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- = ================================ =
- = LudumDare 48 - LD32 planning =
- = ================================ =
- = Theme: An unconventional weapon =
- = PL: Niekonwencjonalna broń =
- = ================================ =
- = My goal: To learn LibGDX =
- = ================================ =
- = Name: =
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- The game:
- - side scroller
- - gravity as your weapon
- - you can throw enemies at (spikes?) to kill them
- - THE GOAL?
- - use gravity to divert projectiles back at enemies who shot them
- - constant controll mode to steer (projectiles?) at something?
- ====================================
- Type (just ideas):
- - top-down
- - side-scroller
- - tower defense
- - many characters (thing GTA V) (maybe)
- Contradictions: (we don't want those)
- - regular gun
- - magic/skill
- - any kind of projectile
- - portal gun
- Ideas:
- - Tower defense
- '- indirect control - some kind of traps, latches, switches, trapdoors,
- releasing your own guards, animals, etc
- - abstract idea?
- - - time - kill enemies with passing time; hide n seek maybe?
- - water
- - neighbors from hell - main char uses trick to piss of his neighbors
- - kill with laughter
- - use the Internet as a weapon
- - eyesight / staring contest / look at something for long time to kill it
- '- Mario type game with enemies attacking you only when you're not looking
- - light?
- - economic warfare?
- - rat explosive (stick C4 up a rat's butt)
- - touch to destroy
- - room explorer, small missions, use Internet (minigames) to exploit the world
- - slowed time as your skill/ability and that being your weapon
- - hologram to attract enemie's attention (or any other reason)
- - gravity
- - cheating to pass a test
- '- clarvionce / agility would be your weapon
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