Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @PART[KW1mengineWildCatV] //KW Rocketry Wildcat V
- {
- //!MODEL_MULTI_PARTICLE
- @EFFECTS
- {
- @running_closed
- {
- -MODEL_MULTI_PARTICLE
- {
- }
- -PREFAB_PARTICLE
- {
- }
- MODEL_MULTI_PARTICLE_PERSIST
- {
- name = smokethrust
- modelName = MP_Nazari/FX/smokebooster2
- transformName = NozzleTransform
- emission = 0.0 0.25
- emission = 1.0 0.25
- energy = 0.0 1.2
- energy = 1.0 1.2
- speed = 0.0 1.65
- speed = 1.0 1.65
- grow = 0.0 0.34
- grow = 1.0 0.34
- scale = 0.0 1.0 // Rescale the emitters to +0%
- scale = 1.0 1.0 // Rescale the emitters to +0%
- offset = 0.0 0.0 // Move the particle emitter away from its default position by x meters
- offset = 1.0 0.5 // Move the particle emitter away from its default position by x meters
- size = 0.0 1.0 // Rescale the particles to +0%
- size = 1.0 1.1 // Rescale the particles to +0%
- renderMode = "Billboard" // Render mode : Billboard / SortedBillboard / HorizontalBillboard / VerticalBillboard / Stretch
- collide = true // Collision active or not
- collideRatio = 0 // how the particles react on collision. 1 is a mirror bounce, 0 is go parallel to the hit surface
- fixedScale = 1.0 // Fixed rescale of the particle emitter (for when you rescale the model)
- sizeClamp = 50 // Limits particle size. Default to 50
- emission // Modulate emission from mach and density curve. You can add other section for size, energy, speed, grow, offset and scale
- {
- density = 1.0 1.0
- density = 0.75 1.0
- density = 0.5 0.15
- density = 0.005 0.01
- density = 0.004 0.0
- }
- }
- }
- powerflame
- {
- MODEL_MULTI_PARTICLE_PERSIST
- {
- name = flamelarge
- modelName = MP_Nazari/FX/KWflamesmall
- transformName = NozzleTransform
- fixedEmissions = false
- speed
- {
- density = 1.0 1.25
- density = 0.75 2
- density = 0.005 5
- density = 0.0 5
- }
- logGrow
- {
- density = 1.0 7.5
- density = 0.5 7.5
- density = 0.0 7.5
- }
- logGrowScale //Changes the base function of logGrow
- {
- density = 1.0 0.0
- density = 0.75 1.25
- density = 0.25 2.5
- density = 0.0 3
- }
- linGrow
- {
- density = 1.0 0.0
- density = 0.79 0.0
- density = 0.005 0.0
- density = 0.0 1
- }
- offset
- {
- density = 1.0 0.0
- density = 0.05 0.4
- density = 0.0 0.5
- }
- emission
- {
- density = 1.0 3.0
- density = 0.79 1.0
- density = 0.5 0.3
- density = 0.0 0.15
- }
- energy
- {
- density = 1.0 0.9
- density = 0.005 1.5
- density = 0.0 1.5
- }
- }
- }
- }
- @MODULE[ModuleEnginesFX]
- {
- directThrottleEffectName = powerflame
- }
- @MODULE[ModuleEngineConfigs]
- {
- %type = ModuleEnginesFX
- }
- }
- @PART[KW2mengineGriffonG8D] //KW ROcketry Griffon G8D
- {
- //!MODEL_MULTI_PARTICLE
- @EFFECTS
- {
- @running_closed
- {
- -MODEL_MULTI_PARTICLE
- {
- }
- -PREFAB_PARTICLE
- {
- }
- MODEL_MULTI_PARTICLE_PERSIST
- {
- name = flamelarge
- modelName = MP_Nazari/FX/KWflamelarge
- transformName = NozzleTransform
- fixedEmissions = false
- speed
- {
- density = 1.0 1.25
- density = 0.75 2
- density = 0.005 5
- density = 0.0 5
- }
- logGrow
- {
- density = 1.0 7.5
- density = 0.5 7.5
- density = 0.0 7.5
- }
- logGrowScale //Changes the base function of logGrow
- {
- density = 1.0 0.0
- density = 0.75 1.25
- density = 0.25 2.5
- density = 0.0 3
- }
- linGrow
- {
- density = 1.0 0.0
- density = 0.79 0.0
- density = 0.005 0.0
- density = 0.0 1
- }
- offset
- {
- density = 1.0 0.0
- density = 0.05 0.4
- density = 0.0 0.5
- }
- emission
- {
- density = 1.0 3.0
- density = 0.79 1.0
- density = 0.5 0.3
- density = 0.0 0.15
- }
- energy
- {
- density = 1.0 0.9
- density = 0.005 1.5
- density = 0.0 1.5
- }
- }
- AUDIO
- {
- channel = Ship
- clip = sound_rocket_hard
- volume = 0.0 0.0
- volume = 1.0 1.0
- pitch = 0.0 0.2
- pitch = 1.0 1.0
- loop = true
- }
- MODEL_MULTI_PARTICLE_PERSIST
- {
- name = smokethrust
- modelName = MP_Nazari/FX/smokebooster2
- transformName = NozzleTransform
- // emission = 0.0 0.0 // Curve for emission like stock
- // emission = 0.07 0.0 // Curve for emission like stock
- // emission = 0.2 0.4 // Curve for emission like stock
- // emission = 1.0 1.1 // Curve for emission like stock
- emission = 0.0 0.25
- emission = 1.0 0.25
- // energy = 0.0 0.2 // Same for energy
- // energy = 1.0 3.2 // Same for energy
- energy = 0.0 1.2
- energy = 1.0 1.2
- // speed = 0.0 1.0 // And speed
- // speed = 1.0 0.8 // And speed
- speed = 0.0 1.65
- speed = 1.0 1.65
- // grow = 0.0 0.0 // Grow the particles at 0% per seconds ( 0.02 would be 2% )
- // grow = 1.0 0.11 // Grow the particles at 0% per seconds ( 0.02 would be 2% )
- grow = 0.0 0.34
- grow = 1.0 0.34
- scale = 0.0 1.0 // Rescale the emitters to +0%
- scale = 1.0 1.0 // Rescale the emitters to +0%
- offset = 0.0 0.0 // Move the particle emitter away from its default position by x meters
- offset = 1.0 0.5 // Move the particle emitter away from its default position by x meters
- size = 0.0 1.0 // Rescale the particles to +0%
- size = 1.0 1.1 // Rescale the particles to +0%
- renderMode = "Billboard" // Render mode : Billboard / SortedBillboard / HorizontalBillboard / VerticalBillboard / Stretch
- collide = true // Collision active or not
- collideRatio = 0 // how the particles react on collision. 1 is a mirror bounce, 0 is go parallel to the hit surface
- fixedScale = 1.0 // Fixed rescale of the particle emitter (for when you rescale the model)
- sizeClamp = 50 // Limits particle size. Default to 50
- // ***************
- // From here the value are not the default anymore.
- // ***************
- emission // Modulate emission from mach and density curve. You can add other section for size, energy, speed, grow, offset and scale
- {
- // mach = 0.0 0.0
- // mach = 0.8 1.0 // don't display until mach .8
- // mach = 1.0 1.0
- density = 1.0 1.0
- density = 0.75 1.0
- density = 0.5 0.15
- density = 0.005 0.01
- density = 0.004 0.0
- // density = 1.0 1.0
- // density = 0.4 1.0 // don't display over .4 atmo
- // density = 0.3 1.0
- // density = 0.002 1.0
- // density = 0.001 0.0 // and stop under .001
- }
- }
- }
- }
- @MODULE[ModuleEngineConfigs]
- {
- %type = ModuleEnginesFX
- }
- }
- @PART[KW3mengineGriffonXX] //KW ROcketry Griffon XX
- {
- //!MODEL_MULTI_PARTICLE
- @EFFECTS
- {
- @running_closed
- {
- -MODEL_MULTI_PARTICLE
- {
- }
- -PREFAB_PARTICLE
- {
- }
- MODEL_MULTI_PARTICLE_PERSIST
- {
- name = flamelarge
- modelName = MP_Nazari/FX/KWflamelarge
- transformName = NozzleTransform
- fixedEmissions = false
- speed
- {
- density = 1.0 1.25
- density = 0.75 2
- density = 0.005 5
- density = 0.0 5
- }
- logGrow
- {
- density = 1.0 7.5
- density = 0.5 7.5
- density = 0.0 7.5
- }
- logGrowScale //Changes the base function of logGrow
- {
- density = 1.0 0.0
- density = 0.75 1.25
- density = 0.25 2.5
- density = 0.0 3
- }
- linGrow
- {
- density = 1.0 0.0
- density = 0.79 0.0
- density = 0.005 0.0
- density = 0.0 1
- }
- offset
- {
- density = 1.0 0.0
- density = 0.05 0.4
- density = 0.0 0.5
- }
- emission
- {
- density = 1.0 4
- density = 0.79 1.5
- density = 0.5 0.5
- density = 0.0 0.25
- }
- energy
- {
- density = 1.0 1.25
- density = 0.005 2
- density = 0.0 2
- }
- }
- MODEL_MULTI_PARTICLE_PERSIST
- {
- name = smokethrust
- modelName = MP_Nazari/FX/smokebooster2
- transformName = NozzleTransform
- // emission = 0.0 0.0 // Curve for emission like stock
- // emission = 0.07 0.0 // Curve for emission like stock
- // emission = 0.2 0.4 // Curve for emission like stock
- // emission = 1.0 1.1 // Curve for emission like stock
- emission = 0.0 0.25
- emission = 1.0 0.25
- // energy = 0.0 0.2 // Same for energy
- // energy = 1.0 3.2 // Same for energy
- energy = 0.0 1.2
- energy = 1.0 1.2
- // speed = 0.0 1.0 // And speed
- // speed = 1.0 0.8 // And speed
- speed = 0.0 1.65
- speed = 1.0 1.65
- // grow = 0.0 0.0 // Grow the particles at 0% per seconds ( 0.02 would be 2% )
- // grow = 1.0 0.11 // Grow the particles at 0% per seconds ( 0.02 would be 2% )
- grow = 0.0 0.34
- grow = 1.0 0.34
- scale = 0.0 1.0 // Rescale the emitters to +0%
- scale = 1.0 1.0 // Rescale the emitters to +0%
- offset = 0.0 0.0 // Move the particle emitter away from its default position by x meters
- offset = 1.0 0.5 // Move the particle emitter away from its default position by x meters
- size = 0.0 1.0 // Rescale the particles to +0%
- size = 1.0 1.1 // Rescale the particles to +0%
- renderMode = "Billboard" // Render mode : Billboard / SortedBillboard / HorizontalBillboard / VerticalBillboard / Stretch
- collide = true // Collision active or not
- collideRatio = 0 // how the particles react on collision. 1 is a mirror bounce, 0 is go parallel to the hit surface
- fixedScale = 1.0 // Fixed rescale of the particle emitter (for when you rescale the model)
- sizeClamp = 50 // Limits particle size. Default to 50
- // ***************
- // From here the value are not the default anymore.
- // ***************
- emission // Modulate emission from mach and density curve. You can add other section for size, energy, speed, grow, offset and scale
- {
- // mach = 0.0 0.0
- // mach = 0.8 1.0 // don't display until mach .8
- // mach = 1.0 1.0
- density = 1.0 1.0
- density = 0.75 1.0
- density = 0.5 0.15
- density = 0.005 0.01
- density = 0.004 0.0
- // density = 1.0 1.0
- // density = 0.4 1.0 // don't display over .4 atmo
- // density = 0.3 1.0
- // density = 0.002 1.0
- // density = 0.001 0.0 // and stop under .001
- }
- }
- }
- }
- @MODULE[ModuleEngineConfigs]
- {
- %type = ModuleEnginesFX
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement