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Feb 1st, 2015
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  1. _vehicle_5 = objNull;
  2. if (true) then
  3. {
  4. _this = createVehicle ["Land_repair_center", [4694.9834, 2562.7466, -2.8610229e-005], [], 0, "CAN_COLLIDE"];
  5. _vehicle_5 = _this;
  6. _this setDir 209.96536;
  7. _this setPos [4694.9834, 2562.7466, -2.8610229e-005];
  8. };
  9.  
  10. _vehicle_7 = objNull;
  11. if (true) then
  12. {
  13. _this = createVehicle ["Land_Mil_Barracks_i", [5103.4331, 2232.3474, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  14. _vehicle_7 = _this;
  15. _this setDir 120.41159;
  16. _this setPos [5103.4331, 2232.3474, 3.8146973e-006];
  17. };
  18.  
  19. _vehicle_8 = objNull;
  20. if (true) then
  21. {
  22. _this = createVehicle ["Land_Mil_Barracks_i", [5090.2271, 2239.8486, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  23. _vehicle_8 = _this;
  24. _this setDir 120.59946;
  25. _this setPos [5090.2271, 2239.8486, 9.5367432e-006];
  26. };
  27.  
  28. _vehicle_9 = objNull;
  29. if (true) then
  30. {
  31. _this = createVehicle ["Land_Mil_Barracks_i", [5077.376, 2247.2908, 4.2915344e-005], [], 0, "CAN_COLLIDE"];
  32. _vehicle_9 = _this;
  33. _this setDir 120.99423;
  34. _this setPos [5077.376, 2247.2908, 4.2915344e-005];
  35. };
  36.  
  37. _vehicle_15 = objNull;
  38. if (true) then
  39. {
  40. _this = createVehicle ["RU_WarfareBFieldhHospital", [5138.8794, 2189.9426, -0.16188808], [], 0, "CAN_COLLIDE"];
  41. _vehicle_15 = _this;
  42. _this setDir -91.129112;
  43. _this setPos [5138.8794, 2189.9426, -0.16188808];
  44. };
  45.  
  46. _vehicle_16 = objNull;
  47. if (true) then
  48. {
  49. _this = createVehicle ["RU_WarfareBFieldhHospital", [5128.479, 2189.9329, -0.090952128], [], 0, "CAN_COLLIDE"];
  50. _vehicle_16 = _this;
  51. _this setDir -90.40715;
  52. _this setPos [5128.479, 2189.9329, -0.090952128];
  53. };
  54.  
  55. _vehicle_18 = objNull;
  56. if (true) then
  57. {
  58. _this = createVehicle ["HeliHRescue", [5110.605, 2193.1626, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  59. _vehicle_18 = _this;
  60. _this setPos [5110.605, 2193.1626, 2.8610229e-005];
  61. };
  62.  
  63. _vehicle_19 = objNull;
  64. if (true) then
  65. {
  66. _this = createVehicle ["Land_Ind_TankSmall", [5110.5439, 2199.5334, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  67. _vehicle_19 = _this;
  68. _this setDir -1.8988268;
  69. _this setPos [5110.5439, 2199.5334, 4.196167e-005];
  70. };
  71.  
  72. _vehicle_20 = objNull;
  73. if (true) then
  74. {
  75. _this = createVehicle ["PowerGenerator_EP1", [5143.9165, 2178.2473, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  76. _vehicle_20 = _this;
  77. _this setDir 90.451614;
  78. _this setPos [5143.9165, 2178.2473, 1.5258789e-005];
  79. };
  80.  
  81. _vehicle_21 = objNull;
  82. if (true) then
  83. {
  84. _this = createVehicle ["Land_Ind_IlluminantTower", [5147.6055, 2178.6953, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  85. _vehicle_21 = _this;
  86. _this setDir 4.1654353;
  87. _this setPos [5147.6055, 2178.6953, 7.6293945e-006];
  88. };
  89.  
  90. _vehicle_22 = objNull;
  91. if (true) then
  92. {
  93. _this = createVehicle ["Land_Ind_IlluminantTower", [5174.6655, 2308.6938, 8.9645386e-005], [], 0, "CAN_COLLIDE"];
  94. _vehicle_22 = _this;
  95. _this setDir -143.82811;
  96. _this setPos [5174.6655, 2308.6938, 8.9645386e-005];
  97. };
  98.  
  99. _vehicle_23 = objNull;
  100. if (true) then
  101. {
  102. _this = createVehicle ["PowerGenerator_EP1", [5174.7397, 2302.4917, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
  103. _vehicle_23 = _this;
  104. _this setDir -53.509544;
  105. _this setPos [5174.7397, 2302.4917, 4.0054321e-005];
  106. };
  107.  
  108. _vehicle_24 = objNull;
  109. if (true) then
  110. {
  111. _this = createVehicle ["PowerGenerator_EP1", [4982.6284, 2404.4795, 7.0571899e-005], [], 0, "CAN_COLLIDE"];
  112. _vehicle_24 = _this;
  113. _this setDir 118.36512;
  114. _this setPos [4982.6284, 2404.4795, 7.0571899e-005];
  115. };
  116.  
  117. _vehicle_25 = objNull;
  118. if (true) then
  119. {
  120. _this = createVehicle ["Land_Ind_IlluminantTower", [4986.8892, 2405.7043, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  121. _vehicle_25 = _this;
  122. _this setDir 209.18854;
  123. _this setPos [4986.8892, 2405.7043, 2.0980835e-005];
  124. };
  125.  
  126. _vehicle_26 = objNull;
  127. if (true) then
  128. {
  129. _this = createVehicle ["Land_Ind_IlluminantTower", [4878.8667, 2366.1196, 5.6266785e-005], [], 0, "CAN_COLLIDE"];
  130. _vehicle_26 = _this;
  131. _this setDir 20.60116;
  132. _this setPos [4878.8667, 2366.1196, 5.6266785e-005];
  133. };
  134.  
  135. _vehicle_27 = objNull;
  136. if (true) then
  137. {
  138. _this = createVehicle ["PowerGenerator_EP1", [4864.979, 2360.4204, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  139. _vehicle_27 = _this;
  140. _this setDir -59.125206;
  141. _this setPos [4864.979, 2360.4204, 9.5367432e-007];
  142. };
  143.  
  144. _vehicle_28 = objNull;
  145. if (true) then
  146. {
  147. _this = createVehicle ["PowerGenerator_EP1", [4819.29, 2525.7048, 5.531311e-005], [], 0, "CAN_COLLIDE"];
  148. _vehicle_28 = _this;
  149. _this setDir -21.105492;
  150. _this setPos [4819.29, 2525.7048, 5.531311e-005];
  151. };
  152.  
  153. _vehicle_29 = objNull;
  154. if (true) then
  155. {
  156. _this = createVehicle ["Land_Ind_IlluminantTower", [4818.7729, 2530.0029, 5.1498413e-005], [], 0, "CAN_COLLIDE"];
  157. _vehicle_29 = _this;
  158. _this setDir 89.460968;
  159. _this setPos [4818.7729, 2530.0029, 5.1498413e-005];
  160. };
  161.  
  162. _vehicle_30 = objNull;
  163. if (true) then
  164. {
  165. _this = createVehicle ["Land_Ind_IlluminantTower", [4641.1025, 2615.1931, 7.5340271e-005], [], 0, "CAN_COLLIDE"];
  166. _vehicle_30 = _this;
  167. _this setDir 183.24416;
  168. _this setPos [4641.1025, 2615.1931, 7.5340271e-005];
  169. };
  170.  
  171. _vehicle_31 = objNull;
  172. if (true) then
  173. {
  174. _this = createVehicle ["PowerGenerator_EP1", [4642.5811, 2615.906, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  175. _vehicle_31 = _this;
  176. _this setDir 29.829676;
  177. _this setPos [4642.5811, 2615.906, 1.1444092e-005];
  178. };
  179.  
  180. _vehicle_32 = objNull;
  181. if (true) then
  182. {
  183. _this = createVehicle ["PowerGenerator_EP1", [4741.3477, 2536.439, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  184. _vehicle_32 = _this;
  185. _this setDir 25.130671;
  186. _this setPos [4741.3477, 2536.439, 5.7220459e-006];
  187. };
  188.  
  189. _vehicle_33 = objNull;
  190. if (true) then
  191. {
  192. _this = createVehicle ["Land_Ind_IlluminantTower", [4743.7681, 2535.646, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  193. _vehicle_33 = _this;
  194. _this setDir 28.617481;
  195. _this setPos [4743.7681, 2535.646, 1.1444092e-005];
  196. };
  197.  
  198. _vehicle_38 = objNull;
  199. if (true) then
  200. {
  201. _this = createVehicle ["Land_stodola_old_open", [4626.252, 2328.8643, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
  202. _vehicle_38 = _this;
  203. _this setDir 40.931427;
  204. _this setPos [4626.252, 2328.8643, 1.8596649e-005];
  205. };
  206.  
  207. _vehicle_100 = objNull;
  208. if (true) then
  209. {
  210. _this = createVehicle ["Land_Panelak2", [4596.416, 2415.4907, 1.001358e-005], [], 0, "CAN_COLLIDE"];
  211. _vehicle_100 = _this;
  212. _this setDir 3.4262514;
  213. _this setPos [4596.416, 2415.4907, 1.001358e-005];
  214. };
  215.  
  216. _vehicle_101 = objNull;
  217. if (true) then
  218. {
  219. _this = createVehicle ["Land_Panelak2", [4619.543, 2414.3096, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  220. _vehicle_101 = _this;
  221. _this setDir 4.0815005;
  222. _this setPos [4619.543, 2414.3096, 1.1444092e-005];
  223. };
  224.  
  225. _vehicle_102 = objNull;
  226. if (true) then
  227. {
  228. _this = createVehicle ["Land_Ind_BoardsPack1", [4614.6396, 2404.5884, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
  229. _vehicle_102 = _this;
  230. _this setDir 3.9406896;
  231. _this setPos [4614.6396, 2404.5884, -1.8119812e-005];
  232. };
  233.  
  234. _vehicle_103 = objNull;
  235. if (true) then
  236. {
  237. _this = createVehicle ["Garbage_container", [4586.71, 2420.457, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  238. _vehicle_103 = _this;
  239. _this setDir 48.017052;
  240. _this setPos [4586.71, 2420.457, -8.5830688e-006];
  241. };
  242.  
  243. _vehicle_104 = objNull;
  244. if (true) then
  245. {
  246. _this = createVehicle ["Garbage_container", [4586.54, 2417.6497, -8.1062317e-006], [], 0, "CAN_COLLIDE"];
  247. _vehicle_104 = _this;
  248. _this setDir 50.477047;
  249. _this setPos [4586.54, 2417.6497, -8.1062317e-006];
  250. };
  251.  
  252. _vehicle_105 = objNull;
  253. if (true) then
  254. {
  255. _this = createVehicle ["Garbage_container", [4585.9868, 2414.2878, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  256. _vehicle_105 = _this;
  257. _this setDir 48.238739;
  258. _this setPos [4585.9868, 2414.2878, 7.1525574e-006];
  259. };
  260.  
  261. _vehicle_106 = objNull;
  262. if (true) then
  263. {
  264. _this = createVehicle ["Garbage_container", [4609.8594, 2419.3467, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  265. _vehicle_106 = _this;
  266. _this setDir 56.012062;
  267. _this setPos [4609.8594, 2419.3467, -3.8146973e-006];
  268. };
  269.  
  270. _vehicle_107 = objNull;
  271. if (true) then
  272. {
  273. _this = createVehicle ["Garbage_container", [4609.5923, 2416.7229, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  274. _vehicle_107 = _this;
  275. _this setDir 57.373302;
  276. _this setPos [4609.5923, 2416.7229, 1.4305115e-006];
  277. };
  278.  
  279. _vehicle_108 = objNull;
  280. if (true) then
  281. {
  282. _this = createVehicle ["Garbage_container", [4609.0298, 2412.7488, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  283. _vehicle_108 = _this;
  284. _this setDir 53.605488;
  285. _this setPos [4609.0298, 2412.7488, -7.6293945e-006];
  286. };
  287.  
  288. _vehicle_109 = objNull;
  289. if (true) then
  290. {
  291. _this = createVehicle ["Misc_palletsfoiled_heap", [4618.0967, 2404.9912, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  292. _vehicle_109 = _this;
  293. _this setDir -85.259422;
  294. _this setPos [4618.0967, 2404.9912, 4.7683716e-006];
  295. };
  296.  
  297. _vehicle_110 = objNull;
  298. if (true) then
  299. {
  300. _this = createVehicle ["Land_Misc_Scaffolding", [4629.8037, 2410.8469, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  301. _vehicle_110 = _this;
  302. _this setDir 183.32042;
  303. _this setPos [4629.8037, 2410.8469, -2.2888184e-005];
  304. };
  305.  
  306. _vehicle_111 = objNull;
  307. if (true) then
  308. {
  309. _this = createVehicle ["Land_A_GeneralStore_01a", [4396.1499, 2531.2854, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
  310. _vehicle_111 = _this;
  311. _this setDir -58.537483;
  312. _this setPos [4396.1499, 2531.2854, -6.1988831e-006];
  313. };
  314.  
  315. _vehicle_114 = objNull;
  316. if (true) then
  317. {
  318. _this = createVehicle ["Land_A_Hospital", [4354.4019, 2568.8516, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  319. _vehicle_114 = _this;
  320. _this setDir 125.25076;
  321. _this setPos [4354.4019, 2568.8516, -1.5258789e-005];
  322. };
  323.  
  324. _vehicle_115 = objNull;
  325. if (true) then
  326. {
  327. _this = createVehicle ["HeliHRescue", [4342.2544, 2604.77, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  328. _vehicle_115 = _this;
  329. _this setPos [4342.2544, 2604.77, -9.5367432e-007];
  330. };
  331.  
  332. _vehicle_117 = objNull;
  333. if (true) then
  334. {
  335. _this = createVehicle ["Land_Fuel_tank_big", [4346.3301, 2611.5869, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  336. _vehicle_117 = _this;
  337. _this setPos [4346.3301, 2611.5869, 8.5830688e-006];
  338. };
  339.  
  340. _vehicle_118 = objNull;
  341. if (true) then
  342. {
  343. _this = createVehicle ["Land_a_stationhouse", [4259.2524, 2592.8101, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  344. _vehicle_118 = _this;
  345. _this setDir 10.170143;
  346. _this setPos [4259.2524, 2592.8101, 3.8146973e-006];
  347. };
  348.  
  349. _vehicle_120 = objNull;
  350. if (true) then
  351. {
  352. _this = createVehicle ["Land_HouseBlock_A1_1", [4561.2798, 2633.2939, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
  353. _vehicle_120 = _this;
  354. _this setDir 81.664871;
  355. _this setPos [4561.2798, 2633.2939, 2.0027161e-005];
  356. };
  357.  
  358. _vehicle_122 = objNull;
  359. if (true) then
  360. {
  361. _this = createVehicle ["Land_HouseBlock_A3", [4566.04, 2608.8022, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  362. _vehicle_122 = _this;
  363. _this setDir -103.44201;
  364. _this setPos [4566.04, 2608.8022, -3.8146973e-006];
  365. };
  366.  
  367. _vehicle_125 = objNull;
  368. if (true) then
  369. {
  370. _this = createVehicle ["Land_A_BuildingWIP", [4308.1533, 2317.9399, 0.72980678], [], 0, "CAN_COLLIDE"];
  371. _vehicle_125 = _this;
  372. _this setDir 29.219658;
  373. _this setPos [4308.1533, 2317.9399, 0.72980678];
  374. };
  375.  
  376. _vehicle_126 = objNull;
  377. if (true) then
  378. {
  379. _this = createVehicle ["Barrels", [4269.6274, 2601.2124, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  380. _vehicle_126 = _this;
  381. _this setPos [4269.6274, 2601.2124, 5.7220459e-005];
  382. };
  383.  
  384. _vehicle_127 = objNull;
  385. if (true) then
  386. {
  387. _this = createVehicle ["Land_Misc_GContainer_Big", [4277.0059, 2593.8567, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  388. _vehicle_127 = _this;
  389. _this setDir 100.71267;
  390. _this setPos [4277.0059, 2593.8567, 7.6293945e-006];
  391. };
  392.  
  393. _vehicle_128 = objNull;
  394. if (true) then
  395. {
  396. _this = createVehicle ["Land_Misc_GContainer_Big", [4360.0117, 2560.2051, 3.0040741e-005], [], 0, "CAN_COLLIDE"];
  397. _vehicle_128 = _this;
  398. _this setDir -54.174622;
  399. _this setPos [4360.0117, 2560.2051, 3.0040741e-005];
  400. };
  401.  
  402. _vehicle_129 = objNull;
  403. if (true) then
  404. {
  405. _this = createVehicle ["Garbage_container", [4398.4014, 2545.4678, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  406. _vehicle_129 = _this;
  407. _this setDir 115.8523;
  408. _this setPos [4398.4014, 2545.4678, 1.1444092e-005];
  409. };
  410.  
  411. _vehicle_130 = objNull;
  412. if (true) then
  413. {
  414. _this = createVehicle ["Garbage_container", [4400.4844, 2544.365, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
  415. _vehicle_130 = _this;
  416. _this setDir -53.175083;
  417. _this setPos [4400.4844, 2544.365, 3.2424927e-005];
  418. };
  419.  
  420. _vehicle_135 = objNull;
  421. if (true) then
  422. {
  423. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5215.1079, 2163.7046, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  424. _vehicle_135 = _this;
  425. _this setDir -60.896008;
  426. _this setPos [5215.1079, 2163.7046, -5.7220459e-006];
  427. };
  428.  
  429. _vehicle_136 = objNull;
  430. if (true) then
  431. {
  432. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5206.5825, 2150.7512, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  433. _vehicle_136 = _this;
  434. _this setDir 120.39912;
  435. _this setPos [5206.5825, 2150.7512, 7.6293945e-006];
  436. };
  437.  
  438. _vehicle_137 = objNull;
  439. if (true) then
  440. {
  441. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5196.7222, 2148.1853, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  442. _vehicle_137 = _this;
  443. _this setDir 28.588982;
  444. _this setPos [5196.7222, 2148.1853, 3.8146973e-005];
  445. };
  446.  
  447. _vehicle_138 = objNull;
  448. if (true) then
  449. {
  450. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5182.9961, 2155.8386, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  451. _vehicle_138 = _this;
  452. _this setDir 29.814957;
  453. _this setPos [5182.9961, 2155.8386, -1.9073486e-006];
  454. };
  455.  
  456. _vehicle_139 = objNull;
  457. if (true) then
  458. {
  459. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5169.4067, 2163.5872, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  460. _vehicle_139 = _this;
  461. _this setDir 29.248371;
  462. _this setPos [5169.4067, 2163.5872, 7.6293945e-006];
  463. };
  464.  
  465. _vehicle_140 = objNull;
  466. if (true) then
  467. {
  468. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5155.5146, 2171.2478, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  469. _vehicle_140 = _this;
  470. _this setDir 28.982937;
  471. _this setPos [5155.5146, 2171.2478, 1.7166138e-005];
  472. };
  473.  
  474. _vehicle_141 = objNull;
  475. if (true) then
  476. {
  477. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5140.6699, 2174.9946, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  478. _vehicle_141 = _this;
  479. _this setPos [5140.6699, 2174.9946, 3.8146973e-006];
  480. };
  481.  
  482. _vehicle_142 = objNull;
  483. if (true) then
  484. {
  485. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5125.0225, 2174.9839, -0.24907008], [], 0, "CAN_COLLIDE"];
  486. _vehicle_142 = _this;
  487. _this setPos [5125.0225, 2174.9839, -0.24907008];
  488. };
  489.  
  490. _vehicle_143 = objNull;
  491. if (true) then
  492. {
  493. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5109.3252, 2174.957, 0.5575493], [], 0, "CAN_COLLIDE"];
  494. _vehicle_143 = _this;
  495. _this setPos [5109.3252, 2174.957, 0.5575493];
  496. };
  497.  
  498. _vehicle_144 = objNull;
  499. if (true) then
  500. {
  501. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5097.4043, 2181.7336, -4.0054321e-005], [], 0, "CAN_COLLIDE"];
  502. _vehicle_144 = _this;
  503. _this setDir 53.411621;
  504. _this setPos [5097.4043, 2181.7336, -4.0054321e-005];
  505. };
  506.  
  507. _vehicle_145 = objNull;
  508. if (true) then
  509. {
  510. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5088.083, 2194.1968, -0.27889398], [], 0, "CAN_COLLIDE"];
  511. _vehicle_145 = _this;
  512. _this setDir 52.251289;
  513. _this setPos [5088.083, 2194.1968, -0.27889398];
  514. };
  515.  
  516. _vehicle_146 = objNull;
  517. if (true) then
  518. {
  519. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5078.9092, 2206.9778, -0.26380998], [], 0, "CAN_COLLIDE"];
  520. _vehicle_146 = _this;
  521. _this setDir 54.971607;
  522. _this setPos [5078.9092, 2206.9778, -0.26380998];
  523. };
  524.  
  525. _vehicle_147 = objNull;
  526. if (true) then
  527. {
  528. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5071.4683, 2220.8945, -0.26899788], [], 0, "CAN_COLLIDE"];
  529. _vehicle_147 = _this;
  530. _this setDir 68.849876;
  531. _this setPos [5071.4683, 2220.8945, -0.26899788];
  532. };
  533.  
  534. _vehicle_148 = objNull;
  535. if (true) then
  536. {
  537. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5063.5117, 2234.3689, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  538. _vehicle_148 = _this;
  539. _this setDir 51.486954;
  540. _this setPos [5063.5117, 2234.3689, 5.7220459e-006];
  541. };
  542.  
  543. _vehicle_149 = objNull;
  544. if (true) then
  545. {
  546. _this = createVehicle ["Land_Fire_barrel", [5081.3105, 2227.707, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  547. _vehicle_149 = _this;
  548. _this setPos [5081.3105, 2227.707, -1.1444092e-005];
  549. };
  550.  
  551. _vehicle_150 = objNull;
  552. if (true) then
  553. {
  554. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5211.3447, 2174.0681, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  555. _vehicle_150 = _this;
  556. _this setDir 31.421957;
  557. _this setPos [5211.3447, 2174.0681, 2.2888184e-005];
  558. };
  559.  
  560. _vehicle_151 = objNull;
  561. if (true) then
  562. {
  563. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5197.957, 2182.1008, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  564. _vehicle_151 = _this;
  565. _this setDir 30.975538;
  566. _this setPos [5197.957, 2182.1008, 6.6757202e-006];
  567. };
  568.  
  569. _vehicle_152 = objNull;
  570. if (true) then
  571. {
  572. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5184.5288, 2190.2148, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  573. _vehicle_152 = _this;
  574. _this setDir 30.822111;
  575. _this setPos [5184.5288, 2190.2148, 7.6293945e-006];
  576. };
  577.  
  578. _vehicle_153 = objNull;
  579. if (true) then
  580. {
  581. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5171.0576, 2198.3472, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  582. _vehicle_153 = _this;
  583. _this setDir 30.690069;
  584. _this setPos [5171.0576, 2198.3472, 7.6293945e-006];
  585. };
  586.  
  587. _vehicle_156 = objNull;
  588. if (true) then
  589. {
  590. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5148.4761, 2211.4121, 0.00014877319], [], 0, "CAN_COLLIDE"];
  591. _vehicle_156 = _this;
  592. _this setDir 30.95882;
  593. _this setPos [5148.4761, 2211.4121, 0.00014877319];
  594. };
  595.  
  596. _vehicle_157 = objNull;
  597. if (true) then
  598. {
  599. _this = createVehicle ["Base_WarfareBBarrier5x", [5164.5366, 2204.511, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  600. _vehicle_157 = _this;
  601. _this setDir -58.667782;
  602. _this setPos [5164.5366, 2204.511, 2.4795532e-005];
  603. };
  604.  
  605. _vehicle_158 = objNull;
  606. if (true) then
  607. {
  608. _this = createVehicle ["Base_WarfareBBarrier5x", [5156.6992, 2208.7239, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  609. _vehicle_158 = _this;
  610. _this setDir -57.227516;
  611. _this setPos [5156.6992, 2208.7239, 5.7220459e-005];
  612. };
  613.  
  614. _vehicle_159 = objNull;
  615. if (true) then
  616. {
  617. _this = createVehicle ["Base_WarfareBBarrier5x", [5160.5703, 2206.6726, 8.9645386e-005], [], 0, "CAN_COLLIDE"];
  618. _vehicle_159 = _this;
  619. _this setDir -58.228874;
  620. _this setPos [5160.5703, 2206.6726, 8.9645386e-005];
  621. };
  622.  
  623. _vehicle_160 = objNull;
  624. if (true) then
  625. {
  626. _this = createVehicle ["Base_WarfareBBarrier5x", [5099.8916, 2241.0715, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  627. _vehicle_160 = _this;
  628. _this setDir 31.149408;
  629. _this setPos [5099.8916, 2241.0715, 2.2888184e-005];
  630. };
  631.  
  632. _vehicle_161 = objNull;
  633. if (true) then
  634. {
  635. _this = createVehicle ["Base_WarfareBBarrier5x", [5087.0215, 2249.0613, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  636. _vehicle_161 = _this;
  637. _this setDir 31.279638;
  638. _this setPos [5087.0215, 2249.0613, 4.196167e-005];
  639. };
  640.  
  641. _vehicle_162 = objNull;
  642. if (true) then
  643. {
  644. _this = createVehicle ["WarfareBDepot", [5196.9351, 2166.4128, -0.34046218], [], 0, "CAN_COLLIDE"];
  645. _vehicle_162 = _this;
  646. _this setDir -59.011288;
  647. _this setPos [5196.9351, 2166.4128, -0.34046218];
  648. };
  649.  
  650. _vehicle_163 = objNull;
  651. if (true) then
  652. {
  653. _this = createVehicle ["Land_CamoNetVar_EAST", [5160.1714, 2205.665, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
  654. _vehicle_163 = _this;
  655. _this setDir 118.61259;
  656. _this setPos [5160.1714, 2205.665, 6.8664551e-005];
  657. };
  658.  
  659. _vehicle_164 = objNull;
  660. if (true) then
  661. {
  662. _this = createVehicle ["Land_Campfire", [5187.769, 2177.4211, 9.6321106e-005], [], 0, "CAN_COLLIDE"];
  663. _vehicle_164 = _this;
  664. _this setPos [5187.769, 2177.4211, 9.6321106e-005];
  665. };
  666.  
  667. _vehicle_165 = objNull;
  668. if (true) then
  669. {
  670. _this = createVehicle ["Land_Campfire", [5182.6289, 2169.0547, 0], [], 0, "CAN_COLLIDE"];
  671. _vehicle_165 = _this;
  672. _this setPos [5182.6289, 2169.0547, 0];
  673. };
  674.  
  675. _vehicle_166 = objNull;
  676. if (true) then
  677. {
  678. _this = createVehicle ["Land_Misc_Well_C_EP1", [5185.2261, 2173.3645, 5.9127808e-005], [], 0, "CAN_COLLIDE"];
  679. _vehicle_166 = _this;
  680. _this setDir -57.750179;
  681. _this setPos [5185.2261, 2173.3645, 5.9127808e-005];
  682. };
  683.  
  684. _vehicle_167 = objNull;
  685. if (true) then
  686. {
  687. _this = createVehicle ["FoldTable", [5176.1528, 2171.1875, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  688. _vehicle_167 = _this;
  689. _this setPos [5176.1528, 2171.1875, 5.3405762e-005];
  690. };
  691.  
  692. _vehicle_168 = objNull;
  693. if (true) then
  694. {
  695. _this = createVehicle ["FoldTable", [5170.9927, 2175.084, -4.3869019e-005], [], 0, "CAN_COLLIDE"];
  696. _vehicle_168 = _this;
  697. _this setDir 56.494804;
  698. _this setPos [5170.9927, 2175.084, -4.3869019e-005];
  699. };
  700.  
  701. _vehicle_169 = objNull;
  702. if (true) then
  703. {
  704. _this = createVehicle ["FoldChair", [5176.7837, 2172.9597, 1.4305115e-005], [], 0, "CAN_COLLIDE"];
  705. _vehicle_169 = _this;
  706. _this setPos [5176.7837, 2172.9597, 1.4305115e-005];
  707. };
  708.  
  709. _vehicle_170 = objNull;
  710. if (true) then
  711. {
  712. _this = createVehicle ["FoldChair", [5175.5981, 2172.3877, 4.4822693e-005], [], 0, "CAN_COLLIDE"];
  713. _vehicle_170 = _this;
  714. _this setPos [5175.5981, 2172.3877, 4.4822693e-005];
  715. };
  716.  
  717. _vehicle_171 = objNull;
  718. if (true) then
  719. {
  720. _this = createVehicle ["FoldChair", [5176.6406, 2169.7397, 6.2942505e-005], [], 0, "CAN_COLLIDE"];
  721. _vehicle_171 = _this;
  722. _this setDir 148.37148;
  723. _this setPos [5176.6406, 2169.7397, 6.2942505e-005];
  724. };
  725.  
  726. _vehicle_172 = objNull;
  727. if (true) then
  728. {
  729. _this = createVehicle ["FoldChair", [5175.2197, 2169.9097, 8.9645386e-005], [], 0, "CAN_COLLIDE"];
  730. _vehicle_172 = _this;
  731. _this setDir -127.20444;
  732. _this setPos [5175.2197, 2169.9097, 8.9645386e-005];
  733. };
  734.  
  735. _vehicle_173 = objNull;
  736. if (true) then
  737. {
  738. _this = createVehicle ["FoldChair", [5172.0278, 2174.9917], [], 0, "CAN_COLLIDE"];
  739. _vehicle_173 = _this;
  740. _this setDir 76.852608;
  741. _this setPos [5172.0278, 2174.9917];
  742. };
  743.  
  744. _vehicle_174 = objNull;
  745. if (true) then
  746. {
  747. _this = createVehicle ["FoldChair", [5171.6592, 2176.1882, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
  748. _vehicle_174 = _this;
  749. _this setPos [5171.6592, 2176.1882, 6.8664551e-005];
  750. };
  751.  
  752. _vehicle_175 = objNull;
  753. if (true) then
  754. {
  755. _this = createVehicle ["FoldChair", [5169.4985, 2175.0493, 3.1471252e-005], [], 0, "CAN_COLLIDE"];
  756. _vehicle_175 = _this;
  757. _this setDir -171.81114;
  758. _this setPos [5169.4985, 2175.0493, 3.1471252e-005];
  759. };
  760.  
  761. _vehicle_176 = objNull;
  762. if (true) then
  763. {
  764. _this = createVehicle ["FoldChair", [5170.0708, 2173.8508, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  765. _vehicle_176 = _this;
  766. _this setPos [5170.0708, 2173.8508, 1.9073486e-005];
  767. };
  768.  
  769. _vehicle_177 = objNull;
  770. if (true) then
  771. {
  772. _this = createVehicle ["Land_Boots_EP1", [5185.7783, 2178.7073, 7.0571899e-005], [], 0, "CAN_COLLIDE"];
  773. _vehicle_177 = _this;
  774. _this setPos [5185.7783, 2178.7073, 7.0571899e-005];
  775. };
  776.  
  777. _vehicle_178 = objNull;
  778. if (true) then
  779. {
  780. _this = createVehicle ["Park_bench1", [5188.5562, 2179.1372, 7.8201294e-005], [], 0, "CAN_COLLIDE"];
  781. _vehicle_178 = _this;
  782. _this setDir 30.412888;
  783. _this setPos [5188.5562, 2179.1372, 7.8201294e-005];
  784. };
  785.  
  786. _vehicle_179 = objNull;
  787. if (true) then
  788. {
  789. _this = createVehicle ["Park_bench1", [5180.9321, 2170.1042, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  790. _vehicle_179 = _this;
  791. _this setDir -58.563942;
  792. _this setPos [5180.9321, 2170.1042, 7.2479248e-005];
  793. };
  794.  
  795. _vehicle_180 = objNull;
  796. if (true) then
  797. {
  798. _this = createVehicle ["Park_bench1", [5181.5464, 2167.2239, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  799. _vehicle_180 = _this;
  800. _this setDir 39.085155;
  801. _this setPos [5181.5464, 2167.2239, 8.5830688e-006];
  802. };
  803.  
  804. _vehicle_181 = objNull;
  805. if (true) then
  806. {
  807. _this = createVehicle ["Park_bench1", [5186.0586, 2178.3818, 6.7710876e-005], [], 0, "CAN_COLLIDE"];
  808. _vehicle_181 = _this;
  809. _this setDir -61.287373;
  810. _this setPos [5186.0586, 2178.3818, 6.7710876e-005];
  811. };
  812.  
  813. _vehicle_182 = objNull;
  814. if (true) then
  815. {
  816. _this = createVehicle ["Land_Crates_EP1", [5175.4219, 2177.7664, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  817. _vehicle_182 = _this;
  818. _this setPos [5175.4219, 2177.7664, 2.0980835e-005];
  819. };
  820.  
  821. _vehicle_183 = objNull;
  822. if (true) then
  823. {
  824. _this = createVehicle ["Land_Crates_EP1", [5174.7026, 2179.1394, 0.0001115799], [], 0, "CAN_COLLIDE"];
  825. _vehicle_183 = _this;
  826. _this setPos [5174.7026, 2179.1394, 0.0001115799];
  827. };
  828.  
  829. _vehicle_184 = objNull;
  830. if (true) then
  831. {
  832. _this = createVehicle ["Land_Rack_EP1", [5162.2412, 2170.8145, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  833. _vehicle_184 = _this;
  834. _this setDir 329.40411;
  835. _this setPos [5162.2412, 2170.8145, 2.0980835e-005];
  836. };
  837.  
  838. _vehicle_185 = objNull;
  839. if (true) then
  840. {
  841. _this = createVehicle ["Land_Sack_EP1", [5176.1807, 2178.2214, 6.0081482e-005], [], 0, "CAN_COLLIDE"];
  842. _vehicle_185 = _this;
  843. _this setPos [5176.1807, 2178.2214, 6.0081482e-005];
  844. };
  845.  
  846. _vehicle_186 = objNull;
  847. if (true) then
  848. {
  849. _this = createVehicle ["Land_Carpet_EP1", [5176.0107, 2179.1711, 2.1934509e-005], [], 0, "CAN_COLLIDE"];
  850. _vehicle_186 = _this;
  851. _this setPos [5176.0107, 2179.1711, 2.1934509e-005];
  852. };
  853.  
  854. _vehicle_187 = objNull;
  855. if (true) then
  856. {
  857. _this = createVehicle ["Land_Table_EP1", [5176.124, 2179.2166, 9.4413757e-005], [], 0, "CAN_COLLIDE"];
  858. _vehicle_187 = _this;
  859. _this setPos [5176.124, 2179.2166, 9.4413757e-005];
  860. };
  861.  
  862. _vehicle_188 = objNull;
  863. if (true) then
  864. {
  865. _this = createVehicle ["Land_Chair_EP1", [5163.5688, 2173.4827, 4.2915344e-005], [], 0, "CAN_COLLIDE"];
  866. _vehicle_188 = _this;
  867. _this setDir 1.9411621;
  868. _this setPos [5163.5688, 2173.4827, 4.2915344e-005];
  869. };
  870.  
  871. _vehicle_189 = objNull;
  872. if (true) then
  873. {
  874. _this = createVehicle ["Land_Chair_EP1", [5163.1206, 2174.9556, 6.6757202e-005], [], 0, "CAN_COLLIDE"];
  875. _vehicle_189 = _this;
  876. _this setPos [5163.1206, 2174.9556, 6.6757202e-005];
  877. };
  878.  
  879. _vehicle_190 = objNull;
  880. if (true) then
  881. {
  882. _this = createVehicle ["Land_Chair_EP1", [5163.4243, 2176.583, 8.8691711e-005], [], 0, "CAN_COLLIDE"];
  883. _vehicle_190 = _this;
  884. _this setDir 23.62237;
  885. _this setPos [5163.4243, 2176.583, 8.8691711e-005];
  886. };
  887.  
  888. _vehicle_191 = objNull;
  889. if (true) then
  890. {
  891. _this = createVehicle ["Land_Chair_EP1", [5164.8994, 2170.3667, 8.8691711e-005], [], 0, "CAN_COLLIDE"];
  892. _vehicle_191 = _this;
  893. _this setDir 306.04626;
  894. _this setPos [5164.8994, 2170.3667, 8.8691711e-005];
  895. };
  896.  
  897. _vehicle_192 = objNull;
  898. if (true) then
  899. {
  900. _this = createVehicle ["TK_GUE_WarfareBUAVterminal_Base_EP1", [5109.6357, 2229.7144, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  901. _vehicle_192 = _this;
  902. _this setDir 37.723167;
  903. _this setPos [5109.6357, 2229.7144, 3.6239624e-005];
  904. };
  905.  
  906. _vehicle_196 = objNull;
  907. if (true) then
  908. {
  909. _this = createVehicle ["BRDM2_HQ_TK_GUE_unfolded_EP1", [5104.4995, 2217.4961, -0.3119919], [], 0, "CAN_COLLIDE"];
  910. _vehicle_196 = _this;
  911. _this setDir 297.9903;
  912. _this setPos [5104.4995, 2217.4961, -0.3119919];
  913. };
  914.  
  915. _vehicle_197 = objNull;
  916. if (true) then
  917. {
  918. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5063.1245, 2247.7874, 3.7193298e-005], [], 0, "CAN_COLLIDE"];
  919. _vehicle_197 = _this;
  920. _this setDir -57.733261;
  921. _this setPos [5063.1245, 2247.7874, 3.7193298e-005];
  922. };
  923.  
  924. _vehicle_198 = objNull;
  925. if (true) then
  926. {
  927. _this = createVehicle ["Base_WarfareBBarrier5x", [5071.252, 2251.9556, -0.058102738], [], 0, "CAN_COLLIDE"];
  928. _vehicle_198 = _this;
  929. _this setDir 31.644247;
  930. _this setPos [5071.252, 2251.9556, -0.058102738];
  931. };
  932.  
  933. _vehicle_200 = objNull;
  934. if (true) then
  935. {
  936. _this = createVehicle ["Base_WarfareBBarrier10x", [5116.2559, 2231.3306, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  937. _vehicle_200 = _this;
  938. _this setDir 30.862457;
  939. _this setPos [5116.2559, 2231.3306, -3.8146973e-006];
  940. };
  941.  
  942. _vehicle_201 = objNull;
  943. if (true) then
  944. {
  945. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5129.5947, 2222.7935, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  946. _vehicle_201 = _this;
  947. _this setDir 30.738394;
  948. _this setPos [5129.5947, 2222.7935, -1.9073486e-006];
  949. };
  950.  
  951. _vehicle_203 = objNull;
  952. if (true) then
  953. {
  954. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5139.2314, 2217.0759, 8.2015991e-005], [], 0, "CAN_COLLIDE"];
  955. _vehicle_203 = _this;
  956. _this setDir 30.823488;
  957. _this setPos [5139.2314, 2217.0759, 8.2015991e-005];
  958. };
  959.  
  960. _vehicle_204 = objNull;
  961. if (true) then
  962. {
  963. _this = createVehicle ["RU_WarfareBContructionSite1", [5120.8369, 2230.8494, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  964. _vehicle_204 = _this;
  965. _this setDir -59.114799;
  966. _this setPos [5120.8369, 2230.8494, 2.4795532e-005];
  967. };
  968.  
  969. _vehicle_205 = objNull;
  970. if (true) then
  971. {
  972. _this = createVehicle ["RU_WarfareBContructionSite1", [5115.2651, 2234.2939, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  973. _vehicle_205 = _this;
  974. _this setDir -58.473534;
  975. _this setPos [5115.2651, 2234.2939, 3.6239624e-005];
  976. };
  977.  
  978. _vehicle_206 = objNull;
  979. if (true) then
  980. {
  981. _this = createVehicle ["RU_WarfareBContructionSite1", [5100.7607, 2242.8269, 0.00010871887], [], 0, "CAN_COLLIDE"];
  982. _vehicle_206 = _this;
  983. _this setDir -59.297089;
  984. _this setPos [5100.7607, 2242.8269, 0.00010871887];
  985. };
  986.  
  987. _vehicle_207 = objNull;
  988. if (true) then
  989. {
  990. _this = createVehicle ["RU_WarfareBContructionSite1", [5088.0947, 2250.5481, 0.00011825562], [], 0, "CAN_COLLIDE"];
  991. _vehicle_207 = _this;
  992. _this setDir -59.530853;
  993. _this setPos [5088.0947, 2250.5481, 0.00011825562];
  994. };
  995.  
  996. _vehicle_208 = objNull;
  997. if (true) then
  998. {
  999. _this = createVehicle ["RU_WarfareBContructionSite1", [5072.6768, 2253.6985, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
  1000. _vehicle_208 = _this;
  1001. _this setDir -57.954544;
  1002. _this setPos [5072.6768, 2253.6985, 4.0054321e-005];
  1003. };
  1004.  
  1005. _vehicle_209 = objNull;
  1006. if (true) then
  1007. {
  1008. _this = createVehicle ["RU_WarfareBContructionSite1", [5069.6519, 2257.8088, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1009. _vehicle_209 = _this;
  1010. _this setDir 31.171108;
  1011. _this setPos [5069.6519, 2257.8088, 5.7220459e-006];
  1012. };
  1013.  
  1014. _vehicle_210 = objNull;
  1015. if (true) then
  1016. {
  1017. _this = createVehicle ["Base_WarfareBBarrier10x", [5150.269, 2198.7295, 0.0001373291], [], 0, "CAN_COLLIDE"];
  1018. _vehicle_210 = _this;
  1019. _this setDir -57.01041;
  1020. _this setPos [5150.269, 2198.7295, 0.0001373291];
  1021. };
  1022.  
  1023. _vehicle_211 = objNull;
  1024. if (true) then
  1025. {
  1026. _this = createVehicle ["Base_WarfareBBarrier10x", [5150.7534, 2184.2046, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
  1027. _vehicle_211 = _this;
  1028. _this setDir -85.651665;
  1029. _this setPos [5150.7534, 2184.2046, 2.0027161e-005];
  1030. };
  1031.  
  1032. _vehicle_212 = objNull;
  1033. if (true) then
  1034. {
  1035. _this = createVehicle ["Base_WarfareBBarrier5x", [5146.7017, 2185.2668, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1036. _vehicle_212 = _this;
  1037. _this setDir 3.6376624;
  1038. _this setPos [5146.7017, 2185.2668, 3.8146973e-006];
  1039. };
  1040.  
  1041. _vehicle_213 = objNull;
  1042. if (true) then
  1043. {
  1044. _this = createVehicle ["Base_WarfareBBarrier5x", [5141.8228, 2199.1833, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  1045. _vehicle_213 = _this;
  1046. _this setDir -92.060631;
  1047. _this setPos [5141.8228, 2199.1833, 3.4332275e-005];
  1048. };
  1049.  
  1050. _vehicle_214 = objNull;
  1051. if (true) then
  1052. {
  1053. _this = createVehicle ["Base_WarfareBBarrier5x", [5148.5332, 2204.4736, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1054. _vehicle_214 = _this;
  1055. _this setDir 31.322821;
  1056. _this setPos [5148.5332, 2204.4736, -5.7220459e-006];
  1057. };
  1058.  
  1059. _vehicle_215 = objNull;
  1060. if (true) then
  1061. {
  1062. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5138.0068, 2207.5859, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
  1063. _vehicle_215 = _this;
  1064. _this setDir -59.112217;
  1065. _this setPos [5138.0068, 2207.5859, -6.6757202e-006];
  1066. };
  1067.  
  1068. _vehicle_216 = objNull;
  1069. if (true) then
  1070. {
  1071. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5125.4858, 2202.7231, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  1072. _vehicle_216 = _this;
  1073. _this setDir 1.6798556;
  1074. _this setPos [5125.4858, 2202.7231, 3.4332275e-005];
  1075. };
  1076.  
  1077. _vehicle_217 = objNull;
  1078. if (true) then
  1079. {
  1080. _this = createVehicle ["Land_tent_east", [5128.4707, 2213.9143, 9.059906e-005], [], 0, "CAN_COLLIDE"];
  1081. _vehicle_217 = _this;
  1082. _this setDir 32.038994;
  1083. _this setPos [5128.4707, 2213.9143, 9.059906e-005];
  1084. };
  1085.  
  1086. _vehicle_218 = objNull;
  1087. if (true) then
  1088. {
  1089. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5109.8896, 2203.3411, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  1090. _vehicle_218 = _this;
  1091. _this setDir 2.5237825;
  1092. _this setPos [5109.8896, 2203.3411, 1.2397766e-005];
  1093. };
  1094.  
  1095. _vehicle_219 = objNull;
  1096. if (true) then
  1097. {
  1098. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5120.2319, 2193.9946, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  1099. _vehicle_219 = _this;
  1100. _this setDir 90.112946;
  1101. _this setPos [5120.2319, 2193.9946, 3.6239624e-005];
  1102. };
  1103.  
  1104. _vehicle_220 = objNull;
  1105. if (true) then
  1106. {
  1107. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5100.2031, 2197.3225, 6.2942505e-005], [], 0, "CAN_COLLIDE"];
  1108. _vehicle_220 = _this;
  1109. _this setDir 90.216309;
  1110. _this setPos [5100.2031, 2197.3225, 6.2942505e-005];
  1111. };
  1112.  
  1113. _vehicle_221 = objNull;
  1114. if (true) then
  1115. {
  1116. _this = createVehicle ["Land_Fire_barrel", [5150.0713, 2201.491, 8.2969666e-005], [], 0, "CAN_COLLIDE"];
  1117. _vehicle_221 = _this;
  1118. _this setPos [5150.0713, 2201.491, 8.2969666e-005];
  1119. };
  1120.  
  1121. _vehicle_222 = objNull;
  1122. if (true) then
  1123. {
  1124. _this = createVehicle ["Land_Campfire", [5151.8564, 2205.7324, 0.00011730194], [], 0, "CAN_COLLIDE"];
  1125. _vehicle_222 = _this;
  1126. _this setPos [5151.8564, 2205.7324, 0.00011730194];
  1127. };
  1128.  
  1129. _vehicle_224 = objNull;
  1130. if (true) then
  1131. {
  1132. _this = createVehicle ["Park_bench1", [5150.1831, 2206.7781, 0.00012493134], [], 0, "CAN_COLLIDE"];
  1133. _vehicle_224 = _this;
  1134. _this setDir -56.241413;
  1135. _this setPos [5150.1831, 2206.7781, 0.00012493134];
  1136. };
  1137.  
  1138. _vehicle_225 = objNull;
  1139. if (true) then
  1140. {
  1141. _this = createVehicle ["Land_Fire_barrel", [5122.5352, 2201.2073, 0.00010967255], [], 0, "CAN_COLLIDE"];
  1142. _vehicle_225 = _this;
  1143. _this setPos [5122.5352, 2201.2073, 0.00010967255];
  1144. };
  1145.  
  1146. _vehicle_226 = objNull;
  1147. if (true) then
  1148. {
  1149. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5095.9404, 2196.2559, -0.00023460388], [], 0, "CAN_COLLIDE"];
  1150. _vehicle_226 = _this;
  1151. _this setDir 52.316803;
  1152. _this setPos [5095.9404, 2196.2559, -0.00023460388];
  1153. };
  1154.  
  1155. _vehicle_227 = objNull;
  1156. if (true) then
  1157. {
  1158. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5086.7046, 2208.4636, -0.23982543], [], 0, "CAN_COLLIDE"];
  1159. _vehicle_227 = _this;
  1160. _this setDir 55.040173;
  1161. _this setPos [5086.7046, 2208.4636, -0.23982543];
  1162. };
  1163.  
  1164. _vehicle_228 = objNull;
  1165. if (true) then
  1166. {
  1167. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5076.7725, 2226.259, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  1168. _vehicle_228 = _this;
  1169. _this setDir 30.900745;
  1170. _this setPos [5076.7725, 2226.259, 5.7220459e-005];
  1171. };
  1172.  
  1173. _vehicle_229 = objNull;
  1174. if (true) then
  1175. {
  1176. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5090.3755, 2218.1975, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1177. _vehicle_229 = _this;
  1178. _this setDir 30.469784;
  1179. _this setPos [5090.3755, 2218.1975, 5.7220459e-006];
  1180. };
  1181.  
  1182. _vehicle_230 = objNull;
  1183. if (true) then
  1184. {
  1185. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5119.8809, 2218.6584, 2.9563904e-005], [], 0, "CAN_COLLIDE"];
  1186. _vehicle_230 = _this;
  1187. _this setDir -57.572132;
  1188. _this setPos [5119.8809, 2218.6584, 2.9563904e-005];
  1189. };
  1190.  
  1191. _vehicle_232 = objNull;
  1192. if (true) then
  1193. {
  1194. _this = createVehicle ["Land_Campfire", [5097.6045, 2199.3879, 7.4386597e-005], [], 0, "CAN_COLLIDE"];
  1195. _vehicle_232 = _this;
  1196. _this setPos [5097.6045, 2199.3879, 7.4386597e-005];
  1197. };
  1198.  
  1199. _vehicle_233 = objNull;
  1200. if (true) then
  1201. {
  1202. _this = createVehicle ["Park_bench1", [5096.999, 2201.4812, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  1203. _vehicle_233 = _this;
  1204. _this setPos [5096.999, 2201.4812, 2.8610229e-005];
  1205. };
  1206.  
  1207. _vehicle_234 = objNull;
  1208. if (true) then
  1209. {
  1210. _this = createVehicle ["Base_WarfareBBarrier5x", [5096.3589, 2212.2549, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1211. _vehicle_234 = _this;
  1212. _this setDir -61.805759;
  1213. _this setPos [5096.3589, 2212.2549, 1.5258789e-005];
  1214. };
  1215.  
  1216. _vehicle_235 = objNull;
  1217. if (true) then
  1218. {
  1219. _this = createVehicle ["Base_WarfareBBarrier5x", [5092.1694, 2213.2502], [], 0, "CAN_COLLIDE"];
  1220. _vehicle_235 = _this;
  1221. _this setDir 57.208721;
  1222. _this setPos [5092.1694, 2213.2502];
  1223. };
  1224.  
  1225. _vehicle_237 = objNull;
  1226. if (true) then
  1227. {
  1228. _this = createVehicle ["Base_WarfareBBarrier5x", [5103.1948, 2223.3745, 2.1934509e-005], [], 0, "CAN_COLLIDE"];
  1229. _vehicle_237 = _this;
  1230. _this setDir -60.176247;
  1231. _this setPos [5103.1948, 2223.3745, 2.1934509e-005];
  1232. };
  1233.  
  1234. _vehicle_238 = objNull;
  1235. if (true) then
  1236. {
  1237. _this = createVehicle ["FlagCarrierRU", [5149.4819, 2186.2097, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
  1238. _vehicle_238 = _this;
  1239. _this setPos [5149.4819, 2186.2097, 4.0054321e-005];
  1240. };
  1241.  
  1242. _vehicle_239 = objNull;
  1243. if (true) then
  1244. {
  1245. _this = createVehicle ["FlagCarrierRU", [5094.666, 2213.1416, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  1246. _vehicle_239 = _this;
  1247. _this setPos [5094.666, 2213.1416, 9.5367432e-006];
  1248. };
  1249.  
  1250. _vehicle_241 = objNull;
  1251. if (true) then
  1252. {
  1253. _this = createVehicle ["Land_radar", [5152.6494, 2176.6157], [], 0, "CAN_COLLIDE"];
  1254. _vehicle_241 = _this;
  1255. _this setDir -119.98781;
  1256. _this setPos [5152.6494, 2176.6157];
  1257. };
  1258.  
  1259. _vehicle_242 = objNull;
  1260. if (true) then
  1261. {
  1262. _this = createVehicle ["Land_Shed_wooden", [5096.5454, 2236.147, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  1263. _vehicle_242 = _this;
  1264. _this setDir -58.795803;
  1265. _this setPos [5096.5454, 2236.147, 3.6239624e-005];
  1266. };
  1267.  
  1268. _vehicle_243 = objNull;
  1269. if (true) then
  1270. {
  1271. _this = createVehicle ["Land_Shed_wooden", [5083.6885, 2243.8823, 0.00014019012], [], 0, "CAN_COLLIDE"];
  1272. _vehicle_243 = _this;
  1273. _this setDir -59.087101;
  1274. _this setPos [5083.6885, 2243.8823, 0.00014019012];
  1275. };
  1276.  
  1277. _vehicle_245 = objNull;
  1278. if (true) then
  1279. {
  1280. _this = createVehicle ["Misc_TyreHeap", [5118.9136, 2225.9641, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1281. _vehicle_245 = _this;
  1282. _this setDir 66.481964;
  1283. _this setPos [5118.9136, 2225.9641, 3.8146973e-006];
  1284. };
  1285.  
  1286. _vehicle_246 = objNull;
  1287. if (true) then
  1288. {
  1289. _this = createVehicle ["Land_Toilet", [5067.5459, 2252.1943, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1290. _vehicle_246 = _this;
  1291. _this setDir 33.105286;
  1292. _this setPos [5067.5459, 2252.1943, 7.6293945e-006];
  1293. };
  1294.  
  1295. _vehicle_247 = objNull;
  1296. if (true) then
  1297. {
  1298. _this = createVehicle ["Land_Toilet", [5068.8125, 2251.5022, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  1299. _vehicle_247 = _this;
  1300. _this setDir 32.351738;
  1301. _this setPos [5068.8125, 2251.5022, 4.9591064e-005];
  1302. };
  1303.  
  1304. _vehicle_248 = objNull;
  1305. if (true) then
  1306. {
  1307. _this = createVehicle ["Land_Toilet", [5070.0225, 2250.6609, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
  1308. _vehicle_248 = _this;
  1309. _this setDir 32.023773;
  1310. _this setPos [5070.0225, 2250.6609, 2.0027161e-005];
  1311. };
  1312.  
  1313. _vehicle_249 = objNull;
  1314. if (true) then
  1315. {
  1316. _this = createVehicle ["Land_Toilet", [5071.2344, 2249.9387, 4.3869019e-005], [], 0, "CAN_COLLIDE"];
  1317. _vehicle_249 = _this;
  1318. _this setDir 32.241844;
  1319. _this setPos [5071.2344, 2249.9387, 4.3869019e-005];
  1320. };
  1321.  
  1322. _vehicle_250 = objNull;
  1323. if (true) then
  1324. {
  1325. _this = createVehicle ["Land_Toilet", [5072.5933, 2249.1555, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1326. _vehicle_250 = _this;
  1327. _this setDir 29.792292;
  1328. _this setPos [5072.5933, 2249.1555, 7.6293945e-006];
  1329. };
  1330.  
  1331. _vehicle_251 = objNull;
  1332. if (true) then
  1333. {
  1334. _this = createVehicle ["Land_Toilet", [5133.5005, 2194.4819, 9.727478e-005], [], 0, "CAN_COLLIDE"];
  1335. _vehicle_251 = _this;
  1336. _this setDir 179.72745;
  1337. _this setPos [5133.5005, 2194.4819, 9.727478e-005];
  1338. };
  1339.  
  1340. _vehicle_252 = objNull;
  1341. if (true) then
  1342. {
  1343. _this = createVehicle ["Land_Toilet", [5133.5947, 2185.396, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  1344. _vehicle_252 = _this;
  1345. _this setDir 359.40781;
  1346. _this setPos [5133.5947, 2185.396, 4.196167e-005];
  1347. };
  1348.  
  1349. _vehicle_253 = objNull;
  1350. if (true) then
  1351. {
  1352. _this = createVehicle ["Land_Toilet", [5142.7422, 2212.5322, 0.00028800964], [], 0, "CAN_COLLIDE"];
  1353. _vehicle_253 = _this;
  1354. _this setDir 30.358681;
  1355. _this setPos [5142.7422, 2212.5322, 0.00028800964];
  1356. };
  1357.  
  1358. _vehicle_254 = objNull;
  1359. if (true) then
  1360. {
  1361. _this = createVehicle ["Land_Toilet", [5072.6279, 2226.8203, 0.00017356873], [], 0, "CAN_COLLIDE"];
  1362. _vehicle_254 = _this;
  1363. _this setDir -44.464653;
  1364. _this setPos [5072.6279, 2226.8203, 0.00017356873];
  1365. };
  1366.  
  1367. _vehicle_255 = objNull;
  1368. if (true) then
  1369. {
  1370. _this = createVehicle ["Misc_concrete_High", [5107.2778, 2221.2693, 5.0544739e-005], [], 0, "CAN_COLLIDE"];
  1371. _vehicle_255 = _this;
  1372. _this setPos [5107.2778, 2221.2693, 5.0544739e-005];
  1373. };
  1374.  
  1375. _vehicle_257 = objNull;
  1376. if (true) then
  1377. {
  1378. _this = createVehicle ["Misc_palletsfoiled", [5114.2451, 2229.2554, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1379. _vehicle_257 = _this;
  1380. _this setPos [5114.2451, 2229.2554, -1.1444092e-005];
  1381. };
  1382.  
  1383. _vehicle_258 = objNull;
  1384. if (true) then
  1385. {
  1386. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5163.2646, 2195.5854, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  1387. _vehicle_258 = _this;
  1388. _this setDir 99.831635;
  1389. _this setPos [5163.2646, 2195.5854, 3.8146973e-005];
  1390. };
  1391.  
  1392. _vehicle_259 = objNull;
  1393. if (true) then
  1394. {
  1395. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5161.334, 2176.3999, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1396. _vehicle_259 = _this;
  1397. _this setDir -82.119034;
  1398. _this setPos [5161.334, 2176.3999, 5.7220459e-006];
  1399. };
  1400.  
  1401. _vehicle_260 = objNull;
  1402. if (true) then
  1403. {
  1404. _this = createVehicle ["Base_WarfareBBarrier10xTall", [5171.6094, 2186.9937, 5.1498413e-005], [], 0, "CAN_COLLIDE"];
  1405. _vehicle_260 = _this;
  1406. _this setDir 8.5618048;
  1407. _this setPos [5171.6094, 2186.9937, 5.1498413e-005];
  1408. };
  1409.  
  1410. _vehicle_261 = objNull;
  1411. if (true) then
  1412. {
  1413. _this = createVehicle ["Land_Misc_Coil_EP1", [5167.7041, 2195.7434, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  1414. _vehicle_261 = _this;
  1415. _this setPos [5167.7041, 2195.7434, 2.4795532e-005];
  1416. };
  1417.  
  1418. _vehicle_262 = objNull;
  1419. if (true) then
  1420. {
  1421. _this = createVehicle ["Land_Misc_Coil_EP1", [5167.1997, 2191.9895, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1422. _vehicle_262 = _this;
  1423. _this setPos [5167.1997, 2191.9895, 2.8610229e-006];
  1424. };
  1425.  
  1426. _vehicle_263 = objNull;
  1427. if (true) then
  1428. {
  1429. _this = createVehicle ["Land_CncBlock", [5172.4336, 2194.7869, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1430. _vehicle_263 = _this;
  1431. _this setPos [5172.4336, 2194.7869, 4.5776367e-005];
  1432. };
  1433.  
  1434. _vehicle_264 = objNull;
  1435. if (true) then
  1436. {
  1437. _this = createVehicle ["Land_CncBlock", [5171.0708, 2194.3171, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1438. _vehicle_264 = _this;
  1439. _this setPos [5171.0708, 2194.3171, 3.0517578e-005];
  1440. };
  1441.  
  1442. _vehicle_265 = objNull;
  1443. if (true) then
  1444. {
  1445. _this = createVehicle ["Land_CncBlock", [5171.668, 2192.8318, -2.1934509e-005], [], 0, "CAN_COLLIDE"];
  1446. _vehicle_265 = _this;
  1447. _this setPos [5171.668, 2192.8318, -2.1934509e-005];
  1448. };
  1449.  
  1450. _vehicle_266 = objNull;
  1451. if (true) then
  1452. {
  1453. _this = createVehicle ["Land_CncBlock", [5169.8862, 2193.7537, 2.7656555e-005], [], 0, "CAN_COLLIDE"];
  1454. _vehicle_266 = _this;
  1455. _this setPos [5169.8862, 2193.7537, 2.7656555e-005];
  1456. };
  1457.  
  1458. _vehicle_267 = objNull;
  1459. if (true) then
  1460. {
  1461. _this = createVehicle ["Land_Misc_ConcPipeline_EP1", [5171.7256, 2190.6787, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1462. _vehicle_267 = _this;
  1463. _this setDir -78.794182;
  1464. _this setPos [5171.7256, 2190.6787, 3.8146973e-006];
  1465. };
  1466.  
  1467. _vehicle_268 = objNull;
  1468. if (true) then
  1469. {
  1470. _this = createVehicle ["Land_Misc_deerstand", [5213.7612, 2169.2566, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1471. _vehicle_268 = _this;
  1472. _this setDir -60.975327;
  1473. _this setPos [5213.7612, 2169.2566, -9.5367432e-007];
  1474. };
  1475.  
  1476. _vehicle_269 = objNull;
  1477. if (true) then
  1478. {
  1479. _this = createVehicle ["Land_covering_hut_big_EP1", [5176.1172, 2171.3684, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  1480. _vehicle_269 = _this;
  1481. _this setDir 89.252609;
  1482. _this setPos [5176.1172, 2171.3684, 1.335144e-005];
  1483. };
  1484.  
  1485. _vehicle_270 = objNull;
  1486. if (true) then
  1487. {
  1488. _this = createVehicle ["Land_covering_hut_big_EP1", [5170.8916, 2175.3579, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
  1489. _vehicle_270 = _this;
  1490. _this setDir -34.44659;
  1491. _this setPos [5170.8916, 2175.3579, 4.0054321e-005];
  1492. };
  1493.  
  1494. _vehicle_272 = objNull;
  1495. if (true) then
  1496. {
  1497. _this = createVehicle ["Land_CamoNet_EAST", [5096.3584, 2191.4717, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  1498. _vehicle_272 = _this;
  1499. _this setDir 55.323792;
  1500. _this setPos [5096.3584, 2191.4717, -3.6239624e-005];
  1501. };
  1502.  
  1503. _vehicle_273 = objNull;
  1504. if (true) then
  1505. {
  1506. _this = createVehicle ["Land_CamoNet_EAST", [5087.0649, 2201.6907, -3.4809113e-005], [], 0, "CAN_COLLIDE"];
  1507. _vehicle_273 = _this;
  1508. _this setDir -123.69071;
  1509. _this setPos [5087.0649, 2201.6907, -3.4809113e-005];
  1510. };
  1511.  
  1512. _vehicle_274 = objNull;
  1513. if (true) then
  1514. {
  1515. _this = createVehicle ["Land_CamoNet_EAST", [5080.9092, 2213.4023, -9.5367432e-005], [], 0, "CAN_COLLIDE"];
  1516. _vehicle_274 = _this;
  1517. _this setDir 51.095448;
  1518. _this setPos [5080.9092, 2213.4023, -9.5367432e-005];
  1519. };
  1520.  
  1521. _vehicle_275 = objNull;
  1522. if (true) then
  1523. {
  1524. _this = createVehicle ["Land_CamoNet_EAST", [5089.7764, 2212.5706, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
  1525. _vehicle_275 = _this;
  1526. _this setDir 50.738602;
  1527. _this setPos [5089.7764, 2212.5706, 4.1007996e-005];
  1528. };
  1529.  
  1530. _vehicle_276 = objNull;
  1531. if (true) then
  1532. {
  1533. _this = createVehicle ["Land_CamoNet_EAST", [5079.6089, 2221.7192, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  1534. _vehicle_276 = _this;
  1535. _this setDir 1.2882646;
  1536. _this setPos [5079.6089, 2221.7192, 3.8146973e-005];
  1537. };
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