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- package mineworld.world.gen.crate;
- import java.util.Random;
- import mineworld.core.MWBlocks;
- import mineworld.entities.EntityCorruptor;
- import net.minecraft.block.Block;
- import net.minecraft.init.Blocks;
- import net.minecraft.nbt.NBTTagCompound;
- import net.minecraft.tileentity.TileEntityMobSpawner;
- import net.minecraft.world.World;
- public class WorldGenCorruptedCrate2 {
- public void setBlock(World world, int x, int y, int z, Block block, int metadata)
- {
- Block b1 = world.getBlock(x, y, z);
- if(b1.isAir(world, x, y, z) || b1.isLeaves(world, x, y, z))
- {
- world.setBlock(x, y, z, block, metadata, 2);
- }
- if(block == Blocks.air)
- world.setBlockToAir(x, y, z);
- }
- public void setBlockToAir(World world, int x, int y, int z)
- {
- world.setBlockToAir(x, y, z);
- }
- public boolean generate5(World world, Random rand, int i, int j, int k) {
- this.setBlock(world, i + 9, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 10, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 12, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 7, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 9, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 4, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 7, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 9, j + 18, k + 26, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 9, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 3, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 4, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 5, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 5, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 5, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 10, j + 6, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 6, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 9, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 16, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 17, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 10, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 10, j + 18, k + 27, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 10, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 3, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 3, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 4, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 4, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 4, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 4, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 4, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 10, Blocks.bedrock, 0);
- this.setBlock(world, i + 11, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 25, MWBlocks.corrupted_dirt, 0);
- world.setBlock(i + 11, j + 8, k + 26, Blocks.mob_spawner);
- TileEntityMobSpawner tileentitymobspawner = (TileEntityMobSpawner)world.getTileEntity(i + 11, j + 8, k + 26);
- tileentitymobspawner.func_145881_a().setEntityName("CorruptedZombie");
- NBTTagCompound nbt = new NBTTagCompound();
- tileentitymobspawner.writeToNBT(nbt);
- nbt.setShort("MinSpawnDelay",(short)50);
- nbt.setShort("MaxSpawnDelay",(short)200);
- tileentitymobspawner.readFromNBT(nbt);
- this.setBlock(world, i + 11, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 12, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 13, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 16, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 17, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 11, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 8, Blocks.air, 0);
- generate6(world, rand, i, j, k);
- return true;
- }
- public boolean generate6(World world, Random rand, int i, int j, int k) {
- this.setBlock(world, i + 11, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 11, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 11, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 12, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 10, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 5, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 5, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 5, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 5, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 10, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 6, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 6, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 7, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 12, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 12, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 15, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 17, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 12, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 12, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 12, j + 18, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 12, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 12, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 12, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 12, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 10, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 3, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 4, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 4, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 4, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 4, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 5, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 5, k + 9, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 5, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 5, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 10, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 6, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 8, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 8, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 8, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 8, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 9, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 9, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 13, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 12, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 15, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 13, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 13, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 13, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 14, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 3, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 3, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 4, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 4, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 4, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 4, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 4, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 4, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 4, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 4, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 4, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 4, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 4, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 4, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 5, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 5, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 5, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 23, Blocks.air, 0);
- generate7(world, rand, i, j, k);
- return true;
- }
- public boolean generate7(World world, Random rand, int i, int j, int k) {
- this.setBlock(world, i + 14, j + 6, k + 24, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 7, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 5, Blocks.air, 0);
- world.setBlock(i + 14, j + 8, k + 6, Blocks.mob_spawner);
- TileEntityMobSpawner tileentitymobspawner2 = (TileEntityMobSpawner)world.getTileEntity(i + 14, j + 8, k + 6);
- tileentitymobspawner2.func_145881_a().setEntityName("CorruptedZombie");
- NBTTagCompound nbt2 = new NBTTagCompound();
- tileentitymobspawner2.writeToNBT(nbt2);
- nbt2.setShort("MinSpawnDelay",(short)50);
- nbt2.setShort("MaxSpawnDelay",(short)200);
- tileentitymobspawner2.readFromNBT(nbt2);
- this.setBlock(world, i + 14, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 11, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 11, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 11, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 12, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 14, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 15, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 17, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 14, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 14, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 14, j + 18, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 14, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 14, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 14, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 15, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 4, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 4, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 4, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 4, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 4, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 4, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 4, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 5, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 5, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 6, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 6, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 7, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 20, MWBlocks.corrupted_chest, 0);
- new WorldGenCorruptedCrate4().setChestContent(world,i + 15, j + 7, k + 20);
- this.setBlock(world, i + 15, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 7, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 8, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 8, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 8, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 8, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 8, k + 24, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 9, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 9, k + 24, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 24, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 11, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 11, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 11, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 11, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 11, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 12, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 15, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 13, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 13, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 14, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 14, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 15, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 17, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 15, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 15, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 15, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 15, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 15, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 15, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 15, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 14, Blocks.bedrock, 0);
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