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amnesia

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Sep 19th, 2015
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  1. Version 1.31
  2.  
  3. -------- THE HPL ENGINE LOG ------------
  4. Creating Engine Modules
  5. --------------------------------------------------------
  6. Creating graphics module
  7. Creating system module
  8. Creating resource module
  9. Creating input module
  10. Creating sound module
  11. Creating physics module
  12. Creating ai module
  13. Creating gui module
  14. Creating generate module
  15. Creating haptic module
  16. Creating scene module
  17. --------------------------------------------------------
  18.  
  19. Initializing Resources Module
  20. --------------------------------------------------------
  21. Creating loader handlers
  22. Creating resource managers
  23. Adding loaders to handlers
  24. --------------------------------------------------------
  25.  
  26. Initializing Graphics Module
  27. --------------------------------------------------------
  28. Init lowlevel graphics: 1920x1080 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
  29. Setting video mode: 1920 x 1080 - 32 bpp
  30. Init Glew...OK
  31. Setting up OpenGL
  32. Vendor: NVIDIA Corporation
  33. Renderer: GeForce GTX 660/PCIe/SSE2
  34. Version: 4.5.0 NVIDIA 355.82
  35. Max texture image units: 32
  36. Max texture coord units: 8
  37. Max user clip planes: 8
  38. Two sided stencil: 1
  39. Vertex Buffer Object: 1
  40. Anisotropic filtering: 1
  41. Max Anisotropic degree: 16
  42. Multisampling: 1
  43. Texture compression: 1
  44. Texture compression S3TC: 1
  45. Auto generate MipMaps: 1
  46. Render to texture: 1
  47. Max draw buffers: 8
  48. Max color render targets: 8
  49. Packed depth-stencil: 1
  50. Texture float: 1
  51. GLSL Version: 4.50 NVIDIA
  52. ShaderModel 2: 1
  53. ShaderModel 3: 1
  54. ShaderModel 4: 1
  55. OGL ATIFragmentShader: 0
  56. Setting up G-Bugger: type: 0 texturenum: 3
  57. Adding engine materials
  58. Initializing DevIL
  59. Vendor String: Abysmal Software
  60. Version String: Developer's Image Library (DevIL) 1.7.8
  61. Version Number: 178
  62. Adding engine post effects
  63. --------------------------------------------------------
  64.  
  65. Initializing Sound Module
  66. --------------------------------------------------------
  67. Initializing OpenAL
  68. Available OpenAL devices:
  69. 0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
  70. 1. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
  71. 2. Generic Software on VX228-4 (NVIDIA High Definition Audio)
  72. Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
  73. Number of mono sources: 32
  74. Streaming setup: 4 Buffers x 262144 bytes each
  75. --------------------------------------------------------
  76.  
  77. Initializing Game Module
  78. --------------------------------------------------------
  79. Adding engine updates
  80. Initializing script functions
  81. --------------------------------------------------------
  82.  
  83. User Initialization
  84. --------------------------------------------------------
  85. --------------------------------------------------------
  86.  
  87. Game Running
  88. --------------------------------------------------------
  89. -------- Loading map 'menu_bg.map' ---------
  90. Cache Loading: 603 ms
  91. Entities: 74 ms
  92. Compilation: 1 ms
  93. Total: 684 ms
  94. Meshes created: 26
  95. Bodies created: 5
  96. -------- Loading complete ---------
  97. ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
  98. Setting profile: 'ja' Path: 'C:\Users\robo\Documents/Amnesia/Main/ja/'
  99. -------- BEGIN LOAD FROM C:\Users\robo\Documents/Amnesia/Main/ja/AutoSave_RainyHall_2015_9_19_12_44_21_0.sav ---------
  100. LOADING SAVE GAME!
  101. -------- Loading map '00_rainy_hall.map' ---------
  102. ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
  103. ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
  104. Cache Loading: 888 ms
  105. Entities: 365 ms
  106. Compilation: 11 ms
  107. Total: 1291 ms
  108. Meshes created: 147
  109. Bodies created: 48
  110. -------- Loading complete ---------
  111. WARNING: Could not find player start node ''
  112. ERROR: StartPos '' does not exist!
  113. ERROR: Sampler aNormalMap does not exist, could not bind it to unit 1
  114. ERROR: Sampler aNormalMap does not exist, could not bind it to unit 1
  115. ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
  116. ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
  117. ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
  118. ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
  119. -------- END LOAD ---------
  120. ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
  121. ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
  122. ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
  123. -------- BEGIN SAVE TO: C:\Users\robo\Documents/Amnesia/Main/ja/AutoSave_RainyHall_2015_9_19_12_50_5_0.sav ---------
  124. WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore!
  125. WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore!
  126. WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore!
  127. WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore!
  128. WARNING: particle system 0 in chandelier_simple_1 does not exist anymore!
  129. WARNING: particle system 1 in chandelier_simple_1 does not exist anymore!
  130. WARNING: particle system 2 in chandelier_simple_1 does not exist anymore!
  131. WARNING: particle system 3 in chandelier_simple_1 does not exist anymore!
  132. WARNING: particle system 0 in chandelier_simple_short_2 does not exist anymore!
  133. WARNING: particle system 1 in chandelier_simple_short_2 does not exist anymore!
  134. WARNING: particle system 2 in chandelier_simple_short_2 does not exist anymore!
  135. WARNING: particle system 3 in chandelier_simple_short_2 does not exist anymore!
  136. WARNING: particle system 0 in chandelier_simple_short_10 does not exist anymore!
  137. WARNING: particle system 1 in chandelier_simple_short_10 does not exist anymore!
  138. WARNING: particle system 2 in chandelier_simple_short_10 does not exist anymore!
  139. WARNING: particle system 3 in chandelier_simple_short_10 does not exist anymore!
  140. WARNING: particle system 0 in chandelier_simple_5 does not exist anymore!
  141. WARNING: particle system 1 in chandelier_simple_5 does not exist anymore!
  142. WARNING: particle system 2 in chandelier_simple_5 does not exist anymore!
  143. WARNING: particle system 3 in chandelier_simple_5 does not exist anymore!
  144. WARNING: particle system 0 in candlestick_floor_3 does not exist anymore!
  145. WARNING: particle system 1 in candlestick_floor_3 does not exist anymore!
  146. WARNING: particle system 2 in candlestick_floor_3 does not exist anymore!
  147. WARNING: particle system 3 in candlestick_floor_3 does not exist anymore!
  148. WARNING: particle system 4 in candlestick_floor_3 does not exist anymore!
  149. WARNING: particle system 0 in candlestick_floor_4 does not exist anymore!
  150. WARNING: particle system 1 in candlestick_floor_4 does not exist anymore!
  151. WARNING: particle system 2 in candlestick_floor_4 does not exist anymore!
  152. WARNING: particle system 3 in candlestick_floor_4 does not exist anymore!
  153. WARNING: particle system 4 in candlestick_floor_4 does not exist anymore!
  154. WARNING: particle system 0 in candlestick_floor_6 does not exist anymore!
  155. WARNING: particle system 1 in candlestick_floor_6 does not exist anymore!
  156. WARNING: particle system 2 in candlestick_floor_6 does not exist anymore!
  157. WARNING: particle system 3 in candlestick_floor_6 does not exist anymore!
  158. WARNING: particle system 4 in candlestick_floor_6 does not exist anymore!
  159. WARNING: particle system 0 in candlestick_floor_7 does not exist anymore!
  160. WARNING: particle system 1 in candlestick_floor_7 does not exist anymore!
  161. WARNING: particle system 2 in candlestick_floor_7 does not exist anymore!
  162. WARNING: particle system 3 in candlestick_floor_7 does not exist anymore!
  163. WARNING: particle system 4 in candlestick_floor_7 does not exist anymore!
  164. WARNING: particle system 0 in chandelier_simple_short_6 does not exist anymore!
  165. WARNING: particle system 1 in chandelier_simple_short_6 does not exist anymore!
  166. WARNING: particle system 2 in chandelier_simple_short_6 does not exist anymore!
  167. WARNING: particle system 3 in chandelier_simple_short_6 does not exist anymore!
  168. WARNING: particle system 0 in candlestick_floor_10 does not exist anymore!
  169. WARNING: particle system 1 in candlestick_floor_10 does not exist anymore!
  170. WARNING: particle system 2 in candlestick_floor_10 does not exist anymore!
  171. WARNING: particle system 3 in candlestick_floor_10 does not exist anymore!
  172. WARNING: particle system 4 in candlestick_floor_10 does not exist anymore!
  173. WARNING: particle system 0 in candlestick_floor_11 does not exist anymore!
  174. WARNING: particle system 1 in candlestick_floor_11 does not exist anymore!
  175. WARNING: particle system 2 in candlestick_floor_11 does not exist anymore!
  176. WARNING: particle system 3 in candlestick_floor_11 does not exist anymore!
  177. WARNING: particle system 4 in candlestick_floor_11 does not exist anymore!
  178. WARNING: particle system 0 in candlestick_floor_12 does not exist anymore!
  179. WARNING: particle system 1 in candlestick_floor_12 does not exist anymore!
  180. WARNING: particle system 2 in candlestick_floor_12 does not exist anymore!
  181. WARNING: particle system 3 in candlestick_floor_12 does not exist anymore!
  182. WARNING: particle system 4 in candlestick_floor_12 does not exist anymore!
  183. WARNING: particle system 0 in candlestick_floor_13 does not exist anymore!
  184. WARNING: particle system 1 in candlestick_floor_13 does not exist anymore!
  185. WARNING: particle system 2 in candlestick_floor_13 does not exist anymore!
  186. WARNING: particle system 3 in candlestick_floor_13 does not exist anymore!
  187. WARNING: particle system 4 in candlestick_floor_13 does not exist anymore!
  188. WARNING: particle system 0 in candlestick_floor_14 does not exist anymore!
  189. WARNING: particle system 1 in candlestick_floor_14 does not exist anymore!
  190. WARNING: particle system 2 in candlestick_floor_14 does not exist anymore!
  191. WARNING: particle system 3 in candlestick_floor_14 does not exist anymore!
  192. WARNING: particle system 4 in candlestick_floor_14 does not exist anymore!
  193. WARNING: particle system 0 in candlestick_floor_15 does not exist anymore!
  194. WARNING: particle system 1 in candlestick_floor_15 does not exist anymore!
  195. WARNING: particle system 2 in candlestick_floor_15 does not exist anymore!
  196. WARNING: particle system 3 in candlestick_floor_15 does not exist anymore!
  197. WARNING: particle system 4 in candlestick_floor_15 does not exist anymore!
  198. WARNING: particle system 0 in candlestick_floor_16 does not exist anymore!
  199. WARNING: particle system 1 in candlestick_floor_16 does not exist anymore!
  200. WARNING: particle system 2 in candlestick_floor_16 does not exist anymore!
  201. WARNING: particle system 3 in candlestick_floor_16 does not exist anymore!
  202. WARNING: particle system 4 in candlestick_floor_16 does not exist anymore!
  203. WARNING: particle system 0 in candlestick_floor_17 does not exist anymore!
  204. WARNING: particle system 1 in candlestick_floor_17 does not exist anymore!
  205. WARNING: particle system 2 in candlestick_floor_17 does not exist anymore!
  206. WARNING: particle system 3 in candlestick_floor_17 does not exist anymore!
  207. WARNING: particle system 4 in candlestick_floor_17 does not exist anymore!
  208. WARNING: particle system 0 in candlestick_floor_18 does not exist anymore!
  209. WARNING: particle system 1 in candlestick_floor_18 does not exist anymore!
  210. WARNING: particle system 2 in candlestick_floor_18 does not exist anymore!
  211. WARNING: particle system 3 in candlestick_floor_18 does not exist anymore!
  212. WARNING: particle system 4 in candlestick_floor_18 does not exist anymore!
  213. WARNING: particle system 0 in candlestick_floor_19 does not exist anymore!
  214. WARNING: particle system 1 in candlestick_floor_19 does not exist anymore!
  215. WARNING: particle system 2 in candlestick_floor_19 does not exist anymore!
  216. WARNING: particle system 3 in candlestick_floor_19 does not exist anymore!
  217. WARNING: particle system 4 in candlestick_floor_19 does not exist anymore!
  218. WARNING: particle system 0 in candlestick02_2 does not exist anymore!
  219. WARNING: particle system 0 in candlestick_floor_5 does not exist anymore!
  220. WARNING: particle system 1 in candlestick_floor_5 does not exist anymore!
  221. WARNING: particle system 2 in candlestick_floor_5 does not exist anymore!
  222. WARNING: particle system 3 in candlestick_floor_5 does not exist anymore!
  223. WARNING: particle system 4 in candlestick_floor_5 does not exist anymore!
  224. WARNING: particle system 0 in candlestick_floor_8 does not exist anymore!
  225. WARNING: particle system 1 in candlestick_floor_8 does not exist anymore!
  226. WARNING: particle system 2 in candlestick_floor_8 does not exist anymore!
  227. WARNING: particle system 3 in candlestick_floor_8 does not exist anymore!
  228. WARNING: particle system 4 in candlestick_floor_8 does not exist anymore!
  229. WARNING: particle system 0 in candlestick_floor_9 does not exist anymore!
  230. WARNING: particle system 1 in candlestick_floor_9 does not exist anymore!
  231. WARNING: particle system 2 in candlestick_floor_9 does not exist anymore!
  232. WARNING: particle system 3 in candlestick_floor_9 does not exist anymore!
  233. WARNING: particle system 4 in candlestick_floor_9 does not exist anymore!
  234. -------- END SAVE ---------
  235. -------- Loading map 'menu_bg.map' ---------
  236. Cache Loading: 470 ms
  237. Entities: 70 ms
  238. Compilation: 1 ms
  239. Total: 546 ms
  240. Meshes created: 26
  241. Bodies created: 5
  242. -------- Loading complete ---------
  243. --------------------------------------------------------
  244.  
  245. Statistics
  246. --------------------------------------------------------
  247. Medium framerate: 40.757118
  248. --------------------------------------------------------
  249.  
  250. User Exit
  251. --------------------------------------------------------
  252. Saving main config.
  253. Saving user config.
  254. Deleting game modules.
  255. 'LuxInputHandler'
  256. 'LuxHelpFuncs'
  257. 'LuxSaveHandler'
  258. 'LuxScriptHandler'
  259. 'LuxProgressLogHandler'
  260. 'LuxMapHandler'
  261. 'LuxMapHelper'
  262. 'LuxPlayer'
  263. 'LuxInsanityHandler'
  264. 'LuxDebugHandler'
  265. 'LuxEffectRenderer'
  266. 'LuxMusicHandler'
  267. 'LuxMusicHandler'
  268. 'LuxEffectHandler'
  269. 'LuxCompletionCountHandler'
  270. 'LuxGlobalDataHandler'
  271. 'LuxHintHandler'
  272. 'LuxPostEffectHandler'
  273. 'LuxPreMenu'
  274. 'LuxDebugHandler'
  275. 'LuxInventory'
  276. 'LuxJournal'
  277. 'LuxCredits'
  278. 'LuxLoadScreenHandler'
  279. Deleting config files.
  280. --------------------------------------------------------
  281.  
  282. Exiting Gui Module
  283. --------------------------------------------------------
  284. Deleting all sets
  285. Deleting all skins
  286. Deleting all gfx elements
  287. Deleting all materials
  288. --------------------------------------------------------
  289.  
  290. Exiting Generate Module
  291. --------------------------------------------------------
  292. --------------------------------------------------------
  293.  
  294. Exiting Scene Module
  295. --------------------------------------------------------
  296. --------------------------------------------------------
  297.  
  298. Exiting Input Module
  299. --------------------------------------------------------
  300. --------------------------------------------------------
  301.  
  302. Exiting Sound Module
  303. --------------------------------------------------------
  304. --------------------------------------------------------
  305.  
  306. Exiting Graphics Module
  307. --------------------------------------------------------
  308. --------------------------------------------------------
  309.  
  310. Exiting Resources Module
  311. --------------------------------------------------------
  312. Done with fonts
  313. Done with scripts
  314. Done with particles
  315. Done with sounds
  316. Done with meshes
  317. Done with materials
  318. Done with Gpu programs
  319. Done with images
  320. Destroyed all textures
  321. Done with sound entities
  322. Done with animations
  323. Done with ent files
  324. All resources deleted
  325. --------------------------------------------------------
  326.  
  327. Exiting Physics Module
  328. --------------------------------------------------------
  329. --------------------------------------------------------
  330.  
  331. Exiting System Module
  332. --------------------------------------------------------
  333. --------------------------------------------------------
  334.  
  335. Deleting game setup provided by user
  336. - Deleting lowlevel stuff.
  337. Physics
  338. Sound
  339. Input
  340. Resources
  341. System
  342. Graphics
  343. Haptic
  344. HPL Exit was successful!
  345.  
  346. |--Memory Manager Report-------------------------------|
  347. |
  348. | No memory leaks detected. Memory left: 0
  349. |
  350. |------------------------------------------------------|
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