIAL OPERATIONS";
  4549.         showWeaponFilter = 1; // for noob tubes
  4550.         categories[] =
  4551.         {
  4552.             "Flares",
  4553.             "Smokes",
  4554.             "UAVs",
  4555.             "StaticMGs",
  4556.             "Explosives",
  4557.             "CupRocketsGLs",
  4558.             "CupRocketsGLsAmmo",
  4559.             "Navigation"
  4560.         };
  4561.     };
  4562.  
  4563.     /**
  4564.      * Uniforms, vests, helmets, backpacks
  4565.      */
  4566.     class Exile_Trader_Equipment
  4567.     {  
  4568.         name = "EQUIPMENT";
  4569.         showWeaponFilter = 0;
  4570.         categories[] =
  4571.         {
  4572.             "Headgear",
  4573.             "Uniforms",
  4574.             "Vests",
  4575.             "Backpacks",
  4576.             "FirstAid"
  4577.         };
  4578.     };
  4579.  
  4580.     /**
  4581.      * Cans, cans, cans
  4582.      */
  4583.     class Exile_Trader_Food
  4584.     {
  4585.         name = "FAST FOOD";
  4586.         showWeaponFilter = 0;
  4587.         categories[] =
  4588.         {
  4589.             "Food",
  4590.             "Drinks"
  4591.         };
  4592.     };
  4593.  
  4594.     /**
  4595.      * Light bulbs, metal, etc.
  4596.      */
  4597.     class Exile_Trader_Hardware
  4598.     {
  4599.         name = "HARDWARE";
  4600.         showWeaponFilter = 0;
  4601.         categories[] =
  4602.         {
  4603.             "Hardware",
  4604.             "Tools"
  4605.         };
  4606.     };
  4607.  
  4608.     /**
  4609.      * Sells cars and general vehicles
  4610.      */
  4611.     class Exile_Trader_Vehicle
  4612.     {
  4613.         name = "VEHICLE";
  4614.         showWeaponFilter = 0;
  4615.         categories[] =
  4616.         {
  4617.             "Cars",
  4618.             "Trucks"
  4619.         };
  4620.     };
  4621.  
  4622.     /**
  4623.      * Sells choppers and planes
  4624.      */
  4625.     class Exile_Trader_Aircraft
  4626.     {
  4627.         name = "AIRCRAFT";
  4628.         showWeaponFilter = 0;
  4629.         categories[] =
  4630.         {
  4631.             "Choppers",
  4632.             "Planes"
  4633.         };
  4634.     };
  4635.  
  4636.     /**
  4637.      * Sells ships and boats
  4638.      */
  4639.     class Exile_Trader_Boat
  4640.     {
  4641.         name = "BOAT";
  4642.         showWeaponFilter = 0;
  4643.         categories[] =
  4644.         {
  4645.             "Boats"
  4646.         };
  4647.     };
  4648.  
  4649.     /**
  4650.      * Sells Community Items
  4651.      */
  4652.  
  4653.     class Exile_Trader_CommunityCustoms             ////custom ammo trader added JK 30/04/16
  4654.     {
  4655.         name = "AMMO";
  4656.         showWeaponFilter = 1;
  4657.         categories[] =
  4658.         {
  4659.             "Ammunition"
  4660.         };
  4661.     };
  4662.  
  4663.     class Exile_Trader_CommunityCustoms2   
  4664.     {
  4665.         name = "COMMUNITY";
  4666.         showWeaponFilter = 0;
  4667.         categories[] =
  4668.         {
  4669.             "Community2"
  4670.         };
  4671.     };
  4672.  
  4673.     class Exile_Trader_CommunityCustoms3
  4674.     {
  4675.         name = "COMMUNITY";
  4676.         showWeaponFilter = 0;
  4677.         categories[] =
  4678.         {
  4679.             "Community3"
  4680.         };
  4681.     };
  4682.  
  4683.     class Exile_Trader_CommunityCustoms4
  4684.     {
  4685.         name = "COMMUNITY";
  4686.         showWeaponFilter = 0;
  4687.         categories[] =
  4688.         {
  4689.             "Community4"
  4690.         };
  4691.     };
  4692.  
  4693.     class Exile_Trader_CommunityCustoms5
  4694.     {
  4695.         name = "COMMUNITY";
  4696.         showWeaponFilter = 0;
  4697.         categories[] =
  4698.         {
  4699.             "Community5"
  4700.         };
  4701.     };
  4702.  
  4703.     class Exile_Trader_CommunityCustoms6
  4704.     {
  4705.         name = "COMMUNITY";
  4706.         showWeaponFilter = 0;
  4707.         categories[] =
  4708.         {
  4709.             "Community6"
  4710.         };
  4711.     };
  4712.  
  4713.     class Exile_Trader_CommunityCustoms7
  4714.     {
  4715.         name = "COMMUNITY";
  4716.         showWeaponFilter = 0;
  4717.         categories[] =
  4718.         {
  4719.             "Community7"
  4720.         };
  4721.     };
  4722.  
  4723.     class Exile_Trader_CommunityCustoms8
  4724.     {
  4725.         name = "COMMUNITY";
  4726.         showWeaponFilter = 0;
  4727.         categories[] =
  4728.         {
  4729.             "Community8"
  4730.         };
  4731.     };
  4732.  
  4733.     class Exile_Trader_CommunityCustoms9
  4734.     {
  4735.         name = "COMMUNITY";
  4736.         showWeaponFilter = 0;
  4737.         categories[] =
  4738.         {
  4739.             "Community9"
  4740.         };
  4741.     };
  4742.  
  4743.     class Exile_Trader_CommunityCustoms10
  4744.     {
  4745.         name = "COMMUNITY";
  4746.         showWeaponFilter = 0;
  4747.         categories[] =
  4748.         {
  4749.             "Community10"
  4750.         };
  4751.     };
  4752. };
  4753. class CfgTrading
  4754. {
  4755.     /*
  4756.     * This factor defines the difference between sales/purchase price of
  4757.     * items and vehicles. It is used if there is no sales price defined
  4758.     * in CfgExileArsenal.
  4759.     */
  4760.     sellPriceFactor = 0.5;
  4761.    
  4762.     rekeyPriceFactor = 0.1;
  4763. };
  4764. class CfgVehicleCustoms
  4765. {
  4766.     ///////////////////////////////////////////////////////////////////////////////
  4767.     // QUAD BIKES
  4768.     ///////////////////////////////////////////////////////////////////////////////
  4769.     class Exile_Bike_QuadBike_Abstract
  4770.     {
  4771.         skins[] =
  4772.         {
  4773.            
  4774.             {"Exile_Bike_QuadBike_Blue",        100, "Blue",        {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLUE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLUE_CO.paa"};},
  4775.             {"Exile_Bike_QuadBike_Red",         100, "Red",         {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_RED_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVRED_CO.paa"};},
  4776.             {"Exile_Bike_QuadBike_White",       100, "White",       {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_WHITE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVWHITE_CO.paa"};},
  4777.             {"Exile_Bike_QuadBike_Nato",        150, "NATO",        {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_co.paa"};},
  4778.             {"Exile_Bike_QuadBike_Csat",        150, "CSAT",        {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_OPFOR_CO.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_OPFOR_CO.paa"};},
  4779.             {"Exile_Bike_QuadBike_Fia",         150, "FIA",         {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_INDP_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_INDP_CO.paa"};},
  4780.             {"Exile_Bike_QuadBike_Guerilla01"150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_IG_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_IG_CO.paa"};},
  4781.             {"Exile_Bike_QuadBike_Guerilla02"150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_INDP_Hunter_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_INDP_Hunter_CO.paa"};},
  4782.             {"Exile_Bike_QuadBike_Black",       100, "Black",       {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLACK_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLACK_CO.paa"};}
  4783.         };
  4784.     };
  4785.  
  4786.     ///////////////////////////////////////////////////////////////////////////////
  4787.     // MOTOR BOATS
  4788.     ///////////////////////////////////////////////////////////////////////////////
  4789.     class Exile_Boat_MotorBoat_Abstract
  4790.     {
  4791.         skins[] =
  4792.         {
  4793.             {"Exile_Boat_MotorBoat_Police",     350, "Police", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_police_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_police_co.paa"};},
  4794.             {"Exile_Boat_MotorBoat_Orange",     300, "Orange", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_rescue_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_rescue_co.paa"};},
  4795.             {"Exile_Boat_MotorBoat_White",      300, "White",  {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_co.paa"};}
  4796.         };
  4797.     };
  4798.  
  4799.     ///////////////////////////////////////////////////////////////////////////////
  4800.     // RUBBER DUCKS
  4801.     ///////////////////////////////////////////////////////////////////////////////
  4802.     class Exile_Boat_RubberDuck_Abstract
  4803.     {
  4804.         skins[] =
  4805.         {
  4806.             {"Exile_Boat_RubberDuck_CSAT",      200, "CSAT", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_OPFOR_CO.paa"};},
  4807.             {"Exile_Boat_RubberDuck_Digital",   200, "Digital",{"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_INDP_CO.paa"};},
  4808.             {"Exile_Boat_RubberDuck_Orange",    150, "Orange", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_rescue_CO.paa"};},
  4809.             {"Exile_Boat_RubberDuck_Blue",      150, "Blue", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_civilian_CO.paa"};},
  4810.             {"Exile_Boat_RubberDuck_Black",     150, "Black", {"\A3\boat_F\Boat_Transport_01\data\boat_transport_01_co.paa"};}
  4811.         };
  4812.     };
  4813.  
  4814.     ///////////////////////////////////////////////////////////////////////////////
  4815.     // SDV
  4816.     ///////////////////////////////////////////////////////////////////////////////
  4817.     class Exile_Boat_SDV_Abstract
  4818.     {
  4819.         skins[] =
  4820.         {
  4821.             {"Exile_Boat_SDV_CSAT",     200, "CSAT", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_opfor_CO.paa"};},
  4822.             {"Exile_Boat_SDV_Digital"200, "Digital", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_INDP_CO.paa"};},
  4823.             {"Exile_Boat_SDV_Grey",     100, "Grey", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_CO.paa"};}
  4824.         };
  4825.     };
  4826.  
  4827.     ///////////////////////////////////////////////////////////////////////////////
  4828.     // Hellcat
  4829.     ///////////////////////////////////////////////////////////////////////////////
  4830.     class Exile_Chopper_Hellcat_Abstract
  4831.     {
  4832.         skins[] =
  4833.         {
  4834.             {"Exile_Chopper_Hellcat_Green", 350, "Green",   {"\A3\Air_F_EPB\Heli_Light_03\data\Heli_Light_03_base_CO.paa"};},
  4835.             {"Exile_Chopper_Hellcat_FIA",   500, "FIA",     {"\A3\Air_F_EPB\Heli_Light_03\data\heli_light_03_base_indp_co.paa"};}
  4836.         };
  4837.     };
  4838.  
  4839.     ///////////////////////////////////////////////////////////////////////////////
  4840.     // Karts
  4841.     ///////////////////////////////////////////////////////////////////////////////
  4842.     class Exile_Car_Kart_Abstract
  4843.     {
  4844.         skins[] =
  4845.         {
  4846.             {"Exile_Car_Kart_BluKing",              100, "Bluking",     {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_blu_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},   
  4847.             {"Exile_Car_Kart_RedStone",             100, "RedStone",    {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  4848.             {"Exile_Car_Kart_Vrana",                100, "Vrana",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_vrana_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_vrana_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},   
  4849.             {"Exile_Car_Kart_Green",                100, "Green",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_green_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  4850.             {"Exile_Car_Kart_Blue",                 100, "Blue",        {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_blue_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};}
  4851.             {"Exile_Car_Kart_Orange",               100, "Orange",      {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_orange_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},   
  4852.             {"Exile_Car_Kart_White",                100, "White",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_white_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};}
  4853.             {"Exile_Car_Kart_Yellow",               100, "Yellow",      {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_yellow_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};},
  4854.             {"Exile_Car_Kart_Black",                100, "Black",       {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"};}   
  4855.         };
  4856.     };
  4857.  
  4858.     ///////////////////////////////////////////////////////////////////////////////
  4859.     // Hummingbird (Civillian)
  4860.     ///////////////////////////////////////////////////////////////////////////////
  4861.     class Exile_Chopper_Hummingbird_Civillian_Abstract
  4862.     {
  4863.         skins[] =
  4864.         {
  4865.             {"Exile_Chopper_Hummingbird_Civillian_Blue",        350, "Blue",        {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"};},
  4866.             {"Exile_Chopper_Hummingbird_Civillian_Red",         350, "Red",         {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"};},
  4867.             {"Exile_Chopper_Hummingbird_Civillian_ION",         350, "ION",         {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"};},
  4868.             {"Exile_Chopper_Hummingbird_Civillian_BlueLine",    350, "BlueLine",    {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueLine_co.paa"};},
  4869.             {"Exile_Chopper_Hummingbird_Civillian_Digital",     350, "Digital",     {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"};},
  4870.             {"Exile_Chopper_Hummingbird_Civillian_Elliptical",  350, "Elliptical",  {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"};},
  4871.             {"Exile_Chopper_Hummingbird_Civillian_Furious",     350, "Furious",     {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"};},
  4872.             {"Exile_Chopper_Hummingbird_Civillian_GrayWatcher", 350, "GrayWatcher", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_graywatcher_co.paa"};},
  4873.             {"Exile_Chopper_Hummingbird_Civillian_Jeans",       350, "Jeans",       {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"};},
  4874.             {"Exile_Chopper_Hummingbird_Civillian_Light",       350, "Light",       {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_light_co.paa"};},
  4875.             {"Exile_Chopper_Hummingbird_Civillian_Shadow",      350, "Shadow",      {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_shadow_co.paa"};},
  4876.             {"Exile_Chopper_Hummingbird_Civillian_Sheriff",     350, "Sheriff",     {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"};},
  4877.             {"Exile_Chopper_Hummingbird_Civillian_Speedy",      350, "Speedy",      {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"};},
  4878.             {"Exile_Chopper_Hummingbird_Civillian_Sunset",      350, "Sunset",      {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"};},
  4879.             {"Exile_Chopper_Hummingbird_Civillian_Vrana",       350, "Vrana",       {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"};},
  4880.             {"Exile_Chopper_Hummingbird_Civillian_Wasp",        350, "Wasp",        {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wasp_co.paa"};},
  4881.             {"Exile_Chopper_Hummingbird_Civillian_Wave",        350, "Wave",        {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"};}
  4882.         };
  4883.     };
  4884.  
  4885.     ///////////////////////////////////////////////////////////////////////////////
  4886.     // Huron
  4887.     ///////////////////////////////////////////////////////////////////////////////
  4888.     class Exile_Chopper_Huron_Abstract
  4889.     {
  4890.         skins[] =
  4891.         {
  4892.             {"Exile_Chopper_Huron_Black",   450, "Black", {"\A3\Air_F_Heli\Heli_Transport_03\Data\Heli_Transport_03_ext01_black_CO.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_black_co.paa"};},
  4893.             {"Exile_Chopper_Huron_Green",   450, "Green", {"\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext01_co.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_co.paa"};}
  4894.         };
  4895.     };
  4896.  
  4897.     ///////////////////////////////////////////////////////////////////////////////
  4898.     // Orca
  4899.     ///////////////////////////////////////////////////////////////////////////////
  4900.     class Exile_Chopper_Orca_Abstract
  4901.     {
  4902.         skins[] =
  4903.         {
  4904.             {"Exile_Chopper_Orca_CSAT",         350, "CSAT",            {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_CO.paa"};},
  4905.             {"Exile_Chopper_Orca_Black",        350, "Black",           {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_CO.paa"};},
  4906.             {"Exile_Chopper_Orca_BlackCustom",  350, "Black Custom",    {"\A3\Air_F_Heli\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_V2_CO.paa"};}
  4907.         };
  4908.     };
  4909.  
  4910.     ///////////////////////////////////////////////////////////////////////////////
  4911.     // Taru
  4912.     ///////////////////////////////////////////////////////////////////////////////
  4913.     class Exile_Chopper_Taru_Abstract
  4914.     {
  4915.         skins[] =
  4916.         {
  4917.             {"Exile_Chopper_Taru_CSAT",     500, "CSAT",    {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"};},
  4918.             {"Exile_Chopper_Taru_Black",    500, "BLACK",   {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"};}
  4919.         };
  4920.     };
  4921.  
  4922.     ///////////////////////////////////////////////////////////////////////////////
  4923.     // Taru (Transport)
  4924.     ///////////////////////////////////////////////////////////////////////////////
  4925.     class Exile_Chopper_Taru_Transport_Abstract
  4926.     {
  4927.         skins[] =
  4928.         {
  4929.             {"Exile_Chopper_Taru_Transport_CSAT",   500, "CSAT",    {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"};},
  4930.             {"Exile_Chopper_Taru_Transport_Black"500, "Black",   {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"};}
  4931.         };
  4932.     };
  4933.  
  4934.     ///////////////////////////////////////////////////////////////////////////////
  4935.     // Taru (Covered)
  4936.     ///////////////////////////////////////////////////////////////////////////////
  4937.     class Exile_Chopper_Taru_Covered_Abstract
  4938.     {
  4939.         skins[] =
  4940.         {
  4941.             {"Exile_Chopper_Taru_Covered_CSAT",     500, "CSAT",    {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext02_CO.paa"};},
  4942.             {"Exile_Chopper_Taru_Covered_Black",    500, "Black",   {"A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_02_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext02_black_co.paa"};}
  4943.         };
  4944.     };
  4945.  
  4946.     ///////////////////////////////////////////////////////////////////////////////
  4947.     // Hatchback
  4948.     ///////////////////////////////////////////////////////////////////////////////
  4949.     class Exile_Car_Hatchback_Abstract
  4950.     {  
  4951.         skins[] =
  4952.         {
  4953.             {"Exile_Car_Hatchback_Rusty1",          50, "Rusty White",      {"\exile_assets\model\RTV\Exile_Car_Hatchback_01_co.paa"};},
  4954.             {"Exile_Car_Hatchback_Rusty2",          50, "Rusty Red",        {"\exile_assets\model\RTV\Exile_Car_Hatchback_02_co.paa"};},
  4955.             {"Exile_Car_Hatchback_Rusty3",          50, "Rusty Yellow",     {"\exile_assets\model\RTV\Exile_Car_Hatchback_03_co.paa"};},
  4956.             {"Exile_Car_Hatchback_Beige",           100, "Beige",           {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE01_CO.paa"};},
  4957.             {"Exile_Car_Hatchback_Green",           100, "Green",           {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE02_CO.paa"};},
  4958.             {"Exile_Car_Hatchback_Blue",            100, "Blue",            {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE03_CO.paa"};},
  4959.             {"Exile_Car_Hatchback_BlueCustom",      100, "Blue Custom",     {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE04_CO.paa"};},
  4960.             {"Exile_Car_Hatchback_BeigeCustom",     100, "Beige Custom",    {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE05_CO.paa"};},
  4961.             {"Exile_Car_Hatchback_Yellow",          100, "Yellow",          {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE06_CO.paa"};},
  4962.             {"Exile_Car_Hatchback_Grey",            100, "Grey",            {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE07_CO.paa"};},
  4963.             {"Exile_Car_Hatchback_Black",           100, "Black",           {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE08_CO.paa"};},
  4964.             {"Exile_Car_Hatchback_Dark",            100, "Dark",            {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE09_CO.paa"};}
  4965.         };
  4966.     };
  4967.  
  4968.     ///////////////////////////////////////////////////////////////////////////////
  4969.     // Hatchback (Sport)
  4970.     ///////////////////////////////////////////////////////////////////////////////
  4971.     class Exile_Car_Hatchback_Sport_Abstract
  4972.     {
  4973.         skins[] =
  4974.         {
  4975.             {"Exile_Car_Hatchback_Sport_Red",       100, "Red",     {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT01_CO.paa"};},
  4976.             {"Exile_Car_Hatchback_Sport_Blue",      100, "Blue",    {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT02_CO.paa"};},
  4977.             {"Exile_Car_Hatchback_Sport_Orange",    100, "Orange"{"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT03_CO.paa"};},
  4978.             {"Exile_Car_Hatchback_Sport_White",     100, "White",   {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT04_CO.paa"};},
  4979.             {"Exile_Car_Hatchback_Sport_Beige",     100, "Beige",   {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT05_CO.paa"};},
  4980.             {"Exile_Car_Hatchback_Sport_Green",     100, "Green",   {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT06_CO.paa"};}
  4981.         };
  4982.     };
  4983.  
  4984.     ///////////////////////////////////////////////////////////////////////////////
  4985.     // Offroad
  4986.     ///////////////////////////////////////////////////////////////////////////////
  4987.     class Exile_Car_Offroad_Abstract
  4988.     {
  4989.         skins[] =
  4990.         {
  4991.             {"Exile_Car_Offroad_Rusty1",        50, "Rusty White"{"\exile_assets\model\RTV\Exile_offroad_03_co.paa","\exile_assets\model\RTV\Exile_offroad_03_co.paa"};},
  4992.             {"Exile_Car_Offroad_Rusty2",        50, "Rusty Red",    {"\exile_assets\model\RTV\Exile_offroad_01_co.paa","\exile_assets\model\RTV\Exile_offroad_01_co.paa"};},
  4993.             {"Exile_Car_Offroad_Rusty3",        50, "Rusty Blue",   {"\exile_assets\model\RTV\Exile_offroad_02_co.paa","\exile_assets\model\RTV\Exile_offroad_02_co.paa"};},
  4994.             {"Exile_Car_Offroad_Red",           500, "Red",         {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"};},
  4995.             {"Exile_Car_Offroad_Beige",         500, "Beige",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"};},
  4996.             {"Exile_Car_Offroad_White",         500, "White",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"};},
  4997.             {"Exile_Car_Offroad_Blue",          500, "Blue",        {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"};},
  4998.             {"Exile_Car_Offroad_DarkRed",       500, "Dark Red",    {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"};},
  4999.             {"Exile_Car_Offroad_BlueCustom",    500, "Blue Custom", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"};},
  5000.             {"Exile_Car_Offroad_Guerilla01",    700, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
  5001.             {"Exile_Car_Offroad_Guerilla02",    700, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
  5002.             {"Exile_Car_Offroad_Guerilla03",    700, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
  5003.             {"Exile_Car_Offroad_Guerilla04",    700, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
  5004.             {"Exile_Car_Offroad_Guerilla05",    700, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
  5005.             {"Exile_Car_Offroad_Guerilla06",    700, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
  5006.             {"Exile_Car_Offroad_Guerilla07",    700, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
  5007.             {"Exile_Car_Offroad_Guerilla08",    700, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
  5008.             {"Exile_Car_Offroad_Guerilla09",    700, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
  5009.             {"Exile_Car_Offroad_Guerilla10",    700, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
  5010.             {"Exile_Car_Offroad_Guerilla11",    700, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
  5011.             {"Exile_Car_Offroad_Guerilla12",    700, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};},
  5012.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Black", {"exile_assets\texture\vehicle\Exile_Offroad_Black_co.paa"};},
  5013.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Light Blue", {"exile_assets\texture\vehicle\Exile_Offroad_LightBlue_co.paa"};},
  5014.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Orange",{"exile_assets\texture\vehicle\Exile_Offroad_Orange_co.paa"};},
  5015.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Pink"{"exile_assets\texture\vehicle\Exile_Offroad_Pink_co.paa"};},
  5016.             {"Exile_Car_Offroad_DarkRed",       700, "Exile White", {"exile_assets\texture\vehicle\Exile_Offroad_White_co.paa"};},
  5017.             {"Exile_Car_Offroad_DarkRed",       700, "Exile Yellow",{"exile_assets\texture\vehicle\Exile_Offroad_Yellow_co.paa"};}
  5018.         };
  5019.     };
  5020.  
  5021.     ///////////////////////////////////////////////////////////////////////////////
  5022.     // Land Rover
  5023.     ///////////////////////////////////////////////////////////////////////////////
  5024.     class Exile_Car_LandRover_Abstract
  5025.     {
  5026.         skins[] =
  5027.         {
  5028.             {"Exile_Car_LandRover_Red", 250, "Red", {"Exile_psycho_LRC\data\r_lr_base_co.paa","Exile_psycho_LRC\data\r_lr_special_co.paa"};},
  5029.             {"Exile_Car_LandRover_Urban", 250, "Urban", {"Exile_psycho_LRC\data\textures\lr_base_urbancamo_co.paa","Exile_psycho_LRC\data\textures\lr_special_urbancamo_co.paa"};},
  5030.             {"Exile_Car_LandRover_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"};},
  5031.             {"Exile_Car_LandRover_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};},
  5032.             {"Exile_Car_LandRover_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};}
  5033.         };
  5034.     };
  5035.  
  5036.     ///////////////////////////////////////////////////////////////////////////////
  5037.     // Land Rover (Ambulance)
  5038.     ///////////////////////////////////////////////////////////////////////////////
  5039.     class Exile_Car_LandRover_Ambulance_Abstract
  5040.     {
  5041.         skins[] =
  5042.         {
  5043.             {"Exile_Car_LandRover_Ambulance_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"};},
  5044.             {"Exile_Car_LandRover_Ambulance_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};},
  5045.             {"Exile_Car_LandRover_Ambulance_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"};}
  5046.         };
  5047.     };
  5048.  
  5049.     ///////////////////////////////////////////////////////////////////////////////
  5050.     // Octavius
  5051.     ///////////////////////////////////////////////////////////////////////////////
  5052.     class Exile_Car_Octavius_Abstract
  5053.     {
  5054.         skins[] =
  5055.         {
  5056.             {"Exile_Car_Octavius_White", 250, "White", {"exile_psycho_Octavia\Data\car_body_co.paa"};},
  5057.             {"Exile_Car_Octavius_Black", 250, "Black", {"exile_psycho_Octavia\Data\car_body_bl_co.paa"};}
  5058.         };
  5059.     };
  5060.  
  5061.     ///////////////////////////////////////////////////////////////////////////////
  5062.     // UH-1H Huey
  5063.     ///////////////////////////////////////////////////////////////////////////////
  5064.     class Exile_Chopper_Huey_Abstract
  5065.     {
  5066.         skins[] =
  5067.         {
  5068.             {"Exile_Chopper_Huey_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};},
  5069.             {"Exile_Chopper_Huey_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};}
  5070.         };
  5071.     };
  5072.  
  5073.     ///////////////////////////////////////////////////////////////////////////////
  5074.     // UH-1H Huey (Armed)
  5075.     ///////////////////////////////////////////////////////////////////////////////
  5076.     class Exile_Chopper_Huey_Armed_Abstract
  5077.     {
  5078.         skins[] =
  5079.         {
  5080.             {"Exile_Chopper_Huey_Armed_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};},
  5081.             {"Exile_Chopper_Huey_Armed_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};}
  5082.         };
  5083.     };
  5084.  
  5085.     ///////////////////////////////////////////////////////////////////////////////
  5086.     // Offroad (Armed)
  5087.     ///////////////////////////////////////////////////////////////////////////////
  5088.     class Exile_Car_Offroad_Armed_Abstract
  5089.     {
  5090.         skins[] =
  5091.         {
  5092.             {"Exile_Car_Offroad_Armed_Guerilla01"250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
  5093.             {"Exile_Car_Offroad_Armed_Guerilla02"250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
  5094.             {"Exile_Car_Offroad_Armed_Guerilla03"250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
  5095.             {"Exile_Car_Offroad_Armed_Guerilla04"250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
  5096.             {"Exile_Car_Offroad_Armed_Guerilla05"250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
  5097.             {"Exile_Car_Offroad_Armed_Guerilla06"250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
  5098.             {"Exile_Car_Offroad_Armed_Guerilla07"250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
  5099.             {"Exile_Car_Offroad_Armed_Guerilla08"250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
  5100.             {"Exile_Car_Offroad_Armed_Guerilla09"250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
  5101.             {"Exile_Car_Offroad_Armed_Guerilla10"250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
  5102.             {"Exile_Car_Offroad_Armed_Guerilla11"250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
  5103.             {"Exile_Car_Offroad_Armed_Guerilla12"250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};}
  5104.         };
  5105.     };
  5106.  
  5107.     ///////////////////////////////////////////////////////////////////////////////
  5108.     // Offroad (Repair)
  5109.     ///////////////////////////////////////////////////////////////////////////////
  5110.     class Exile_Car_Offroad_Repair_Abstract
  5111.     {
  5112.         skins[] =
  5113.         {
  5114.             {"Exile_Car_Offroad_Repair_Civillian",      150, "Civillian",   {"\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa"};},
  5115.             {"Exile_Car_Offroad_Repair_Red",            150, "Red",         {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"};},
  5116.             {"Exile_Car_Offroad_Repair_Beige",          150, "Beige",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"};},
  5117.             {"Exile_Car_Offroad_Repair_White",          150, "White",       {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"};},
  5118.             {"Exile_Car_Offroad_Repair_Blue",           150, "Blue",        {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"};},
  5119.             {"Exile_Car_Offroad_Repair_DarkRed",        150, "DarkRed",     {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"};},
  5120.             {"Exile_Car_Offroad_Repair_BlueCustom",     150, "BlueCustom"{"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"};},
  5121.             {"Exile_Car_Offroad_Repair_Guerilla01",     250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"};},
  5122.             {"Exile_Car_Offroad_Repair_Guerilla02",     250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"};},
  5123.             {"Exile_Car_Offroad_Repair_Guerilla03",     250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"};},
  5124.             {"Exile_Car_Offroad_Repair_Guerilla04",     250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"};},
  5125.             {"Exile_Car_Offroad_Repair_Guerilla05",     250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"};},
  5126.             {"Exile_Car_Offroad_Repair_Guerilla06",     250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"};},
  5127.             {"Exile_Car_Offroad_Repair_Guerilla07",     250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"};},
  5128.             {"Exile_Car_Offroad_Repair_Guerilla08",     250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"};},
  5129.             {"Exile_Car_Offroad_Repair_Guerilla09",     250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"};},
  5130.             {"Exile_Car_Offroad_Repair_Guerilla10",     250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"};},
  5131.             {"Exile_Car_Offroad_Repair_Guerilla11",     250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"};},
  5132.             {"Exile_Car_Offroad_Repair_Guerilla12",     250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"};}
  5133.         };
  5134.     };
  5135.  
  5136.     ///////////////////////////////////////////////////////////////////////////////
  5137.     // SUV
  5138.     ///////////////////////////////////////////////////////////////////////////////
  5139.     class Exile_Car_SUV_Abstract
  5140.     {
  5141.         skins[] =
  5142.         {
  5143.             {"Exile_Car_SUV_Red",       100, "Red",                 {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_CO.paa"};},
  5144.             {"Exile_Car_SUV_Black",     150, "Black",               {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_02_CO.paa"};},
  5145.             {"Exile_Car_SUV_Grey",      100, "Grey",                {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_03_CO.paa"};},
  5146.             {"Exile_Car_SUV_Orange",    100, "Orange",              {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_04_CO.paa"};},
  5147.             {"Exile_Car_SUV_Black",     150, "Snow Camo",           {"exile_assets\texture\vehicle\Exile_SUV_Snow_co.paa"};},
  5148.             {"Exile_Car_SUV_Black",     150, "Leaf Camo",           {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Light_co.paa"};},
  5149.             {"Exile_Car_SUV_Black",     150, "Leaf Camo (Dark)",    {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Dark_co.paa"};}
  5150.         };
  5151.     };
  5152.  
  5153.     ///////////////////////////////////////////////////////////////////////////////
  5154.     // SUV XL
  5155.     ///////////////////////////////////////////////////////////////////////////////
  5156.     class Exile_Car_SUVXL_Abstract
  5157.     {
  5158.         skins[] =
  5159.         {
  5160.             {"Exile_Car_SUVXL_Black", 100, "Black", {""};}
  5161.         };
  5162.     };
  5163.  
  5164.     ///////////////////////////////////////////////////////////////////////////////
  5165.     // Van
  5166.     ///////////////////////////////////////////////////////////////////////////////
  5167.     class Exile_Car_Van_Abstract
  5168.     {
  5169.         skins[] =
  5170.         {
  5171.             {"Exile_Car_Van_Black",         100, "Black",       {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  5172.             {"Exile_Car_Van_White",         100, "White",       {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  5173.             {"Exile_Car_Van_Red",           100, "Red",         {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  5174.             {"Exile_Car_Van_Guerilla01",    150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"};},
  5175.             {"Exile_Car_Van_Guerilla02",    150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"};},
  5176.             {"Exile_Car_Van_Guerilla03",    150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"};},
  5177.             {"Exile_Car_Van_Guerilla04",    150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"};},
  5178.             {"Exile_Car_Van_Guerilla05",    150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"};},
  5179.             {"Exile_Car_Van_Guerilla06",    150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"};},
  5180.             {"Exile_Car_Van_Guerilla07",    150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"};},
  5181.             {"Exile_Car_Van_Guerilla08",    150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"};}
  5182.         };
  5183.     };
  5184.  
  5185.     ///////////////////////////////////////////////////////////////////////////////
  5186.     // Van (Box)
  5187.     ///////////////////////////////////////////////////////////////////////////////
  5188.     class Exile_Car_Van_Box_Abstract
  5189.     {
  5190.         skins[] =
  5191.         {
  5192.             {"Exile_Car_Van_Box_Black",             100, "Black",       {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  5193.             {"Exile_Car_Van_Box_White",             100, "White",       {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  5194.             {"Exile_Car_Van_Box_Red",               100, "Red",         {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"};},
  5195.             {"Exile_Car_Van_Box_Guerilla01",        150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"};},
  5196.             {"Exile_Car_Van_Box_Guerilla02",        150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"};},
  5197.             {"Exile_Car_Van_Box_Guerilla03",        150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"};},
  5198.             {"Exile_Car_Van_Box_Guerilla04",        150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"};},
  5199.             {"Exile_Car_Van_Box_Guerilla05",        150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"};},
  5200.             {"Exile_Car_Van_Box_Guerilla06",        150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"};},
  5201.             {"Exile_Car_Van_Box_Guerilla07",        150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"};},
  5202.             {"Exile_Car_Van_Box_Guerilla08",        150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"};}
  5203.         };
  5204.     };
  5205.  
  5206.     ///////////////////////////////////////////////////////////////////////////////
  5207.     // Van (Fuel)
  5208.     ///////////////////////////////////////////////////////////////////////////////
  5209.     class Exile_Car_Van_Fuel_Abstract
  5210.     {
  5211.         skins[] =
  5212.         {
  5213.             {"Exile_Car_Van_Fuel_Black",            100, "Black",       {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
  5214.             {"Exile_Car_Van_Fuel_White",            100, "White",       {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
  5215.             {"Exile_Car_Van_Fuel_Red",              100, "Red",         {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"};},
  5216.             {"Exile_Car_Van_Fuel_Guerilla01",       150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_01_CO.paa"};},
  5217.             {"Exile_Car_Van_Fuel_Guerilla02",       150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_02_CO.paa"};},
  5218.             {"Exile_Car_Van_Fuel_Guerilla03",       150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_03_CO.paa"};}
  5219.         };
  5220.     };
  5221.  
  5222.     ///////////////////////////////////////////////////////////////////////////////
  5223.     // Ikarus
  5224.     ///////////////////////////////////////////////////////////////////////////////
  5225.     class Exile_Car_Ikarus_Abstract
  5226.     {  
  5227.         skins[] =
  5228.         {
  5229.             {"Exile_Car_Ikarus_Blue",       200, "Blue",    {"Exile_psycho_Ikarus\Data\bus_exterior_co.paa"};},
  5230.             {"Exile_Car_Ikarus_Red",        200, "Red",     {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"};},
  5231.             {"Exile_Car_Ikarus_Party",      500, "Party",   {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"};}
  5232.         };
  5233.     };
  5234.  
  5235.     ///////////////////////////////////////////////////////////////////////////////
  5236.     // Ural (Open)
  5237.     ///////////////////////////////////////////////////////////////////////////////
  5238.     class Exile_Car_Ural_Open_Abstract
  5239.     {  
  5240.         skins[] =
  5241.         {
  5242.             {"Exile_Car_Ural_Open_Blue",            300, "Blue",        {"Exile_psycho_Ural\data\Ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"};},
  5243.             {"Exile_Car_Ural_Open_Yellow",          300, "Yellow",      {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"};},
  5244.             {"Exile_Car_Ural_Open_Worker",          300, "Worker",      {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"};},
  5245.             {"Exile_Car_Ural_Open_Military",        300, "Military",    {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"};}
  5246.         };
  5247.     };
  5248.  
  5249.     ///////////////////////////////////////////////////////////////////////////////
  5250.     // Ural (Covered)
  5251.     ///////////////////////////////////////////////////////////////////////////////
  5252.     class Exile_Car_Ural_Covered_Abstract
  5253.     {  
  5254.         skins[] =
  5255.         {
  5256.             {"Exile_Car_Ural_Covered_Blue",         300, "Blue",        {"Exile_psycho_Ural\data\ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"};},
  5257.             {"Exile_Car_Ural_Covered_Yellow",       300, "Yellow",      {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"};},
  5258.             {"Exile_Car_Ural_Covered_Worker",       300, "Worker",      {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"};},
  5259.             {"Exile_Car_Ural_Covered_Military",     300, "Military",    {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"};}
  5260.         };
  5261.     };
  5262.  
  5263.     ///////////////////////////////////////////////////////////////////////////////
  5264.     // Lada
  5265.     ///////////////////////////////////////////////////////////////////////////////
  5266.     class Exile_Car_Lada_Abstract
  5267.     {  
  5268.         skins[] =
  5269.         {
  5270.             {"Exile_Car_Lada_Green",        100, "Green",   {"exile_psycho_lada\data\lada_eciv1_co.paa","exile_psycho_lada\data\Lada_glass_ECIV1_CA.paa"};},
  5271.             {"Exile_Car_Lada_Taxi",         100, "Taxi",    {"exile_psycho_lada\data\Lada_red_CO.paa"};},
  5272.             {"Exile_Car_Lada_Red",          100, "Red",     {"exile_psycho_lada\data\Lada_red_CO.paa"};},
  5273.             {"Exile_Car_Lada_Hipster",      100, "Hipster", {"exile_psycho_lada\data\lada_eciv2_co.paa","exile_psycho_lada\data\Lada_glass_ECIV2_CA.paa"};}
  5274.         };
  5275.     };
  5276.  
  5277.     ///////////////////////////////////////////////////////////////////////////////
  5278.     // Volha
  5279.     ///////////////////////////////////////////////////////////////////////////////
  5280.     class Exile_Car_Volha_Abstract
  5281.     {  
  5282.         skins[] =
  5283.         {
  5284.             {"Exile_Car_Volha_Blue",        100, "Blue",    {"Exile_psycho_Gaz_volha\data\Volha_ECIV_CO.paa"};},
  5285.             {"Exile_Car_Volha_White",       100, "White",   {"Exile_psycho_Gaz_volha\data\Volha_Gray_ECIV_CO.paa"};},
  5286.             {"Exile_Car_Volha_Black",       100, "Black",   {"Exile_psycho_Gaz_volha\data\Volha_Black_ECIV_CO.paa"};}
  5287.         };
  5288.     };
  5289.    
  5290.     ///////////////////////////////////////////////////////////////////////////////
  5291.     // HUNTER
  5292.     ///////////////////////////////////////////////////////////////////////////////
  5293.     class Exile_Car_Hunter_Abstract
  5294.     {
  5295.         skins[] =
  5296.         {
  5297.            
  5298.             {"Exile_Car_Hunter",        1000, "Exile White Edition",    {"exile_assets\texture\vehicle\Exile_Hunter_Snow_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Snow_Back_co.paa"};},
  5299.             {"Exile_Car_Hunter",        1000, "Exile Hex",              {"exile_assets\texture\vehicle\Exile_Hunter_Hex_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};},
  5300.             {"Exile_Car_Hunter",        1000, "Exile Black",            {"exile_assets\texture\vehicle\Exile_Hunter_Black_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};}
  5301.         };
  5302.     };
  5303. };
  5304. class CfgVehicleTransport
  5305. {
  5306.     class Exile_Container_SupplyBox
  5307.     {
  5308.         vehicles[] = {"Exile_Car_Van_Abstract", "Exile_Car_Offroad_Abstract", "Exile_Car_Zamak_Abstract", "Exile_Car_HEMMT_Abstract", "Exile_Car_Tempest_Abstract"};
  5309.  
  5310.         class Exile_Car_Van_Abstract
  5311.         {
  5312.             attachPosition[] = {0, -1.1, 0.2};
  5313.             cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  5314.             detachPosition[] = {0, -4.4};
  5315.         };
  5316.  
  5317.         class Exile_Car_Offroad_Abstract
  5318.         {
  5319.             attachPosition[] = {0, -1.6, 0.4};
  5320.             cargoIndizes[] = {1, 2, 3, 4};
  5321.             detachPosition[] = {0, -4};
  5322.         };
  5323.  
  5324.         class Exile_Car_Zamak_Abstract
  5325.         {
  5326.             attachPosition[] = {0.03, 0.3, 0};
  5327.             cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  5328.             detachPosition[] = {0.03, -4.8};
  5329.         };
  5330.  
  5331.         class Exile_Car_HEMMT_Abstract
  5332.         {
  5333.             attachPosition[] = {0.05, -0.1, 0.3};
  5334.             cargoIndizes[] = {1, 2, 8, 9};
  5335.             detachPosition[] = {0.05, -6.1};
  5336.         };
  5337.  
  5338.         class Exile_Car_Tempest_Abstract
  5339.         {
  5340.             attachPosition[] = {0.08, -0.85, 0.4};
  5341.             cargoIndizes[] = {1, 6, 7, 9};
  5342.             detachPosition[] = {0.08, -6};
  5343.         };
  5344.     };
  5345. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement