Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Version 1.31
- -------- THE HPL ENGINE LOG ------------
- Creating Engine Modules
- --------------------------------------------------------
- Creating graphics module
- Creating system module
- Creating resource module
- Creating input module
- Creating sound module
- Creating physics module
- Creating ai module
- Creating gui module
- Creating generate module
- Creating haptic module
- Creating scene module
- --------------------------------------------------------
- Initializing Resources Module
- --------------------------------------------------------
- Creating loader handlers
- Creating resource managers
- Adding loaders to handlers
- --------------------------------------------------------
- Initializing Graphics Module
- --------------------------------------------------------
- Init lowlevel graphics: 1920x1080 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
- Setting video mode: 1920 x 1080 - 32 bpp
- Init Glew...OK
- Setting up OpenGL
- Vendor: NVIDIA Corporation
- Renderer: GeForce GTX 660/PCIe/SSE2
- Version: 4.5.0 NVIDIA 355.82
- Max texture image units: 32
- Max texture coord units: 8
- Max user clip planes: 8
- Two sided stencil: 1
- Vertex Buffer Object: 1
- Anisotropic filtering: 1
- Max Anisotropic degree: 16
- Multisampling: 1
- Texture compression: 1
- Texture compression S3TC: 1
- Auto generate MipMaps: 1
- Render to texture: 1
- Max draw buffers: 8
- Max color render targets: 8
- Packed depth-stencil: 1
- Texture float: 1
- GLSL Version: 4.50 NVIDIA
- ShaderModel 2: 1
- ShaderModel 3: 1
- ShaderModel 4: 1
- OGL ATIFragmentShader: 0
- Setting up G-Bugger: type: 0 texturenum: 3
- Adding engine materials
- Initializing DevIL
- Vendor String: Abysmal Software
- Version String: Developer's Image Library (DevIL) 1.7.8
- Version Number: 178
- Adding engine post effects
- --------------------------------------------------------
- Initializing Sound Module
- --------------------------------------------------------
- Initializing OpenAL
- Available OpenAL devices:
- 0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
- 1. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
- 2. Generic Software on VX228-4 (NVIDIA High Definition Audio)
- Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
- Number of mono sources: 32
- Streaming setup: 4 Buffers x 262144 bytes each
- --------------------------------------------------------
- Initializing Game Module
- --------------------------------------------------------
- Adding engine updates
- Initializing script functions
- --------------------------------------------------------
- User Initialization
- --------------------------------------------------------
- --------------------------------------------------------
- Game Running
- --------------------------------------------------------
- -------- Loading map 'menu_bg.map' ---------
- Cache Loading: 603 ms
- Entities: 74 ms
- Compilation: 1 ms
- Total: 684 ms
- Meshes created: 26
- Bodies created: 5
- -------- Loading complete ---------
- ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
- Setting profile: 'ja' Path: 'C:\Users\robo\Documents/Amnesia/Main/ja/'
- -------- BEGIN LOAD FROM C:\Users\robo\Documents/Amnesia/Main/ja/AutoSave_RainyHall_2015_9_19_12_44_21_0.sav ---------
- LOADING SAVE GAME!
- -------- Loading map '00_rainy_hall.map' ---------
- ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
- ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
- Cache Loading: 888 ms
- Entities: 365 ms
- Compilation: 11 ms
- Total: 1291 ms
- Meshes created: 147
- Bodies created: 48
- -------- Loading complete ---------
- WARNING: Could not find player start node ''
- ERROR: StartPos '' does not exist!
- ERROR: Sampler aNormalMap does not exist, could not bind it to unit 1
- ERROR: Sampler aNormalMap does not exist, could not bind it to unit 1
- ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
- ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
- ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
- ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
- -------- END LOAD ---------
- ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
- ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
- ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
- -------- BEGIN SAVE TO: C:\Users\robo\Documents/Amnesia/Main/ja/AutoSave_RainyHall_2015_9_19_12_50_5_0.sav ---------
- WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore!
- WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore!
- WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore!
- WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore!
- WARNING: particle system 0 in chandelier_simple_1 does not exist anymore!
- WARNING: particle system 1 in chandelier_simple_1 does not exist anymore!
- WARNING: particle system 2 in chandelier_simple_1 does not exist anymore!
- WARNING: particle system 3 in chandelier_simple_1 does not exist anymore!
- WARNING: particle system 0 in chandelier_simple_short_2 does not exist anymore!
- WARNING: particle system 1 in chandelier_simple_short_2 does not exist anymore!
- WARNING: particle system 2 in chandelier_simple_short_2 does not exist anymore!
- WARNING: particle system 3 in chandelier_simple_short_2 does not exist anymore!
- WARNING: particle system 0 in chandelier_simple_short_10 does not exist anymore!
- WARNING: particle system 1 in chandelier_simple_short_10 does not exist anymore!
- WARNING: particle system 2 in chandelier_simple_short_10 does not exist anymore!
- WARNING: particle system 3 in chandelier_simple_short_10 does not exist anymore!
- WARNING: particle system 0 in chandelier_simple_5 does not exist anymore!
- WARNING: particle system 1 in chandelier_simple_5 does not exist anymore!
- WARNING: particle system 2 in chandelier_simple_5 does not exist anymore!
- WARNING: particle system 3 in chandelier_simple_5 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_3 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_3 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_3 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_3 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_3 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_4 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_4 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_4 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_4 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_4 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_6 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_6 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_6 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_6 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_6 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_7 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_7 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_7 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_7 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_7 does not exist anymore!
- WARNING: particle system 0 in chandelier_simple_short_6 does not exist anymore!
- WARNING: particle system 1 in chandelier_simple_short_6 does not exist anymore!
- WARNING: particle system 2 in chandelier_simple_short_6 does not exist anymore!
- WARNING: particle system 3 in chandelier_simple_short_6 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_10 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_10 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_10 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_10 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_10 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_11 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_11 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_11 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_11 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_11 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_12 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_12 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_12 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_12 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_12 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_13 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_13 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_13 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_13 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_13 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_14 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_14 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_14 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_14 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_14 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_15 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_15 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_15 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_15 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_15 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_16 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_16 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_16 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_16 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_16 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_17 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_17 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_17 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_17 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_17 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_18 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_18 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_18 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_18 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_18 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_19 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_19 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_19 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_19 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_19 does not exist anymore!
- WARNING: particle system 0 in candlestick02_2 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_5 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_5 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_5 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_5 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_5 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_8 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_8 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_8 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_8 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_8 does not exist anymore!
- WARNING: particle system 0 in candlestick_floor_9 does not exist anymore!
- WARNING: particle system 1 in candlestick_floor_9 does not exist anymore!
- WARNING: particle system 2 in candlestick_floor_9 does not exist anymore!
- WARNING: particle system 3 in candlestick_floor_9 does not exist anymore!
- WARNING: particle system 4 in candlestick_floor_9 does not exist anymore!
- -------- END SAVE ---------
- -------- Loading map 'menu_bg.map' ---------
- Cache Loading: 470 ms
- Entities: 70 ms
- Compilation: 1 ms
- Total: 546 ms
- Meshes created: 26
- Bodies created: 5
- -------- Loading complete ---------
- --------------------------------------------------------
- Statistics
- --------------------------------------------------------
- Medium framerate: 40.757118
- --------------------------------------------------------
- User Exit
- --------------------------------------------------------
- Saving main config.
- Saving user config.
- Deleting game modules.
- 'LuxInputHandler'
- 'LuxHelpFuncs'
- 'LuxSaveHandler'
- 'LuxScriptHandler'
- 'LuxProgressLogHandler'
- 'LuxMapHandler'
- 'LuxMapHelper'
- 'LuxPlayer'
- 'LuxInsanityHandler'
- 'LuxDebugHandler'
- 'LuxEffectRenderer'
- 'LuxMusicHandler'
- 'LuxMusicHandler'
- 'LuxEffectHandler'
- 'LuxCompletionCountHandler'
- 'LuxGlobalDataHandler'
- 'LuxHintHandler'
- 'LuxPostEffectHandler'
- 'LuxPreMenu'
- 'LuxDebugHandler'
- 'LuxInventory'
- 'LuxJournal'
- 'LuxCredits'
- 'LuxLoadScreenHandler'
- Deleting config files.
- --------------------------------------------------------
- Exiting Gui Module
- --------------------------------------------------------
- Deleting all sets
- Deleting all skins
- Deleting all gfx elements
- Deleting all materials
- --------------------------------------------------------
- Exiting Generate Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Scene Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Input Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Sound Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Graphics Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Resources Module
- --------------------------------------------------------
- Done with fonts
- Done with scripts
- Done with particles
- Done with sounds
- Done with meshes
- Done with materials
- Done with Gpu programs
- Done with images
- Destroyed all textures
- Done with sound entities
- Done with animations
- Done with ent files
- All resources deleted
- --------------------------------------------------------
- Exiting Physics Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting System Module
- --------------------------------------------------------
- --------------------------------------------------------
- Deleting game setup provided by user
- - Deleting lowlevel stuff.
- Physics
- Sound
- Input
- Resources
- System
- Graphics
- Haptic
- HPL Exit was successful!
- |--Memory Manager Report-------------------------------|
- |
- | No memory leaks detected. Memory left: 0
- |
- |------------------------------------------------------|
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement