Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 1>------ Build started: Project: SVNRevGen, Configuration: Release x64 ------
- 2>------ Build started: Project: Languages, Configuration: Release x64 ------
- 2> Compiling ar locale
- 2> Compiling cs locale
- 2> Compiling de locale
- 2> Compiling el locale
- 2> Compiling en locale
- 2> Compiling es locale
- 2> Compiling fr locale
- 2> Compiling he locale
- 2> Compiling hu locale
- 2> Compiling it locale
- 2> Compiling ja locale
- 2> Compiling ko locale
- 2> Compiling nb locale
- 2> Compiling nl locale
- 2> Compiling pl locale
- 2> Compiling pt_BR locale
- 2> Compiling pt locale
- 2> Compiling ru locale
- 2> Compiling sr locale
- 2> Compiling tr locale
- 2> Compiling zh_CN locale
- 2> Compiling zh_TW locale
- 1> Updating svnrev.h
- 1> svnrev.h doesn't need updating (already at 7683)
- 3>------ Build started: Project: zlib, Configuration: Release x64 ------
- 4>------ Build started: Project: SOIL, Configuration: Release x64 ------
- 5>------ Build started: Project: Common, Configuration: Release x64 ------
- 6>------ Build started: Project: CLRun, Configuration: Release x64 ------
- 7>------ Build started: Project: Bochs_disasm, Configuration: Release x64 ------
- 8>------ Build started: Project: SFML_Network, Configuration: Release x64 ------
- 9>------ Build started: Project: LZO, Configuration: Release x64 ------
- 3> adler32.c
- 6> clrun.c
- 4> image_DXT.c
- 4> image_helper.c
- 4> SOIL.c
- 6> dynamiclib.c
- 6> gencl.c
- 6> genclgl.c
- 3> compress.c
- 3> crc32.c
- 3> deflate.c
- 3> gzclose.c
- 3> gzlib.c
- 3> gzread.c
- 7> dis_decode.cpp
- 7> dis_groups.cpp
- 7> PowerPCDisasm.cpp
- 7> resolve.cpp
- 7> stdafx.cpp
- 3> gzwrite.c
- 4> stb_image_aug.c
- 8> Ftp.cpp
- 8> Http.cpp
- 9> minilzo.c
- 8> IPAddress.cpp
- 7> syntax.cpp
- 8> Packet.cpp
- 8> SelectorBase.cpp
- 8> SocketTCP.cpp
- 8> SocketUDP.cpp
- 8> SocketHelper.cpp
- 5> stdafx.cpp
- 3> infback.c
- 3> inffast.c
- 3> inflate.c
- 3>gzlib.c(173): warning C4996: 'open': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _open. See online help for details.
- 4>image_helper.c(325): warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(312) : see declaration of 'open'
- 4>image_helper.c(366): warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
- 4>image_helper.c(373): warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
- 4>image_helper.c(415): warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
- 4>image_helper.c(422): warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
- 3>gzlib.c(184): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
- 3>gzlib.c(268): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
- 3>gzlib.c(309): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
- 3> inftrees.c
- 3>gzlib.c(404): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
- 3> trees.c
- 3> uncompr.c
- 3> zutil.c
- 9> LZO.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\LZO.lib
- 3>gzread.c(31): warning C4996: 'read': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _read. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(313) : see declaration of 'read'
- 3>gzwrite.c(80): warning C4996: 'write': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(318) : see declaration of 'write'
- 3>gzwrite.c(528): warning C4996: 'close': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(302) : see declaration of 'close'
- 7> Bochs_disasm.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\Bochs_disasm.lib
- 4> SOIL.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\SOIL.lib
- 3>gzread.c(650): warning C4996: 'close': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
- 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(302) : see declaration of 'close'
- 6> CLRun.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\CLRun.lib
- 3> zlib.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\zlib.lib
- 8>..\..\src\SFML\Network\SocketUDP.cpp(258): warning C4267: '+=' : conversion from 'size_t' to 'sf::Uint32', possible loss of data
- 8>..\..\src\SFML\Network\SocketTCP.cpp(353): warning C4267: '+=' : conversion from 'size_t' to 'sf::Uint32', possible loss of data
- 10>------ Build started: Project: wxBase28, Configuration: Release x64 ------
- 5> ABI.cpp
- 5> BreakPoints.cpp
- 5> CDUtils.cpp
- 5> ColorUtil.cpp
- 5> ConsoleListener.cpp
- 5> CPUDetect.cpp
- 5> aes_cbc.cpp
- 5> aes_core.cpp
- 10> dummy.cpp
- 5> bn.cpp
- 5> ec.cpp
- 5> md5.cpp
- 5> sha1.cpp
- 5> ExtendedTrace.cpp
- 5> FileSearch.cpp
- 5> FileUtil.cpp
- 5> Hash.cpp
- 5> IniFile.cpp
- 5> LogManager.cpp
- 5> MathUtil.cpp
- 8> SFML_Network.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\SFML_Network.lib
- 5> MemArena.cpp
- 5> MemoryUtil.cpp
- 5> Misc.cpp
- 5> MsgHandler.cpp
- 5> NandPaths.cpp
- 5> SDCardUtil.cpp
- 5> StringUtil.cpp
- 5> SymbolDB.cpp
- 5> SysConf.cpp
- 5> Thread.cpp
- 5> Thunk.cpp
- 5> Timer.cpp
- 5> Version.cpp
- 5> VideoBackendBase.cpp
- 5>Src\StringUtil.cpp(235): warning C4267: 'initializing' : conversion from 'size_t' to 'const int', possible loss of data
- 5>Src\StringUtil.cpp(282): warning C4267: 'initializing' : conversion from 'size_t' to 'const int', possible loss of data
- 5>Src\StringUtil.cpp(344): warning C4267: 'initializing' : conversion from 'size_t' to 'const int', possible loss of data
- 5>Src\SysConf.cpp(167): warning C4267: '=' : conversion from 'size_t' to 'u8', possible loss of data
- 5>Src\SysConf.cpp(390): warning C4244: 'initializing' : conversion from 'u16' to 'const u8', possible loss of data
- 5> x64Analyzer.cpp
- 5> x64Emitter.cpp
- 5>Src\VideoBackendBase.cpp(44): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
- 5> Common.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\Common.lib
- 11>------ Build started: Project: AudioCommon, Configuration: Release x64 ------
- 12>------ Build started: Project: DiscIO, Configuration: Release x64 ------
- 13>------ Build started: Project: InputCommon, Configuration: Release x64 ------
- 14>------ Build started: Project: VideoCommon, Configuration: Release x64 ------
- 13> ControllerEmu.cpp
- 13> ControllerInterface.cpp
- 13> DInput.cpp
- 12> stdafx.cpp
- 13> DInputJoystick.cpp
- 13> DInputKeyboardMouse.cpp
- 13> SDL.cpp
- 13> XInput.cpp
- 13> InputConfig.cpp
- 11> AOSoundStream.cpp
- 11> AudioCommon.cpp
- 11> AudioCommonConfig.cpp
- 11> DSoundStream.cpp
- 11> Mixer.cpp
- 11> NullSoundStream.cpp
- 11> OpenALStream.cpp
- 10> appbase.cpp
- 10> arcall.cpp
- 10> arcfind.cpp
- 10> archive.cpp
- 10> clntdata.cpp
- 11> WaveFile.cpp
- 10> cmdline.cpp
- 10> config.cpp
- 10> convauto.cpp
- 14> AVIDump.cpp
- 14> BPFunctions.cpp
- 14> BPMemory.cpp
- 14> BPStructs.cpp
- 14> CommandProcessor.cpp
- 14> CPMemory.cpp
- 14> Debugger.cpp
- 14> DLCache.cpp
- 12> BannerLoader.cpp
- 12> BannerLoaderGC.cpp
- 12> BannerLoaderWii.cpp
- 12> Blob.cpp
- 12> CISOBlob.cpp
- 12> CompressedBlob.cpp
- 12> DiscScrubber.cpp
- 12> DriveBlob.cpp
- 10> datetime.cpp
- 10> datstrm.cpp
- 10> dircmn.cpp
- 10> dynarray.cpp
- 10> dynlib.cpp
- 10> dynload.cpp
- 10> encconv.cpp
- 10> event.cpp
- 10> ffile.cpp
- 10> file.cpp
- 10> fileback.cpp
- 10> fileconf.cpp
- 10> filefn.cpp
- 10> filename.cpp
- 10> filesys.cpp
- 10> filtall.cpp
- 10> filtfind.cpp
- 10> fmapbase.cpp
- 10> fs_arc.cpp
- 10> fs_filter.cpp
- 10> fs_mem.cpp
- 10> hash.cpp
- 11>Src\DSoundStream.cpp(22): fatal error C1083: Cannot open include file: 'dxerr.h': No such file or directory
- 11> XAudio2Stream.cpp
- 10> hashmap.cpp
- 10> init.cpp
- 10> intl.cpp
- 10> ipcbase.cpp
- 10> list.cpp
- 10> log.cpp
- 10> longlong.cpp
- 10> memory.cpp
- 10> mimecmn.cpp
- 10> module.cpp
- 10> msgout.cpp
- 10> mstream.cpp
- 10> object.cpp
- 10> platinfo.cpp
- 10> powercmn.cpp
- 10> process.cpp
- 10> regex.cpp
- 10> sstream.cpp
- 10> stdpbase.cpp
- 10> stopwatch.cpp
- 10> strconv.cpp
- 10> stream.cpp
- 10> string.cpp
- 10> ..\..\src\common\string.cpp: building with Multithreaded non DLL runtime has a performance impact on wxString!
- 10> sysopt.cpp
- 10> tarstrm.cpp
- 10> textbuf.cpp
- 10> textfile.cpp
- 10> tokenzr.cpp
- 10> txtstrm.cpp
- 10> uri.cpp
- 10> utilscmn.cpp
- 10> variant.cpp
- 10> wfstream.cpp
- 12> FileBlob.cpp
- 10> wxchar.cpp
- 10> xti.cpp
- 10> xtistrm.cpp
- 10> zipstrm.cpp
- 10> zstream.cpp
- 12> FileHandlerARC.cpp
- 10> basemsw.cpp
- 12> FileMonitor.cpp
- 11>c:\games\emulators\dolphinbuild\source\core\audiocommon\src\XAudio2Stream.h(25): fatal error C1083: Cannot open include file: 'xaudio2.h': No such file or directory
- 10> crashrpt.cpp
- 10> dde.cpp
- 10> debughlp.cpp
- 10> dir.cpp
- 14> EFBCopy.cpp
- 10> dlmsw.cpp
- 10> main.cpp
- 10> mimetype.cpp
- 12> Filesystem.cpp
- 10> mslu.cpp
- 10> power.cpp
- 13> UDPWiimote.cpp
- 10> regconf.cpp
- 10> registry.cpp
- 12> FileSystemGCWii.cpp
- 12> NANDContentLoader.cpp
- 10> snglinst.cpp
- 10> stackwalk.cpp
- 10> stdpaths.cpp
- 10> thread.cpp
- 10> utils.cpp
- 10> utilsexc.cpp
- 12> VolumeCommon.cpp
- 10> volume.cpp
- 14> EmuWindow.cpp
- 14> Fifo.cpp
- 14> FramebufferManagerBase.cpp
- 13> UDPWrapper.cpp
- 12> VolumeCreator.cpp
- 11>c:\games\emulators\dolphinbuild\source\core\audiocommon\src\XAudio2Stream.h(25): fatal error C1083: Cannot open include file: 'xaudio2.h': No such file or directory
- 10> extended.c
- 14> HiresTextures.cpp
- 14> ImageWrite.cpp
- 14> IndexGenerator.cpp
- 12> VolumeDirectory.cpp
- 14> LightingShaderGen.cpp
- 14> MainBase.cpp
- 10> wx_base.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\wxBase28.lib
- 12> VolumeGC.cpp
- 12> VolumeWad.cpp
- 12> VolumeWiiCrypted.cpp
- 15>------ Build started: Project: wxCore28, Configuration: Release x64 ------
- 15> dummy.cpp
- 12> WiiWad.cpp
- 14> memcpy_amd.cpp
- 14> OnScreenDisplay.cpp
- 14> OpcodeDecoding.cpp
- 14> OpenCL.cpp
- 14> OCLTextureDecoder.cpp
- 14> PixelEngine.cpp
- 14> PixelShaderGen.cpp
- 14> PixelShaderManager.cpp
- 14> RenderBase.cpp
- 14> Statistics.cpp
- 14> TextureCacheBase.cpp
- 13> InputCommon.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\InputCommon.lib
- 14> TextureConversionShader.cpp
- 14>Src\OpcodeDecoding.cpp(349): warning C4244: 'argument' : conversion from '__int64' to 'u32', possible loss of data
- 14>Src\OpcodeDecoding.cpp(432): warning C4244: 'argument' : conversion from '__int64' to 'u32', possible loss of data
- 14> TextureDecoder.cpp
- 14> Tmem.cpp
- 14> VertexLoader.cpp
- 14> VertexLoaderManager.cpp
- 12> DiscIO.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\DiscIO.lib
- 14> VertexLoader_Color.cpp
- 14> VertexLoader_Normal.cpp
- 14> VertexLoader_Position.cpp
- 14>Src\TextureDecoder.cpp(32): fatal error C1083: Cannot open include file: 'omp.h': No such file or directory
- 14> VertexLoader_TextCoord.cpp
- 14> VertexManagerBase.cpp
- 14> VertexShaderGen.cpp
- 14> VertexShaderManager.cpp
- 14> VideoConfig.cpp
- 14> VideoState.cpp
- 14> XFMemory.cpp
- 14> XFStructs.cpp
- 15> accesscmn.cpp
- 16>------ Build started: Project: Core, Configuration: Release x64 ------
- 15> anidecod.cpp
- 15> appcmn.cpp
- 15> artprov.cpp
- 15> artstd.cpp
- 15> bmpbase.cpp
- 15> bookctrl.cpp
- 15> choiccmn.cpp
- 15> clipcmn.cpp
- 15> clrpickercmn.cpp
- 15> cmdproc.cpp
- 15> cmndata.cpp
- 15> colourcmn.cpp
- 15> combocmn.cpp
- 15> containr.cpp
- 15> cshelp.cpp
- 15> ctrlcmn.cpp
- 15> ctrlsub.cpp
- 15> datacmn.cpp
- 15> dcbase.cpp
- 15> dcbufcmn.cpp
- 15> dcgraph.cpp
- 15> dlgcmn.cpp
- 15> dndcmn.cpp
- 15> dobjcmn.cpp
- 15> docmdi.cpp
- 15> docview.cpp
- 15> dpycmn.cpp
- 15> dseldlg.cpp
- 16> stdafx.cpp
- 15> effects.cpp
- 15> event.cpp
- 15> evtloopcmn.cpp
- 15> fddlgcmn.cpp
- 15> filepickercmn.cpp
- 15> fldlgcmn.cpp
- 15> fontcmn.cpp
- 15> fontenumcmn.cpp
- 15> fontmap.cpp
- 15> fontpickercmn.cpp
- 15> framecmn.cpp
- 15> fs_mem.cpp
- 15> gaugecmn.cpp
- 15> gbsizer.cpp
- 15> gdicmn.cpp
- 15> geometry.cpp
- 15> gifdecod.cpp
- 15> graphcmn.cpp
- 15> helpbase.cpp
- 15> iconbndl.cpp
- 15> imagall.cpp
- 15> imagbmp.cpp
- 15> image.cpp
- 15> imagfill.cpp
- 15> imaggif.cpp
- 15> imagiff.cpp
- 15> imagjpeg.cpp
- 15> imagpcx.cpp
- 15> imagpng.cpp
- 15> imagpnm.cpp
- 15> imagtga.cpp
- 15> imagtiff.cpp
- 15> imagxpm.cpp
- 15> layout.cpp
- 15> lboxcmn.cpp
- 15> listctrlcmn.cpp
- 15> matrix.cpp
- 15> menucmn.cpp
- 15> msgout.cpp
- 15> nbkbase.cpp
- 15> overlaycmn.cpp
- 15> paper.cpp
- 15> pickerbase.cpp
- 15> popupcmn.cpp
- 15> prntbase.cpp
- 16> ActionReplay.cpp
- 16> ARDecrypt.cpp
- 15> quantize.cpp
- 16> BootManager.cpp
- 15> radiocmn.cpp
- 16> Boot.cpp
- 16> Boot_BS2Emu.cpp
- 16> Boot_DOL.cpp
- 16> Boot_ELF.cpp
- 16> Boot_WiiWAD.cpp
- 15> rendcmn.cpp
- 15> rgncmn.cpp
- 15> settcmn.cpp
- 15> sizer.cpp
- 15> srchcmn.cpp
- 15> statbar.cpp
- 15> stockitem.cpp
- 15> tbarbase.cpp
- 15> textcmn.cpp
- 15> timercmn.cpp
- 15> toplvcmn.cpp
- 15> treebase.cpp
- 15> utilscmn.cpp
- 15> valgen.cpp
- 15> validate.cpp
- 15> valtext.cpp
- 15> wincmn.cpp
- 15> xpmdecod.cpp
- 15> aboutdlg.cpp
- 15> accel.cpp
- 15> access.cpp
- 15> app.cpp
- 15> automtn.cpp
- 15> bitmap.cpp
- 15> bmpbuttn.cpp
- 15> brush.cpp
- 15> button.cpp
- 15> caret.cpp
- 15> checkbox.cpp
- 15> checklst.cpp
- 15> choice.cpp
- 15> clipbrd.cpp
- 15> colordlg.cpp
- 15> colour.cpp
- 15> combo.cpp
- 15> combobox.cpp
- 15> control.cpp
- 15> cursor.cpp
- 15> data.cpp
- 15> dataobj.cpp
- 15> dc.cpp
- 15> dcclient.cpp
- 15> dcmemory.cpp
- 15> dcprint.cpp
- 15> dcscreen.cpp
- 15> dialog.cpp
- 15> dialup.cpp
- 15> dib.cpp
- 15> dirdlg.cpp
- 15> display.cpp
- 15> dragimag.cpp
- 15> dropsrc.cpp
- 15> droptgt.cpp
- 15> enhmeta.cpp
- 15> evtloop.cpp
- 15> fdrepdlg.cpp
- 15> filedlg.cpp
- 15> font.cpp
- 15> fontdlg.cpp
- 15> fontenum.cpp
- 15> fontutil.cpp
- 15> frame.cpp
- 15> gauge95.cpp
- 15> gdiimage.cpp
- 15> gdiobj.cpp
- 15> graphics.cpp
- 15> gsockmsw.cpp
- 15> helpchm.cpp
- 15> helpwin.cpp
- 15> icon.cpp
- 15> imaglist.cpp
- 15> iniconf.cpp
- 15> listbox.cpp
- 15> listctrl.cpp
- 15> main.cpp
- 15> mdi.cpp
- 15> menu.cpp
- 15> menuitem.cpp
- 15> metafile.cpp
- 15> minifram.cpp
- 15> msgdlg.cpp
- 15> mslu.cpp
- 15> nativdlg.cpp
- 15> notebook.cpp
- 15> oleutils.cpp
- 15> ownerdrw.cpp
- 15> palette.cpp
- 15> pen.cpp
- 15> popupwin.cpp
- 15> printdlg.cpp
- 15> printwin.cpp
- 15> radiobox.cpp
- 15> radiobut.cpp
- 15> region.cpp
- 15> renderer.cpp
- 15> scrolbar.cpp
- 15> settings.cpp
- 15> slider95.cpp
- 15> spinbutt.cpp
- 15> spinctrl.cpp
- 15> statbmp.cpp
- 15> statbox.cpp
- 15> statbr95.cpp
- 15> statline.cpp
- 15> stattext.cpp
- 15> tabctrl.cpp
- 15> tbar95.cpp
- 15> textctrl.cpp
- 16> ElfReader.cpp
- 15> tglbtn.cpp
- 15> timer.cpp
- 15> tooltip.cpp
- 15> toplevel.cpp
- 15> treectrl.cpp
- 15> utilsgui.cpp
- 15> uuid.cpp
- 15> uxtheme.cpp
- 15> volume.cpp
- 15> window.cpp
- 15> aboutdlgg.cpp
- 15> busyinfo.cpp
- 15> buttonbar.cpp
- 15> choicbkg.cpp
- 15> choicdgg.cpp
- 15> clrpickerg.cpp
- 15> collpaneg.cpp
- 15> combog.cpp
- 15> dcpsg.cpp
- 15> dirctrlg.cpp
- 16> ConfigManager.cpp
- 15> dragimgg.cpp
- 16> Console.cpp
- 15> filepickerg.cpp
- 15> fontpickerg.cpp
- 15> hyperlink.cpp
- 16>Src\ActionReplay.cpp(892): warning C4146: unary minus operator applied to unsigned type, result still unsigned
- 15> listbkg.cpp
- 15> logg.cpp
- 15> numdlgg.cpp
- 15> panelg.cpp
- 15> printps.cpp
- 15> prntdlgg.cpp
- 15> progdlgg.cpp
- 15> renderg.cpp
- 16> Core.cpp
- 15> scrlwing.cpp
- 15> selstore.cpp
- 15> spinctlg.cpp
- 15> splitter.cpp
- 15> srchctlg.cpp
- 15> statusbr.cpp
- 15> textdlgg.cpp
- 15> tipwin.cpp
- 15> toolbkg.cpp
- 15> treebkg.cpp
- 15> treectlg.cpp
- 15> vlbox.cpp
- 15> vscroll.cpp
- 16> CoreParameter.cpp
- 16> CoreRerecording.cpp
- 16> CoreTiming.cpp
- 16> Debugger_SymbolMap.cpp
- 16> Dump.cpp
- 16> PPCDebugInterface.cpp
- 15> png.c
- 15> pngerror.c
- 15> pnggccrd.c
- 15> pngget.c
- 15> pngmem.c
- 15> pngpread.c
- 15> pngread.c
- 15> pngrio.c
- 16> assemble.cpp
- 15> pngrtran.c
- 15> pngrutil.c
- 15> pngset.c
- 15> pngtest.c
- 15> pngtrans.c
- 15> pngvcrd.c
- 15> pngwio.c
- 15> pngwrite.c
- 15> pngwtran.c
- 15> pngwutil.c
- 16> disassemble.cpp
- 16> DSPAccelerator.cpp
- 16> DSPAnalyzer.cpp
- 16> DSPCodeUtil.cpp
- 16> DSPCore.cpp
- 16> DSPEmitter.cpp
- 16> DSPHWInterface.cpp
- 16> DspIntArithmetic.cpp
- 16> DspIntBranch.cpp
- 16> DSPIntCCUtil.cpp
- 16> DSPInterpreter.cpp
- 16> DSPIntExtOps.cpp
- 16> DspIntLoadStore.cpp
- 16>Src\DSP\DSPEmitter.cpp(35): warning C4355: 'this' : used in base member initializer list
- 16>Src\DSP\DSPEmitter.cpp(342): warning C4267: 'initializing' : conversion from 'size_t' to 'unsigned int', possible loss of data
- 16> DspIntMisc.cpp
- 15> wx_core.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\wxCore28.lib
- 16> DspIntMultiplier.cpp
- 16> DSPMemoryMap.cpp
- 16> DSPStacks.cpp
- 16> DSPTables.cpp
- 16> DSPJitArithmetic.cpp
- 16> DSPJitBranch.cpp
- 16> DSPJitCCUtil.cpp
- 16> DSPJitExtOps.cpp
- 17>------ Build started: Project: wxAdv28, Configuration: Release x64 ------
- 16> DSPJitLoadStore.cpp
- 17> dummy.cpp
- 16> DSPJitMisc.cpp
- 16> DSPJitMultiplier.cpp
- 16> DSPJitRegCache.cpp
- 16> DSPJitUtil.cpp
- 16> LabelMap.cpp
- 16> FifoAnalyzer.cpp
- 16> FifoPlaybackAnalyzer.cpp
- 16> FifoDataFile.cpp
- 16>Src\DSP\Jit\DSPJitRegCache.cpp(379): warning C4800: 'Gen::X64Reg' : forcing value to bool 'true' or 'false' (performance warning)
- 16>Src\DSP\Jit\DSPJitRegCache.cpp(495): warning C4800: 'Gen::X64Reg' : forcing value to bool 'true' or 'false' (performance warning)
- 16> FifoPlayer.cpp
- 16> FifoRecordAnalyzer.cpp
- 16> FifoRecorder.cpp
- 16> GeckoCode.cpp
- 16> GeckoCodeConfig.cpp
- 16>Src\FifoPlayer\FifoPlaybackAnalyzer.cpp(252): warning C4244: 'return' : conversion from '__int64' to 'u32', possible loss of data
- 16> HLE.cpp
- 16> HLE_Misc.cpp
- 16>Src\FifoPlayer\FifoDataFile.cpp(104): warning C4267: '=' : conversion from 'size_t' to 'u32', possible loss of data
- 16>Src\FifoPlayer\FifoDataFile.cpp(129): warning C4267: '=' : conversion from 'size_t' to 'u32', possible loss of data
- 16> HLE_OS.cpp
- 16>Src\FifoPlayer\FifoPlayer.cpp(109): warning C4267: 'return' : conversion from 'size_t' to 'u32', possible loss of data
- 16>Src\FifoPlayer\FifoPlayer.cpp(175): warning C4267: 'initializing' : conversion from 'size_t' to 'u32', possible loss of data
- 16>Src\FifoPlayer\FifoPlayer.cpp(184): warning C4267: '=' : conversion from 'size_t' to 'u32', possible loss of data
- 16> AudioInterface.cpp
- 16> TAP_Win32.cpp
- 16> CPU.cpp
- 16>Src\FifoPlayer\FifoRecorder.cpp(88): warning C4267: 'initializing' : conversion from 'size_t' to 'u32', possible loss of data
- 16> DSP.cpp
- 16>Src\FifoPlayer\FifoRecorder.cpp(95): warning C4267: 'initializing' : conversion from 'size_t' to 'u32', possible loss of data
- 16>Src\FifoPlayer\FifoRecorder.cpp(142): warning C4267: '=' : conversion from 'size_t' to 'u32', possible loss of data
- 16> DSPHLE.cpp
- 16> HLEMixer.cpp
- 16> MailHandler.cpp
- 16> UCodes.cpp
- 16> UCode_AX.cpp
- 16>Src\HW\BBA-TAP\TAP_Win32.cpp(229): warning C4267: '=' : conversion from 'size_t' to 'int', possible loss of data
- 16>Src\HW\BBA-TAP\TAP_Win32.cpp(319): warning C4305: 'argument' : truncation from 'int' to 'bool'
- 16>Src\HW\BBA-TAP\TAP_Win32.cpp(344): warning C4305: 'argument' : truncation from 'int' to 'bool'
- 16> UCode_AXWii.cpp
- 16> UCode_CARD.cpp
- 16> UCode_GBA.cpp
- 16> UCode_InitAudioSystem.cpp
- 16> UCode_ROM.cpp
- 16> UCode_Zelda.cpp
- 16> UCode_Zelda_ADPCM.cpp
- 17> animatecmn.cpp
- 17> datavcmn.cpp
- 17> taskbarcmn.cpp
- 17> aboutdlg.cpp
- 17> datectrl.cpp
- 17> joystick.cpp
- 17> sound.cpp
- 17> taskbar.cpp
- 16> UCode_Zelda_Synth.cpp
- 17> aboutdlgg.cpp
- 17> animateg.cpp
- 17> bmpcboxg.cpp
- 17> calctrl.cpp
- 17> datavgen.cpp
- 17> datectlg.cpp
- 17> grid.cpp
- 17> gridctrl.cpp
- 17> gridsel.cpp
- 17> helpext.cpp
- 17> hyperlink.cpp
- 17> laywin.cpp
- 16> UCode_Zelda_Voice.cpp
- 17> odcombo.cpp
- 17> propdlg.cpp
- 17> sashwin.cpp
- 16> DSPDebugInterface.cpp
- 17> splash.cpp
- 17> tipdlg.cpp
- 17> wizard.cpp
- 16> DSPHost.cpp
- 16> DSPLLE.cpp
- 16> DSPLLEGlobals.cpp
- 16> DSPLLETools.cpp
- 16> DSPSymbols.cpp
- 16> DVDInterface.cpp
- 16> EXI.cpp
- 16> EXI_Channel.cpp
- 16> EXI_Device.cpp
- 17> wx_adv.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\wxAdv28.lib
- 16> EXI_DeviceAD16.cpp
- 16> EXI_DeviceAMBaseboard.cpp
- 16> EXI_DeviceEthernet.cpp
- 16> EXI_DeviceGecko.cpp
- 18>------ Build started: Project: wxAui, Configuration: Release x64 ------
- 19>------ Build started: Project: VideoSoftware, Configuration: Release x64 ------
- 16> EXI_DeviceIPL.cpp
- 16> EXI_DeviceMemoryCard.cpp
- 18> dummy.cpp
- 19> stdafx.cpp
- 16> EXI_DeviceMic.cpp
- 16> GCPad.cpp
- 16> GCPadEmu.cpp
- 16> GPFifo.cpp
- 16> HW.cpp
- 16> Memmap.cpp
- 16> MemmapFunctions.cpp
- 16> MemoryInterface.cpp
- 16> ProcessorInterface.cpp
- 16> SI.cpp
- 16> SI_Device.cpp
- 16> SI_DeviceAMBaseboard.cpp
- 16> SI_DeviceGBA.cpp
- 16> SI_DeviceGCController.cpp
- 16> Sram.cpp
- 16> StreamADPCM.cpp
- 16> SystemTimers.cpp
- 16> VideoInterface.cpp
- 16> Wiimote.cpp
- 16> Attachment.cpp
- 16> Classic.cpp
- 19> BPMemLoader.cpp
- 19> Clipper.cpp
- 19> SWCommandProcessor.cpp
- 19> CPMemLoader.cpp
- 19> DebugUtil.cpp
- 19> EfbCopy.cpp
- 19> EfbInterface.cpp
- 19> HwRasterizer.cpp
- 16> Drums.cpp
- 16> Guitar.cpp
- 16> Nunchuk.cpp
- 16> Turntable.cpp
- 19> SWmain.cpp
- 19> OpcodeDecoder.cpp
- 19> SWPixelEngine.cpp
- 19> Rasterizer.cpp
- 16> EmuSubroutines.cpp
- 19> SWRenderer.cpp
- 19> SetupUnit.cpp
- 16> Encryption.cpp
- 16> Speaker.cpp
- 19> SWStatistics.cpp
- 19> SWVideoConfig.cpp
- 16> WiimoteEmu.cpp
- 19> Tev.cpp
- 16> IOWin.cpp
- 19> TextureEncoder.cpp
- 16> WiimoteReal.cpp
- 16> WII_IOB.cpp
- 16> WII_IPC.cpp
- 19> TextureSampler.cpp
- 19> TransformUnit.cpp
- 16> WiiMote_HID_Attr.cpp
- 19> SWVertexLoader.cpp
- 19> VideoConfigDialog.cpp
- 19> XFMemLoader.cpp
- 16> WII_IPC_HLE.cpp
- 16> WII_IPC_HLE_Device_DI.cpp
- 16> WII_IPC_HLE_Device_es.cpp
- 16> WII_IPC_HLE_Device_FileIO.cpp
- 16> WII_IPC_HLE_Device_fs.cpp
- 16>Src\HW\WiimoteEmu\WiimoteEmu.cpp(304): warning C4800: 'u8' : forcing value to bool 'true' or 'false' (performance warning)
- 18> auibar.cpp
- 18> auibook.cpp
- 18> dockart.cpp
- 18> floatpane.cpp
- 18> framemanager.cpp
- 18> tabmdi.cpp
- 16> WII_IPC_HLE_Device_net.cpp
- 16>Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp(327): warning C4800: 'void *' : forcing value to bool 'true' or 'false' (performance warning)
- 16> WII_IPC_HLE_Device_sdio_slot0.cpp
- 16> WII_IPC_HLE_Device_usb.cpp
- 16> WII_IPC_HLE_Device_usb_kbd.cpp
- 16> WII_IPC_HLE_WiiMote.cpp
- 16> MemTools.cpp
- 16> Movie.cpp
- 16>Src\IPC_HLE\WII_IPC_HLE_Device_fs.cpp(574): warning C4244: 'initializing' : conversion from 'u64' to 'u32', possible loss of data
- 16> NetPlay.cpp
- 16> NetPlayClient.cpp
- 16>Src\IPC_HLE\WII_IPC_HLE_Device_usb.cpp(900): warning C4267: 'argument' : conversion from 'size_t' to 'u32', possible loss of data
- 18> wx_aui.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\wxAui.lib
- 16> NetPlayServer.cpp
- 16> PatchEngine.cpp
- 16> DSPEmulator.cpp
- 16> Interpreter.cpp
- 16> Interpreter_Branch.cpp
- 20>------ Build started: Project: VideoDX11, Configuration: Release x64 ------
- 21>------ Build started: Project: VideoOGL, Configuration: Release x64 ------
- 22>------ Build started: Project: VideoDX9, Configuration: Release x64 ------
- 19>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
- 22> stdafx.cpp
- 16> Interpreter_FloatingPoint.cpp
- 20> stdafx.cpp
- 16> Interpreter_Integer.cpp
- 21> stdafx.cpp
- 16> Interpreter_LoadStore.cpp
- 16> Interpreter_LoadStorePaired.cpp
- 16>Src\NetPlayServer.cpp(381): warning C4244: 'argument' : conversion from 'const u64' to 'unsigned int', possible loss of data
- 16> Interpreter_Paired.cpp
- 16>Src\NetPlayServer.cpp(484): warning C4244: 'initializing' : conversion from 'u64' to 'const u32', possible loss of data
- 16> Interpreter_SystemRegisters.cpp
- 16> Interpreter_Tables.cpp
- 16> IR.cpp
- 16> IR_X86.cpp
- 16> JitIL.cpp
- 16> JitILAsm.cpp
- 16> JitIL_Branch.cpp
- 22> D3DBase.cpp
- 22> D3DShader.cpp
- 22> D3DTexture.cpp
- 22> D3DUtil.cpp
- 22> DepalettizeShader.cpp
- 22> FramebufferManager.cpp
- 22> main.cpp
- 22> NativeVertexFormat.cpp
- 22>Src\D3DShader.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22> PixelShaderCache.cpp
- 16> JitIL_FloatingPoint.cpp
- 16> JitIL_Integer.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22> Render.cpp
- 16> JitIL_LoadStore.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22> TextureCache.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22> TextureConverter.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22> VertexManager.cpp
- 20> D3DBase.cpp
- 20> D3DBlob.cpp
- 20> D3DShader.cpp
- 20> D3DTexture.cpp
- 20> D3DUtil.cpp
- 20> DepalettizeShader.cpp
- 20> FramebufferManager.cpp
- 20> GfxState.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> LineGeometryShader.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> main.cpp
- 22>Src\Render.cpp(19): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22> VertexShaderCache.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22> VirtualEFBCopy.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> NativeVertexFormat.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> PixelShaderCache.cpp
- 20> PointGeometryShader.cpp
- 19> Plugin_VideoSoftware.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\VideoSoftware.lib
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 16>Src\PowerPC\Jit64IL\JitIL.cpp(202): warning C4267: 'initializing' : conversion from 'size_t' to 'const u32', possible loss of data
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 16> JitIL_LoadStoreFloating.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> PSTextureEncoder.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> Render.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> Television.cpp
- 20> TextureCache.cpp
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdio(48): warning C4995: 'gets': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdio(52): warning C4995: 'sprintf': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdio(55): warning C4995: 'vsprintf': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstring(21): warning C4995: 'strcat': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstring(22): warning C4995: 'strcpy': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(30): warning C4995: 'swprintf': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(31): warning C4995: 'vswprintf': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(33): warning C4995: 'wcscat': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(35): warning C4995: 'wcscpy': name was marked as #pragma deprecated
- 16> JitIL_LoadStorePaired.cpp
- 16> JitIL_Paired.cpp
- 21> Depalettizer.cpp
- 21> FramebufferManager.cpp
- 21> GLUtil.cpp
- 21> main.cpp
- 21> NativeVertexFormat.cpp
- 21> PixelShaderCache.cpp
- 21> PostProcessing.cpp
- 21> RasterFont.cpp
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> VertexManager.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> VertexShaderCache.cpp
- 16> JitIL_SystemRegisters.cpp
- 16> JitIL_Tables.cpp
- 16> Jit.cpp
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(757): warning C4995: 'swprintf': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(766): warning C4995: 'swprintf': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(775): warning C4995: 'swprintf': name was marked as #pragma deprecated
- 16> Jit64_Tables.cpp
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\intrin.h(1092): warning C4995: 'wcscat': name was marked as #pragma deprecated
- 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\intrin.h(1094): warning C4995: 'wcscpy': name was marked as #pragma deprecated
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> VirtualEFBCopy.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20> XFBEncoder.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 21> Render.cpp
- 21> TextureCache.cpp
- 16> JitAsm.cpp
- 21> TextureConverter.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 21> VertexManager.cpp
- 21> VertexShaderCache.cpp
- 16> JitRegCache.cpp
- 21> VirtualEFBCopy.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 16> Jit_Branch.cpp
- 16> Jit_FloatingPoint.cpp
- 16> Jit_Integer.cpp
- 16> Jit_LoadStore.cpp
- 16> Jit_LoadStoreFloating.cpp
- 16> Jit_LoadStorePaired.cpp
- 16> Jit_Paired.cpp
- 22>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
- 22>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 16> Jit_SystemRegisters.cpp
- 16> JitAsmCommon.cpp
- 16> JitBackpatch.cpp
- 16> JitBase.cpp
- 16> JitCache.cpp
- 16> Jit_Util.cpp
- 16> LUT_frsqrtex.cpp
- 16> PowerPC.cpp
- 16> PPCAnalyst.cpp
- 21>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
- 16> PPCCache.cpp
- 20>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
- 16> PPCSymbolDB.cpp
- 16> PPCTables.cpp
- 16> Profiler.cpp
- 16> SignatureDB.cpp
- 20>c:\games\emulators\dolphinbuild\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
- 16> State.cpp
- 16> Tracer.cpp
- 16> VolumeHandler.cpp
- 21> Plugin_VideoOGL.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\VideoOGL.lib
- 16> Core.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\x64\Release\Core.lib
- 23>------ Build started: Project: DSPTool, Configuration: Release x64 ------
- 24>------ Build started: Project: Dolphin, Configuration: Release x64 ------
- 23> DSPTool.cpp
- 24> stdafx.cpp
- 23>LINK : fatal error LNK1181: cannot open input file 'C:\Games\Emulators\DolphinBuild\Source\x64\Release\AudioCommon.lib'
- 24> AboutDolphin.cpp
- 24> ARCodeAddEdit.cpp
- 24> BreakpointDlg.cpp
- 24> BreakpointView.cpp
- 24> BreakpointWindow.cpp
- 24> CheatsWindow.cpp
- 24> CodeView.cpp
- 24> CodeWindow.cpp
- 24> CodeWindowFunctions.cpp
- 24> ConfigMain.cpp
- 24> DebuggerPanel.cpp
- 24> DebuggerUIUtil.cpp
- 24> DSPDebugWindow.cpp
- 24> DSPRegisterView.cpp
- 24> FifoPlayerDlg.cpp
- 24> Frame.cpp
- 24> FrameAui.cpp
- 24> FrameTools.cpp
- 24> GameListCtrl.cpp
- 24> GeckoCodeDiag.cpp
- 24> HotkeyDlg.cpp
- 24> InputConfigDiag.cpp
- 24> InputConfigDiagBitmaps.cpp
- 24> ISOFile.cpp
- 24> ISOProperties.cpp
- 24> JitWindow.cpp
- 24> LogConfigWindow.cpp
- 24> LogWindow.cpp
- 24> Main.cpp
- 24> MemcardManager.cpp
- 24> GCMemcard.cpp
- 24> WiiSaveCrypted.cpp
- 24> MemoryCheckDlg.cpp
- 24> MemoryView.cpp
- 24> MemoryWindow.cpp
- 24> NetWindow.cpp
- 24>c:\games\emulators\dolphinbuild\source\core\dolphinwx\src\WiimoteConfigDiag.h(62): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
- 24> PatchAddEdit.cpp
- 24> PHackSettings.cpp
- 24> RegisterView.cpp
- 24> RegisterWindow.cpp
- 24> TASInputDlg.cpp
- 24>Src\Debugger\MemoryWindow.cpp(326): warning C4267: '=' : conversion from 'size_t' to 'u32', possible loss of data
- 24>Src\Debugger\MemoryWindow.cpp(328): warning C4267: '=' : conversion from 'size_t' to 'long', possible loss of data
- 24>Src\Debugger\MemoryWindow.cpp(363): warning C4267: '=' : conversion from 'size_t' to 'u32', possible loss of data
- 24> UDPConfigDiag.cpp
- 24> VideoConfigDiag.cpp
- 24> WiimoteConfigDiag.cpp
- 24> WXInputBase.cpp
- 24> WxUtils.cpp
- 24>c:\games\emulators\dolphinbuild\source\core\dolphinwx\src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
- 24>c:\games\emulators\dolphinbuild\source\core\dolphinwx\src\WiimoteConfigDiag.h(62): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
- 24>LINK : fatal error LNK1181: cannot open input file 'dxerr.lib'
- ========== Build: 18 succeeded, 6 failed, 0 up-to-date, 0 skipped ==========
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement