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  1. 11:16:05: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
  2. 11:16:05: -------------------------------
  3. 11:16:05: CPU Name: Intel(R) Core(TM) i3-4130T CPU @ 2.90GHz
  4. 11:16:05: CPU Speed: 2893MHz
  5. 11:16:05: Physical Memory: 4095MB Total, 4095MB Free
  6. 11:16:05: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
  7. 11:16:05: monitor 1: pos={0, 0}, size={1680, 1050}
  8. 11:16:05: monitor 2: pos={-1280, 26}, size={1280, 1024}
  9. 11:16:05: Windows Version: 6.1 Build 7601 S
  10. 11:16:05: Aero is Disabled
  11. 11:16:05: -------------------------------
  12. 11:16:05: OBS Modules:
  13. 11:16:05: Base Address Module
  14. 11:16:05: 01010000 OBS.exe
  15. 11:16:05: 0FFC0000 OBSApi.dll
  16. 11:16:05: 54B20000 DShowPlugin.dll
  17. 11:16:05: 50DB0000 GraphicsCapture.dll
  18. 11:16:05: 50D90000 NoiseGate.dll
  19. 11:16:05: 50D70000 PSVPlugin.dll
  20. 11:16:05: ------------------------------------------
  21. 11:16:05: Adapter 1
  22. 11:16:05: Video Adapter: NVIDIA GeForce GTX 560 Ti
  23. 11:16:05: Video Adapter Dedicated Video Memory: 1024917504
  24. 11:16:05: Video Adapter Shared System Memory: 3221106688
  25. 11:16:05: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
  26. 11:16:05: Video Adapter Output 2: pos={-1280, 26}, size={1280, 1024}, attached=true
  27. 11:16:05: ------------------------------------------
  28. 11:16:05: Adapter 2
  29. 11:16:05: Video Adapter: Intel(R) HD Graphics 4400
  30. 11:16:05: Video Adapter Dedicated Video Memory: 67108864
  31. 11:16:05: Video Adapter Shared System Memory: 1711276032
  32. 11:16:05: =====Stream Start: 2014-03-09, 11:16:05===============================================
  33. 11:16:05: Multithreaded optimizations: On
  34. 11:16:05: Base resolution: 1920x1080
  35. 11:16:05: Output resolution: 1280x720
  36. 11:16:05: ------------------------------------------
  37. 11:16:05: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  38. 11:16:05: ------------------------------------------
  39. 11:16:05: Audio Format: 48000 Hz
  40. 11:16:05: ------------------------------------------
  41. 11:16:05: Audio Channels: 2 Ch
  42. 11:16:05: Playback device Default
  43. 11:16:05: ------------------------------------------
  44. 11:16:05: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  45. 11:16:05: ------------------------------------------
  46. 11:16:05: Using auxilary audio input: Mikrofoni (Realtek High Definition Audio)
  47. 11:16:05: ------------------------------------------
  48. 11:16:05: Audio Encoding: AAC
  49. 11:16:05: bitrate: 112
  50. 11:16:05: Using text output
  51. 11:16:05: Using text output
  52. 11:16:05: Using graphics capture
  53. 11:16:05: Scene buffering time set to 700
  54. 11:16:05: ------------------------------------------
  55. 11:16:05: Video Encoding: x264
  56. 11:16:05: fps: 40
  57. 11:16:05: width: 1280, height: 720
  58. 11:16:05: preset: veryfast
  59. 11:16:05: profile: main
  60. 11:16:05: keyint: 80
  61. 11:16:05: CBR: yes
  62. 11:16:05: CFR: no
  63. 11:16:05: max bitrate: 3500
  64. 11:16:05: buffer size: 3500
  65. 11:16:05: ------------------------------------------
  66. 11:16:06: Using text output
  67. 11:16:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  68. 11:16:12: New Scene
  69. 11:16:12: Using text output
  70. 11:16:12: Using text output
  71. 11:16:12: Using graphics capture
  72. 11:16:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  73. 11:16:14: New Scene
  74. 11:16:14: Using text output
  75. 11:16:14: Using bitmap image
  76. 11:16:14: Using graphics capture
  77. 11:16:17: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  78. 11:16:17: New Scene
  79. 11:16:17: Using text output
  80. 11:16:17: Using text output
  81. 11:16:17: ------------------------------------------
  82. 11:16:17: device: Ball Cam,
  83. 11:16:17: device id \\?\usb#vid_093a&pid_2468#5&30b7b990&0&12#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  84. 11:16:17: chosen type: I420, usingFourCC: false, res: 352x288 - 352x288, frameIntervals: 285714-3333333
  85. 11:16:17: use buffering: false - 0, fourCC: 'I420'
  86. 11:16:17: audio device: Poista käytöstä,
  87. 11:16:17: audio device id Disabled,
  88. 11:16:17:
  89. 11:16:17: Using directshow input
  90. 11:16:17: Using bitmap image
  91. 11:16:17: Using graphics capture
  92. 11:16:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  93. 11:16:38: New Scene
  94. 11:16:38: Using graphics capture
  95. 11:16:38: ------------------------------------------
  96. 11:16:38: device: SoC PC-Camera,
  97. 11:16:38: device id \\?\usb#vid_093a&pid_2468#5&30b7b990&0&10#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  98. 11:16:38: chosen type: RGB24, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 285714-3333333
  99. 11:16:38: use buffering: false - 0, fourCC: 00000000
  100. 11:16:38: audio device: Poista käytöstä,
  101. 11:16:38: audio device id Disabled,
  102. 11:16:38:
  103. 11:16:39: Using directshow input
  104. 11:16:39: Using bitmap image
  105. 11:17:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  106. 11:17:24: New Scene
  107. 11:17:24: Using text output
  108. 11:17:24: Using text output
  109. 11:17:24: Using graphics capture
  110. 11:17:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  111. 11:17:26: New Scene
  112. 11:17:26: Using text output
  113. 11:17:26: Using text output
  114. 11:17:26: Using graphics capture
  115. 11:17:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  116. 11:17:27: New Scene
  117. 11:17:27: Using text output
  118. 11:17:27: Using bitmap image
  119. 11:17:27: Using graphics capture
  120. 11:17:29: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  121. 11:17:29: New Scene
  122. 11:17:29: Using graphics capture
  123. 11:23:00: CUDA loaded successfully
  124. 11:23:00: 1 CUDA capable devices found
  125. 11:23:00: [ GPU #0 - < GeForce GTX 560 Ti > has Compute SM 2.1, NVENC Not Available ]
  126. 11:23:00: No NVENC capable devices found
  127. 11:24:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  128. 11:24:11: New Scene
  129. 11:24:11: Using text output
  130. 11:24:11: Using text output
  131. 11:24:11: ------------------------------------------
  132. 11:24:11: device: Ball Cam,
  133. 11:24:11: device id \\?\usb#vid_093a&pid_2468#5&30b7b990&0&12#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  134. 11:24:11: chosen type: I420, usingFourCC: false, res: 352x288 - 352x288, frameIntervals: 285714-3333333
  135. 11:24:11: use buffering: false - 0, fourCC: 'I420'
  136. 11:24:11: audio device: Poista käytöstä,
  137. 11:24:11: audio device id Disabled,
  138. 11:24:11:
  139. 11:24:11: Using directshow input
  140. 11:24:11: Using bitmap image
  141. 11:24:11: Using graphics capture
  142. 11:26:06: ------------------------------------------
  143. 11:26:06: device: Ball Cam,
  144. 11:26:06: device id \\?\usb#vid_093a&pid_2468#5&30b7b990&0&9#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  145. 11:26:06: chosen type: RGB24, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 285714-3333333
  146. 11:26:06: use buffering: false - 0, fourCC: 00000000
  147. 11:26:06: audio device: Poista käytöstä,
  148. 11:26:06: audio device id Disabled,
  149. 11:26:06:
  150. 11:30:57: Using text output
  151. 11:33:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  152. 11:33:35: New Scene
  153. 11:43:26: Using text output
  154. 11:44:13: Using graphics capture
  155. 11:44:55: Capture window 0x000906A8 invalid or changing, terminating capture
  156. 11:45:15: SharedTexCapture hooked
  157. 11:47:03: Total frames encoded: 74289, total frames duplicated: 627 (0.84%)
  158. 11:47:03: Number of frames skipped due to encoder lag: 1 (0.00%)
  159. 11:47:03: Total frames rendered: 74019, number of late frames: 72 (0.10%) (it's okay for some frames to be late)
  160. 11:47:03:
  161. 11:47:03: Profiler time results:
  162. 11:47:03:
  163. 11:47:03: ==============================================================
  164. 11:47:03: video thread frame - [100%] [avg time: 0.839 ms] [children: 25%] [unaccounted: 75%]
  165. 11:47:03: | scene->Preprocess - [10.8%] [avg time: 0.091 ms]
  166. 11:47:03: | GPU download and conversion - [14.2%] [avg time: 0.119 ms] [children: 10.7%] [unaccounted: 3.46%]
  167. 11:47:03: | | flush - [6.44%] [avg time: 0.054 ms]
  168. 11:47:03: | | CopyResource - [4.05%] [avg time: 0.034 ms]
  169. 11:47:03: | | conversion to 4:2:0 - [0.238%] [avg time: 0.002 ms]
  170. 11:47:03: Convert444Thread - [100%] [avg time: 0.623 ms] [children: 98.9%] [unaccounted: 1.12%]
  171. 11:47:03: | Convert444toNV12 - [98.9%] [avg time: 0.616 ms]
  172. 11:47:03: encoder thread frame - [100%] [avg time: 1.399 ms] [children: 0.858%] [unaccounted: 99.1%]
  173. 11:47:03: | sending stuff out - [0.858%] [avg time: 0.012 ms]
  174. 11:47:03: ==============================================================
  175. 11:47:03:
  176. 11:47:03:
  177. 11:47:03: Profiler CPU results:
  178. 11:47:03:
  179. 11:47:03: ==============================================================
  180. 11:47:03: video thread frame - [cpu time: avg 0.121 ms, total 9016.86 ms] [avg calls per frame: 1]
  181. 11:47:03: | scene->Preprocess - [cpu time: avg 0.012 ms, total 904.802 ms] [avg calls per frame: 1]
  182. 11:47:03: | GPU download and conversion - [cpu time: avg 0.016 ms, total 1248.01 ms] [avg calls per frame: 1]
  183. 11:47:03: | | flush - [cpu time: avg 0.009 ms, total 670.804 ms] [avg calls per frame: 1]
  184. 11:47:03: | | CopyResource - [cpu time: avg 0.002 ms, total 218.401 ms] [avg calls per frame: 1]
  185. 11:47:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
  186. 11:47:03: Convert444Thread - [cpu time: avg 0.555 ms, total 41075.1 ms] [avg calls per frame: 1]
  187. 11:47:03: | Convert444toNV12 - [cpu time: avg 0.55 ms, total 40763.1 ms] [avg calls per frame: 1]
  188. 11:47:03: encoder thread frame - [cpu time: avg 0.264 ms, total 19609.3 ms] [avg calls per frame: 1]
  189. 11:47:03: | sending stuff out - [cpu time: avg 0.001 ms, total 124.801 ms] [avg calls per frame: 1]
  190. 11:47:03: ==============================================================
  191. 11:47:03:
  192. 11:47:03: =====Stream End: 2014-03-09, 11:47:03=================================================
  193. 11:47:04: =====Stream Start: 2014-03-09, 11:47:04===============================================
  194. 11:47:04: Multithreaded optimizations: On
  195. 11:47:04: Base resolution: 1920x1080
  196. 11:47:04: Output resolution: 1280x720
  197. 11:47:04: ------------------------------------------
  198. 11:47:04: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  199. 11:47:04: ------------------------------------------
  200. 11:47:04: Audio Format: 48000 Hz
  201. 11:47:04: ------------------------------------------
  202. 11:47:04: Audio Channels: 2 Ch
  203. 11:47:04: Playback device Default
  204. 11:47:04: ------------------------------------------
  205. 11:47:04: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  206. 11:47:04: ------------------------------------------
  207. 11:47:04: Using auxilary audio input: Mikrofoni (Realtek High Definition Audio)
  208. 11:47:04: ------------------------------------------
  209. 11:47:04: Audio Encoding: AAC
  210. 11:47:04: bitrate: 112
  211. 11:47:04: Using text output
  212. 11:47:04: Using graphics capture
  213. 11:47:04: Scene buffering time set to 700
  214. 11:47:04: ------------------------------------------
  215. 11:47:04: Video Encoding: x264
  216. 11:47:04: fps: 40
  217. 11:47:04: width: 1280, height: 720
  218. 11:47:04: preset: veryfast
  219. 11:47:04: profile: main
  220. 11:47:04: keyint: 80
  221. 11:47:04: CBR: yes
  222. 11:47:04: CFR: no
  223. 11:47:04: max bitrate: 3500
  224. 11:47:04: buffer size: 3500
  225. 11:47:04: ------------------------------------------
  226. 11:47:04: SharedTexCapture hooked
  227. 11:47:06: Using RTMP service: Twitch / Justin.tv
  228. 11:47:06: Server selection: rtmp://live-fra.justin.tv/app
  229. 11:47:06: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  230. 11:47:07: Completed handshake with rtmp://live-fra.justin.tv/app in 444 ms.
  231. 11:47:08: SO_SNDBUF was at 8192
  232. 11:47:08: SO_SNDBUF is now 65536
  233. 11:47:09: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 14426 / 461824)
  234. 11:47:09: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 57438 / 461824)
  235. 11:47:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 461824)
  236. 11:48:47: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 461824)
  237. 11:50:35: Capture window 0x000B06A8 invalid or changing, terminating capture
  238. 11:51:48: Total frames encoded: 11328, total frames duplicated: 1112 (9.82%)
  239. 11:51:48: Number of frames skipped due to encoder lag: 361 (3.19%)
  240. 11:51:48: Total frames rendered: 10596, number of late frames: 104 (0.98%) (it's okay for some frames to be late)
  241. 11:51:48: RTMPPublisher::SocketLoop: Graceful loop exit
  242. 11:51:48: Average send payload: 7583 bytes, average send interval: 16 ms
  243. 11:51:48: Number of times waited to send: 0, Waited for a total of 0 bytes
  244. 11:51:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  245. 11:51:48: Number of bytes sent: 126717703
  246. 11:51:48:
  247. 11:51:48: Profiler time results:
  248. 11:51:48:
  249. 11:51:48: ==============================================================
  250. 11:51:48: video thread frame - [100%] [avg time: 2.193 ms] [children: 26.4%] [unaccounted: 73.6%]
  251. 11:51:48: | scene->Preprocess - [0.137%] [avg time: 0.003 ms]
  252. 11:51:48: | GPU download and conversion - [26.2%] [avg time: 0.575 ms] [children: 17.8%] [unaccounted: 8.44%]
  253. 11:51:48: | | flush - [3.92%] [avg time: 0.086 ms]
  254. 11:51:48: | | CopyResource - [13.6%] [avg time: 0.299 ms]
  255. 11:51:48: | | conversion to 4:2:0 - [0.228%] [avg time: 0.005 ms]
  256. 11:51:48: Convert444Thread - [100%] [avg time: 0.922 ms] [children: 99%] [unaccounted: 0.976%]
  257. 11:51:48: | Convert444toNV12 - [99%] [avg time: 0.913 ms]
  258. 11:51:48: encoder thread frame - [100%] [avg time: 2.515 ms] [children: 2.74%] [unaccounted: 97.3%]
  259. 11:51:48: | sending stuff out - [2.74%] [avg time: 0.069 ms]
  260. 11:51:48: ==============================================================
  261. 11:51:48:
  262. 11:51:48:
  263. 11:51:48: Profiler CPU results:
  264. 11:51:48:
  265. 11:51:48: ==============================================================
  266. 11:51:48: video thread frame - [cpu time: avg 0.21 ms, total 2230.81 ms] [avg calls per frame: 1]
  267. 11:51:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  268. 11:51:48: | GPU download and conversion - [cpu time: avg 0.044 ms, total 468.005 ms] [avg calls per frame: 1]
  269. 11:51:48: | | flush - [cpu time: avg 0.023 ms, total 249.601 ms] [avg calls per frame: 1]
  270. 11:51:48: | | CopyResource - [cpu time: avg 0.008 ms, total 93.603 ms] [avg calls per frame: 1]
  271. 11:51:48: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  272. 11:51:48: Convert444Thread - [cpu time: avg 0.784 ms, total 8283.65 ms] [avg calls per frame: 1]
  273. 11:51:48: | Convert444toNV12 - [cpu time: avg 0.779 ms, total 8236.85 ms] [avg calls per frame: 1]
  274. 11:51:48: encoder thread frame - [cpu time: avg 0.697 ms, total 7878.05 ms] [avg calls per frame: 1]
  275. 11:51:48: | sending stuff out - [cpu time: avg 0.012 ms, total 140.4 ms] [avg calls per frame: 1]
  276. 11:51:48: ==============================================================
  277. 11:51:48:
  278. 11:51:48: =====Stream End: 2014-03-09, 11:51:48=================================================
  279. 11:53:48: =====Stream Start: 2014-03-09, 11:53:48===============================================
  280. 11:53:48: Multithreaded optimizations: On
  281. 11:53:48: Base resolution: 1920x1080
  282. 11:53:48: Output resolution: 1280x720
  283. 11:53:48: ------------------------------------------
  284. 11:53:48: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  285. 11:53:48: ------------------------------------------
  286. 11:53:48: Audio Format: 48000 Hz
  287. 11:53:48: ------------------------------------------
  288. 11:53:48: Audio Channels: 2 Ch
  289. 11:53:48: Playback device Default
  290. 11:53:48: ------------------------------------------
  291. 11:53:48: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  292. 11:53:48: ------------------------------------------
  293. 11:53:48: Using auxilary audio input: Mikrofoni (Realtek High Definition Audio)
  294. 11:53:48: ------------------------------------------
  295. 11:53:48: Audio Encoding: AAC
  296. 11:53:48: bitrate: 112
  297. 11:53:48: Using text output
  298. 11:53:48: Using text output
  299. 11:53:48: Using text output
  300. 11:53:48: Using graphics capture
  301. 11:53:48: Scene buffering time set to 700
  302. 11:53:48: ------------------------------------------
  303. 11:53:48: Video Encoding: x264
  304. 11:53:48: fps: 40
  305. 11:53:48: width: 1280, height: 720
  306. 11:53:48: preset: veryfast
  307. 11:53:48: profile: main
  308. 11:53:48: keyint: 80
  309. 11:53:48: CBR: yes
  310. 11:53:48: CFR: no
  311. 11:53:48: max bitrate: 3500
  312. 11:53:48: buffer size: 3500
  313. 11:53:48: ------------------------------------------
  314. 11:54:04: SharedTexCapture hooked
  315. 11:54:38: Total frames encoded: 1955, total frames duplicated: 56 (2.86%)
  316. 11:54:38: Total frames rendered: 1919, number of late frames: 7 (0.36%) (it's okay for some frames to be late)
  317. 11:54:38:
  318. 11:54:38: Profiler time results:
  319. 11:54:38:
  320. 11:54:38: ==============================================================
  321. 11:54:38: video thread frame - [100%] [avg time: 1.285 ms] [children: 6.54%] [unaccounted: 93.5%]
  322. 11:54:38: | scene->Preprocess - [0.233%] [avg time: 0.003 ms]
  323. 11:54:38: | GPU download and conversion - [6.3%] [avg time: 0.081 ms] [children: 4.9%] [unaccounted: 1.4%]
  324. 11:54:38: | | flush - [3.27%] [avg time: 0.042 ms]
  325. 11:54:38: | | CopyResource - [1.4%] [avg time: 0.018 ms]
  326. 11:54:38: | | conversion to 4:2:0 - [0.233%] [avg time: 0.003 ms]
  327. 11:54:38: Convert444Thread - [100%] [avg time: 0.598 ms] [children: 99%] [unaccounted: 1%]
  328. 11:54:38: | Convert444toNV12 - [99%] [avg time: 0.592 ms]
  329. 11:54:38: encoder thread frame - [100%] [avg time: 1.225 ms] [children: 0.735%] [unaccounted: 99.3%]
  330. 11:54:38: | sending stuff out - [0.735%] [avg time: 0.009 ms]
  331. 11:54:38: ==============================================================
  332. 11:54:38:
  333. 11:54:38:
  334. 11:54:38: Profiler CPU results:
  335. 11:54:38:
  336. 11:54:38: ==============================================================
  337. 11:54:38: video thread frame - [cpu time: avg 0.146 ms, total 280.801 ms] [avg calls per frame: 1]
  338. 11:54:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  339. 11:54:38: | GPU download and conversion - [cpu time: avg 0.032 ms, total 62.4 ms] [avg calls per frame: 1]
  340. 11:54:38: | | flush - [cpu time: avg 0.016 ms, total 31.2 ms] [avg calls per frame: 1]
  341. 11:54:38: | | CopyResource - [cpu time: avg 0.008 ms, total 15.6 ms] [avg calls per frame: 1]
  342. 11:54:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  343. 11:54:38: Convert444Thread - [cpu time: avg 0.463 ms, total 873.605 ms] [avg calls per frame: 1]
  344. 11:54:38: | Convert444toNV12 - [cpu time: avg 0.463 ms, total 873.605 ms] [avg calls per frame: 1]
  345. 11:54:38: encoder thread frame - [cpu time: avg 0.105 ms, total 202.801 ms] [avg calls per frame: 1]
  346. 11:54:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  347. 11:54:38: ==============================================================
  348. 11:54:38:
  349. 11:54:38: =====Stream End: 2014-03-09, 11:54:38=================================================
  350. 11:54:39: =====Stream Start: 2014-03-09, 11:54:39===============================================
  351. 11:54:39: Multithreaded optimizations: On
  352. 11:54:39: Base resolution: 1920x1080
  353. 11:54:39: Output resolution: 1280x720
  354. 11:54:39: ------------------------------------------
  355. 11:54:39: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  356. 11:54:39: ------------------------------------------
  357. 11:54:39: Audio Format: 48000 Hz
  358. 11:54:39: ------------------------------------------
  359. 11:54:39: Audio Channels: 2 Ch
  360. 11:54:39: Playback device Default
  361. 11:54:39: ------------------------------------------
  362. 11:54:39: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  363. 11:54:39: ------------------------------------------
  364. 11:54:39: Using auxilary audio input: Mikrofoni (Realtek High Definition Audio)
  365. 11:54:39: ------------------------------------------
  366. 11:54:39: Audio Encoding: AAC
  367. 11:54:39: bitrate: 112
  368. 11:54:39: Using text output
  369. 11:54:39: Using text output
  370. 11:54:39: Using text output
  371. 11:54:39: Using graphics capture
  372. 11:54:39: Scene buffering time set to 700
  373. 11:54:39: ------------------------------------------
  374. 11:54:39: Video Encoding: x264
  375. 11:54:39: fps: 40
  376. 11:54:39: width: 1280, height: 720
  377. 11:54:39: preset: veryfast
  378. 11:54:39: profile: main
  379. 11:54:39: keyint: 80
  380. 11:54:39: CBR: yes
  381. 11:54:39: CFR: no
  382. 11:54:39: max bitrate: 3500
  383. 11:54:39: buffer size: 3500
  384. 11:54:39: ------------------------------------------
  385. 11:54:41: Using RTMP service: Twitch / Justin.tv
  386. 11:54:41: Server selection: rtmp://live-fra.justin.tv/app
  387. 11:54:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  388. 11:54:42: Completed handshake with rtmp://live-fra.justin.tv/app in 471 ms.
  389. 11:54:43: SO_SNDBUF was at 8192
  390. 11:54:43: SO_SNDBUF is now 65536
  391. 11:54:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 157776 / 461824)
  392. 11:54:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 157776 / 461824)
  393. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  394. 11:54:47: SharedTexCapture hooked
  395. 11:54:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 461824)
  396. 11:55:36: GraphicsCaptureSource::NewCapture: eliminating old capture
  397. 11:55:36: SharedTexCapture hooked
  398. 11:57:32: Settings::Video: Disabling Aero
  399. 11:57:35: Total frames encoded: 7015, total frames duplicated: 287 (4.09%)
  400. 11:57:35: Number of frames skipped due to encoder lag: 89 (1.27%)
  401. 11:57:35: Total frames rendered: 6874, number of late frames: 26 (0.38%) (it's okay for some frames to be late)
  402. 11:57:36: RTMPPublisher::SocketLoop: Graceful loop exit
  403. 11:57:36: Average send payload: 7211 bytes, average send interval: 15 ms
  404. 11:57:36: Number of times waited to send: 0, Waited for a total of 0 bytes
  405. 11:57:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  406. 11:57:36: Number of bytes sent: 77919101
  407. 11:57:36:
  408. 11:57:36: Profiler time results:
  409. 11:57:36:
  410. 11:57:36: ==============================================================
  411. 11:57:36: video thread frame - [100%] [avg time: 1.097 ms] [children: 18.7%] [unaccounted: 81.3%]
  412. 11:57:36: | scene->Preprocess - [0.273%] [avg time: 0.003 ms]
  413. 11:57:36: | GPU download and conversion - [18.4%] [avg time: 0.202 ms] [children: 12%] [unaccounted: 6.38%]
  414. 11:57:36: | | flush - [5.93%] [avg time: 0.065 ms]
  415. 11:57:36: | | CopyResource - [5.93%] [avg time: 0.065 ms]
  416. 11:57:36: | | conversion to 4:2:0 - [0.182%] [avg time: 0.002 ms]
  417. 11:57:36: Convert444Thread - [100%] [avg time: 0.831 ms] [children: 98.8%] [unaccounted: 1.2%]
  418. 11:57:36: | Convert444toNV12 - [98.8%] [avg time: 0.821 ms]
  419. 11:57:36: encoder thread frame - [100%] [avg time: 2.316 ms] [children: 3.76%] [unaccounted: 96.2%]
  420. 11:57:36: | sending stuff out - [3.76%] [avg time: 0.087 ms]
  421. 11:57:36: ==============================================================
  422. 11:57:36:
  423. 11:57:36:
  424. 11:57:36: Profiler CPU results:
  425. 11:57:36:
  426. 11:57:36: ==============================================================
  427. 11:57:36: video thread frame - [cpu time: avg 0.267 ms, total 1840.81 ms] [avg calls per frame: 1]
  428. 11:57:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  429. 11:57:36: | GPU download and conversion - [cpu time: avg 0.054 ms, total 374.404 ms] [avg calls per frame: 1]
  430. 11:57:36: | | flush - [cpu time: avg 0.034 ms, total 234.003 ms] [avg calls per frame: 1]
  431. 11:57:36: | | CopyResource - [cpu time: avg 0.004 ms, total 31.2 ms] [avg calls per frame: 1]
  432. 11:57:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  433. 11:57:36: Convert444Thread - [cpu time: avg 0.743 ms, total 5085.63 ms] [avg calls per frame: 1]
  434. 11:57:36: | Convert444toNV12 - [cpu time: avg 0.734 ms, total 5023.23 ms] [avg calls per frame: 1]
  435. 11:57:36: encoder thread frame - [cpu time: avg 0.638 ms, total 4461.63 ms] [avg calls per frame: 1]
  436. 11:57:36: | sending stuff out - [cpu time: avg 0.022 ms, total 156.001 ms] [avg calls per frame: 1]
  437. 11:57:36: ==============================================================
  438. 11:57:36:
  439. 11:57:36: =====Stream End: 2014-03-09, 11:57:36=================================================
  440. 11:57:37: =====Stream Start: 2014-03-09, 11:57:37===============================================
  441. 11:57:37: Multithreaded optimizations: On
  442. 11:57:37: Base resolution: 1920x1080
  443. 11:57:37: Output resolution: 1280x720
  444. 11:57:37: ------------------------------------------
  445. 11:57:37: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  446. 11:57:37: ------------------------------------------
  447. 11:57:37: Audio Format: 48000 Hz
  448. 11:57:37: ------------------------------------------
  449. 11:57:37: Audio Channels: 2 Ch
  450. 11:57:37: Playback device Default
  451. 11:57:37: ------------------------------------------
  452. 11:57:37: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  453. 11:57:37: ------------------------------------------
  454. 11:57:37: Using auxilary audio input: Mikrofoni (Realtek High Definition Audio)
  455. 11:57:37: ------------------------------------------
  456. 11:57:37: Audio Encoding: AAC
  457. 11:57:37: bitrate: 112
  458. 11:57:37: Using text output
  459. 11:57:37: Using text output
  460. 11:57:37: Using text output
  461. 11:57:37: Using graphics capture
  462. 11:57:37: Scene buffering time set to 700
  463. 11:57:37: ------------------------------------------
  464. 11:57:37: Video Encoding: x264
  465. 11:57:37: fps: 40
  466. 11:57:37: width: 1280, height: 720
  467. 11:57:37: preset: veryfast
  468. 11:57:37: profile: main
  469. 11:57:37: keyint: 80
  470. 11:57:37: CBR: yes
  471. 11:57:37: CFR: no
  472. 11:57:37: max bitrate: 3500
  473. 11:57:37: buffer size: 3500
  474. 11:57:37: ------------------------------------------
  475. 11:57:39: Using RTMP service: Twitch / Justin.tv
  476. 11:57:39: Server selection: rtmp://live-fra.justin.tv/app
  477. 11:57:39: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  478. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  479. 11:57:40: Completed handshake with rtmp://live-fra.justin.tv/app in 462 ms.
  480. 11:57:41: SO_SNDBUF was at 8192
  481. 11:57:41: SO_SNDBUF is now 65536
  482. 11:57:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 79056 / 461824)
  483. 11:57:43: SharedTexCapture hooked
  484. 11:57:44: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 641 / 461824)
  485. 12:00:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 461824)
  486. 12:00:49: GraphicsCaptureSource::NewCapture: eliminating old capture
  487. 12:00:49: SharedTexCapture hooked
  488. 12:02:06: GraphicsCaptureSource::NewCapture: eliminating old capture
  489. 12:02:06: SharedTexCapture hooked
  490. 12:02:54: Settings::Video: Disabling Aero
  491. 12:02:58: Total frames encoded: 12834, total frames duplicated: 1284 (10.00%)
  492. 12:02:58: Number of frames skipped due to encoder lag: 710 (5.53%)
  493. 12:02:58: Total frames rendered: 11984, number of late frames: 107 (0.89%) (it's okay for some frames to be late)
  494. 12:02:59: RTMPPublisher::SocketLoop: Graceful loop exit
  495. 12:02:59: Average send payload: 9090 bytes, average send interval: 20 ms
  496. 12:02:59: Number of times waited to send: 0, Waited for a total of 0 bytes
  497. 12:02:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  498. 12:02:59: Number of bytes sent: 143753126
  499. 12:02:59:
  500. 12:02:59: Profiler time results:
  501. 12:02:59:
  502. 12:02:59: ==============================================================
  503. 12:02:59: video thread frame - [100%] [avg time: 1.548 ms] [children: 18.2%] [unaccounted: 81.8%]
  504. 12:02:59: | scene->Preprocess - [0.194%] [avg time: 0.003 ms]
  505. 12:02:59: | GPU download and conversion - [18%] [avg time: 0.278 ms] [children: 12%] [unaccounted: 5.94%]
  506. 12:02:59: | | flush - [5.49%] [avg time: 0.085 ms]
  507. 12:02:59: | | CopyResource - [6.33%] [avg time: 0.098 ms]
  508. 12:02:59: | | conversion to 4:2:0 - [0.194%] [avg time: 0.003 ms]
  509. 12:02:59: Convert444Thread - [100%] [avg time: 0.885 ms] [children: 99%] [unaccounted: 1.02%]
  510. 12:02:59: | Convert444toNV12 - [99%] [avg time: 0.876 ms]
  511. 12:02:59: encoder thread frame - [100%] [avg time: 3.606 ms] [children: 0.998%] [unaccounted: 99%]
  512. 12:02:59: | sending stuff out - [0.998%] [avg time: 0.036 ms]
  513. 12:02:59: ==============================================================
  514. 12:02:59:
  515. 12:02:59:
  516. 12:02:59: Profiler CPU results:
  517. 12:02:59:
  518. 12:02:59: ==============================================================
  519. 12:02:59: video thread frame - [cpu time: avg 0.309 ms, total 3712.82 ms] [avg calls per frame: 1]
  520. 12:02:59: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
  521. 12:02:59: | GPU download and conversion - [cpu time: avg 0.066 ms, total 795.604 ms] [avg calls per frame: 1]
  522. 12:02:59: | | flush - [cpu time: avg 0.041 ms, total 499.203 ms] [avg calls per frame: 1]
  523. 12:02:59: | | CopyResource - [cpu time: avg 0.007 ms, total 93.6 ms] [avg calls per frame: 1]
  524. 12:02:59: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
  525. 12:02:59: Convert444Thread - [cpu time: avg 0.856 ms, total 10233.7 ms] [avg calls per frame: 1]
  526. 12:02:59: | Convert444toNV12 - [cpu time: avg 0.852 ms, total 10186.9 ms] [avg calls per frame: 1]
  527. 12:02:59: encoder thread frame - [cpu time: avg 0.907 ms, total 11622.1 ms] [avg calls per frame: 1]
  528. 12:02:59: | sending stuff out - [cpu time: avg 0.024 ms, total 312.004 ms] [avg calls per frame: 1]
  529. 12:02:59: ==============================================================
  530. 12:02:59:
  531. 12:02:59: =====Stream End: 2014-03-09, 12:02:59=================================================
  532. 12:02:59: =====Stream Start: 2014-03-09, 12:02:59===============================================
  533. 12:02:59: Multithreaded optimizations: On
  534. 12:02:59: Base resolution: 1920x1080
  535. 12:02:59: Output resolution: 1280x720
  536. 12:02:59: ------------------------------------------
  537. 12:02:59: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  538. 12:02:59: ------------------------------------------
  539. 12:02:59: Audio Format: 48000 Hz
  540. 12:02:59: ------------------------------------------
  541. 12:02:59: Audio Channels: 2 Ch
  542. 12:02:59: Playback device Default
  543. 12:02:59: ------------------------------------------
  544. 12:02:59: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  545. 12:02:59: ------------------------------------------
  546. 12:02:59: Using auxilary audio input: Mikrofoni (Realtek High Definition Audio)
  547. 12:02:59: ------------------------------------------
  548. 12:02:59: Audio Encoding: AAC
  549. 12:02:59: bitrate: 112
  550. 12:02:59: Using text output
  551. 12:02:59: Using text output
  552. 12:02:59: Using text output
  553. 12:02:59: Using graphics capture
  554. 12:02:59: Scene buffering time set to 700
  555. 12:02:59: ------------------------------------------
  556. 12:02:59: Video Encoding: x264
  557. 12:02:59: fps: 30
  558. 12:02:59: width: 1280, height: 720
  559. 12:02:59: preset: veryfast
  560. 12:02:59: profile: main
  561. 12:02:59: keyint: 60
  562. 12:02:59: CBR: yes
  563. 12:02:59: CFR: no
  564. 12:02:59: max bitrate: 3500
  565. 12:02:59: buffer size: 3500
  566. 12:02:59: ------------------------------------------
  567. Warning -- SharedTexCapture::Init: Could not open file mapping: 2
  568. 12:03:02: Using RTMP service: Twitch / Justin.tv
  569. 12:03:02: Server selection: rtmp://live-fra.justin.tv/app
  570. 12:03:02: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  571. 12:03:03: SharedTexCapture hooked
  572. 12:03:07: librtmp error: RTMPSockBuf_Fill, remote host closed connection
  573. 12:03:07: librtmp error: RTMP_Connect1, handshake failed.
  574. 12:03:07: Connection to rtmp://live-fra.justin.tv/app failed: Palvelimelle ei saada yhteyttä
  575. 12:03:07:
  576. 12:03:07: RTMPSockBuf_Fill, remote host closed connection
  577. 12:03:07: RTMP_Connect1, handshake failed.
  578. 12:03:07:
  579. 12:03:08: Total frames encoded: 241, total frames duplicated: 14 (5.81%)
  580. 12:03:08: Total frames rendered: 237, number of late frames: 3 (1.27%) (it's okay for some frames to be late)
  581. 12:03:08: Number of times waited to send: 0, Waited for a total of 0 bytes
  582. 12:03:08: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  583. 12:03:08: Number of bytes sent: 0
  584. 12:03:08:
  585. 12:03:08: Profiler time results:
  586. 12:03:08:
  587. 12:03:08: ==============================================================
  588. 12:03:08: video thread frame - [100%] [avg time: 3.116 ms] [children: 20.1%] [unaccounted: 79.9%]
  589. 12:03:08: | scene->Preprocess - [0.385%] [avg time: 0.012 ms]
  590. 12:03:08: | GPU download and conversion - [19.7%] [avg time: 0.615 ms] [children: 6.48%] [unaccounted: 13.3%]
  591. 12:03:08: | | flush - [5.87%] [avg time: 0.183 ms]
  592. 12:03:08: | | CopyResource - [0.578%] [avg time: 0.018 ms]
  593. 12:03:08: | | conversion to 4:2:0 - [0.0321%] [avg time: 0.001 ms]
  594. 12:03:08: Convert444Thread - [100%] [avg time: 0.878 ms] [children: 99%] [unaccounted: 1.03%]
  595. 12:03:08: | Convert444toNV12 - [99%] [avg time: 0.869 ms]
  596. 12:03:08: encoder thread frame - [100%] [avg time: 1.283 ms] [children: 0.468%] [unaccounted: 99.5%]
  597. 12:03:08: | sending stuff out - [0.468%] [avg time: 0.006 ms]
  598. 12:03:08: ==============================================================
  599. 12:03:08:
  600. 12:03:08:
  601. 12:03:08: Profiler CPU results:
  602. 12:03:08:
  603. 12:03:08: ==============================================================
  604. 12:03:08: video thread frame - [cpu time: avg 0.789 ms, total 187.201 ms] [avg calls per frame: 1]
  605. 12:03:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  606. 12:03:08: | GPU download and conversion - [cpu time: avg 0.263 ms, total 62.4 ms] [avg calls per frame: 1]
  607. 12:03:08: | | flush - [cpu time: avg 0.263 ms, total 62.4 ms] [avg calls per frame: 1]
  608. 12:03:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  609. 12:03:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  610. 12:03:08: Convert444Thread - [cpu time: avg 0.809 ms, total 171.601 ms] [avg calls per frame: 1]
  611. 12:03:08: | Convert444toNV12 - [cpu time: avg 0.809 ms, total 171.601 ms] [avg calls per frame: 1]
  612. 12:03:08: encoder thread frame - [cpu time: avg 0.78 ms, total 171.601 ms] [avg calls per frame: 1]
  613. 12:03:08: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  614. 12:03:08: ==============================================================
  615. 12:03:08:
  616. 12:03:08: =====Stream End: 2014-03-09, 12:03:08=================================================
  617. 12:03:18: =====Stream Start: 2014-03-09, 12:03:18===============================================
  618. 12:03:18: Multithreaded optimizations: On
  619. 12:03:18: Base resolution: 1920x1080
  620. 12:03:18: Output resolution: 1280x720
  621. 12:03:18: ------------------------------------------
  622. 12:03:18: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  623. 12:03:18: ------------------------------------------
  624. 12:03:18: Audio Format: 48000 Hz
  625. 12:03:18: ------------------------------------------
  626. 12:03:18: Audio Channels: 2 Ch
  627. 12:03:18: Playback device Default
  628. 12:03:18: ------------------------------------------
  629. 12:03:18: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  630. 12:03:18: ------------------------------------------
  631. 12:03:18: Using auxilary audio input: Mikrofoni (Realtek High Definition Audio)
  632. 12:03:18: ------------------------------------------
  633. 12:03:18: Audio Encoding: AAC
  634. 12:03:18: bitrate: 112
  635. 12:03:18: Using text output
  636. 12:03:18: Using text output
  637. 12:03:18: Using text output
  638. 12:03:18: Using graphics capture
  639. 12:03:18: Scene buffering time set to 700
  640. 12:03:18: ------------------------------------------
  641. 12:03:18: Video Encoding: x264
  642. 12:03:18: fps: 30
  643. 12:03:18: width: 1280, height: 720
  644. 12:03:18: preset: veryfast
  645. 12:03:18: profile: main
  646. 12:03:18: keyint: 60
  647. 12:03:18: CBR: yes
  648. 12:03:18: CFR: no
  649. 12:03:18: max bitrate: 3500
  650. 12:03:18: buffer size: 3500
  651. 12:03:18: ------------------------------------------
  652. 12:03:18: SharedTexCapture hooked
  653. 12:03:21: Using RTMP service: Twitch / Justin.tv
  654. 12:03:21: Server selection: rtmp://live-fra.justin.tv/app
  655. 12:03:21: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  656. 12:03:21: Completed handshake with rtmp://live-fra.justin.tv/app in 458 ms.
  657. 12:03:22: SO_SNDBUF was at 8192
  658. 12:03:22: SO_SNDBUF is now 65536
  659. 12:03:23: GraphicsCaptureSource::NewCapture: eliminating old capture
  660. 12:03:23: SharedTexCapture hooked
  661. 12:03:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 461824)
  662. 12:03:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 95150 / 461824)
  663. 12:03:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 461824)
  664. 12:07:03: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 461824)
  665. 12:07:40: GraphicsCaptureSource::NewCapture: eliminating old capture
  666. 12:07:40: SharedTexCapture hooked
  667. 12:17:54: GraphicsCaptureSource::NewCapture: eliminating old capture
  668. 12:17:54: SharedTexCapture hooked
  669. 12:19:26: GraphicsCaptureSource::NewCapture: eliminating old capture
  670. 12:19:26: SharedTexCapture hooked
  671. 12:28:53: GraphicsCaptureSource::NewCapture: eliminating old capture
  672. 12:28:53: SharedTexCapture hooked
  673. 12:29:15: GraphicsCaptureSource::NewCapture: eliminating old capture
  674. 12:29:15: SharedTexCapture hooked
  675. 12:40:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  676. 12:40:37: New Scene
  677. 12:40:37: Using bitmap image
  678. 12:40:51: Using text output
  679. 12:46:30: Total frames encoded: 77734, total frames duplicated: 175 (0.23%)
  680. 12:46:30: Total frames rendered: 77629, number of late frames: 27 (0.03%) (it's okay for some frames to be late)
  681. 12:46:31: RTMPPublisher::SocketLoop: Graceful loop exit
  682. 12:46:31: Average send payload: 8071 bytes, average send interval: 17 ms
  683. 12:46:31: Number of times waited to send: 0, Waited for a total of 0 bytes
  684. 12:46:31: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  685. 12:46:31: Number of bytes sent: 1170790771
  686. 12:46:31:
  687. 12:46:31: Profiler time results:
  688. 12:46:31:
  689. 12:46:31: ==============================================================
  690. 12:46:31: video thread frame - [100%] [avg time: 0.671 ms] [children: 13.3%] [unaccounted: 86.7%]
  691. 12:46:31: | scene->Preprocess - [0.298%] [avg time: 0.002 ms]
  692. 12:46:31: | GPU download and conversion - [13%] [avg time: 0.087 ms] [children: 9.54%] [unaccounted: 3.43%]
  693. 12:46:31: | | flush - [7.15%] [avg time: 0.048 ms]
  694. 12:46:31: | | CopyResource - [2.24%] [avg time: 0.015 ms]
  695. 12:46:31: | | conversion to 4:2:0 - [0.149%] [avg time: 0.001 ms]
  696. 12:46:31: Convert444Thread - [100%] [avg time: 0.801 ms] [children: 99%] [unaccounted: 0.999%]
  697. 12:46:31: | Convert444toNV12 - [99%] [avg time: 0.793 ms]
  698. 12:46:31: encoder thread frame - [100%] [avg time: 1.224 ms] [children: 3.19%] [unaccounted: 96.8%]
  699. 12:46:31: | sending stuff out - [3.19%] [avg time: 0.039 ms]
  700. 12:46:31: ==============================================================
  701. 12:46:31:
  702. 12:46:31:
  703. 12:46:31: Profiler CPU results:
  704. 12:46:31:
  705. 12:46:31: ==============================================================
  706. 12:46:31: video thread frame - [cpu time: avg 0.099 ms, total 7706.45 ms] [avg calls per frame: 1]
  707. 12:46:31: | scene->Preprocess - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
  708. 12:46:31: | GPU download and conversion - [cpu time: avg 0.02 ms, total 1575.62 ms] [avg calls per frame: 1]
  709. 12:46:31: | | flush - [cpu time: avg 0.013 ms, total 1029.61 ms] [avg calls per frame: 1]
  710. 12:46:31: | | CopyResource - [cpu time: avg 0.002 ms, total 187.201 ms] [avg calls per frame: 1]
  711. 12:46:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 62.402 ms] [avg calls per frame: 1]
  712. 12:46:31: Convert444Thread - [cpu time: avg 0.866 ms, total 67236.4 ms] [avg calls per frame: 1]
  713. 12:46:31: | Convert444toNV12 - [cpu time: avg 0.864 ms, total 67127.2 ms] [avg calls per frame: 1]
  714. 12:46:31: encoder thread frame - [cpu time: avg 0.785 ms, total 61074.4 ms] [avg calls per frame: 1]
  715. 12:46:31: | sending stuff out - [cpu time: avg 0.018 ms, total 1466.41 ms] [avg calls per frame: 1]
  716. 12:46:31: ==============================================================
  717. 12:46:31:
  718. 12:46:31: =====Stream End: 2014-03-09, 12:46:31=================================================
  719.  
  720.  
  721. Last game capture log:
  722. 2014-03-09, 11:53:48: we're booting up:
  723. 11:53:48: CaptureThread: attached to process csgo.exe
  724. 11:53:49: D3D9 Present
  725. 11:53:50: NV Capture available
  726. 11:53:50: FBO available
  727. 11:53:50: GL Present
  728. 11:53:50: (half life scientist) everything.. seems to be in order
  729. 11:54:04: D3D9EndScene called
  730. 11:54:04: D3DPRESENT_PARAMETERS {
  731. 11:54:04: BackBufferWidth: 1680
  732. 11:54:04: BackBufferHeight: 1050
  733. 11:54:04: BackBufferFormat: D3DFMT_A8R8G8B8
  734. 11:54:04: BackBufferCount: 1
  735. 11:54:04: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  736. 11:54:04: MultiSampleQuality: 0
  737. 11:54:04: SwapEffect: D3DSWAPEFFECT_DISCARD
  738. 11:54:04: hDeviceWindow: 460162
  739. 11:54:04: Windowed: false
  740. 11:54:04: EnableAutoDepthStencil: true
  741. 11:54:04: AutoDepthStencilFormat: D3DFMT_D24S8
  742. 11:54:04: Flags: None
  743. 11:54:04: FullScreen_RefreshRateInHz: 59
  744. 11:54:04: PresentationInterval: 2147483648
  745. 11:54:04: };
  746. 11:54:04: successfully set up d3d9 hooks
  747. 11:54:04: D3D9Present called
  748. 11:54:04: DoD3D9GPUHook: success
  749. 11:54:04: D3DSURFACE_DESC {
  750. 11:54:04: Format: D3DFMT_A8R8G8B8
  751. 11:54:04: Type: D3DRTYPE_SURFACE
  752. 11:54:04: Usage: D3DUSAGE_RENDERTARGET
  753. 11:54:04: Pool: D3DPOOL_DEFAULT
  754. 11:54:04: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  755. 11:54:04: MultiSampleQuality: 0
  756. 11:54:04: Width: 1680
  757. 11:54:04: Height: 1050
  758. 11:54:04: };
  759. 11:54:04: successfully capturing d3d9 frames via GPU
  760. 11:54:46: ---------------------- Cleared D3D9 Capture ----------------------
  761. 11:54:46: received restart event, capturing
  762. 11:54:46: DoD3D9GPUHook: success
  763. 11:54:46: D3D9Reset called
  764. 11:54:46: ---------------------- Cleared D3D9 Capture ----------------------
  765. 11:54:46: successfully set up d3d9 hooks
  766. 11:54:47: D3D9EndScene called
  767. 11:54:47: D3D9Present called
  768. 11:54:47: DoD3D9GPUHook: success
  769. 11:54:47: D3DSURFACE_DESC {
  770. 11:54:47: Format: D3DFMT_A8R8G8B8
  771. 11:54:47: Type: D3DRTYPE_SURFACE
  772. 11:54:47: Usage: D3DUSAGE_RENDERTARGET
  773. 11:54:47: Pool: D3DPOOL_DEFAULT
  774. 11:54:47: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  775. 11:54:47: MultiSampleQuality: 0
  776. 11:54:47: Width: 1680
  777. 11:54:47: Height: 1050
  778. 11:54:47: };
  779. 11:54:47: successfully capturing d3d9 frames via GPU
  780. 11:55:30: D3D9Reset called
  781. 11:55:30: ---------------------- Cleared D3D9 Capture ----------------------
  782. 11:55:31: successfully set up d3d9 hooks
  783. 11:55:36: D3D9EndScene called
  784. 11:55:36: D3D9Present called
  785. 11:55:36: DoD3D9GPUHook: success
  786. 11:55:37: D3DSURFACE_DESC {
  787. 11:55:37: Format: D3DFMT_A8R8G8B8
  788. 11:55:37: Type: D3DRTYPE_SURFACE
  789. 11:55:37: Usage: D3DUSAGE_RENDERTARGET
  790. 11:55:37: Pool: D3DPOOL_DEFAULT
  791. 11:55:37: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  792. 11:55:37: MultiSampleQuality: 0
  793. 11:55:37: Width: 1680
  794. 11:55:37: Height: 1050
  795. 11:55:37: };
  796. 11:55:37: successfully capturing d3d9 frames via GPU
  797. 11:57:39: ---------------------- Cleared D3D9 Capture ----------------------
  798. 11:57:39: received restart event, capturing
  799. 11:57:40: DoD3D9GPUHook: success
  800. 11:57:40: D3D9Reset called
  801. 11:57:40: ---------------------- Cleared D3D9 Capture ----------------------
  802. 11:57:40: successfully set up d3d9 hooks
  803. 11:57:43: D3D9EndScene called
  804. 11:57:43: D3D9Present called
  805. 11:57:43: DoD3D9GPUHook: success
  806. 11:57:43: D3DSURFACE_DESC {
  807. 11:57:43: Format: D3DFMT_A8R8G8B8
  808. 11:57:43: Type: D3DRTYPE_SURFACE
  809. 11:57:43: Usage: D3DUSAGE_RENDERTARGET
  810. 11:57:43: Pool: D3DPOOL_DEFAULT
  811. 11:57:43: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  812. 11:57:43: MultiSampleQuality: 0
  813. 11:57:43: Width: 1680
  814. 11:57:43: Height: 1050
  815. 11:57:43: };
  816. 11:57:43: successfully capturing d3d9 frames via GPU
  817. 12:00:46: D3D9Reset called
  818. 12:00:46: ---------------------- Cleared D3D9 Capture ----------------------
  819. 12:00:46: successfully set up d3d9 hooks
  820. 12:00:49: D3D9EndScene called
  821. 12:00:49: D3D9Present called
  822. 12:00:49: DoD3D9GPUHook: success
  823. 12:00:49: D3DSURFACE_DESC {
  824. 12:00:49: Format: D3DFMT_A8R8G8B8
  825. 12:00:49: Type: D3DRTYPE_SURFACE
  826. 12:00:49: Usage: D3DUSAGE_RENDERTARGET
  827. 12:00:49: Pool: D3DPOOL_DEFAULT
  828. 12:00:49: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  829. 12:00:49: MultiSampleQuality: 0
  830. 12:00:49: Width: 1680
  831. 12:00:49: Height: 1050
  832. 12:00:49: };
  833. 12:00:49: successfully capturing d3d9 frames via GPU
  834. 12:02:03: D3D9Reset called
  835. 12:02:03: ---------------------- Cleared D3D9 Capture ----------------------
  836. 12:02:04: successfully set up d3d9 hooks
  837. 12:02:06: D3D9EndScene called
  838. 12:02:06: D3D9Present called
  839. 12:02:06: DoD3D9GPUHook: success
  840. 12:02:06: D3DSURFACE_DESC {
  841. 12:02:06: Format: D3DFMT_A8R8G8B8
  842. 12:02:06: Type: D3DRTYPE_SURFACE
  843. 12:02:06: Usage: D3DUSAGE_RENDERTARGET
  844. 12:02:06: Pool: D3DPOOL_DEFAULT
  845. 12:02:06: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  846. 12:02:06: MultiSampleQuality: 0
  847. 12:02:06: Width: 1680
  848. 12:02:06: Height: 1050
  849. 12:02:06: };
  850. 12:02:06: successfully capturing d3d9 frames via GPU
  851. 12:03:01: ---------------------- Cleared D3D9 Capture ----------------------
  852. 12:03:01: received restart event, capturing
  853. 12:03:01: DoD3D9GPUHook: success
  854. 12:03:01: D3D9Reset called
  855. 12:03:01: ---------------------- Cleared D3D9 Capture ----------------------
  856. 12:03:01: successfully set up d3d9 hooks
  857. 12:03:03: D3D9EndScene called
  858. 12:03:03: D3D9Present called
  859. 12:03:03: DoD3D9GPUHook: success
  860. 12:03:03: D3DSURFACE_DESC {
  861. 12:03:03: Format: D3DFMT_A8R8G8B8
  862. 12:03:03: Type: D3DRTYPE_SURFACE
  863. 12:03:03: Usage: D3DUSAGE_RENDERTARGET
  864. 12:03:03: Pool: D3DPOOL_DEFAULT
  865. 12:03:03: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  866. 12:03:03: MultiSampleQuality: 0
  867. 12:03:03: Width: 1680
  868. 12:03:03: Height: 1050
  869. 12:03:03: };
  870. 12:03:03: successfully capturing d3d9 frames via GPU
  871. 12:03:08: ---------------------- Cleared D3D9 Capture ----------------------
  872. 12:03:08: received restart event, capturing
  873. 12:03:08: DoD3D9GPUHook: success
  874. 12:03:08: D3D9EndScene called
  875. 12:03:08: D3D9Present called
  876. 12:03:22: D3DSURFACE_DESC {
  877. 12:03:22: Format: 1280070990
  878. 12:03:22: Type: D3DRTYPE_SURFACE
  879. 12:03:22: Usage: D3DUSAGE_RENDERTARGET
  880. 12:03:22: Pool: D3DPOOL_DEFAULT
  881. 12:03:22: MultiSampleType: D3DMULTISAMPLE_NONE
  882. 12:03:22: MultiSampleQuality: 0
  883. 12:03:22: Width: 1536
  884. 12:03:22: Height: 1536
  885. 12:03:22: };
  886. 12:03:22: DoD3D9DrawStuff: device->StretchRect failed, result = 2289436780
  887. 12:03:22: D3D9Reset called
  888. 12:03:22: ---------------------- Cleared D3D9 Capture ----------------------
  889. 12:03:22: successfully set up d3d9 hooks
  890. 12:03:23: D3D9EndScene called
  891. 12:03:23: D3D9Present called
  892. 12:03:23: DoD3D9GPUHook: success
  893. 12:03:23: D3DSURFACE_DESC {
  894. 12:03:23: Format: D3DFMT_A8R8G8B8
  895. 12:03:23: Type: D3DRTYPE_SURFACE
  896. 12:03:23: Usage: D3DUSAGE_RENDERTARGET
  897. 12:03:23: Pool: D3DPOOL_DEFAULT
  898. 12:03:23: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  899. 12:03:23: MultiSampleQuality: 0
  900. 12:03:23: Width: 1680
  901. 12:03:23: Height: 1050
  902. 12:03:23: };
  903. 12:03:23: successfully capturing d3d9 frames via GPU
  904. 12:07:37: D3D9Reset called
  905. 12:07:37: ---------------------- Cleared D3D9 Capture ----------------------
  906. 12:07:37: successfully set up d3d9 hooks
  907. 12:07:40: D3D9EndScene called
  908. 12:07:40: D3D9Present called
  909. 12:07:40: DoD3D9GPUHook: success
  910. 12:07:40: D3DSURFACE_DESC {
  911. 12:07:40: Format: D3DFMT_A8R8G8B8
  912. 12:07:40: Type: D3DRTYPE_SURFACE
  913. 12:07:40: Usage: D3DUSAGE_RENDERTARGET
  914. 12:07:40: Pool: D3DPOOL_DEFAULT
  915. 12:07:40: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  916. 12:07:40: MultiSampleQuality: 0
  917. 12:07:40: Width: 1680
  918. 12:07:40: Height: 1050
  919. 12:07:40: };
  920. 12:07:40: successfully capturing d3d9 frames via GPU
  921. 12:17:53: D3D9Reset called
  922. 12:17:53: ---------------------- Cleared D3D9 Capture ----------------------
  923. 12:17:53: successfully set up d3d9 hooks
  924. 12:17:54: D3D9EndScene called
  925. 12:17:54: D3D9Present called
  926. 12:17:54: DoD3D9GPUHook: success
  927. 12:17:54: D3DSURFACE_DESC {
  928. 12:17:54: Format: D3DFMT_A8R8G8B8
  929. 12:17:54: Type: D3DRTYPE_SURFACE
  930. 12:17:54: Usage: D3DUSAGE_RENDERTARGET
  931. 12:17:54: Pool: D3DPOOL_DEFAULT
  932. 12:17:54: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  933. 12:17:54: MultiSampleQuality: 0
  934. 12:17:54: Width: 1680
  935. 12:17:54: Height: 1050
  936. 12:17:54: };
  937. 12:17:54: successfully capturing d3d9 frames via GPU
  938. 12:19:21: D3D9Reset called
  939. 12:19:21: ---------------------- Cleared D3D9 Capture ----------------------
  940. 12:19:21: successfully set up d3d9 hooks
  941. 12:19:26: D3D9EndScene called
  942. 12:19:26: D3D9Present called
  943. 12:19:26: DoD3D9GPUHook: success
  944. 12:19:26: D3DSURFACE_DESC {
  945. 12:19:26: Format: D3DFMT_A8R8G8B8
  946. 12:19:26: Type: D3DRTYPE_SURFACE
  947. 12:19:26: Usage: D3DUSAGE_RENDERTARGET
  948. 12:19:26: Pool: D3DPOOL_DEFAULT
  949. 12:19:26: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  950. 12:19:26: MultiSampleQuality: 0
  951. 12:19:26: Width: 1680
  952. 12:19:26: Height: 1050
  953. 12:19:26: };
  954. 12:19:26: successfully capturing d3d9 frames via GPU
  955. 12:28:48: D3D9Reset called
  956. 12:28:48: ---------------------- Cleared D3D9 Capture ----------------------
  957. 12:28:48: successfully set up d3d9 hooks
  958. 12:28:53: D3D9EndScene called
  959. 12:28:53: D3D9Present called
  960. 12:28:53: DoD3D9GPUHook: success
  961. 12:28:53: D3DSURFACE_DESC {
  962. 12:28:53: Format: D3DFMT_A8R8G8B8
  963. 12:28:53: Type: D3DRTYPE_SURFACE
  964. 12:28:53: Usage: D3DUSAGE_RENDERTARGET
  965. 12:28:53: Pool: D3DPOOL_DEFAULT
  966. 12:28:53: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  967. 12:28:53: MultiSampleQuality: 0
  968. 12:28:53: Width: 1680
  969. 12:28:53: Height: 1050
  970. 12:28:53: };
  971. 12:28:53: successfully capturing d3d9 frames via GPU
  972. 12:29:10: D3D9Reset called
  973. 12:29:10: ---------------------- Cleared D3D9 Capture ----------------------
  974. 12:29:10: successfully set up d3d9 hooks
  975. 12:29:15: D3D9EndScene called
  976. 12:29:15: D3D9Present called
  977. 12:29:15: DoD3D9GPUHook: success
  978. 12:29:15: D3DSURFACE_DESC {
  979. 12:29:15: Format: D3DFMT_A8R8G8B8
  980. 12:29:15: Type: D3DRTYPE_SURFACE
  981. 12:29:15: Usage: D3DUSAGE_RENDERTARGET
  982. 12:29:15: Pool: D3DPOOL_DEFAULT
  983. 12:29:15: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  984. 12:29:15: MultiSampleQuality: 0
  985. 12:29:15: Width: 1680
  986. 12:29:15: Height: 1050
  987. 12:29:15: };
  988. 12:29:15: successfully capturing d3d9 frames via GPU
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