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May 6th, 2016
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  1. bind "MWHEELDOWN" "+jump"
  2. bind "SPACE" "+jump"
  3.  
  4.  
  5.  
  6. cl_mouselook "1"
  7. m_customaccel "0"
  8. m_customaccel_exponent "0"
  9. m_customaccel_max "0"
  10. m_customaccel_scale "0"
  11. m_mousespeed "0"
  12. m_customaccel_max "0"
  13. m_yaw "0.022"
  14. m_pitch "0.022"
  15.  
  16.  
  17.  
  18.  
  19.  
  20.  
  21. rate "128000"
  22. cl_cmdrate "128"
  23. cl_updaterate "128"
  24. cl_interp "0"
  25. cl_interp_ratio "1"
  26. cl_interpolate "1"
  27. cl_lagcompensation "1"
  28. fps_max "0"
  29.  
  30. m_mousespeed "0"
  31.  
  32. voice_mixer_volume "0.8"
  33.  
  34. cl_viewmodel_shift_left_amt "0.500000"
  35. cl_viewmodel_shift_right_amt "0.250000"
  36. viewmodel_fov "63"
  37. viewmodel_offset_x "2.5"
  38. viewmodel_offset_y "-0.900000"
  39. viewmodel_offset_z "-1.200000"
  40. viewmodel_presetpos "0"
  41. cl_bob_lower_amt "5.000000"
  42. cl_bobamt_lat "0.100000"
  43. cl_bobamt_vert "0.100000"
  44. cl_bobcycle "0.98"
  45.  
  46. voice_mixer_volume "0.8"
  47.  
  48. cl_crosshair_drawoutline "1"
  49. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  50. cl_crosshair_dynamic_splitalpha_innermod "1"
  51. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  52. cl_crosshair_dynamic_splitdist "7"
  53. cl_crosshair_outlinethickness "1"
  54. cl_crosshair_sniper_width "2"
  55. cl_crosshairalpha "205.000000"
  56. cl_crosshaircolor "5"
  57. cl_crosshaircolor_b "127"
  58. cl_crosshaircolor_g "255"
  59. cl_crosshaircolor_r "0"
  60. cl_crosshairdot "0"
  61. cl_crosshairgap "-2.500000"
  62. cl_crosshairgap_useweaponvalue "0"
  63. cl_crosshairscale "0"
  64. cl_crosshairsize "3"
  65. cl_crosshairstyle "4"
  66. cl_crosshairthickness "1.000000"
  67. cl_crosshairusealpha "1"
  68. cl_fixedcrosshairgap "-10"
  69.  
  70. r_dynamic "1"
  71.  
  72. snd_mixahead "0.05"
  73.  
  74.  
  75.  
  76.  
  77. developer "1"
  78. con_filter_text "Damage Given"
  79. con_filter_text_out "Player:"
  80. con_filter_enable "2"
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