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[vTc]Surprise Weapon's

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Aug 16th, 2012
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  1. /* - Surprise Weapon's -
  2. This FilterScript will Spawm you a Surprise weapons *Random Weaps* Just Install and load it! Select any Skin which
  3. You wan't The Weapon's Will be in Your HAND *De-Activate or Remove Anti Weapon Filterscript*
  4. **********************************************************[vTc] Team************************************************
  5. */
  6.  
  7. #include <a_samp>
  8.  
  9. public OnFilterScriptInit()
  10. {
  11. print("|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|");
  12. print("| Surprise Weapons Loaded! |");
  13. print("|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|");
  14. print("| Script by : [vTc]Baskin |");
  15. print("|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|");
  16. return 1;
  17. }
  18.  
  19. public OnFilterScriptExit()
  20. {
  21. print("|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|");
  22. print("| Surprise Weapons unloaded! |");
  23. print("|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|");
  24. print("| Script by : [vTc]Baskin |");
  25. print("|^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^|");
  26. return 1;
  27. }
  28.  
  29.  
  30. public OnPlayerSpawn(playerid)
  31. {
  32. SetPlayerWeaponPack(playerid);
  33. return 1;
  34. }
  35.  
  36. stock SetPlayerWeaponPack(playerid)
  37. {
  38. new set = MakeWeaponPack();
  39. if(set < 1 || set > 10)
  40. {
  41. MakeWeaponPack();
  42. } else {
  43. GivePlayerWeaponSet(playerid, set);
  44. }
  45. return 1;
  46. }
  47.  
  48. stock MakeWeaponPack()
  49. {
  50. new rand1 = random(5);
  51. new rand2 = random(3);
  52. new rand3 = random(2);
  53. new pack = rand1 + rand2 + rand3;
  54. return pack;
  55. }
  56.  
  57. stock GivePlayerWeaponSet(playerid, setid)
  58. {
  59. switch(setid)
  60. {
  61. case 1:
  62. {
  63. GivePlayerWeapon(playerid, 25, 3000); //shotgun
  64. GivePlayerWeapon(playerid, 24, 3000); //deagle
  65. GivePlayerWeapon(playerid, 18, 20); //molotov
  66. GivePlayerWeapon(playerid, 5, 1); //baseball
  67. }//Just Remove One PART for example (CASE 1 Weaps You dont like ? Just remove it) YOU can add your OWN Weaps also
  68. case 2:
  69. {
  70. GivePlayerWeapon(playerid, 22, 3000); //pistole
  71. GivePlayerWeapon(playerid, 32, 3000); //tec9
  72. GivePlayerWeapon(playerid, 26, 3000); //sawnoff
  73. GivePlayerWeapon(playerid, 33, 500); //country rifle
  74. }
  75. case 3:
  76. {
  77. GivePlayerWeapon(playerid, 27, 3000); //combat
  78. GivePlayerWeapon(playerid, 29, 3000); //mp5
  79. GivePlayerWeapon(playerid, 30, 3000); //ak47
  80. GivePlayerWeapon(playerid, 41, 3000); //sprühflasche
  81. }
  82. case 4:
  83. {
  84. GivePlayerWeapon(playerid, 31, 3000); //M4
  85. GivePlayerWeapon(playerid, 34, 3000); //Sniper
  86. GivePlayerWeapon(playerid, 23, 3000); //silenced 9mm
  87. GivePlayerWeapon(playerid, 16, 20); //granate
  88. }
  89. case 5:
  90. {
  91. GivePlayerWeapon(playerid, 37, 500); //flammenwerfer
  92. GivePlayerWeapon(playerid, 28, 3000); //Uzi
  93. GivePlayerWeapon(playerid, 4, 1); //messer
  94. GivePlayerWeapon(playerid, 24, 3000); //deagle
  95. }
  96. case 6:
  97. {
  98. GivePlayerWeapon(playerid, 30, 3000); //ak47
  99. GivePlayerWeapon(playerid, 24, 3000); //deagle
  100. GivePlayerWeapon(playerid, 26, 3000); //sawnoff
  101. GivePlayerWeapon(playerid, 34, 3000); //sniper
  102. }
  103. case 7:
  104. {
  105. GivePlayerWeapon(playerid, 31, 3000); //M4
  106. GivePlayerWeapon(playerid, 22, 3000); //9mm
  107. GivePlayerWeapon(playerid, 27, 3000); //combat
  108. GivePlayerWeapon(playerid, 38, 3000); //Uzi
  109. }
  110. case 8:
  111. {
  112. GivePlayerWeapon(playerid, 31, 3000); //M4
  113. GivePlayerWeapon(playerid, 26, 3000); //sawnoff
  114. GivePlayerWeapon(playerid, 24, 3000); //deagle
  115. GivePlayerWeapon(playerid, 29, 3000); //MP5
  116. }
  117. case 9:
  118. {
  119. GivePlayerWeapon(playerid, 23, 3000); //silecend 9mm
  120. GivePlayerWeapon(playerid, 25, 3000); //shotgun
  121. GivePlayerWeapon(playerid, 32, 3000); //tec9
  122. GivePlayerWeapon(playerid, 33, 500); //country rifle
  123. }
  124. case 10:
  125. {
  126. GivePlayerWeapon(playerid, 24, 3000); //deagle
  127. GivePlayerWeapon(playerid, 29, 3000); //MP5
  128. GivePlayerWeapon(playerid, 26, 3000); //sawnoff
  129. GivePlayerWeapon(playerid, 18, 20); //molotov
  130. }
  131. }
  132. }
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