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Tolroko log (wide)

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Feb 28th, 2013
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  1. DEVELOPER BUILD
  2. generating shader instance name:shaders/shadowmap.shader pass shadow hash:4238020388 literals:1
  3. done , prepare:0 ms compile:157 ms
  4. generating shader instance name:shaders/shadowmap.shader pass shadow hash:4238020389 literals:1
  5. done , prepare:0 ms compile:160 ms
  6. generating shader instance name:shaders/depthpass.shader pass depth hash:4238020388 literals:1
  7. done , prepare:0 ms compile:11 ms
  8. generating shader instance name:shaders/depthpass.shader pass depth hash:4238020389 literals:1
  9. done , prepare:0 ms compile:18 ms
  10. generating shader instance name:shaders/lambert.shader pass normal hash:1614880360 literals:2
  11. done , prepare:0 ms compile:79 ms
  12. generating shader instance name:shaders/lambert.shader pass normal hash:2010386994 literals:2
  13. done , prepare:0.001 ms compile:76 ms
  14. generating shader instance name:shaders/lambert.shader pass normal hash:1671827268 literals:2
  15. done , prepare:0 ms compile:68 ms
  16. generating shader instance name:shaders/lambert.shader pass normal hash:2067333901 literals:2
  17. done , prepare:0 ms compile:71 ms
  18. generating shader instance name:shaders/lambert.shader pass normal hash:1728774176 literals:2
  19. done , prepare:0 ms compile:62 ms
  20. generating shader instance name:shaders/lambert.shader pass normal hash:2124280808 literals:2
  21. done , prepare:0 ms compile:71 ms
  22. generating shader instance name:shaders/hmap.shader pass hash:395506634 literals:1
  23. done , prepare:0.001 ms compile:97 ms
  24. generating shader instance name:shaders/hmap.shader pass hash:395506633 literals:1
  25. done , prepare:0.001 ms compile:81 ms
  26. generating shader instance name:shaders/hmap.shader pass hash:395506632 literals:1
  27. done , prepare:0 ms compile:74 ms
  28. Warning default: Missing model material: models/prim/zerofpsgreen.mat
  29. Warning default: Missing model material: models/prim/zerofpsblue.mat
  30. Warning default: Missing model material: models/prim/zerofpsmaroon.mat
  31. Warning default: Missing model material: models/prim/zerofpsgold.mat
  32. Warning default: Missing model material: models/prim/zerofpsblue.mat
  33. Warning default: Missing model material: models/prim/zerofpsyellow.mat
  34. Warning default: Missing model material: models/prim/zerofpsyellow.mat
  35. Warning default: Missing model material: models/prim/zerofpsred.mat
  36. Warning default: Missing model material: models/prim/zerofpsblue.mat
  37. Warning default: Missing model material: models/prim/zerofpslime.mat
  38. Warning default: Missing model material: models/prim/zerofpsgreen.mat
  39. generating shader instance name:shaders/depthpass_cutout.shader pass depth hash:4238020388 literals:1
  40. done , prepare:0 ms compile:11 ms
  41. generating shader instance name:shaders/depthpass_cutout.shader pass depth hash:4238020389 literals:1
  42. done , prepare:0 ms compile:19 ms
  43. generating shader instance name:shaders/hmveg.shader pass depth hash:1 literals:0
  44. done , prepare:0 ms compile:23 ms
  45. generating shader instance name:shaders/hmveg.shader pass hash:395506634 literals:1
  46. done , prepare:0 ms compile:81 ms
  47. generating shader instance name:shaders/hmveg.shader pass hash:395506633 literals:1
  48. done , prepare:0 ms compile:66 ms
  49. generating shader instance name:shaders/hmveg.shader pass hash:395506632 literals:1
  50. done , prepare:0.001 ms compile:58 ms
  51. generating shader instance name:shaders/shadowmap_cutout.shader pass shadow hash:4238020388 literals:1
  52. done , prepare:0.001 ms compile:19 ms
  53. generating shader instance name:shaders/shadowmap_cutout.shader pass shadow hash:4238020389 literals:1
  54. done , prepare:0 ms compile:21 ms
  55. generating shader instance name:shaders/lambert_cutout.shader pass hash:1614880360 literals:2
  56. done , prepare:0 ms compile:82 ms
  57. generating shader instance name:shaders/lambert_cutout.shader pass hash:2010386994 literals:2
  58. done , prepare:0.001 ms compile:81 ms
  59. generating shader instance name:shaders/lambert_cutout.shader pass hash:1671827268 literals:2
  60. done , prepare:0.001 ms compile:64 ms
  61. generating shader instance name:shaders/lambert_cutout.shader pass hash:2067333901 literals:2
  62. done , prepare:0.001 ms compile:72 ms
  63. generating shader instance name:shaders/lambert_cutout.shader pass hash:1728774176 literals:2
  64. done , prepare:0.001 ms compile:60 ms
  65. generating shader instance name:shaders/lambert_cutout.shader pass hash:2124280808 literals:2
  66. done , prepare:0.001 ms compile:67 ms
  67. generating shader instance name:shaders/lambert_transparent_alpha.shader pass transparent hash:4238020388 literals:1
  68. done , prepare:0 ms compile:84 ms
  69. generating shader instance name:shaders/lambert_transparent_alpha.shader pass transparent hash:4238020389 literals:1
  70. done , prepare:0.001 ms compile:82 ms
  71. generating shader instance name:shaders/lightindex.shader pass normal hash:1 literals:0
  72. done , prepare:0 ms compile:8 ms
  73. generating shader instance name:shaders/motionblur.shader pass normal hash:1 literals:0
  74. done , prepare:0 ms compile:16 ms
  75. generating shader instance name:shaders/normal_spec.shader pass normal hash:1614880360 literals:2
  76. done , prepare:0 ms compile:83 ms
  77. generating shader instance name:shaders/normal_spec.shader pass normal hash:2010386994 literals:2
  78. done , prepare:0.001 ms compile:87 ms
  79. generating shader instance name:shaders/normal_spec.shader pass normal hash:1671827268 literals:2
  80. done , prepare:0.001 ms compile:78 ms
  81. generating shader instance name:shaders/normal_spec.shader pass normal hash:2067333901 literals:2
  82. done , prepare:0 ms compile:79 ms
  83. generating shader instance name:shaders/normal_spec.shader pass normal hash:1728774176 literals:2
  84. done , prepare:0 ms compile:66 ms
  85. generating shader instance name:shaders/normal_spec.shader pass normal hash:2124280808 literals:2
  86. done , prepare:0 ms compile:70 ms
  87. generating shader instance name:shaders/normalmaped.shader pass normal hash:1614880360 literals:2
  88. done , prepare:0 ms compile:85 ms
  89. generating shader instance name:shaders/normalmaped.shader pass normal hash:2010386994 literals:2
  90. done , prepare:0 ms compile:90 ms
  91. generating shader instance name:shaders/normalmaped.shader pass normal hash:1671827268 literals:2
  92. done , prepare:0 ms compile:71 ms
  93. generating shader instance name:shaders/normalmaped.shader pass normal hash:2067333901 literals:2
  94. done , prepare:0 ms compile:83 ms
  95. generating shader instance name:shaders/normalmaped.shader pass normal hash:1728774176 literals:2
  96. done , prepare:0.001 ms compile:70 ms
  97. generating shader instance name:shaders/normalmaped.shader pass normal hash:2124280808 literals:2
  98. done , prepare:0 ms compile:77 ms
  99. generating shader instance name:shaders/particle_add.shader pass transparent hash:4238020388 literals:1
  100. done , prepare:0 ms compile:53 ms
  101. generating shader instance name:shaders/particle_add.shader pass transparent hash:4238020389 literals:1
  102. done , prepare:0.001 ms compile:54 ms
  103. generating shader instance name:shaders/particle_alpha.shader pass transparent hash:4238020388 literals:1
  104. done , prepare:0 ms compile:49 ms
  105. generating shader instance name:shaders/particle_alpha.shader pass transparent hash:4238020389 literals:1
  106. done , prepare:0 ms compile:52 ms
  107. generating shader instance name:shaders/particle_lambert_alpha.shader pass transparent hash:1614880360 literals:2
  108. done , prepare:0.001 ms compile:80 ms
  109. generating shader instance name:shaders/particle_lambert_alpha.shader pass transparent hash:2010386994 literals:2
  110. done , prepare:0.001 ms compile:86 ms
  111. generating shader instance name:shaders/particle_lambert_alpha.shader pass transparent hash:1671827268 literals:2
  112. done , prepare:0 ms compile:72 ms
  113. generating shader instance name:shaders/particle_lambert_alpha.shader pass transparent hash:2067333901 literals:2
  114. done , prepare:0.001 ms compile:71 ms
  115. generating shader instance name:shaders/particle_lambert_alpha.shader pass transparent hash:1728774176 literals:2
  116. done , prepare:0.001 ms compile:63 ms
  117. generating shader instance name:shaders/particle_lambert_alpha.shader pass transparent hash:2124280808 literals:2
  118. done , prepare:0.001 ms compile:63 ms
  119. generating shader instance name:shaders/particle_normal_alpha.shader pass transparent hash:1614880360 literals:2
  120. done , prepare:0 ms compile:84 ms
  121. generating shader instance name:shaders/particle_normal_alpha.shader pass transparent hash:2010386994 literals:2
  122. done , prepare:0.001 ms compile:86 ms
  123. generating shader instance name:shaders/particle_normal_alpha.shader pass transparent hash:1671827268 literals:2
  124. done , prepare:0.001 ms compile:69 ms
  125. generating shader instance name:shaders/particle_normal_alpha.shader pass transparent hash:2067333901 literals:2
  126. done , prepare:0 ms compile:71 ms
  127. generating shader instance name:shaders/particle_normal_alpha.shader pass transparent hash:1728774176 literals:2
  128. done , prepare:0 ms compile:65 ms
  129. generating shader instance name:shaders/particle_normal_alpha.shader pass transparent hash:2124280808 literals:2
  130. done , prepare:0.001 ms compile:65 ms
  131. generating shader instance name:shaders/phong.shader pass normal hash:1614880360 literals:2
  132. done , prepare:0.001 ms compile:81 ms
  133. generating shader instance name:shaders/phong.shader pass normal hash:2010386994 literals:2
  134. done , prepare:0 ms compile:85 ms
  135. generating shader instance name:shaders/phong.shader pass normal hash:1671827268 literals:2
  136. done , prepare:0.001 ms compile:71 ms
  137. generating shader instance name:shaders/phong.shader pass normal hash:2067333901 literals:2
  138. done , prepare:0.001 ms compile:75 ms
  139. generating shader instance name:shaders/phong.shader pass normal hash:1728774176 literals:2
  140. done , prepare:0 ms compile:70 ms
  141. generating shader instance name:shaders/phong.shader pass normal hash:2124280808 literals:2
  142. done , prepare:0.001 ms compile:77 ms
  143. generating shader instance name:shaders/phong_detail.shader pass normal hash:1614880360 literals:2
  144. done , prepare:0.001 ms compile:92 ms
  145. generating shader instance name:shaders/phong_detail.shader pass normal hash:2010386994 literals:2
  146. done , prepare:0.001 ms compile:88 ms
  147. generating shader instance name:shaders/phong_detail.shader pass normal hash:1671827268 literals:2
  148. done , prepare:0 ms compile:77 ms
  149. generating shader instance name:shaders/phong_detail.shader pass normal hash:2067333901 literals:2
  150. done , prepare:0.001 ms compile:80 ms
  151. generating shader instance name:shaders/phong_detail.shader pass normal hash:1728774176 literals:2
  152. done , prepare:0 ms compile:73 ms
  153. generating shader instance name:shaders/phong_detail.shader pass normal hash:2124280808 literals:2
  154. done , prepare:0.001 ms compile:73 ms
  155. generating shader instance name:shaders/phong_detail_specmap.shader pass normal hash:1614880360 literals:2
  156. done , prepare:0.001 ms compile:90 ms
  157. generating shader instance name:shaders/phong_detail_specmap.shader pass normal hash:2010386994 literals:2
  158. done , prepare:0 ms compile:86 ms
  159. generating shader instance name:shaders/phong_detail_specmap.shader pass normal hash:1671827268 literals:2
  160. done , prepare:0.001 ms compile:71 ms
  161. generating shader instance name:shaders/phong_detail_specmap.shader pass normal hash:2067333901 literals:2
  162. done , prepare:0.001 ms compile:75 ms
  163. generating shader instance name:shaders/phong_detail_specmap.shader pass normal hash:1728774176 literals:2
  164. done , prepare:0 ms compile:65 ms
  165. generating shader instance name:shaders/phong_detail_specmap.shader pass normal hash:2124280808 literals:2
  166. done , prepare:0 ms compile:70 ms
  167. generating shader instance name:shaders/skybox.shader pass normal hash:4238020388 literals:1
  168. done , prepare:0.001 ms compile:39 ms
  169. generating shader instance name:shaders/skybox.shader pass normal hash:4238020389 literals:1
  170. done , prepare:0.001 ms compile:50 ms
  171. generating shader instance name:shaders/transparent_add.shader pass transparent hash:4238020388 literals:1
  172. done , prepare:0 ms compile:41 ms
  173. generating shader instance name:shaders/transparent_add.shader pass transparent hash:4238020389 literals:1
  174. done , prepare:0 ms compile:49 ms
  175. generating shader instance name:shaders/transparent_add_ontop.shader pass transparent hash:4238020388 literals:1
  176. done , prepare:0 ms compile:38 ms
  177. generating shader instance name:shaders/transparent_add_ontop.shader pass transparent hash:4238020389 literals:1
  178. done , prepare:0 ms compile:49 ms
  179. generating shader instance name:shaders/transparent_alpha.shader pass transparent hash:4238020388 literals:1
  180. done , prepare:0 ms compile:40 ms
  181. generating shader instance name:shaders/transparent_alpha.shader pass transparent hash:4238020389 literals:1
  182. done , prepare:0 ms compile:53 ms
  183. generating shader instance name:shaders/transparent_alpha_ontop.shader pass transparent hash:4238020388 literals:1
  184. done , prepare:0.001 ms compile:39 ms
  185. generating shader instance name:shaders/transparent_alpha_ontop.shader pass transparent hash:4238020389 literals:1
  186. done , prepare:0 ms compile:45 ms
  187. generating shader instance name:shaders/unlit.shader pass normal hash:4238020388 literals:1
  188. done , prepare:0 ms compile:39 ms
  189. generating shader instance name:shaders/unlit.shader pass normal hash:4238020389 literals:1
  190. done , prepare:0 ms compile:51 ms
  191. generating shader instance name:shaders/vegetation.shader pass hash:1614880360 literals:2
  192. done , prepare:0.001 ms compile:81 ms
  193. generating shader instance name:shaders/vegetation.shader pass hash:2010386994 literals:2
  194. done , prepare:0 ms compile:83 ms
  195. generating shader instance name:shaders/vegetation.shader pass hash:1671827268 literals:2
  196. done , prepare:0.001 ms compile:64 ms
  197. generating shader instance name:shaders/vegetation.shader pass hash:2067333901 literals:2
  198. done , prepare:0.001 ms compile:64 ms
  199. generating shader instance name:shaders/vegetation.shader pass hash:1728774176 literals:2
  200. done , prepare:0 ms compile:61 ms
  201. generating shader instance name:shaders/vegetation.shader pass hash:2124280808 literals:2
  202. done , prepare:0.001 ms compile:59 ms
  203. ERROR default: Did not find shader shaders/ground.shader
  204. Warning default: Missing model material: models/lambert1.mat
  205. Warning default: Missing model material: models/lambert1.mat
  206. ERROR default: Did not find shader shaders/ground.shader
  207. generating shader instance name:shaders/cloud.shader pass transparent hash:1 literals:0
  208. done , prepare:0.001 ms compile:80 ms
  209. generating shader instance name:shaders/cloudbox.shader pass transparent hash:4238020388 literals:1
  210. done , prepare:0.001 ms compile:171 ms
  211. generating shader instance name:shaders/cloudbox.shader pass transparent hash:4238020389 literals:1
  212. done , prepare:0 ms compile:154 ms
  213. generating shader instance name:shaders/buildgrid.shader pass transparent hash:4238020388 literals:1
  214. done , prepare:0.001 ms compile:41 ms
  215. generating shader instance name:shaders/buildgrid.shader pass transparent hash:4238020389 literals:1
  216. done , prepare:0 ms compile:47 ms
  217. Warning default: Missing model material: models/houses/lambert2SG.mat
  218. Warning default: Missing model material: models/houses/lambert2SG.mat
  219. Warning default: Missing model material: models/houses/lambert3SG.mat
  220. Warning default: Missing model material: models/houses/lambert2SG.mat
  221. Warning default: Missing model material: models/houses/lambert3SG.mat
  222. Warning default: Missing model material: models/houses/lambert2SG.mat
  223. Warning default: Missing model material: models/houses/lambert3SG.mat
  224. Warning default: Missing model material: models/houses/lambert2SG.mat
  225. Warning default: Missing model material: models/houses/lambert3SG.mat
  226. Warning default: Missing model material: models/houses/old/structures/fisher_house.mat
  227. Warning default: Missing model material: models/houses/old/structures/fisher_house_alpha.mat
  228. Warning default: Missing model material: models/houses/old/structures/fisher_house_windows.mat
  229. Warning default: Missing model material: models/houses/old/vegetation/flowerx.mat
  230. Warning default: Missing model material: models/houses/old/structures/big_house.mat
  231. Warning default: Missing model material: models/houses/old/structures/fisher_house_alpha.mat
  232. Warning default: Missing model material: models/houses/old/structures/fisher_house_windows.mat
  233. Warning default: Missing model material: models/houses/old/vegetation/flowerx.mat
  234. Warning default: Missing model material: models/houses/old/structures/canotw.mat
  235. Warning default: Missing model material: models/houses/old/structures/castle_brick_tileable.mat
  236. Warning default: Missing model material: models/houses/old/structures/deckw.mat
  237. Warning default: Missing model material: models/houses/old/structures/fisher_house.mat
  238. Warning default: Missing model material: models/houses/old/structures/fisher_house_alpha.mat
  239. Warning default: Missing model material: models/houses/old/structures/fisher_house_windows.mat
  240. Warning default: Missing model material: models/houses/old/vegetation/flowerx.mat
  241. Warning default: Missing model material: models/houses/old/structures/house.mat
  242. Warning default: Missing model material: models/houses/old/structures/log_cabin.mat
  243. Warning default: Missing model material: models/houses/old/structures/log_cabin.mat
  244. Warning default: Missing model material: models/houses/old/structures/concrete1.mat
  245. Warning default: Missing model material: models/houses/old/structures/rock1.mat
  246. Warning default: Missing model material: models/houses/old/structures/wood_old_1024.mat
  247. Warning default: Missing model material: models/houses/old/structures/castle_brick_tileable.mat
  248. Warning default: Missing model material: models/initialShadingGroup.mat
  249. Warning default: Missing model material: psystems/psystem/cave_drops.mat
  250. Warning default: Missing model material: psystems/psystem/spark.mat
  251. generating shader instance name:shaders/ghost.shader pass transparent hash:4238020388 literals:1
  252. done , prepare:0 ms compile:39 ms
  253. generating shader instance name:shaders/ghost.shader pass transparent hash:4238020389 literals:1
  254. done , prepare:0.001 ms compile:52 ms
  255. generating shader instance name:shaders/skybox_transparent.shader pass normal hash:4238020388 literals:1
  256. done , prepare:0 ms compile:42 ms
  257. generating shader instance name:shaders/skybox_transparent.shader pass normal hash:4238020389 literals:1
  258. done , prepare:0 ms compile:50 ms
  259. generating shader instance name:shaders/skybox_transparent2.shader pass transparent hash:4238020388 literals:1
  260. done , prepare:0.001 ms compile:41 ms
  261. generating shader instance name:shaders/skybox_transparent2.shader pass transparent hash:4238020389 literals:1
  262. done , prepare:0 ms compile:49 ms
  263. no crash
  264. starting python scriptengine
  265. registering bindings
  266. registering bindings
  267. registering bindings
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