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- ----------------
- 0.5.6a --> 0.6.0
- ----------------
- # ADDITIONS
- - Opening chests/breaking pots now has a random chance of damaging you.
- - Added a set of rusted armour and a rusted weapon (found in iron chests).
- - Added a graphic for permanent death to the death menu.
- - Dirt can now be searched for fishing bait (using right-click).
- - Harvested crops will now give a message as to whether or not they were ripe.
- - Rabid animals now have a chance of spawning in hard & unforgiving worlds.
- - Permadead players logging into servers will now be disconnected.
- - Added the rusted headguard & coif - they do not need fixing to equip.
- - Added emotes in multiplayer - ":|", ":o", ":)", "o_o".
- - The last multiplayer IP & port is now saved.
- - Raiders now have a chance of either dropping a Brassard, Handaxe or Quickaxe.
- - Added lockpicks! Lockpicks can unlock chests (depending on your skill level).
- - Added a bliss statue. Bliss statues will increase sanity whilst you are near them.
- # CHANGES
- - Modified the outer border of dungeon rooms.
- - Modified the size of dungeon rooms.
- - Various misc. dungeon generation tweaks.
- - Holes now need to be opened up (using right-click) to be enterable.
- - Increased the chance of Earthquakes.
- - Increased the number of holes in the world.
- - The "Exit Game" button in the death menu will now take you to the main menu.
- - Doubled the time it takes before fires are extinguished.
- - Legs will now burn a lot slower if standing in fire.
- - Rebalanced several items' values.
- - Slightly increased the size of worlds (by 60 pixels).
- - Blood now has a smaller chance of spawning whilst fighting.
- - Increased the chance of Raiders.
- - Raiders will now be aggressive.
- - Dungeon NPCs will now be aggressive.
- # FIXES
- - Fixed a bug where you could still search broken pots.
- - Fixed broken pots/used chests showing the interaction cursor.
- - Fixed collision on dungeon walls.
- - Fixed various issues with the trading system.
- - Fixed permadeath sometimes randomly occurring.
- - Fixed not needing a key to open iron chests.
- - Fixed the time it took to go back to the main menu.
- - Fixed the right-click menu still being visible on death.
- - Fixed permadeath happening in easy mode.
- - Fixed still drinking/fishing/woodcutting/trading after dying.
- - Fixed the "add to building" menu on Logs still appearing.
- - Fixed Landmarks not having an interaction cursor.
- - Fixed various interaction cursor positional problems.
- - Fixed placing ladders on holes being fairly random.
- - Fixed some items not having values in trading.
- - Several net code optimisations.
- - Fixed the player not being synced with the server a lot of the time.
- - Fixed players not reappearing after respawning in multiplayer.
- - Fixed the bird sounds playing in dungeons.
- - Fixed the state of chests not being updated.
- - Fixed a small performance issue with chest textures.
- - Fixed resolutions always showing as "Custom".
- - Fixed resolutions messing up when setting it back to the previous resolution.
- - Fixed logging in dead in multiplayer.
- - Fixed banned/permadead player data still being sent.
- - Fixed not spawning in dungeons after logging out in one in multiplayer.
- - Fixed the trippy grass.
- - Fixed the width and height of buildings being reversed in multiplayer.
- - Fixed various in range functions.
- - Fixed losing thirst whilst swimming.
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