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- import com.badlogic.gdx.audio.Music;
- import com.badlogic.gdx.audio.Sound;
- public class MyMusicGame {
- Music mySong;
- Sound bulletShot;
- public void create()
- {
- mySong = Gdx.audio.newMusic(Gdx.files.internal("songFile.mp3"));
- bulletShot = Gdx.audio.newSound(Gdx.files.internal("bulletShot.wav"));
- mySong.play();
- mySong.setVolume(0.6f);
- mySong.setLooping(true);
- }
- public void update()
- {
- if(Gdx.input.isKeyPressed(Keys.SPACE))
- {
- bulletShot.play(0.8f);
- }
- }
- }
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