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Fire Emblem SoV Event.bin notes

Jun 26th, 2017
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  1. Event:
  2. 0x00 - 0x03: Sequence
  3. 0x04 - 0x07: Command
  4. 0x08 - 0x0b: Condition 1
  5. 0x0c - 0x0f: Comaprison
  6. 0x10 - 0x13: Condition 2
  7. 0x14 - 0x17: Argument 1(Jump Destination)
  8. 0x18 - 0x1B: Argument 2
  9. 0x1C - 0x1F: Argument 3
  10. 0x20 - 0x23: Argument 4
  11. 0x24 - 0x27: Argument 5
  12. 0x28 - 0x2B: Argument 6
  13.  
  14. For Event.bin files in SoV.
  15. After you get through all the MOD bullshit each event block is 0x2C in size.
  16. They're split up into sections determined by the second pointer region. Sections are like opening events, initialization, ending, saying yes/no to a promt etc.
  17. The first block of the section will ONLY use the sequence area, after which no other event block will use that in the section.
  18.  
  19. Get people to join
  20. [] [仲間入り/Joining] [*加入/*Join] 02 [Emma] [Emma]
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