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  1. arcadecab@arcadecab-750-411:~$ HOME=/tmp/ra /opt/retropie/emulators/retroarch/bin/retroarch -v --menu
  2. [INFO] RetroArch 1.8.4 (Git 9e25601)
  3. [INFO] === Build =======================================
  4. [INFO] CPU Model Name: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
  5. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
  6. [INFO] Built: Feb 17 2020
  7. [INFO] Version: 1.8.4
  8. [INFO] Git: 9e25601
  9. [INFO] =================================================
  10. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  11. [INFO] Version of libretro API: 1
  12. [INFO] Compiled against API: 1
  13. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
  14. [INFO] [Video]: Video @ 960x720
  15. [ERROR] [Wayland]: Failed to connect to Wayland server.
  16. libGL error: No matching fbConfigs or visuals found
  17. libGL error: failed to load driver: radeonsi
  18. libGL error: No matching fbConfigs or visuals found
  19. libGL error: failed to load driver: radeonsi
  20. libGL error: No matching fbConfigs or visuals found
  21. libGL error: failed to load driver: swrast
  22. [INFO] [GLX]: GLX_OML_sync_control and GLX_MESA_swap_control supported, using better swap control method...
  23. [INFO] [GL]: Found GL context: x
  24. [INFO] [GL]: Detecting screen resolution 1600x1200.
  25. [INFO] [GLX]: Window manager is GNOME Shell.
  26. [INFO] [GLX]: X = 0, Y = 0, W = 960, H = 720.
  27. [INFO] [GLX]: Found swap function: glXSwapIntervalEXT.
  28. [INFO] [GLX]: glXSwapIntervalEXT(1)
  29. [INFO] [GL]: Vendor: ATI Technologies Inc., Renderer: AMD Radeon (TM) RX 480 Graphics.
  30. [INFO] [GL]: Version: 1.4 (4.6.13581 Compatibility Profile Context).
  31. [INFO] [GL]: Using resolution 960x720
  32. [INFO] [GL]: Default shader backend found: glsl.
  33. [INFO] [Shader driver]: Using GLSL shader backend.
  34. [INFO] [GLSL]: Checking GLSL shader support ...
  35. [WARN] [GL]: Stock GLSL shaders will be used.
  36. [ERROR] Failed to link program #0.
  37. [ERROR] GLSL stock programs failed to compile.
  38. [ERROR] [GL]: Failed to initialize shader, falling back to stock.
  39. [INFO] [Shader driver]: Using GLSL shader backend.
  40. [INFO] [GLSL]: Checking GLSL shader support ...
  41. [WARN] [GL]: Stock GLSL shaders will be used.
  42. [ERROR] Failed to link program #0.
  43. [ERROR] GLSL stock programs failed to compile.
  44. [ERROR] [GL]: Shader initialization failed.
  45. [ERROR] [Video]: Cannot open video driver ... Exiting ...
  46. [ERROR] Fatal error received in: "init_video()"
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