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- attribute_editor.cpp:#include "attribute_editor.h"
- attribute_editor.cpp:#include <QStyledItemDelegate>
- attribute_editor.cpp:#include <QLineEdit>
- attribute_editor.cpp:#include <QCheckBox>
- attribute_editor.cpp:#include <QColorDialog>
- attribute_editor.cpp:#include "sunshine.h"
- attribute_editor.cpp:#include <QPainter>
- attribute_editor.cpp:#include <QApplication>
- attribute_editor.h:#include <QTableView>
- attribute_editor.h:#include <QStandardItemModel>
- attribute_editor.h:#include <QStandardItem>
- attribute_editor.h:#include <iostream>
- attribute_editor.h:#include "exceptions.h"
- attribute_editor.h:#include "util.h"
- attribute_editor.h:#include "bindable.h"
- attribute_editor.h:#include <QSpinBox>
- attribute_editor.h:#include <QStyledItemDelegate>
- bindable.cpp:#include "bindable.h"
- bindable.cpp:#include <QStringList>
- bindable.cpp:#include <QScriptEngine>
- bindable.cpp:#include <QDynamicPropertyChangeEvent>
- bindable.h:#include <QObject>
- bindable.h:#include <QVariant>
- bindable.h:#include <iostream>
- bindable.h:#include "exceptions.h"
- bindable.h:#include "util.h"
- bindable.h:#include <typeinfo>
- camera.cpp:#include "camera.h"
- camera.cpp://#include <iostream>
- camera.h:#include <QMatrix4x4>
- camera.h:#include "transformable.h"
- camera.h:#include <QMouseEvent>
- camera.h:#include <aqsis/ri/ri.h>
- contextmenu.cpp:#include "contextmenu.h"
- contextmenu.cpp:#include <iostream>
- contextmenu.cpp:#include <QMouseEvent>
- contextmenu.cpp:#include <QHBoxLayout>
- contextmenu.h:#include <QMenu>
- contextmenu.h:#include <QWidgetAction>
- contextmenu.h:#include "worktool.h"
- cursor_tools/point_tool.cpp:#include "cursor_tools.h"
- cursor_tools/point_tool.cpp:#include <QToolBar>
- cursor_tools/point_tool.cpp:#include <QButtonGroup>
- cursor_tools/translate_tool.cpp:#include "cursor_tools.h"
- cursor_tools/translate_tool.cpp:#include <face_util.h>
- cursor_tools/translate_tool.cpp:#include <vertex_util.h>
- cursor_tools.cpp:#include "cursor_tools.h"
- cursor_tools.cpp:#include <QHBoxLayout>
- cursor_tools.h:#include <QIcon>
- cursor_tools.h:#include <QString>
- cursor_tools.h:#include <QMouseEvent>
- cursor_tools.h:#include <QWidgetAction>
- cursor_tools.h:#include "panelgl.h"
- cursor_tools.h:#include "util.h"
- cursor_tools.h:#include "select.h"
- draw_box_tool.cpp:#include "cursor_tools.h"
- draw_box_tool.cpp:#include <cmath>
- exceptions.cpp:#include "exceptions.h"
- exceptions.cpp:#include <boost/python.hpp>
- exceptions.cpp:#include <Python.h>
- exceptions.h:#include <QString>
- face_tools.cpp:#include "face_tools.h"
- face_tools.h:#include "worktool.h"
- face_util.cpp:#include "face_util.h"
- face_util.cpp:#include "sunshine.h"
- face_util.h:#include "geometry.h"
- geometry.cpp:#include "geometry.h"
- geometry.cpp:#include "sunshine.h"
- geometry.cpp:#include <OpenMesh/Core/Mesh/ArrayKernel.cc>
- geometry.cpp:#include <OpenMesh/Core/Utils/BaseProperty.cc>
- geometry.cpp:#include <OpenMesh/Core/System/omstream.cc>
- geometry.cpp:#include <OpenMesh/Core/Mesh/PolyConnectivity.cc>
- geometry.cpp://#include <OpenMesh/Core/Mesh/PolyMesh_ArrayKernelT.hh>
- geometry.cpp: bounds.includePoint(objToWorld.map(this->point(vertex)));
- geometry.h://#include <CGAL/config.h>
- geometry.h://#include <CGAL/Simple_cartesian.h>
- geometry.h://#include <CGAL/Polyhedron_3.h>
- geometry.h:#include <QHash>
- geometry.h:#include <QString>
- geometry.h:#include <boost/shared_ptr.hpp>
- geometry.h://#include <CGAL/basic.h>
- geometry.h:#include "primitive.h"
- geometry.h:#include "material.h"
- geometry.h:#include <OpenMesh/Core/Mesh/PolyMesh_ArrayKernelT.hh>
- geometry.h:#include <OpenMesh/Core/Mesh/ArrayKernel.hh>
- geometry.h:#include "scene.h"
- imageviewer.cpp: #include <QtGui>
- imageviewer.cpp:#include "imageviewer.h"
- imageviewer.cpp:#include <QVBoxLayout>
- imageviewer.h:#include <QMainWindow>
- imageviewer.h:#include <QPrinter>
- light.cpp:#include "light.h"
- light.cpp:#include <aqsis/aqsis.h>
- light.cpp:#include <aqsis/ri/ri.h>
- light.cpp:#include <sunshine.h>
- light.cpp:#include "render_util.h"
- light.h:#include "transformable.h"
- light.h:#include "attribute_editor.h"
- main.cpp:#include <QtGui/QApplication>
- main.cpp:#include "sunshine.h"
- main.cpp://#include <iostream>
- Makefile:CXXFLAGS = -pipe -I/usr/include/python2.7 -I/usr/include/python2.7 -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall -Wstrict-prototypes -g -fstack-protector --param=ssp-buffer-size=4 -Wformat -Wformat-security -Werror=format-security -O2 -Wall -W -D_REENTRANT $(DEFINES)
- Makefile:INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4/QtOpenGL -I/usr/include/qt4/QtScript -I/usr/include/qt4 -I. -I.. -I/usr/X11R6/include -I. -I.
- Makefile: /usr/share/qt4/mkspecs/features/include_source_dir.prf \
- Makefile: /usr/share/qt4/mkspecs/features/include_source_dir.prf \
- Makefile:/usr/share/qt4/mkspecs/features/include_source_dir.prf:
- material.cpp:#include "material.h"
- material.cpp:#include "sunshine.h"
- material.cpp:#include <QProcess>
- material.h:#include <QColor>
- material.h:#include <QStandardItemModel>
- material.h:#include "attribute_editor.h"
- modeltest.cpp:** appearing in the file LICENSE.LGPL included in the packaging of this
- modeltest.cpp:** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
- modeltest.cpp:** and appearing in the file LICENSE.GPL included in the packaging of this
- modeltest.cpp:#include <QtGui/QtGui>
- modeltest.cpp:#include "modeltest.h"
- modeltest.cpp:#include <QtTest/QtTest>
- modeltest.h:** appearing in the file LICENSE.LGPL included in the packaging of this
- modeltest.h:** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
- modeltest.h:** and appearing in the file LICENSE.GPL included in the packaging of this
- modeltest.h:#include <QtCore/QObject>
- modeltest.h:#include <QtCore/QAbstractItemModel>
- modeltest.h:#include <QtCore/QStack>
- object_tools.cpp:#include "object_tools.h"
- object_tools.h:#include "worktool.h"
- panelgl.cpp:#include "panelgl.h"
- panelgl.cpp:#include <QVarLengthArray>
- panelgl.cpp:#include <QMouseEvent>
- panelgl.cpp:#include <QMenu>
- panelgl.cpp:#include <QGLFramebufferObject>
- panelgl.cpp:#include "select.h"
- panelgl.cpp:#include "project_util.h"
- panelgl.cpp:#include "contextmenu.h"
- panelgl.cpp:#include "face_util.h"
- panelgl.cpp:#include "vertex_util.h"
- panelgl.cpp:#include <algorithm>
- panelgl.cpp:#include <QGLPixelBuffer>
- panelgl.cpp:#include <QTime>
- panelgl.cpp:#include <QLayout>
- panelgl.cpp:#include "cursor_tools.h"
- panelgl.cpp: globalBounds.includeBox(meshBounds);
- panelgl.cpp: selectedBounds.includeBox(meshBounds);
- panelgl.h:#include <GL/glew.h>
- panelgl.h:#include <QGLWidget>
- panelgl.h:#include <QGLBuffer>
- panelgl.h:#include "shader.h"
- panelgl.h:#include "util.h"
- panelgl.h:#include "camera.h"
- panelgl.h:#include "geometry.h"
- panelgl.h:#include "scene.h"
- panelgl.h:#include "worktool.h"
- panelgl.h://#include "select.h"
- panelgl.h:#include "sunshine.h"
- panelgl.h:#include <QGLFramebufferObject>
- primitive.cpp:#include "primitive.h"
- primitive.cpp:#include <math.h>
- primitive.h:#include "util.h"
- primitive.h://#include <QScriptEngine>
- primitive.h://#include <QScriptContext>
- project_util.cpp:#include "project_util.h"
- project_util.cpp:#include <GL/gl.h>
- project_util.cpp:#include <GL/glu.h>
- project_util.h:#include "geometry.h"
- python_bindings.cpp:#include "python_bindings.h"
- python_bindings.cpp:#include "exceptions.h"
- python_bindings.cpp:#include <primitive.h>
- python_bindings.cpp:#include "scene.h"
- python_bindings.cpp:#include "primitive.h"
- python_bindings.h:#include "scene.h"
- python_bindings.h:#include "primitive.h"
- render_util.cpp:#include "render_util.h"
- render_util.cpp:#include <QLabel>
- render_util.cpp:#include <aqsis/aqsis.h>
- render_util.cpp:#include <QDir>
- render_util.cpp:#include <QElapsedTimer>
- render_util.h:#include "panelgl.h"
- renderwidget.cpp:#include "renderwidget.h"
- renderwidget.cpp:#include "ui_renderwidget.h"
- renderwidget.cpp:#include <QLayout>
- renderwidget.h:#include <QWidget>
- renderwidget.h:#include <imageviewer.h>
- renderwidget.h:#include <bindable.h>
- scene.cpp:#include "scene.h"
- scene.cpp:#include <QCoreApplication>
- scene.cpp:#include <QStringList>
- scene.cpp:#include <QDir>
- scene.cpp:#include <QStandardItem>
- scene.cpp:#include "sunshine.h"
- scene.cpp:#include "exceptions.h"
- scene.cpp:#include "python_bindings.h"
- scene.cpp:#include "object_tools.h"
- scene.cpp:#include "vertex_tools.h"
- scene.cpp:#include "face_tools.h"
- scene.cpp:#include <QScriptEngine>
- scene.cpp:#include <QProcess>
- scene.cpp:#include <assimp/assimp.hpp>
- scene.cpp:#include <assimp/aiPostProcess.h>
- scene.cpp:#include <assimp/aiScene.h>
- scene.cpp://#include <assimp/aiScene.h>
- scene.cpp://#include <assimp/aiPostProcess.h>
- scene.cpp: script.setProperty("absoluteFilePath", oldFilePathValue); // if we come from includeScript(), or whereever
- scene.cpp: script.setProperty("absolutePath", oldPathValue); // if we come from includeScript(), or whereever
- scene.cpp:QScriptValue includeScript(QScriptContext *context, QScriptEngine *engine)
- scene.cpp: return context->throwError(QString("Failed to resolve include: %1").arg(importFile));
- scene.cpp: // add the include functionality to qt.script.include
- scene.cpp: script.setProperty("include", _engine.newFunction(includeScript));
- scene.h:#include "util.h"
- scene.h:#include "camera.h"
- scene.h:#include "geometry.h"
- scene.h:#include "material.h"
- scene.h:#include <QFileInfo>
- scene.h:#include <QStandardItemModel>
- scene.h:#include <QScriptValue>
- scene.h:#include <QScriptEngine>
- scene.h:#include <boost/python.hpp>
- scene.h:#include <boost/python/module.hpp>
- scene.h:#include <boost/python/def.hpp>
- scene.h:#include <boost/python/class.hpp>
- scene.h:#include <boost/enable_shared_from_this.hpp>
- scene.h:#include "exceptions.h"
- scene.h:#include "worktool.h"
- scene.h:#include "contextmenu.h"
- scene.h:#include "shader.h"
- select.cpp:#include "select.h"
- select.cpp:#include "face_util.h"
- select.cpp:#include "vertex_util.h"
- select.cpp:#include "sunshine.h"
- select.cpp:#include <algorithm>
- select.cpp:#include "scene.h"
- select.h:#include "panelgl.h"
- select.h:#include "sunshine.h"
- select.h:#include "util.h"
- settings.cpp:#include "settings.h"
- settings.cpp:#include <QVBoxLayout>
- settings.cpp:#include <QHeaderView>
- settings.cpp:#include <QScriptValue>
- settings.cpp:#include <QScriptEngine>
- settings.cpp:#include <QGridLayout>
- settings.cpp:#include <QLabel>
- settings.cpp:#include <QDate>
- settings.cpp:#include <QDateTime>
- settings.cpp:#include <QLocale>
- settings.cpp://#include "qtpropertybrowser.h"
- settings.cpp:#include <qtpropertybrowser/QtAbstractPropertyManager>
- settings.cpp:#include <qtpropertybrowser/QtIntPropertyManager>
- settings.cpp:#include <qtpropertybrowser/qtpropertymanager.h>
- settings.cpp:#include <qtpropertybrowser/qtvariantproperty.h>
- settings.cpp:#include <qtpropertybrowser/qttreepropertybrowser.h>
- settings.cpp:#include <iostream>
- settings.h:#include <QString>
- settings.h:#include <QWidget>
- settings.h:#include <QVariant>
- settings.h://#include <qtpropertybrowser/qtpropertymanager.h>
- settings.h:#include "attribute_editor.h"
- shader.cpp:#include "shader.h"
- shader.cpp:#include "util.h"
- shader.cpp://#include <iostream>
- shader.h:#include <string>
- shader.h:#include <QGLShaderProgram>
- shader.h:#include "light.h"
- shader.h:#include "material.h"
- sunshine.cpp:#include "sunshine.h"
- sunshine.cpp:#include "ui_sunshine.h"
- sunshine.cpp:#include "scene.h"
- sunshine.cpp:#include "primitive.h"
- sunshine.cpp:#include <aqsis/aqsis.h>
- sunshine.cpp:#include <aqsis/ri/ri.h>
- sunshine.cpp:#include "settings.h"
- sunshine.cpp:#include <QFileDialog>
- sunshine.cpp:#include <QCursor>
- sunshine.cpp:#include "panelgl.h"
- sunshine.cpp:#include "sunshineui.h"
- sunshine.cpp:#include "object_tools.h"
- sunshine.cpp:#include "face_tools.h"
- sunshine.cpp:#include "cursor_tools.h"
- sunshine.cpp:#include "render_util.h"
- sunshine.cpp:#include "material.h"
- sunshine.cpp:#include "light.h"
- sunshine.cpp:#include "modeltest.h"
- sunshine.cpp:#include <QPushButton>
- sunshine.cpp:#include <boost/python.hpp>
- sunshine.cpp:#include <boost/python/module.hpp>
- sunshine.cpp:#include <boost/python/def.hpp>
- sunshine.cpp:#include <boost/python/class.hpp>
- sunshine.h:#include <QMainWindow>
- sunshine.h://#include <v8.h>
- sunshine.h:#include "renderwidget.h"
- sunshine.h:#include "settings.h"
- sunshine.h:#include "scene.h"
- sunshine.h://#include "Python.h"
- sunshine.h://#include "sunshineui.h"
- sunshine.h:#include "worktool.h"
- sunshine.h:#include <QToolButton>
- sunshine.h:#include <QDialog>
- sunshine.h:#include <OpenMesh/Core/Mesh/Traits.hh>
- sunshineui.cpp:#include "sunshineui.h"
- sunshineui.h:#include <QMainWindow>
- sunshineui.h:#include "scene.h"
- transformable.cpp:#include "transformable.h"
- transformable.cpp:#include <QStringList>
- transformable.cpp:#include "sunshine.h"
- transformable.h:#include "util.h"
- transformable.h:#include "bindable.h"
- util.cpp:#include "util.h"
- util.cpp:#include <QScriptEngine>
- util.cpp:#include <QScriptValue>
- util.cpp:#include <QStringList>
- util.cpp://#include <iostream>
- util.cpp:void Box3D::includePoint(QVector3D p)
- util.cpp:void Box3D::includeBox(Box3D b)
- util.cpp:#include "light.h"
- util.h:#include <QVector2D>
- util.h:#include <QVector3D>
- util.h:#include <QVector4D>
- util.h:#include <QPoint>
- util.h:#include <QQuaternion>
- util.h:#include <QMatrix4x4>
- util.h:#include <QTextStream>
- util.h:#include <QFile>
- util.h:#include <QSharedPointer>
- util.h:#include <math.h>
- util.h:#include <iostream>
- util.h:#include <QVariant>
- util.h:#include "exceptions.h"
- util.h: void includePoint(QVector3D p);
- util.h: void includeBox(Box3D b);
- vertex_tools.cpp:#include "vertex_tools.h"
- vertex_tools.h:#include "worktool.h"
- vertex_util.cpp:#include "vertex_util.h"
- vertex_util.cpp:#include <algorithm>
- vertex_util.cpp:#include "face_util.h"
- vertex_util.h:#include "geometry.h"
- worktool.h:#include <QObject>
- worktool.h:#include <QMouseEvent>
- worktool.h:#include "contextmenu.h"
- worktool.h:#include "util.h"
- worktool.h:#include "panelgl.h"
- work_tools/split_polygon.cpp:#include "object_tools.h"
- work_tools/split_polygon.cpp:#include "face_util.h"
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