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  1. Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.5306]
  5. Renderer: NVIDIA GeForce GTX 660
  6. Vendor: NVIDIA
  7. VRAM: 1989 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  23. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  24. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  25. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  26. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  27. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  28. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  29. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationDal.dll (this message is harmless)
  31. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationDal.dll into Unity Child Domain
  32. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationData.dll (this message is harmless)
  33. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationData.dll into Unity Child Domain
  34. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationMachine.dll (this message is harmless)
  35. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationMachine.dll into Unity Child Domain
  36. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationTool.Resources.dll (this message is harmless)
  37. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.ConversationTool.Resources.dll into Unity Child Domain
  38. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.DataStructures.dll (this message is harmless)
  39. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Dreamfall.DataStructures.dll into Unity Child Domain
  40. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\DreamfallChapters.Data.dll (this message is harmless)
  41. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\DreamfallChapters.Data.dll into Unity Child Domain
  42. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.AudioSpline.dll (this message is harmless)
  43. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.AudioSpline.dll into Unity Child Domain
  44. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.Core.dll (this message is harmless)
  45. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.Core.dll into Unity Child Domain
  46. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.LoudnessMeter.dll (this message is harmless)
  47. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.LoudnessMeter.dll into Unity Child Domain
  48. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.ModularSynth.dll (this message is harmless)
  49. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Fabric.ModularSynth.dll into Unity Child Domain
  50. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\PlayMaker.dll (this message is harmless)
  51. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\PlayMaker.dll into Unity Child Domain
  52. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProBuilderCore.dll (this message is harmless)
  53. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProBuilderCore.dll into Unity Child Domain
  54. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProBuilderMeshOps.dll (this message is harmless)
  55. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProBuilderMeshOps.dll into Unity Child Domain
  56. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProCore.dll (this message is harmless)
  57. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProCore.dll into Unity Child Domain
  58. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\SixBySeven.dll (this message is harmless)
  59. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\SixBySeven.dll into Unity Child Domain
  60. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\MouseLibWin.dll (this message is harmless)
  61. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\MouseLibWin.dll into Unity Child Domain
  62. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProMouseDll.dll (this message is harmless)
  63. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\ProMouseDll.dll into Unity Child Domain
  64. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  65. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  66. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\uSequencerRuntime.dll (this message is harmless)
  67. Loading D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\uSequencerRuntime.dll into Unity Child Domain
  68. - Completed reload, in 0.509 seconds
  69. <RI> Initializing input.
  70.  
  71. <RI> Input initialized.
  72.  
  73. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  74. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\System.Core.dll (this message is harmless)
  75. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\System.dll (this message is harmless)
  76. Loading...
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  79.  
  80. Playing video DFC_opening_titles
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  83.  
  84. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\System.Xml.dll (this message is harmless)
  85. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Mono.Security.dll (this message is harmless)
  86. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  87. Platform assembly: D:\SteamLibrary\steamapps\common\Dreamfall Chapters\Dreamfall Chapters_Data\Managed\Boo.Lang.dll (this message is harmless)
  88. Clearing out all cInput related values from PlayerPrefs
  89.  
  90. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  91.  
  92. Joystick connected ("Controller (XBOX 360 For Windows)").
  93.  
  94. (Filename: Line: 1349)
  95.  
  96. WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
  97. WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
  98. WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Pass '' shader state not supported
  99. WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader.
  100. Done videos...
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  103.  
  104. Switching...
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  107.  
  108. UnloadTime: 0.368926 ms
  109. Fabric: PostEvent[Music] Not handled
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  112.  
  113. Fabric: PostEvent[Sfx] Not handled
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  116.  
  117. Fabric: PostEvent[Voice] Not handled
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  120.  
  121. Fabric: FabricManager initialised (DontDestroyOnLoad flag disabled)
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  124.  
  125. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  126.  
  127. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6426.
  128. Total: 5.859228 ms (FindLiveObjects: 0.194264 ms CreateObjectMapping: 0.367463 ms MarkObjects: 4.004649 ms DeleteObjects: 0.999406 ms)
  129.  
  130. Player logged in
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  133.  
  134. Connected to Steam
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  137.  
  138. Clearing out all cInput related values from PlayerPrefs
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  141.  
  142. Loading save game 'Chapter 2: Propast'
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  145.  
  146. UnloadTime: 0.945867 ms
  147. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  148.  
  149. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 4464.
  150. Total: 6.012532 ms (FindLiveObjects: 0.166177 ms CreateObjectMapping: 0.604734 ms MarkObjects: 4.173752 ms DeleteObjects: 0.793732 ms)
  151.  
  152. Loading 'EuroHub_2.2'...
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  155.  
  156. The referenced script on this Behaviour is missing!
  157.  
  158. (Filename: Line: 1771)
  159.  
  160. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  161. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  162. Undefined Queue: 'Opaque'
  163.  
  164. (Filename: Line: 263)
  165.  
  166. Undefined Queue: 'Opaque'
  167.  
  168. (Filename: Line: 215)
  169.  
  170. UnloadTime: 0.693675 ms
  171. Setting Chapter:
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  174.  
  175. Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  176.  
  177. Unloading 2086 unused Assets to reduce memory usage. Loaded Objects now: 97838.
  178. Total: 59.177414 ms (FindLiveObjects: 4.082472 ms CreateObjectMapping: 2.545035 ms MarkObjects: 51.026806 ms DeleteObjects: 1.170850 ms)
  179.  
  180. FSM CombinationController in state Standby finished action index 0
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  183.  
  184. FSM CombinationController in state Standby finished action index 0
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  187.  
  188. FSM CombinationController in state Standby finished action index 0
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  191.  
  192. FSM CombinationController in state Standby finished action index 0
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  195.  
  196. FSM CombinationController in state Standby finished action index 0
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  199.  
  200. FSM CombinationController in state Standby finished action index 0
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  203.  
  204. FSM CombinationController in state Standby finished action index 0
  205.  
  206. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  207.  
  208. FSM CombinationController in state Standby finished action index 0
  209.  
  210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  211.  
  212. FSM CombinationController in state Standby finished action index 0
  213.  
  214. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  215.  
  216. FSM CombinationController in state Standby finished action index 0
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  219.  
  220. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  221.  
  222. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 100014.
  223. Total: 61.167454 ms (FindLiveObjects: 4.472755 ms CreateObjectMapping: 2.428008 ms MarkObjects: 53.694717 ms DeleteObjects: 0.295492 ms)
  224.  
  225. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/MouseLib
  226. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/.\MouseLib
  227. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/MouseLib
  228. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/libMouseLib
  229. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/.\libMouseLib
  230. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/libMouseLib
  231. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/MouseLib
  232. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/.\MouseLib
  233. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/MouseLib
  234. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/libMouseLib
  235. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/.\libMouseLib
  236. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/libMouseLib
  237. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/MouseLib
  238. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/.\MouseLib
  239. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/MouseLib
  240. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/libMouseLib
  241. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/.\libMouseLib
  242. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Dreamfall Chapters/Dreamfall Chapters_Data/Mono/libMouseLib
  243. Setting Chapter: 2.2.2
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  246.  
  247. Deserialized FSM state changed from to Standby on Chen
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  250.  
  251. Deserialized FSM state changed from to Start on Bell Master
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  254.  
  255. Deserialized FSM state changed from Setup to Patrolling on AdBot 1 Dreamer
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  258.  
  259. Deserialized FSM state changed from to Init on Baruti
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  262.  
  263. Deserialized FSM state changed from to Idle on Chapter 2
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  266.  
  267. Deserialized FSM state changed from to Lunch on Chapter 2.2.2 - Lunch & Reza
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  270.  
  271. Deserialized FSM state changed from to Done on Intro
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  274.  
  275. Deserialized FSM state changed from to Waiting on Nela and EYE
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  278.  
  279. Deserialized FSM state changed from to State 1 on Trigger - Exiting
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  282.  
  283. Deserialized FSM state changed from to Standby on Reza Calls
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  286.  
  287. Deserialized FSM state changed from to Before Lunch on Phonecalls
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  290.  
  291. Deserialized FSM state changed from to Start on _BioEngineer Controller
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  294.  
  295. Deserialized FSM state changed from to Start on Barrel 2
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  298.  
  299. Deserialized FSM state changed from to Standby on Consequence - Zoe work
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  302.  
  303. Deserialized FSM state changed from to Start on KidBot
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  306.  
  307. Deserialized FSM state changed from to Outside on Trigger - Outside lab
  308.  
  309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  310.  
  311. Deserialized FSM state changed from to State 1 on Zoe talks to Queenie
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  314.  
  315. Deserialized FSM state changed from to Idle on Buzzer - Apartment
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  318.  
  319. Deserialized FSM state changed from to Start on Nela
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  322.  
  323. Deserialized FSM state changed from Setup to Patrolling on AdBot 4
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  326.  
  327. Deserialized FSM state changed from to Off on Door to lab
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  330.  
  331. Deserialized FSM state changed from to Idle on Cart
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  334.  
  335. Deserialized FSM state changed from to Idle on Nela
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  338.  
  339. Deserialized FSM state changed from to State 1 on Cheat - Nela
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  342.  
  343. Deserialized FSM state changed from to Standby on London Encounter
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  346.  
  347. Deserialized FSM state changed from to Standby on Shopper
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  350.  
  351. Deserialized FSM state changed from to Idle on Buzzer - MiraWit
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  354.  
  355. Deserialized FSM state changed from to Init on 2.2.4 Controller
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  358.  
  359. Deserialized FSM state changed from to Idle on GroupChat Plaza
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  362.  
  363. Deserialized FSM state changed from to Idle on GroupChat
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  366.  
  367. Deserialized FSM state changed from to Idle on GroupChat
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  370.  
  371. Deserialized FSM state changed from to Idle on GroupChat
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  374.  
  375. Deserialized FSM state changed from to Idle on GroupChat
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  378.  
  379. Deserialized FSM state changed from to Idle on GroupChat
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  382.  
  383. Deserialized FSM state changed from to Idle on GroupChat
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  386.  
  387. Deserialized FSM state changed from to Idle on GroupChat
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  390.  
  391. Deserialized FSM state changed from to Idle on GroupChat Roof
  392.  
  393. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  394.  
  395. Deserialized FSM state changed from to Idle on GroupChat
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  398.  
  399. Deserialized FSM state changed from Setup to Patrolling on AdBot 5
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  402.  
  403. Deserialized FSM state changed from to Standby on Girl
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  406.  
  407. Deserialized FSM state changed from to Standby on Chan
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  410.  
  411. Deserialized FSM state changed from to Standby on Door - HandThatFeeds
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  414.  
  415. Deserialized FSM state changed from to Init on DP
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  418.  
  419. Deserialized FSM state changed from to Standby on Nela Encounter
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  422.  
  423. Deserialized FSM state changed from to Start on Shitbot
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  426.  
  427. Deserialized FSM state changed from to State 1 on Crate
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  430.  
  431. Deserialized FSM state changed from to State 1 on Cheat - Baruti
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  434.  
  435. Deserialized FSM state changed from to Standby on Meeting Baruti
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  438.  
  439. Deserialized FSM state changed from Setup to Patrolling on AdBot 2 Dreamer
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  442.  
  443. Deserialized FSM state changed from to Talking on Nela Animations
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  446.  
  447. Deserialized FSM state changed from Start to Idle on MapController
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  450.  
  451. Deserialized FSM state changed from Setup to Patrolling on AdBot 3 Dreamer
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  454.  
  455. Deserialized FSM state changed from to Off on Wardrobe Girl
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  458.  
  459. Deserialized FSM state changed from to Start on Bell cord
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  462.  
  463. Deserialized FSM state changed from to Arms Crossed on Bellmaster-AnimController
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  466.  
  467. Deserialized FSM state changed from to Off on Trigger - Walk for Nela Encounter
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  470.  
  471. Deserialized StoryFlags
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  474.  
  475. Running conversation from: Before starting work
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  478.  
  479. Running conversation from: Starting work
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  482.  
  483. Running conversation from: After starting work
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  486.  
  487. Running conversation from: Reflections on therapy
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  490.  
  491. Scene loaded in 21.644s
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  494.  
  495. FSM CombinationController in state Standby finished action index 0
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  498.  
  499. FSM CombinationController in state Standby finished action index 0
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  502.  
  503. FSM CombinationController in state Standby finished action index 0
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  506.  
  507. FSM CombinationController in state Standby finished action index 0
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  510.  
  511. FSM CombinationController in state Standby finished action index 0
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  514.  
  515. FSM Nela Animations in state Talking finished action index 0
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  518.  
  519. FSM Door to lab in state Off finished action index 0
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  522.  
  523. FSM Nela and EYE in state Waiting finished action index 0
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  526.  
  527. FSM Bellmaster-AnimController in state Arms Crossed finished action index 0
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  530.  
  531. FSM SpaceCraft area in state Outside finished action index 1
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  534.  
  535. FSM MusicController in state Off finished action index 0
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  538.  
  539. FSM DrawBridge in state Retracted finished action index 0
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  542.  
  543. Unloading 16 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  544.  
  545. Unloading 2475 unused Assets to reduce memory usage. Loaded Objects now: 150030.
  546. Total: 75.010521 ms (FindLiveObjects: 7.384084 ms CreateObjectMapping: 5.310666 ms MarkObjects: 60.707829 ms DeleteObjects: 1.236385 ms)
  547.  
  548. FSM AdBot 4 in state Patrolling finished action index 0
  549.  
  550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  551.  
  552. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  553.  
  554. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 152551.
  555. Total: 84.786629 ms (FindLiveObjects: 10.629816 ms CreateObjectMapping: 4.863917 ms MarkObjects: 68.908180 ms DeleteObjects: 0.152134 ms)
  556.  
  557. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  560.  
  561. FSM Nela and EYE in state Talking finished action index 0
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  564.  
  565. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  568.  
  569. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  572.  
  573. FSM AdBot 5 in state Patrolling finished action index 0
  574.  
  575. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  576.  
  577. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  578.  
  579. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  580.  
  581. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  582.  
  583. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  584.  
  585. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  586.  
  587. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  588.  
  589. FSM AdBot 4 in state Patrolling finished action index 1
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  592.  
  593. FSM AdBot 5 in state Patrolling finished action index 1
  594.  
  595. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  596.  
  597. FSM Nela and EYE in state Talking finished action index 1
  598.  
  599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  600.  
  601. FSM Nela and EYE in state Talking finished action index 2
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  604.  
  605. FSM Nela and EYE in state Talking finished action index 3
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  608.  
  609. FSM Nela and EYE in state Talking finished action index 4
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  612.  
  613. FSM Nela and EYE in state Talking finished action index 5
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  616.  
  617. FSM Nela and EYE in state Talking finished action index 6
  618.  
  619. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  620.  
  621. FSM Reza Calls in state Phonecall finished action index 0
  622.  
  623. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  624.  
  625. FSM Nela and EYE in state Reza Calls finished action index 0
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  628.  
  629. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  630.  
  631. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  632.  
  633. FSM Reza Calls in state Phonecall finished action index 1
  634.  
  635. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  636.  
  637. FSM Reza Calls in state Phonecall finished action index 2
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  640.  
  641. FSM Nela Animations in state Cooking finished action index 0
  642.  
  643. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  644.  
  645. FSM Reza Calls in state Phonecall finished action index 3
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  648.  
  649. FSM Reza Calls in state Phonecall finished action index 4
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  652.  
  653. FSM Reza Calls in state Phonecall finished action index 5
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  656.  
  657. FSM Reza Calls in state Phonecall finished action index 6
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  660.  
  661. FSM Reza Calls in state Phonecall finished action index 7
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  664.  
  665. FSM Reza Calls in state Phonecall finished action index 8
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  668.  
  669. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  672.  
  673. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  676.  
  677. FSM AdBot 5 in state Patrolling finished action index 0
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  680.  
  681. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  684.  
  685. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  688.  
  689. FSM Reza Calls in state Phonecall finished action index 9
  690.  
  691. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  692.  
  693. FSM Reza Calls in state Phonecall finished action index 10
  694.  
  695. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  696.  
  697. FSM Reza Calls in state Phonecall finished action index 11
  698.  
  699. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  700.  
  701. FSM Reza Calls in state Set Goal finished action index 0
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  704.  
  705. FSM Reza Calls in state Set Goal finished action index 1
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  708.  
  709. FSM Reza Calls in state Start Music finished action index 0
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  712.  
  713. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  716.  
  717. FSM AdBot 4 in state Patrolling finished action index 0
  718.  
  719. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  720.  
  721. FSM MusicController in state On finished action index 0
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  724.  
  725. FSM MusicController in state On finished action index 1
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  728.  
  729. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  732.  
  733. FSM AdBot 5 in state Patrolling finished action index 1
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  736.  
  737. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  738.  
  739. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  740.  
  741. FSM Nela in state Talking finished action index 0
  742.  
  743. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  744.  
  745. FSM Nela in state Talking finished action index 1
  746.  
  747. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  748.  
  749. FSM Nela Animations in state Talking finished action index 0
  750.  
  751. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  752.  
  753. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  754.  
  755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  756.  
  757. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  758.  
  759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  760.  
  761. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  762.  
  763. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  764.  
  765. FSM AdBot 5 in state Patrolling finished action index 0
  766.  
  767. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  768.  
  769. FSM AdBot 4 in state Patrolling finished action index 1
  770.  
  771. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  772.  
  773. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  776.  
  777. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  780.  
  781. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  784.  
  785. FSM AdBot 5 in state Patrolling finished action index 1
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  788.  
  789. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  790.  
  791. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  792.  
  793. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  794.  
  795. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  796.  
  797. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  798.  
  799. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  800.  
  801. FSM AdBot 4 in state Patrolling finished action index 0
  802.  
  803. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  804.  
  805. FSM AdBot 5 in state Patrolling finished action index 0
  806.  
  807. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  808.  
  809. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  812.  
  813. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  816.  
  817. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  818.  
  819. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  820.  
  821. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  822.  
  823. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  824.  
  825. FSM Nela and EYE in state Ending finished action index 0
  826.  
  827. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  828.  
  829. FSM Nela and EYE in state Ending finished action index 1
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  832.  
  833. FSM AdBot 5 in state Patrolling finished action index 1
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  836.  
  837. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  840.  
  841. FSM AdBot 4 in state Patrolling finished action index 1
  842.  
  843. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  844.  
  845. FSM Nela Animations in state Hunched finished action index 0
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  848.  
  849. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  852.  
  853. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  856.  
  857. FSM Nela Animations in state Talking finished action index 0
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  860.  
  861. FSM Nela in state Talking finished action index 2
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  864.  
  865. FSM Nela in state Talking finished action index 3
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  868.  
  869. FSM AdBot 5 in state Patrolling finished action index 0
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  872.  
  873. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  876.  
  877. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  880.  
  881. FSM Nela in state Cleanup finished action index 0
  882.  
  883. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  884.  
  885. FSM Chapter 2.2.2 - Lunch & Reza in state Reza Setup finished action index 0
  886.  
  887. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  888.  
  889. FSM Chapter 2.2.2 - Lunch & Reza in state Reza Setup finished action index 1
  890.  
  891. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  892.  
  893. FSM Chapter 2.2.2 - Lunch & Reza in state Reza Setup finished action index 2
  894.  
  895. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  896.  
  897. FSM Phonecalls in state Done Nela finished action index 0
  898.  
  899. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  900.  
  901. FSM Phonecalls in state Done Nela finished action index 1
  902.  
  903. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  904.  
  905. FSM Chapter 2.2.2 - Lunch & Reza in state Reza Setup finished action index 3
  906.  
  907. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  908.  
  909. Running conversation from: Before starting work
  910.  
  911. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  912.  
  913. Running conversation from: Starting work
  914.  
  915. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  916.  
  917. Running conversation from: After starting work
  918.  
  919. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  920.  
  921. Running conversation from: Reflections on therapy
  922.  
  923. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  924.  
  925. Running conversation from: After Nela Bites
  926.  
  927. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  928.  
  929. FSM Chapter 2.2.2 - Lunch & Reza in state Reza Setup finished action index 4
  930.  
  931. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  932.  
  933. FSM Chapter 2.2.2 - Lunch & Reza in state Autosave after Nela talk finished action index 0
  934.  
  935. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  936.  
  937. FSM Chapter 2.2.2 - Lunch & Reza in state Reza finished action index 0
  938.  
  939. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  940.  
  941. FSM Nela in state Next finished action index 0
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  944.  
  945. Game saved in 0.325s
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  948.  
  949. Unloading 2 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)
  950.  
  951. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 152740.
  952. Total: 72.361046 ms (FindLiveObjects: 6.883795 ms CreateObjectMapping: 2.972182 ms MarkObjects: 61.882484 ms DeleteObjects: 0.360734 ms)
  953.  
  954. FSM Nela Animations in state Cooking finished action index 0
  955.  
  956. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  957.  
  958. Canceled path because a new one was requested.
  959. This happens when a new path is requested from the seeker when one was already being calculated.
  960. For example if a unit got a new order, you might request a new path directly instead of waiting for the now invalid path to be calculated. Which is probably what you want.
  961. If you are getting this a lot, you might want to consider how you are scheduling path requests.
  962.  
  963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  964.  
  965. Path Failed : Computation Time 0.00 ms Searched Nodes 1158
  966. Error: Canceled path because a new one was requested.
  967. This happens when a new path is requested from the seeker when one was already being calculated.
  968. For example if a unit got a new order, you might request a new path directly instead of waiting for the now invalid path to be calculated. Which is probably what you want.
  969. If you are getting this a lot, you might want to consider how you are scheduling path requests.
  970. Path Number 4705
  971.  
  972. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  973.  
  974. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  975.  
  976. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  977.  
  978. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  979.  
  980. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  981.  
  982. FSM AdBot 4 in state Patrolling finished action index 0
  983.  
  984. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  985.  
  986. FSM AdBot 5 in state Patrolling finished action index 1
  987.  
  988. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  989.  
  990. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  991.  
  992. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  993.  
  994. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  995.  
  996. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  997.  
  998. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  999.  
  1000. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1001.  
  1002. FSM AdBot 5 in state Patrolling finished action index 0
  1003.  
  1004. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1005.  
  1006. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1007.  
  1008. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1009.  
  1010. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1011.  
  1012. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1013.  
  1014. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1015.  
  1016. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1017.  
  1018. FSM AdBot 4 in state Patrolling finished action index 1
  1019.  
  1020. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1021.  
  1022. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1023.  
  1024. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1025.  
  1026. FSM AdBot 5 in state Patrolling finished action index 1
  1027.  
  1028. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1029.  
  1030. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1031.  
  1032. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1033.  
  1034. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1035.  
  1036. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1037.  
  1038. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1039.  
  1040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1041.  
  1042. FSM MapController in state Using finished action index 0
  1043.  
  1044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1045.  
  1046. FSM AdBot 5 in state Patrolling finished action index 0
  1047.  
  1048. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1049.  
  1050. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1051.  
  1052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1053.  
  1054. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1057.  
  1058. FSM MapController in state Show Map Item finished action index 0
  1059.  
  1060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1061.  
  1062. FSM MapController in state Show Map Item finished action index 1
  1063.  
  1064. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1065.  
  1066. FSM AdBot 4 in state Patrolling finished action index 0
  1067.  
  1068. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1069.  
  1070. FSM MapController in state Post Dialogue Actions finished action index 0
  1071.  
  1072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1073.  
  1074. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1075.  
  1076. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1077.  
  1078. FSM BotController in state Patrolling Talking finished action index 0
  1079.  
  1080. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1081.  
  1082. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1083.  
  1084. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1085.  
  1086. FSM AdBot 5 in state Patrolling finished action index 1
  1087.  
  1088. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1089.  
  1090. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1091.  
  1092. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1093.  
  1094. FSM BotController in state Patrolling Talking finished action index 0
  1095.  
  1096. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1097.  
  1098. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1099.  
  1100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1101.  
  1102. FSM BotController in state Patrolling Talking finished action index 0
  1103.  
  1104. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1105.  
  1106. FSM BotController in state Patrolling Talking finished action index 0
  1107.  
  1108. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1109.  
  1110. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1111.  
  1112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1113.  
  1114. FSM BotController in state Patrolling Talking finished action index 0
  1115.  
  1116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1117.  
  1118. FSM AdBot 4 in state Patrolling finished action index 1
  1119.  
  1120. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1121.  
  1122. FSM AdBot 5 in state Patrolling finished action index 0
  1123.  
  1124. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1125.  
  1126. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1127.  
  1128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1129.  
  1130. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1131.  
  1132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1133.  
  1134. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1135.  
  1136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1137.  
  1138. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1139.  
  1140. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1141.  
  1142. FSM AdBot 5 in state Patrolling finished action index 1
  1143.  
  1144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1145.  
  1146. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1147.  
  1148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1149.  
  1150. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1151.  
  1152. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1153.  
  1154. FSM AdBot 4 in state Patrolling finished action index 0
  1155.  
  1156. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1157.  
  1158. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1159.  
  1160. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1161.  
  1162. FSM AdBot 5 in state Patrolling finished action index 0
  1163.  
  1164. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1165.  
  1166. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1167.  
  1168. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1169.  
  1170. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1171.  
  1172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1173.  
  1174. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1175.  
  1176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1177.  
  1178. FSM AdBot 5 in state Patrolling finished action index 1
  1179.  
  1180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1181.  
  1182. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1183.  
  1184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1185.  
  1186. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1187.  
  1188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1189.  
  1190. FSM AdBot 4 in state Patrolling finished action index 1
  1191.  
  1192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1193.  
  1194. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1195.  
  1196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1197.  
  1198. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1199.  
  1200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1201.  
  1202. FSM AdBot 5 in state Patrolling finished action index 0
  1203.  
  1204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1205.  
  1206. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1207.  
  1208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1209.  
  1210. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1211.  
  1212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1213.  
  1214. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1215.  
  1216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1217.  
  1218. FSM AdBot 4 in state Patrolling finished action index 0
  1219.  
  1220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1221.  
  1222. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1223.  
  1224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1225.  
  1226. FSM AdBot 5 in state Patrolling finished action index 1
  1227.  
  1228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1229.  
  1230. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1231.  
  1232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1233.  
  1234. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1235.  
  1236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1237.  
  1238. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1239.  
  1240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1241.  
  1242. FSM AdBot 5 in state Patrolling finished action index 0
  1243.  
  1244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1245.  
  1246. FSM BotController in state Patrolling Talking finished action index 0
  1247.  
  1248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1249.  
  1250. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1251.  
  1252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1253.  
  1254. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1255.  
  1256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1257.  
  1258. FSM AdBot 4 in state Patrolling finished action index 1
  1259.  
  1260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1261.  
  1262. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1263.  
  1264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1265.  
  1266. FSM BotController in state Patrolling Talking finished action index 0
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1269.  
  1270. FSM AdBot 5 in state Patrolling finished action index 1
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1273.  
  1274. FSM BotController in state Patrolling Talking finished action index 0
  1275.  
  1276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1277.  
  1278. FSM BotController in state Patrolling Talking finished action index 0
  1279.  
  1280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1281.  
  1282. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1283.  
  1284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1285.  
  1286. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1287.  
  1288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1289.  
  1290. FSM BotController in state Patrolling Talking finished action index 0
  1291.  
  1292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1293.  
  1294. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1295.  
  1296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1297.  
  1298. FSM Buzzer - MiraWit in state Use 1 finished action index 0
  1299.  
  1300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1301.  
  1302. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1303.  
  1304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1305.  
  1306. FSM AdBot 5 in state Patrolling finished action index 0
  1307.  
  1308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1309.  
  1310. FSM AdBot 4 in state Patrolling finished action index 0
  1311.  
  1312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1313.  
  1314. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1315.  
  1316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1317.  
  1318. FSM MapController in state Using finished action index 0
  1319.  
  1320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1321.  
  1322. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1323.  
  1324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1325.  
  1326. FSM MapController in state Show Map Item finished action index 0
  1327.  
  1328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1329.  
  1330. FSM MapController in state Show Map Item finished action index 1
  1331.  
  1332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1333.  
  1334. FSM MapController in state Post Dialogue Actions finished action index 0
  1335.  
  1336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1337.  
  1338. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1339.  
  1340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1341.  
  1342. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1343.  
  1344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1345.  
  1346. FSM AdBot 5 in state Patrolling finished action index 1
  1347.  
  1348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1349.  
  1350. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1351.  
  1352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1353.  
  1354. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1355.  
  1356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1357.  
  1358. FSM BotController in state Patrolling Talking finished action index 0
  1359.  
  1360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1361.  
  1362. FSM BotController in state Patrolling Talking finished action index 0
  1363.  
  1364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1365.  
  1366. FSM AdBot 4 in state Patrolling finished action index 1
  1367.  
  1368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1369.  
  1370. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1371.  
  1372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1373.  
  1374. FSM AdBot 5 in state Patrolling finished action index 0
  1375.  
  1376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1377.  
  1378. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1379.  
  1380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1381.  
  1382. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1383.  
  1384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1385.  
  1386. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1387.  
  1388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1389.  
  1390. FSM AdBot 5 in state Patrolling finished action index 1
  1391.  
  1392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1393.  
  1394. FSM BotController in state Patrolling Talking 2 finished action index 0
  1395.  
  1396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1397.  
  1398. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1399.  
  1400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1401.  
  1402. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1403.  
  1404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1405.  
  1406. FSM AdBot 4 in state Patrolling finished action index 0
  1407.  
  1408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1409.  
  1410. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1411.  
  1412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1413.  
  1414. FSM AdBot 5 in state Patrolling finished action index 0
  1415.  
  1416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1417.  
  1418. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1419.  
  1420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1421.  
  1422. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1423.  
  1424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1425.  
  1426. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1427.  
  1428. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1429.  
  1430. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1431.  
  1432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1433.  
  1434. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1435.  
  1436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1437.  
  1438. FSM AdBot 5 in state Patrolling finished action index 1
  1439.  
  1440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1441.  
  1442. FSM AdBot 4 in state Patrolling finished action index 1
  1443.  
  1444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1445.  
  1446. FSM Phonecalls in state Call after lunch finished action index 0
  1447.  
  1448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1449.  
  1450. FSM Phonecalls in state Call after lunch finished action index 1
  1451.  
  1452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1453.  
  1454. FSM Phonecalls in state Call after lunch finished action index 2
  1455.  
  1456. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1457.  
  1458. FSM Phonecalls in state Call after lunch finished action index 3
  1459.  
  1460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1461.  
  1462. FSM Phonecalls in state Call after lunch finished action index 4
  1463.  
  1464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1465.  
  1466. FSM Phonecalls in state Call after lunch finished action index 5
  1467.  
  1468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1469.  
  1470. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1471.  
  1472. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1473.  
  1474. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1475.  
  1476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1477.  
  1478. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1479.  
  1480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1481.  
  1482. FSM AdBot 5 in state Patrolling finished action index 0
  1483.  
  1484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1485.  
  1486. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1487.  
  1488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1489.  
  1490. FSM Phonecalls in state Call after lunch finished action index 6
  1491.  
  1492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1493.  
  1494. FSM Phonecalls in state Call after lunch finished action index 7
  1495.  
  1496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1497.  
  1498. FSM Phonecalls in state Call after lunch finished action index 8
  1499.  
  1500. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1501.  
  1502. FSM Phonecalls in state Done finished action index 0
  1503.  
  1504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1505.  
  1506. FSM Phonecalls in state Done finished action index 1
  1507.  
  1508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1509.  
  1510. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1511.  
  1512. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1513.  
  1514. FSM AdBot 4 in state Patrolling finished action index 0
  1515.  
  1516. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1517.  
  1518. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1519.  
  1520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1521.  
  1522. FSM AdBot 5 in state Patrolling finished action index 1
  1523.  
  1524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1525.  
  1526. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1527.  
  1528. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1529.  
  1530. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1531.  
  1532. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1533.  
  1534. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1535.  
  1536. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1537.  
  1538. FSM AdBot 5 in state Patrolling finished action index 0
  1539.  
  1540. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1541.  
  1542. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1543.  
  1544. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1545.  
  1546. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1547.  
  1548. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1549.  
  1550. FSM AdBot 4 in state Patrolling finished action index 1
  1551.  
  1552. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1553.  
  1554. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1555.  
  1556. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1557.  
  1558. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1559.  
  1560. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1561.  
  1562. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1563.  
  1564. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1565.  
  1566. FSM AdBot 5 in state Patrolling finished action index 1
  1567.  
  1568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1569.  
  1570. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1571.  
  1572. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1573.  
  1574. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  1575.  
  1576. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1577.  
  1578. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  1579.  
  1580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1581.  
  1582. FSM AdBot 4 in state Patrolling finished action index 0
  1583.  
  1584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1585.  
  1586. FSM AdBot 5 in state Patrolling finished action index 0
  1587.  
  1588. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1589.  
  1590. Scene::raycastAnyShape: The maximum distance must be greater than zero!
  1591.  
  1592. (Filename: ..\..\Physics\src\NpScene.cpp Line: 2487)
  1593.  
  1594. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  1595.  
  1596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1597.  
  1598. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  1599.  
  1600. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1601.  
  1602. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  1603.  
  1604. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1605.  
  1606. FSM AdBot 5 in state Patrolling finished action index 1
  1607.  
  1608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1609.  
  1610. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  1611.  
  1612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1613.  
  1614. FSM Door - HandThatFeeds in state Enter finished action index 0
  1615.  
  1616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1617.  
  1618. FSM Door - HandThatFeeds in state Enter finished action index 0
  1619.  
  1620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1621.  
  1622. Unloading 3 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
  1623.  
  1624. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 153438.
  1625. Total: 76.266220 ms (FindLiveObjects: 6.787834 ms CreateObjectMapping: 3.354566 ms MarkObjects: 62.829815 ms DeleteObjects: 3.021626 ms)
  1626.  
  1627. UnloadTime: 245.576172 ms
  1628. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1629.  
  1630. Unloading 8135 unused Assets to reduce memory usage. Loaded Objects now: 18654.
  1631. Total: 58.813755 ms (FindLiveObjects: 0.959032 ms CreateObjectMapping: 2.306886 ms MarkObjects: 25.430166 ms DeleteObjects: 29.847042 ms)
  1632.  
  1633. FSM CombinationController in state Standby finished action index 0
  1634.  
  1635. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1636.  
  1637. FSM CombinationController in state Standby finished action index 0
  1638.  
  1639. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1640.  
  1641. FSM CombinationController in state Standby finished action index 0
  1642.  
  1643. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1644.  
  1645. FSM CombinationController in state Standby finished action index 0
  1646.  
  1647. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1648.  
  1649. FSM CombinationController in state Standby finished action index 0
  1650.  
  1651. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1652.  
  1653. Loading 'HandThatFeeds_2.2'...
  1654.  
  1655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1656.  
  1657. UnloadTime: 2.289917 ms
  1658. Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1659.  
  1660. Unloading 1672 unused Assets to reduce memory usage. Loaded Objects now: 24319.
  1661. Total: 38.881203 ms (FindLiveObjects: 0.894375 ms CreateObjectMapping: 1.649489 ms MarkObjects: 28.644888 ms DeleteObjects: 7.360093 ms)
  1662.  
  1663. FSM CombinationController in state Standby finished action index 0
  1664.  
  1665. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1666.  
  1667. FSM CombinationController in state Standby finished action index 0
  1668.  
  1669. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1670.  
  1671. FSM CombinationController in state Standby finished action index 0
  1672.  
  1673. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1674.  
  1675. FSM CombinationController in state Standby finished action index 0
  1676.  
  1677. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1678.  
  1679. FSM CombinationController in state Standby finished action index 0
  1680.  
  1681. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1682.  
  1683. Running conversation from: Before starting work
  1684.  
  1685. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1686.  
  1687. Running conversation from: Starting work
  1688.  
  1689. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1690.  
  1691. Running conversation from: After starting work
  1692.  
  1693. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1694.  
  1695. Running conversation from: Reflections on therapy
  1696.  
  1697. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1698.  
  1699. Running conversation from: After Nela Bites
  1700.  
  1701. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1702.  
  1703. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1704.  
  1705. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 25906.
  1706. Total: 35.706856 ms (FindLiveObjects: 1.827077 ms CreateObjectMapping: 2.839357 ms MarkObjects: 30.518188 ms DeleteObjects: 0.228494 ms)
  1707.  
  1708. Scene loaded in 2.485s
  1709.  
  1710. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1711.  
  1712. FSM CombinationController in state Standby finished action index 0
  1713.  
  1714. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1715.  
  1716. FSM CombinationController in state Standby finished action index 0
  1717.  
  1718. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1719.  
  1720. FSM CombinationController in state Standby finished action index 0
  1721.  
  1722. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1723.  
  1724. FSM CombinationController in state Standby finished action index 0
  1725.  
  1726. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1727.  
  1728. FSM CombinationController in state Standby finished action index 0
  1729.  
  1730. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1731.  
  1732. FSM Chapter 2 in state Save First Enter HTF finished action index 0
  1733.  
  1734. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1735.  
  1736. FSM Reza in state Init finished action index 0
  1737.  
  1738. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1739.  
  1740. FSM Reza Animation in state Working finished action index 0
  1741.  
  1742. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1743.  
  1744. FSM Sully in state Init finished action index 0
  1745.  
  1746. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1747.  
  1748. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1749.  
  1750. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25907.
  1751. Total: 44.358337 ms (FindLiveObjects: 1.881787 ms CreateObjectMapping: 3.491487 ms MarkObjects: 38.686939 ms DeleteObjects: 0.067582 ms)
  1752.  
  1753. Game saved in 0.075s
  1754.  
  1755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1756.  
  1757. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1758.  
  1759. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25934.
  1760. Total: 39.145096 ms (FindLiveObjects: 1.092443 ms CreateObjectMapping: 2.224675 ms MarkObjects: 35.522247 ms DeleteObjects: 0.076067 ms)
  1761.  
  1762. Failed to load Zoe_013L from Audio/Bundles/en/2cb9fdea-9b8d-488d-9538-1ed4f933e6bd.unity3d
  1763.  
  1764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1765.  
  1766. Failed to load Zoe_001L from Audio/Bundles/en/2cb9fdea-9b8d-488d-9538-1ed4f933e6bd.unity3d
  1767.  
  1768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1769.  
  1770. FSM Zoe Visits Reza in state Intro finished action index 0
  1771.  
  1772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1773.  
  1774. FSM Reza in state Talk finished action index 0
  1775.  
  1776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1777.  
  1778. FSM Zoe Visits Reza in state Conversation finished action index 0
  1779.  
  1780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1781.  
  1782. FSM Zoe Visits Reza in state Turn finished action index 0
  1783.  
  1784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1785.  
  1786. FSM Zoe Visits Reza in state Turn finished action index 1
  1787.  
  1788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1789.  
  1790. FSM Zoe Visits Reza in state Turn finished action index 2
  1791.  
  1792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1793.  
  1794. FSM Zoe Visits Reza in state Turn finished action index 3
  1795.  
  1796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1797.  
  1798. FSM Zoe Visits Reza in state Turn finished action index 4
  1799.  
  1800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1801.  
  1802. FSM Zoe Visits Reza in state Turn finished action index 5
  1803.  
  1804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1805.  
  1806. FSM Zoe Visits Reza in state Turn finished action index 6
  1807.  
  1808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1809.  
  1810. FSM Zoe Visits Reza in state Enter finished action index 0
  1811.  
  1812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1813.  
  1814. FSM Sully Animation in state Normal finished action index 0
  1815.  
  1816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1817.  
  1818. FSM Zoe Visits Reza in state Enter finished action index 1
  1819.  
  1820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1821.  
  1822. FSM Zoe Visits Reza in state Enter finished action index 2
  1823.  
  1824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1825.  
  1826. FSM Zoe Visits Reza in state Exit finished action index 0
  1827.  
  1828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1829.  
  1830. FSM Zoe Visits Reza in state Exit finished action index 1
  1831.  
  1832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1833.  
  1834. FSM Zoe Visits Reza in state Exit finished action index 2
  1835.  
  1836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1837.  
  1838. FSM Zoe Visits Reza in state Exit finished action index 3
  1839.  
  1840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1841.  
  1842. Item removal: C2_LunchSausages not found
  1843.  
  1844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1845.  
  1846. FSM Zoe Visits Reza in state Remove inventory item finished action index 0
  1847.  
  1848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1849.  
  1850. FSM Zoe Visits Reza in state Remove inventory item finished action index 1
  1851.  
  1852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1853.  
  1854. FSM Zoe Visits Reza in state Achievement finished action index 0
  1855.  
  1856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1857.  
  1858. FSM Zoe Visits Reza in state Turn back finished action index 0
  1859.  
  1860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1861.  
  1862. FSM Zoe Visits Reza in state Turn back finished action index 1
  1863.  
  1864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1865.  
  1866. FSM Reza Animation in state Working finished action index 0
  1867.  
  1868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1869.  
  1870. FSM Zoe Visits Reza in state Turn back finished action index 2
  1871.  
  1872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1873.  
  1874. FSM Reza in state Game update finished action index 0
  1875.  
  1876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1877.  
  1878. FSM Reza in state Game update finished action index 1
  1879.  
  1880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1881.  
  1882. FSM Reza in state check work path finished action index 0
  1883.  
  1884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1885.  
  1886. FSM Reza in state Update goal Neural finished action index 0
  1887.  
  1888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1889.  
  1890. FSM Reza in state Done finished action index 0
  1891.  
  1892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1893.  
  1894. FSM Door - C2 in state Load finished action index 0
  1895.  
  1896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1897.  
  1898. Unloading 3 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)
  1899.  
  1900. Unloading 370 unused Assets to reduce memory usage. Loaded Objects now: 25599.
  1901. Total: 34.089840 ms (FindLiveObjects: 0.994433 ms CreateObjectMapping: 1.841120 ms MarkObjects: 22.490461 ms DeleteObjects: 8.512805 ms)
  1902.  
  1903. UnloadTime: 6.788711 ms
  1904. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1905.  
  1906. Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 18102.
  1907. Total: 20.123013 ms (FindLiveObjects: 0.558801 ms CreateObjectMapping: 1.489455 ms MarkObjects: 15.455701 ms DeleteObjects: 2.378565 ms)
  1908.  
  1909. FSM CombinationController in state Standby finished action index 0
  1910.  
  1911. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1912.  
  1913. FSM CombinationController in state Standby finished action index 0
  1914.  
  1915. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1916.  
  1917. FSM CombinationController in state Standby finished action index 0
  1918.  
  1919. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1920.  
  1921. FSM CombinationController in state Standby finished action index 0
  1922.  
  1923. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1924.  
  1925. FSM CombinationController in state Standby finished action index 0
  1926.  
  1927. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1928.  
  1929. Loading 'EuroHub_2.2'...
  1930.  
  1931. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1932.  
  1933. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  1934. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  1935. Undefined Queue: 'Opaque'
  1936.  
  1937. (Filename: Line: 263)
  1938.  
  1939. Undefined Queue: 'Opaque'
  1940.  
  1941. (Filename: Line: 215)
  1942.  
  1943. UnloadTime: 1.047972 ms
  1944. Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1945.  
  1946. Unloading 6145 unused Assets to reduce memory usage. Loaded Objects now: 146114.
  1947. Total: 76.453461 ms (FindLiveObjects: 6.342547 ms CreateObjectMapping: 3.305123 ms MarkObjects: 57.941029 ms DeleteObjects: 8.508124 ms)
  1948.  
  1949. FSM CombinationController in state Standby finished action index 0
  1950.  
  1951. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1952.  
  1953. FSM CombinationController in state Standby finished action index 0
  1954.  
  1955. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1956.  
  1957. FSM CombinationController in state Standby finished action index 0
  1958.  
  1959. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1960.  
  1961. FSM CombinationController in state Standby finished action index 0
  1962.  
  1963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1964.  
  1965. FSM CombinationController in state Standby finished action index 0
  1966.  
  1967. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1968.  
  1969. Running conversation from: Before starting work
  1970.  
  1971. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1972.  
  1973. Running conversation from: Starting work
  1974.  
  1975. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1976.  
  1977. Running conversation from: After starting work
  1978.  
  1979. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1980.  
  1981. Running conversation from: Reflections on therapy
  1982.  
  1983. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1984.  
  1985. Running conversation from: After Nela Bites
  1986.  
  1987. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1988.  
  1989. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1990.  
  1991. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 146365.
  1992. Total: 66.809303 ms (FindLiveObjects: 6.029794 ms CreateObjectMapping: 2.588627 ms MarkObjects: 57.826340 ms DeleteObjects: 0.134287 ms)
  1993.  
  1994. Deserialized FSM state changed from Setup to Patrolling on AdBot 1 Dreamer
  1995.  
  1996. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1997.  
  1998. Deserialized FSM state changed from Setup to Idle on Chapter 2
  1999.  
  2000. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2001.  
  2002. Deserialized FSM state changed from Wait Start to Reza on Chapter 2.2.2 - Lunch & Reza
  2003.  
  2004. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2005.  
  2006. Deserialized FSM state changed from Standby to Done on Intro
  2007.  
  2008. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2009.  
  2010. Deserialized FSM state changed from Standby to Done on Nela and EYE
  2011.  
  2012. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2013.  
  2014. Deserialized FSM state changed from Standby to Done on Reza Calls
  2015.  
  2016. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2017.  
  2018. Deserialized FSM state changed from Setup to Done on Phonecalls
  2019.  
  2020. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2021.  
  2022. Deserialized FSM state changed from Start to Done on Nela
  2023.  
  2024. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2025.  
  2026. Deserialized FSM state changed from Setup to Patrolling on AdBot 4
  2027.  
  2028. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2029.  
  2030. Deserialized FSM state changed from On Bio Path? to Off on Door to lab
  2031.  
  2032. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2033.  
  2034. Deserialized FSM state changed from On Neural Path? to Idle on Buzzer - MiraWit
  2035.  
  2036. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2037.  
  2038. Deserialized FSM state changed from Idle to Done on GroupChat Roof
  2039.  
  2040. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2041.  
  2042. Deserialized FSM state changed from Setup to Patrolling on AdBot 5
  2043.  
  2044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2045.  
  2046. Deserialized FSM state changed from Standby to Ready on Door - HandThatFeeds
  2047.  
  2048. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2049.  
  2050. Deserialized FSM state changed from Setup to Patrolling on AdBot 2 Dreamer
  2051.  
  2052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2053.  
  2054. Deserialized FSM state changed from Start to Idle on MapController
  2055.  
  2056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2057.  
  2058. Deserialized FSM state changed from Setup to Patrolling on AdBot 3 Dreamer
  2059.  
  2060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2061.  
  2062. Deserialized FSM state changed from Off to On on MusicController
  2063.  
  2064. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2065.  
  2066. Scene loaded in 5.254s
  2067.  
  2068. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2069.  
  2070. FSM CombinationController in state Standby finished action index 0
  2071.  
  2072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2073.  
  2074. FSM CombinationController in state Standby finished action index 0
  2075.  
  2076. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2077.  
  2078. FSM CombinationController in state Standby finished action index 0
  2079.  
  2080. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2081.  
  2082. FSM CombinationController in state Standby finished action index 0
  2083.  
  2084. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2085.  
  2086. FSM CombinationController in state Standby finished action index 0
  2087.  
  2088. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2089.  
  2090. FSM SpaceCraft area in state Outside finished action index 1
  2091.  
  2092. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2093.  
  2094. FSM Door to lab in state Off finished action index 0
  2095.  
  2096. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2097.  
  2098. FSM Bellmaster-AnimController in state Arms Crossed finished action index 0
  2099.  
  2100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2101.  
  2102. FSM DrawBridge in state Retracted finished action index 0
  2103.  
  2104. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2105.  
  2106. FSM Chapter 2.2.2 - Lunch & Reza in state Reza finished action index 0
  2107.  
  2108. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2109.  
  2110. FSM Phonecalls in state Done finished action index 0
  2111.  
  2112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2113.  
  2114. FSM Phonecalls in state Done finished action index 1
  2115.  
  2116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2117.  
  2118. FSM Phonecalls in state Done finished action index 0
  2119.  
  2120. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2121.  
  2122. FSM Phonecalls in state Done finished action index 1
  2123.  
  2124. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2125.  
  2126. FSM Chapter 2.2.2 - Lunch & Reza in state Phonecalls off finished action index 0
  2127.  
  2128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2129.  
  2130. FSM Chapter 2.2.2 - Lunch & Reza in state Show consequence finished action index 0
  2131.  
  2132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2133.  
  2134. Running conversation from: Before starting work
  2135.  
  2136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2137.  
  2138. Running conversation from: Starting work
  2139.  
  2140. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2141.  
  2142. Running conversation from: After starting work
  2143.  
  2144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2145.  
  2146. Running conversation from: Reflections on therapy
  2147.  
  2148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2149.  
  2150. Running conversation from: After Nela Bites
  2151.  
  2152. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2153.  
  2154. Running conversation from: Leaving the Hand That Feeds
  2155.  
  2156. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2157.  
  2158. FSM Chapter 2.2.2 - Lunch & Reza in state Add Journal Entry finished action index 0
  2159.  
  2160. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2161.  
  2162. FSM Chapter 2.2.2 - Lunch & Reza in state What work does Zoe have? finished action index 0
  2163.  
  2164. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2165.  
  2166. FSM Chapter 2.2.2 - Lunch & Reza in state Work Setup finished action index 0
  2167.  
  2168. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2169.  
  2170. FSM Chapter 2.2.2 - Lunch & Reza in state Work Setup finished action index 1
  2171.  
  2172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2173.  
  2174. FSM Chapter 2.2.2 - Lunch & Reza in state Work Setup finished action index 2
  2175.  
  2176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2177.  
  2178. FSM Chapter 2.2.2 - Lunch & Reza in state Work Setup finished action index 3
  2179.  
  2180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2181.  
  2182. FSM Chapter 2.2.2 - Lunch & Reza in state Work Setup finished action index 4
  2183.  
  2184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2185.  
  2186. FSM Chapter 2.2.2 - Lunch & Reza in state Save - Going to work Neural finished action index 0
  2187.  
  2188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2189.  
  2190. FSM EntryController in state Scene Loaded finished action index 0
  2191.  
  2192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2193.  
  2194. FSM EntryController in state HandThatFeeds finished action index 0
  2195.  
  2196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2197.  
  2198. FSM EntryController in state HandThatFeeds finished action index 1
  2199.  
  2200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2201.  
  2202. FSM Nela Animations in state Cooking finished action index 0
  2203.  
  2204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2205.  
  2206. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  2207.  
  2208. Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 148755.
  2209. Total: 73.664429 ms (FindLiveObjects: 7.566353 ms CreateObjectMapping: 2.905769 ms MarkObjects: 62.527298 ms DeleteObjects: 0.407252 ms)
  2210.  
  2211. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  2212.  
  2213. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 151271.
  2214. Total: 76.875633 ms (FindLiveObjects: 6.654423 ms CreateObjectMapping: 3.257727 ms MarkObjects: 66.597778 ms DeleteObjects: 0.135165 ms)
  2215.  
  2216. Game saved in 0.272s
  2217.  
  2218. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2219.  
  2220. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  2221.  
  2222. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 151386.
  2223. Total: 74.698936 ms (FindLiveObjects: 8.229601 ms CreateObjectMapping: 2.711798 ms MarkObjects: 63.390663 ms DeleteObjects: 0.134873 ms)
  2224.  
  2225. FSM MusicController in state On finished action index 0
  2226.  
  2227. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2228.  
  2229. FSM MusicController in state On finished action index 1
  2230.  
  2231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2232.  
  2233. FSM Consequence - Zoe work in state Run finished action index 0
  2234.  
  2235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2236.  
  2237. Running conversation from: Zoe Job
  2238.  
  2239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2240.  
  2241. FSM Consequence - Zoe work in state Run finished action index 1
  2242.  
  2243. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2244.  
  2245. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2246.  
  2247. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2248.  
  2249. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2250.  
  2251. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2252.  
  2253. FSM AdBot 5 in state Patrolling finished action index 0
  2254.  
  2255. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2256.  
  2257. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2258.  
  2259. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2260.  
  2261. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2262.  
  2263. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2264.  
  2265. FSM AdBot 4 in state Patrolling finished action index 0
  2266.  
  2267. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2268.  
  2269. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2270.  
  2271. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2272.  
  2273. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2274.  
  2275. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2276.  
  2277. FSM AdBot 5 in state Patrolling finished action index 1
  2278.  
  2279. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2280.  
  2281. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2282.  
  2283. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2284.  
  2285. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2286.  
  2287. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2288.  
  2289. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  2290.  
  2291. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2292.  
  2293. FSM AdBot 5 in state Patrolling finished action index 0
  2294.  
  2295. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2296.  
  2297. FSM AdBot 4 in state Patrolling finished action index 1
  2298.  
  2299. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2300.  
  2301. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2302.  
  2303. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2304.  
  2305. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2306.  
  2307. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2308.  
  2309. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2310.  
  2311. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2312.  
  2313. FSM AdBot 5 in state Patrolling finished action index 1
  2314.  
  2315. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2316.  
  2317. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2318.  
  2319. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2320.  
  2321. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2322.  
  2323. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2324.  
  2325. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2326.  
  2327. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2328.  
  2329. FSM AdBot 4 in state Patrolling finished action index 0
  2330.  
  2331. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2332.  
  2333. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2334.  
  2335. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2336.  
  2337. FSM AdBot 5 in state Patrolling finished action index 0
  2338.  
  2339. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2340.  
  2341. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2342.  
  2343. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2344.  
  2345. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  2346.  
  2347. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2348.  
  2349. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2350.  
  2351. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2352.  
  2353. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2354.  
  2355. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2356.  
  2357. FSM AdBot 5 in state Patrolling finished action index 1
  2358.  
  2359. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2360.  
  2361. FSM AdBot 4 in state Patrolling finished action index 1
  2362.  
  2363. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2364.  
  2365. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2366.  
  2367. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2368.  
  2369. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2370.  
  2371. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2372.  
  2373. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2374.  
  2375. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2376.  
  2377. FSM AdBot 5 in state Patrolling finished action index 0
  2378.  
  2379. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2380.  
  2381. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2382.  
  2383. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2384.  
  2385. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2386.  
  2387. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2388.  
  2389. FSM BotController in state Patrolling Talking 2 finished action index 0
  2390.  
  2391. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2392.  
  2393. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2394.  
  2395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2396.  
  2397. FSM AdBot 5 in state Patrolling finished action index 1
  2398.  
  2399. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2400.  
  2401. FSM AdBot 4 in state Patrolling finished action index 0
  2402.  
  2403. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2404.  
  2405. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  2406.  
  2407. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2408.  
  2409. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2410.  
  2411. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2412.  
  2413. Canceled path because a new one was requested.
  2414. This happens when a new path is requested from the seeker when one was already being calculated.
  2415. For example if a unit got a new order, you might request a new path directly instead of waiting for the now invalid path to be calculated. Which is probably what you want.
  2416. If you are getting this a lot, you might want to consider how you are scheduling path requests.
  2417.  
  2418. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2419.  
  2420. Path Failed : Computation Time 0.00 ms Searched Nodes 249
  2421. Error: Canceled path because a new one was requested.
  2422. This happens when a new path is requested from the seeker when one was already being calculated.
  2423. For example if a unit got a new order, you might request a new path directly instead of waiting for the now invalid path to be calculated. Which is probably what you want.
  2424. If you are getting this a lot, you might want to consider how you are scheduling path requests.
  2425. Path Number 3321
  2426.  
  2427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2428.  
  2429. FSM MapController in state Using finished action index 0
  2430.  
  2431. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2432.  
  2433. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2434.  
  2435. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2436.  
  2437. FSM MapController in state Show Map Item finished action index 0
  2438.  
  2439. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2440.  
  2441. FSM MapController in state Show Map Item finished action index 1
  2442.  
  2443. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2444.  
  2445. FSM AdBot 5 in state Patrolling finished action index 0
  2446.  
  2447. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2448.  
  2449. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2450.  
  2451. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2452.  
  2453. FSM MapController in state Post Dialogue Actions finished action index 0
  2454.  
  2455. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2456.  
  2457. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2458.  
  2459. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2460.  
  2461. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2462.  
  2463. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2464.  
  2465. FSM AdBot 4 in state Patrolling finished action index 1
  2466.  
  2467. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2468.  
  2469. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2470.  
  2471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2472.  
  2473. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2474.  
  2475. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2476.  
  2477. FSM AdBot 5 in state Patrolling finished action index 1
  2478.  
  2479. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2480.  
  2481. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2482.  
  2483. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2484.  
  2485. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2486.  
  2487. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2488.  
  2489. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  2490.  
  2491. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2492.  
  2493. FSM BotController in state Patrolling Talking 2 finished action index 0
  2494.  
  2495. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2496.  
  2497. FSM AdBot 5 in state Patrolling finished action index 0
  2498.  
  2499. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2500.  
  2501. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2502.  
  2503. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2504.  
  2505. FSM AdBot 4 in state Patrolling finished action index 0
  2506.  
  2507. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2508.  
  2509. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2510.  
  2511. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2512.  
  2513. FSM BotController in state Patrolling Talking 2 finished action index 0
  2514.  
  2515. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2516.  
  2517. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2518.  
  2519. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2520.  
  2521. FSM AdBot 5 in state Patrolling finished action index 1
  2522.  
  2523. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2524.  
  2525. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2526.  
  2527. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2528.  
  2529. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2530.  
  2531. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2532.  
  2533. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2534.  
  2535. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2536.  
  2537. FSM AdBot 4 in state Patrolling finished action index 1
  2538.  
  2539. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2540.  
  2541. FSM AdBot 5 in state Patrolling finished action index 0
  2542.  
  2543. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2544.  
  2545. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2546.  
  2547. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2548.  
  2549. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2550.  
  2551. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2552.  
  2553. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  2554.  
  2555. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2556.  
  2557. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2558.  
  2559. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2560.  
  2561. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2562.  
  2563. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2564.  
  2565. FSM AdBot 5 in state Patrolling finished action index 1
  2566.  
  2567. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2568.  
  2569. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2570.  
  2571. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2572.  
  2573. FSM AdBot 4 in state Patrolling finished action index 0
  2574.  
  2575. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2576.  
  2577. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2578.  
  2579. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2580.  
  2581. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2582.  
  2583. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2584.  
  2585. FSM AdBot 5 in state Patrolling finished action index 0
  2586.  
  2587. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2588.  
  2589. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2590.  
  2591. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2592.  
  2593. FSM MapController in state Using finished action index 0
  2594.  
  2595. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2596.  
  2597. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2598.  
  2599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2600.  
  2601. FSM MapController in state Show Map Item finished action index 0
  2602.  
  2603. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2604.  
  2605. FSM MapController in state Show Map Item finished action index 1
  2606.  
  2607. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2608.  
  2609. FSM MapController in state Post Dialogue Actions finished action index 0
  2610.  
  2611. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2612.  
  2613. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2614.  
  2615. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2616.  
  2617. FSM AdBot 5 in state Patrolling finished action index 1
  2618.  
  2619. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2620.  
  2621. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  2622.  
  2623. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2624.  
  2625. FSM BotController in state Patrolling Talking 2 finished action index 0
  2626.  
  2627. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2628.  
  2629. FSM AdBot 4 in state Patrolling finished action index 1
  2630.  
  2631. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2632.  
  2633. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2634.  
  2635. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2636.  
  2637. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2638.  
  2639. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2640.  
  2641. FSM BotController in state Patrolling Talking finished action index 0
  2642.  
  2643. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2644.  
  2645. FSM BotController in state Patrolling Talking finished action index 0
  2646.  
  2647. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2648.  
  2649. FSM Cold calling bot in state Scene finished action index 0
  2650.  
  2651. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2652.  
  2653. FSM Cold calling bot in state Scene finished action index 1
  2654.  
  2655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2656.  
  2657. FSM AdBot 5 in state Patrolling finished action index 0
  2658.  
  2659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2660.  
  2661. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2662.  
  2663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2664.  
  2665. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2666.  
  2667. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2668.  
  2669. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2670.  
  2671. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2672.  
  2673. FSM Cold calling bot in state Scene finished action index 2
  2674.  
  2675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2676.  
  2677. FSM Cold calling bot in state Scene finished action index 3
  2678.  
  2679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2680.  
  2681. FSM Cold calling bot in state Scene finished action index 4
  2682.  
  2683. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2684.  
  2685. FSM Cold calling bot in state Scene finished action index 5
  2686.  
  2687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2688.  
  2689. FSM AdBot 4 in state Patrolling finished action index 0
  2690.  
  2691. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2692.  
  2693. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2694.  
  2695. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2696.  
  2697. FSM AdBot 5 in state Patrolling finished action index 1
  2698.  
  2699. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2700.  
  2701. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2702.  
  2703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2704.  
  2705. FSM Cold calling bot in state Done finished action index 0
  2706.  
  2707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2708.  
  2709. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2710.  
  2711. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2712.  
  2713. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  2714.  
  2715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2716.  
  2717. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  2718.  
  2719. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2720.  
  2721. FSM AdBot 5 in state Patrolling finished action index 0
  2722.  
  2723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2724.  
  2725. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  2726.  
  2727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2728.  
  2729. Canceled path because a new one was requested.
  2730. This happens when a new path is requested from the seeker when one was already being calculated.
  2731. For example if a unit got a new order, you might request a new path directly instead of waiting for the now invalid path to be calculated. Which is probably what you want.
  2732. If you are getting this a lot, you might want to consider how you are scheduling path requests.
  2733.  
  2734. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2735.  
  2736. Path Failed : Computation Time 0.00 ms Searched Nodes 340
  2737. Error: Canceled path because a new one was requested.
  2738. This happens when a new path is requested from the seeker when one was already being calculated.
  2739. For example if a unit got a new order, you might request a new path directly instead of waiting for the now invalid path to be calculated. Which is probably what you want.
  2740. If you are getting this a lot, you might want to consider how you are scheduling path requests.
  2741. Path Number 7590
  2742.  
  2743. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2744.  
  2745. FSM AdBot 4 in state Patrolling finished action index 1
  2746.  
  2747. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2748.  
  2749. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  2750.  
  2751. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2752.  
  2753. FSM Buzzer - MiraWit in state First time Buzz finished action index 0
  2754.  
  2755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2756.  
  2757. FSM Buzzer - MiraWit in state First time Buzz finished action index 1
  2758.  
  2759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2760.  
  2761. FSM Buzzer - MiraWit in state First time Buzz finished action index 2
  2762.  
  2763. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2764.  
  2765. FSM Buzzer - MiraWit in state First time Buzz finished action index 3
  2766.  
  2767. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2768.  
  2769. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  2770.  
  2771. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2772.  
  2773. FSM AdBot 5 in state Patrolling finished action index 1
  2774.  
  2775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2776.  
  2777. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  2778.  
  2779. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2780.  
  2781. FSM Buzzer - MiraWit in state First time Buzz finished action index 4
  2782.  
  2783. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2784.  
  2785. FSM Buzzer - MiraWit in state First time Buzz finished action index 5
  2786.  
  2787. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2788.  
  2789. FSM Buzzer - MiraWit in state Buzz finished action index 0
  2790.  
  2791. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2792.  
  2793. FSM Buzzer - MiraWit in state Buzz finished action index 1
  2794.  
  2795. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2796.  
  2797. FSM Buzzer - MiraWit in state Buzz finished action index 2
  2798.  
  2799. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2800.  
  2801. FSM Buzzer - MiraWit in state Buzz finished action index 3
  2802.  
  2803. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2804.  
  2805. FSM Buzzer - MiraWit in state Buzz finished action index 4
  2806.  
  2807. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2808.  
  2809. FSM Buzzer - MiraWit in state Buzz finished action index 5
  2810.  
  2811. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2812.  
  2813. FSM Buzzer - MiraWit in state Buzz finished action index 6
  2814.  
  2815. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2816.  
  2817. FSM Buzzer - MiraWit in state Enter finished action index 0
  2818.  
  2819. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2820.  
  2821. FSM Buzzer - MiraWit in state Enter finished action index 0
  2822.  
  2823. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2824.  
  2825. Unloading 3 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  2826.  
  2827. Unloading 93 unused Assets to reduce memory usage. Loaded Objects now: 152080.
  2828. Total: 77.872116 ms (FindLiveObjects: 7.313575 ms CreateObjectMapping: 2.738129 ms MarkObjects: 62.378384 ms DeleteObjects: 5.162627 ms)
  2829.  
  2830. UnloadTime: 224.411331 ms
  2831. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  2832.  
  2833. Unloading 6454 unused Assets to reduce memory usage. Loaded Objects now: 18784.
  2834. Total: 55.569485 ms (FindLiveObjects: 0.748384 ms CreateObjectMapping: 2.008468 ms MarkObjects: 23.600458 ms DeleteObjects: 28.931311 ms)
  2835.  
  2836. FSM CombinationController in state Standby finished action index 0
  2837.  
  2838. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2839.  
  2840. FSM CombinationController in state Standby finished action index 0
  2841.  
  2842. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2843.  
  2844. FSM CombinationController in state Standby finished action index 0
  2845.  
  2846. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2847.  
  2848. FSM CombinationController in state Standby finished action index 0
  2849.  
  2850. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2851.  
  2852. FSM CombinationController in state Standby finished action index 0
  2853.  
  2854. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2855.  
  2856. Loading 'MiraAndWit_2.2'...
  2857.  
  2858. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2859.  
  2860. UnloadTime: 1.686938 ms
  2861. Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  2862.  
  2863. Unloading 1684 unused Assets to reduce memory usage. Loaded Objects now: 26780.
  2864. Total: 40.621094 ms (FindLiveObjects: 0.971320 ms CreateObjectMapping: 1.716487 ms MarkObjects: 26.782703 ms DeleteObjects: 10.797457 ms)
  2865.  
  2866. FSM CombinationController in state Standby finished action index 0
  2867.  
  2868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2869.  
  2870. FSM CombinationController in state Standby finished action index 0
  2871.  
  2872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2873.  
  2874. FSM CombinationController in state Standby finished action index 0
  2875.  
  2876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2877.  
  2878. FSM CombinationController in state Standby finished action index 0
  2879.  
  2880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2881.  
  2882. FSM CombinationController in state Standby finished action index 0
  2883.  
  2884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2885.  
  2886. Running conversation from: Before starting work
  2887.  
  2888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2889.  
  2890. Running conversation from: Starting work
  2891.  
  2892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2893.  
  2894. Running conversation from: After starting work
  2895.  
  2896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2897.  
  2898. Running conversation from: Reflections on therapy
  2899.  
  2900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2901.  
  2902. Running conversation from: After Nela Bites
  2903.  
  2904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2905.  
  2906. Running conversation from: Leaving the Hand That Feeds
  2907.  
  2908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2909.  
  2910. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  2911.  
  2912. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 28324.
  2913. Total: 34.342621 ms (FindLiveObjects: 2.239596 ms CreateObjectMapping: 3.285228 ms MarkObjects: 28.317799 ms DeleteObjects: 0.212110 ms)
  2914.  
  2915. Scene loaded in 4.053s
  2916.  
  2917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2918.  
  2919. FSM CombinationController in state Standby finished action index 0
  2920.  
  2921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2922.  
  2923. FSM CombinationController in state Standby finished action index 0
  2924.  
  2925. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2926.  
  2927. FSM CombinationController in state Standby finished action index 0
  2928.  
  2929. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2930.  
  2931. FSM CombinationController in state Standby finished action index 0
  2932.  
  2933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2934.  
  2935. FSM CombinationController in state Standby finished action index 0
  2936.  
  2937. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2938.  
  2939. FSM Shitbot in state Standby finished action index 0
  2940.  
  2941. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2942.  
  2943. FSM _Entry Controller in state Setup finished action index 0
  2944.  
  2945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2946.  
  2947. FSM _Entry Controller in state Setup finished action index 1
  2948.  
  2949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2950.  
  2951. FSM _Entry Controller in state Setup finished action index 2
  2952.  
  2953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2954.  
  2955. FSM _Entry Controller in state Turn off lookats on Bio path finished action index 0
  2956.  
  2957. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2958.  
  2959. FSM _Entry Controller in state Setup finished action index 0
  2960.  
  2961. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2962.  
  2963. FSM _Entry Controller in state Setup finished action index 1
  2964.  
  2965. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2966.  
  2967. FSM _Entry Controller in state Setup finished action index 2
  2968.  
  2969. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2970.  
  2971. FSM _Entry Controller in state Turn off lookats on Bio path finished action index 0
  2972.  
  2973. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2974.  
  2975. FSM Mira in state Standby finished action index 0
  2976.  
  2977. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2978.  
  2979. FSM Mira in state Standby finished action index 1
  2980.  
  2981. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2982.  
  2983. FSM Chapter 2.2 in state Subchapter Check finished action index 0
  2984.  
  2985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2986.  
  2987. FSM Chapter 2.2 in state Subchapter Check finished action index 1
  2988.  
  2989. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2990.  
  2991. FSM Chapter 2.2 in state Save Before Work finished action index 0
  2992.  
  2993. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  2994.  
  2995. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  2996.  
  2997. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28328.
  2998. Total: 40.376511 ms (FindLiveObjects: 1.203910 ms CreateObjectMapping: 1.686060 ms MarkObjects: 37.005848 ms DeleteObjects: 0.131654 ms)
  2999.  
  3000. Game saved in 0.116s
  3001.  
  3002. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3003.  
  3004. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  3005.  
  3006. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28362.
  3007. Total: 36.299599 ms (FindLiveObjects: 2.490910 ms CreateObjectMapping: 3.525425 ms MarkObjects: 29.998007 ms DeleteObjects: 0.055587 ms)
  3008.  
  3009. FSM Chapter 2.2 in state Setup finished action index 0
  3010.  
  3011. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3012.  
  3013. FSM Chapter 2.2 in state Setup finished action index 1
  3014.  
  3015. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3016.  
  3017. FSM Mira in state Intro finished action index 0
  3018.  
  3019. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3020.  
  3021. FSM Mira in state Intro finished action index 1
  3022.  
  3023. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3024.  
  3025. FSM Mira in state Intro finished action index 2
  3026.  
  3027. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3028.  
  3029. FSM Mira in state Pacing finished action index 0
  3030.  
  3031. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3032.  
  3033. FSM Mira - PositionController in state Walk to Pacing finished action index 0
  3034.  
  3035. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3036.  
  3037. FSM Mira - PositionController in state Walk to Pacing finished action index 1
  3038.  
  3039. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3040.  
  3041. FSM Mira - PositionController in state Pacing finished action index 0
  3042.  
  3043. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3044.  
  3045. FSM Mira - PositionController in state Pacing finished action index 1
  3046.  
  3047. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3048.  
  3049. FSM Mira - PositionController in state Pacing finished action index 0
  3050.  
  3051. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3052.  
  3053. FSM Mira - PositionController in state Pacing finished action index 1
  3054.  
  3055. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3056.  
  3057. FSM Mira in state Interrupt finished action index 0
  3058.  
  3059. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3060.  
  3061. FSM Mira - PositionController in state Pacing finished action index 0
  3062.  
  3063. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3064.  
  3065. FSM Mira - PositionController in state Pacing finished action index 1
  3066.  
  3067. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3068.  
  3069. FSM Mira - PositionController in state Pacing finished action index 0
  3070.  
  3071. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3072.  
  3073. FSM Mira - PositionController in state Pacing finished action index 1
  3074.  
  3075. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3076.  
  3077. FSM Mira - PositionController in state Pacing finished action index 0
  3078.  
  3079. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3080.  
  3081. FSM Mira - PositionController in state Pacing finished action index 1
  3082.  
  3083. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3084.  
  3085. FSM Mira in state Interrupt finished action index 1
  3086.  
  3087. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3088.  
  3089. FSM Mira in state Interrupt finished action index 2
  3090.  
  3091. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3092.  
  3093. FSM Mira - PositionController in state ToBot finished action index 0
  3094.  
  3095. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3096.  
  3097. FSM Mira - PositionController in state ToBot finished action index 1
  3098.  
  3099. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3100.  
  3101. FSM Mira - PositionController in state ToBot finished action index 2
  3102.  
  3103. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3104.  
  3105. FSM Mira - PositionController in state ToBot finished action index 3
  3106.  
  3107. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3108.  
  3109. FSM Mira - PositionController in state ToBot finished action index 4
  3110.  
  3111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3112.  
  3113. FSM Mira - PositionController in state ToBot finished action index 5
  3114.  
  3115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3116.  
  3117. FSM Mira - PositionController in state ToBot finished action index 6
  3118.  
  3119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3120.  
  3121. FSM Mira - PositionController in state At Bot finished action index 0
  3122.  
  3123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3124.  
  3125. FSM Mira - PositionController in state At Bot finished action index 1
  3126.  
  3127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3128.  
  3129. MissingMethodException: The best match for method SetLookAtMode has some invalid parameter.
  3130. at System.MonoType.InvokeMember (System.String name, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object target, System.Object[] args, System.Reflection.ParameterModifier[] modifiers, System.Globalization.CultureInfo culture, System.String[] namedParameters) [0x00000] in <filename unknown>:0
  3131.  
  3132. at UnityEngine.SetupCoroutine.InvokeMember (System.Object behaviour, System.String name, System.Object variable) [0x00000] in <filename unknown>:0
  3133. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  3134. HutongGames.PlayMaker.Actions.SendMessage:DoSendMessage()
  3135. HutongGames.PlayMaker.Actions.SendMessage:OnEnter()
  3136. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  3137. HutongGames.PlayMaker.FsmState:OnEnter()
  3138. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  3139. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  3140. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  3141. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  3142. HutongGames.PlayMaker.Fsm:Update()
  3143. PlayMakerFSM:Update()
  3144.  
  3145. (Filename: Line: -1)
  3146.  
  3147. FSM Mira - PositionController in state At Bot finished action index 2
  3148.  
  3149. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3150.  
  3151. FSM Mira - PositionController in state At Bot finished action index 2
  3152.  
  3153. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3154.  
  3155. FSM Mira in state Interrupt finished action index 3
  3156.  
  3157. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3158.  
  3159. FSM Mira in state Interrupt finished action index 4
  3160.  
  3161. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3162.  
  3163. FSM Mira in state Start Work finished action index 0
  3164.  
  3165. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3166.  
  3167. FSM Mira in state Start Work finished action index 1
  3168.  
  3169. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3170.  
  3171. Running conversation from: Before starting work
  3172.  
  3173. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3174.  
  3175. Running conversation from: Starting work
  3176.  
  3177. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3178.  
  3179. Running conversation from: After starting work
  3180.  
  3181. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3182.  
  3183. Running conversation from: Reflections on therapy
  3184.  
  3185. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3186.  
  3187. Running conversation from: After Nela Bites
  3188.  
  3189. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3190.  
  3191. Running conversation from: Leaving the Hand That Feeds
  3192.  
  3193. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3194.  
  3195. Running conversation from: On the nature of my job
  3196.  
  3197. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3198.  
  3199. FSM Mira in state Start Work finished action index 2
  3200.  
  3201. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3202.  
  3203. FSM Mira in state Start Work finished action index 3
  3204.  
  3205. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3206.  
  3207. FSM Mira in state Start Work finished action index 4
  3208.  
  3209. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3210.  
  3211. FSM Mira in state Working finished action index 0
  3212.  
  3213. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3214.  
  3215. FSM Shitbot in state Setup finished action index 0
  3216.  
  3217. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3218.  
  3219. FSM Shitbot in state Setup finished action index 1
  3220.  
  3221. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3222.  
  3223. FSM Shitbot in state Setup finished action index 2
  3224.  
  3225. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3226.  
  3227. Setting Chapter: 2.2.3.1
  3228.  
  3229. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3230.  
  3231. FSM Chapter 2.2 in state Start Work finished action index 0
  3232.  
  3233. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3234.  
  3235. FSM Shitbot in state Game update finished action index 0
  3236.  
  3237. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3238.  
  3239. FSM Shitbot in state Game update finished action index 1
  3240.  
  3241. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3242.  
  3243. FSM Shitbot in state Game update finished action index 2
  3244.  
  3245. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3246.  
  3247. FSM Shitbot in state Follow On finished action index 0
  3248.  
  3249. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3250.  
  3251. FSM Shitbot in state Working finished action index 0
  3252.  
  3253. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3254.  
  3255. FSM Shitbot in state Talking finished action index 0
  3256.  
  3257. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3258.  
  3259. FSM Shitbot in state Working finished action index 0
  3260.  
  3261. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3262.  
  3263. FSM Shitbot in state Talking finished action index 0
  3264.  
  3265. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3266.  
  3267. FSM Shitbot in state Working finished action index 0
  3268.  
  3269. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3270.  
  3271. FSM Shitbot in state Talking finished action index 0
  3272.  
  3273. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3274.  
  3275. FSM Shitbot in state Working finished action index 0
  3276.  
  3277. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3278.  
  3279. FSM Shitbot in state Talking finished action index 0
  3280.  
  3281. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3282.  
  3283. FSM Shitbot in state Working finished action index 0
  3284.  
  3285. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3286.  
  3287. FSM Door - C2 in state Exit finished action index 0
  3288.  
  3289. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3290.  
  3291. FSM Door - C2 in state Exit finished action index 0
  3292.  
  3293. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3294.  
  3295. Unloading 2 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
  3296.  
  3297. Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 28083.
  3298. Total: 34.824474 ms (FindLiveObjects: 1.226731 ms CreateObjectMapping: 2.051183 ms MarkObjects: 22.067701 ms DeleteObjects: 9.233104 ms)
  3299.  
  3300. UnloadTime: 18.221037 ms
  3301. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  3302.  
  3303. Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 18228.
  3304. Total: 21.900352 ms (FindLiveObjects: 0.545928 ms CreateObjectMapping: 1.499988 ms MarkObjects: 15.016850 ms DeleteObjects: 4.600314 ms)
  3305.  
  3306. FSM CombinationController in state Standby finished action index 0
  3307.  
  3308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3309.  
  3310. FSM CombinationController in state Standby finished action index 0
  3311.  
  3312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3313.  
  3314. FSM CombinationController in state Standby finished action index 0
  3315.  
  3316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3317.  
  3318. FSM CombinationController in state Standby finished action index 0
  3319.  
  3320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3321.  
  3322. FSM CombinationController in state Standby finished action index 0
  3323.  
  3324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3325.  
  3326. Loading 'EuroHub_2.2'...
  3327.  
  3328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3329.  
  3330. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  3331. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  3332. Undefined Queue: 'Opaque'
  3333.  
  3334. (Filename: Line: 263)
  3335.  
  3336. Undefined Queue: 'Opaque'
  3337.  
  3338. (Filename: Line: 215)
  3339.  
  3340. UnloadTime: 0.917488 ms
  3341. Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  3342.  
  3343. Unloading 6229 unused Assets to reduce memory usage. Loaded Objects now: 146246.
  3344. Total: 85.147072 ms (FindLiveObjects: 6.397257 ms CreateObjectMapping: 3.463694 ms MarkObjects: 58.567413 ms DeleteObjects: 16.372602 ms)
  3345.  
  3346. FSM CombinationController in state Standby finished action index 0
  3347.  
  3348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3349.  
  3350. FSM CombinationController in state Standby finished action index 0
  3351.  
  3352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3353.  
  3354. FSM CombinationController in state Standby finished action index 0
  3355.  
  3356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3357.  
  3358. FSM CombinationController in state Standby finished action index 0
  3359.  
  3360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3361.  
  3362. FSM CombinationController in state Standby finished action index 0
  3363.  
  3364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3365.  
  3366. Running conversation from: Before starting work
  3367.  
  3368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3369.  
  3370. Running conversation from: Starting work
  3371.  
  3372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3373.  
  3374. Running conversation from: After starting work
  3375.  
  3376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3377.  
  3378. Running conversation from: Reflections on therapy
  3379.  
  3380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3381.  
  3382. Running conversation from: After Nela Bites
  3383.  
  3384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3385.  
  3386. Running conversation from: Leaving the Hand That Feeds
  3387.  
  3388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3389.  
  3390. Running conversation from: On the nature of my job
  3391.  
  3392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3393.  
  3394. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  3395.  
  3396. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 146497.
  3397. Total: 67.414619 ms (FindLiveObjects: 6.207967 ms CreateObjectMapping: 2.566100 ms MarkObjects: 58.265484 ms DeleteObjects: 0.147453 ms)
  3398.  
  3399. Deserialized FSM state changed from Setup to Patrolling on AdBot 1 Dreamer
  3400.  
  3401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3402.  
  3403. Deserialized FSM state changed from Setup to Idle on Chapter 2
  3404.  
  3405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3406.  
  3407. Deserialized FSM state changed from Wait Start to Work on Chapter 2.2.2 - Lunch & Reza
  3408.  
  3409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3410.  
  3411. Deserialized FSM state changed from Standby to Done on Intro
  3412.  
  3413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3414.  
  3415. Deserialized FSM state changed from Standby to Done on Nela and EYE
  3416.  
  3417. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3418.  
  3419. Deserialized FSM state changed from Standby to Done on Reza Calls
  3420.  
  3421. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3422.  
  3423. Deserialized FSM state changed from Setup to Done on Phonecalls
  3424.  
  3425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3426.  
  3427. Deserialized FSM state changed from Standby to Done on Consequence - Zoe work
  3428.  
  3429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3430.  
  3431. Deserialized FSM state changed from Ready to Done on Cold calling bot
  3432.  
  3433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3434.  
  3435. Deserialized FSM state changed from Start to Done on Nela
  3436.  
  3437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3438.  
  3439. Deserialized FSM state changed from Setup to Patrolling on AdBot 4
  3440.  
  3441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3442.  
  3443. Deserialized FSM state changed from On Bio Path? to Off on Door to lab
  3444.  
  3445. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3446.  
  3447. Deserialized FSM state changed from On Neural Path? to Ready 2 on Buzzer - MiraWit
  3448.  
  3449. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3450.  
  3451. Deserialized FSM state changed from Idle to Done on GroupChat Roof
  3452.  
  3453. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3454.  
  3455. Deserialized FSM state changed from Setup to Patrolling on AdBot 5
  3456.  
  3457. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3458.  
  3459. Deserialized FSM state changed from Standby to Ready on Door - HandThatFeeds
  3460.  
  3461. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3462.  
  3463. Deserialized FSM state changed from Setup to Patrolling on AdBot 2 Dreamer
  3464.  
  3465. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3466.  
  3467. Deserialized FSM state changed from Start to Idle on MapController
  3468.  
  3469. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3470.  
  3471. Deserialized FSM state changed from Setup to Patrolling on AdBot 3 Dreamer
  3472.  
  3473. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3474.  
  3475. Deserialized FSM state changed from Off to On on MusicController
  3476.  
  3477. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3478.  
  3479. FSM Cold calling bot in state Done finished action index 0
  3480.  
  3481. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3482.  
  3483. Scene loaded in 5.544s
  3484.  
  3485. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3486.  
  3487. FSM CombinationController in state Standby finished action index 0
  3488.  
  3489. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3490.  
  3491. FSM CombinationController in state Standby finished action index 0
  3492.  
  3493. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3494.  
  3495. FSM CombinationController in state Standby finished action index 0
  3496.  
  3497. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3498.  
  3499. FSM CombinationController in state Standby finished action index 0
  3500.  
  3501. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3502.  
  3503. FSM CombinationController in state Standby finished action index 0
  3504.  
  3505. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3506.  
  3507. FSM SpaceCraft area in state Outside finished action index 1
  3508.  
  3509. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3510.  
  3511. Setting Chapter: 2.2.3.1
  3512.  
  3513. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3514.  
  3515. FSM 2.2.3 Controller in state Init finished action index 0
  3516.  
  3517. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3518.  
  3519. FSM 2.2.3 Controller in state Init finished action index 1
  3520.  
  3521. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3522.  
  3523. FSM 2.2.3 Controller in state Init finished action index 2
  3524.  
  3525. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3526.  
  3527. FSM 2.2.3 Controller in state Init finished action index 3
  3528.  
  3529. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3530.  
  3531. FSM 2.2.3 Controller in state Init finished action index 4
  3532.  
  3533. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3534.  
  3535. FSM 2.2.3 Controller in state Init finished action index 5
  3536.  
  3537. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3538.  
  3539. FSM 2.2.3 Controller in state Init finished action index 6
  3540.  
  3541. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3542.  
  3543. FSM 2.2.3 Controller in state Save - Start Work finished action index 0
  3544.  
  3545. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3546.  
  3547. FSM Door to lab in state Off finished action index 0
  3548.  
  3549. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3550.  
  3551. FSM Bellmaster-AnimController in state Arms Crossed finished action index 0
  3552.  
  3553. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3554.  
  3555. FSM DrawBridge in state Retracted finished action index 0
  3556.  
  3557. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3558.  
  3559. FSM EntryController in state Scene Loaded finished action index 0
  3560.  
  3561. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3562.  
  3563. FSM EntryController in state MiraWit finished action index 0
  3564.  
  3565. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3566.  
  3567. FSM EntryController in state MiraWit finished action index 1
  3568.  
  3569. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3570.  
  3571. FSM Nela Animations in state Cooking finished action index 0
  3572.  
  3573. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3574.  
  3575. FSM TrainingBot in state Init finished action index 0
  3576.  
  3577. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3578.  
  3579. FSM TrainingBot in state Init finished action index 1
  3580.  
  3581. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3582.  
  3583. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  3584.  
  3585. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 148847.
  3586. Total: 73.068176 ms (FindLiveObjects: 6.856002 ms CreateObjectMapping: 2.644800 ms MarkObjects: 62.911736 ms DeleteObjects: 0.396134 ms)
  3587.  
  3588. FSM BotController in state Patrolling Talking finished action index 0
  3589.  
  3590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3591.  
  3592. Unloading 0 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)
  3593.  
  3594. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 151365.
  3595. Total: 77.182251 ms (FindLiveObjects: 10.183067 ms CreateObjectMapping: 3.654154 ms MarkObjects: 62.972584 ms DeleteObjects: 0.142187 ms)
  3596.  
  3597. Game saved in 0.282s
  3598.  
  3599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3600.  
  3601. Unloading 0 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)
  3602.  
  3603. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 151482.
  3604. Total: 73.988884 ms (FindLiveObjects: 7.121067 ms CreateObjectMapping: 2.697755 ms MarkObjects: 63.793823 ms DeleteObjects: 0.143650 ms)
  3605.  
  3606. FSM TrainingBot in state Starting finished action index 0
  3607.  
  3608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3609.  
  3610. FSM 2.2.3 Controller in state Start Bot finished action index 0
  3611.  
  3612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3613.  
  3614. FSM 2.2.3 Controller in state Ensure flags finished action index 0
  3615.  
  3616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3617.  
  3618. FSM 2.2.3 Controller in state Ensure flags finished action index 1
  3619.  
  3620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3621.  
  3622. FSM TrainingBot in state Starting finished action index 1
  3623.  
  3624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3625.  
  3626. FSM TrainingBot in state Starting finished action index 2
  3627.  
  3628. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3629.  
  3630. FSM TrainingBot in state Starting finished action index 3
  3631.  
  3632. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3633.  
  3634. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  3635.  
  3636. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3637.  
  3638. FSM MusicController in state On finished action index 0
  3639.  
  3640. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3641.  
  3642. FSM MusicController in state On finished action index 1
  3643.  
  3644. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3645.  
  3646. FSM TrainingBot in state Starting finished action index 4
  3647.  
  3648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3649.  
  3650. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  3651.  
  3652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3653.  
  3654. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  3655.  
  3656. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3657.  
  3658. FSM AdBot 5 in state Patrolling finished action index 0
  3659.  
  3660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3661.  
  3662. FSM AdBot 4 in state Patrolling finished action index 0
  3663.  
  3664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3665.  
  3666. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  3667.  
  3668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3669.  
  3670. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  3671.  
  3672. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3673.  
  3674. FSM TrainingBot in state Starting finished action index 5
  3675.  
  3676. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3677.  
  3678. FSM TrainingBot in state Starting finished action index 6
  3679.  
  3680. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3681.  
  3682. FSM TrainingBot in state Do Human finished action index 0
  3683.  
  3684. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3685.  
  3686. FSM TrainingBot in state Do Human finished action index 1
  3687.  
  3688. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3689.  
  3690. FSM TrainingBot in state To Human finished action index 0
  3691.  
  3692. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3693.  
  3694. FSM TrainingBot in state To Human finished action index 1
  3695.  
  3696. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3697.  
  3698. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  3699.  
  3700. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3701.  
  3702. FSM AdBot 5 in state Patrolling finished action index 1
  3703.  
  3704. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3705.  
  3706. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  3707.  
  3708. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3709.  
  3710. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  3711.  
  3712. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3713.  
  3714. FSM TrainingBot in state To Human finished action index 2
  3715.  
  3716. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3717.  
  3718. FSM TrainingBot in state To Human finished action index 3
  3719.  
  3720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3721.  
  3722. FSM TrainingBot in state To Human finished action index 4
  3723.  
  3724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3725.  
  3726. FSM TrainingBot in state To Human finished action index 5
  3727.  
  3728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3729.  
  3730. FSM TrainingBot in state At Human finished action index 0
  3731.  
  3732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3733.  
  3734. FSM TrainingBot in state Talk Human finished action index 0
  3735.  
  3736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3737.  
  3738. FSM TrainingBot in state Talk Human finished action index 1
  3739.  
  3740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3741.  
  3742. FSM TrainingBot in state Talk Human finished action index 2
  3743.  
  3744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3745.  
  3746. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  3747.  
  3748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3749.  
  3750. FSM BotController in state Patrolling Talking finished action index 0
  3751.  
  3752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3753.  
  3754. FSM AdBot 4 in state Patrolling finished action index 1
  3755.  
  3756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3757.  
  3758. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  3759.  
  3760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3761.  
  3762. FSM TrainingBot in state Talk Human finished action index 3
  3763.  
  3764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3765.  
  3766. FSM TrainingBot in state Talk Human finished action index 4
  3767.  
  3768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3769.  
  3770. FSM TrainingBot in state Talk Human finished action index 5
  3771.  
  3772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3773.  
  3774. FSM AdBot 5 in state Patrolling finished action index 0
  3775.  
  3776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3777.  
  3778. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  3779.  
  3780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3781.  
  3782. FSM TrainingBot in state Talk Human finished action index 6
  3783.  
  3784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3785.  
  3786. FSM TrainingBot in state Talk Human finished action index 7
  3787.  
  3788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3789.  
  3790. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  3791.  
  3792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3793.  
  3794. FSM TrainingBot in state Talk Human finished action index 8
  3795.  
  3796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3797.  
  3798. FSM TrainingBot in state Pick finished action index 0
  3799.  
  3800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3801.  
  3802. FSM TrainingBot in state Pick finished action index 1
  3803.  
  3804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3805.  
  3806. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  3807.  
  3808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3809.  
  3810. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  3811.  
  3812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3813.  
  3814. FSM AdBot 5 in state Patrolling finished action index 1
  3815.  
  3816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3817.  
  3818. FSM TrainingBot in state To Roof finished action index 0
  3819.  
  3820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3821.  
  3822. FSM TrainingBot in state To Roof finished action index 1
  3823.  
  3824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3825.  
  3826. FSM TrainingBot in state To Roof finished action index 2
  3827.  
  3828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3829.  
  3830. FSM TrainingBot in state To Roof finished action index 3
  3831.  
  3832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3833.  
  3834. FSM TrainingBot in state To Roof finished action index 4
  3835.  
  3836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3837.  
  3838. FSM TrainingBot in state To Roof finished action index 5
  3839.  
  3840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3841.  
  3842. FSM TrainingBot in state To Roof finished action index 6
  3843.  
  3844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3845.  
  3846. FSM TrainingBot in state To Roof finished action index 7
  3847.  
  3848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3849.  
  3850. FSM TrainingBot in state To Roof finished action index 8
  3851.  
  3852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3853.  
  3854. FSM TrainingBot in state To Roof finished action index 9
  3855.  
  3856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3857.  
  3858. FSM TrainingBot in state To Roof finished action index 10
  3859.  
  3860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3861.  
  3862. FSM AdBot 4 in state Patrolling finished action index 0
  3863.  
  3864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3865.  
  3866. FSM TrainingBot in state To Roof finished action index 11
  3867.  
  3868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3869.  
  3870. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  3871.  
  3872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3873.  
  3874. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  3875.  
  3876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3877.  
  3878. FSM TrainingBot in state To Roof finished action index 12
  3879.  
  3880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3881.  
  3882. FSM TrainingBot in state To Roof finished action index 13
  3883.  
  3884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3885.  
  3886. Running conversation from: Before starting work
  3887.  
  3888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3889.  
  3890. Running conversation from: Starting work
  3891.  
  3892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3893.  
  3894. Running conversation from: After starting work
  3895.  
  3896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3897.  
  3898. Running conversation from: Reflections on therapy
  3899.  
  3900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3901.  
  3902. Running conversation from: After Nela Bites
  3903.  
  3904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3905.  
  3906. Running conversation from: Leaving the Hand That Feeds
  3907.  
  3908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3909.  
  3910. Running conversation from: On the nature of my job
  3911.  
  3912. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3913.  
  3914. Running conversation from: Notes on today's assignment
  3915.  
  3916. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3917.  
  3918. FSM TrainingBot in state Journal - Assignment finished action index 0
  3919.  
  3920. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3921.  
  3922. FSM TrainingBot in state Waiting finished action index 0
  3923.  
  3924. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3925.  
  3926. FSM TrainingBot in state Waiting finished action index 1
  3927.  
  3928. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3929.  
  3930. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  3931.  
  3932. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3933.  
  3934. FSM AdBot 5 in state Patrolling finished action index 0
  3935.  
  3936. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3937.  
  3938. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  3939.  
  3940. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3941.  
  3942. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  3943.  
  3944. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3945.  
  3946. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  3947.  
  3948. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3949.  
  3950. FSM AdBot 5 in state Patrolling finished action index 1
  3951.  
  3952. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3953.  
  3954. FSM AdBot 4 in state Patrolling finished action index 1
  3955.  
  3956. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3957.  
  3958. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  3959.  
  3960. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3961.  
  3962. FSM TrainingBot in state Reprimand 1 finished action index 0
  3963.  
  3964. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3965.  
  3966. FSM TrainingBot in state Reprimand 1 finished action index 1
  3967.  
  3968. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3969.  
  3970. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  3971.  
  3972. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3973.  
  3974. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  3975.  
  3976. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3977.  
  3978. FSM TrainingBot in state All Done? finished action index 0
  3979.  
  3980. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3981.  
  3982. FSM TrainingBot in state Save after each task finished action index 0
  3983.  
  3984. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3985.  
  3986. Game saved in 0.165s
  3987.  
  3988. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3989.  
  3990. Unloading 1 Unused Serialized files (Serialized files now loaded: 3 / Dirty serialized files: 0)
  3991.  
  3992. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 151582.
  3993. Total: 73.779991 ms (FindLiveObjects: 6.711181 ms CreateObjectMapping: 2.902551 ms MarkObjects: 63.262814 ms DeleteObjects: 0.655933 ms)
  3994.  
  3995. FSM BotController in state Patrolling Talking finished action index 0
  3996.  
  3997. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  3998.  
  3999. FSM TrainingBot in state Do Bot finished action index 0
  4000.  
  4001. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4002.  
  4003. FSM TrainingBot in state Do Bot finished action index 1
  4004.  
  4005. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4006.  
  4007. FSM AdBot 5 in state Patrolling finished action index 0
  4008.  
  4009. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4010.  
  4011. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4012.  
  4013. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4014.  
  4015. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4016.  
  4017. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4018.  
  4019. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4020.  
  4021. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4022.  
  4023. FSM TrainingBot in state To Bot finished action index 0
  4024.  
  4025. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4026.  
  4027. FSM TrainingBot in state To Bot finished action index 1
  4028.  
  4029. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4030.  
  4031. FSM TrainingBot in state To Bot finished action index 2
  4032.  
  4033. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4034.  
  4035. FSM AdBot 4 in state Patrolling finished action index 0
  4036.  
  4037. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4038.  
  4039. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4040.  
  4041. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4042.  
  4043. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4044.  
  4045. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4046.  
  4047. FSM AdBot 5 in state Patrolling finished action index 1
  4048.  
  4049. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4050.  
  4051. FSM TrainingBot in state To Bot finished action index 3
  4052.  
  4053. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4054.  
  4055. FSM TrainingBot in state To Bot finished action index 4
  4056.  
  4057. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4058.  
  4059. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4060.  
  4061. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4062.  
  4063. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4064.  
  4065. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4066.  
  4067. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4068.  
  4069. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4070.  
  4071. FSM AdBot 5 in state Patrolling finished action index 0
  4072.  
  4073. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4074.  
  4075. KeyNotFoundException: The given key was not present in the dictionary.
  4076. at System.Collections.Generic.Dictionary`2[Pathfinding.Poly2Tri.TriangulationPoint,System.Int32].get_Item (Pathfinding.Poly2Tri.TriangulationPoint key) [0x00000] in <filename unknown>:0
  4077.  
  4078. at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
  4079.  
  4080. at Pathfinding.Util.TileHandler+<LoadTile>c__AnonStoreyCB.<>m__22 (Boolean force) [0x00000] in <filename unknown>:0
  4081.  
  4082. at AstarPath.ProcessWorkItems (Boolean force) [0x00000] in <filename unknown>:0
  4083.  
  4084. (Filename: Line: -1)
  4085.  
  4086. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4087.  
  4088. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4089.  
  4090. FSM AdBot 4 in state Patrolling finished action index 1
  4091.  
  4092. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4093.  
  4094. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4095.  
  4096. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4097.  
  4098. FSM Eye Ship trigger in state Ready to take off? finished action index 0
  4099.  
  4100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4101.  
  4102. FSM Eye Ship trigger in state Play animation finished action index 0
  4103.  
  4104. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4105.  
  4106. FSM TrainingBot in state To Bot finished action index 5
  4107.  
  4108. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4109.  
  4110. FSM TrainingBot in state To Bot finished action index 6
  4111.  
  4112. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4113.  
  4114. FSM TrainingBot in state Interactions 3 finished action index 0
  4115.  
  4116. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4117.  
  4118. FSM TrainingBot in state At Plaza finished action index 0
  4119.  
  4120. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4121.  
  4122. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4123.  
  4124. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4125.  
  4126. FSM AdBot 5 in state Patrolling finished action index 1
  4127.  
  4128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4129.  
  4130. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4131.  
  4132. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4133.  
  4134. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4135.  
  4136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4137.  
  4138. FSM TrainingBot in state Interactions 4 finished action index 0
  4139.  
  4140. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4141.  
  4142. FSM TrainingBot in state Interactions 4 finished action index 1
  4143.  
  4144. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4145.  
  4146. FSM TrainingBot in state Interactions 4 finished action index 2
  4147.  
  4148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4149.  
  4150. FSM TrainingBot in state Following finished action index 0
  4151.  
  4152. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4153.  
  4154. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4155.  
  4156. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4157.  
  4158. FSM TrainingBot in state Using On Bot finished action index 0
  4159.  
  4160. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4161.  
  4162. FSM AdBot 4 in state Patrolling finished action index 0
  4163.  
  4164. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4165.  
  4166. FSM AdBot 5 in state Patrolling finished action index 0
  4167.  
  4168. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4169.  
  4170. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4171.  
  4172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4173.  
  4174. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4175.  
  4176. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4177.  
  4178. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4179.  
  4180. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4181.  
  4182. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4183.  
  4184. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4185.  
  4186. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4187.  
  4188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4189.  
  4190. FSM AdBot 5 in state Patrolling finished action index 1
  4191.  
  4192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4193.  
  4194. FSM TrainingBot in state Chasing Pigeons finished action index 0
  4195.  
  4196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4197.  
  4198. FSM TrainingBot in state Chasing Pigeons finished action index 1
  4199.  
  4200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4201.  
  4202. FSM TrainingBot in state Chasing Pigeons finished action index 2
  4203.  
  4204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4205.  
  4206. FSM TrainingBot in state Chasing Pigeons finished action index 3
  4207.  
  4208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4209.  
  4210. FSM TrainingBot in state Chasing Pigeons finished action index 4
  4211.  
  4212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4213.  
  4214. FSM TrainingBot in state Chasing Pigeons finished action index 5
  4215.  
  4216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4217.  
  4218. FSM TrainingBot in state Chasing Pigeons finished action index 6
  4219.  
  4220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4221.  
  4222. FSM TrainingBot in state Chasing Pigeons finished action index 7
  4223.  
  4224. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4225.  
  4226. FSM TrainingBot in state Chasing Pigeons finished action index 8
  4227.  
  4228. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4229.  
  4230. FSM TrainingBot in state Chasing Pigeons finished action index 9
  4231.  
  4232. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4233.  
  4234. FSM TrainingBot in state Chasing Pigeons finished action index 10
  4235.  
  4236. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4237.  
  4238. FSM TrainingBot in state Chasing Pigeons finished action index 11
  4239.  
  4240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4241.  
  4242. FSM TrainingBot in state Chasing Pigeons finished action index 12
  4243.  
  4244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4245.  
  4246. FSM TrainingBot in state Chasing Pigeons finished action index 13
  4247.  
  4248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4249.  
  4250. FSM TrainingBot in state Following finished action index 0
  4251.  
  4252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4253.  
  4254. FSM AdBot 4 in state Patrolling finished action index 1
  4255.  
  4256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4257.  
  4258. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4259.  
  4260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4261.  
  4262. FSM TrainingBot in state Using On Bot finished action index 0
  4263.  
  4264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4265.  
  4266. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4267.  
  4268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4269.  
  4270. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4271.  
  4272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4273.  
  4274. FSM AdBot 5 in state Patrolling finished action index 0
  4275.  
  4276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4277.  
  4278. FSM TrainingBot in state Chasing Pigeons finished action index 0
  4279.  
  4280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4281.  
  4282. FSM TrainingBot in state Chasing Pigeons finished action index 1
  4283.  
  4284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4285.  
  4286. FSM TrainingBot in state Chasing Pigeons finished action index 2
  4287.  
  4288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4289.  
  4290. FSM TrainingBot in state Chasing Pigeons finished action index 3
  4291.  
  4292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4293.  
  4294. FSM TrainingBot in state Chasing Pigeons finished action index 4
  4295.  
  4296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4297.  
  4298. FSM TrainingBot in state Chasing Pigeons finished action index 5
  4299.  
  4300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4301.  
  4302. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4303.  
  4304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4305.  
  4306. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4307.  
  4308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4309.  
  4310. FSM TrainingBot in state Chasing Pigeons finished action index 6
  4311.  
  4312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4313.  
  4314. FSM TrainingBot in state Chasing Pigeons finished action index 7
  4315.  
  4316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4317.  
  4318. FSM TrainingBot in state Chasing Pigeons finished action index 8
  4319.  
  4320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4321.  
  4322. FSM TrainingBot in state Chasing Pigeons finished action index 9
  4323.  
  4324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4325.  
  4326. FSM TrainingBot in state Chasing Pigeons finished action index 10
  4327.  
  4328. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4329.  
  4330. FSM TrainingBot in state Chasing Pigeons finished action index 11
  4331.  
  4332. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4333.  
  4334. FSM TrainingBot in state Chasing Pigeons finished action index 12
  4335.  
  4336. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4337.  
  4338. FSM TrainingBot in state Chasing Pigeons finished action index 13
  4339.  
  4340. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4341.  
  4342. FSM TrainingBot in state Following finished action index 0
  4343.  
  4344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4345.  
  4346. FSM TrainingBot in state Using On Bot finished action index 0
  4347.  
  4348. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4349.  
  4350. FSM TrainingBot in state Bot1 finished action index 0
  4351.  
  4352. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4353.  
  4354. FSM TrainingBot in state Following finished action index 0
  4355.  
  4356. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4357.  
  4358. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4359.  
  4360. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4361.  
  4362. FSM AdBot 5 in state Patrolling finished action index 1
  4363.  
  4364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4365.  
  4366. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4367.  
  4368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4369.  
  4370. FSM TrainingBot in state Talk to bot finished action index 0
  4371.  
  4372. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4373.  
  4374. FSM TrainingBot in state Following finished action index 0
  4375.  
  4376. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4377.  
  4378. FSM AdBot 4 in state Patrolling finished action index 0
  4379.  
  4380. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4381.  
  4382. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4383.  
  4384. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4385.  
  4386. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4387.  
  4388. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4389.  
  4390. FSM TrainingBot in state Using On Bot finished action index 0
  4391.  
  4392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4393.  
  4394. FSM AdBot 5 in state Patrolling finished action index 0
  4395.  
  4396. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4397.  
  4398. FSM TrainingBot in state Following finished action index 0
  4399.  
  4400. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4401.  
  4402. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4403.  
  4404. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4405.  
  4406. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4407.  
  4408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4409.  
  4410. PointOnEdgeException, perturbating vertices slightly ( at 0 in 3)
  4411.  
  4412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4413.  
  4414. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4415.  
  4416. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4417.  
  4418. FSM BotController in state Patrolling Talking 2 finished action index 0
  4419.  
  4420. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4421.  
  4422. FSM AdBot 4 in state Patrolling finished action index 1
  4423.  
  4424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4425.  
  4426. FSM TrainingBot in state Using On Bot finished action index 0
  4427.  
  4428. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4429.  
  4430. FSM AdBot 5 in state Patrolling finished action index 1
  4431.  
  4432. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4433.  
  4434. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4435.  
  4436. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4437.  
  4438. FSM TrainingBot in state Bot1 finished action index 0
  4439.  
  4440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4441.  
  4442. FSM TrainingBot in state Following finished action index 0
  4443.  
  4444. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4445.  
  4446. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4447.  
  4448. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4449.  
  4450. FSM BotController in state Patrolling Talking 2 finished action index 0
  4451.  
  4452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4453.  
  4454. FSM TrainingBot in state Using On Bot finished action index 0
  4455.  
  4456. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4457.  
  4458. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4459.  
  4460. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4461.  
  4462. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4463.  
  4464. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4465.  
  4466. FSM TrainingBot in state Following finished action index 0
  4467.  
  4468. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4469.  
  4470. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4471.  
  4472. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4473.  
  4474. FSM AdBot 5 in state Patrolling finished action index 0
  4475.  
  4476. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4477.  
  4478. FSM TrainingBot in state Using On Bot finished action index 0
  4479.  
  4480. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4481.  
  4482. FSM TrainingBot in state Bot2 finished action index 0
  4483.  
  4484. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4485.  
  4486. FSM TrainingBot in state Following finished action index 0
  4487.  
  4488. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4489.  
  4490. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4491.  
  4492. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4493.  
  4494. FSM AdBot 4 in state Patrolling finished action index 0
  4495.  
  4496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4497.  
  4498. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4499.  
  4500. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4501.  
  4502. FSM AdBot 5 in state Patrolling finished action index 1
  4503.  
  4504. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4505.  
  4506. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4507.  
  4508. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4509.  
  4510. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4511.  
  4512. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4513.  
  4514. FSM TrainingBot in state Using On Bot finished action index 0
  4515.  
  4516. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4517.  
  4518. FSM TrainingBot in state Interactions 5 finished action index 0
  4519.  
  4520. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4521.  
  4522. FSM TrainingBot in state Interactions 5 finished action index 1
  4523.  
  4524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4525.  
  4526. FSM TrainingBot in state Interactions 5 finished action index 2
  4527.  
  4528. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4529.  
  4530. FSM TrainingBot in state To Bot Help finished action index 0
  4531.  
  4532. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4533.  
  4534. FSM TrainingBot in state Bot sequence finished action index 0
  4535.  
  4536. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4537.  
  4538. FSM TrainingBot in state Bot sequence finished action index 1
  4539.  
  4540. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4541.  
  4542. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4543.  
  4544. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4545.  
  4546. FSM TrainingBot in state Bot sequence finished action index 2
  4547.  
  4548. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4549.  
  4550. FSM TrainingBot in state Bot sequence finished action index 3
  4551.  
  4552. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4553.  
  4554. FSM TrainingBot in state Bot sequence finished action index 4
  4555.  
  4556. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4557.  
  4558. FSM TrainingBot in state Bot sequence finished action index 5
  4559.  
  4560. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4561.  
  4562. FSM TrainingBot in state Welding finished action index 0
  4563.  
  4564. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4565.  
  4566. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4567.  
  4568. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4569.  
  4570. FSM AdBot 5 in state Patrolling finished action index 0
  4571.  
  4572. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4573.  
  4574. FSM AdBot 4 in state Patrolling finished action index 1
  4575.  
  4576. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4577.  
  4578. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4579.  
  4580. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4581.  
  4582. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4583.  
  4584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4585.  
  4586. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4587.  
  4588. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4589.  
  4590. FSM TrainingBot in state Stop Welding finished action index 0
  4591.  
  4592. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4593.  
  4594. FSM TrainingBot in state Stop Welding finished action index 1
  4595.  
  4596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4597.  
  4598. FSM AdBot 5 in state Patrolling finished action index 1
  4599.  
  4600. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4601.  
  4602. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4603.  
  4604. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4605.  
  4606. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4607.  
  4608. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4609.  
  4610. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4611.  
  4612. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4613.  
  4614. FSM TrainingBot in state Stop Welding finished action index 2
  4615.  
  4616. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4617.  
  4618. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4619.  
  4620. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4621.  
  4622. FSM TrainingBot in state Stop Welding finished action index 3
  4623.  
  4624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4625.  
  4626. FSM TrainingBot in state Stop Welding finished action index 4
  4627.  
  4628. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4629.  
  4630. FSM TrainingBot in state Stop Welding finished action index 5
  4631.  
  4632. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4633.  
  4634. FSM AdBot 4 in state Patrolling finished action index 0
  4635.  
  4636. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4637.  
  4638. FSM AdBot 5 in state Patrolling finished action index 0
  4639.  
  4640. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4641.  
  4642. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4643.  
  4644. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4645.  
  4646. FSM TrainingBot in state Stop Welding finished action index 6
  4647.  
  4648. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4649.  
  4650. FSM TrainingBot in state All Done? finished action index 0
  4651.  
  4652. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4653.  
  4654. FSM TrainingBot in state All Done? finished action index 1
  4655.  
  4656. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4657.  
  4658. FSM TrainingBot in state All Done? finished action index 2
  4659.  
  4660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4661.  
  4662. FSM TrainingBot in state Save after each task finished action index 0
  4663.  
  4664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4665.  
  4666. Game saved in 0.193s
  4667.  
  4668. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4669.  
  4670. Unloading 1 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
  4671.  
  4672. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 151706.
  4673. Total: 81.398132 ms (FindLiveObjects: 10.634497 ms CreateObjectMapping: 4.884689 ms MarkObjects: 64.863731 ms DeleteObjects: 0.760087 ms)
  4674.  
  4675. FSM TrainingBot in state Do Repairs finished action index 0
  4676.  
  4677. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4678.  
  4679. FSM TrainingBot in state Do Repairs finished action index 1
  4680.  
  4681. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4682.  
  4683. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4684.  
  4685. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4686.  
  4687. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4688.  
  4689. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4690.  
  4691. FSM AdBot 5 in state Patrolling finished action index 1
  4692.  
  4693. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4694.  
  4695. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4696.  
  4697. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4698.  
  4699. FSM TrainingBot in state To Repairs finished action index 0
  4700.  
  4701. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4702.  
  4703. FSM TrainingBot in state To Repairs finished action index 1
  4704.  
  4705. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4706.  
  4707. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4708.  
  4709. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4710.  
  4711. FSM TrainingBot in state To Repairs finished action index 2
  4712.  
  4713. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4714.  
  4715. FSM TrainingBot in state To Repairs finished action index 3
  4716.  
  4717. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4718.  
  4719. FSM AdBot 4 in state Patrolling finished action index 1
  4720.  
  4721. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4722.  
  4723. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4724.  
  4725. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4726.  
  4727. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4728.  
  4729. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4730.  
  4731. FSM AdBot 5 in state Patrolling finished action index 0
  4732.  
  4733. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4734.  
  4735. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4736.  
  4737. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4738.  
  4739. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4740.  
  4741. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4742.  
  4743. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4744.  
  4745. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4746.  
  4747. FSM AdBot 5 in state Patrolling finished action index 1
  4748.  
  4749. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4750.  
  4751. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4752.  
  4753. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4754.  
  4755. FSM AdBot 4 in state Patrolling finished action index 0
  4756.  
  4757. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4758.  
  4759. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4760.  
  4761. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4762.  
  4763. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4764.  
  4765. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4766.  
  4767. FSM TrainingBot in state To Repairs finished action index 4
  4768.  
  4769. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4770.  
  4771. FSM TrainingBot in state To Repairs finished action index 5
  4772.  
  4773. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4774.  
  4775. FSM TrainingBot in state Interactions finished action index 0
  4776.  
  4777. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4778.  
  4779. FSM TrainingBot in state Interactions finished action index 1
  4780.  
  4781. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4782.  
  4783. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4784.  
  4785. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4786.  
  4787. FSM TrainingBot in state Talk repairs finished action index 0
  4788.  
  4789. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4790.  
  4791. FSM AdBot 5 in state Patrolling finished action index 0
  4792.  
  4793. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4794.  
  4795. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4796.  
  4797. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4798.  
  4799. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4800.  
  4801. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4802.  
  4803. FSM TrainingBot in state Seen instructions? finished action index 0
  4804.  
  4805. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4806.  
  4807. FSM TrainingBot in state Need Instructions finished action index 0
  4808.  
  4809. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4810.  
  4811. FSM AdBot 4 in state Patrolling finished action index 1
  4812.  
  4813. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4814.  
  4815. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4816.  
  4817. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4818.  
  4819. Forcing stuck NPC to relocate: Walker (PathfinderController)
  4820.  
  4821. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4822.  
  4823. Forcing stuck NPC to relocate: Walker (PathfinderController)
  4824.  
  4825. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4826.  
  4827. FSM AdBot 5 in state Patrolling finished action index 1
  4828.  
  4829. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4830.  
  4831. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4832.  
  4833. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4834.  
  4835. FSM TrainingBot in state Seen instructions? finished action index 0
  4836.  
  4837. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4838.  
  4839. FSM TrainingBot in state Need Instructions finished action index 0
  4840.  
  4841. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4842.  
  4843. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4844.  
  4845. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4846.  
  4847. FSM TrainingBot in state Seen instructions? finished action index 0
  4848.  
  4849. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4850.  
  4851. FSM TrainingBot in state Need Instructions finished action index 0
  4852.  
  4853. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4854.  
  4855. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4856.  
  4857. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4858.  
  4859. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4860.  
  4861. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4862.  
  4863. FSM AdBot 5 in state Patrolling finished action index 0
  4864.  
  4865. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4866.  
  4867. FSM TrainingBot in state Talk repairs finished action index 0
  4868.  
  4869. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4870.  
  4871. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4872.  
  4873. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4874.  
  4875. FSM AdBot 4 in state Patrolling finished action index 0
  4876.  
  4877. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4878.  
  4879. FSM TrainingBot in state Seen instructions? finished action index 0
  4880.  
  4881. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4882.  
  4883. FSM TrainingBot in state Need Instructions finished action index 0
  4884.  
  4885. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4886.  
  4887. FSM AdBot 2 Dreamer in state Patrolling finished action index 0
  4888.  
  4889. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4890.  
  4891. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4892.  
  4893. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4894.  
  4895. FSM AdBot 5 in state Patrolling finished action index 1
  4896.  
  4897. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4898.  
  4899. Clearing out all cInput related values from PlayerPrefs
  4900.  
  4901. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4902.  
  4903. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4904.  
  4905. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4906.  
  4907. Clearing out all cInput related values from PlayerPrefs
  4908.  
  4909. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4910.  
  4911. FSM AdBot 3 Dreamer in state Patrolling finished action index 0
  4912.  
  4913. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4914.  
  4915. FSM TrainingBot in state Seen instructions? finished action index 0
  4916.  
  4917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4918.  
  4919. FSM TrainingBot in state Need Instructions finished action index 0
  4920.  
  4921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4922.  
  4923. FSM AdBot 1 Dreamer in state Patrolling finished action index 0
  4924.  
  4925. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4926.  
  4927. FSM AdBot 2 Dreamer in state Patrolling finished action index 1
  4928.  
  4929. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4930.  
  4931. FSM AdBot 5 in state Patrolling finished action index 0
  4932.  
  4933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4934.  
  4935. FSM AdBot 4 in state Patrolling finished action index 1
  4936.  
  4937. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4938.  
  4939. FSM AdBot 3 Dreamer in state Patrolling finished action index 1
  4940.  
  4941. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4942.  
  4943. FSM TrainingBot in state Seen instructions? finished action index 0
  4944.  
  4945. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4946.  
  4947. FSM TrainingBot in state Need Instructions finished action index 0
  4948.  
  4949. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4950.  
  4951. FSM AdBot 1 Dreamer in state Patrolling finished action index 1
  4952.  
  4953. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4954.  
  4955. UnloadTime: 242.663086 ms
  4956. Fabric: PostEvent[Music] Not handled
  4957.  
  4958. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4959.  
  4960. Fabric: PostEvent[Sfx] Not handled
  4961.  
  4962. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4963.  
  4964. Fabric: PostEvent[Voice] Not handled
  4965.  
  4966. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4967.  
  4968. Fabric: FabricManager initialised (DontDestroyOnLoad flag disabled)
  4969.  
  4970. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4971.  
  4972. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  4973.  
  4974. Unloading 6844 unused Assets to reduce memory usage. Loaded Objects now: 20648.
  4975. Total: 66.644295 ms (FindLiveObjects: 0.963421 ms CreateObjectMapping: 2.045332 ms MarkObjects: 22.265474 ms DeleteObjects: 41.082764 ms)
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