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- DataSource:
- mySQLColumnName: username
- mySQLTablename: authme
- mySQLUsername: authme
- backend: file
- mySQLColumnLastLogin: lastlogin
- mySQLDatabase: authme
- mySQLPort: '3306'
- mySQLColumnIp: ip
- mySQLHost: 127.0.0.1
- mySQLColumnPassword: password
- mySQLPassword: '12345'
- caching: true
- mySQLlastlocX: x
- mySQLlastlocY: y
- mySQLlastlocZ: z
- mySQLlastlocWorld: world
- mySQLColumnEmail: email
- mySQLColumnId: id
- mySQLColumnLogged: isLogged
- GroupOptions:
- UnregisteredPlayerGroup: ''
- RegisteredPlayerGroup: ''
- Permissions:
- PermissionsOnJoin: []
- settings:
- sessions:
- enabled: false
- timeout: 10
- sessionExpireOnIpChange: false
- restrictions:
- allowChat: false
- allowCommands:
- - /login
- - /register
- - /l
- - /reg
- - /passpartu
- - /email
- - /captcha
- maxRegPerIp: 3
- maxNicknameLength: 20
- ForceSingleSession: true
- ForceSpawnLocOnJoinEnabled: false
- SaveQuitLocation: false
- AllowRestrictedUser: false
- AllowedRestrictedUser:
- - playername;127.0.0.1
- kickNonRegistered: false
- kickOnWrongPassword: false
- teleportUnAuthedToSpawn: false
- minNicknameLength: 3
- allowMovement: false
- timeout: 30
- allowedNicknameCharacters: '[a-zA-Z0-9_]*'
- allowedMovementRadius: 100
- enablePasswordVerifier: false
- ProtectInventoryBeforeLogIn: true
- displayOtherAccounts: true
- ForceSpawnOnTheseWorlds:
- - world
- - world_nether
- - world_the_end
- banUnsafedIP: false
- spawnPriority: authme,essentials,multiverse,default
- maxLoginPerIp: 0
- maxJoinPerIp: 0
- noTeleport: false
- GameMode:
- ForceSurvivalMode: false
- ResetInventoryIfCreative: false
- ForceOnlyAfterLogin: false
- security:
- minPasswordLength: 4
- unLoggedinGroup: unLoggedinGroup
- passwordHash: PLAINTEXT
- doubleMD5SaltLength: 8
- supportOldPasswordHash: false
- unsafePasswords: []
- registration:
- enabled: true
- messageInterval: 5
- force: true
- enableEmailRegistrationSystem: false
- doubleEmailCheck: false
- forceKickAfterRegister: false
- forceLoginAfterRegister: false
- unrestrictions:
- UnrestrictedName: []
- messagesLanguage: en
- forceCommands: []
- forceCommandsAsConsole: []
- useWelcomeMessage: true
- broadcastWelcomeMessage: false
- delayJoinMessage: false
- ExternalBoardOptions:
- mySQLColumnSalt: ''
- mySQLColumnGroup: ''
- nonActivedUserGroup: -1
- mySQLOtherUsernameColumns: []
- bCryptLog2Round: 10
- phpbbTablePrefix: phpbb_
- phpbbActivatedGroupId: 2
- wordpressTablePrefix: wp_
- permission:
- EnablePermissionCheck: false
- BackupSystem:
- ActivateBackup: false
- OnServerStart: false
- OnServerStop: true
- MysqlWindowsPath: C:\\Program Files\\MySQL\\MySQL Server 5.1\\
- Passpartu:
- enablePasspartu: false
- Security:
- SQLProblem:
- stopServer: true
- ReloadCommand:
- useReloadCommandSupport: true
- console:
- noConsoleSpam: false
- removePassword: true
- captcha:
- useCaptcha: false
- maxLoginTry: 5
- captchaLength: 5
- Converter:
- Rakamak:
- fileName: users.rak
- useIP: false
- ipFileName: UsersIp.rak
- Email:
- mailSMTP: smtp.gmail.com
- mailPort: 465
- mailAccount: ''
- mailPassword: ''
- mailSenderName: ''
- RecoveryPasswordLength: 8
- mailSubject: Your new AuthMe Password
- mailText: 'Bonjour <playername>, <br /><br /> Votre nouveau mot de passe sur <br
- /><br /> FancyWar est : <br /><br /> <generatedpass><br /><br />Une fois connecté,
- vous devrez changer votre mot de passe avec la commande : <br /> /changepassword
- <generatedpass> nouveau MDP'
- maxRegPerEmail: 1
- recallPlayers: false
- delayRecall: 5
- Hooks:
- multiverse: true
- chestshop: true
- bungeecord: false
- notifications: true
- disableSocialSpy: true
- useEssentialsMotd: false
- Performances:
- useMultiThreading: true
- Purge:
- useAutoPurge: true
- daysBeforeRemovePlayer: 60
- removePlayerDat: true
- removeEssentialsFile: false
- defaultWorld: world
- removeLimitedCreativesInventories: false
- removeAntiXRayFile: false
- Protection:
- enableProtection: false
- countries:
- - US
- - GB
- countriesBlacklist:
- - A1
- enableAntiBot: false
- antiBotSensibility: 5
- antiBotDuration: 10
- VeryGames:
- enableIpCheck: false
- fferent From
- # "teleportUnAuthedToSpawn"
- # that teleport player back to his quit or kick position,
- # when he loggedin
- ForceSpawnLocOnJoinEnabled: false
- # This will prevent all lost of quit position, when player
- # isent loggedin
- SaveQuitLocation: false
- # For activate Restricted user by ip u need
- # to set True this option and configure the field
- # AllowedRestrctedUser as show below
- AllowRestrictedUser: false
- # Restricted user will kick players that
- # is listed below and they dont
- # meet the match of username;ip
- # Example playername;127.0.0.1 , if playername
- # hasent 127.0.0.1 as ip address
- # he will not be allowed to join the server
- AllowedRestrictedUser:
- - playername;127.0.0.1
- # Should unregistered players be kicked immediatly?
- kickNonRegistered: false
- # Should fail password players be kicked immediatly?
- kickOnWrongPassword: false
- # should not loged in players be teleported to spawn?
- # On login they will be teleported back to their normal
- # position
- teleportUnAuthedToSpawn: false
- # min allowed nick length
- minNicknameLength: 3
- # Can unregistered players walk around?
- allowMovement: false
- # After what time players who fail to login or register
- # should be kicked. Set to 0 to disable.
- timeout: 30
- # Regex sintax for allowed Char in player name.
- allowedNicknameCharacters: '[a-zA-Z0-9_]*'
- # How far can unregistered players walk? Set to 0
- # for unlimited radius
- allowedMovementRadius: 100
- # Enable double check of password when you register
- # when it's true, registration require that kind of command:
- # /register <password> <confirmPassword>
- enablePasswordVerifier: true
- # Should we protect the player inventory before logging in?
- ProtectInventoryBeforeLogIn: true
- # Should we display all other accounts from a player when he joins?
- # permission: /authme.admin.accounts
- displayOtherAccounts: true
- # WorldNames where we need to force the spawn location for ForceSpawnLocOnJoinEnabled
- ForceSpawnOnTheseWorlds:
- - world
- - world_nether
- - world_the_end
- # Ban ip when the ip is not the ip registered in database
- banUnsafedIP: false
- # Spawn Priority, Values : authme, essentials, multiverse, default
- spawnPriority: authme,essentials,multiverse,default
- # Maximum Login authorized by IP
- maxLoginPerIp: 0
- # Maximum Join authorized by IP
- maxJoinPerIp: 0
- # AuthMe will NEVER teleport players !
- noTeleport: false
- GameMode:
- # ForceSurvivalMode to player when join ?
- ForceSurvivalMode: false
- # if player join with CreativeMode and ForceSurvivalMode: true
- # inventory will be wipped
- ResetInventoryIfCreative: false
- # Do we need to force the survival mode ONLY after /login process ?
- ForceOnlyAfterLogin: false
- security:
- # minimum Length of password
- minPasswordLength: 4
- # this is very important options,
- # every time player join the server,
- # if they are registered, AuthMe will switch him
- # to unLoggedInGroup, this
- # should prevent all major exploit.
- # So you can set up on your Permission Plugin
- # this special group with 0 permissions, or permissions to chat,
- # or permission to
- # send private message or all other perms that you want,
- # the better way is to set up
- # this group with few permissions,
- # so if player try to exploit some account,
- # they can
- # do anything except what you set in perm Group.
- # After a correct logged-in player will be
- # moved to his correct permissions group!
- # Pay attention group name is case sensitive,
- # so Admin is different from admin,
- # otherwise your group will be wiped,
- # and player join in default group []!
- # Example unLoggedinGroup: NotLogged
- unLoggedinGroup: unLoggedinGroup
- # possible values: MD5, SHA1, SHA256, WHIRLPOOL, XAUTH, MD5VB, PHPBB,
- # PLAINTEXT ( unhashed password),
- # MYBB, IPB3, PHPFUSION, SMF, XENFORO, SALTED2MD5, JOOMLA, BCRYPT, WBB3, SHA512,
- # DOUBLEMD5, PBKDF2, WORDPRESS, ROYALAUTH, CUSTOM(for developpers only)
- passwordHash: SHA256
- # salt length for the SALTED2MD5 MD5(MD5(password)+salt)
- doubleMD5SaltLength: 8
- # If password checking return false , do we need to check with all
- # other password algorithm to check an old password ?
- # AuthMe will update the password to the new passwordHash !
- supportOldPasswordHash: false
- # Cancel unsafe passwords for being used, put them on lowercase!
- #unsafePasswords:
- #- '123456'
- #- 'password'
- unsafePasswords: []
- registration:
- # enable registration on the server?
- enabled: true
- # Send every X seconds a message to a player to
- # remind him that he has to login/register
- messageInterval: 5
- # Only registered and logged in players can play.
- # See restrictions for exceptions
- force: true
- # Does we replace password registration by an Email registration method ?
- enableEmailRegistrationSystem: false
- # Enable double check of email when you register
- # when it's true, registration require that kind of command:
- # /register <email> <confirmEmail>
- doubleEmailCheck: false
- # Do we force kicking player after a successful registration ?
- # Do not use with login feature below
- forceKickAfterRegister: false
- # Does AuthMe need to enforce a /login after a successful registration ?
- forceLoginAfterRegister: false
- unrestrictions:
- # below you can list all your account name, that
- # AuthMe will ignore for registration or login, configure it
- # at your own risk!! Remember that if you are going to add
- # nickname with [], you have to delimit name with ' '.
- # this option add compatibility with BuildCraft and some
- # other mods.
- # It is CaseSensitive!
- UnrestrictedName: []
- # Message language, available : en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt
- messagesLanguage: en
- # Force these commands after /login, without any '/', use %p for replace with player name
- forceCommands: []
- # Force these commands after /login as a server console, without any '/', use %p for replace with player name
- forceCommandsAsConsole: []
- # Do we need to display the welcome message (welcome.txt) after a register or a login?
- # You can use colors in this welcome.txt + some replaced strings :
- # {PLAYER} : player name, {ONLINE} : display number of online players, {MAXPLAYERS} : display server slots,
- # {IP} : player ip, {LOGINS} : number of players logged, {WORLD} : player current world, {SERVER} : server name
- # {VERSION} : get current bukkit version, {COUNTRY} : player country
- useWelcomeMessage: true
- # Do we need to broadcast the welcome message to all server or only to the player? set true for server or false for player
- broadcastWelcomeMessage: false
- # Do we need to delay the X has joined the game after /login ?
- delayJoinMessage: false
- ExternalBoardOptions:
- # MySQL column for the salt , needed for some forum/cms support
- mySQLColumnSalt: ''
- # MySQL column for the group, needed for some forum/cms support
- mySQLColumnGroup: ''
- # -1 mean disabled. If u want that only
- # activated player can login in your server
- # u can put in this options the group number
- # of unactivated user, needed for some forum/cms support
- nonActivedUserGroup: -1
- # Other MySQL columns where we need to put the Username (case sensitive)
- mySQLOtherUsernameColumns: []
- # How much Log to Round needed in BCrypt(do not change it if you do not know what's your doing)
- bCryptLog2Round: 10
- # phpBB prefix defined during phpbb installation process
- phpbbTablePrefix: 'phpbb_'
- # phpBB activated group id , 2 is default registered group defined by phpbb
- phpbbActivatedGroupId: 2
- # WordPress prefix defined during WordPress installation process
- wordpressTablePrefix: 'wp_'
- permission:
- # take care with this options, if u dont want
- # to use Vault and Group Switching of
- # AuthMe for unloggedIn players put False
- # below, default is true.
- EnablePermissionCheck: false
- BackupSystem:
- # Enable or Disable Automatic Backup
- ActivateBackup: false
- # set Backup at every start of Server
- OnServerStart: false
- # set Backup at every stop of Server
- OnServerStop: true
- # Windows only mysql installation Path
- MysqlWindowsPath: 'C:\\Program Files\\MySQL\\MySQL Server 5.1\\'
- Passpartu:
- # Enable or Disable Passpartu Feature,
- # this feature let Admin Login with all registered
- # Account they need, for example inspecting Player that
- # is doing shit, they can login without know any
- # Player password! More info on How TO
- enablePasspartu: false
- Security:
- SQLProblem:
- # Stop the server if we can't contact the sql database
- # Take care with this, if you set that to false,
- # AuthMe automatically disable and the server is not protected!
- stopServer: true
- ReloadCommand:
- # /reload support
- useReloadCommandSupport: true
- console:
- # Remove spam console
- noConsoleSpam: false
- # Replace passwords in the console when player type a command like /login
- removePassword: true
- captcha:
- # Player need to put a captcha when he fails too lot the password
- useCaptcha: false
- # Max allowed tries before request a captcha
- maxLoginTry: 5
- # Captcha length
- captchaLength: 5
- Converter:
- Rakamak:
- # Rakamak file name
- fileName: users.rak
- # Rakamak use ip ?
- useIP: false
- # IP file name for rakamak
- ipFileName: UsersIp.rak
- Email:
- # Email SMTP server host
- mailSMTP: smtp.gmail.com
- # Email SMTP server port
- mailPort: 465
- # Email account that send the mail
- mailAccount: ''
- # Email account password
- mailPassword: ''
- # Custom SenderName, that replace the mailAccount name in the email
- mailSenderName: ''
- # Random password length
- RecoveryPasswordLength: 8
- # Email subject of password get
- mailSubject: 'Your new AuthMe Password'
- # Email text here
- mailText: 'Dear <playername>, <br /><br /> This is your new AuthMe password for the server <br /><br /> <servername> : <br /><br /> <generatedpass><br /><br />Do not forget to change password after login! <br /> /changepassword <generatedpass> newPassword'
- # Like maxRegPerIp but with email
- maxRegPerEmail: 1
- # Recall players to add an email ?
- recallPlayers: false
- # Delay in minute for the recall scheduler
- delayRecall: 5
- Hooks:
- # Do we need to hook with multiverse for spawn checking?
- multiverse: true
- # Do we need to hook with ChestShop for prevent buy or selling ?
- chestshop: true
- # Do we need to hook with BungeeCord for get the real Player ip ?
- bungeecord: false
- # Do we need to hook with Notifications for Notifs sending ?
- notifications: true
- # Do we need to disable Essentials SocialSpy on join ?
- disableSocialSpy: true
- # Do we need to force /motd Essentials command on join ?
- useEssentialsMotd: false
- Performances:
- # HIGHLY recommended to use this! This will increase database performance
- # Default is true, change it to false if you experience issues
- useMultiThreading: true
- Purge:
- # On Enable , does AuthMe need to purge automatically old accounts unused ?
- useAutoPurge: true
- # Number of Days an account become Unused
- daysBeforeRemovePlayer: 60
- # Do we need to remove the player.dat file during purge process ?
- removePlayerDat: true
- # Do we need to remove the Essentials/users/player.yml file during purge process ?
- removeEssentialsFile: false
- # World where are players.dat stores
- defaultWorld: 'world'
- # Do we need to remove LimitedCreative/inventories/player.yml , player_creative.yml files during purge process ?
- removeLimitedCreativesInventories: false
- # Do we need to remove the AntiXRayData/PlayerData/player file during purge process ?
- removeAntiXRayFile: false
- Protection:
- # Enable some servers protection ( country based login, antibot )
- enableProtection: false
- # Countries allowed to join the server and register, see http://dev.bukkit.org/bukkit-plugins/authme-reloaded/pages/countries-codes/ for countries' codes
- countries:
- - US
- - GB
- # Countries blacklisted automatically ( without any needed to enable protection )
- countriesBlacklist:
- - A1
- # Do we need to enable automatic antibot system?
- enableAntiBot: false
- # Max number of player allowed to login in 5 secs before enable AntiBot system automatically
- antiBotSensibility: 5
- # Duration in minutes of the antibot automatic system
- antiBotDuration: 10
- VeryGames:
- # These features are only available on VeryGames Server Provider
- enableIpCheck: false
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