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  1. Initialize engine version: 4.2.2f1 (54f0fc09defb)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 780 (ID=0x1004)
  6. Vendor: NVIDIA
  7. VRAM: 2994 MB
  8. Default GameObject Tag: Player already registered
  9.  
  10. (Filename: Line: 83)
  11.  
  12. Begin MonoManager ReloadAssembly
  13. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\UnityEngine.dll (this message is harmless)
  14. Loading D:\Downloads\wander_beta16_win_Data\Managed\UnityEngine.dll into Unity Child Domain
  15. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  16. Loading D:\Downloads\wander_beta16_win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  17. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  18. Loading D:\Downloads\wander_beta16_win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  19. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Assembly-Boo.dll (this message is harmless)
  20. Loading D:\Downloads\wander_beta16_win_Data\Managed\Assembly-Boo.dll into Unity Child Domain
  21. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  22. Loading D:\Downloads\wander_beta16_win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  23. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  24. Loading D:\Downloads\wander_beta16_win_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  25. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Badumna.Android.dll (this message is harmless)
  26. Loading D:\Downloads\wander_beta16_win_Data\Managed\Badumna.Android.dll into Unity Child Domain
  27. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Mono.Options.dll (this message is harmless)
  28. Loading D:\Downloads\wander_beta16_win_Data\Managed\Mono.Options.dll into Unity Child Domain
  29. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Color3Runtime.dll (this message is harmless)
  30. Loading D:\Downloads\wander_beta16_win_Data\Managed\Color3Runtime.dll into Unity Child Domain
  31. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\CruncherScripts.dll (this message is harmless)
  32. Loading D:\Downloads\wander_beta16_win_Data\Managed\CruncherScripts.dll into Unity Child Domain
  33. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Flow.dll (this message is harmless)
  34. Loading D:\Downloads\wander_beta16_win_Data\Managed\Flow.dll into Unity Child Domain
  35. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  36. Loading D:\Downloads\wander_beta16_win_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  37. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\TickedPriorityQueue.dll (this message is harmless)
  38. Loading D:\Downloads\wander_beta16_win_Data\Managed\TickedPriorityQueue.dll into Unity Child Domain
  39. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\RealisticSky.dll (this message is harmless)
  40. Loading D:\Downloads\wander_beta16_win_Data\Managed\RealisticSky.dll into Unity Child Domain
  41. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\SyncIdentifyer.dll (this message is harmless)
  42. Loading D:\Downloads\wander_beta16_win_Data\Managed\SyncIdentifyer.dll into Unity Child Domain
  43. - Completed reload, in 0.044 seconds
  44. desktop: 1920x1080 120Hz; virtual: 5280x1080 at -1680,0
  45. <RI> Initializing input.
  46.  
  47. <RI> Input initialized.
  48.  
  49. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\System.dll (this message is harmless)
  50. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\System.Core.dll (this message is harmless)
  51. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  53. about to load base_tropical
  54.  
  55. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  56.  
  57. The referenced script on this Behaviour is missing!
  58.  
  59. (Filename: Line: 1657)
  60.  
  61. The referenced script on this Behaviour is missing!
  62.  
  63. (Filename: Line: 1657)
  64.  
  65. The referenced script on this Behaviour is missing!
  66.  
  67. (Filename: Line: 1657)
  68.  
  69. The referenced script on this Behaviour is missing!
  70.  
  71. (Filename: Line: 1657)
  72.  
  73. The referenced script on this Behaviour is missing!
  74.  
  75. (Filename: Line: 1657)
  76.  
  77. Shader 'Hidden/TerrainEngine/Splatmap/Lightmap-FirstPass': dependency 'AddPassShader' shader 'Relief Pack/ReliefTerrain-AddPass' not found
  78. generating key pair
  79.  
  80.  
  81. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  82.  
  83. in initialize, in gamemanager
  84.  
  85.  
  86. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  87.  
  88. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\System.Xml.dll (this message is harmless)
  89. attempting to create network facade
  90.  
  91. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  92.  
  93. Platform assembly: D:\Downloads\wander_beta16_win_Data\Managed\System.Configuration.dll (this message is harmless)
  94. Fallback handler could not load library D:/Downloads/wander_beta16_win_Data/Mono/libc
  95. Fallback handler could not load library D:/Downloads/wander_beta16_win_Data/Mono/.\libc
  96. Fallback handler could not load library D:/Downloads/wander_beta16_win_Data/Mono/libc
  97. Network awake: 0
  98.  
  99. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  100.  
  101. done initialize, in gamemanager
  102.  
  103.  
  104. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  105.  
  106. entered GetStormLevel
  107.  
  108. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  109.  
  110. about to call get storm web call
  111.  
  112. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  113.  
  114. done loadign base_tropical
  115.  
  116. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  117.  
  118. about to load Aaron_tropical
  119.  
  120. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  121.  
  122. done loadign Aaron_tropical
  123.  
  124. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  125.  
  126. about to load Aaron_tropical_i2
  127.  
  128. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  129.  
  130. done loadign Aaron_tropical_i2
  131.  
  132. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  133.  
  134. about to load Underwater_Environment
  135.  
  136. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  137.  
  138. done loadign Underwater_Environment
  139.  
  140. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  141.  
  142. about to load birrin_tropical
  143.  
  144. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  145.  
  146. done loadign birrin_tropical
  147.  
  148. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  149.  
  150. about to load floatingisland
  151.  
  152. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  153.  
  154. The tree plant13_glow must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  155.  
  156. (Filename: Line: 78)
  157.  
  158. The tree plant14_glow must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
  159.  
  160. (Filename: Line: 78)
  161.  
  162. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh'
  163.  
  164. (Filename: Line: 1489)
  165.  
  166. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart0'
  167.  
  168. (Filename: Line: 1489)
  169.  
  170. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart1'
  171.  
  172. (Filename: Line: 1489)
  173.  
  174. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart2'
  175.  
  176. (Filename: Line: 1489)
  177.  
  178. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart3'
  179.  
  180. (Filename: Line: 1489)
  181.  
  182. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart4'
  183.  
  184. (Filename: Line: 1489)
  185.  
  186. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart5'
  187.  
  188. (Filename: Line: 1489)
  189.  
  190. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart6'
  191.  
  192. (Filename: Line: 1489)
  193.  
  194. [mecanim]: BindSkeleton: cannot find Transform 'FloatingIsland_LOD1:Mesh_MeshPart7'
  195.  
  196. (Filename: Line: 1489)
  197.  
  198. done loadign floatingisland
  199.  
  200. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  201.  
  202. about to load Sarah_Tropical
  203.  
  204. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  205.  
  206. done loadign Sarah_Tropical
  207.  
  208. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  209.  
  210. about to load Sarah_Tropical_Middle
  211.  
  212. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  213.  
  214. done loadign Sarah_Tropical_Middle
  215.  
  216. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  217.  
  218. about to load elaine_tropical
  219.  
  220. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  221.  
  222. done loadign elaine_tropical
  223.  
  224. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  225.  
  226. about to load elaine_floatingisland
  227.  
  228. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  229.  
  230. done loadign elaine_floatingisland
  231.  
  232. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  233.  
  234. about to load Sarah_Ruins
  235.  
  236. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  237.  
  238. done loadign Sarah_Ruins
  239.  
  240. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  241.  
  242. about to load lore_tropical
  243.  
  244. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  245.  
  246. done loadign lore_tropical
  247.  
  248. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  249.  
  250. You are trying to load data from a www stream which had the following error when downloading.
  251. couldn't connect to host
  252.  
  253. (Filename: Line: 1040)
  254.  
  255. You are trying to load data from a www stream which had the following error when downloading.
  256. couldn't connect to host
  257.  
  258. (Filename: Line: 1040)
  259.  
  260. character name / player name is Johnono123 Johnono123
  261.  
  262. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  263.  
  264. Network login: Active connection count 0
  265.  
  266. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  267.  
  268. player name is Johnono123
  269.  
  270. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  271.  
  272. entered LoadStats Johnono123
  273.  
  274. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  275.  
  276. about to call get_stats web call
  277.  
  278. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  279.  
  280. ApplicationException: Cannot enumerate null.
  281. at Boo.Lang.Runtime.RuntimeServices.GetEnumerable (System.Object enumerable) [0x00000] in <filename unknown>:0
  282.  
  283. at Boo.Lang.Builtins.iterator (System.Object enumerable) [0x00000] in <filename unknown>:0
  284.  
  285. at Boo.Lang.Builtins+<enumerate>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
  286.  
  287. at ShowPanel.OnClick () [0x00000] in <filename unknown>:0
  288. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  289. UICamera:Notify(GameObject, String, Object)
  290. UICamera:ProcessTouch(Boolean, Boolean)
  291. UICamera:ProcessMouse()
  292. UICamera:Update()
  293.  
  294. (Filename: Line: -1)
  295.  
  296. clicked
  297.  
  298. (Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
  299.  
  300. NullReferenceException: Object reference not set to an instance of an object
  301. at Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.String cacheKeyName, System.Type[] cacheKeyTypes, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory) [0x00000] in <filename unknown>:0
  302.  
  303. at Boo.Lang.Runtime.RuntimeServices.GetDispatcher (System.Object target, System.Object[] args, System.String cacheKeyName, Boo.Lang.Runtime.DynamicDispatching.DispatcherFactory factory) [0x00000] in <filename unknown>:0
  304.  
  305. at Boo.Lang.Runtime.RuntimeServices.GetSlice (System.Object target, System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
  306.  
  307. at BNetwork.ChangeLocalPlayer (UInt32 newCharacter) [0x00000] in <filename unknown>:0
  308.  
  309. at MorphOnClick.OnClick () [0x00000] in <filename unknown>:0
  310. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  311. UICamera:Notify(GameObject, String, Object)
  312. UICamera:ProcessTouch(Boolean, Boolean)
  313. UICamera:ProcessMouse()
  314. UICamera:Update()
  315.  
  316. (Filename: Line: -1)
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