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- Add this to your ShooterInput.ini at the [ShooterGame.SGPlayerInputPawn] category (at the bottom):
- Bindings=(Name="F10",Command="PostProcessAAType 0 | BloomSize 0 | FogDensity 0 | ColorGrading 2 | SetMaxMipLevel 16 | RawInputUpdateTest true",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- it disables post process AA, bloom, fog, makes the textures brighter, enables raw input and changes colorgrading to 2 (default 0). Press F10 everytime you join on a server the first time you have started the game to activate the settings.
- Additional Bind for soundbugs, to kill a repeating sound:
- Bindings=(Name="F11",Command="killallsounds",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
- Bindings=(Name="Equals",Command="Duck | Jump",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
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