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  1. #ConfigTotal for RacesAndClasses
  2. #TemplateVersion 1.8
  3.  
  4.  
  5. ######
  6. #CHAT#
  7. ######
  8.  
  9. # Tells if the Whispersystem is enabled.
  10. # boolean: true or false
  11. # default: true
  12. chat_whisper_enable: false
  13.  
  14. # Shows if Races should talk with encrypted messages.
  15. # boolean: true or false
  16. # default: true
  17. # NOTICE: Not implemented yet!
  18. chat_race_encryptForOthers: false
  19.  
  20. # Tells if the Channels System is enabled.
  21. # boolean: true or false
  22. # default: true
  23. chat_channel_enable: false
  24.  
  25. # Disables the channel join / leave messages.
  26. # boolean: true or false
  27. # default: false
  28. chat_disable_channel_join_leave_messages: false
  29.  
  30.  
  31. ########
  32. #HEALTH#
  33. ########
  34.  
  35. # The default Health a player has when he has no Race.
  36. # This can be a double (number with comma)
  37. # default: 20
  38. health_defaultHealth: 20
  39.  
  40. # Tells to use a Chat message as health Bar.
  41. # boolean: true or false
  42. # default: true
  43. health_bar_inChat_enable: false
  44.  
  45. # Tells the plugin to NOT use health modifications.
  46. # boolean: true or false
  47. # default: false
  48. disable_health_modifications: false
  49.  
  50.  
  51. #######
  52. #DEBUG#
  53. #######
  54.  
  55. # Tells the Plugin to enable Debug outputs.
  56. # If activating, beware of console spam.
  57. # boolean: true or false
  58. # default: true
  59. debug_outputs_enable: true
  60.  
  61. # Tells the Plugin to upload errors that happened to tobiyas's Error Server.
  62. # This server is located at: tobiyas.tk .
  63. # boolean: true or false
  64. # default: false
  65. debug_outputs_errorUpload: false
  66.  
  67. # Tells the Plugin to log all stuff to the console.
  68. # boolean: true or false
  69. # default: true
  70. debug_outputs_writethrough: true
  71.  
  72.  
  73. ###########
  74. #TUTORIALS#
  75. ###########
  76.  
  77. # Tells the Plugin if Tutorials should be used.
  78. # boolean: true or false
  79. # default: true
  80. tutorials_enable: false
  81.  
  82.  
  83. #########
  84. #METRICS#
  85. #########
  86.  
  87. # Tells the Plugin if The Server should participate on Metrics.
  88. # To get more infos on Metrics, see 'www.mcstats.org'
  89. # boolean: true or false
  90. # default: true
  91. metrics_enable: true
  92.  
  93.  
  94. #########
  95. #UPDATER#
  96. #########
  97.  
  98. # Tells the Plugin to auto-update when there is a new Release Version of the Plugin.
  99. # The Updater used is from h31ix.
  100. # link: 'https://github.com/h31ix/Updater/blob/master/src/net/h31ix/updater/Updater.java'
  101. # boolean: true or false
  102. # default: false
  103. updater_enableAutoUpdates: false
  104.  
  105.  
  106. ##########
  107. #LANGUAGE#
  108. ##########
  109.  
  110. # Tells the Plugin which language file to use.
  111. # The language files are located at: 'plugins/RacesAndClasses/language/'.
  112. # String representing the language: en, de, es, it ...
  113. # default: en
  114. # NOTICE: Not implemented yet.
  115. language_used: 'en'
  116.  
  117.  
  118. ############
  119. #MULTIWORLD#
  120. ############
  121.  
  122. # All worlds to disable the Traits on.
  123. # String list: example: [world1337,nonexistingWorld,...]
  124. # default: []
  125. worlds_disableOn: []
  126.  
  127. # All regions to disable the Traits on.
  128. # String list: example: [region12,tobiyas_region,...]
  129. # default: []
  130. disabled_regions: []
  131.  
  132. # Tells the Plugin to reset the HP on change to disabled world.
  133. # boolean: true or false
  134. # default: true
  135. keep_max_hp_on_disabled_worlds: true
  136.  
  137.  
  138. #########
  139. #HOTKEYS#
  140. #########
  141.  
  142. # If hotkeys are enabled.
  143. # If true, /bindtrait will change your inventory to a Skill inventory.
  144. # default: true
  145. hotkeys_enabled: false
  146.  
  147. # If the new Hotkey System should be used.
  148. # This system has 2 different Hot-Bars. One for build, one for Fight.
  149. # default: true
  150. use_new_traitbind_system: true
  151.  
  152. # The slots that are not bindable and are persistent throughout the Skill Bar (in the new Hotbar System).
  153. # The Slots may not be bound (0-8).
  154. # Example: [0,3,8].
  155. # default: []
  156. disabled_hotkey_slots: []
  157.  
  158.  
  159. #############
  160. #Race Spawns#
  161. #############
  162.  
  163. # This tells if the Race-Spawning Feature is enabled or not..
  164. # If it is enabled, players can get with '/racespawn' to their Race Spawns.
  165. # boolean: true or false
  166. # default: true
  167. race_spawns_enabled: false
  168.  
  169. # When a player dies, he will spawn on his Race Spawn.
  170. # If this is set to false, the player NOT spawn to his race spawn.
  171. # boolean: true or false
  172. # default: false
  173. race_spawn_when_dead: false
  174.  
  175. # Tells the cooldown for using /racespawn.
  176. # The cooldown is in seconds. 300 -> 6 Minutes.
  177. # integer: 0 - high number
  178. # default: 300
  179. race_spawn_cooldown: 300
  180.  
  181.  
  182. ######
  183. #Food#
  184. ######
  185.  
  186. # This tells to enable the Food addin.
  187. # If it is enabled, players can eat food that has the correct lores on them.
  188. # boolean: true or false
  189. # default: true
  190. food_enabled: true
  191.  
  192.  
  193. #########
  194. #GENERAL#
  195. #########
  196.  
  197. # Copys all Traits to the Trait folder on Plugin loading.
  198. # If you modify Traits used by the Plugin by code, turn this off.
  199. # boolean: true or false
  200. # default: true
  201. general_copyDefaultTraitsOnStartup: true
  202.  
  203. # This tells the plugin to look at conversion at startup..
  204. # If turned to false, no conversion of playerdata will be done on startup!
  205. # boolean: true or false
  206. # default: false
  207. general_convert_database_on_startup: false
  208.  
  209. # This tells the Plugin to NOT check the Armor if turned off.
  210. # If turned to true, the armor Checking of Races / Classes is Disabled.
  211. # boolean: true or false
  212. # default: false
  213. general_armor_disableArmorChecking: false
  214.  
  215. # This tells the plugin to NOT register the following commands.
  216. # This is a list of commands that are disabled for the plugin.
  217. # String list: [command1,command2,...]
  218. # default: []
  219. general_disable_commands: []
  220.  
  221. # This tells the plugin to NOT register the following aliases.
  222. # This is a list of aliases that are disabled for the plugin.
  223. # String list: [alias1,alias2,...]
  224. # default: []
  225. general_disable_aliases: []
  226.  
  227. # This is the cooldown between 2 messages when switching to the bow.
  228. # number: 10 20 90 9001 ....# default: 10
  229. general_cooldown_on_bow_message: 10
  230.  
  231. # This is the cooldown between 2 messages when switching to the wand.
  232. # number: 10 20 90 9001 ....# default: 10
  233. general_cooldown_on_wand_message: 10
  234.  
  235. # When removing old data, the days to check.
  236. # If a player is not online for that long, his playerfile is removed.
  237. # The Value is in Days.
  238. # number: 10 20 90 9001 ....# default: 60
  239. general_remove_old_data_days: 60
  240.  
  241. # When removing old data, if to check if the file is empty.
  242. # Empty means, that the player has no Race / Class entry.
  243. # boolean: true or false
  244. # default: true
  245. general_remove_old_data_check_empty: true
  246.  
  247.  
  248. #####
  249. #GUI#
  250. #####
  251.  
  252. # Enables to also use left clicks in Inventory GUIS.
  253. # boolean: true or false
  254. # default: false
  255. gui_alsoUseLeftclickInGuis: false
  256.  
  257. # Setting this to true will disable all Outputs to scoreboards from the plugin.
  258. # boolean: true or false
  259. # default: false
  260. gui_scoreboard_disableAllOutputs: true
  261.  
  262. # This is the top line on the Scoreboard.
  263. # ColorCodes are replaced by &, eg: &e -> yellow.
  264. # String: name (&eHallo)
  265. # default: &eRaC
  266. gui_scoreboard_disableAllOutputs: true
  267.  
  268. # Setting this to true will disable all Outputs of bars to the chat of the players.
  269. # boolean: true or false
  270. # default: false
  271. gui_disableAllChatBars: true
  272.  
  273. # If this is activated, the level MC level bar is overwritten as Level Indicator.
  274. # boolean: true or false
  275. # default: false
  276. gui_level_useMCLevelBar: false
  277.  
  278. # If this is activated, the Mana will be displayed in the Food bar.
  279. # boolean: true or false
  280. # default: false
  281. gui_useFoodManaBar: false
  282.  
  283. # The Mana Manager to use. This is the Mana System present and in use for this plugin.
  284. # This can be: RaC or MagicSpells
  285. # default: RaC
  286. gui_manaManagerType: 'RaC'
  287.  
  288.  
  289. #######
  290. #MAGIC#
  291. #######
  292.  
  293. # Tells the plugin which Item to use as wand (magic spell cast item).
  294. # int: itemID of the Item OR
  295. # String: The canonical Name of the Item. See: 'https://github.com/Bukkit/Bukkit/blob/master/src/main/java/org/bukkit/Material.java'
  296. # default: STICK
  297. magic_wandId: 'BLAZE_ROD'
  298.  
  299.  
  300. ##########
  301. #LEVELING#
  302. ##########
  303.  
  304. # This is the Generator Polynome of the Level calculation.
  305. # String: a string representing a polynome
  306. # {level} will be replaced by the level of calculation.
  307. # If mcmmo is used as Level System, the Calculation will use McMMO skills.
  308. # The Skill name has to be written in {} eg. {mining}.
  309. # A valid calculator would be: '{mining} + {excavation} \ 20'
  310. # default: '{level} * {level} * {level} * 1000'
  311. # By default, the the next level needs (level^3) * 1000 exp.
  312. level_mapExpPerLevelCalculationString: '{Mining} + {Alchemy} + {Archery} + {Axes} + {Swords} + {Unarmed} / 20'
  313.  
  314. # This tells the Plugin which level system to use.
  315. # It can use one of the following:.
  316. # - RaC: Races and Classes leveling System (currently not usable).
  317. # - MC: Minecraft Levels.
  318. # - SkillAPI: Leveling System from SkillAPI.
  319. # - mcMMO: Leveling System from McMMO. also check for the calculation String above.
  320. # String: RaC or MC or SkillAPI or MCMMO
  321. # default: true
  322. level_useLevelSystem: 'MCMMO'
  323.  
  324. # The NPCs to open the GUI for Race Selection.
  325. # NPC names have to be the real names of the NPCs.
  326. # The Gui will open even if the GUI is disabled in Race Secion.
  327. # String List: a list of NPC names.
  328. # default: []
  329. npc_select_race: []
  330.  
  331. # The NPCs to open the GUI for Race Change Selection.
  332. # NPC names have to be the real names of the NPCs.
  333. # The Gui will open even if the GUI is disabled in Race Secion.
  334. # String List: a list of NPC names.
  335. # default: []
  336. npc_change_race: []
  337.  
  338. # The NPCs to open the GUI for Class Selection.
  339. # NPC names have to be the real names of the NPCs.
  340. # The Gui will open even if the GUI is disabled in Class Secion.
  341. # String List: a list of NPC names.
  342. # default: []
  343. npc_select_class: []
  344.  
  345. # The NPCs to open the GUI for Class Change Selection.
  346. # NPC names have to be the real names of the NPCs.
  347. # The Gui will open even if the GUI is disabled in Class Secion.
  348. # String List: a list of NPC names.
  349. # default: []
  350. npc_change_class: []
  351.  
  352.  
  353. #######
  354. #RACES#
  355. #######
  356.  
  357. # Tells the plugin to use the Race System.
  358. # boolean: true or false
  359. # default: true
  360. races_enable: true
  361.  
  362. # If the Race-Teams should be enabled.
  363. # RacesTeams are defined in the raceTeams.yml
  364. # Races in the same team can not deal damage to each other.
  365. # boolean: true or false
  366. # default: false
  367. race_teams_enable: false
  368.  
  369. # Tells the plugin to remember everyone not having a Race to get one.
  370. # boolean: true or false
  371. # default: true
  372. races_remindDefaultRace_enable: false
  373.  
  374. # Tells the plugin to create a Permissions Group for every Race.
  375. # boolean: true or false
  376. # default: true
  377. races_create_group_for_race: true
  378.  
  379. # This is the interval the plugin remembers the user to get a race.
  380. # The Value is in Minutes
  381. # integer: value without comma
  382. # default: 10
  383. races_remindDefaultRace_interval: false
  384.  
  385. # Tells the plugin to replace the Name of the Player with a prefix of the race in the 'TAB' player list.
  386. # boolean: true or false
  387. # default: true
  388. races_display_adaptListName: true
  389.  
  390. # Tells the Plugin to use it's own Drop list for Mobs.
  391. # This list is located at: 'plugins/RacesAndClasses/TraitConfig/DropRates.yml'
  392. # boolean: true or false
  393. # default: true
  394. races_drops_enable: false
  395.  
  396. # Tells the plugin to check for Permission for Each Race.
  397. # The Permission is: 'RaC.races.RACENAME'
  398. # boolean: true or false
  399. # default: false
  400. races_permissions_usePermissionsForEachRace: true
  401.  
  402. # Tells the plugin to give the '/race change' Command an Uplink.
  403. # Values <= 0 say to give NO uplink
  404. # int: value without comma
  405. # default: 3600
  406. races_change_uplinkInSeconds: 10
  407.  
  408. # The name the Default Race should have.
  409. # String: a text. Preferable a name
  410. # default: DefaultRace
  411. races_defaultrace_name: 'DefaultRace'
  412.  
  413. # The tag the Default Race should have.
  414. # String: a text. Preferable a name
  415. # default: '[NoRace]'
  416. races_defaultrace_tag: '[NoRace]'
  417.  
  418. # When this is set (not ''), whenever a player has no race,
  419. # he will be pushed into the Race mentioned.
  420. # Example: races_takeRaceWhenNoRace: 'Elf' would push the player to the Elf Race if he has no Race.
  421. # HINT: leaving this empty (use ''), the default race will be selected
  422. # String: a text. Preferable a race name or an empty String
  423. # default: ''
  424. races_takeRaceWhenNoRace: ''
  425.  
  426. # When a player logs in and does not have a Race, the Race selection screen is shown.
  427. # To disable this, set this option to: false
  428. # boolean: true or false
  429. # default: true
  430. races_openRaceSelectionOnJoinWhenNoRace_enable: false
  431.  
  432. # When a player logs in and does not have a Race, the Race selection screen is shown.
  433. # When this option is true, the screen is reopened as long as he hasn't selected a Race.
  434. # boolean: true or false
  435. # default: true
  436. races_cancleGUIExitWhenNoRacePresent_enable: false
  437.  
  438. # The time between login and showing of the selection screen in secods.
  439. # int: number without comma
  440. # default: 2
  441. races_openRaceSelectionOnJoinWhenNoRace_timeToOpenAfterLoginInSeconds: 2
  442.  
  443. # This indicates if the GUI selection via Inventory menu should be used or the command selection.
  444. # true = gui, false = command
  445. # boolean: true or false
  446. # default: true
  447. races_gui_enable: false
  448.  
  449.  
  450. #########
  451. #CLASSES#
  452. #########
  453.  
  454. # Tells the plugin to enable classes.
  455. # Setting this to false will deactivate the complete Class system.
  456. # boolean: true or false
  457. # default: true
  458. classes_enable: false
  459.  
  460. # Tells the plugin to check for Permission for Each Class.
  461. # The Permission is: 'RaC.classes.CLASSNAME'
  462. # boolean: true or false
  463. # default: false
  464. classes_permissions_usePermissionsForEachClasses: false
  465.  
  466. # Tells the plugin to check every class selection against a Race / Class matrix.
  467. # The matrix can be found in: 'plugins/RacesAndClasses/racesClassesSelectionMatrix.yml'
  468. # Adding an entry looks like this:
  469. # RACENAME: [CLASS1, CLASS2, CLASS3]
  470. # This means the race RACENAME can only select CLASS1, ClASS2 or CLASS3.
  471. # boolean: true or false
  472. # default: false
  473. classes_useRaceClassSelectionMatrix: false
  474.  
  475. # When this is set (not ''), whenever a player has no class,
  476. # he will be pushed into the class mentioned.
  477. # Example: classes_takeClassWhenNoClass: 'Warrior' would push the player to the Warrior Class if he has no Class.
  478. # HINT: leaving this empty (use ''), the default class will be selected
  479. # String: a text. Preferable a Class name or an empty String
  480. # default: ''
  481. classes_takeClassWhenNoClass: ''
  482.  
  483. # Tells the plugin to give the '/class change' Command an Uplink.
  484. # Values <= 0 say to give NO uplink
  485. # int: value without comma
  486. # default: 3600
  487. classes_change_uplinkInSeconds: 3600
  488.  
  489. # When a player logs in and does not have a Class, the Class selection screen is shown.
  490. # To disable this, set this option to: false
  491. # boolean: true or false
  492. # default: true
  493. classes_openClassSelectionAfterRaceSelectionWhenNoClass_enable: false
  494.  
  495. # When a player logs in and does not have a Class, the Class selection screen is shown.
  496. # When this option is true, the screen is reopened as long as he hasn't selected a Class.
  497. # boolean: true or false
  498. # default: true
  499. classes_cancleGUIExitWhenNoClassPresent_enable: false
  500.  
  501. # This indicates if the GUI selection via Inventory menu should be used or the command selection.
  502. # true = gui, false = command
  503. # boolean: true or false
  504. # default: true
  505. classes_gui_enable: false
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