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  1. 16:12:34: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 16:12:34: Failed loading CUDA dll
  3. 16:15:33: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
  4. 16:15:33: -------------------------------
  5. 16:15:33: CPU Name: AMD FX(tm)-6300 Six-Core Processor
  6. 16:15:33: CPU Speed: 3516MHz
  7. 16:15:33: Physical Memory: 4095MB Total, 4095MB Free
  8. 16:15:33: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
  9. 16:15:33: monitor 1: pos={0, 0}, size={1920, 1080}
  10. 16:15:33: monitor 2: pos={1920, 0}, size={1280, 1024}
  11. 16:15:33: Windows Version: 6.2 Build 9200
  12. 16:15:33: Aero is Enabled
  13. 16:15:33: -------------------------------
  14. 16:15:33: OBS Modules:
  15. 16:15:33: Base Address Module
  16. 16:15:33: 00CE0000 OBS.exe
  17. 16:15:33: 58D20000 OBSApi.dll
  18. 16:15:33: 58B10000 DShowPlugin.dll
  19. 16:15:33: 58AE0000 GraphicsCapture.dll
  20. 16:15:33: 58AB0000 NoiseGate.dll
  21. 16:15:33: 58A90000 PSVPlugin.dll
  22. 16:15:33: 58A70000 scenesw.dll
  23. 16:15:33: ------------------------------------------
  24. 16:15:33: Adapter 1
  25. 16:15:33: Video Adapter: AMD Radeon R9 200 Series
  26. 16:15:33: Video Adapter Dedicated Video Memory: 2125631488
  27. 16:15:33: Video Adapter Shared System Memory: 2169270272
  28. 16:15:33: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  29. 16:15:33: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
  30. 16:16:10: =====Stream Start: 2015-06-28, 16:16:10===============================================
  31. 16:16:10: Multithreaded optimizations: On
  32. 16:16:10: Base resolution: 1920x1080
  33. 16:16:10: Output resolution: 1920x1080
  34. 16:16:10: ------------------------------------------
  35. 16:16:10: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  36. 16:16:10: ------------------------------------------
  37. 16:16:10: Audio Format: 44100 Hz
  38. 16:16:10: ------------------------------------------
  39. 16:16:10: Audio Channels: 2 Ch
  40. 16:16:10: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  41. 16:16:10: ------------------------------------------
  42. 16:16:10: Using desktop audio input: Speakers (USB Ear-Microphone)
  43. 16:16:10: Global Audio time adjust: 0
  44. 16:16:11: ------------------------------------------
  45. 16:16:11: Using auxilary audio input: Microphone (USB Ear-Microphone)
  46. 16:16:11: Mic time offset: 0
  47. 16:16:11: ------------------------------------------
  48. 16:16:11: Audio Encoding: MP3
  49. 16:16:11: bitrate: 128
  50. 16:16:11: Using Monitor Capture
  51. 16:16:11: Scene buffering time set to 700
  52. 16:16:11: Using custom x264 settings: "crf=15"
  53. 16:16:11: x264: VBV maxrate specified, but no bufsize, ignored
  54. 16:16:11: ------------------------------------------
  55. 16:16:11: Video Encoding: x264
  56. 16:16:11: fps: 60
  57. 16:16:11: width: 1920, height: 1080
  58. 16:16:11: preset: veryfast
  59. 16:16:11: profile: high
  60. 16:16:11: keyint: 250
  61. 16:16:11: CBR: no
  62. 16:16:11: CFR: yes
  63. 16:16:11: max bitrate: 1000
  64. 16:16:11: buffer size: 0
  65. 16:16:11: quality: 17
  66. 16:16:11: ------------------------------------------
  67. 16:16:15: FlushBufferedVideo: Flushing 20 packets over 317 ms
  68. 16:16:16: Total frames encoded: 253, total frames duplicated: 0 (0.00%)
  69. 16:16:16: Total frames rendered: 278, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  70. 16:16:16:
  71. 16:16:16: Profiler time results:
  72. 16:16:16:
  73. 16:16:16: ==============================================================
  74. 16:16:16: video thread frame - [100%] [avg time: 0.782 ms] [children: 33.6%] [unaccounted: 66.4%]
  75. 16:16:16: | scene->Preprocess - [17.3%] [avg time: 0.135 ms]
  76. 16:16:16: | GPU download and conversion - [16.4%] [avg time: 0.128 ms] [children: 14.1%] [unaccounted: 2.3%]
  77. 16:16:16: | | flush - [11.6%] [avg time: 0.091 ms]
  78. 16:16:16: | | CopyResource - [1.79%] [avg time: 0.014 ms]
  79. 16:16:16: | | conversion to 4:2:0 - [0.639%] [avg time: 0.005 ms]
  80. 16:16:16: Convert444Thread - [100%] [avg time: 2.375 ms] [children: 99.5%] [unaccounted: 0.463%]
  81. 16:16:16: | Convert444toNV12 - [99.5%] [avg time: 2.364 ms]
  82. 16:16:16: encoder thread frame - [100%] [avg time: 2.629 ms] [children: 0.494%] [unaccounted: 99.5%]
  83. 16:16:16: | sending stuff out - [0.494%] [avg time: 0.013 ms]
  84. 16:16:16: ==============================================================
  85. 16:16:16:
  86. 16:16:16:
  87. 16:16:16: Profiler CPU results:
  88. 16:16:16:
  89. 16:16:16: ==============================================================
  90. 16:16:16: video thread frame - [cpu time: avg 0.112 ms, total 31.25 ms] [avg calls per frame: 1]
  91. 16:16:16: | scene->Preprocess - [cpu time: avg 0.056 ms, total 15.625 ms] [avg calls per frame: 1]
  92. 16:16:16: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 16:16:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 16:16:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 16:16:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 16:16:16: Convert444Thread - [cpu time: avg 3.004 ms, total 703.125 ms] [avg calls per frame: 1]
  97. 16:16:16: | Convert444toNV12 - [cpu time: avg 3.004 ms, total 703.125 ms] [avg calls per frame: 1]
  98. 16:16:16: encoder thread frame - [cpu time: avg 2.28 ms, total 531.25 ms] [avg calls per frame: 1]
  99. 16:16:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 16:16:16: ==============================================================
  101. 16:16:16:
  102. 16:16:16: =====Stream End: 2015-06-28, 16:16:16=================================================
  103. 16:18:19: =====Stream Start: 2015-06-28, 16:18:19===============================================
  104. 16:18:19: Multithreaded optimizations: On
  105. 16:18:19: Base resolution: 1920x1080
  106. 16:18:19: Output resolution: 1920x1080
  107. 16:18:19: ------------------------------------------
  108. 16:18:19: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  109. 16:18:19: ------------------------------------------
  110. 16:18:19: Audio Format: 44100 Hz
  111. 16:18:19: ------------------------------------------
  112. 16:18:19: Audio Channels: 2 Ch
  113. 16:18:19: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  114. 16:18:19: ------------------------------------------
  115. 16:18:19: Using desktop audio input: Speakers (USB Ear-Microphone)
  116. 16:18:19: Global Audio time adjust: 0
  117. 16:18:19: ------------------------------------------
  118. 16:18:19: Using auxilary audio input: Microphone (USB Ear-Microphone)
  119. 16:18:19: Mic time offset: 0
  120. 16:18:19: ------------------------------------------
  121. 16:18:19: Audio Encoding: MP3
  122. 16:18:19: bitrate: 128
  123. 16:18:19: Using Monitor Capture
  124. 16:18:19: Scene buffering time set to 700
  125. 16:18:19: Using custom x264 settings: "crf=15"
  126. 16:18:19: x264: VBV maxrate specified, but no bufsize, ignored
  127. 16:18:19: ------------------------------------------
  128. 16:18:19: Video Encoding: x264
  129. 16:18:19: fps: 60
  130. 16:18:19: width: 1920, height: 1080
  131. 16:18:19: preset: veryfast
  132. 16:18:19: profile: high
  133. 16:18:19: keyint: 250
  134. 16:18:19: CBR: no
  135. 16:18:19: CFR: yes
  136. 16:18:19: max bitrate: 1000
  137. 16:18:19: buffer size: 0
  138. 16:18:19: quality: 17
  139. 16:18:19: ------------------------------------------
  140. 16:18:29: FlushBufferedVideo: Flushing 20 packets over 317 ms
  141. 16:18:29: Total frames encoded: 544, total frames duplicated: 0 (0.00%)
  142. 16:18:29: Total frames rendered: 570, number of late frames: 1 (0.18%) (it's okay for some frames to be late)
  143. 16:18:29:
  144. 16:18:29: Profiler time results:
  145. 16:18:29:
  146. 16:18:29: ==============================================================
  147. 16:18:29: video thread frame - [100%] [avg time: 0.85 ms] [children: 38.5%] [unaccounted: 61.5%]
  148. 16:18:29: | scene->Preprocess - [17.6%] [avg time: 0.15 ms]
  149. 16:18:29: | GPU download and conversion - [20.8%] [avg time: 0.177 ms] [children: 18.6%] [unaccounted: 2.24%]
  150. 16:18:29: | | flush - [16.4%] [avg time: 0.139 ms]
  151. 16:18:29: | | CopyResource - [1.65%] [avg time: 0.014 ms]
  152. 16:18:29: | | conversion to 4:2:0 - [0.588%] [avg time: 0.005 ms]
  153. 16:18:29: Convert444Thread - [100%] [avg time: 2.502 ms] [children: 99.6%] [unaccounted: 0.4%]
  154. 16:18:29: | Convert444toNV12 - [99.6%] [avg time: 2.492 ms]
  155. 16:18:29: encoder thread frame - [100%] [avg time: 2.578 ms] [children: 0.659%] [unaccounted: 99.3%]
  156. 16:18:29: | sending stuff out - [0.659%] [avg time: 0.017 ms]
  157. 16:18:29: ==============================================================
  158. 16:18:29:
  159. 16:18:29:
  160. 16:18:29: Profiler CPU results:
  161. 16:18:29:
  162. 16:18:29: ==============================================================
  163. 16:18:29: video thread frame - [cpu time: avg 0.164 ms, total 93.75 ms] [avg calls per frame: 1]
  164. 16:18:29: | scene->Preprocess - [cpu time: avg 0.027 ms, total 15.625 ms] [avg calls per frame: 1]
  165. 16:18:29: | GPU download and conversion - [cpu time: avg 0.082 ms, total 46.875 ms] [avg calls per frame: 1]
  166. 16:18:29: | | flush - [cpu time: avg 0.082 ms, total 46.875 ms] [avg calls per frame: 1]
  167. 16:18:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 16:18:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  169. 16:18:29: Convert444Thread - [cpu time: avg 2.47 ms, total 1296.88 ms] [avg calls per frame: 1]
  170. 16:18:29: | Convert444toNV12 - [cpu time: avg 2.44 ms, total 1281.25 ms] [avg calls per frame: 1]
  171. 16:18:29: encoder thread frame - [cpu time: avg 1.789 ms, total 937.5 ms] [avg calls per frame: 1]
  172. 16:18:29: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  173. 16:18:29: ==============================================================
  174. 16:18:29:
  175. 16:18:29: =====Stream End: 2015-06-28, 16:18:29=================================================
  176. 16:19:47: =====Stream Start: 2015-06-28, 16:19:47===============================================
  177. 16:19:47: Multithreaded optimizations: On
  178. 16:19:47: Base resolution: 1920x1080
  179. 16:19:47: Output resolution: 1920x1080
  180. 16:19:47: ------------------------------------------
  181. 16:19:47: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  182. 16:19:47: ------------------------------------------
  183. 16:19:47: Audio Format: 48000 Hz
  184. 16:19:47: ------------------------------------------
  185. 16:19:47: Audio Channels: 2 Ch
  186. 16:19:47: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  187. 16:19:47: ------------------------------------------
  188. 16:19:47: Using desktop audio input: Speakers (USB Ear-Microphone)
  189. 16:19:47: Global Audio time adjust: 0
  190. 16:19:47: ------------------------------------------
  191. 16:19:47: Using auxilary audio input: Microphone (USB Ear-Microphone)
  192. 16:19:47: Mic time offset: 0
  193. 16:19:47: ------------------------------------------
  194. 16:19:47: Audio Encoding: AAC
  195. 16:19:47: bitrate: 128
  196. 16:19:47: Using Monitor Capture
  197. 16:19:47: Scene buffering time set to 700
  198. 16:19:47: Using custom x264 settings: "crf=15"
  199. 16:19:47: x264: VBV maxrate specified, but no bufsize, ignored
  200. 16:19:47: ------------------------------------------
  201. 16:19:47: Video Encoding: x264
  202. 16:19:47: fps: 60
  203. 16:19:47: width: 1920, height: 1080
  204. 16:19:47: preset: veryfast
  205. 16:19:47: profile: high
  206. 16:19:47: keyint: 250
  207. 16:19:47: CBR: no
  208. 16:19:47: CFR: yes
  209. 16:19:47: max bitrate: 1000
  210. 16:19:47: buffer size: 0
  211. 16:19:47: quality: 17
  212. 16:19:47: ------------------------------------------
  213. 16:19:56: FlushBufferedVideo: Flushing 24 packets over 383 ms
  214. 16:19:57: Total frames encoded: 499, total frames duplicated: 1 (0.20%)
  215. 16:19:57: Total frames rendered: 525, number of late frames: 1 (0.19%) (it's okay for some frames to be late)
  216. 16:19:57:
  217. 16:19:57: Profiler time results:
  218. 16:19:57:
  219. 16:19:57: ==============================================================
  220. 16:19:57: video thread frame - [100%] [avg time: 0.891 ms] [children: 41.8%] [unaccounted: 58.2%]
  221. 16:19:57: | scene->Preprocess - [18%] [avg time: 0.16 ms]
  222. 16:19:57: | GPU download and conversion - [23.8%] [avg time: 0.212 ms] [children: 21.5%] [unaccounted: 2.24%]
  223. 16:19:57: | | flush - [19.4%] [avg time: 0.173 ms]
  224. 16:19:57: | | CopyResource - [1.68%] [avg time: 0.015 ms]
  225. 16:19:57: | | conversion to 4:2:0 - [0.449%] [avg time: 0.004 ms]
  226. 16:19:57: Convert444Thread - [100%] [avg time: 2.479 ms] [children: 99.5%] [unaccounted: 0.524%]
  227. 16:19:57: | Convert444toNV12 - [99.5%] [avg time: 2.466 ms]
  228. 16:19:57: encoder thread frame - [100%] [avg time: 2.577 ms] [children: 1.24%] [unaccounted: 98.8%]
  229. 16:19:57: | sending stuff out - [1.24%] [avg time: 0.032 ms]
  230. 16:19:57: ==============================================================
  231. 16:19:57:
  232. 16:19:57:
  233. 16:19:57: Profiler CPU results:
  234. 16:19:57:
  235. 16:19:57: ==============================================================
  236. 16:19:57: video thread frame - [cpu time: avg 0.178 ms, total 93.75 ms] [avg calls per frame: 1]
  237. 16:19:57: | scene->Preprocess - [cpu time: avg 0.029 ms, total 15.625 ms] [avg calls per frame: 1]
  238. 16:19:57: | GPU download and conversion - [cpu time: avg 0.089 ms, total 46.875 ms] [avg calls per frame: 1]
  239. 16:19:57: | | flush - [cpu time: avg 0.089 ms, total 46.875 ms] [avg calls per frame: 1]
  240. 16:19:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  241. 16:19:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  242. 16:19:57: Convert444Thread - [cpu time: avg 2.33 ms, total 1109.38 ms] [avg calls per frame: 1]
  243. 16:19:57: | Convert444toNV12 - [cpu time: avg 2.264 ms, total 1078.13 ms] [avg calls per frame: 1]
  244. 16:19:57: encoder thread frame - [cpu time: avg 1.776 ms, total 843.75 ms] [avg calls per frame: 1]
  245. 16:19:57: | sending stuff out - [cpu time: avg 0.065 ms, total 31.25 ms] [avg calls per frame: 1]
  246. 16:19:57: ==============================================================
  247. 16:19:57:
  248. 16:19:57: =====Stream End: 2015-06-28, 16:19:57=================================================
  249. 16:23:01: =====Stream Start: 2015-06-28, 16:23:01===============================================
  250. 16:23:01: Multithreaded optimizations: On
  251. 16:23:01: Base resolution: 1920x1080
  252. 16:23:01: Output resolution: 1920x1080
  253. 16:23:01: ------------------------------------------
  254. 16:23:01: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  255. 16:23:01: ------------------------------------------
  256. 16:23:01: Audio Format: 48000 Hz
  257. 16:23:01: ------------------------------------------
  258. 16:23:01: Audio Channels: 2 Ch
  259. 16:23:01: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  260. 16:23:01: ------------------------------------------
  261. 16:23:01: Using desktop audio input: Speakers (USB Ear-Microphone)
  262. 16:23:01: Global Audio time adjust: 0
  263. 16:23:01: ------------------------------------------
  264. 16:23:01: Using auxilary audio input: Microphone (USB Ear-Microphone)
  265. 16:23:01: Mic time offset: 0
  266. 16:23:01: ------------------------------------------
  267. 16:23:01: Audio Encoding: AAC
  268. 16:23:01: bitrate: 128
  269. 16:23:01: Using graphics capture
  270. 16:23:01: Trying to hook process: javaw.exe
  271. 16:23:01: Scene buffering time set to 700
  272. 16:23:01: Using custom x264 settings: "crf=15"
  273. 16:23:01: x264: VBV maxrate specified, but no bufsize, ignored
  274. 16:23:01: ------------------------------------------
  275. 16:23:01: Video Encoding: x264
  276. 16:23:01: fps: 60
  277. 16:23:01: width: 1920, height: 1080
  278. 16:23:01: preset: veryfast
  279. 16:23:01: profile: high
  280. 16:23:01: keyint: 250
  281. 16:23:01: CBR: no
  282. 16:23:01: CFR: yes
  283. 16:23:01: max bitrate: 1000
  284. 16:23:01: buffer size: 0
  285. 16:23:01: quality: 17
  286. 16:23:01: ------------------------------------------
  287. 16:23:01: SharedTexCapture hooked
  288. 16:23:03: FlushBufferedVideo: Flushing 24 packets over 384 ms
  289. 16:23:03: Total frames encoded: 91, total frames duplicated: 0 (0.00%)
  290. 16:23:03: Total frames rendered: 117, number of late frames: 1 (0.85%) (it's okay for some frames to be late)
  291. 16:23:03:
  292. 16:23:03: Profiler time results:
  293. 16:23:03:
  294. 16:23:03: ==============================================================
  295. 16:23:03: video thread frame - [100%] [avg time: 0.875 ms] [children: 22.6%] [unaccounted: 77.4%]
  296. 16:23:03: | scene->Preprocess - [0.343%] [avg time: 0.003 ms]
  297. 16:23:03: | GPU download and conversion - [22.3%] [avg time: 0.195 ms] [children: 20.3%] [unaccounted: 1.94%]
  298. 16:23:03: | | flush - [18.3%] [avg time: 0.16 ms]
  299. 16:23:03: | | CopyResource - [1.6%] [avg time: 0.014 ms]
  300. 16:23:03: | | conversion to 4:2:0 - [0.457%] [avg time: 0.004 ms]
  301. 16:23:03: Convert444Thread - [100%] [avg time: 2.413 ms] [children: 99.5%] [unaccounted: 0.456%]
  302. 16:23:03: | Convert444toNV12 - [99.5%] [avg time: 2.402 ms]
  303. 16:23:03: encoder thread frame - [100%] [avg time: 2.905 ms] [children: 1.2%] [unaccounted: 98.8%]
  304. 16:23:03: | sending stuff out - [1.2%] [avg time: 0.035 ms]
  305. 16:23:03: ==============================================================
  306. 16:23:03:
  307. 16:23:03:
  308. 16:23:03: Profiler CPU results:
  309. 16:23:03:
  310. 16:23:03: ==============================================================
  311. 16:23:03: video thread frame - [cpu time: avg 0.133 ms, total 15.625 ms] [avg calls per frame: 1]
  312. 16:23:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  313. 16:23:03: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  314. 16:23:03: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  315. 16:23:03: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  316. 16:23:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  317. 16:23:03: Convert444Thread - [cpu time: avg 3.216 ms, total 218.75 ms] [avg calls per frame: 1]
  318. 16:23:03: | Convert444toNV12 - [cpu time: avg 3.216 ms, total 218.75 ms] [avg calls per frame: 1]
  319. 16:23:03: encoder thread frame - [cpu time: avg 2.332 ms, total 156.25 ms] [avg calls per frame: 1]
  320. 16:23:03: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  321. 16:23:03: ==============================================================
  322. 16:23:03:
  323. 16:23:03: =====Stream End: 2015-06-28, 16:23:03=================================================
  324. 16:32:57: =====Stream Start: 2015-06-28, 16:32:57===============================================
  325. 16:32:57: Multithreaded optimizations: On
  326. 16:32:57: Base resolution: 1920x1080
  327. 16:32:57: Output resolution: 1920x1080
  328. 16:32:57: ------------------------------------------
  329. 16:32:57: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  330. 16:32:58: ------------------------------------------
  331. 16:32:58: Audio Format: 48000 Hz
  332. 16:32:58: ------------------------------------------
  333. 16:32:58: Audio Channels: 2 Ch
  334. 16:32:58: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  335. 16:32:58: ------------------------------------------
  336. 16:32:58: Using desktop audio input: Speakers (USB Ear-Microphone)
  337. 16:32:58: Global Audio time adjust: 0
  338. 16:32:58: ------------------------------------------
  339. 16:32:58: Using auxilary audio input: Microphone (USB Ear-Microphone)
  340. 16:32:58: Mic time offset: 0
  341. 16:32:58: ------------------------------------------
  342. 16:32:58: Audio Encoding: AAC
  343. 16:32:58: bitrate: 128
  344. 16:32:58: Using graphics capture
  345. 16:32:58: Trying to hook process: javaw.exe
  346. 16:32:58: Scene buffering time set to 700
  347. 16:32:58: Using custom x264 settings: "crf=15"
  348. 16:32:58: x264: VBV maxrate specified, but no bufsize, ignored
  349. 16:32:58: ------------------------------------------
  350. 16:32:58: Video Encoding: x264
  351. 16:32:58: fps: 60
  352. 16:32:58: width: 1920, height: 1080
  353. 16:32:58: preset: veryfast
  354. 16:32:58: profile: high
  355. 16:32:58: keyint: 250
  356. 16:32:58: CBR: no
  357. 16:32:58: CFR: yes
  358. 16:32:58: max bitrate: 1000
  359. 16:32:58: buffer size: 0
  360. 16:32:58: quality: 17
  361. 16:32:58: ------------------------------------------
  362. 16:32:58: SharedTexCapture hooked
  363. 16:33:47: FlushBufferedVideo: Flushing 24 packets over 383 ms
  364. 16:33:47: Total frames encoded: 2943, total frames duplicated: 1558 (52.94%)
  365. 16:33:47: Number of frames skipped due to encoder lag: 1533 (52.09%)
  366. 16:33:47: Total frames rendered: 1433, number of late frames: 36 (2.51%) (it's okay for some frames to be late)
  367. 16:33:48:
  368. 16:33:48: Profiler time results:
  369. 16:33:48:
  370. 16:33:48: ==============================================================
  371. 16:33:48: video thread frame - [100%] [avg time: 1.336 ms] [children: 44.5%] [unaccounted: 55.5%]
  372. 16:33:48: | scene->Preprocess - [0.225%] [avg time: 0.003 ms]
  373. 16:33:48: | GPU download and conversion - [44.3%] [avg time: 0.592 ms] [children: 41.3%] [unaccounted: 2.99%]
  374. 16:33:48: | | flush - [38.4%] [avg time: 0.513 ms]
  375. 16:33:48: | | CopyResource - [2.4%] [avg time: 0.032 ms]
  376. 16:33:48: | | conversion to 4:2:0 - [0.524%] [avg time: 0.007 ms]
  377. 16:33:48: Convert444Thread - [100%] [avg time: 2.888 ms] [children: 99.5%] [unaccounted: 0.45%]
  378. 16:33:48: | Convert444toNV12 - [99.5%] [avg time: 2.875 ms]
  379. 16:33:48: encoder thread frame - [100%] [avg time: 12.234 ms] [children: 0.899%] [unaccounted: 99.1%]
  380. 16:33:48: | sending stuff out - [0.899%] [avg time: 0.11 ms]
  381. 16:33:48: ==============================================================
  382. 16:33:48:
  383. 16:33:48:
  384. 16:33:48: Profiler CPU results:
  385. 16:33:48:
  386. 16:33:48: ==============================================================
  387. 16:33:48: video thread frame - [cpu time: avg 0.283 ms, total 406.25 ms] [avg calls per frame: 1]
  388. 16:33:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  389. 16:33:48: | GPU download and conversion - [cpu time: avg 0.076 ms, total 109.375 ms] [avg calls per frame: 1]
  390. 16:33:48: | | flush - [cpu time: avg 0.076 ms, total 109.375 ms] [avg calls per frame: 1]
  391. 16:33:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  392. 16:33:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  393. 16:33:48: Convert444Thread - [cpu time: avg 2.666 ms, total 3687.5 ms] [avg calls per frame: 1]
  394. 16:33:48: | Convert444toNV12 - [cpu time: avg 2.666 ms, total 3687.5 ms] [avg calls per frame: 1]
  395. 16:33:48: encoder thread frame - [cpu time: avg 2.96 ms, total 8640.63 ms] [avg calls per frame: 1]
  396. 16:33:48: | sending stuff out - [cpu time: avg 0.09 ms, total 265.625 ms] [avg calls per frame: 1]
  397. 16:33:48: ==============================================================
  398. 16:33:48:
  399. 16:33:48: =====Stream End: 2015-06-28, 16:33:48=================================================
  400. 16:35:15: =====Stream Start: 2015-06-28, 16:35:15===============================================
  401. 16:35:15: Multithreaded optimizations: On
  402. 16:35:15: Base resolution: 1920x1080
  403. 16:35:15: Output resolution: 1920x1080
  404. 16:35:15: ------------------------------------------
  405. 16:35:15: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  406. 16:35:15: ------------------------------------------
  407. 16:35:15: Audio Format: 48000 Hz
  408. 16:35:15: ------------------------------------------
  409. 16:35:15: Audio Channels: 2 Ch
  410. 16:35:15: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  411. 16:35:15: ------------------------------------------
  412. 16:35:15: Using desktop audio input: Speakers (USB Ear-Microphone)
  413. 16:35:15: Global Audio time adjust: 0
  414. 16:35:15: ------------------------------------------
  415. 16:35:15: Using auxilary audio input: Microphone (USB Ear-Microphone)
  416. 16:35:15: Mic time offset: 0
  417. 16:35:15: ------------------------------------------
  418. 16:35:15: Audio Encoding: AAC
  419. 16:35:15: bitrate: 128
  420. 16:35:15: Using graphics capture
  421. 16:35:15: Trying to hook process: javaw.exe
  422. 16:35:15: Scene buffering time set to 700
  423. 16:35:15: Using custom x264 settings: "crf=15"
  424. 16:35:15: x264: VBV maxrate specified, but no bufsize, ignored
  425. 16:35:15: ------------------------------------------
  426. 16:35:15: Video Encoding: x264
  427. 16:35:15: fps: 60
  428. 16:35:15: width: 1920, height: 1080
  429. 16:35:15: preset: veryfast
  430. 16:35:15: profile: high
  431. 16:35:15: keyint: 250
  432. 16:35:15: CBR: no
  433. 16:35:15: CFR: yes
  434. 16:35:15: max bitrate: 1000
  435. 16:35:15: buffer size: 0
  436. 16:35:15: quality: 17
  437. 16:35:15: ------------------------------------------
  438. 16:35:15: SharedTexCapture hooked
  439. 16:35:41: FlushBufferedVideo: Flushing 24 packets over 383 ms
  440. 16:35:42: Total frames encoded: 1530, total frames duplicated: 375 (24.51%)
  441. 16:35:42: Number of frames skipped due to encoder lag: 346 (22.61%)
  442. 16:35:42: Total frames rendered: 1204, number of late frames: 18 (1.50%) (it's okay for some frames to be late)
  443. 16:35:42:
  444. 16:35:42: Profiler time results:
  445. 16:35:42:
  446. 16:35:42: ==============================================================
  447. 16:35:42: video thread frame - [100%] [avg time: 1.409 ms] [children: 37%] [unaccounted: 63%]
  448. 16:35:42: | scene->Preprocess - [0.284%] [avg time: 0.004 ms]
  449. 16:35:42: | GPU download and conversion - [36.7%] [avg time: 0.517 ms] [children: 34.6%] [unaccounted: 2.06%]
  450. 16:35:42: | | flush - [32.2%] [avg time: 0.454 ms]
  451. 16:35:42: | | CopyResource - [2.06%] [avg time: 0.029 ms]
  452. 16:35:42: | | conversion to 4:2:0 - [0.355%] [avg time: 0.005 ms]
  453. 16:35:42: Convert444Thread - [100%] [avg time: 2.763 ms] [children: 99.6%] [unaccounted: 0.434%]
  454. 16:35:42: | Convert444toNV12 - [99.6%] [avg time: 2.751 ms]
  455. 16:35:42: encoder thread frame - [100%] [avg time: 7.782 ms] [children: 0.527%] [unaccounted: 99.5%]
  456. 16:35:42: | sending stuff out - [0.527%] [avg time: 0.041 ms]
  457. 16:35:42: ==============================================================
  458. 16:35:42:
  459. 16:35:42:
  460. 16:35:42: Profiler CPU results:
  461. 16:35:42:
  462. 16:35:42: ==============================================================
  463. 16:35:42: video thread frame - [cpu time: avg 0.168 ms, total 203.125 ms] [avg calls per frame: 1]
  464. 16:35:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  465. 16:35:42: | GPU download and conversion - [cpu time: avg 0.038 ms, total 46.875 ms] [avg calls per frame: 1]
  466. 16:35:42: | | flush - [cpu time: avg 0.012 ms, total 15.625 ms] [avg calls per frame: 1]
  467. 16:35:42: | | CopyResource - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
  468. 16:35:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  469. 16:35:42: Convert444Thread - [cpu time: avg 2.773 ms, total 3203.13 ms] [avg calls per frame: 1]
  470. 16:35:42: | Convert444toNV12 - [cpu time: avg 2.773 ms, total 3203.13 ms] [avg calls per frame: 1]
  471. 16:35:42: encoder thread frame - [cpu time: avg 2.458 ms, total 3703.13 ms] [avg calls per frame: 1]
  472. 16:35:42: | sending stuff out - [cpu time: avg 0.041 ms, total 62.5 ms] [avg calls per frame: 1]
  473. 16:35:42: ==============================================================
  474. 16:35:42:
  475. 16:35:42: =====Stream End: 2015-06-28, 16:35:42=================================================
  476. 16:36:01: =====Stream Start: 2015-06-28, 16:36:01===============================================
  477. 16:36:01: Multithreaded optimizations: On
  478. 16:36:01: Base resolution: 1920x1080
  479. 16:36:01: Output resolution: 1920x1080
  480. 16:36:01: ------------------------------------------
  481. 16:36:01: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  482. 16:36:01: ------------------------------------------
  483. 16:36:01: Audio Format: 48000 Hz
  484. 16:36:01: ------------------------------------------
  485. 16:36:01: Audio Channels: 2 Ch
  486. 16:36:01: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  487. 16:36:01: ------------------------------------------
  488. 16:36:01: Using desktop audio input: Speakers (USB Ear-Microphone)
  489. 16:36:01: Global Audio time adjust: 0
  490. 16:36:01: ------------------------------------------
  491. 16:36:01: Using auxilary audio input: Microphone (USB Ear-Microphone)
  492. 16:36:01: Mic time offset: 0
  493. 16:36:01: ------------------------------------------
  494. 16:36:01: Audio Encoding: AAC
  495. 16:36:01: bitrate: 128
  496. 16:36:01: Using Monitor Capture
  497. 16:36:01: Scene buffering time set to 700
  498. 16:36:01: Using custom x264 settings: "crf=15"
  499. 16:36:01: x264: VBV maxrate specified, but no bufsize, ignored
  500. 16:36:01: ------------------------------------------
  501. 16:36:01: Video Encoding: x264
  502. 16:36:01: fps: 60
  503. 16:36:01: width: 1920, height: 1080
  504. 16:36:01: preset: veryfast
  505. 16:36:01: profile: high
  506. 16:36:01: keyint: 250
  507. 16:36:01: CBR: no
  508. 16:36:01: CFR: yes
  509. 16:36:01: max bitrate: 1000
  510. 16:36:01: buffer size: 0
  511. 16:36:01: quality: 17
  512. 16:36:01: ------------------------------------------
  513. 16:36:04: FlushBufferedVideo: Flushing 24 packets over 384 ms
  514. 16:36:04: Total frames encoded: 124, total frames duplicated: 0 (0.00%)
  515. 16:36:04: Total frames rendered: 150, number of late frames: 1 (0.67%) (it's okay for some frames to be late)
  516. 16:36:04:
  517. 16:36:04: Profiler time results:
  518. 16:36:04:
  519. 16:36:04: ==============================================================
  520. 16:36:04: video thread frame - [100%] [avg time: 0.757 ms] [children: 30.9%] [unaccounted: 69.1%]
  521. 16:36:04: | scene->Preprocess - [1.59%] [avg time: 0.012 ms]
  522. 16:36:04: | GPU download and conversion - [29.3%] [avg time: 0.222 ms] [children: 27.6%] [unaccounted: 1.72%]
  523. 16:36:04: | | flush - [25%] [avg time: 0.189 ms]
  524. 16:36:04: | | CopyResource - [1.98%] [avg time: 0.015 ms]
  525. 16:36:04: | | conversion to 4:2:0 - [0.661%] [avg time: 0.005 ms]
  526. 16:36:04: Convert444Thread - [100%] [avg time: 2.611 ms] [children: 99.6%] [unaccounted: 0.421%]
  527. 16:36:04: | Convert444toNV12 - [99.6%] [avg time: 2.6 ms]
  528. 16:36:04: encoder thread frame - [100%] [avg time: 2.508 ms] [children: 0.319%] [unaccounted: 99.7%]
  529. 16:36:04: | sending stuff out - [0.319%] [avg time: 0.008 ms]
  530. 16:36:04: ==============================================================
  531. 16:36:04:
  532. 16:36:04:
  533. 16:36:04: Profiler CPU results:
  534. 16:36:04:
  535. 16:36:04: ==============================================================
  536. 16:36:04: video thread frame - [cpu time: avg 0.208 ms, total 31.25 ms] [avg calls per frame: 1]
  537. 16:36:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  538. 16:36:04: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  539. 16:36:04: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  540. 16:36:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  541. 16:36:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  542. 16:36:04: Convert444Thread - [cpu time: avg 3.094 ms, total 312.5 ms] [avg calls per frame: 1]
  543. 16:36:04: | Convert444toNV12 - [cpu time: avg 3.094 ms, total 312.5 ms] [avg calls per frame: 1]
  544. 16:36:04: encoder thread frame - [cpu time: avg 1.406 ms, total 140.625 ms] [avg calls per frame: 1]
  545. 16:36:04: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  546. 16:36:04: ==============================================================
  547. 16:36:04:
  548. 16:36:04: =====Stream End: 2015-06-28, 16:36:04=================================================
  549. 16:39:28: =====Stream Start: 2015-06-28, 16:39:28===============================================
  550. 16:39:28: Multithreaded optimizations: On
  551. 16:39:28: Base resolution: 1280x720
  552. 16:39:28: Output resolution: 1280x720
  553. 16:39:28: ------------------------------------------
  554. 16:39:28: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  555. 16:39:28: ------------------------------------------
  556. 16:39:28: Audio Format: 48000 Hz
  557. 16:39:28: ------------------------------------------
  558. 16:39:28: Audio Channels: 2 Ch
  559. 16:39:28: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  560. 16:39:28: ------------------------------------------
  561. 16:39:28: Using desktop audio input: Speakers (USB Ear-Microphone)
  562. 16:39:28: Global Audio time adjust: 0
  563. 16:39:28: ------------------------------------------
  564. 16:39:28: Using auxilary audio input: Microphone (USB Ear-Microphone)
  565. 16:39:28: Mic time offset: 0
  566. 16:39:28: ------------------------------------------
  567. 16:39:28: Audio Encoding: AAC
  568. 16:39:28: bitrate: 128
  569. 16:39:28: Using graphics capture
  570. 16:39:28: Trying to hook process: javaw.exe
  571. 16:39:28: Scene buffering time set to 700
  572. 16:39:28: Using custom x264 settings: "crf=15"
  573. 16:39:28: x264: VBV maxrate specified, but no bufsize, ignored
  574. 16:39:28: ------------------------------------------
  575. 16:39:28: Video Encoding: x264
  576. 16:39:28: fps: 60
  577. 16:39:28: width: 1280, height: 720
  578. 16:39:28: preset: veryfast
  579. 16:39:28: profile: high
  580. 16:39:28: keyint: 250
  581. 16:39:28: CBR: no
  582. 16:39:28: CFR: yes
  583. 16:39:28: max bitrate: 1000
  584. 16:39:28: buffer size: 0
  585. 16:39:28: quality: 17
  586. 16:39:28: ------------------------------------------
  587. 16:39:28: SharedTexCapture hooked
  588. 16:39:33: FlushBufferedVideo: Flushing 24 packets over 383 ms
  589. 16:39:33: Total frames encoded: 241, total frames duplicated: 0 (0.00%)
  590. 16:39:33: Total frames rendered: 268, number of late frames: 1 (0.37%) (it's okay for some frames to be late)
  591. 16:39:33:
  592. 16:39:33: Profiler time results:
  593. 16:39:33:
  594. 16:39:33: ==============================================================
  595. 16:39:33: video thread frame - [100%] [avg time: 0.769 ms] [children: 23.4%] [unaccounted: 76.6%]
  596. 16:39:33: | scene->Preprocess - [0.39%] [avg time: 0.003 ms]
  597. 16:39:33: | GPU download and conversion - [23%] [avg time: 0.177 ms] [children: 20.9%] [unaccounted: 2.08%]
  598. 16:39:33: | | flush - [18.6%] [avg time: 0.143 ms]
  599. 16:39:33: | | CopyResource - [1.82%] [avg time: 0.014 ms]
  600. 16:39:33: | | conversion to 4:2:0 - [0.52%] [avg time: 0.004 ms]
  601. 16:39:33: Convert444Thread - [100%] [avg time: 1.086 ms] [children: 99.2%] [unaccounted: 0.829%]
  602. 16:39:33: | Convert444toNV12 - [99.2%] [avg time: 1.077 ms]
  603. 16:39:33: encoder thread frame - [100%] [avg time: 1.524 ms] [children: 2.62%] [unaccounted: 97.4%]
  604. 16:39:33: | sending stuff out - [2.62%] [avg time: 0.04 ms]
  605. 16:39:33: ==============================================================
  606. 16:39:33:
  607. 16:39:33:
  608. 16:39:33: Profiler CPU results:
  609. 16:39:33:
  610. 16:39:33: ==============================================================
  611. 16:39:33: video thread frame - [cpu time: avg 0.058 ms, total 15.625 ms] [avg calls per frame: 1]
  612. 16:39:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  613. 16:39:33: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  614. 16:39:33: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  615. 16:39:33: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  616. 16:39:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  617. 16:39:33: Convert444Thread - [cpu time: avg 1.003 ms, total 218.75 ms] [avg calls per frame: 1]
  618. 16:39:33: | Convert444toNV12 - [cpu time: avg 1.003 ms, total 218.75 ms] [avg calls per frame: 1]
  619. 16:39:33: encoder thread frame - [cpu time: avg 1.08 ms, total 234.375 ms] [avg calls per frame: 1]
  620. 16:39:33: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  621. 16:39:33: ==============================================================
  622. 16:39:33:
  623. 16:39:33: =====Stream End: 2015-06-28, 16:39:33=================================================
  624. 16:40:48: =====Stream Start: 2015-06-28, 16:40:48===============================================
  625. 16:40:48: Multithreaded optimizations: On
  626. 16:40:48: Base resolution: 1920x1080
  627. 16:40:48: Output resolution: 1920x1080
  628. 16:40:48: ------------------------------------------
  629. 16:40:48: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  630. 16:40:48: ------------------------------------------
  631. 16:40:48: Audio Format: 48000 Hz
  632. 16:40:48: ------------------------------------------
  633. 16:40:48: Audio Channels: 2 Ch
  634. 16:40:48: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  635. 16:40:48: ------------------------------------------
  636. 16:40:48: Using desktop audio input: Speakers (USB Ear-Microphone)
  637. 16:40:48: Global Audio time adjust: 0
  638. 16:40:48: ------------------------------------------
  639. 16:40:48: Using auxilary audio input: Microphone (USB Ear-Microphone)
  640. 16:40:48: Mic time offset: 0
  641. 16:40:48: ------------------------------------------
  642. 16:40:48: Audio Encoding: AAC
  643. 16:40:48: bitrate: 128
  644. 16:40:48: Using graphics capture
  645. 16:40:48: Trying to hook process: javaw.exe
  646. 16:40:48: Scene buffering time set to 700
  647. 16:40:48: Using custom x264 settings: "crf=12"
  648. 16:40:48: x264: VBV maxrate specified, but no bufsize, ignored
  649. 16:40:48: ------------------------------------------
  650. 16:40:48: Video Encoding: x264
  651. 16:40:48: fps: 60
  652. 16:40:48: width: 1920, height: 1080
  653. 16:40:48: preset: veryfast
  654. 16:40:48: profile: high
  655. 16:40:48: keyint: 250
  656. 16:40:48: CBR: no
  657. 16:40:48: CFR: yes
  658. 16:40:48: max bitrate: 1000
  659. 16:40:48: buffer size: 0
  660. 16:40:48: quality: 20
  661. 16:40:48: ------------------------------------------
  662. 16:40:48: SharedTexCapture hooked
  663. 16:41:05: FlushBufferedVideo: Flushing 24 packets over 384 ms
  664. 16:41:06: Total frames encoded: 979, total frames duplicated: 394 (40.25%)
  665. 16:41:06: Number of frames skipped due to encoder lag: 377 (38.51%)
  666. 16:41:06: Total frames rendered: 629, number of late frames: 10 (1.59%) (it's okay for some frames to be late)
  667. 16:41:06:
  668. 16:41:06: Profiler time results:
  669. 16:41:06:
  670. 16:41:06: ==============================================================
  671. 16:41:06: video thread frame - [100%] [avg time: 1.201 ms] [children: 37.8%] [unaccounted: 62.2%]
  672. 16:41:06: | scene->Preprocess - [0.333%] [avg time: 0.004 ms]
  673. 16:41:06: | GPU download and conversion - [37.5%] [avg time: 0.45 ms] [children: 35.2%] [unaccounted: 2.25%]
  674. 16:41:06: | | flush - [32.6%] [avg time: 0.391 ms]
  675. 16:41:06: | | CopyResource - [2.25%] [avg time: 0.027 ms]
  676. 16:41:06: | | conversion to 4:2:0 - [0.416%] [avg time: 0.005 ms]
  677. 16:41:06: Convert444Thread - [100%] [avg time: 2.812 ms] [children: 99.6%] [unaccounted: 0.427%]
  678. 16:41:06: | Convert444toNV12 - [99.6%] [avg time: 2.8 ms]
  679. 16:41:06: encoder thread frame - [100%] [avg time: 10.923 ms] [children: 0.851%] [unaccounted: 99.1%]
  680. 16:41:06: | sending stuff out - [0.851%] [avg time: 0.093 ms]
  681. 16:41:06: ==============================================================
  682. 16:41:06:
  683. 16:41:06:
  684. 16:41:06: Profiler CPU results:
  685. 16:41:06:
  686. 16:41:06: ==============================================================
  687. 16:41:06: video thread frame - [cpu time: avg 0.397 ms, total 250 ms] [avg calls per frame: 1]
  688. 16:41:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  689. 16:41:06: | GPU download and conversion - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
  690. 16:41:06: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  691. 16:41:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  692. 16:41:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  693. 16:41:06: Convert444Thread - [cpu time: avg 2.374 ms, total 1375 ms] [avg calls per frame: 1]
  694. 16:41:06: | Convert444toNV12 - [cpu time: avg 2.374 ms, total 1375 ms] [avg calls per frame: 1]
  695. 16:41:06: encoder thread frame - [cpu time: avg 2.797 ms, total 2671.88 ms] [avg calls per frame: 1]
  696. 16:41:06: | sending stuff out - [cpu time: avg 0.081 ms, total 78.125 ms] [avg calls per frame: 1]
  697. 16:41:06: ==============================================================
  698. 16:41:06:
  699. 16:41:06: =====Stream End: 2015-06-28, 16:41:06=================================================
  700. 16:41:45: =====Stream Start: 2015-06-28, 16:41:45===============================================
  701. 16:41:45: Multithreaded optimizations: On
  702. 16:41:45: Base resolution: 1920x1080
  703. 16:41:45: Output resolution: 1920x1080
  704. 16:41:45: ------------------------------------------
  705. 16:41:45: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  706. 16:41:45: ------------------------------------------
  707. 16:41:45: Audio Format: 48000 Hz
  708. 16:41:45: ------------------------------------------
  709. 16:41:45: Audio Channels: 2 Ch
  710. 16:41:45: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  711. 16:41:45: ------------------------------------------
  712. 16:41:45: Using desktop audio input: Speakers (USB Ear-Microphone)
  713. 16:41:45: Global Audio time adjust: 0
  714. 16:41:45: ------------------------------------------
  715. 16:41:45: Using auxilary audio input: Microphone (USB Ear-Microphone)
  716. 16:41:45: Mic time offset: 0
  717. 16:41:45: ------------------------------------------
  718. 16:41:45: Audio Encoding: AAC
  719. 16:41:45: bitrate: 128
  720. 16:41:45: Using graphics capture
  721. 16:41:45: Trying to hook process: javaw.exe
  722. 16:41:45: Scene buffering time set to 700
  723. 16:41:45: Using custom x264 settings: "crf=20"
  724. 16:41:45: x264: VBV maxrate specified, but no bufsize, ignored
  725. 16:41:45: ------------------------------------------
  726. 16:41:45: Video Encoding: x264
  727. 16:41:45: fps: 30
  728. 16:41:45: width: 1920, height: 1080
  729. 16:41:45: preset: veryfast
  730. 16:41:45: profile: high
  731. 16:41:45: keyint: 250
  732. 16:41:45: CBR: no
  733. 16:41:45: CFR: yes
  734. 16:41:45: max bitrate: 1000
  735. 16:41:45: buffer size: 0
  736. 16:41:45: quality: 12
  737. 16:41:45: ------------------------------------------
  738. 16:41:45: SharedTexCapture hooked
  739. 16:42:06: Capture window 0x00160AC2 invalid or changing, terminating capture
  740. 16:42:08: FlushBufferedVideo: Flushing 8 packets over 233 ms
  741. 16:42:08: Total frames encoded: 670, total frames duplicated: 30 (4.48%)
  742. 16:42:08: Number of frames skipped due to encoder lag: 2 (0.30%)
  743. 16:42:08: Total frames rendered: 670, number of late frames: 8 (1.19%) (it's okay for some frames to be late)
  744. 16:42:08:
  745. 16:42:08: Profiler time results:
  746. 16:42:08:
  747. 16:42:08: ==============================================================
  748. 16:42:08: video thread frame - [100%] [avg time: 2.423 ms] [children: 27.9%] [unaccounted: 72.1%]
  749. 16:42:08: | scene->Preprocess - [0.124%] [avg time: 0.003 ms]
  750. 16:42:08: | GPU download and conversion - [27.8%] [avg time: 0.673 ms] [children: 27%] [unaccounted: 0.825%]
  751. 16:42:08: | | flush - [20.5%] [avg time: 0.497 ms]
  752. 16:42:08: | | CopyResource - [6.23%] [avg time: 0.151 ms]
  753. 16:42:08: | | conversion to 4:2:0 - [0.206%] [avg time: 0.005 ms]
  754. 16:42:08: Convert444Thread - [100%] [avg time: 2.541 ms] [children: 99.4%] [unaccounted: 0.59%]
  755. 16:42:08: | Convert444toNV12 - [99.4%] [avg time: 2.526 ms]
  756. 16:42:08: encoder thread frame - [100%] [avg time: 3.752 ms] [children: 1.87%] [unaccounted: 98.1%]
  757. 16:42:08: | sending stuff out - [1.87%] [avg time: 0.07 ms]
  758. 16:42:08: ==============================================================
  759. 16:42:08:
  760. 16:42:08:
  761. 16:42:08: Profiler CPU results:
  762. 16:42:08:
  763. 16:42:08: ==============================================================
  764. 16:42:08: video thread frame - [cpu time: avg 0.256 ms, total 171.875 ms] [avg calls per frame: 1]
  765. 16:42:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  766. 16:42:08: | GPU download and conversion - [cpu time: avg 0.093 ms, total 62.5 ms] [avg calls per frame: 1]
  767. 16:42:08: | | flush - [cpu time: avg 0.069 ms, total 46.875 ms] [avg calls per frame: 1]
  768. 16:42:08: | | CopyResource - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
  769. 16:42:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  770. 16:42:08: Convert444Thread - [cpu time: avg 2.059 ms, total 1328.13 ms] [avg calls per frame: 1]
  771. 16:42:08: | Convert444toNV12 - [cpu time: avg 2.034 ms, total 1312.5 ms] [avg calls per frame: 1]
  772. 16:42:08: encoder thread frame - [cpu time: avg 2.242 ms, total 1484.38 ms] [avg calls per frame: 1]
  773. 16:42:08: | sending stuff out - [cpu time: avg 0.118 ms, total 78.125 ms] [avg calls per frame: 1]
  774. 16:42:08: ==============================================================
  775. 16:42:08:
  776. 16:42:08: =====Stream End: 2015-06-28, 16:42:08=================================================
  777. 16:44:39: =====Stream Start: 2015-06-28, 16:44:39===============================================
  778. 16:44:39: Multithreaded optimizations: On
  779. 16:44:39: Base resolution: 1920x1080
  780. 16:44:39: Output resolution: 1920x1080
  781. 16:44:39: ------------------------------------------
  782. 16:44:39: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  783. 16:44:40: ------------------------------------------
  784. 16:44:40: Audio Format: 48000 Hz
  785. 16:44:40: ------------------------------------------
  786. 16:44:40: Audio Channels: 2 Ch
  787. 16:44:40: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  788. 16:44:40: ------------------------------------------
  789. 16:44:40: Using desktop audio input: Speakers (USB Ear-Microphone)
  790. 16:44:40: Global Audio time adjust: 0
  791. 16:44:40: ------------------------------------------
  792. 16:44:40: Using auxilary audio input: Microphone (USB Ear-Microphone)
  793. 16:44:40: Mic time offset: 0
  794. 16:44:40: ------------------------------------------
  795. 16:44:40: Audio Encoding: AAC
  796. 16:44:40: bitrate: 128
  797. 16:44:40: Using graphics capture
  798. 16:44:40: Scene buffering time set to 700
  799. 16:44:40: Using custom x264 settings: "crf=20"
  800. 16:44:40: x264: VBV maxrate specified, but no bufsize, ignored
  801. 16:44:40: ------------------------------------------
  802. 16:44:40: Video Encoding: x264
  803. 16:44:40: fps: 30
  804. 16:44:40: width: 1920, height: 1080
  805. 16:44:40: preset: veryfast
  806. 16:44:40: profile: high
  807. 16:44:40: keyint: 250
  808. 16:44:40: CBR: no
  809. 16:44:40: CFR: yes
  810. 16:44:40: max bitrate: 1000
  811. 16:44:40: buffer size: 0
  812. 16:44:40: quality: 12
  813. 16:44:40: ------------------------------------------
  814. 16:44:45: Total frames encoded: 137, total frames duplicated: 0 (0.00%)
  815. 16:44:45: Total frames rendered: 163, number of late frames: 1 (0.61%) (it's okay for some frames to be late)
  816. 16:44:45:
  817. 16:44:45: Profiler time results:
  818. 16:44:45:
  819. 16:44:45: ==============================================================
  820. 16:44:45: video thread frame - [100%] [avg time: 0.723 ms] [children: 25.4%] [unaccounted: 74.6%]
  821. 16:44:45: | scene->Preprocess - [0.415%] [avg time: 0.003 ms]
  822. 16:44:45: | GPU download and conversion - [25%] [avg time: 0.181 ms] [children: 22.4%] [unaccounted: 2.63%]
  823. 16:44:45: | | flush - [19.5%] [avg time: 0.141 ms]
  824. 16:44:45: | | CopyResource - [2.21%] [avg time: 0.016 ms]
  825. 16:44:45: | | conversion to 4:2:0 - [0.692%] [avg time: 0.005 ms]
  826. 16:44:45: Convert444Thread - [100%] [avg time: 2.22 ms] [children: 99.5%] [unaccounted: 0.541%]
  827. 16:44:45: | Convert444toNV12 - [99.5%] [avg time: 2.208 ms]
  828. 16:44:45: encoder thread frame - [100%] [avg time: 2.607 ms] [children: 0.422%] [unaccounted: 99.6%]
  829. 16:44:45: | sending stuff out - [0.422%] [avg time: 0.011 ms]
  830. 16:44:45: ==============================================================
  831. 16:44:45:
  832. 16:44:45:
  833. 16:44:45: Profiler CPU results:
  834. 16:44:45:
  835. 16:44:45: ==============================================================
  836. 16:44:45: video thread frame - [cpu time: avg 0.287 ms, total 46.875 ms] [avg calls per frame: 1]
  837. 16:44:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  838. 16:44:45: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  839. 16:44:45: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  840. 16:44:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  841. 16:44:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  842. 16:44:45: Convert444Thread - [cpu time: avg 2.377 ms, total 328.125 ms] [avg calls per frame: 1]
  843. 16:44:45: | Convert444toNV12 - [cpu time: avg 2.377 ms, total 328.125 ms] [avg calls per frame: 1]
  844. 16:44:45: encoder thread frame - [cpu time: avg 2.281 ms, total 312.5 ms] [avg calls per frame: 1]
  845. 16:44:45: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  846. 16:44:45: ==============================================================
  847. 16:44:45:
  848. 16:44:45: =====Stream End: 2015-06-28, 16:44:45=================================================
  849. 16:45:25: =====Stream Start: 2015-06-28, 16:45:25===============================================
  850. 16:45:25: Multithreaded optimizations: On
  851. 16:45:25: Base resolution: 1920x1080
  852. 16:45:25: Output resolution: 1920x1080
  853. 16:45:25: ------------------------------------------
  854. 16:45:25: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  855. 16:45:25: ------------------------------------------
  856. 16:45:25: Audio Format: 48000 Hz
  857. 16:45:25: ------------------------------------------
  858. 16:45:25: Audio Channels: 2 Ch
  859. 16:45:25: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  860. 16:45:25: ------------------------------------------
  861. 16:45:25: Using desktop audio input: Speakers (USB Ear-Microphone)
  862. 16:45:25: Global Audio time adjust: 0
  863. 16:45:25: ------------------------------------------
  864. 16:45:25: Using auxilary audio input: Microphone (USB Ear-Microphone)
  865. 16:45:25: Mic time offset: 0
  866. 16:45:25: ------------------------------------------
  867. 16:45:25: Audio Encoding: AAC
  868. 16:45:25: bitrate: 128
  869. 16:45:25: Using graphics capture
  870. 16:45:25: Trying to hook process: TESV.exe
  871. 16:45:25: Scene buffering time set to 700
  872. 16:45:25: Using custom x264 settings: "crf=20"
  873. 16:45:25: x264: VBV maxrate specified, but no bufsize, ignored
  874. 16:45:25: ------------------------------------------
  875. 16:45:25: Video Encoding: x264
  876. 16:45:25: fps: 30
  877. 16:45:25: width: 1920, height: 1080
  878. 16:45:25: preset: veryfast
  879. 16:45:25: profile: high
  880. 16:45:25: keyint: 250
  881. 16:45:25: CBR: no
  882. 16:45:25: CFR: yes
  883. 16:45:25: max bitrate: 1000
  884. 16:45:25: buffer size: 0
  885. 16:45:25: quality: 12
  886. 16:45:25: ------------------------------------------
  887. 16:45:26: SharedTexCapture hooked
  888. 16:45:42: Total frames encoded: 457, total frames duplicated: 181 (39.61%)
  889. 16:45:42: Number of frames skipped due to encoder lag: 166 (36.32%)
  890. 16:45:42: Total frames rendered: 315, number of late frames: 10 (3.17%) (it's okay for some frames to be late)
  891. 16:45:42:
  892. 16:45:42: Profiler time results:
  893. 16:45:42:
  894. 16:45:42: ==============================================================
  895. 16:45:42: video thread frame - [100%] [avg time: 1.612 ms] [children: 31.6%] [unaccounted: 68.4%]
  896. 16:45:42: | scene->Preprocess - [0.248%] [avg time: 0.004 ms]
  897. 16:45:42: | GPU download and conversion - [31.4%] [avg time: 0.506 ms] [children: 27.5%] [unaccounted: 3.91%]
  898. 16:45:42: | | flush - [24.6%] [avg time: 0.396 ms]
  899. 16:45:42: | | CopyResource - [2.61%] [avg time: 0.042 ms]
  900. 16:45:42: | | conversion to 4:2:0 - [0.31%] [avg time: 0.005 ms]
  901. 16:45:42: Convert444Thread - [100%] [avg time: 2.794 ms] [children: 99.5%] [unaccounted: 0.465%]
  902. 16:45:42: | Convert444toNV12 - [99.5%] [avg time: 2.781 ms]
  903. 16:45:42: encoder thread frame - [100%] [avg time: 18.946 ms] [children: 1.26%] [unaccounted: 98.7%]
  904. 16:45:42: | sending stuff out - [1.26%] [avg time: 0.238 ms]
  905. 16:45:42: ==============================================================
  906. 16:45:42:
  907. 16:45:42:
  908. 16:45:42: Profiler CPU results:
  909. 16:45:42:
  910. 16:45:42: ==============================================================
  911. 16:45:42: video thread frame - [cpu time: avg 0.248 ms, total 78.125 ms] [avg calls per frame: 1]
  912. 16:45:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  913. 16:45:42: | GPU download and conversion - [cpu time: avg 0.049 ms, total 15.625 ms] [avg calls per frame: 1]
  914. 16:45:42: | | flush - [cpu time: avg 0.049 ms, total 15.625 ms] [avg calls per frame: 1]
  915. 16:45:42: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  916. 16:45:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  917. 16:45:42: Convert444Thread - [cpu time: avg 2.855 ms, total 828.125 ms] [avg calls per frame: 1]
  918. 16:45:42: | Convert444toNV12 - [cpu time: avg 2.855 ms, total 828.125 ms] [avg calls per frame: 1]
  919. 16:45:42: encoder thread frame - [cpu time: avg 3.042 ms, total 1390.63 ms] [avg calls per frame: 1]
  920. 16:45:42: | sending stuff out - [cpu time: avg 0.273 ms, total 125 ms] [avg calls per frame: 1]
  921. 16:45:42: ==============================================================
  922. 16:45:42:
  923. 16:45:42: =====Stream End: 2015-06-28, 16:45:42=================================================
  924. 16:46:38: =====Stream Start: 2015-06-28, 16:46:38===============================================
  925. 16:46:38: Multithreaded optimizations: On
  926. 16:46:38: Base resolution: 1920x1080
  927. 16:46:38: Output resolution: 1280x720
  928. 16:46:38: ------------------------------------------
  929. 16:46:38: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  930. 16:46:38: ------------------------------------------
  931. 16:46:38: Audio Format: 48000 Hz
  932. 16:46:38: ------------------------------------------
  933. 16:46:38: Audio Channels: 2 Ch
  934. 16:46:38: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  935. 16:46:38: ------------------------------------------
  936. 16:46:38: Using desktop audio input: Speakers (USB Ear-Microphone)
  937. 16:46:38: Global Audio time adjust: 0
  938. 16:46:38: ------------------------------------------
  939. 16:46:38: Using auxilary audio input: Microphone (USB Ear-Microphone)
  940. 16:46:38: Mic time offset: 0
  941. 16:46:38: ------------------------------------------
  942. 16:46:38: Audio Encoding: AAC
  943. 16:46:38: bitrate: 128
  944. 16:46:38: Using graphics capture
  945. 16:46:38: Trying to hook process: TESV.exe
  946. 16:46:38: Scene buffering time set to 700
  947. 16:46:38: Using custom x264 settings: "crf=20"
  948. 16:46:38: x264: VBV maxrate specified, but no bufsize, ignored
  949. 16:46:38: ------------------------------------------
  950. 16:46:38: Video Encoding: x264
  951. 16:46:38: fps: 60
  952. 16:46:38: width: 1280, height: 720
  953. 16:46:38: preset: veryfast
  954. 16:46:38: profile: high
  955. 16:46:38: keyint: 250
  956. 16:46:38: CBR: no
  957. 16:46:38: CFR: yes
  958. 16:46:38: max bitrate: 1000
  959. 16:46:38: buffer size: 0
  960. 16:46:38: quality: 12
  961. 16:46:38: ------------------------------------------
  962. 16:46:38: SharedTexCapture hooked
  963. 16:49:27: FlushBufferedVideo: Flushing 24 packets over 383 ms
  964. 16:49:27: Total frames encoded: 10091, total frames duplicated: 358 (3.55%)
  965. 16:49:27: Number of frames skipped due to encoder lag: 140 (1.39%)
  966. 16:49:27: Total frames rendered: 9971, number of late frames: 16 (0.16%) (it's okay for some frames to be late)
  967. 16:49:27:
  968. 16:49:27: Profiler time results:
  969. 16:49:27:
  970. 16:49:27: ==============================================================
  971. 16:49:27: video thread frame - [100%] [avg time: 0.821 ms] [children: 21.8%] [unaccounted: 78.2%]
  972. 16:49:27: | scene->Preprocess - [0.365%] [avg time: 0.003 ms]
  973. 16:49:27: | GPU download and conversion - [21.4%] [avg time: 0.176 ms] [children: 18%] [unaccounted: 3.41%]
  974. 16:49:27: | | flush - [11.3%] [avg time: 0.093 ms]
  975. 16:49:27: | | CopyResource - [6.09%] [avg time: 0.05 ms]
  976. 16:49:27: | | conversion to 4:2:0 - [0.609%] [avg time: 0.005 ms]
  977. 16:49:27: Convert444Thread - [100%] [avg time: 1.418 ms] [children: 98.6%] [unaccounted: 1.41%]
  978. 16:49:27: | Convert444toNV12 - [98.6%] [avg time: 1.398 ms]
  979. 16:49:27: encoder thread frame - [100%] [avg time: 3.438 ms] [children: 2.68%] [unaccounted: 97.3%]
  980. 16:49:27: | sending stuff out - [2.68%] [avg time: 0.092 ms]
  981. 16:49:27: ==============================================================
  982. 16:49:27:
  983. 16:49:27:
  984. 16:49:27: Profiler CPU results:
  985. 16:49:27:
  986. 16:49:27: ==============================================================
  987. 16:49:27: video thread frame - [cpu time: avg 0.241 ms, total 2406.25 ms] [avg calls per frame: 1]
  988. 16:49:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  989. 16:49:27: | GPU download and conversion - [cpu time: avg 0.065 ms, total 656.25 ms] [avg calls per frame: 1]
  990. 16:49:27: | | flush - [cpu time: avg 0.034 ms, total 343.75 ms] [avg calls per frame: 1]
  991. 16:49:27: | | CopyResource - [cpu time: avg 0.003 ms, total 31.25 ms] [avg calls per frame: 1]
  992. 16:49:27: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 62.5 ms] [avg calls per frame: 1]
  993. 16:49:27: Convert444Thread - [cpu time: avg 0.998 ms, total 9906.25 ms] [avg calls per frame: 1]
  994. 16:49:27: | Convert444toNV12 - [cpu time: avg 0.995 ms, total 9875 ms] [avg calls per frame: 1]
  995. 16:49:27: encoder thread frame - [cpu time: avg 1.213 ms, total 12218.8 ms] [avg calls per frame: 1]
  996. 16:49:27: | sending stuff out - [cpu time: avg 0.048 ms, total 484.375 ms] [avg calls per frame: 1]
  997. 16:49:27: ==============================================================
  998. 16:49:27:
  999. 16:49:27: =====Stream End: 2015-06-28, 16:49:27=================================================
  1000. 16:50:27: =====Stream Start: 2015-06-28, 16:50:27===============================================
  1001. 16:50:27: Multithreaded optimizations: On
  1002. 16:50:27: Base resolution: 1920x1080
  1003. 16:50:27: Output resolution: 1920x1080
  1004. 16:50:27: ------------------------------------------
  1005. 16:50:27: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  1006. 16:50:27: ------------------------------------------
  1007. 16:50:27: Audio Format: 48000 Hz
  1008. 16:50:27: ------------------------------------------
  1009. 16:50:27: Audio Channels: 2 Ch
  1010. 16:50:27: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  1011. 16:50:27: ------------------------------------------
  1012. 16:50:27: Using desktop audio input: Speakers (USB Ear-Microphone)
  1013. 16:50:27: Global Audio time adjust: 0
  1014. 16:50:27: ------------------------------------------
  1015. 16:50:27: Using auxilary audio input: Microphone (USB Ear-Microphone)
  1016. 16:50:27: Mic time offset: 0
  1017. 16:50:27: ------------------------------------------
  1018. 16:50:27: Audio Encoding: AAC
  1019. 16:50:27: bitrate: 128
  1020. 16:50:27: Using graphics capture
  1021. 16:50:27: Trying to hook process: TESV.exe
  1022. 16:50:27: Scene buffering time set to 700
  1023. 16:50:27: Using custom x264 settings: "crf=15"
  1024. 16:50:27: x264: VBV maxrate specified, but no bufsize, ignored
  1025. 16:50:27: ------------------------------------------
  1026. 16:50:27: Video Encoding: x264
  1027. 16:50:27: fps: 60
  1028. 16:50:27: width: 1920, height: 1080
  1029. 16:50:27: preset: veryfast
  1030. 16:50:27: profile: high
  1031. 16:50:27: keyint: 250
  1032. 16:50:27: CBR: no
  1033. 16:50:27: CFR: yes
  1034. 16:50:27: max bitrate: 1000
  1035. 16:50:27: buffer size: 0
  1036. 16:50:27: quality: 17
  1037. 16:50:27: ------------------------------------------
  1038. 16:50:27: SharedTexCapture hooked
  1039. 16:50:34: FlushBufferedVideo: Flushing 24 packets over 384 ms
  1040. 16:50:34: Total frames encoded: 376, total frames duplicated: 247 (65.69%)
  1041. 16:50:34: Number of frames skipped due to encoder lag: 242 (64.36%)
  1042. 16:50:34: Total frames rendered: 161, number of late frames: 3 (1.86%) (it's okay for some frames to be late)
  1043. 16:50:34:
  1044. 16:50:34: Profiler time results:
  1045. 16:50:34:
  1046. 16:50:34: ==============================================================
  1047. 16:50:34: video thread frame - [100%] [avg time: 1.444 ms] [children: 53.3%] [unaccounted: 46.7%]
  1048. 16:50:34: | scene->Preprocess - [0.208%] [avg time: 0.003 ms]
  1049. 16:50:34: | GPU download and conversion - [53%] [avg time: 0.766 ms] [children: 69.8%] [unaccounted: -16.8%]
  1050. 16:50:34: | | flush - [8.45%] [avg time: 0.122 ms]
  1051. 16:50:34: | | CopyResource - [61%] [avg time: 0.881 ms]
  1052. 16:50:34: | | conversion to 4:2:0 - [0.346%] [avg time: 0.005 ms]
  1053. 16:50:34: Convert444Thread - [100%] [avg time: 4.508 ms] [children: 99.7%] [unaccounted: 0.288%]
  1054. 16:50:34: | Convert444toNV12 - [99.7%] [avg time: 4.495 ms]
  1055. 16:50:34: encoder thread frame - [100%] [avg time: 14.32 ms] [children: 0.761%] [unaccounted: 99.2%]
  1056. 16:50:34: | sending stuff out - [0.761%] [avg time: 0.109 ms]
  1057. 16:50:34: ==============================================================
  1058. 16:50:34:
  1059. 16:50:34:
  1060. 16:50:34: Profiler CPU results:
  1061. 16:50:34:
  1062. 16:50:34: ==============================================================
  1063. 16:50:34: video thread frame - [cpu time: avg 0.194 ms, total 31.25 ms] [avg calls per frame: 1]
  1064. 16:50:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1065. 16:50:34: | GPU download and conversion - [cpu time: avg 0.097 ms, total 15.625 ms] [avg calls per frame: 1]
  1066. 16:50:34: | | flush - [cpu time: avg 0.097 ms, total 15.625 ms] [avg calls per frame: 1]
  1067. 16:50:34: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1068. 16:50:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1069. 16:50:34: Convert444Thread - [cpu time: avg 2.674 ms, total 296.875 ms] [avg calls per frame: 1]
  1070. 16:50:34: | Convert444toNV12 - [cpu time: avg 2.674 ms, total 296.875 ms] [avg calls per frame: 1]
  1071. 16:50:34: encoder thread frame - [cpu time: avg 2.618 ms, total 921.875 ms] [avg calls per frame: 1]
  1072. 16:50:34: | sending stuff out - [cpu time: avg 0.133 ms, total 46.875 ms] [avg calls per frame: 1]
  1073. 16:50:34: ==============================================================
  1074. 16:50:34:
  1075. 16:50:34: =====Stream End: 2015-06-28, 16:50:34=================================================
  1076. 16:50:48: =====Stream Start: 2015-06-28, 16:50:48===============================================
  1077. 16:50:48: Multithreaded optimizations: On
  1078. 16:50:48: Base resolution: 1920x1080
  1079. 16:50:48: Output resolution: 1280x720
  1080. 16:50:48: ------------------------------------------
  1081. 16:50:48: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  1082. 16:50:48: ------------------------------------------
  1083. 16:50:48: Audio Format: 48000 Hz
  1084. 16:50:48: ------------------------------------------
  1085. 16:50:48: Audio Channels: 2 Ch
  1086. 16:50:48: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  1087. 16:50:48: ------------------------------------------
  1088. 16:50:48: Using desktop audio input: Speakers (USB Ear-Microphone)
  1089. 16:50:48: Global Audio time adjust: 0
  1090. 16:50:48: ------------------------------------------
  1091. 16:50:48: Using auxilary audio input: Microphone (USB Ear-Microphone)
  1092. 16:50:48: Mic time offset: 0
  1093. 16:50:48: ------------------------------------------
  1094. 16:50:48: Audio Encoding: AAC
  1095. 16:50:48: bitrate: 128
  1096. 16:50:48: Using graphics capture
  1097. 16:50:48: Trying to hook process: TESV.exe
  1098. 16:50:48: Scene buffering time set to 700
  1099. 16:50:48: Using custom x264 settings: "crf=15"
  1100. 16:50:48: x264: VBV maxrate specified, but no bufsize, ignored
  1101. 16:50:48: ------------------------------------------
  1102. 16:50:48: Video Encoding: x264
  1103. 16:50:48: fps: 60
  1104. 16:50:48: width: 1280, height: 720
  1105. 16:50:48: preset: veryfast
  1106. 16:50:48: profile: high
  1107. 16:50:48: keyint: 250
  1108. 16:50:48: CBR: no
  1109. 16:50:48: CFR: yes
  1110. 16:50:48: max bitrate: 1000
  1111. 16:50:48: buffer size: 0
  1112. 16:50:48: quality: 17
  1113. 16:50:48: ------------------------------------------
  1114. 16:50:48: SharedTexCapture hooked
  1115. 16:52:20: FlushBufferedVideo: Flushing 24 packets over 383 ms
  1116. 16:52:21: Total frames encoded: 5516, total frames duplicated: 746 (13.52%)
  1117. 16:52:21: Number of frames skipped due to encoder lag: 371 (6.73%)
  1118. 16:52:21: Total frames rendered: 5123, number of late frames: 67 (1.31%) (it's okay for some frames to be late)
  1119. 16:52:21:
  1120. 16:52:21: Profiler time results:
  1121. 16:52:21:
  1122. 16:52:21: ==============================================================
  1123. 16:52:21: video thread frame - [100%] [avg time: 1.542 ms] [children: 33.7%] [unaccounted: 66.3%]
  1124. 16:52:21: | scene->Preprocess - [0.324%] [avg time: 0.005 ms]
  1125. 16:52:21: | GPU download and conversion - [33.4%] [avg time: 0.515 ms] [children: 30.2%] [unaccounted: 3.18%]
  1126. 16:52:21: | | flush - [28.3%] [avg time: 0.437 ms]
  1127. 16:52:21: | | CopyResource - [1.49%] [avg time: 0.023 ms]
  1128. 16:52:21: | | conversion to 4:2:0 - [0.389%] [avg time: 0.006 ms]
  1129. 16:52:21: Convert444Thread - [100%] [avg time: 1.332 ms] [children: 99%] [unaccounted: 0.976%]
  1130. 16:52:21: | Convert444toNV12 - [99%] [avg time: 1.319 ms]
  1131. 16:52:21: encoder thread frame - [100%] [avg time: 6.82 ms] [children: 2.14%] [unaccounted: 97.9%]
  1132. 16:52:21: | sending stuff out - [2.14%] [avg time: 0.146 ms]
  1133. 16:52:21: ==============================================================
  1134. 16:52:21:
  1135. 16:52:21:
  1136. 16:52:21: Profiler CPU results:
  1137. 16:52:21:
  1138. 16:52:21: ==============================================================
  1139. 16:52:21: video thread frame - [cpu time: avg 0.317 ms, total 1625 ms] [avg calls per frame: 1]
  1140. 16:52:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1141. 16:52:21: | GPU download and conversion - [cpu time: avg 0.064 ms, total 328.125 ms] [avg calls per frame: 1]
  1142. 16:52:21: | | flush - [cpu time: avg 0.039 ms, total 203.125 ms] [avg calls per frame: 1]
  1143. 16:52:21: | | CopyResource - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
  1144. 16:52:21: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 46.875 ms] [avg calls per frame: 1]
  1145. 16:52:21: Convert444Thread - [cpu time: avg 0.985 ms, total 5000 ms] [avg calls per frame: 1]
  1146. 16:52:21: | Convert444toNV12 - [cpu time: avg 0.979 ms, total 4968.75 ms] [avg calls per frame: 1]
  1147. 16:52:21: encoder thread frame - [cpu time: avg 1.411 ms, total 7750 ms] [avg calls per frame: 1]
  1148. 16:52:21: | sending stuff out - [cpu time: avg 0.065 ms, total 359.375 ms] [avg calls per frame: 1]
  1149. 16:52:21: ==============================================================
  1150. 16:52:21:
  1151. 16:52:21: =====Stream End: 2015-06-28, 16:52:21=================================================
  1152. 16:56:42: =====Stream Start: 2015-06-28, 16:56:42===============================================
  1153. 16:56:42: Multithreaded optimizations: On
  1154. 16:56:42: Base resolution: 1920x1080
  1155. 16:56:42: Output resolution: 1280x720
  1156. 16:56:42: ------------------------------------------
  1157. 16:56:42: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  1158. 16:56:42: ------------------------------------------
  1159. 16:56:42: Audio Format: 48000 Hz
  1160. 16:56:42: ------------------------------------------
  1161. 16:56:42: Audio Channels: 2 Ch
  1162. 16:56:42: Playback device {0.0.0.00000000}.{c549052c-e23c-4fbc-a2f6-4ed628c0f7d0}
  1163. 16:56:42: ------------------------------------------
  1164. 16:56:42: Using desktop audio input: Speakers (USB Ear-Microphone)
  1165. 16:56:42: Global Audio time adjust: 0
  1166. 16:56:42: ------------------------------------------
  1167. 16:56:42: Using auxilary audio input: Microphone (USB Ear-Microphone)
  1168. 16:56:42: Mic time offset: 0
  1169. 16:56:42: ------------------------------------------
  1170. 16:56:42: Audio Encoding: AAC
  1171. 16:56:42: bitrate: 128
  1172. 16:56:42: Using graphics capture
  1173. 16:56:42: Trying to hook process: TESV.exe
  1174. 16:56:42: Scene buffering time set to 700
  1175. 16:56:42: Using custom x264 settings: "crf=15"
  1176. 16:56:42: x264: VBV maxrate specified, but no bufsize, ignored
  1177. 16:56:42: ------------------------------------------
  1178. 16:56:42: Video Encoding: x264
  1179. 16:56:42: fps: 60
  1180. 16:56:42: width: 1280, height: 720
  1181. 16:56:42: preset: veryfast
  1182. 16:56:42: profile: high
  1183. 16:56:42: keyint: 250
  1184. 16:56:42: CBR: yes
  1185. 16:56:42: CFR: yes
  1186. 16:56:42: max bitrate: 1000
  1187. 16:56:42: buffer size: 0
  1188. 16:56:42: ------------------------------------------
  1189. 16:56:42: SharedTexCapture hooked
  1190. 16:57:34: FlushBufferedVideo: Flushing 24 packets over 383 ms
  1191. 16:57:34: Total frames encoded: 3097, total frames duplicated: 448 (14.47%)
  1192. 16:57:34: Number of frames skipped due to encoder lag: 335 (10.82%)
  1193. 16:57:34: Total frames rendered: 2778, number of late frames: 28 (1.01%) (it's okay for some frames to be late)
  1194. 16:57:35:
  1195. 16:57:35: Profiler time results:
  1196. 16:57:35:
  1197. 16:57:35: ==============================================================
  1198. 16:57:35: video thread frame - [100%] [avg time: 1.051 ms] [children: 28%] [unaccounted: 72%]
  1199. 16:57:35: | scene->Preprocess - [0.381%] [avg time: 0.004 ms]
  1200. 16:57:35: | GPU download and conversion - [27.6%] [avg time: 0.29 ms] [children: 23%] [unaccounted: 4.57%]
  1201. 16:57:35: | | flush - [20.6%] [avg time: 0.216 ms]
  1202. 16:57:35: | | CopyResource - [2%] [avg time: 0.021 ms]
  1203. 16:57:35: | | conversion to 4:2:0 - [0.476%] [avg time: 0.005 ms]
  1204. 16:57:35: Convert444Thread - [100%] [avg time: 1.167 ms] [children: 99.1%] [unaccounted: 0.943%]
  1205. 16:57:35: | Convert444toNV12 - [99.1%] [avg time: 1.156 ms]
  1206. 16:57:35: encoder thread frame - [100%] [avg time: 6.766 ms] [children: 2.07%] [unaccounted: 97.9%]
  1207. 16:57:35: | sending stuff out - [2.07%] [avg time: 0.14 ms]
  1208. 16:57:35: ==============================================================
  1209. 16:57:35:
  1210. 16:57:35:
  1211. 16:57:35: Profiler CPU results:
  1212. 16:57:35:
  1213. 16:57:35: ==============================================================
  1214. 16:57:35: video thread frame - [cpu time: avg 0.32 ms, total 890.625 ms] [avg calls per frame: 1]
  1215. 16:57:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1216. 16:57:35: | GPU download and conversion - [cpu time: avg 0.067 ms, total 187.5 ms] [avg calls per frame: 1]
  1217. 16:57:35: | | flush - [cpu time: avg 0.028 ms, total 78.125 ms] [avg calls per frame: 1]
  1218. 16:57:35: | | CopyResource - [cpu time: avg 0.022 ms, total 62.5 ms] [avg calls per frame: 1]
  1219. 16:57:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  1220. 16:57:35: Convert444Thread - [cpu time: avg 0.95 ms, total 2593.75 ms] [avg calls per frame: 1]
  1221. 16:57:35: | Convert444toNV12 - [cpu time: avg 0.95 ms, total 2593.75 ms] [avg calls per frame: 1]
  1222. 16:57:35: encoder thread frame - [cpu time: avg 1.647 ms, total 5062.5 ms] [avg calls per frame: 1]
  1223. 16:57:35: | sending stuff out - [cpu time: avg 0.111 ms, total 343.75 ms] [avg calls per frame: 1]
  1224. 16:57:35: ==============================================================
  1225. 16:57:35:
  1226. 16:57:35: =====Stream End: 2015-06-28, 16:57:35=================================================
  1227. 16:57:52: Terminating 0x1f30
  1228. 16:57:52: Terminating 0x824
  1229. 16:57:52: Terminating 0x1a30
  1230. 16:57:52: Terminating 0x1274
  1231. 16:57:52: Terminating 0x18b4
  1232. 16:57:52: Terminating 0x17b8
  1233. 16:57:52: Terminating 0x2d4
  1234. 16:57:52: Terminating 0x9ec
  1235. 16:57:52: Terminating 0x594
  1236. 16:57:52: Terminating 0xda0
  1237. 16:57:52: Terminating 0x1c08
  1238. 16:57:52: Terminating 0x68c
  1239. 16:57:52: Terminating 0x1a10
  1240. 16:57:52: Terminating 0x1a58
  1241. 16:57:52: Terminating 0x7d8
  1242. 16:57:52: Terminating 0x180c
  1243.  
  1244.  
  1245. Last game capture log:
  1246. 2015-06-28, 16:45:25: we're booting up:
  1247. 16:45:25: CaptureThread: attached to process TESV.exe
  1248. 16:45:26: D3D9EndScene called
  1249. 16:45:26: D3DPRESENT_PARAMETERS {
  1250. 16:45:26: BackBufferWidth: 1920
  1251. 16:45:26: BackBufferHeight: 1080
  1252. 16:45:26: BackBufferFormat: D3DFMT_X8R8G8B8
  1253. 16:45:26: BackBufferCount: 1
  1254. 16:45:26: MultiSampleType: D3DMULTISAMPLE_NONE
  1255. 16:45:26: MultiSampleQuality: 0
  1256. 16:45:26: 16:45:26: SwapEffect: D3DSWAPEFFECT_DISCARDD3D9 Present
  1257.  
  1258. 16:45:26: hDeviceWindow: 1182476
  1259. 16:45:26: Windowed: true
  1260. 16:45:26: EnableAutoDepthStencil: false
  1261. 16:45:26: AutoDepthStencilFormat: D3DFMT_D24S8
  1262. 16:45:26: Flags: None
  1263. 16:45:26: FullScreen_RefreshRateInHz: 0
  1264. 16:45:26: PresentationInterval: 1
  1265. 16:45:26: };
  1266. 16:45:26: successfully set up d3d9 hooks
  1267. 16:45:26: (half life scientist) everything.. seems to be in order
  1268. 16:45:26: D3D9Present called
  1269. 16:45:26: DoD3D9GPUHook: success
  1270. 16:45:26: D3DSURFACE_DESC {
  1271. 16:45:26: Format: D3DFMT_X8R8G8B8
  1272. 16:45:26: Type: D3DRTYPE_SURFACE
  1273. 16:45:26: Usage: D3DUSAGE_RENDERTARGET
  1274. 16:45:26: Pool: D3DPOOL_DEFAULT
  1275. 16:45:26: MultiSampleType: D3DMULTISAMPLE_NONE
  1276. 16:45:26: MultiSampleQuality: 0
  1277. 16:45:26: Width: 1920
  1278. 16:45:26: Height: 1080
  1279. 16:45:26: };
  1280. 16:45:26: successfully capturing d3d9 frames via GPU
  1281. 16:45:42: ---------------------- Cleared D3D9 Capture ----------------------
  1282. 16:45:42: D3D9EndScene called
  1283. 16:45:42: D3D9Present called
  1284. 16:46:38: received restart event, capturing
  1285. 16:46:38: DoD3D9GPUHook: success
  1286. 16:46:38: D3DSURFACE_DESC {
  1287. 16:46:38: Format: D3DFMT_X8R8G8B8
  1288. 16:46:38: Type: D3DRTYPE_SURFACE
  1289. 16:46:38: Usage: D3DUSAGE_RENDERTARGET
  1290. 16:46:38: Pool: D3DPOOL_DEFAULT
  1291. 16:46:38: MultiSampleType: D3DMULTISAMPLE_NONE
  1292. 16:46:38: MultiSampleQuality: 0
  1293. 16:46:38: Width: 1920
  1294. 16:46:38: Height: 1080
  1295. 16:46:38: };
  1296. 16:46:38: successfully capturing d3d9 frames via GPU
  1297. 16:49:27: ---------------------- Cleared D3D9 Capture ----------------------
  1298. 16:49:27: D3D9EndScene called
  1299. 16:49:27: D3D9Present called
  1300. 16:50:27: received restart event, capturing
  1301. 16:50:27: DoD3D9GPUHook: success
  1302. 16:50:27: D3DSURFACE_DESC {
  1303. 16:50:27: Format: D3DFMT_X8R8G8B8
  1304. 16:50:27: Type: D3DRTYPE_SURFACE
  1305. 16:50:27: Usage: D3DUSAGE_RENDERTARGET
  1306. 16:50:27: Pool: D3DPOOL_DEFAULT
  1307. 16:50:27: MultiSampleType: D3DMULTISAMPLE_NONE
  1308. 16:50:27: MultiSampleQuality: 0
  1309. 16:50:27: Width: 1920
  1310. 16:50:27: Height: 1080
  1311. 16:50:27: };
  1312. 16:50:27: successfully capturing d3d9 frames via GPU
  1313. 16:50:34: ---------------------- Cleared D3D9 Capture ----------------------
  1314. 16:50:34: D3D9EndScene called
  1315. 16:50:34: D3D9Present called
  1316. 16:50:48: received restart event, capturing
  1317. 16:50:48: DoD3D9GPUHook: success
  1318. 16:50:48: D3DSURFACE_DESC {
  1319. 16:50:48: Format: D3DFMT_X8R8G8B8
  1320. 16:50:48: Type: D3DRTYPE_SURFACE
  1321. 16:50:48: Usage: D3DUSAGE_RENDERTARGET
  1322. 16:50:48: Pool: D3DPOOL_DEFAULT
  1323. 16:50:48: MultiSampleType: D3DMULTISAMPLE_NONE
  1324. 16:50:48: MultiSampleQuality: 0
  1325. 16:50:48: Width: 1920
  1326. 16:50:48: Height: 1080
  1327. 16:50:48: };
  1328. 16:50:48: successfully capturing d3d9 frames via GPU
  1329. 16:52:21: ---------------------- Cleared D3D9 Capture ----------------------
  1330. 16:52:21: D3D9EndScene called
  1331. 16:52:21: D3D9Present called
  1332. 16:56:42: received restart event, capturing
  1333. 16:56:42: DoD3D9GPUHook: success
  1334. 16:56:42: D3DSURFACE_DESC {
  1335. 16:56:42: Format: D3DFMT_X8R8G8B8
  1336. 16:56:42: Type: D3DRTYPE_SURFACE
  1337. 16:56:42: Usage: D3DUSAGE_RENDERTARGET
  1338. 16:56:42: Pool: D3DPOOL_DEFAULT
  1339. 16:56:42: MultiSampleType: D3DMULTISAMPLE_NONE
  1340. 16:56:42: MultiSampleQuality: 0
  1341. 16:56:42: Width: 1920
  1342. 16:56:42: Height: 1080
  1343. 16:56:42: };
  1344. 16:56:42: successfully capturing d3d9 frames via GPU
  1345. 16:57:34: ---------------------- Cleared D3D9 Capture ----------------------
  1346. 16:57:34: D3D9EndScene called
  1347. 16:57:34: D3D9Present called
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