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MCDagger99

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Apr 18th, 2014
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  1.  
  2.  
  3. =====================================================================
  4. == C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
  5. == "C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -skipIntro -mod=@DayZ_Namalsk -noSplash -noFilePatching -world=empty -connect=192.99.18.49 -port=2303 "-mod=C:\Program Files (x86)\Steam\steamapps\common\Arma 2;expansion;expansion\beta;expansion\beta\expansion;@DayZEpochPanthera_Epoch;@DayZEpochPanthera_Panthera" -mod=@DayZ_Epoch
  6. =====================================================================
  7. Exe timestamp: 2014/04/18 14:46:11
  8. Current time: 2014/04/18 21:56:09
  9.  
  10. Version 1.62.103718
  11. Item STR_EPOCH_BULK_DESC_MP5SD listed twice
  12. Item STR_ACTIONS_BUILD listed twice
  13. Item STR_EQUIP_NAME_41 listed twice
  14. Item STR_EQUIP_DESC_41 listed twice
  15. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  16. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  17. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  18. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  19. Updating base class ->Default, by nst\ns2\config.bin/CfgWeapons/ItemCore/
  20. Updating base class ->House, by nst\ns\config.bin/CfgVehicles/Land_Fire/
  21. Updating base class ->CA_Magazine, by ca\weapons\config.bin/CfgMagazines/1Rnd_HE_M203/
  22. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  23. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  24. Updating base class ->Pistol, by ca\weapons\config.bin/cfgWeapons/Makarov/
  25. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  26. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  27. Updating base class ->Rifle, by ca\weapons\ak\config.bin/cfgWeapons/AK_BASE/
  28. Updating base class Mode_SemiAuto->Single, by ca\weapons\ak\config.bin/cfgWeapons/AKS_BASE/Single/
  29. Updating base class Mode_Burst->Burst, by ca\weapons\ak\config.bin/cfgWeapons/AKS_BASE/Burst/
  30. Updating base class Mode_FullAuto->FullAuto, by ca\weapons\ak\config.bin/cfgWeapons/AKS_BASE/FullAuto/
  31. Updating base class Mode_SemiAuto->Single, by ca\weapons\ak\config.bin/cfgWeapons/AK_107_BASE/Single/
  32. Updating base class Mode_Burst->Burst, by ca\weapons\ak\config.bin/cfgWeapons/AK_107_BASE/Burst/
  33. Updating base class Mode_FullAuto->FullAuto, by ca\weapons\ak\config.bin/cfgWeapons/AK_107_BASE/FullAuto/
  34. Updating base class ->AK_47_M, by ca\weapons\ak\config.bin/cfgWeapons/AK_47_S/
  35. Updating base class TalkTopics->TalkTopics, by ca\characters2\config.bin/CfgVehicles/SoldierEB/TalkTopics/
  36. Updating base class TalkTopics->TalkTopics, by ca\characters2\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  37. Updating base class TalkTopics->TalkTopics, by ca\characters2\config.bin/CfgVehicles/SoldierGB/TalkTopics/
  38. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  39. Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  40. Updating base class ->Mi17_base, by ca\air\config.bin/CfgVehicles/Mi17_Civilian_base_Ru/
  41. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  42. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  43. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  44. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  45. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  46. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  47. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  48. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  49. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  50. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  51. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  52. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  53. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  54. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  55. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  56. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  57. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  58. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  59. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  60. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  61. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  62. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  63. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  64. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  65. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  66. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  67. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  68. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  69. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  70. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  71. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  72. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  73. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  74. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/Residential/
  75. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/Industrial/
  76. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/Farm/
  77. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/Supermarket/
  78. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/HeliCrash/
  79. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/Hospital/
  80. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/Military/
  81. Updating base class ->Default, by z\addons\dayz_code\config.bin/CfgBuildingLoot/MilitarySpecial/
  82. Updating base class ->Residential, by z\addons\dayz_code\config.bin/CfgBuildingLoot/Church/
  83. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  84. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  85. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  86. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  87. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  88. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  89. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  90. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  91. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/L85A2_base_BAF/
  92. Updating base class ->ReammoBox_EP1, by ca\weapons_baf\config.bin/CfgVehicles/Bag_Base_BAF/
  93. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  94. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  95. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  96. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  97. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  98. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  99. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  100. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  101. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  102. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  103. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  104. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  105. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  106. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  107. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  108. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  109. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  110. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  111. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  112. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  113. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  114. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  115. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  116. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  117. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  118. Old style material 207 used in ReportStack not available
  119. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  120. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  121. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  122. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  123. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  124. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  125. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  126. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  127. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  128. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  129. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  130. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  131. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  132. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  133. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  134. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  135. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  136. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  137. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  138. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  139. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  140. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  141. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  142. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  143. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  144. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  145. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  146. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  147. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  148. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  149. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  150. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  151. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  152. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  153. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  154. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  155. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  156. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  157. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  158. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  159. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  160. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  161. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  162. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  163. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  164. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  165. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  166. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  167. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  168. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  169. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  170. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  171. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  172. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  173. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  174. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  175. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  176. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  177. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  178. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  179. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  180. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  181. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  182. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  183. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  184. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  185. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  186. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  187. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  188. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  189. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  190. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  191. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  192. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  193. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  194. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  195. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  196. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  197. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  198. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  199. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  200. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  201. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  202. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  203. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  204. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  205. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  206. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  207. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  208. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  209. Old style material 204 used in ReportStack not available
  210. Old style material 207 used in ReportStack not available
  211. Old style material 207 used in ReportStack not available
  212. Old style material 207 used in ReportStack not available
  213. Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  214. Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  215. AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  216. AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  217. Fresnel k must be >0, given n=0.8,k=0
  218. UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  219. UH1Y_DZE: ObsGun - unknown animation source ObsGun
  220. Fresnel k must be >0, given n=0.8,k=0
  221. UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
  222. UH60Wreck_DZ: MainGun - unknown animation source mainGun
  223. UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1
  224. bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
  225. bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move
  226. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
  227. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move
  228. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
  229. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move
  230. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
  231. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move
  232. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
  233. bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move
  234. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
  235. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
  236. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
  237. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
  238. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
  239. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
  240. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
  241. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
  242. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
  243. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
  244. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
  245. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
  246. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
  247. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
  248. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
  249. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
  250. bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
  251. "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
  252. "DayZ Epoch: MPframework inited"
  253. Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  254. Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
  255. Old style material 204 used in ReportStack not available
  256. Old style material 205 used in ReportStack not available
  257. Group B 1-1-A (0x255b1900) - network ID 2:4447
  258. - no main subgroup
  259. Network simulation, time = 0.100
  260. Group B 1-1-A (0x255b1900) - network ID 2:4447
  261. - no main subgroup
  262. Group B 1-1-A (0x255b1900) - network ID 2:4447
  263. - no main subgroup
  264. Group B 1-1-A (0x255b1900) - network ID 2:4447
  265. - no main subgroup
  266. Group B 1-1-A (0x255b1900) - network ID 2:4447
  267. - no main subgroup
  268. Group B 1-1-A (0x255b1900) - network ID 2:4447
  269. - no main subgroup
  270. Group B 1-1-A (0x255b1900) - network ID 2:4447
  271. - no main subgroup
  272. Group B 1-1-A (0x255b1900) - network ID 2:4447
  273. - no main subgroup
  274. Error in expression < [];
  275. _j = 0;
  276. for "_l" from 0 to ((count _itemChances) - 1) do {
  277. _weight = round >
  278. Error position: <_itemChances) - 1) do {
  279. _weight = round >
  280. Error Undefined variable in expression: _itemchances
  281. File z\addons\dayz_code\init\loot_init.sqf, line 74
  282. Error in expression <eight = round ((_itemChances select _l) * 100);
  283. for "_k" from 0 to _weight - 1 d>
  284. Error position: <* 100);
  285. for "_k" from 0 to _weight - 1 d>
  286. Error *: Type String, expected Number
  287. File z\addons\dayz_code\init\loot_init.sqf, line 75
  288. Old style material 201 used in ReportStack not available
  289. Old style material 201 used in ReportStack not available
  290. Old style material 201 used in ReportStack not available
  291. Old style material 201 used in ReportStack not available
  292. Error: Bone leftshoulder doesn't exist in some skeleton
  293. Error: Bone rightshoulder doesn't exist in some skeleton
  294. Error: Bone rightshoulder doesn't exist in some skeleton
  295. Error: Bone leftshoulder doesn't exist in some skeleton
  296. Error: Bone rightshoulder doesn't exist in some skeleton
  297. Error: Bone leftshoulder doesn't exist in some skeleton
  298. Error: Bone rightshoulder doesn't exist in some skeleton
  299. Error: Bone leftshoulder doesn't exist in some skeleton
  300. Error: Bone rightshoulder doesn't exist in some skeleton
  301. Error: Bone leftshoulder doesn't exist in some skeleton
  302. Error: Bone rightshoulder doesn't exist in some skeleton
  303. Error: Bone leftshoulder doesn't exist in some skeleton
  304. Error: Bone leftshoulder doesn't exist in some skeleton
  305. Error: Bone rightshoulder doesn't exist in some skeleton
  306. Error: Bone leftshoulder doesn't exist in some skeleton
  307. Error: Bone rightshoulder doesn't exist in some skeleton
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