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  1. megaglest v3.12-dev
  2. Compiled using: GNUC: 40902 [64bit] platform: Linux-X64 endianness: little
  3. GIT: [Rev: 5394.c6c9eb1] - using STREFLOP [SSE] - [no-denormals]
  4. ** #2 Socket peek error for sock = -1 err = -1 lastSocketError = 104 mustGetData = 0
  5. *ERROR* [2016-01-18 13:58:46] In [/home/andy/megaglest-git/megaglest-source/source/glest_game/network/connection_slot.cpp::update Line: 1441] Error [Error binding socket sock = 20, address [] port = 61357 err = -1, error = (Error: 22 - [Invalid argument])
  6.  
  7. Stack Trace:
  8. megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&, bool)address [0x7f5bf5c96cd1] line: 0
  9. megaglest:Shared::Platform::ServerSocket::bind(int)address [0x7f5bf5cab3e6] line: 0
  10. megaglest:Shared::Platform::ServerSocket::listen(int)address [0x7f5bf5cab5de] line: 0
  11. megaglest:Glest::Game::ConnectionSlot::close()address [0x7f5bf5a149f6] line: 0
  12. megaglest:Glest::Game::ConnectionSlot::update(bool, int)address [0x7f5bf5a15ed8] line: 0
  13. megaglest:Glest::Game::ConnectionSlot::updateSlot(Glest::Game::ConnectionSlotEvent*)address [0x7f5bf5a21592] line: 0
  14. megaglest:Glest::Game::ConnectionSlotThread::execute()address [0x7f5bf5a21d2e] line: 0
  15. megaglest:Shared::Platform::Thread::beginExecution(void*)address [0x7f5bf5c8b40d] line: 0
  16. /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0:()address [0x7f5bf4fdbcfc] line: 0
  17. /usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0:()address [0x7f5bf50259c9] line: 0
  18. /lib/x86_64-linux-gnu/libpthread.so.0:()address [0x7f5bf4d500a4] line: 0
  19. /lib/x86_64-linux-gnu/libc.so.6:clone()address [0x7f5bf0d6b04d] line: 0
  20. ]
  21. ** #2 Socket peek error for sock = -1 err = -1 lastSocketError = 104 mustGetData = 0
  22. Game unique identifier is: dc17706a-be1d-11e5-afc5-d5f48c153f0f
  23. Auto Change resolution to (1360 x 768) from (720 x 480)
  24. *TESTING*: START Waiting for lagging client playerIndex = 2 [CuSToM_94] clientLagCount = 16.000000 [0.000000]
  25. *TESTING*: FINISHED Waiting for lagging client playerIndex = 2 [CuSToM_94]
  26. *TESTING*: START Waiting for lagging client playerIndex = 2 [CuSToM_94] clientLagCount = 15.000000 [0.000000]
  27. **WARNING** Detected lag from client: 2 networkPauseGameForLaggedClients: 1
  28. [CMDR] Pausing game for lagging client(s), current world frame [8084]
  29. *TESTING*: FINISHED Waiting for lagging client playerIndex = 2 [CuSToM_94]
  30. ==> Requested Resume Game after Pause for lagging client(s)...
  31. [CMDR] Resuming game after Pause for lagging client(s), current world frame [8100]
  32. Auto Change resolution to (1360 x 768) from (720 x 480)
  33. *TESTING*: START Waiting for lagging client playerIndex = 2 [CuSToM_94] clientLagCount = 11.000000 [0.000000]
  34. *TESTING*: FINISHED Waiting for lagging client playerIndex = 2 [CuSToM_94]
  35. *TESTING*: START Waiting for lagging client playerIndex = 2 [CuSToM_94] clientLagCount = 12.000000 [0.000000]
  36. *TESTING*: FINISHED Waiting for lagging client playerIndex = 2 [CuSToM_94]
  37. In [/home/andy/megaglest-git/megaglest-source/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5861] Error detected: signal 11:
  38. Error saved to logfile [/home/andy/.megaglest/error.log]
  39. *ERROR* [2016-01-18 14:40:40] In [/home/andy/megaglest-git/megaglest-source/source/glest_game/main/main.cpp::handleRuntimeError Line: 642] [In [/home/andy/megaglest-git/megaglest-source/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5861] Error detected: signal 11:
  40. ] gameInitialized = 1, program = 0x7f5bf7cdd330
  41. *ERROR* [2016-01-18 14:40:40] In [/home/andy/megaglest-git/megaglest-source/source/glest_game/main/main.cpp::handleRuntimeError Line: 661] [In [/home/andy/megaglest-git/megaglest-source/source/glest_game/main/main.cpp::handleSIGSEGV Line: 5861] Error detected: signal 11:
  42.  
  43. Stack Trace:
  44. megaglest:Glest::Game::ExceptionHandler::handleRuntimeError(char const*, bool)address [0x7f5bf57a60b2] line: 0
  45. megaglest:Glest::Game::handleSIGSEGV(int)address [0x7f5bf57a6423] line: 0
  46. /lib/x86_64-linux-gnu/libc.so.6:()address [0x7f5bf0cba180] line: 0
  47. /lib/x86_64-linux-gnu/libc.so.6:()address [0x7f5bf0d157eb] line: 0
  48. megaglest:Shared::Graphics::PixelBufferWrapper::getPixelBufferFor(int, int, int, int, int)address [0x7f5bf5be452f] line: 0
  49. megaglest:Shared::Graphics::BaseColorPickEntity::getPickedList(int, int, int, int, std::vector<Shared::Graphics::BaseColorPickEntity*, std::allocator<Shared::Graphics::BaseColorPickEntity*> > const&)address [0x7f5bf5befa6e] line: 0
  50. megaglest:Glest::Game::Renderer::selectUsingColorPicking(std::vector<Glest::Game::Unit*, std::allocator<Glest::Game::Unit*> >&, Glest::Game::Object const*&, bool, Shared::Graphics::Vec2<int> const&, Shared::Graphics::Vec2<int> const&)address [0x7f5bf573a16c] line: 0
  51. megaglest:Glest::Game::Renderer::computeSelected(std::vector<Glest::Game::Unit*, std::allocator<Glest::Game::Unit*> >&, Glest::Game::Object const*&, bool, Shared::Graphics::Vec2<int> const&, Shared::Graphics::Vec2<int> const&)address [0x7f5bf573a836] line: 0
  52. megaglest:Glest::Game::Gui::computeSelected(bool, bool)address [0x7f5bf5763300] line: 0
  53. megaglest:Glest::Game::Gui::mouseUpLeftGraphics(int, int)address [0x7f5bf5763a2f] line: 0
  54. megaglest:Glest::Game::Game::mouseUpLeft(int, int)address [0x7f5bf567f52c] line: 0
  55. megaglest:Glest::Game::MainWindow::eventMouseUp(int, int, Shared::Platform::MouseButton)address [0x7f5bf5775876] line: 0
  56. megaglest:Shared::Platform::Window::handleEvent()address [0x7f5bf5c802df] line: 0
  57. megaglest:Glest::Game::glestMain(int, char**)address [0x7f5bf57b9cf2] line: 0
  58. megaglest:Glest::Game::glestMainSEHWrapper(int, char**)address [0x7f5bf57be2f2] line: 0
  59. /lib/x86_64-linux-gnu/libc.so.6:__libc_start_main()address [0x7f5bf0ca6b45] line: 0
  60. megaglest:()address [0x7f5bf55889ba] line: 0
  61. ]
  62. Segmentation fault
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