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TheInsidiousOne

Yu-Gi-Oh! EV - Luna's and LHK's cards

Aug 10th, 2018
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  1. Luna
  2. Attractor Dragon
  3. ★★★★
  4. DARK
  5. Dragon/Molecule/Effect
  6. ATK 1700
  7. DEF 200
  8. When a Crystal Monster(s) on the field is destroyed by battle or a card effect: You can Special Summon this card from your hand, then if 2 or more cards were destroyed, Special Summon 1 Level 1 Dragon monster from your hand or Deck. You can only Special Summon "Attractor Dragon" once per turn this way.
  9.  
  10. Big One Dragon
  11. DARK
  12. Dragon/Effect
  13. ATK 200
  14. DEF 200
  15. If this card is Special Summoned: You can Special Summon up to 2 "Big One Dragon" from your hand or Deck. You can banish this card and 2 other "Big One Dragon" from your GY, then target 1 Dragon Crystal Monster in your GY; Special Summon it. You can only use this effect of "Big One Dragon" once per turn.
  16.  
  17. Eternal Abyss Dragon
  18. DARK
  19. Dragon/Crystal/Effect
  20. ATK 2300
  21. DEF 1200
  22. 1 DARK Dragon Molecule + 1+ non-Molecule monsters
  23. At the start of the Damage Step, if this card attacks an opponent's monster: You can target your opponent's battling monster and pay LP in multiples of 300 (max. 1800); that monster loses ATK equal to the LP you paid for this effect, also this card gains that much ATK. These changes last until the end of this turn.
  24.  
  25. Rampage Dragon
  26. DARK
  27. Dragon/Crystal/Effect
  28. ATK 3000
  29. DEF 2500
  30. 1 DARK Dragon Molecule + 2+ non-Molecule Dragon monsters
  31. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; negate that target's effects, and if you do, this card gains ATK equal to half that monster's original ATK. These changes last until the end of this turn. (Quick Effect): You can banish this card; Special Summon 1 Dragon Crystal Monster with a Temperature of 5° or less from your Outer Deck. (This is treated as a Crystal Summon.) You can only use this effect of "Rampage Dragon" once per turn.
  32.  
  33. LHK
  34. Ironhearted Commando
  35. DARK
  36. Warrior/Effect
  37. ATK 300
  38. DEF 2000
  39. If this card is in your hand: You can target 1 "Ironhearted" Enhance Monster you control; Special Summon this card, and if you do, equip 1 "Iron Will" Equip Spell that is listed on that monster's text to this card from your hand, Deck, or GY. You can only use this effect of "Ironhearted Commando" once per turn.
  40.  
  41. Ironhearted Elder
  42. ★★★★★
  43. DARK
  44. Warrior/Enhance/Effect
  45. ATK 1900
  46. DEF 1000
  47. 1 Level 1 "Ironhearted" monster + 1 Equip Spell
  48. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster, and if you do, inflict damage to your opponent equal to half the original ATK of the destroyed monster. If this card is Enhance Summoned using "Scepter of Iron Will", it gains this effect.
  49. ● Once per turn: You can target 1 monster your opponent controls; Reinforce Summon that target.
  50.  
  51. Scepter of Iron Will
  52. Equip Spell
  53. Equip only to a Level 1 monster you control. It gains 800 ATK, also you take no damage from battles involving it. If the equipped monster is an "Ironhearted" monster, it cannot be targeted by an opponent's card effect, also it can attack directly.
  54.  
  55. Ironhearted Soul
  56. Normal Trap Card
  57. Target 1 "Ironhearted" Enhance Monster you control; its Level becomes 1, also you can equip up to 2 Equip Spells with different names to it from your GY. You can only activate 1 "Ironhearted Soul" per turn.
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