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NativizePackageLog

Sep 22nd, 2016
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  1. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.36.56:129][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/NPC_Character_BP_ChildPillaiJr.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  2. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.36.56:817][ 0]Warning: Unknown property in CharacterAttributesStructure: CharacterID_31_461E496C4D84A8199E9B599CEB5402E6=0,motiveArray_23_D2DED14849EB4F42601159A76FF21C24=,MeansArray_24_92DE7C974E2DD23FF18C8D8AC75F79A8=,OpportunityArray_28_6D5B17C54511F1458DCC35882855D696=)
  3. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.02:539][ 0]LogOutputDevice:Error:
  4. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT
  5. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.02:539][ 0]LogOutputDevice:Warning: === Handled error: ===
  6. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  7. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  8. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  9. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: FunctionReference.IsSelfContext() || (MemberClass != nullptr) || bIsLocalMacro [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CallFunction.cpp] [Line: 1645]
  10. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  11. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Unknown member class in /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EventGraph.K2Node_CallFunction_13142
  12. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  13. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack:
  14. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  15. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
  16. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  17. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:327]
  18. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  19. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:451]
  20. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  21. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::FixupSelfMemberContext() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1645]
  22. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  23. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::PostDuplicate() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1723]
  24. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  25. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObjectEx() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1937]
  26. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  27. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObject() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1794]
  28. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  29. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenUtils::GenerateCppCode() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenutils.cpp:286]
  30. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  31. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateSingleAsset() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:359]
  32. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  33. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateFullyConvertedClasses() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:297]
  34. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  35. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::CookByTheBookFinished() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:3941]
  36. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  37. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2058]
  38. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  39. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1375]
  40. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  41. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:679]
  42. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  43. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1780]
  44. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  45. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launch.cpp:114]
  46. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  47. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
  48. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  49. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
  50. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  51. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
  52. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  53. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL
  54. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  55. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
  56. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  57. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
  58. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  59. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  60. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.02:546][ 0]LogOutputDevice:Error:
  61. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT
  62. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:970][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_90.K2Node_BreakStruct_6
  63. 9
  64. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:971][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Local Counter Value Array . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Bl
  65. MainFrameActions: Packaging (Windows (64-bit)): ueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
  66. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:971][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Array Elem . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Ch
  67. MainFrameActions: Packaging (Windows (64-bit)): aracter_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
  68. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:972][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
  69. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:972][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into ForEachLoop . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_3
  70. 2
  71. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:975][ 0]Warning: Unknown property in CharacterAttributesStructure: CharacterID_31_461E496C4D84A8199E9B599CEB5402E6=0,motiveArray_23_D2DED14849EB4F42601159A76FF21C24=,MeansArray_24_92DE7C974E2DD23FF18C8D8AC75F79A8=,OpportunityArray_28_6D5B17C54511F1458DCC35882855D696=)
  72. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.05:148][ 0]LogBlueprint:Warning: Compiler Warning [0147.60] Compile of NPC_Character_BP successful, but with 5 Warning(s) [in 344 ms] (/Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP)
  73. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.05:488][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/MouseCursor_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  74. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.06:192][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/InvisibleCloseUp_CSPillai.uasset as reloading for cooker because it's been cooked for platforms Wind
  75. MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor.
  76. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.07:320][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP:EdGraph_115.K2Node_BreakStruct_69
  77. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.07:524][ 0]LogBlueprint:Warning: Compiler Warning [0149.97] Compile of InspectorBP successful, but with 1 Warning(s) [in 441 ms] (/Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP)
  78. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:270][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
  79. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:299][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/CrimeScene_TestObject4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  80. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:794][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Object-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/CrimeSc
  81. MainFrameActions: Packaging (Windows (64-bit)): ene_Object_Parent.CrimeScene_Object_Parent:EdGraph_80.K2Node_BreakStruct_2
  82. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:904][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
  83. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:926][ 0]LogBlueprint:Warning: Compiler Warning [0151.38] Compile of CrimeScene_Object_Parent successful, but with 1 Warning(s) [in 234 ms] (/Temp/__TEMP_BP__/Game/Blueprints/CrimeScene_Object_Parent.CrimeScene_Object_Pa
  84. MainFrameActions: Packaging (Windows (64-bit)): rent)
  85. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:940][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Movies/Old_Film_Effect.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  86. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:941][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/Camera_Effect_Box_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  87. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:145][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
  88. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:145][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
  89. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:668][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/exitSafe.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  90. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:722][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/exitdressingtable_bp.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  91. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:782][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/exitdoor_bedroom.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  92. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:833][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/dressingtable.uasset as reloading for cooker because it's been
  93. MainFrameActions: Packaging (Windows (64-bit)): cooked for platforms WindowsNoEditor.
  94. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:930][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Secondfloor/exitdoormasterbedroom_secondfloor.uasset as reloading for cooker because it's been cooked for platforms WindowsNo
  95. Editor.
  96. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:980][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Kitchen/Exitdoor_blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  97. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:029][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Kitchen/Door_blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  98. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:079][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Courtyard/stairs_blueprint.uasset as reloading for cooker because it's
  99. MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor.
  100. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:135][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Courtyard/exit_blueprint.uasset as reloading for cooker because it's b
  101. MainFrameActions: Packaging (Windows (64-bit)): een cooked for platforms WindowsNoEditor.
  102. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:182][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  103. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  104. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:182][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/Obj
  105. MainFrameActions: Packaging (Windows (64-bit)): ectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
  106. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:183][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset': Can't find file for asset '/Game/Material/Crime_SceneArt/safe
  107. close_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
  108. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:183][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  109. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  110. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:184][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasse
  111. t.
  112. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:184][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset': Can't
  113. MainFrameActions: Packaging (Windows (64-bit)): find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
  114. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:185][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  115. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:185][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  116. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  117. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  118. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  119. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  120. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  121. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  122. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  123. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:188][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  124. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  125. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:189][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  126. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:189][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  127. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:231][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  128. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:415][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/UIWidgets/Menu_Items/PostProcessWidget.uasset as reloading for cooker because it's been cooked for platforms Wi
  129. MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor.
  130. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:625][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/UIWidgets/Lodge/Chapter4Newspaper.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  131. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:827][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogati
  132. MainFrameActions: Packaging (Windows (64-bit)): on/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_VariableGet_9
  133. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:828][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K
  134. 2Node_VariableGet_16
  135. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:828][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_
  136. VariableGet_14037
  137. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:829][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_Va
  138. riableGet_14036
  139. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:829][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Nod
  140. e_VariableGet_16
  141. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:829][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGra
  142. ph_6.K2Node_VariableGet_14035
  143. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:830][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CheckBox_15 ) tried to inject code into Set Checked State . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdG
  144. raph_7.K2Node_VariableGet_5094
  145. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:831][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CheckBox_15 ) tried to inject code into Set Checked State . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdG
  146. raph_7.K2Node_VariableGet_5094
  147. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:831][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get SlotID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSele
  148. MainFrameActions: Packaging (Windows (64-bit)): ctionWidget.CharacterSelectionWidget:EdGraph_7.K2Node_VariableGet_5030
  149. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:941][ 0]LogBlueprint:Warning: Compiler Warning [0154.39] Compile of CharacterSelectionWidget successful, but with 9 Warning(s) [in 124 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget)
  150. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.13:180][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/UIWidgets/EstabllishingShots/Chapter4RoomLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
  151. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.15:082][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Setup Locations ) tried to inject code into Setup Locations . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/Tr
  152. MainFrameActions: Packaging (Windows (64-bit)): avelSceneMenu.TravelSceneMenu:ExecuteUbergraph_TravelSceneMenu.K2Node_BreakStruct_1
  153. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.15:083][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Setup Locations ) tried to inject code into Setup Locations . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/Tr
  154. MainFrameActions: Packaging (Windows (64-bit)): avelSceneMenu.TravelSceneMenu:ExecuteUbergraph_TravelSceneMenu.K2Node_BreakStruct_1
  155. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.15:196][ 0]LogBlueprint:Warning: Compiler Warning [0157.65] Compile of TravelSceneMenu successful, but with 2 Warning(s) [in 124 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/TravelSceneMenu.TravelSceneMenu)
  156. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:655][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variable
  157. Get_718
  158. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:656][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get NuggetMessage ) tried to inject code into Set NuggetMessage . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalac
  159. MainFrameActions: Packaging (Windows (64-bit)): e_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_717
  160. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:657][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_715
  161. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:657][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPala
  162. MainFrameActions: Packaging (Windows (64-bit)): ceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_127
  163. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:657][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variab
  164. leGet_208
  165. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:658][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/Mind
  166. MainFrameActions: Packaging (Windows (64-bit)): PalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_127
  167. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:658][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPal
  168. MainFrameActions: Packaging (Windows (64-bit)): ace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_208
  169. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:659][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variable
  170. Get_20846
  171. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:659][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2N
  172. ode_VariableGet_20845
  173. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:660][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_20844
  174. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:660][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_326
  175. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:661][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Va
  176. riableGet_210
  177. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:661][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variab
  178. leGet_210
  179. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:662][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_32
  180. 6
  181. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:662][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get IsImplicated? ) tried to inject code into Set IsImplicated? . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Vari
  182. ableGet_10377
  183. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:663][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_21234
  184. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:663][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_21233
  185. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:664][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Ba
  186. MainFrameActions: Packaging (Windows (64-bit)): r/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_21232
  187. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:796][ 0]LogBlueprint:Warning: Compiler Warning [0159.25] Compile of MindPalaceBar successful, but with 18 Warning(s) [in 187 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar)
  188. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:159][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:Exec
  189. uteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
  190. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:160][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set SlotID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
  191. MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/OpportunitySlot.OpportunitySlot:ExecuteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
  192. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:160][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set Message . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/Mind
  193. MainFrameActions: Packaging (Windows (64-bit)): Palace/ImplicationScreen/OpportunitySlot.OpportunitySlot:ExecuteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
  194. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:161][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set DataID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:
  195. ExecuteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
  196. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:163][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_Vari
  197. ableGet_166
  198. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:164][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScree
  199. MainFrameActions: Packaging (Windows (64-bit)): n/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_VariableGet_12053
  200. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:164][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2No
  201. de_VariableGet_12054
  202. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:165][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Imp
  203. MainFrameActions: Packaging (Windows (64-bit)): licationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_VariableGet_12055
  204. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:165][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_Va
  205. riableGet_167
  206. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:294][ 0]LogBlueprint:Warning: Compiler Warning [0159.74] Compile of OpportunitySlot successful, but with 9 Warning(s) [in 174 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.Opportunit
  207. MainFrameActions: Packaging (Windows (64-bit)): ySlot)
  208. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:482][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set SlotID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
  209. MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
  210. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:483][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalac
  211. MainFrameActions: Packaging (Windows (64-bit)): e/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
  212. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:483][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set Message . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/Mind
  213. MainFrameActions: Packaging (Windows (64-bit)): Palace/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
  214. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:484][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set DataID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
  215. MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
  216. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:485][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node
  217. _VariableGet_9941
  218. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:485][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindP
  219. MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node_VariableGet_9942
  220. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:486][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGr
  221. aph_46.K2Node_VariableGet_9943
  222. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:487][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get AttributeSlotID ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/M
  223. MainFrameActions: Packaging (Windows (64-bit)): indPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node_VariableGet_9944
  224. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:487][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace
  225. MainFrameActions: Packaging (Windows (64-bit)): /ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node_VariableGet_66
  226. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:489][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/I
  227. MainFrameActions: Packaging (Windows (64-bit)): mplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55.K2Node_VariableGet_12053
  228. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:489][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55
  229. .K2Node_VariableGet_12054
  230. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:490][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets
  231. MainFrameActions: Packaging (Windows (64-bit)): /MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55.K2Node_VariableGet_12055
  232. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:491][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55.K2No
  233. de_VariableGet_66
  234. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:491][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScree
  235. MainFrameActions: Packaging (Windows (64-bit)): n/MotiveSlot.MotiveSlot:EdGraph_55.K2Node_VariableGet_233
  236. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:621][ 0]LogBlueprint:Warning: Compiler Warning [0160.07] Compile of MotiveSlot successful, but with 14 Warning(s) [in 189 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot)
  237. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:777][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph
  238. _MeansSlot.K2Node_BreakStruct_3
  239. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:778][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set SlotID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
  240. MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph_MeansSlot.K2Node_BreakStruct_3
  241. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:778][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set Message . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/Mind
  242. MainFrameActions: Packaging (Windows (64-bit)): Palace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph_MeansSlot.K2Node_BreakStruct_3
  243. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:779][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set DataID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
  244. MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph_MeansSlot.K2Node_BreakStruct_3
  245. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:781][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScree
  246. MainFrameActions: Packaging (Windows (64-bit)): n/MeansSlot.MeansSlot:EdGraph_39.K2Node_VariableGet_66
  247. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:781][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_VariableGet_120
  248. 53
  249. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:782][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_Variable
  250. Get_12054
  251. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:782][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_Va
  252. riableGet_12055
  253. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:783][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_VariableGet_1
  254. 44
  255. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:939][ 0]LogBlueprint:Warning: Compiler Warning [0160.39] Compile of MeansSlot successful, but with 9 Warning(s) [in 199 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot)
  256. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:505][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:ExecuteUbergra
  257. ph_MindPalaceWidget.K2Node_BreakStruct_3
  258. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:506][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget
  259. MainFrameActions: Packaging (Windows (64-bit)): .MindPalaceWidget:ExecuteUbergraph_MindPalaceWidget.K2Node_VariableGet_291
  260. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:507][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_844
  261. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:508][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget
  262. MainFrameActions: Packaging (Windows (64-bit)): .MindPalaceWidget:EdGraph_54.K2Node_VariableGet_12527
  263. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:508][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/M
  264. MainFrameActions: Packaging (Windows (64-bit)): indPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_12234
  265. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:508][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_Variab
  266. leGet_12233
  267. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:509][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_1115
  268. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:509][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Mi
  269. MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_11729
  270. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:510][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_11728
  271. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:510][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_11726
  272. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:511][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_57.K2Node_VariableGet_1656
  273. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:511][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_57.K
  274. 2Node_VariableGet_6902
  275. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:512][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_57.K2Node_VariableGet_6901
  276. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:512][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Mi
  277. MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget.MindPalaceWidget:EdGraph_57.K2Node_VariableGet_6899
  278. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:514][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWi
  279. MainFrameActions: Packaging (Windows (64-bit)): dget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2197
  280. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:514][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Vari
  281. ableGet_711
  282. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPala
  283. MainFrameActions: Packaging (Windows (64-bit)): ceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2197
  284. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_
  285. VariableGet_711
  286. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get IsImplicated? ) tried to inject code into Set IsImplicated? . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalac
  287. MainFrameActions: Packaging (Windows (64-bit)): e/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_7712
  288. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Variab
  289. leGet_12697
  290. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:517][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_12696
  291. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:517][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_12695
  292. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:517][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Mi
  293. MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_1433
  294. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:518][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_
  295. VariableGet_1432
  296. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:518][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get NuggetMessage ) tried to inject code into Set NuggetMessage . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Va
  297. riableGet_1431
  298. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:519][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_1430
  299. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:519][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPala
  300. MainFrameActions: Packaging (Windows (64-bit)): ceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2468
  301. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:520][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2468
  302. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:520][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPal
  303. MainFrameActions: Packaging (Windows (64-bit)): ace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_713
  304. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:521][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_12527
  305. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:521][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K
  306. 2Node_VariableGet_12234
  307. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:522][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Variab
  308. leGet_12233
  309. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:522][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_
  310. 2739
  311. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:523][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPal
  312. MainFrameActions: Packaging (Windows (64-bit)): ace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_2955
  313. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:523][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_2739
  314. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:524][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_12527
  315. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:524][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K
  316. 2Node_VariableGet_12234
  317. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:524][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_Variab
  318. leGet_12233
  319. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:525][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set SelectedCharID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_64.K2Node_Variable
  320. Get_3010
  321. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:526][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set LCardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_65.K2Node_VariableGet_328
  322. 1
  323. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:526][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.Mi
  324. MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget:EdGraph_65.K2Node_VariableGet_3552
  325. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:527][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Set MotiveSlotArray . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:E
  326. dGraph_67.K2Node_BreakStruct_377
  327. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:527][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Set OpportunitySlotArray . K2Node_BreakStruct /Temp/__TEMP_BP__/
  328. MainFrameActions: Packaging (Windows (64-bit)): Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_67.K2Node_BreakStruct_377
  329. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:528][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Set MeansSlotArray . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/U
  330. MainFrameActions: Packaging (Windows (64-bit)): IWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_67.K2Node_BreakStruct_377
  331. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:679][ 0]LogBlueprint:Warning: Compiler Warning [0163.13] Compile of MindPalaceWidget successful, but with 44 Warning(s) [in 316 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget)
  332. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:479][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  333. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:479][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  334. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:479][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  335. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:480][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  336. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:717][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  337. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:718][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  338. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:718][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  339. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:718][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
  340. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:452][ 0]LogChunkManifestGenerator:Display: Saving asset registry.
  341. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:463][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 539, size is 293.92kb
  342. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:482][ 0]LogChunkManifestGenerator:Display: Done saving asset registry.
  343. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:859][ 0]LogCook:Display: Cook by the book total time in tick 43.770171s total time 148.235916
  344. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:860][ 0]LogCookCommandlet:Display: GC...
  345. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:988][ 0]LogCookCommandlet:Display: CookStats
  346. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: ---------
  347. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=292,TimeSec=1.589196,MB=27.606094,MB/s=17.371102,Node= 0: LimitKeyLength
  348. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=4,TimeSec=0.036862,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength
  349. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.108761,MB=542.481113,MB/s=59.555975,Node= 0: LimitKeyLength
  350. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=242,TimeSec=0.247406,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength
  351. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=292,TimeSec=1.578553,MB=28.569300,MB/s=18.098410,Node= 0. 0: AsyncPut
  352. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=4,TimeSec=0.036676,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut
  353. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.105222,MB=542.554391,MB/s=59.587168,Node= 0. 0: AsyncPut
  354. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:991][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=242,TimeSec=0.245317,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut
  355. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:991][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=292,TimeSec=1.578294,MB=28.569300,MB/s=18.101385,Node= 0. 0. 0: Hierarchical
  356. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:991][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=4,TimeSec=0.036670,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical
  357. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:992][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.104755,MB=542.554391,MB/s=59.590223,Node= 0. 0. 0: Hierarchical
  358. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:992][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=242,TimeSec=0.244975,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical
  359. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:992][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=2,TimeSec=0.000080,MB=0.088523,MB/s=1113.373643,Node= 0. 0. 0. 0: AsyncPut
  360. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Miss,Count=2,TimeSec=0.000023,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0: AsyncPutSync
  361. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=116,TimeSec=0.004881,MB=12.227933,MB/s=2505.118447,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  362. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=2,TimeSec=0.000062,MB=0.088523,MB/s=1421.016360,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  363. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=116,TimeSec=0.000185,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  364. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:994][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=424,TimeSec=0.000012,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  365. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:994][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=312,TimeSec=0.000009,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  366. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:995][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=104,TimeSec=1.055384,MB=3.746266,MB/s=3.549670,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
  367. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:995][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=215,TimeSec=0.000416,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
  368. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:995][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=323,TimeSec=0.000609,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
  369. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:996][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=310,TimeSec=0.000635,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed
  370. MainFrameActions: Packaging (Windows (64-bit)): .ddp
  371. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:996][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Miss,Count=5,TimeSec=0.000406,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPut
  372. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:996][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Miss,Count=5,TimeSec=0.000039,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPutSync
  373. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:997][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=72,TimeSec=0.458709,MB=1.448089,MB/s=3.156878,Node= 0. 0. 0. 2. 0: CorruptionWrapper
  374. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:997][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.079250,MB=542.554391,MB/s=59.757621,Node= 0. 0. 0. 2. 0: CorruptionWrapper
  375. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:997][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=314,TimeSec=0.251480,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
  376. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:998][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=4,TimeSec=0.036658,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
  377. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:998][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=315,TimeSec=0.024424,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
  378. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:998][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=72,TimeSec=0.457563,MB=1.449187,MB/s=3.167187,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/
  379. MainFrameActions: Packaging (Windows (64-bit)): Common/DerivedDataCache
  380. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:999][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=8.695368,MB=542.559121,MB/s=62.396340,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/Common/DerivedDataCache
  381. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:999][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=314,TimeSec=0.251354,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/Common/DerivedDataCache
  382. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:999][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=4,TimeSec=0.036656,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngi
  383. MainFrameActions: Packaging (Windows (64-bit)): ne/Common/DerivedDataCache
  384. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:000][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=315,TimeSec=0.024335,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/Common/DerivedDataCache
  385. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:000][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=296,TimeSec=0.000036,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
  386. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:000][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=310,TimeSec=0.000157,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
  387. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=242,TimeSec=0.000072,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
  388. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: DDC.Summary,TotalGetHits=602,TotalGets=606,TotalHitPct=0.993399,LocalHitPct=0.630363,SharedHitPct=0.000000,OtherHitPct=0.363036,MissPct=0.006601
  389. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0,CookWallTimeSec=166.438398
  390. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0,StartupWallTimeSec=17.013566
  391. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0,NewCookTimeSec=149.378305
  392. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 0,StartCookByTheBookTimeSec=14.590720
  393. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1,TickCookOnTheSideTimeSec=132.946644
  394. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 0,TickCookOnTheSideLoadPackagesTimeSec=20.088059
  395. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 1,TickCookOnTheSideResolveRedirectorsTimeSec=2.642802
  396. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 2,TickCookOnTheSideSaveCookedPackageTimeSec=15.553858
  397. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 3,TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.261827
  398. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 4,TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=4.276525
  399. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 2,TickLoopGCTimeSec=1.461856
  400. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 3,TickLoopRecompileShaderRequestsTimeSec=0.058569
  401. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 4,TickLoopShaderProcessAsyncResultsTimeSec=0.027676
  402. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 5,TickLoopProcessDeferredCommandsTimeSec=0.032144
  403. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 6,TickLoopTickCommandletStatsTimeSec=0.009619
  404. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogInit:Display:
  405. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogInit:Display: Warning/Error Summary (Unique only)
  406. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogInit:Display: -----------------------------------
  407. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogOutputDevice:Error:
  408. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT
  409. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogOutputDevice:Error:
  410. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT
  411. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogBlueprint:Warning: [CharacterCard_Widget] CreatePinForVariable: 'Display Text Reference' variable not found. Base class was probably changed.
  412. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogBlueprint:Warning: [WidgetDropBoxCrimeScene] CreatePinForVariable: 'Display Text Reference' variable not found. Base class was probably changed.
  413. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:051][ 0]LogInit:Display: LogBlueprint:Warning: [InspectorBP] CreatePinForVariable: 'CaseStatus' variable not found. Base class was probably changed.
  414. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:051][ 0]LogInit:Display: LogBlueprint:Warning: [InspectorBP] CreatePinForVariable: 'Save Game Instance' variable not found. Base class was probably changed.
  415. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:051][ 0]LogInit:Display: LogBlueprint:Warning: [InspectorBP] CreatePinForVariable: 'saveslot' variable not found. Base class was probably changed.
  416. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:052][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Material/Sprites/Textures/Pillar3_Sprite'
  417. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:052][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Sprites/Textures/Pillar3_Sprite': Can't find file '/Game/Material/Sprites/Textures/Pillar3_Sprite'
  418. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:052][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/sprite_Blueprint_Blueprint.uasset.
  419. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:053][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/sprite_Blueprint_Blueprint.uasset': Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Spri
  420. te' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/sprite_Blueprint_Blueprint.uasset.
  421. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:053][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Sprite' while loading NULL.
  422. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Sprites/Textures/Pillar3_Sprite': Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Sprite' while loading NULL.
  423. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  424. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
  425. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/saf
  426. e_blueprint.uasset.
  427. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset': Can't find file for asset '/Game/Material/Cr
  428. ime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
  429. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  430. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
  431. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Material/Old_Film_Effect_MediaTexture'
  432. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Old_Film_Effect_MediaTexture': Can't find file '/Game/Material/Old_Film_Effect_MediaTexture'
  433. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:057][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Material/Old_Film_Effect_Tex_Mat.uasset.
  434. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:057][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Material/Old_Film_Effect_Tex_Mat.uasset': Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' whil
  435. e loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Material/Old_Film_Effect_Tex_Mat.uasset.
  436. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' while loading NULL.
  437. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Old_Film_Effect_MediaTexture': Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' while loading NULL.
  438. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Material/Old_Film_Effect_Tex_Mat.Old_Film_Effect_Tex_Mat for platform PCD3D_SM5, Default Material will be used in game.
  439. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
  440. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:059][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Material/Old_Film_Effect_Tex_Mat.Old_Film_Effect_Tex_Mat for platform PCD3D_SM4, Default Material will be used in game.
  441. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:059][ 0]LogInit:Display: LogBlueprint:Warning: [Temple] CreatePinForVariable: 'PlayerLevelStatus' variable not found. Base class was probably changed.
  442. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:059][ 0]LogInit:Display: LogBlueprint:Warning: [Temple] CreatePinForVariable: 'Save Game Instance' variable not found. Base class was probably changed.
  443. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:060][ 0]LogInit:Display: LogOutputDevice:Warning: === Handled error: ===
  444. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  445. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  446. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  447. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: FunctionReference.IsSelfContext() || (MemberClass != nullptr) || bIsLocalMacro [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CallFunction.cpp] [Line: 1645]
  448. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  449. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Unknown member class in /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EventGraph.K2Node_CallFunction_13142
  450. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  451. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack:
  452. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  453. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
  454. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  455. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:327]
  456. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  457. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:451]
  458. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  459. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::FixupSelfMemberContext() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1645]
  460. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  461. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::PostDuplicate() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1723]
  462. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  463. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObjectEx() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1937]
  464. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  465. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObject() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1794]
  466. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  467. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenUtils::GenerateCppCode() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenutils.cpp:286]
  468. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  469. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateSingleAsset() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:359]
  470. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  471. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateFullyConvertedClasses() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:297]
  472. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  473. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::CookByTheBookFinished() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:3941]
  474. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  475. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2058]
  476. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  477. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1375]
  478. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  479. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:679]
  480. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  481. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1780]
  482. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  483. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launch.cpp:114]
  484. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  485. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
  486. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  487. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
  488. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  489. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
  490. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  491. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL
  492. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  493. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
  494. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  495. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
  496. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  497. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  498. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:065][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_90.K2N
  499. ode_BreakStruct_69
  500. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:065][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Local Counter Value Array . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character
  501. _BP:EdGraph_91.K2Node_BreakStruct_32
  502. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:065][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Array Elem . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/
  503. MainFrameActions: Packaging (Windows (64-bit)): Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
  504. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:066][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_B
  505. reakStruct_32
  506. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:066][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into ForEachLoop . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2N
  507. ode_BreakStruct_32
  508. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:067][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0147.60] Compile of NPC_Character_BP successful, but with 5 Warning(s) [in 344 ms] (/Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP)
  509. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:067][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP:EdGraph_115.K2Node_Break
  510. Struct_69
  511. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:067][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0149.97] Compile of InspectorBP successful, but with 1 Warning(s) [in 441 ms] (/Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP)
  512. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:068][ 0]LogInit:Display: LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
  513. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:068][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Object-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/CrimeScene_Object_Parent.CrimeScene_Object_Par
  514. ent:EdGraph_80.K2Node_BreakStruct_2
  515. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:068][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0151.38] Compile of CrimeScene_Object_Parent successful, but with 1 Warning(s) [in 234 ms] (/Temp/__TEMP_BP__/Game/Blueprints/CrimeScene_Object_Parent.CrimeScene_Object_Parent)
  516. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:069][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSe
  517. lectionWidget:EdGraph_6.K2Node_VariableGet_9
  518. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:069][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionW
  519. idget:EdGraph_6.K2Node_VariableGet_16
  520. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:069][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrog
  521. MainFrameActions: Packaging (Windows (64-bit)): ation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_VariableGet_14037
  522. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:070][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:Ed
  523. Graph_6.K2Node_VariableGet_14036
  524. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:070][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidge
  525. t:EdGraph_6.K2Node_VariableGet_16
  526. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:071][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSele
  527. ctionWidget:EdGraph_6.K2Node_VariableGet_14035
  528. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:071][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CheckBox_15 ) tried to inject code into Set Checked State . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSe
  529. lectionWidget:EdGraph_7.K2Node_VariableGet_5094
  530. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:072][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get SlotID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:Ed
  531. Graph_7.K2Node_VariableGet_5030
  532. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:072][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0154.39] Compile of CharacterSelectionWidget successful, but with 9 Warning(s) [in 124 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget)
  533. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Setup Locations ) tried to inject code into Setup Locations . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/TravelSceneMenu.TravelSceneMenu:ExecuteUb
  534. ergraph_TravelSceneMenu.K2Node_BreakStruct_1
  535. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed.
  536. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display:
  537. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display: Failure - 2 error(s), 248 warning(s)
  538. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display:
  539. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
  540. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 149.51 seconds
  541. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 172.5343064s to run UE4Editor-Cmd.exe, ExitCode=1
  542. MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
  543. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\Detective Game\TheDetective_WC\branches\testblueprintc++
  544. MainFrameActions: Packaging (Windows (64-bit)): branch\TheDetective.uproject; see log C:\Users\Fieol\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Development+Epic+Games+4.12\Cook-2016.09.22-12.08.30.txt
  545. MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
  546. MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params)
  547. MainFrameActions: Packaging (Windows (64-bit)): --- End of inner exception stack trace ---
  548. MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params)
  549. MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
  550. MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute()
  551. MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
  552. MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine)
  553. MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)
  554. MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
  555. MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
  556. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
  557. MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
  558. MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
  559. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
  560. PackagingResults:Error: Error Unknown Cook Failure
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