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Feb 5th, 2012
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  1. if(GetPlayerScore(playerid) == 11)
  2. {
  3. GivePlayerMoney(playerid, 1000);
  4. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 10 score and you have became Private 2!");
  5. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 1000$!");
  6. return 1;
  7. }
  8. if(GetPlayerScore(playerid) == 21)
  9. {
  10. GivePlayerMoney(playerid, 2000);
  11. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 20 score and you have became Private 1st Class!");
  12. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 2000$!");
  13. return 1;
  14. }
  15. if(GetPlayerScore(playerid) == 31)
  16. {
  17. GivePlayerMoney(playerid, 3000);
  18. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 30 score and you have became Specialist!");
  19. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 3000$!");
  20. return 1;
  21. }
  22. if(GetPlayerScore(playerid) == 41)
  23. {
  24. GivePlayerMoney(playerid, 4000);
  25. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 40 score and you have became Corporal!");
  26. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 4000$!");
  27. return 1;
  28. }
  29. if(GetPlayerScore(playerid) == 51)
  30. {
  31. GivePlayerMoney(playerid, 5000);
  32. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 50 score and you have became Sargeant!");
  33. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 5000$!");
  34. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Since you have reached 50 score, you can now buy a vehicle! Type /buyvehicle!");
  35. return 1;
  36. }
  37. if(GetPlayerScore(playerid) == 61)
  38. {
  39. GivePlayerMoney(playerid, 6000);
  40. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 60 score and you have became Sarg. First Class!");
  41. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 6000$!");
  42. return 1;
  43. }
  44. if(GetPlayerScore(playerid) == 71)
  45. {
  46. GivePlayerMoney(playerid, 7000);
  47. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 70 score and you have became Master Sergeant!");
  48. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 7000$!");
  49. return 1;
  50. }
  51. if(GetPlayerScore(playerid) == 81)
  52. {
  53. GivePlayerMoney(playerid, 8000);
  54. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 80 score and you have became Sargeant Major!");
  55. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 8000$!");
  56. return 1;
  57. }
  58. if(GetPlayerScore(playerid) == 91)
  59. {
  60. GivePlayerMoney(playerid, 9000);
  61. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 90 score and you have became General!");
  62. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 9000$!");
  63. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Since you have reached General rank you can now buy your own aircraft! /buyair!");
  64. return 1;
  65. }
  66. if(GetPlayerScore(playerid) == 101)
  67. {
  68. GivePlayerMoney(playerid, 10000);
  69. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have reached 100 score and you have became Grand Marshal!");
  70. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You have been awarded with 10 000$!");
  71. return 1;
  72. }
  73. if(GetPlayerScore(playerid) == 151)
  74. {
  75. GivePlayerMoney(playerid, 100000);
  76. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Congradulations! You have became God Of War!");
  77. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>You can now get a free V.I.P!");
  78. SendClientMessage(playerid, COLOR_LIGHTBLUE, "<!>Type /vip to get it!");
  79. GameTextForPlayer(playerid, "You are now God of War!", 5, 1);
  80. new name[MAX_PLAYER_NAME], string[24+MAX_PLAYER_NAME];
  81. GetPlayerName(playerid, name, sizeof(name));
  82. format(string, sizeof(string), "<!>%s has just became God Of War. Congradulate him!", name);
  83. SendClientMessageToAll(COLOR_RED, string);
  84. return 1;
  85. }
  86. return 1;
  87. }
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