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Mar 14th, 2013
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  1. ----------------
  2. 0.5.6a --> 0.6.0
  3. ----------------
  4.  
  5. # ADDITIONS
  6. - Opening chests/breaking pots now has a random chance of damaging you.
  7. - Added a set of rusted armour and a rusted weapon (found in iron chests).
  8. - Added a graphic for permanent death to the death menu.
  9. - Dirt can now be searched for fishing bait (using right-click).
  10. - Harvested crops will now give a message as to whether or not they were ripe.
  11. - Rabid animals now have a chance of spawning in hard & unforgiving worlds.
  12. - Permadead players logging into servers will now be disconnected.
  13. - Added the rusted headguard & coif - they do not need fixing to equip.
  14. - Added emotes in multiplayer - ":|", ":o", ":)", "o_o".
  15. - The last multiplayer IP & port is now saved.
  16. - Raiders now have a chance of either dropping a Brassard, Handaxe or Quickaxe.
  17. - Added lockpicks! Lockpicks can unlock chests (depending on your skill level).
  18. - Added a bliss statue. Bliss statues will increase sanity whilst you are near them.
  19.  
  20. # CHANGES
  21. - Modified the outer border of dungeon rooms.
  22. - Modified the size of dungeon rooms.
  23. - Various misc. dungeon generation tweaks.
  24. - Holes now need to be opened up (using right-click) to be enterable.
  25. - Increased the chance of Earthquakes.
  26. - Increased the number of holes in the world.
  27. - The "Exit Game" button in the death menu will now take you to the main menu.
  28. - Doubled the time it takes before fires are extinguished.
  29. - Legs will now burn a lot slower if standing in fire.
  30. - Rebalanced several items' values.
  31. - Slightly increased the size of worlds (by 60 pixels).
  32. - Blood now has a smaller chance of spawning whilst fighting.
  33. - Increased the chance of Raiders.
  34. - Raiders will now be aggressive.
  35. - Dungeon NPCs will now be aggressive.
  36.  
  37. # FIXES
  38. - Fixed a bug where you could still search broken pots.
  39. - Fixed broken pots/used chests showing the interaction cursor.
  40. - Fixed collision on dungeon walls.
  41. - Fixed various issues with the trading system.
  42. - Fixed permadeath sometimes randomly occurring.
  43. - Fixed not needing a key to open iron chests.
  44. - Fixed the time it took to go back to the main menu.
  45. - Fixed the right-click menu still being visible on death.
  46. - Fixed permadeath happening in easy mode.
  47. - Fixed still drinking/fishing/woodcutting/trading after dying.
  48. - Fixed the "add to building" menu on Logs still appearing.
  49. - Fixed Landmarks not having an interaction cursor.
  50. - Fixed various interaction cursor positional problems.
  51. - Fixed placing ladders on holes being fairly random.
  52. - Fixed some items not having values in trading.
  53. - Several net code optimisations.
  54. - Fixed the player not being synced with the server a lot of the time.
  55. - Fixed players not reappearing after respawning in multiplayer.
  56. - Fixed the bird sounds playing in dungeons.
  57. - Fixed the state of chests not being updated.
  58. - Fixed a small performance issue with chest textures.
  59. - Fixed resolutions always showing as "Custom".
  60. - Fixed resolutions messing up when setting it back to the previous resolution.
  61. - Fixed logging in dead in multiplayer.
  62. - Fixed banned/permadead player data still being sent.
  63. - Fixed not spawning in dungeons after logging out in one in multiplayer.
  64. - Fixed the trippy grass.
  65. - Fixed the width and height of buildings being reversed in multiplayer.
  66. - Fixed various in range functions.
  67. - Fixed losing thirst whilst swimming.
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