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[AF]Junior

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Jul 11th, 2011
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  1. #include <a_samp>
  2.  
  3. #define FILTERSCRIPT
  4. #if defined FILTERSCRIPT
  5.  
  6. #define l_red 0xFF0000AA
  7. #define l_green 0x33FF33AA
  8.  
  9. new carrocriado[MAX_PLAYERS];
  10.  
  11. new aVehicleNames[212][] =
  12. {
  13.     {"Landstalker"},
  14.     {"Bravura"},
  15.     {"Buffalo"},
  16.     {"Linerunner"},
  17.     {"Perrenial"},
  18.     {"Sentinel"},
  19.     {"Dumper"},
  20.     {"Firetruck"},
  21.     {"Trashmaster"},
  22.     {"Stretch"},
  23.     {"Manana"},
  24.     {"Infernus"},
  25.     {"Voodoo"},
  26.     {"Pony"},
  27.     {"Mule"},
  28.     {"Cheetah"},
  29.     {"Ambulance"},
  30.     {"Leviathan"},
  31.     {"Moonbeam"},
  32.     {"Esperanto"},
  33.     {"Taxi"},
  34.     {"Washington"},
  35.     {"Bobcat"},
  36.     {"Mr Whoopee"},
  37.     {"BF Injection"},
  38.     {"Hunter"},
  39.     {"Premier"},
  40.     {"Enforcer"},
  41.     {"Securicar"},
  42.     {"Banshee"},
  43.     {"Predator"},
  44.     {"Bus"},
  45.     {"Rhino"},
  46.     {"Barracks"},
  47.     {"Hotknife"},
  48.     {"Trailer 1"},
  49.     {"Previon"},
  50.     {"Coach"},
  51.     {"Cabbie"},
  52.     {"Stallion"},
  53.     {"Rumpo"},
  54.     {"RC Bandit"},
  55.     {"Romero"},
  56.     {"Packer"},
  57.     {"Monster"},
  58.     {"Admiral"},
  59.     {"Squalo"},
  60.     {"Seasparrow"},
  61.     {"Pizzaboy"},
  62.     {"Tram"},
  63.     {"Trailer 2"},
  64.     {"Turismo"},
  65.     {"Speeder"},
  66.     {"Reefer"},
  67.     {"Tropic"},
  68.     {"Flatbed"},
  69.     {"Yankee"},
  70.     {"Caddy"},
  71.     {"Solair"},
  72.     {"Berkley's RC Van"},
  73.     {"Skimmer"},
  74.     {"PCJ-600"},
  75.     {"Faggio"},
  76.     {"Freeway"},
  77.     {"RC Baron"},
  78.     {"RC Raider"},
  79.     {"Glendale"},
  80.     {"Oceanic"},
  81.     {"Sanchez"},
  82.     {"Sparrow"},
  83.     {"Patriot"},
  84.     {"Quad"},
  85.     {"Coastguard"},
  86.     {"Dinghy"},
  87.     {"Hermes"},
  88.     {"Sabre"},
  89.     {"Rustler"},
  90.     {"ZR-350"},
  91.     {"Walton"},
  92.     {"Regina"},
  93.     {"Comet"},
  94.     {"BMX"},
  95.     {"Burrito"},
  96.     {"Camper"},
  97.     {"Marquis"},
  98.     {"Baggage"},
  99.     {"Dozer"},
  100.     {"Maverick"},
  101.     {"News Chopper"},
  102.     {"Rancher"},
  103.     {"FBI Rancher"},
  104.     {"Virgo"},
  105.     {"Greenwood"},
  106.     {"Jetmax"},
  107.     {"Hotring"},
  108.     {"Sandking"},
  109.     {"Blista Compact"},
  110.     {"Police Maverick"},
  111.     {"Boxville"},
  112.     {"Benson"},
  113.     {"Mesa"},
  114.     {"RC Goblin"},
  115.     {"Hotring Racer A"},
  116.     {"Hotring Racer B"},
  117.     {"Bloodring Banger"},
  118.     {"Rancher"},
  119.     {"Super GT"},
  120.     {"Elegant"},
  121.     {"Journey"},
  122.     {"Bike"},
  123.     {"Mountain Bike"},
  124.     {"Beagle"},
  125.     {"Cropdust"},
  126.     {"Stunt"},
  127.     {"Tanker"},
  128.     {"Roadtrain"},
  129.     {"Nebula"},
  130.     {"Majestic"},
  131.     {"Buccaneer"},
  132.     {"Shamal"},
  133.     {"Hydra"},
  134.     {"FCR-900"},
  135.     {"NRG-500"},
  136.     {"HPV1000"},
  137.     {"Cement Truck"},
  138.     {"Tow Truck"},
  139.     {"Fortune"},
  140.     {"Cadrona"},
  141.     {"FBI Truck"},
  142.     {"Willard"},
  143.     {"Forklift"},
  144.     {"Tractor"},
  145.     {"Combine"},
  146.     {"Feltzer"},
  147.     {"Remington"},
  148.     {"Slamvan"},
  149.     {"Blade"},
  150.     {"Freight"},
  151.     {"Streak"},
  152.     {"Vortex"},
  153.     {"Vincent"},
  154.     {"Bullet"},
  155.     {"Clover"},
  156.     {"Sadler"},
  157.     {"Firetruck LA"},
  158.     {"Hustler"},
  159.     {"Intruder"},
  160.     {"Primo"},
  161.     {"Cargobob"},
  162.     {"Tampa"},
  163.     {"Sunrise"},
  164.     {"Merit"},
  165.     {"Utility"},
  166.     {"Nevada"},
  167.     {"Yosemite"},
  168.     {"Windsor"},
  169.     {"Monster A"},
  170.     {"Monster B"},
  171.     {"Uranus"},
  172.     {"Jester"},
  173.     {"Sultan"},
  174.     {"Stratum"},
  175.     {"Elegy"},
  176.     {"Raindance"},
  177.     {"RC Tiger"},
  178.     {"Flash"},
  179.     {"Tahoma"},
  180.     {"Savanna"},
  181.     {"Bandito"},
  182.     {"Freight Flat"},
  183.     {"Streak Carriage"},
  184.     {"Kart"},
  185.     {"Mower"},
  186.     {"Duneride"},
  187.     {"Sweeper"},
  188.     {"Broadway"},
  189.     {"Tornado"},
  190.     {"AT-400"},
  191.     {"DFT-30"},
  192.     {"Huntley"},
  193.     {"Stafford"},
  194.     {"BF-400"},
  195.     {"Newsvan"},
  196.     {"Tug"},
  197.     {"Trailer 3"},
  198.     {"Emperor"},
  199.     {"Wayfarer"},
  200.     {"Euros"},
  201.     {"Hotdog"},
  202.     {"Club"},
  203.     {"Freight Carriage"},
  204.     {"Trailer 3"},
  205.     {"Andromada"},
  206.     {"Dodo"},
  207.     {"RC Cam"},
  208.     {"Launch"},
  209.     {"Police Car (LSPD)"},
  210.     {"Police Car (SFPD)"},
  211.     {"Police Car (LVPD)"},
  212.     {"Police Ranger"},
  213.     {"Picador"},
  214.     {"S.W.A.T. Van"},
  215.     {"Alpha"},
  216.     {"Phoenix"},
  217.     {"Glendale"},
  218.     {"Sadler"},
  219.     {"Luggage Trailer A"},
  220.     {"Luggage Trailer B"},
  221.     {"Stair Trailer"},
  222.     {"Boxville"},
  223.     {"Farm Plow"},
  224.     {"Utility Trailer"}
  225. };
  226.  
  227. #endif
  228.  
  229. public OnPlayerCommandText(playerid, cmdtext[])
  230. {
  231.     new cmd[200], idx;
  232.     cmd = strtok(cmdtext, idx);
  233.  
  234.     if(strcmp(cmd, "/spawn", true, 10) == 0)
  235.     {
  236.  
  237.         new String[200];
  238.         new tmp[256];
  239.         new Float:x, Float:y, Float:z;
  240.  
  241.         tmp = strtok(cmdtext, idx);
  242.         if(!strlen(tmp)) return SendClientMessage(playerid, l_red, "[ERRO] Você não digitou o nome do veículo!");
  243.  
  244.         new vehicle = GetVehicleModelIDFromName(tmp);
  245.  
  246.         if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, l_red, "[ERRO] Esse veículo não existe!");
  247.  
  248.         new Float:a;
  249.         GetPlayerFacingAngle(playerid, a);
  250.         GetPlayerPos(playerid, x, y, z);
  251.  
  252.         if(IsPlayerInAnyVehicle(playerid) == 1)
  253.         {
  254.             GetXYInFrontOfPlayer(playerid, x, y, 8);
  255.         }
  256.         else
  257.         {
  258.             GetXYInFrontOfPlayer(playerid, x, y, 5);
  259.         }
  260.        
  261.         DestroyVehicle(carrocriado[playerid]);
  262.         new PlayersVehicle = carrocriado[playerid] = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
  263.         LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));
  264.  
  265.         format(String, sizeof(String), "[INFORMAÇÃO] Você spawnou o veículo {FFFFFF}%s{FF0000}.", aVehicleNames[vehicle - 400]);
  266.         SendClientMessage(playerid, l_red, String);
  267.         return 1;
  268.     }
  269.     return 0;
  270. }
  271.  
  272. strtok(const string[], &index)
  273. {
  274.     new length = strlen(string);
  275.     while ((index < length) && (string[index] <= ' '))
  276.     {
  277.         index++;
  278.     }
  279.  
  280.     new offset = index;
  281.     new result[20];
  282.     while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  283.     {
  284.         result[index - offset] = string[index];
  285.         index++;
  286.     }
  287.     result[index - offset] = EOS;
  288.     return result;
  289. }
  290.  
  291. GetVehicleModelIDFromName(vname[])
  292. {
  293.     for(new i = 0; i < 211; i++)
  294.     {
  295.         if(strfind(aVehicleNames[i], vname, true) != -1)
  296.         return i + 400;
  297.     }
  298.     return -1;
  299. }
  300.  
  301. stock GetXYInFrontOfPlayer(playerid, &Float:x2, &Float:y2, Float:distance)
  302. {
  303.     new Float:a;
  304.  
  305.     GetPlayerPos(playerid, x2, y2, a);
  306.     GetPlayerFacingAngle(playerid, a);
  307.  
  308.     if(GetPlayerVehicleID(playerid))
  309.     {
  310.         GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
  311.     }
  312.  
  313.     x2 += (distance * floatsin(-a, degrees));
  314.     y2 += (distance * floatcos(-a, degrees));
  315. }
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