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- Bosques-MacBook-Pro:~ bosque$ /Applications/Spring_85.0.app/Contents/MacOS/spring
- Using configuration source: "/Users/bosque/.springrc"
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Darwin 10.8.0 Darwin Kernel Version 10.8.0: Tue Jun 7 16:32:41 PDT 2011; root:xnu-1504.15.3~1/RELEASE_X86_64 x86_64
- OS: 64bit native mode
- [Watchdog] Installed (timeout: 10sec)
- Available log sections: KeyBindings, Font, Path, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, CollisionVolume, GroundMoveType, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 85.0
- Build date/time: Jan 18 2012 00:20:41
- Build environment: boost-104700, GNU libstdc++ version 20070719
- Compiler: gcc-4.2.1 (Apple Inc. build 5666) (dot 3)
- Using read-write data directory: /Users/bosque/.spring/
- Using read-only data directory: /Applications/Spring_85.0.app/Contents//share/games/spring/
- Scanning: /Applications/Spring_85.0.app/Contents//share/games/spring/base
- Scanning: /Users/bosque/.spring/maps
- Scanning: /Users/bosque/.spring/games
- Scanning: /Users/bosque/.spring/mods
- Supported Video modes: 1280x800, 1152x720, 1024x768, 1024x640, 800x600, 800x500, 720x480, 640x480
- Video mode set to 1280x800/32bit
- [f=0000000] SDL version: 1.2.14
- [f=0000000] GL version: 2.1 APPLE-1.6.42
- [f=0000000] GL vendor: Intel Inc.
- [f=0000000] GL renderer: Intel HD Graphics 3000 OpenGL Engine
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.7.0
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 0, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 8192, compress MIP-map textures: 0
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] Built-in Output
- [f=0000000] [Sound] Device: Built-in Output
- [f=0000000] [Sound] Vendor: Apple Computer Inc.
- [f=0000000] [Sound] Version: 1.1
- [f=0000000] [Sound] Renderer: Software
- [f=0000000] [Sound] AL Extensions: AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE AL_EXT_float32 AL_EXT_STATIC_BUFFER
- [f=0000000] [Sound] ALC Extensions: ALC_EXT_capture ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP
- [f=0000000] [Sound] Warning: EFX Supported: no
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 4
- [f=0000000] CPU affinity not set
- [f=0000000] Connecting to local server
- [f=0000000] PreGame::StartServer: 47 ms
- [f=0000000] Using map: Aberdeen6v6
- [f=0000000] Using game: Balanced Annihilation V7.63
- [f=0000000] Using game archive: ba763.sdz
- [f=0000000] recording demo: demos/20120123_172024_Aberdeen6v6_85.sdf
- [f=0000000] PreGame::GameDataReceived: 37 ms
- [f=0000000] User number 0 (team 0, allyteam 0)
- [f=0000000] LoadingScreen: single-threaded
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.096000
- [f=0000000] Game::LoadDefs (GameData): 138 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 2 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (231 MB)
- [f=0000000] Statistics for local connection:
- Received: 222 bytes
- Sent: 4 bytes
- Error: Spring: Incorrect/Missing content: Could not load detail texture from file maps/zeusDET2.bmp
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