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Nov 28th, 2015
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  1. CreateDynamicObject(3472,2465.8000000,-1668.5000000,12.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (1)
  2. CreateDynamicObject(3472,2466.1001000,-1651.2000000,12.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (2)
  3. CreateDynamicObject(3472,2503.1001000,-1685.3000000,12.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (3)
  4. CreateDynamicObject(3472,2502.6001000,-1652.8000000,12.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (4)
  5. CreateDynamicObject(3534,2461.6001000,-1667.0000000,13.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (1)
  6. CreateDynamicObject(3534,2458.6006000,-1667.0000000,13.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (2)
  7. CreateDynamicObject(3534,2455.6006000,-1667.0000000,13.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (3)
  8. CreateDynamicObject(3534,2461.6006000,-1651.0000000,13.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (4)
  9. CreateDynamicObject(3534,2458.6006000,-1651.0000000,13.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (5)
  10. CreateDynamicObject(3534,2455.6006000,-1651.0000000,13.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (6)
  11. CreateDynamicObject(6965,2492.3999000,-1669.0000000,15.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(venefountain02) (1)
  12. CreateDynamicObject(3534,2482.8000000,-1669.1000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (7)
  13. CreateDynamicObject(3534,2483.7000000,-1664.8000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (8)
  14. CreateDynamicObject(3534,2486.3999000,-1661.5000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (9)
  15. CreateDynamicObject(3534,2490.1001000,-1659.6000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (10)
  16. CreateDynamicObject(3534,2494.5000000,-1659.6000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (11)
  17. CreateDynamicObject(3534,2498.3999000,-1661.5000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (12)
  18. CreateDynamicObject(3534,2501.0000000,-1664.9000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (13)
  19. CreateDynamicObject(3534,2501.8999000,-1668.9000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (14)
  20. CreateDynamicObject(3534,2501.0000000,-1673.1000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (15)
  21. CreateDynamicObject(3534,2498.3000000,-1676.5000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (16)
  22. CreateDynamicObject(3534,2494.5000000,-1678.4000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (17)
  23. CreateDynamicObject(3534,2490.3000000,-1678.3000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (18)
  24. CreateDynamicObject(3534,2486.5000000,-1676.5000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (19)
  25. CreateDynamicObject(3534,2483.8000000,-1673.3000000,13.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (20)
  26. CreateDynamicObject(3472,2492.5000000,-1669.0000000,15.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (6)
  27. CreateDynamicObject(3461,2497.3999000,-1668.9000000,13.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (2)
  28. CreateDynamicObject(3461,2490.6001000,-1664.5000000,13.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (3)
  29. CreateDynamicObject(3461,2487.3999000,-1667.8000000,13.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (5)
  30. CreateDynamicObject(3461,2494.8999000,-1673.1000000,13.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (6)
  31. CreateDynamicObject(3461,2489.3999000,-1673.0000000,13.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (7)
  32. CreateDynamicObject(3461,2495.6001000,-1664.6000000,13.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (8)
  33. CreateDynamicObject(3496,2468.8999000,-1689.6000000,12.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vgsxrefbballnet) (1)
  34. CreateDynamicObject(1337,2469.6865000,-1654.6982000,12.8447700,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(binnt07_la) (2)
  35. CreateDynamicObject(1634,2048.8999000,807.5000000,9.4000000,3.9920000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (7)
  36. CreateDynamicObject(1634,2060.8999000,801.5000000,13.7000000,16.4920000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (11)
  37. CreateDynamicObject(1634,2048.9004000,801.5000000,13.7000000,16.4900000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (13)
  38. CreateDynamicObject(1634,2056.9004000,801.5000000,13.7000000,16.4900000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (14)
  39. CreateDynamicObject(1634,2064.9004000,801.5000000,13.7000000,16.4900000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (15)
  40. CreateDynamicObject(1634,2052.9004000,801.5000000,13.7000000,16.4900000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (16)
  41. CreateDynamicObject(1634,2052.9004000,807.5000000,9.4000000,3.9880000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (17)
  42. CreateDynamicObject(1634,2056.9004000,807.5000000,9.4000000,3.9880000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (18)
  43. CreateDynamicObject(1634,2064.9004000,807.5000000,9.4000000,3.9880000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (19)
  44. CreateDynamicObject(1634,2060.9004000,807.5000000,9.4000000,3.9880000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (20)
  45. CreateDynamicObject(3524,2047.0000000,811.9000200,10.9000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (2)
  46. CreateDynamicObject(3524,2047.0000000,807.9000200,12.8000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (4)
  47. CreateDynamicObject(3524,2047.0000000,803.9000200,15.3000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (5)
  48. CreateDynamicObject(3524,2047.0000000,799.9000200,19.1000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (6)
  49. CreateDynamicObject(3524,2047.0000000,815.9000200,9.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (7)
  50. CreateDynamicObject(3524,2066.8999000,815.9000200,9.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (8)
  51. CreateDynamicObject(3524,2066.8999000,811.9000200,10.9000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (10)
  52. CreateDynamicObject(3524,2066.8999000,807.9000200,12.8000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (11)
  53. CreateDynamicObject(3524,2066.8999000,803.9000200,15.3000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (12)
  54. CreateDynamicObject(3524,2066.8999000,799.9000200,19.1000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (13)
  55. CreateDynamicObject(2774,2066.7000000,797.5000000,3.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (1)
  56. CreateDynamicObject(2774,2066.7000000,799.0000000,3.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (11)
  57. CreateDynamicObject(2774,2066.7000000,800.4000200,1.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (13)
  58. CreateDynamicObject(2774,2066.7000000,802.0000000,0.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (14)
  59. CreateDynamicObject(2774,2066.7000000,803.5999800,-0.7000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (15)
  60. CreateDynamicObject(2774,2047.1000000,797.5000000,3.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (16)
  61. CreateDynamicObject(2774,2047.1000000,799.0000000,3.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (17)
  62. CreateDynamicObject(2774,2047.1000000,800.4003900,1.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (18)
  63. CreateDynamicObject(2774,2047.1000000,802.0000000,0.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (19)
  64. CreateDynamicObject(2774,2047.1000000,803.5996100,-0.7000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cj_airp_pillars) (20)
  65. CreateDynamicObject(3534,2069.3999000,807.5999800,10.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (24)
  66. CreateDynamicObject(3534,2069.3999000,811.5999800,9.4000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (26)
  67. CreateDynamicObject(3534,2069.3999000,803.5999800,10.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (27)
  68. CreateDynamicObject(3534,2069.3999000,799.5999800,11.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (29)
  69. CreateDynamicObject(3534,2069.3999000,795.5999800,11.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (31)
  70. CreateDynamicObject(3534,2044.4000000,811.5999800,9.4000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (32)
  71. CreateDynamicObject(3534,2044.4000000,803.5999800,10.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (33)
  72. CreateDynamicObject(3534,2044.4000000,799.5999800,11.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (35)
  73. CreateDynamicObject(3534,2044.4000000,795.5999800,11.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (36)
  74. CreateDynamicObject(3534,2044.4000000,807.5999800,10.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trdlamp01) (37)
  75. // Lv + Ls //
  76. // Beach + Lv //
  77. CreateDynamicObject(8407, -504.00000, 2599.00000, 54.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  78. CreateDynamicObject(9933, -3025.39990, 494.00000, -46.40000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  79. CreateDynamicObject(3524, -2978.80005, 486.70001, 6.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  80. CreateDynamicObject(3524, -2973.19995, 486.60001, 6.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  81. CreateDynamicObject(3534, -2931.19995, 454.60001, 6.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  82. CreateDynamicObject(3534, -2931.50000, 486.89999, 6.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  83. CreateDynamicObject(16091, 828.79999, -2060.39990, 11.90000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  84. CreateDynamicObject(3534, 843.90039, -2026.19995, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  85. CreateDynamicObject(3534, 843.90039, -2046.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  86. CreateDynamicObject(3534, 843.90039, -2041.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  87. CreateDynamicObject(3534, 843.90039, -2036.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  88. CreateDynamicObject(3534, 843.90039, -2031.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  89. CreateDynamicObject(3534, 843.90039, -2021.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  90. CreateDynamicObject(3534, 828.90039, -2046.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  91. CreateDynamicObject(3534, 828.90039, -2041.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  92. CreateDynamicObject(3534, 828.90039, -2036.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  93. CreateDynamicObject(3534, 828.90039, -2031.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  94. CreateDynamicObject(3534, 828.90039, -2026.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  95. CreateDynamicObject(3534, 828.90039, -2021.20020, 13.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  96. CreateDynamicObject(8492, 829.59998, -2058.69995, 15.40000,   0.00000, 0.00000, 146.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  97. CreateDynamicObject(8492, 843.59961, -2058.70020, 15.40000,   0.00000, 0.00000, 146.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  98. CreateDynamicObject(16091, 843.79980, -2060.39941, 11.90000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  99. CreateDynamicObject(14637, 832.25879, -2131.44336, -6.05214,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  100. CreateDynamicObject(1337, 837.07227, -2057.14063, 16.96281,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  101. CreateDynamicObject(14637, 836.50000, -2059.60010, 19.10000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  102. CreateDynamicObject(1643, 481.20605, -1841.65820, 3.40626,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  103. CreateDynamicObject(1461, 449.29999, -1879.90002, 2.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  104. CreateDynamicObject(1641, 449.70001, -1853.09998, 2.60000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  105. CreateDynamicObject(1642, 452.00684, -1848.39160, 2.57310,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  106. CreateDynamicObject(1640, 448.10001, -1852.59998, 2.60000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  107. CreateDynamicObject(1637, 457.79999, -1892.00000, 2.70000,   4.00000, 0.00000, 4.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  108. CreateDynamicObject(2405, 456.79999, -1892.40002, 2.70000,   349.25699, 357.96399, 1.62000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  109. CreateDynamicObject(2406, 457.79999, -1892.40002, 2.70000,   346.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  110. CreateDynamicObject(1607, 464.10001, -1874.00000, 5.80000,   40.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  111. CreateDynamicObject(1607, 476.89999, -1873.09998, 5.80000,   39.99600, 0.00000, 104.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  112. CreateDynamicObject(2410, 450.70001, -1853.09998, 2.70000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  113. CreateDynamicObject(1642, 438.00000, -1855.00000, 2.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  114. CreateDynamicObject(1641, 436.60001, -1854.90002, 2.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  115. CreateDynamicObject(1643, 439.89999, -1859.19995, 2.40000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  116. CreateDynamicObject(1640, 436.50000, -1858.50000, 2.40000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  117. CreateDynamicObject(2782, 420.50000, -1895.90002, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  118. CreateDynamicObject(2782, 423.29999, -1896.19995, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  119. CreateDynamicObject(2782, 422.60001, -1897.19995, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  120. CreateDynamicObject(2782, 422.29999, -1896.30005, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  121. CreateDynamicObject(2782, 420.89999, -1896.80005, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  122. CreateDynamicObject(2782, 421.60001, -1895.19995, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  123. CreateDynamicObject(2782, 422.50000, -1894.90002, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  124. CreateDynamicObject(2782, 420.70001, -1894.50000, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  125. CreateDynamicObject(1641, 425.89999, -1865.09998, 2.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  126. CreateDynamicObject(1640, 425.00000, -1868.50000, 2.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  127. CreateDynamicObject(1642, 427.60001, -1869.09998, 2.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  128. CreateDynamicObject(1598, 423.89999, -1867.50000, 2.40000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  129. CreateDynamicObject(1598, 453.60001, -1882.50000, 1.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  130. CreateDynamicObject(902, 433.90527, -1866.61914, 1.55325,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  131. CreateDynamicObject(902, 403.39999, -1895.00000, 0.30000,   10.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  132. CreateDynamicObject(902, 406.29999, -1895.69995, 0.40000,   8.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  133. CreateDynamicObject(1461, 502.70001, -1875.90002, 3.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  134. CreateDynamicObject(3524, 462.50000, -1877.19995, 4.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  135. CreateDynamicObject(3524, 462.60001, -1880.19995, 4.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  136. CreateDynamicObject(3524, 462.70001, -1883.19995, 4.40000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  137. CreateDynamicObject(3524, 462.70001, -1886.19995, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  138. CreateDynamicObject(3524, 462.79999, -1889.19995, 3.60000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  139. CreateDynamicObject(3524, 478.50000, -1877.20020, 4.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  140. CreateDynamicObject(3524, 478.50000, -1880.19995, 4.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  141. CreateDynamicObject(3524, 478.39999, -1883.19995, 4.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  142. CreateDynamicObject(3524, 478.39999, -1886.19995, 4.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  143. CreateDynamicObject(3524, 478.29999, -1889.19995, 3.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  144. CreateDynamicObject(18090, 412.00000, -1854.30005, 5.20000,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  145. CreateDynamicObject(1487, 412.29999, -1858.30005, 3.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  146. CreateDynamicObject(1487, 412.79999, -1858.00000, 3.90000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  147. CreateDynamicObject(1520, 412.89999, -1856.40002, 3.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  148. CreateDynamicObject(1520, 413.10001, -1850.90002, 3.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  149. CreateDynamicObject(1541, 411.00000, -1855.19995, 4.10000,   0.00000, 0.00000, 276.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  150. CreateDynamicObject(1543, 410.39999, -1855.40002, 4.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  151. CreateDynamicObject(1544, 410.29999, -1854.59998, 4.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  152. CreateDynamicObject(1544, 410.50000, -1854.69995, 4.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  153. CreateDynamicObject(1543, 410.50000, -1855.09998, 4.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  154. CreateDynamicObject(1664, 410.50000, -1853.19995, 4.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  155. CreateDynamicObject(1669, 410.29999, -1854.00000, 4.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  156. CreateDynamicObject(1512, 410.39999, -1854.00000, 5.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  157. CreateDynamicObject(1520, 410.39999, -1854.30005, 4.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  158. CreateDynamicObject(1543, 410.39999, -1853.59998, 4.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  159. CreateDynamicObject(1551, 410.60001, -1854.90002, 5.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  160. CreateDynamicObject(1669, 410.29999, -1853.30005, 5.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  161. CreateDynamicObject(1666, 413.20001, -1855.50000, 3.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  162. CreateDynamicObject(1667, 413.50000, -1852.80005, 3.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  163. CreateDynamicObject(2404, 433.60001, -1899.80005, 1.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  164. CreateDynamicObject(2405, 434.79999, -1899.90002, 1.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  165. CreateDynamicObject(1640, 433.83984, -1899.56543, 0.46183,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  166. CreateDynamicObject(1641, 433.00000, -1901.50000, 0.50000,   10.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  167. CreateDynamicObject(1640, 436.00000, -1900.40002, 0.60000,   4.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  168. CreateDynamicObject(1642, 435.72266, -1899.19629, 0.49421,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  169. CreateDynamicObject(1461, 441.00000, -1876.50000, 2.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  170. CreateDynamicObject(1610, 428.50000, -1886.19995, 1.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  171. CreateDynamicObject(1610, 429.39999, -1885.69995, 1.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  172. CreateDynamicObject(1610, 428.29999, -1886.69995, 1.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  173. CreateDynamicObject(1610, 427.60001, -1888.59998, 1.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  174. CreateDynamicObject(1611, 427.60001, -1886.40002, 1.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  175. CreateDynamicObject(1611, 427.00000, -1888.80005, 1.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  176. CreateDynamicObject(1641, 427.79004, -1884.37793, 1.20013,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  177. CreateDynamicObject(1643, 429.60001, -1888.09998, 1.20000,   2.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  178. CreateDynamicObject(2121, 426.79999, -1887.30005, 1.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  179. CreateDynamicObject(2121, 427.10001, -1865.40002, 2.60000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  180. CreateDynamicObject(2121, 424.60001, -1864.40002, 2.60000,   0.00000, 0.00000, 76.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  181. CreateDynamicObject(2121, 445.60001, -1880.40002, 2.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  182. CreateDynamicObject(2121, 439.10001, -1854.19995, 3.00000,   0.00000, 0.00000, 353.99600,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  183. CreateDynamicObject(2121, 425.79999, -1887.40002, 1.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  184. CreateDynamicObject(2121, 434.29999, -1902.09998, 0.90000,   5.99600, 2.01100, 359.79001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  185. CreateDynamicObject(643, 490.20001, -1888.40002, 1.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  186. CreateDynamicObject(643, 435.79999, -1882.19995, 2.00000,   2.25000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  187. CreateDynamicObject(643, 495.79999, -1877.59998, 2.70000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  188. CreateDynamicObject(1670, 490.20001, -1888.59998, 2.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  189. CreateDynamicObject(1670, 426.10001, -1868.59998, 2.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  190. CreateDynamicObject(1679, 498.50000, -1889.30005, 2.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  191. CreateDynamicObject(1642, 496.20001, -1899.09998, 0.40000,   6.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  192. CreateDynamicObject(1640, 487.89999, -1896.80005, 0.50000,   6.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  193. CreateDynamicObject(1640, 494.10001, -1900.00000, 0.30000,   4.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  194. CreateDynamicObject(1641, 491.20001, -1898.40002, 0.40000,   6.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  195. CreateDynamicObject(1598, 489.89999, -1897.30005, 0.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  196. CreateDynamicObject(1598, 495.00000, -1899.40002, 0.60000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  197. CreateDynamicObject(1461, 484.39999, -1897.69995, 1.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  198. CreateDynamicObject(7392, 2209.00000, 1838.09998, 26.70000,   355.75000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  199. CreateDynamicObject(3524, 2194.19995, 1851.19995, 12.20000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  200. CreateDynamicObject(3524, 2204.20020, 1851.20020, 12.20000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  201. CreateDynamicObject(3524, 2199.20020, 1851.20020, 12.20000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  202. CreateDynamicObject(3524, 2194.10010, 1826.80005, 12.20000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  203. CreateDynamicObject(3524, 2204.10059, 1826.79980, 12.20000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  204. CreateDynamicObject(3524, 2199.10059, 1826.79980, 12.20000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  205. CreateDynamicObject(3472, 510.70001, -1811.59998, 5.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  206. CreateDynamicObject(3472, 494.60001, -1870.69995, 2.40000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  207. CreateDynamicObject(3472, 470.89999, -1829.69995, 4.30000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  208. CreateDynamicObject(3472, 441.00000, -1871.30005, 2.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  209. CreateDynamicObject(3472, 549.40002, -1871.09998, 3.10000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  210. CreateDynamicObject(3472, 605.79999, -1870.80005, 3.60000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  211. CreateDynamicObject(14820, 411.20001, -1858.50000, 3.80000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  212. CreateDynamicObject(2714, 413.60001, -1850.50000, 6.90000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  213. CreateDynamicObject(10236, 433.39999, -1785.30005, 15.60000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  214. CreateDynamicObject(1270, 434.70001, -1789.40002, 5.40000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  215. CreateDynamicObject(4640, 422.50000, -1785.90002, 6.20000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  216. CreateDynamicObject(18648, 413.58060, -1852.63062, 3.59620,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  217. CreateDynamicObject(18648, 413.58060, -1854.63062, 3.59620,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  218. CreateDynamicObject(18648, 413.58060, -1856.63062, 3.59620,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  219. CreateDynamicObject(18648, 413.58060, -1850.62463, 3.59620,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  220. CreateDynamicObject(18651, 413.62909, -1850.62024, 5.83070,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  221. CreateDynamicObject(18651, 413.62909, -1852.61536, 5.83070,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  222. CreateDynamicObject(18651, 413.62909, -1854.59924, 5.83070,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  223. CreateDynamicObject(18651, 413.62909, -1856.59631, 5.83070,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  224. CreateDynamicObject(19336, 472.19778, -1836.79944, 100.17881,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  225. CreateDynamicObject(19335, 550.84515, -1804.69263, 93.73248,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  226. CreateDynamicObject(19338, 569.52722, -1883.00659, 123.96350,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  227. CreateDynamicObject(19337, 740.74573, -1896.26733, 100.34330,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  228. CreateDynamicObject(19332, 660.41901, -1816.63818, 123.96350,   0.00000, 0.00000, 0.58050,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  229. CreateDynamicObject(19333, 496.27551, -1914.58215, 81.46670,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  230. // Beach + Lv /
  231. // Race //
  232. CreateDynamicObject(1320,-2596.7000000,1105.0000000,56.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  233. CreateDynamicObject(1320,-2695.5000000,1229.3000000,56.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  234. CreateDynamicObject(1320,-2532.8000000,1082.5000000,56.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  235. CreateDynamicObject(1320,-2381.3000000,1062.5000000,56.6000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  236. CreateDynamicObject(1320,-2584.3999000,1142.7000000,56.1000000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  237. CreateDynamicObject(1320,-2348.2000000,1099.9000000,56.1000000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  238. CreateDynamicObject(3263,-2324.5000000,1092.9000000,54.7000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  239. CreateDynamicObject(3263,-2663.7000000,1264.9000000,54.7000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  240. CreateDynamicObject(3334,-2691.8000000,1227.9000000,59.0000000,0.0000000,0.0000000,320.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  241. CreateDynamicObject(3265,-2461.5000000,1129.0000000,54.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  242. CreateDynamicObject(3264,-2441.1001000,1083.9000000,54.7000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  243. CreateDynamicObject(3265,-2554.8000000,1133.5000000,54.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  244. CreateDynamicObject(7415,-2716.5000000,2193.5000000,66.9000000,0.0000000,0.0000000,160.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  245. CreateDynamicObject(7090,-2305.6001000,1072.6000000,67.8000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  246. CreateDynamicObject(7090,-2305.6001000,1061.1000000,67.8000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  247. CreateDynamicObject(3855,-2699.1001000,1280.5000000,54.8000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  248. CreateDynamicObject(3855,-2689.1001000,1280.5001000,54.8000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  249. CreateDynamicObject(3855,-2680.2000000,1280.5000000,54.8000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  250. CreateDynamicObject(3855,-2671.1001000,1280.5000000,54.8000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  251. CreateDynamicObject(3855,-2663.8994000,1268.2998000,54.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  252. CreateDynamicObject(3855,-2673.8994000,1268.2998000,54.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  253. CreateDynamicObject(3855,-2683.3994000,1268.2998000,54.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  254. CreateDynamicObject(3855,-2691.7998000,1268.2998000,54.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  255. // Race //
  256. // Afk - Zone //
  257. CreateDynamicObject(9930,477.7000100,-2474.6001000,3007.8999000,0.0000000,353.5000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  258. CreateDynamicObject(3310,488.2999900,-2476.3999000,3007.8000000,356.7520000,358.2470000,353.9010000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  259. // Afk - Zone //
  260. // Duel //
  261.  CreateDynamicObject(13607, 275.29999, 1646.6, 3801.8, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  262.  CreateDynamicObject(13627, 224, 1717.4, 3796.2, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  263. // Duel //
  264. // Dock //
  265. CreateDynamicObject(9958, -2183.89990, 2399.10010, 6.20000,   0.00000, 0.00000, 135.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  266. CreateDynamicObject(19005, -2128.63428, 2319.69751, -0.18698,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  267. CreateDynamicObject(19005, -2141.05566, 2319.66211, -0.16771,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  268. CreateDynamicObject(19005, -2153.48242, 2319.66211, -0.14864,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  269. CreateDynamicObject(19002, -2144.37744, 2279.85229, 14.02946,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  270. CreateDynamicObject(18985, -2144.19800, 2144.75708, 1.80670,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  271. CreateDynamicObject(18982, -2144.12842, 1944.76733, 1.80670,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  272. CreateDynamicObject(18985, -2144.19800, 2044.75696, 1.80670,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  273. // Dock //
  274. // Chilliad //
  275. CreateDynamicObject(3030,-2397.0000000,-1601.7000000,506.6000100,0.0000000,0.0000000,146.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(wongs_erection) (1)
  276. // Chilliad //
  277. // Bank //
  278. CreateDynamicObject(2942,2144.2000000,1642.7000000,993.2000100,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  279. CreateDynamicObject(2003,2146.3994000,1642.6997000,994.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  280. CreateDynamicObject(2005,2146.3994000,1642.6997000,994.7000100,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  281. CreateDynamicObject(2003,2146.3999000,1642.7000000,993.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  282. CreateDynamicObject(2005,2146.3999000,1642.7000000,992.9000200,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  283. CreateDynamicObject(2003,2146.3999000,1642.7000000,993.8999600,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  284. CreateDynamicObject(2005,2146.3999000,1642.7000000,993.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  285. CreateDynamicObject(2003,2142.8999000,1642.7000000,994.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  286. CreateDynamicObject(2005,2142.8999000,1642.7000000,994.7000100,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  287. CreateDynamicObject(2005,2142.9004000,1642.7002000,993.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  288. CreateDynamicObject(2003,2142.9004000,1642.7002000,993.8999600,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  289. CreateDynamicObject(2005,2142.9004000,1642.7002000,992.9000200,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  290. CreateDynamicObject(2003,2142.9004000,1642.7002000,993.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  291. CreateDynamicObject(2003,2141.9995000,1642.6997000,994.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  292. CreateDynamicObject(2005,2141.9995000,1642.6997000,994.7000100,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  293. CreateDynamicObject(2005,2142.0000000,1642.7000000,993.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  294. CreateDynamicObject(2003,2142.0000000,1642.7000000,993.8999600,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  295. CreateDynamicObject(2005,2142.0000000,1642.7000000,992.9000200,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  296. CreateDynamicObject(2003,2142.0000000,1642.7000000,993.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  297. CreateDynamicObject(2003,2145.4995000,1642.6997000,994.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  298. CreateDynamicObject(2005,2145.4995000,1642.6997000,994.7000100,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  299. CreateDynamicObject(2005,2145.5000000,1642.7000000,993.7999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  300. CreateDynamicObject(2003,2145.5000000,1642.7000000,993.8999600,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  301. CreateDynamicObject(2005,2145.5000000,1642.7000000,992.9000200,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  302. CreateDynamicObject(2003,2145.5000000,1642.7000000,993.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  303. CreateDynamicObject(1829,2141.8999000,1628.1000000,993.0000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  304. CreateDynamicObject(1829,2146.5000000,1628.1000000,993.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  305. CreateDynamicObject(1550,2141.8999000,1642.7000000,995.7000100,340.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  306. CreateDynamicObject(1550,2142.3999000,1642.7000000,995.7000100,339.9990000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  307. CreateDynamicObject(1550,2142.8999000,1642.7000000,995.7000100,339.9990000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  308. CreateDynamicObject(1550,2145.3999000,1642.7000000,995.7000100,339.9990000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  309. CreateDynamicObject(1550,2145.8999000,1642.7000000,995.7000100,339.9990000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  310. CreateDynamicObject(1550,2146.3999000,1642.7000000,995.7000100,339.9990000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  311. // Bank //
  312. // Area 51 //
  313. CreateDynamicObject(10245,207.0000000,1915.9000000,17.9000000,0.0000000,0.0000000,134.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  314. CreateDynamicObject(5817,189.0000000,1843.0000000,18.9000000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  315. CreateDynamicObject(3267,244.5000000,1838.7000000,22.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  316. CreateDynamicObject(3267,216.1000100,1838.5000000,22.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  317. CreateDynamicObject(3267,211.3000000,1811.1000000,24.1000000,0.0000000,0.0000000,326.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  318. CreateDynamicObject(3267,267.2000100,1895.6000000,32.9000000,0.0000000,0.0000000,76.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  319. // Area 51 //
  320. // Area AP //
  321. ToAt = CreateDynamicObject(3663,-1615.1000000,-128.6000100,15.2000000,0.0000000,0.0000000,320.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //MoveObj
  322. ToDownp = CreateDynamicObject(3114,-1082.7000000,-194.2000000,-0.4000000,0.0000000,0.0000000,295.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //MoveObj
  323. CreateDynamicObject(3934,-1133.3384000,-179.5748300,13.2000000,0.0000000,0.0000000,214.9990000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  324. CreateDynamicObject(3934,-1123.4606000,-172.2482800,13.2000000,0.0000000,0.0000000,214.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  325. CreateDynamicObject(3934,-1112.3547000,-164.4007400,13.2000000,0.0000000,0.0000000,214.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  326. CreateDynamicObject(3934,-1102.8844000,-179.5013000,13.1938600,0.0000000,0.0000000,214.9960000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  327. CreateDynamicObject(3934,-1114.0072000,-187.2512100,13.1938600,0.0000000,0.0000000,214.9960000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  328. CreateDynamicObject(3934,-1123.9368000,-194.2829300,13.1938600,0.0000000,0.0000000,214.9960000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  329. CreateDynamicObject(5822,-1435.9000000,-124.0000000,19.1000000,0.0000000,0.0000000,345.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  330. CreateDynamicObject(5822,-1236.4000000,-317.1000100,19.1000000,0.0000000,0.0000000,200.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  331. CreateDynamicObject(3928,-1250.0000000,55.8000000,19.0000000,0.0000000,0.0000000,45.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  332. CreateDynamicObject(3361,-1263.9000000,58.3000000,15.4000000,0.0000000,0.0000000,135.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  333. CreateDynamicObject(8172,-1550.3000000,-157.8999900,13.2000000,0.0000000,0.0000000,135.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  334. CreateDynamicObject(8172,-1436.2000000,-43.7000000,13.2000000,0.0000000,0.0000000,135.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  335. CreateDynamicObject(8172,-1322.1000000,70.4000000,13.2000000,0.0000000,0.0000000,135.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  336. CreateDynamicObject(8172,-1240.4000000,-365.7000100,13.2000000,0.0000000,0.0000000,100.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  337. CreateDynamicObject(3934,-1085.2002000,-215.9003900,13.2000000,0.0000000,0.0000000,24.9990000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  338. CreateDynamicObject(3934,-1096.2002000,-221.4003900,13.2000000,0.0000000,0.0000000,24.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  339. CreateDynamicObject(3934,-1108.5000000,-227.2002000,13.2000000,0.0000000,0.0000000,24.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  340. CreateDynamicObject(3934,-1112.7998000,-217.2002000,13.2000000,0.0000000,0.0000000,24.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  341. CreateDynamicObject(3934,-1100.5000000,-211.5000000,13.2000000,0.0000000,0.0000000,24.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  342. CreateDynamicObject(3934,-1089.5000000,-206.2998000,13.2000000,0.0000000,0.0000000,24.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  343. // Area AP //
  344. // CarPark2 //
  345. CreateDynamicObject(8407,-504.0000000,2599.0000000,54.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  346. CreateDynamicObject(9933,-3025.3999000,494.0000000,-46.4000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  347. CreateDynamicObject(3524,-2978.8000000,486.7000100,6.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  348. CreateDynamicObject(3524,-2973.2000000,486.6000100,6.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  349. CreateDynamicObject(3534,-2931.2000000,454.6000100,6.7000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  350. CreateDynamicObject(3534,-2931.5000000,486.8999900,6.7000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  351. // CarPark2 //
  352. // Hq 1 - Pro //
  353.  CreateDynamicObject(2701, -2037.50, -120.10, 38.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  354.  CreateDynamicObject(3884, -2020.50, -103.60, 37.40,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  355.  CreateDynamicObject(18646, -2029.73, -120.25, 37.30,   90.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  356.  CreateDynamicObject(3440, -2019.00, -120.20, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  357.  CreateDynamicObject(2701, -2019.00, -120.20, 38.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  358.  CreateDynamicObject(3440, -2037.50, -120.10, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  359.  CreateDynamicObject(13592, -2070.30, -150.40, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  360.  CreateDynamicObject(13592, -2063.80, -164.20, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  361.  CreateDynamicObject(3279, -2091.50, -275.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  362.  CreateDynamicObject(3279, -2016.60, -276.20, 34.30,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  363.  CreateDynamicObject(3080, -2064.00, -180.50, 39.60,   28.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  364.  CreateDynamicObject(3080, -2065.40, -185.40, 46.80,   36.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  365.  CreateDynamicObject(16302, -2067.00, -229.10, 40.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  366.  CreateDynamicObject(987, -2010.60, -102.50, 34.20,   0.00, 0.00, 96.49,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  367.  CreateDynamicObject(987, -2012.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  368.  CreateDynamicObject(3884, -2020.50, -118.70, 37.40,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  369.  CreateDynamicObject(3884, -2035.90, -103.60, 37.40,   0.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  370.  CreateDynamicObject(3884, -2035.70, -118.90, 37.40,   0.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  371.  CreateDynamicObject(3934, -2027.70, -111.70, 38.00,   0.00, 0.00, 270.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  372.  CreateDynamicObject(987, -2011.80, -92.50, 34.20,   0.00, 0.00, 93.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  373.  CreateDynamicObject(987, -2024.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  374.  CreateDynamicObject(987, -2030.20, -80.50, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  375.  CreateDynamicObject(987, -2083.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  376.  CreateDynamicObject(987, -2071.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  377.  CreateDynamicObject(987, -2059.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  378.  CreateDynamicObject(987, -2051.20, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  379.  CreateDynamicObject(13641, -2045.90, -133.90, 34.30,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  380.  CreateDynamicObject(3790, -2035.30, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  381.  CreateDynamicObject(3790, -2036.60, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  382.  CreateDynamicObject(3790, -2036.60, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  383.  CreateDynamicObject(3790, -2035.30, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  384.  CreateDynamicObject(3790, -2021.20, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  385.  CreateDynamicObject(3790, -2021.20, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  386.  CreateDynamicObject(3790, -2019.80, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  387.  CreateDynamicObject(3790, -2019.80, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  388.  CreateDynamicObject(3790, -2021.20, -118.30, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  389.  CreateDynamicObject(3790, -2019.90, -118.40, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  390.  CreateDynamicObject(3790, -2019.80, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  391.  CreateDynamicObject(3790, -2021.20, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  392.  CreateDynamicObject(3108, -2047.20, -86.50, 34.20,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  393.  CreateDynamicObject(14409, -2059.40, -99.00, 37.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  394.  CreateDynamicObject(3790, -2035.10, -118.20, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  395.  CreateDynamicObject(3790, -2036.40, -118.30, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  396.  CreateDynamicObject(3790, -2036.40, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  397.  CreateDynamicObject(3790, -2035.10, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  398.  CreateDynamicObject(2886, -2027.60, -102.30, 35.90,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  399.  CreateDynamicObject(3114, -2048.30, -274.70, 33.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  400.  CreateDynamicObject(16302, -2059.10, -232.60, 40.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  401.  CreateDynamicObject(971, -2046.60, -80.50, 37.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  402.  CreateDynamicObject(16409, -2017.50, -161.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  403.  CreateDynamicObject(3385, -2013.40, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  404.  CreateDynamicObject(3385, -2016.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  405.  CreateDynamicObject(3385, -2019.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  406.  CreateDynamicObject(3385, -2023.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  407.  CreateDynamicObject(3385, -2023.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  408.  CreateDynamicObject(3385, -2019.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  409.  CreateDynamicObject(3385, -2016.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  410.  CreateDynamicObject(3385, -2013.40, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  411.  CreateDynamicObject(3385, -2029.80, -121.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  412.  CreateDynamicObject(9129, -2046.50, -121.50, 53.20,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  413.  CreateDynamicObject(3385, -2019.00, -120.20, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  414.  CreateDynamicObject(3385, -2037.50, -120.00, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  415.  CreateDynamicObject(3526, -2023.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  416.  CreateDynamicObject(3526, -2023.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  417.  CreateDynamicObject(3526, -2031.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  418.  CreateDynamicObject(3526, -2031.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  419.  CreateDynamicObject(1215, -2042.00, -80.70, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  420.  CreateDynamicObject(1215, -2052.40, -80.60, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  421.  CreateDynamicObject(19127, -2059.20, -280.20, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  422.  CreateDynamicObject(19126, -2059.10, -269.30, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  423.  CreateDynamicObject(19125, -2037.50, -269.30, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  424.  CreateDynamicObject(19122, -2037.50, -280.20, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  425.  CreateDynamicObject(2701, -2037.50, -120.10, 38.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  426.  CreateDynamicObject(3884, -2020.50, -103.60, 37.40,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  427.  CreateDynamicObject(3440, -2019.00, -120.20, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  428.  CreateDynamicObject(2701, -2019.00, -120.20, 38.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  429.  CreateDynamicObject(3440, -2037.50, -120.10, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  430.  CreateDynamicObject(13592, -2070.30, -150.40, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  431.  CreateDynamicObject(13592, -2063.80, -164.20, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  432.  CreateDynamicObject(3279, -2091.50, -275.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  433.  CreateDynamicObject(3279, -2016.60, -276.20, 34.30,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  434.  CreateDynamicObject(3080, -2062.40, -175.00, 35.30,   0.00, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  435.  CreateDynamicObject(3080, -2064.00, -180.50, 39.60,   28.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  436.  CreateDynamicObject(3080, -2065.40, -185.40, 46.80,   36.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  437.  CreateDynamicObject(987, -2010.60, -102.50, 34.20,   0.00, 0.00, 96.49,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  438.  CreateDynamicObject(987, -2012.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  439.  CreateDynamicObject(3884, -2035.90, -103.60, 37.40,   0.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  440.  CreateDynamicObject(3884, -2035.70, -118.90, 37.40,   0.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  441.  CreateDynamicObject(3934, -2027.70, -111.70, 38.00,   0.00, 0.00, 270.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  442.  CreateDynamicObject(987, -2011.80, -92.50, 34.20,   0.00, 0.00, 93.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  443.  CreateDynamicObject(987, -2024.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  444.  CreateDynamicObject(987, -2030.20, -80.50, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  445.  CreateDynamicObject(987, -2083.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  446.  CreateDynamicObject(987, -2071.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  447.  CreateDynamicObject(987, -2059.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  448.  CreateDynamicObject(987, -2051.20, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  449.  CreateDynamicObject(3790, -2035.30, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  450.  CreateDynamicObject(3790, -2036.60, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  451.  CreateDynamicObject(3790, -2036.60, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  452.  CreateDynamicObject(3790, -2035.30, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  453.  CreateDynamicObject(3790, -2021.20, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  454.  CreateDynamicObject(3790, -2021.20, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  455.  CreateDynamicObject(3790, -2019.80, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  456.  CreateDynamicObject(3790, -2019.80, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  457.  CreateDynamicObject(3790, -2021.20, -118.30, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  458.  CreateDynamicObject(3790, -2019.90, -118.40, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  459.  CreateDynamicObject(3790, -2019.80, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  460.  CreateDynamicObject(3790, -2021.20, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  461.  CreateDynamicObject(3108, -2047.20, -86.50, 34.20,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  462.  CreateDynamicObject(14409, -2059.40, -99.00, 37.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  463.  CreateDynamicObject(3790, -2035.10, -118.20, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  464.  CreateDynamicObject(3790, -2036.40, -118.30, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  465.  CreateDynamicObject(3790, -2036.40, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  466.  CreateDynamicObject(3790, -2035.10, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  467.  CreateDynamicObject(2886, -2027.60, -102.30, 35.90,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  468.  CreateDynamicObject(18753, -2081.77, -206.52, 94.40,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  469.  CreateDynamicObject(16302, -2059.10, -232.60, 40.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  470.  CreateDynamicObject(971, -2046.60, -80.50, 37.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  471.  CreateDynamicObject(3385, -2013.40, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  472.  CreateDynamicObject(3385, -2016.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  473.  CreateDynamicObject(3385, -2019.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  474.  CreateDynamicObject(3385, -2023.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  475.  CreateDynamicObject(3385, -2023.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  476.  CreateDynamicObject(3385, -2019.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  477.  CreateDynamicObject(3385, -2016.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  478.  CreateDynamicObject(3385, -2013.40, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  479.  CreateDynamicObject(3385, -2029.80, -121.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  480.  CreateDynamicObject(3385, -2019.00, -120.20, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  481.  CreateDynamicObject(3385, -2037.50, -120.00, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  482.  CreateDynamicObject(3526, -2023.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  483.  CreateDynamicObject(3526, -2023.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  484.  CreateDynamicObject(3526, -2031.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  485.  CreateDynamicObject(3526, -2031.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  486.  CreateDynamicObject(1215, -2042.00, -80.70, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  487.  CreateDynamicObject(1215, -2052.40, -80.60, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  488.  CreateDynamicObject(11156, -2056.55, -91.42, 34.49,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  489.  CreateDynamicObject(11156, -2053.55, -85.11, 34.49,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  490.  CreateDynamicObject(18760, -2113.87, -241.47, 95.00,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  491.  CreateDynamicObject(18662, -2016.49, -103.88, 37.16,   -8.00, 0.00, 93.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  492.  CreateDynamicObject(18663, -2011.92, -212.97, 36.43,   0.00, 0.00, 0.73,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  493.  CreateDynamicObject(18659, -2095.69, -115.88, 36.44,   0.00, 0.00, 0.28,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  494.  CreateDynamicObject(18661, -2089.11, -103.44, 36.69,   0.00, 0.00, 90.10,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  495.  CreateDynamicObject(2701, -2037.50, -120.10, 38.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  496.  CreateDynamicObject(3884, -2020.50, -103.60, 37.40,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  497.  CreateDynamicObject(18646, -2029.73, -120.25, 37.30,   90.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  498.  CreateDynamicObject(3440, -2019.00, -120.20, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  499.  CreateDynamicObject(2701, -2019.00, -120.20, 38.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  500.  CreateDynamicObject(3440, -2037.50, -120.10, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  501.  CreateDynamicObject(13592, -2070.30, -150.40, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  502.  CreateDynamicObject(13592, -2063.80, -164.20, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  503.  CreateDynamicObject(3279, -2091.50, -275.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  504.  CreateDynamicObject(3279, -2016.60, -276.20, 34.30,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  505.  CreateDynamicObject(3080, -2064.00, -180.50, 39.60,   28.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  506.  CreateDynamicObject(3080, -2065.40, -185.40, 46.80,   36.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  507.  CreateDynamicObject(16302, -2067.00, -229.10, 40.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  508.  CreateDynamicObject(987, -2010.60, -102.50, 34.20,   0.00, 0.00, 96.49,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  509.  CreateDynamicObject(987, -2012.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  510.  CreateDynamicObject(3884, -2035.90, -103.60, 37.40,   0.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  511.  CreateDynamicObject(3934, -2027.70, -111.70, 38.00,   0.00, 0.00, 270.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  512.  CreateDynamicObject(987, -2011.80, -92.50, 34.20,   0.00, 0.00, 93.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  513.  CreateDynamicObject(987, -2024.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  514.  CreateDynamicObject(987, -2030.20, -80.50, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  515.  CreateDynamicObject(987, -2083.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  516.  CreateDynamicObject(987, -2071.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  517.  CreateDynamicObject(987, -2059.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  518.  CreateDynamicObject(987, -2051.20, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  519.  CreateDynamicObject(13641, -2045.90, -133.90, 34.30,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  520.  CreateDynamicObject(3790, -2035.30, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  521.  CreateDynamicObject(3790, -2036.60, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  522.  CreateDynamicObject(3790, -2036.60, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  523.  CreateDynamicObject(3790, -2035.30, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  524.  CreateDynamicObject(3790, -2021.20, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  525.  CreateDynamicObject(3790, -2021.20, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  526.  CreateDynamicObject(3790, -2019.80, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  527.  CreateDynamicObject(3790, -2019.80, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  528.  CreateDynamicObject(3790, -2021.20, -118.30, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  529.  CreateDynamicObject(3790, -2019.90, -118.40, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  530.  CreateDynamicObject(3790, -2019.80, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  531.  CreateDynamicObject(3790, -2021.20, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  532.  CreateDynamicObject(3108, -2047.20, -86.50, 34.20,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  533.  CreateDynamicObject(14409, -2059.40, -99.00, 37.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  534.  CreateDynamicObject(3790, -2035.10, -118.20, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  535.  CreateDynamicObject(3790, -2036.40, -118.30, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  536.  CreateDynamicObject(3790, -2036.40, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  537.  CreateDynamicObject(3790, -2035.10, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  538.  CreateDynamicObject(2886, -2027.60, -102.30, 35.90,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  539.  CreateDynamicObject(3114, -2048.30, -274.70, 33.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  540.  CreateDynamicObject(16302, -2059.10, -232.60, 40.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  541.  CreateDynamicObject(971, -2046.60, -80.50, 37.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  542.  CreateDynamicObject(16409, -2017.50, -161.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  543.  CreateDynamicObject(3385, -2013.40, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  544.  CreateDynamicObject(3385, -2016.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  545.  CreateDynamicObject(3385, -2019.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  546.  CreateDynamicObject(3385, -2023.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  547.  CreateDynamicObject(3385, -2023.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  548.  CreateDynamicObject(3385, -2019.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  549.  CreateDynamicObject(3385, -2016.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  550.  CreateDynamicObject(3385, -2013.40, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  551.  CreateDynamicObject(3385, -2029.80, -121.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  552.  CreateDynamicObject(9129, -2046.50, -121.50, 53.20,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  553.  CreateDynamicObject(3385, -2019.00, -120.20, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  554.  CreateDynamicObject(3385, -2037.50, -120.00, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  555.  CreateDynamicObject(3526, -2023.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  556.  CreateDynamicObject(3526, -2023.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  557.  CreateDynamicObject(3526, -2031.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  558.  CreateDynamicObject(3526, -2031.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  559.  CreateDynamicObject(1215, -2042.00, -80.70, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  560.  CreateDynamicObject(1215, -2052.40, -80.60, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  561.  CreateDynamicObject(19127, -2059.20, -280.20, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  562.  CreateDynamicObject(19126, -2059.10, -269.30, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  563.  CreateDynamicObject(19125, -2037.50, -269.30, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  564.  CreateDynamicObject(19122, -2037.50, -280.20, 34.84,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  565.  CreateDynamicObject(2701, -2037.50, -120.10, 38.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  566.  CreateDynamicObject(3884, -2020.50, -103.60, 37.40,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  567.  CreateDynamicObject(3440, -2019.00, -120.20, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  568.  CreateDynamicObject(2701, -2019.00, -120.20, 38.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  569.  CreateDynamicObject(3440, -2037.50, -120.10, 36.60,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  570.  CreateDynamicObject(13592, -2070.30, -150.40, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  571.  CreateDynamicObject(13592, -2063.80, -164.20, 44.30,   0.00, 0.00, 88.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  572.  CreateDynamicObject(3279, -2091.50, -275.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  573.  CreateDynamicObject(3279, -2016.60, -276.20, 34.30,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  574.  CreateDynamicObject(3080, -2062.40, -175.00, 35.30,   0.00, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  575.  CreateDynamicObject(3080, -2064.00, -180.50, 39.60,   28.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  576.  CreateDynamicObject(3080, -2065.40, -185.40, 46.80,   36.50, 0.00, 163.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  577.  CreateDynamicObject(987, -2010.60, -102.50, 34.20,   0.00, 0.00, 96.49,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  578.  CreateDynamicObject(987, -2012.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  579.  CreateDynamicObject(3884, -2035.90, -103.60, 37.40,   0.00, 0.00, 2.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  580.  CreateDynamicObject(3934, -2027.70, -111.70, 38.00,   0.00, 0.00, 270.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  581.  CreateDynamicObject(987, -2011.80, -92.50, 34.20,   0.00, 0.00, 93.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  582.  CreateDynamicObject(987, -2024.40, -80.50, 34.20,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  583.  CreateDynamicObject(987, -2030.20, -80.50, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  584.  CreateDynamicObject(987, -2083.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  585.  CreateDynamicObject(987, -2071.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  586.  CreateDynamicObject(987, -2059.90, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  587.  CreateDynamicObject(987, -2051.20, -80.40, 34.20,   0.00, 0.00, 179.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  588.  CreateDynamicObject(3790, -2035.30, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  589.  CreateDynamicObject(3790, -2036.60, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  590.  CreateDynamicObject(3790, -2036.60, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  591.  CreateDynamicObject(3790, -2035.30, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  592.  CreateDynamicObject(3790, -2021.20, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  593.  CreateDynamicObject(3790, -2021.20, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  594.  CreateDynamicObject(3790, -2019.80, -103.00, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  595.  CreateDynamicObject(3790, -2019.80, -103.30, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  596.  CreateDynamicObject(3790, -2021.20, -118.30, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  597.  CreateDynamicObject(3790, -2019.90, -118.40, 39.80,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  598.  CreateDynamicObject(3790, -2019.80, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  599.  CreateDynamicObject(3790, -2021.20, -118.10, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  600.  CreateDynamicObject(3108, -2047.20, -86.50, 34.20,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  601.  CreateDynamicObject(14409, -2059.40, -99.00, 37.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  602.  CreateDynamicObject(3790, -2035.10, -118.20, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  603.  CreateDynamicObject(3790, -2036.40, -118.30, 39.40,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  604.  CreateDynamicObject(3790, -2036.40, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  605.  CreateDynamicObject(3790, -2035.10, -118.50, 39.90,   1.73, 30.01, 268.99,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  606.  CreateDynamicObject(2886, -2027.60, -102.30, 35.90,   0.00, 0.00, 180.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  607.  CreateDynamicObject(16302, -2059.10, -232.60, 40.70,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  608.  CreateDynamicObject(971, -2046.60, -80.50, 37.80,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  609.  CreateDynamicObject(3385, -2013.40, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  610.  CreateDynamicObject(3385, -2016.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  611.  CreateDynamicObject(3385, -2019.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  612.  CreateDynamicObject(3385, -2023.50, -165.70, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  613.  CreateDynamicObject(3385, -2023.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  614.  CreateDynamicObject(3385, -2019.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  615.  CreateDynamicObject(3385, -2016.50, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  616.  CreateDynamicObject(3385, -2013.40, -159.20, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  617.  CreateDynamicObject(3385, -2029.80, -121.50, 34.30,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  618.  CreateDynamicObject(3385, -2019.00, -120.20, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  619.  CreateDynamicObject(3385, -2037.50, -120.00, 38.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  620.  CreateDynamicObject(3526, -2023.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  621.  CreateDynamicObject(3526, -2023.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  622.  CreateDynamicObject(3526, -2031.80, -116.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  623.  CreateDynamicObject(3526, -2031.80, -107.00, 38.00,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  624.  CreateDynamicObject(1215, -2042.00, -80.70, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  625.  CreateDynamicObject(1215, -2052.40, -80.60, 34.90,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  626.  CreateDynamicObject(11156, -2056.55, -91.42, 34.49,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  627.  CreateDynamicObject(11156, -2053.55, -85.11, 34.49,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  628.  CreateDynamicObject(18760, -2113.87, -241.47, 95.00,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  629.  CreateDynamicObject(18662, -2016.49, -103.88, 37.16,   -8.00, 0.00, 93.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  630.  CreateDynamicObject(18663, -2011.92, -212.97, 36.43,   0.00, 0.00, 0.73,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  631.  CreateDynamicObject(18659, -2095.69, -115.88, 36.44,   0.00, 0.00, 0.28,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  632.  CreateDynamicObject(18661, -2089.11, -103.44, 36.69,   0.00, 0.00, 90.10,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  633.  CreateDynamicObject(976, -2024.90, -166.90, 34.30,   0.00, 0.00, 90.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  634.  CreateDynamicObject(18843, -1961.82, -199.39, 121.66,   0.00, 90.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  635.  CreateDynamicObject(18781, -2045.00, -199.50, 105.83,   0.00, 0.00, 270.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  636.  CreateDynamicObject(18811, -1887.32, -199.41, 121.41,   0.00, 90.00, 0.20,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  637.  CreateDynamicObject(18826, -1851.75, -199.07, 105.60,   0.00, 180.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  638.  CreateDynamicObject(19129, -2077.67, -198.91, 95.00,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  639.  CreateDynamicObject(19129, -2097.69, -198.91, 95.00,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  640.  CreateDynamicObject(19129, -2117.64, -198.91, 95.00,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  641.  CreateDynamicObject(19129, -2134.21, -198.91, 95.00,   0.00, 0.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  642.  CreateDynamicObject(18822, -1885.66, -199.28, 82.57,   0.00, 67.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  643.  CreateDynamicObject(18822, -1928.61, -199.22, 58.85,   0.00, 247.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  644.  CreateDynamicObject(18809, -1976.99, -199.36, 51.60,   0.00, 90.00, 0.00,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  645. // Hq 1 - Pro //
  646. // Hq 2 - Asaf //
  647. CreateDynamicObject(987,-1195.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (3)
  648. CreateDynamicObject(987,-1183.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (4)
  649. CreateDynamicObject(987,-1171.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (5)
  650. CreateDynamicObject(987,-1159.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (6)
  651. CreateDynamicObject(987,-1147.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (7)
  652. CreateDynamicObject(987,-1135.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (8)
  653. CreateDynamicObject(987,-1123.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (9)
  654. CreateDynamicObject(987,-1111.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (10)
  655. CreateDynamicObject(987,-1099.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (11)
  656. CreateDynamicObject(987,-1087.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (12)
  657. CreateDynamicObject(987,-1075.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (13)
  658. CreateDynamicObject(987,-1063.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (14)
  659. CreateDynamicObject(987,-1051.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (15)
  660. CreateDynamicObject(987,-1039.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (16)
  661. CreateDynamicObject(987,-1027.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (17)
  662. CreateDynamicObject(987,-1015.5000000,-910.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (18)
  663. CreateDynamicObject(987,-1003.5000000,-910.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (21)
  664. CreateDynamicObject(987,-1003.5000000,-922.0996100,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (22)
  665. CreateDynamicObject(987,-1003.5000000,-934.0996100,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (23)
  666. CreateDynamicObject(987,-1003.5000000,-946.0996100,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (24)
  667. CreateDynamicObject(987,-1003.5000000,-958.0996100,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (25)
  668. CreateDynamicObject(987,-1003.5000000,-970.0996100,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (26)
  669. CreateDynamicObject(987,-1003.5000000,-982.0996100,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (27)
  670. CreateDynamicObject(987,-1003.5000000,-994.0996100,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (28)
  671. CreateDynamicObject(987,-1003.5000000,-1006.0996000,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (29)
  672. CreateDynamicObject(987,-1003.5000000,-1018.0996000,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (30)
  673. CreateDynamicObject(987,-1003.5000000,-1030.0996000,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (31)
  674. CreateDynamicObject(987,-1003.5000000,-1042.0996000,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (32)
  675. CreateDynamicObject(987,-1003.5000000,-1054.0996000,128.2000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (33)
  676. CreateDynamicObject(987,-1003.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (37)
  677. CreateDynamicObject(987,-1027.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (38)
  678. CreateDynamicObject(987,-1015.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (39)
  679. CreateDynamicObject(987,-1051.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (40)
  680. CreateDynamicObject(987,-1039.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (41)
  681. CreateDynamicObject(987,-1063.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (42)
  682. CreateDynamicObject(987,-1075.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (43)
  683. CreateDynamicObject(987,-1087.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (44)
  684. CreateDynamicObject(987,-1099.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (45)
  685. CreateDynamicObject(987,-1111.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (46)
  686. CreateDynamicObject(987,-1123.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (47)
  687. CreateDynamicObject(987,-1135.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (48)
  688. CreateDynamicObject(987,-1159.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (49)
  689. CreateDynamicObject(987,-1147.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (50)
  690. CreateDynamicObject(987,-1171.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (51)
  691. CreateDynamicObject(987,-1195.5000000,-910.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (77)
  692. CreateDynamicObject(987,-1195.5000000,-922.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (78)
  693. CreateDynamicObject(987,-1195.5000000,-934.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (79)
  694. CreateDynamicObject(987,-1195.5000000,-946.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (80)
  695. CreateDynamicObject(987,-1195.5000000,-958.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (81)
  696. CreateDynamicObject(987,-1195.5000000,-970.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (82)
  697. CreateDynamicObject(987,-1195.5000000,-982.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (83)
  698. CreateDynamicObject(987,-1195.5000000,-994.0996100,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (84)
  699. CreateDynamicObject(987,-1195.5000000,-1006.0996000,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (85)
  700. CreateDynamicObject(987,-1195.5000000,-1018.0996000,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (87)
  701. CreateDynamicObject(987,-1195.5000000,-1030.0996000,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (88)
  702. CreateDynamicObject(987,-1183.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (91)
  703. CreateDynamicObject(987,-1195.5000000,-1066.0996000,128.2000000,0.0000000,0.0000000,91.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (92)
  704. CreateDynamicObject(3749,-1196.7000000,-1048.1000000,134.1000100,0.0000000,0.0000000,92.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(clubgate01_lax) (2)
  705. CreateDynamicObject(980,-1194.7000000,-1048.0000000,131.0000000,0.0000000,0.0000000,272.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(airportgate) (1)
  706. CreateDynamicObject(9241,-1019.6000000,-926.4000200,130.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(copbits_sfn) (1)
  707. CreateDynamicObject(8356,-1023.1000000,-972.4000200,128.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vgssairportland15) (1)
  708. CreateDynamicObject(1634,-1066.4000000,-919.0000000,129.3999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (1)
  709. CreateDynamicObject(1634,-1062.4000000,-919.0000000,129.3999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (2)
  710. CreateDynamicObject(1634,-1058.4000000,-919.0000000,129.3999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (3)
  711. CreateDynamicObject(1634,-1054.4000000,-919.0000000,129.3999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (4)
  712. CreateDynamicObject(1634,-1050.4000000,-919.0000000,129.3999900,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(landjump2) (5)
  713. CreateDynamicObject(3627,-1184.9000000,-1003.0000000,132.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(dckcanpy) (1)
  714. CreateDynamicObject(16362,-1136.4000000,-1058.6000000,131.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(desn2_tscanopy) (1)
  715. CreateDynamicObject(16362,-1095.9000000,-1058.6000000,131.3000000,0.0000000,0.0000000,269.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(desn2_tscanopy) (2)
  716. CreateDynamicObject(14467,-1073.5000000,-1057.4000000,131.0000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(carter_statue) (1)
  717. CreateDynamicObject(14467,-1159.0000000,-1055.6000000,131.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(carter_statue) (2)
  718. CreateDynamicObject(11244,-1184.8000000,-924.7000100,131.3000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(gen_whouse02_sfs01) (1)
  719. CreateDynamicObject(11093,-1108.4000000,-920.4000200,131.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(gen_whouse02_sfs) (1)
  720. CreateDynamicObject(11093,-1180.4000000,-957.4000200,131.3000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(gen_whouse02_sfs) (3)
  721. CreateDynamicObject(13749,-1160.3000000,-971.5999800,127.7000000,0.0000000,0.0000000,54.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cunte_curvesteps1) (1)
  722. CreateDynamicObject(3267,-1120.4000000,-928.2999900,134.0000000,0.0000000,0.0000000,145.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (9)
  723. CreateDynamicObject(3528,-1193.8000000,-1048.4000000,139.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vgsedragon) (1)
  724. CreateDynamicObject(3525,-1031.4000000,-938.5000000,131.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(exbrtorch01) (1)
  725. CreateDynamicObject(3525,-1031.6000000,-914.5999800,131.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(exbrtorch01) (2)
  726. CreateDynamicObject(3279,-1148.9000200,-913.5000000,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_spottower) (1)
  727. CreateDynamicObject(3279,-1171.4000000,-1061.3000000,128.2000000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_spottower) (2)
  728. CreateDynamicObject(3279,-1048.2000000,-1060.9000000,128.2000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_spottower) (3)
  729. CreateDynamicObject(3267,-1046.7000000,-1059.6000000,144.3000000,0.0000000,0.0000000,318.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (10)
  730. CreateDynamicObject(3267,-1172.2000000,-1062.2000000,144.3000000,0.0000000,0.0000000,128.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (11)
  731. CreateDynamicObject(3267,-1149.0000000,-912.2000100,144.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (12)
  732. CreateDynamicObject(16409,-1048.8000000,-994.0999800,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(by_weehangr) (2)
  733. CreateDynamicObject(4199,-1048.9000000,-1024.0000000,130.3000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(garages1_lan) (1)
  734. CreateDynamicObject(985,-1056.2000000,-994.7999900,128.2000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(gate_autor) (1)
  735. CreateDynamicObject(3472,-1069.4000000,-1057.5000000,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (1)
  736. CreateDynamicObject(3472,-1162.6000000,-1056.2000000,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (2)
  737. CreateDynamicObject(3524,-1068.6000000,-923.7999900,131.1000100,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (1)
  738. CreateDynamicObject(3524,-1048.3000000,-923.7999900,131.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(skullpillar01_lvs) (2)
  739. CreateDynamicObject(3472,-1135.3000000,-915.9000200,128.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (3)
  740. // Hq 2 - Asaf //
  741. // War - Zone //
  742. CreateDynamicObject(3985,1464.2002000,-678.4003900,2709.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  743. CreateDynamicObject(3985,1464.2000000,-739.9000200,2709.8000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  744. CreateDynamicObject(9525,1464.0000000,-731.5999800,2709.8999000,90.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  745. CreateDynamicObject(9525,1463.9000000,-686.5000000,2709.8999000,90.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  746. CreateDynamicObject(362,1436.8927000,-700.0021400,2712.6001000,0.0000000,0.0000000,11.0050000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  747. CreateDynamicObject(362,1435.4014000,-694.8272700,2712.6001000,0.0000000,0.0000000,31.0050000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  748. CreateDynamicObject(362,1432.7178000,-690.0734900,2712.6001000,0.0000000,0.0000000,31.0050000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  749. CreateDynamicObject(362,1429.3429000,-685.8320900,2712.6001000,0.0000000,0.0000000,51.0050000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  750. CreateDynamicObject(362,1429.3000000,-726.2000100,2712.6001000,0.0000000,0.0000000,319.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  751. CreateDynamicObject(362,1432.9000000,-721.7000100,2712.6001000,0.0000000,0.0000000,331.0020000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  752. CreateDynamicObject(362,1435.2000000,-717.0000000,2712.6001000,0.0000000,0.0000000,341.0050000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  753. CreateDynamicObject(362,1436.6000000,-711.9000200,2712.6001000,0.0000000,0.0000000,1.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  754. CreateDynamicObject(362,1491.8000000,-718.2999900,2712.6001000,0.0000000,0.0000000,190.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  755. CreateDynamicObject(362,1493.2000000,-723.5000000,2712.6001000,0.0000000,0.0000000,210.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  756. CreateDynamicObject(362,1495.8000000,-728.2999900,2712.6001000,0.0000000,0.0000000,210.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  757. CreateDynamicObject(362,1499.1000000,-732.5999800,2712.6001000,0.0000000,0.0000000,230.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  758. CreateDynamicObject(362,1499.0000000,-692.2998000,2712.6001000,0.0000000,0.0000000,129.9960000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  759. CreateDynamicObject(362,1495.7002000,-696.5000000,2712.6001000,0.0000000,0.0000000,149.9960000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  760. CreateDynamicObject(362,1493.0996000,-701.2002000,2712.6001000,0.0000000,0.0000000,159.9990000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  761. CreateDynamicObject(362,1491.7998000,-706.5000000,2712.6001000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  762. CreateDynamicObject(3110,1464.7000000,-709.5999800,2707.1001000,0.0000000,0.0000000,22.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  763. CreateDynamicObject(3083,1487.1000000,-720.5000000,2707.3000000,341.0000000,0.0000000,313.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  764. CreateDynamicObject(14467,1441.3000000,-670.2999900,2714.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  765. CreateDynamicObject(14467,1486.9004000,-748.0000000,2714.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  766. CreateDynamicObject(14467,1441.2000000,-748.0000000,2714.2000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  767. CreateDynamicObject(14467,1486.9000000,-671.2999900,2714.2000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  768. CreateDynamicObject(14637,1439.4000000,-706.2000100,2715.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  769. CreateDynamicObject(14637,1489.2000000,-712.5000000,2715.5000000,0.0000000,0.0000000,181.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  770. CreateDynamicObject(617,1442.1000000,-665.9000200,2711.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  771. CreateDynamicObject(615,1486.2000000,-663.9000200,2711.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  772. CreateDynamicObject(618,1484.6000000,-751.2000100,2711.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  773. CreateDynamicObject(616,1444.5000000,-749.0999800,2711.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  774. CreateDynamicObject(669,1489.0000000,-666.2999900,2711.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  775. CreateDynamicObject(672,1443.1000000,-754.0000000,2712.3999000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  776. CreateDynamicObject(671,1487.3000000,-754.0000000,2711.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  777. CreateDynamicObject(700,1445.2000000,-671.5000000,2711.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  778. CreateDynamicObject(1256,1460.1000000,-758.0000000,2711.3999000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  779. CreateDynamicObject(1256,1463.0997000,-757.9996300,2711.3999000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  780. CreateDynamicObject(1256,1466.0997000,-757.9995100,2711.3999000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  781. CreateDynamicObject(1256,1463.1000000,-660.4000200,2711.3999000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  782. CreateDynamicObject(1256,1460.1000000,-660.4000200,2711.3999000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  783. CreateDynamicObject(1256,1466.1000000,-660.4000200,2711.3999000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  784. CreateDynamicObject(3261,1455.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  785. CreateDynamicObject(3261,1452.5000000,-771.4999400,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  786. CreateDynamicObject(3261,1449.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  787. CreateDynamicObject(3261,1458.5000000,-771.4998800,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  788. CreateDynamicObject(3261,1461.5000000,-771.5000600,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  789. CreateDynamicObject(3261,1464.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  790. CreateDynamicObject(3261,1485.5000000,-771.5001200,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  791. CreateDynamicObject(3261,1488.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  792. CreateDynamicObject(3261,1491.5000000,-771.5001800,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  793. CreateDynamicObject(3261,1494.5000000,-771.4999400,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  794. CreateDynamicObject(3261,1497.5000000,-771.5001200,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  795. CreateDynamicObject(3261,1500.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  796. CreateDynamicObject(3261,1467.5001000,-771.5000600,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  797. CreateDynamicObject(3261,1470.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  798. CreateDynamicObject(3261,1473.5000000,-771.4999400,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  799. CreateDynamicObject(3261,1476.5000000,-771.4999400,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  800. CreateDynamicObject(3261,1479.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  801. CreateDynamicObject(3261,1482.5001000,-771.4999400,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  802. CreateDynamicObject(3261,1422.5000000,-769.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  803. CreateDynamicObject(3261,1422.5000000,-766.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  804. CreateDynamicObject(3261,1422.5000000,-763.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  805. CreateDynamicObject(3261,1422.5000000,-760.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  806. CreateDynamicObject(3261,1422.5000000,-757.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  807. CreateDynamicObject(3261,1422.5000000,-754.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  808. CreateDynamicObject(3261,1422.5000000,-751.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  809. CreateDynamicObject(3261,1422.5000000,-748.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  810. CreateDynamicObject(3261,1422.5000000,-745.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  811. CreateDynamicObject(3261,1422.5000000,-742.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  812. CreateDynamicObject(3261,1422.5000000,-739.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  813. CreateDynamicObject(3261,1422.5000000,-736.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  814. CreateDynamicObject(3261,1422.5000000,-733.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  815. CreateDynamicObject(3261,1422.5000000,-730.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  816. CreateDynamicObject(3261,1422.5000000,-727.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  817. CreateDynamicObject(3261,1422.5000000,-724.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  818. CreateDynamicObject(3261,1422.5000000,-721.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  819. CreateDynamicObject(3261,1422.5000000,-718.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  820. CreateDynamicObject(3261,1506.0000000,-769.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  821. CreateDynamicObject(3261,1506.0000000,-766.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  822. CreateDynamicObject(3261,1506.0000000,-763.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  823. CreateDynamicObject(3261,1506.0000000,-760.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  824. CreateDynamicObject(3261,1506.0000000,-757.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  825. CreateDynamicObject(3261,1506.0000000,-754.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  826. CreateDynamicObject(3261,1506.0000000,-751.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  827. CreateDynamicObject(3261,1506.0000000,-748.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  828. CreateDynamicObject(3261,1506.0000000,-745.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  829. CreateDynamicObject(3261,1506.0000000,-742.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  830. CreateDynamicObject(3261,1506.0000000,-739.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  831. CreateDynamicObject(3261,1506.0000000,-736.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  832. CreateDynamicObject(3261,1506.0000000,-733.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  833. CreateDynamicObject(3261,1506.0000000,-730.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  834. CreateDynamicObject(3261,1506.0000000,-727.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  835. CreateDynamicObject(3261,1506.0000000,-724.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  836. CreateDynamicObject(3261,1506.0000000,-721.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  837. CreateDynamicObject(3261,1506.0000000,-718.0000000,2710.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  838. CreateDynamicObject(3261,1505.1000000,-770.4000200,2710.3000000,0.0000000,0.0000000,119.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  839. CreateDynamicObject(3261,1506.4000000,-768.7999900,2710.3000000,0.0000000,0.0000000,141.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  840. CreateDynamicObject(3261,1506.3000000,-767.5999800,2710.3000000,0.0000000,0.0000000,165.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  841. CreateDynamicObject(3261,1446.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  842. CreateDynamicObject(3261,1443.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  843. CreateDynamicObject(3261,1440.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  844. CreateDynamicObject(3261,1437.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  845. CreateDynamicObject(3261,1434.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  846. CreateDynamicObject(3261,1431.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  847. CreateDynamicObject(3261,1428.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  848. CreateDynamicObject(3261,1425.5000000,-771.5000000,2710.3000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  849. CreateDynamicObject(3261,1423.6000000,-770.5000000,2710.3000000,0.0000000,0.0000000,30.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  850. CreateDynamicObject(3261,1423.9000000,-770.5999800,2710.3000000,0.0000000,0.0000000,242.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  851. CreateDynamicObject(3261,1422.9000000,-769.7999900,2710.3000000,0.0000000,0.0000000,230.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  852. // War - Zone //
  853. // Mini - Zone //
  854. CreateDynamicObject(3997,-93.0000000,2161.7998000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cityhallblok_lan) (2)
  855. CreateDynamicObject(987,-147.1000100,2221.2000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (1)
  856. CreateDynamicObject(987,-171.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (2)
  857. CreateDynamicObject(987,-159.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (3)
  858. CreateDynamicObject(987,-135.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (4)
  859. CreateDynamicObject(987,-123.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (5)
  860. CreateDynamicObject(987,-111.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (6)
  861. CreateDynamicObject(987,-99.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (7)
  862. CreateDynamicObject(987,-87.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (8)
  863. CreateDynamicObject(987,-75.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (9)
  864. CreateDynamicObject(987,-63.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (11)
  865. CreateDynamicObject(987,-51.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (10)
  866. CreateDynamicObject(987,-39.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (12)
  867. CreateDynamicObject(987,-27.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (13)
  868. CreateDynamicObject(987,-15.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (16)
  869. CreateDynamicObject(987,-171.0996100,2221.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (17)
  870. CreateDynamicObject(987,-15.0996100,2209.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (20)
  871. CreateDynamicObject(987,-15.0996100,2185.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (21)
  872. CreateDynamicObject(987,-15.0996100,2197.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (22)
  873. CreateDynamicObject(987,-15.0996100,2173.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (23)
  874. CreateDynamicObject(987,-15.0996100,2125.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (24)
  875. CreateDynamicObject(987,-15.0996100,2137.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (25)
  876. CreateDynamicObject(987,-15.0996100,2149.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (26)
  877. CreateDynamicObject(987,-15.0996100,2161.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (27)
  878. CreateDynamicObject(987,-171.0996100,2209.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (29)
  879. CreateDynamicObject(987,-171.0996100,2185.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (36)
  880. CreateDynamicObject(987,-171.0996100,2197.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (39)
  881. CreateDynamicObject(987,-171.0996100,2137.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (40)
  882. CreateDynamicObject(987,-171.0996100,2173.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (41)
  883. CreateDynamicObject(987,-171.0996100,2161.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (42)
  884. CreateDynamicObject(987,-171.0996100,2149.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (43)
  885. CreateDynamicObject(987,-171.0996100,2125.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (44)
  886. CreateDynamicObject(987,-171.0996100,2114.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (45)
  887. CreateDynamicObject(987,-15.0996100,2114.2002000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (47)
  888. CreateDynamicObject(987,-15.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,180.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (48)
  889. CreateDynamicObject(987,-27.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (49)
  890. CreateDynamicObject(987,-39.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (50)
  891. CreateDynamicObject(987,-51.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (51)
  892. CreateDynamicObject(987,-63.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (52)
  893. CreateDynamicObject(987,-75.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (53)
  894. CreateDynamicObject(987,-87.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (54)
  895. CreateDynamicObject(987,-99.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (55)
  896. CreateDynamicObject(987,-123.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (59)
  897. CreateDynamicObject(987,-111.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (60)
  898. CreateDynamicObject(987,-135.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (61)
  899. CreateDynamicObject(987,-147.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (62)
  900. CreateDynamicObject(987,-159.0996100,2102.2002000,1273.0000000,0.0000000,0.0000000,179.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(elecfence_bar) (63)
  901. CreateDynamicObject(3427,-24.9000000,2208.8999000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(derrick01) (1)
  902. CreateDynamicObject(3502,-45.3000000,2167.3999000,1274.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vgsn_con_tube) (2)
  903. CreateDynamicObject(3502,-45.2998000,2176.4004000,1274.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vgsn_con_tube) (3)
  904. CreateDynamicObject(3502,-45.2998000,2185.4004000,1274.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vgsn_con_tube) (4)
  905. CreateDynamicObject(3502,-45.2998000,2194.4004000,1274.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vgsn_con_tube) (5)
  906. CreateDynamicObject(6928,-132.8999900,2158.1001000,1298.4000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vegasplant03) (1)
  907. CreateDynamicObject(3585,-29.2000000,2117.3999000,1274.6000000,0.0000000,0.0000000,40.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(lastran1_la02) (1)
  908. CreateDynamicObject(3575,-33.8000000,2175.8000000,1275.7000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(lasdkrt05) (1)
  909. CreateDynamicObject(3575,-31.0000000,2162.7000000,1275.7000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(lasdkrt05) (2)
  910. CreateDynamicObject(12930,-26.9000000,2121.2000000,1273.9000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(sw_pipepile02) (1)
  911. CreateDynamicObject(3402,-144.6000100,2121.7000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(sw_tempbarn01) (1)
  912. CreateDynamicObject(12918,-74.3000000,2113.3000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(sw_haypile05) (1)
  913. CreateDynamicObject(17039,-142.5000000,2208.2000000,1273.0000000,0.0000000,0.0000000,46.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cuntw_weebarn1_) (1)
  914. CreateDynamicObject(17057,-162.2000000,2219.5000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cw_haypile03) (1)
  915. CreateDynamicObject(3168,-162.8000000,2203.3000000,1273.0000000,0.0000000,0.0000000,327.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trailer2_01) (3)
  916. CreateDynamicObject(3172,-161.6000100,2137.6001000,1273.0000000,0.0000000,0.0000000,24.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(trailer6_01) (1)
  917. CreateDynamicObject(3362,-155.2000000,2173.3999000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(des_ruin2_) (1)
  918. CreateDynamicObject(11292,-102.7000000,2211.7000000,1274.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(gasstatiohut) (1)
  919. CreateDynamicObject(17036,-37.3000000,2213.6001000,1272.9000000,0.0000000,0.0000000,32.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(cuntw_carport1_) (1)
  920. CreateDynamicObject(11326,-73.4000000,2218.8000000,1275.7000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(sfse_hublockup) (1)
  921. CreateDynamicObject(10245,-81.5000000,2211.1001000,1274.0000000,0.0000000,0.0000000,46.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(ottos_ramp) (1)
  922. CreateDynamicObject(3472,-143.7000000,2135.2000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (1)
  923. CreateDynamicObject(3472,-161.0000000,2179.8000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (2)
  924. CreateDynamicObject(3472,-96.7000000,2209.6001000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (3)
  925. CreateDynamicObject(3472,-152.1000100,2216.6001000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (4)
  926. CreateDynamicObject(3472,-58.8000000,2172.5000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (5)
  927. CreateDynamicObject(3472,-16.5000000,2197.8999000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (6)
  928. CreateDynamicObject(3472,-34.6000000,2147.6001000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (7)
  929. CreateDynamicObject(3472,-74.1000000,2111.8000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(circuslampost03) (8)
  930. CreateDynamicObject(6965,-57.0000000,2129.1001000,1276.4000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(venefountain02) (1)
  931. CreateDynamicObject(3267,-30.5000000,2115.8000000,1275.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (1)
  932. CreateDynamicObject(3267,-74.3000000,2198.8999000,1278.3000000,0.0000000,0.0000000,132.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (2)
  933. CreateDynamicObject(3267,-66.2000000,2205.6001000,1278.3000000,0.0000000,0.0000000,225.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (4)
  934. CreateDynamicObject(3374,-84.3000000,2110.5000000,1274.5000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(sw_haybreak02) (1)
  935. CreateDynamicObject(3461,-77.9000000,2196.8999000,1274.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (1)
  936. CreateDynamicObject(3461,-71.5918000,2112.5439500,1276.3806200,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (2)
  937. CreateDynamicObject(3461,-77.2000000,2113.0000000,1274.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (3)
  938. CreateDynamicObject(3461,-33.6000000,2115.1001000,1274.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (4)
  939. CreateDynamicObject(3461,-143.0000000,2203.0000000,1274.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (5)
  940. CreateDynamicObject(3461,-152.5000000,2174.8999000,1274.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(tikitorch01_lvs) (6)
  941. CreateDynamicObject(7392,-103.9000000,2106.3999000,1281.2000000,0.0000000,0.0000000,90.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(vegcandysign1) (1)
  942. CreateDynamicObject(2985,-152.6000100,2187.7000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (1)
  943. CreateDynamicObject(2985,-108.0000000,2210.1001000,1273.0000000,0.0000000,0.0000000,300.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (2)
  944. CreateDynamicObject(2985,-141.3000000,2213.8000000,1273.0000000,0.0000000,0.0000000,270.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (3)
  945. CreateDynamicObject(2985,-34.7000000,2158.8999000,1275.7000000,0.0000000,0.0000000,238.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (4)
  946. CreateDynamicObject(2985,-33.4000000,2176.7000000,1278.4000000,0.0000000,0.0000000,108.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (5)
  947. CreateDynamicObject(2985,-26.6000000,2119.7000000,1276.2000000,0.0000000,0.0000000,166.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (6)
  948. CreateDynamicObject(2985,-75.1000000,2217.8000000,1278.7000000,0.0000000,0.0000000,194.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (7)
  949. CreateDynamicObject(3279,-19.6000000,2140.5000000,1273.0000000,0.0000000,0.0000000,178.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_spottower) (1)
  950. CreateDynamicObject(3279,-166.3999900,2157.8000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_spottower) (2)
  951. CreateDynamicObject(3279,-128.0000000,2177.5000000,1273.0000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_spottower) (3)
  952. CreateDynamicObject(3885,-157.0000000,2162.8000000,1273.8000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(sambase_sfxrf) (1)
  953. CreateDynamicObject(16093,-118.0000000,2204.0000000,1277.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_gatecontrol) (1)
  954. CreateDynamicObject(10984,-71.7000000,2156.0000000,1274.3000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled01_sfs) (1)
  955. CreateDynamicObject(10985,-85.1000000,2136.7000000,1274.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled02_sfs) (1)
  956. CreateDynamicObject(10984,-83.2000000,2160.3000000,1274.2000000,0.0000000,0.0000000,104.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled01_sfs) (2)
  957. CreateDynamicObject(10985,-77.7000000,2142.5000000,1273.6000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled02_sfs) (2)
  958. CreateDynamicObject(10984,-91.0000000,2155.5000000,1273.6000000,0.0000000,0.0000000,103.9970000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled01_sfs) (4)
  959. CreateDynamicObject(10984,-85.8000000,2151.1001000,1273.1000000,0.0000000,0.0000000,103.9970000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled01_sfs) (5)
  960. CreateDynamicObject(10984,-97.8000000,2151.3999000,1273.6000000,0.0000000,0.0000000,103.9970000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled01_sfs) (6)
  961. CreateDynamicObject(10984,-84.7000000,2150.0000000,1272.3000000,0.0000000,0.0000000,103.9970000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled01_sfs) (7)
  962. CreateDynamicObject(10985,-94.8000000,2140.8999000,1274.1000000,0.0000000,0.0000000,0.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(rubbled02_sfs) (3)
  963. CreateDynamicObject(3279,-71.6000000,2169.8999000,1273.0000000,0.0000000,0.0000000,177.9950000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(a51_spottower) (4)
  964. CreateDynamicObject(2985,-68.8000000,2158.1001000,1275.2000000,0.0000000,0.0000000,67.9970000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (8)
  965. CreateDynamicObject(2985,-95.0000000,2140.5000000,1275.4000000,0.0000000,0.0000000,223.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(minigun_base) (9)
  966. CreateDynamicObject(3267,-86.2000000,2160.8999000,1274.7000000,0.0000000,0.0000000,13.9940000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(mil_samsite) (5)
  967. CreateDynamicObject(3585,-90.0000000,2130.2000000,1275.7000000,0.0000000,354.0000000,25.9960000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(lastran1_la02) (2)
  968. CreateDynamicObject(10245,-128.3999900,2204.6001000,1272.5000000,0.0000000,0.0000000,44.0000000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD); //object(ottos_ramp) (2)
  969. // Mini - Zone //
  970. // Area DM //
  971.  CreateDynamicObject(3997, -2375, 2047, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  972.  CreateDynamicObject(3997, -2535.3999, 2047, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  973.  CreateDynamicObject(3997, -2695.7998, 2047, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  974.  CreateDynamicObject(3997, -2695.7998, 2166.7998, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  975.  CreateDynamicObject(3997, -2535.3994, 2166.7998, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  976.  CreateDynamicObject(3997, -2375, 2166.7998, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  977.  CreateDynamicObject(3997, -2375, 1927, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  978.  CreateDynamicObject(3997, -2535.3994, 1927, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  979.  CreateDynamicObject(3997, -2695.7998, 1927, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  980.  CreateDynamicObject(987, 91, 102, 498.79547, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  981.  CreateDynamicObject(987, 140.2998, 152.7998, 452.10001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  982.  CreateDynamicObject(987, -2306.7002, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  983.  CreateDynamicObject(987, -2318.5996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  984.  CreateDynamicObject(987, -2330.5996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  985.  CreateDynamicObject(987, -2342.5, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  986.  CreateDynamicObject(987, -2354.5, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  987.  CreateDynamicObject(987, -2366.3994, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  988.  CreateDynamicObject(987, -2378.4004, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  989.  CreateDynamicObject(987, -2390.2998, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  990.  CreateDynamicObject(987, -2402.2998, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  991.  CreateDynamicObject(987, -2414.1992, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  992.  CreateDynamicObject(987, -2426.1992, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  993.  CreateDynamicObject(987, -2438.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  994.  CreateDynamicObject(987, -2450.1006, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  995.  CreateDynamicObject(987, -2474, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  996.  CreateDynamicObject(987, -2462, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  997.  CreateDynamicObject(987, -2485.9004, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  998.  CreateDynamicObject(987, -2497.9004, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  999.  CreateDynamicObject(987, -2509.7998, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1000.  CreateDynamicObject(987, -2521.7998, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1001.  CreateDynamicObject(987, -2533.7002, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1002.  CreateDynamicObject(987, -2545.7002, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1003.  CreateDynamicObject(987, -2557.5996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1004.  CreateDynamicObject(987, -2569.6006, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1005.  CreateDynamicObject(987, -2581.5, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1006.  CreateDynamicObject(987, -2593.5, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1007.  CreateDynamicObject(987, -2605.3994, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1008.  CreateDynamicObject(987, -2617.3994, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1009.  CreateDynamicObject(987, -2629.2998, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1010.  CreateDynamicObject(987, -2641.3008, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1011.  CreateDynamicObject(987, -2653.2002, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1012.  CreateDynamicObject(987, -2665.2002, 1867.1992, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1013.  CreateDynamicObject(987, -2677.1006, 1867.1992, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1014.  CreateDynamicObject(987, -2689.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1015.  CreateDynamicObject(987, -2701.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1016.  CreateDynamicObject(987, -2713.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1017.  CreateDynamicObject(987, -2725.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1018.  CreateDynamicObject(987, -2737.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1019.  CreateDynamicObject(987, -2749.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1020.  CreateDynamicObject(987, -2761.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1021.  CreateDynamicObject(987, -2773.0996, 1867.2002, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1022.  CreateDynamicObject(987, -2775.8999, 1867.2, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1023.  CreateDynamicObject(987, -2306.7002, 2226.3008, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1024.  CreateDynamicObject(987, -2318.5996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1025.  CreateDynamicObject(987, -2330.5996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1026.  CreateDynamicObject(987, -2342.5, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1027.  CreateDynamicObject(987, -2354.5, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1028.  CreateDynamicObject(987, -2366.3994, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1029.  CreateDynamicObject(987, -2378.4004, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1030.  CreateDynamicObject(987, -2390.2998, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1031.  CreateDynamicObject(987, -2402.2998, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1032.  CreateDynamicObject(987, -2414.1992, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1033.  CreateDynamicObject(987, -2426.1992, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1034.  CreateDynamicObject(987, -2438.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1035.  CreateDynamicObject(987, -2450.1006, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1036.  CreateDynamicObject(987, -2474, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1037.  CreateDynamicObject(987, -2462, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1038.  CreateDynamicObject(987, -2485.9004, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1039.  CreateDynamicObject(987, -2497.9004, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1040.  CreateDynamicObject(987, -2509.7998, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1041.  CreateDynamicObject(987, -2521.7998, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1042.  CreateDynamicObject(987, -2533.7002, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1043.  CreateDynamicObject(987, -2545.7002, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1044.  CreateDynamicObject(987, -2557.5996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1045.  CreateDynamicObject(987, -2569.6006, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1046.  CreateDynamicObject(987, -2581.5, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1047.  CreateDynamicObject(987, -2593.5, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1048.  CreateDynamicObject(987, -2605.3994, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1049.  CreateDynamicObject(987, -2617.3994, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1050.  CreateDynamicObject(987, -2629.2998, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1051.  CreateDynamicObject(987, -2641.3008, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1052.  CreateDynamicObject(987, -2653.2002, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1053.  CreateDynamicObject(987, -2665.2002, 2226.2993, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1054.  CreateDynamicObject(987, -2677.1006, 2226.2993, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1055.  CreateDynamicObject(987, -2689.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1056.  CreateDynamicObject(987, -2701.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1057.  CreateDynamicObject(987, -2713.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1058.  CreateDynamicObject(987, -2725.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1059.  CreateDynamicObject(987, -2737.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1060.  CreateDynamicObject(987, -2749.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1061.  CreateDynamicObject(987, -2761.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1062.  CreateDynamicObject(987, -2773.0996, 2226.3003, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1063.  CreateDynamicObject(987, -2775.8999, 2226.3, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1064.  CreateDynamicObject(987, -2775.6001, 2214.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1065.  CreateDynamicObject(987, -2775.6001, 2202.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1066.  CreateDynamicObject(987, -2775.6001, 2190.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1067.  CreateDynamicObject(987, -2775.6001, 2178.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1068.  CreateDynamicObject(987, -2775.6001, 2166.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1069.  CreateDynamicObject(987, -2775.6001, 2154.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1070.  CreateDynamicObject(987, -2775.6001, 2142.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1071.  CreateDynamicObject(987, -2775.6001, 2130.2007, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1072.  CreateDynamicObject(987, -2775.6001, 2118.2017, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1073.  CreateDynamicObject(987, -2775.6001, 2106.2017, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1074.  CreateDynamicObject(987, -2775.6001, 2094.2017, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1075.  CreateDynamicObject(987, -2775.6001, 2082.2017, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1076.  CreateDynamicObject(987, -2775.6001, 2070.2017, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1077.  CreateDynamicObject(987, -2775.6001, 2058.2017, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1078.  CreateDynamicObject(987, -2775.6001, 2046.2006, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1079.  CreateDynamicObject(987, -2775.6001, 2034.2006, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1080.  CreateDynamicObject(987, -2775.6001, 2022.2015, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1081.  CreateDynamicObject(987, -2775.6001, 2010.2015, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1082.  CreateDynamicObject(987, -2775.6001, 1998.2015, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1083.  CreateDynamicObject(987, -2775.6001, 1986.2015, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1084.  CreateDynamicObject(987, -2775.6001, 1974.2015, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1085.  CreateDynamicObject(987, -2775.6001, 1962.2015, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1086.  CreateDynamicObject(987, -2775.6001, 1950.2006, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1087.  CreateDynamicObject(987, -2775.6001, 1938.2006, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1088.  CreateDynamicObject(987, -2775.6001, 1915.1003, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1089.  CreateDynamicObject(987, -2775.6001, 1927.1003, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1090.  CreateDynamicObject(987, -2775.6001, 1867.1, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1091.  CreateDynamicObject(987, -2775.6001, 1879.1, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1092.  CreateDynamicObject(987, -2775.6001, 1891.1, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1093.  CreateDynamicObject(987, -2775.6001, 1903.1, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1094.  CreateDynamicObject(987, -2295, 2214.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1095.  CreateDynamicObject(987, -2295, 2202.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1096.  CreateDynamicObject(987, -2295, 2190.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1097.  CreateDynamicObject(987, -2295, 2178.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1098.  CreateDynamicObject(987, -2295, 2166.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1099.  CreateDynamicObject(987, -2295, 2154.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1100.  CreateDynamicObject(987, -2295, 2142.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1101.  CreateDynamicObject(987, -2295, 2130.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1102.  CreateDynamicObject(987, -2295, 2118.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1103.  CreateDynamicObject(987, -2295, 2106.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1104.  CreateDynamicObject(987, -2295, 2094.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1105.  CreateDynamicObject(987, -2295, 2082.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1106.  CreateDynamicObject(987, -2295, 2070.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1107.  CreateDynamicObject(987, -2295, 2058.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1108.  CreateDynamicObject(987, -2295, 2046.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1109.  CreateDynamicObject(987, -2295, 2034.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1110.  CreateDynamicObject(987, -2295, 2022.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1111.  CreateDynamicObject(987, -2295, 2010.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1112.  CreateDynamicObject(987, -2295, 1998.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1113.  CreateDynamicObject(987, -2295, 1986.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1114.  CreateDynamicObject(987, -2295, 1974.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1115.  CreateDynamicObject(987, -2295, 1962.2012, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1116.  CreateDynamicObject(987, -2295, 1950.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1117.  CreateDynamicObject(987, -2295, 1938.2002, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1118.  CreateDynamicObject(987, -2295, 1927.1, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1119.  CreateDynamicObject(987, -2295, 1915.1, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1120.  CreateDynamicObject(987, -2295, 1903.0996, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1121.  CreateDynamicObject(987, -2295, 1891.0996, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1122.  CreateDynamicObject(987, -2295, 1879.0996, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1123.  CreateDynamicObject(987, -2295, 1867.0996, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1124.  CreateDynamicObject(6965, -2535.3999, 2056, 5519.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1125.  CreateDynamicObject(12917, -2372.7998, 1963.0996, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1126.  CreateDynamicObject(12918, -2335.3999, 1915.1, 5516.3999, 0, 0, 308,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1127.  CreateDynamicObject(16108, -2341.1001, 1944.3, 5520.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1128.  CreateDynamicObject(16404, -2353.5, 1912.2, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1129.  CreateDynamicObject(17039, -2418.7002, 1914.4004, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1130.  CreateDynamicObject(3403, -2383.8, 1933.7, 5518, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1131.  CreateDynamicObject(3399, -2371, 1933.3, 5518.6001, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1132.  CreateDynamicObject(1463, -2348, 1925.9, 5516.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1133.  CreateDynamicObject(1463, -2348, 1927.2, 5516.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1134.  CreateDynamicObject(3364, -2395.2, 1933.6, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1135.  CreateDynamicObject(3625, -2379.3999, 1903, 5519.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1136.  CreateDynamicObject(8483, -2303.2002, 2055.5, 5522.2002, 0, 0, 179.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1137.  CreateDynamicObject(18257, -2405.3999, 1951.1, 5516.3999, 0, 0, 34,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1138.  CreateDynamicObject(3374, -2341.8003, 1940.5002, 5520.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1139.  CreateDynamicObject(3374, -2345.9001, 1940.5002, 5520.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1140.  CreateDynamicObject(3374, -2349.9001, 1940.5002, 5520.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1141.  CreateDynamicObject(3374, -2349.8997, 1942.5, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1142.  CreateDynamicObject(3374, -2345.8997, 1942.5, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1143.  CreateDynamicObject(3374, -2341.8, 1942.5, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1144.  CreateDynamicObject(3374, -2345.8997, 1938.5, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1145.  CreateDynamicObject(3374, -2349.8997, 1938.5, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1146.  CreateDynamicObject(3374, -2341.8, 1938.5, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1147.  CreateDynamicObject(2780, -2309.6001, 2052.7, 5526.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1148.  CreateDynamicObject(2780, -2309.6001, 2059.5, 5526.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1149.  CreateDynamicObject(2780, -2310.1001, 2055.8, 5527.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1150.  CreateDynamicObject(7073, -2392.8, 1882.6003, 5534.7002, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1151.  CreateDynamicObject(7073, -2426.8, 1882.6003, 5534.7002, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1152.  CreateDynamicObject(7073, -2358.8, 1882.6003, 5534.7002, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1153.  CreateDynamicObject(7073, -2324.7998, 1882.5996, 5534.7002, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1154.  CreateDynamicObject(16076, -2512.7998, 1917.2998, 5520.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1155.  CreateDynamicObject(16318, -2488.7, 1951.8, 5522, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1156.  CreateDynamicObject(3255, -2562.8, 1928.7, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1157.  CreateDynamicObject(1687, -2503.8, 1969.2, 5517.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1158.  CreateDynamicObject(1688, -2498.8, 1969.2, 5517.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1159.  CreateDynamicObject(943, -2476.3, 1940.2, 5517.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1160.  CreateDynamicObject(934, -2483, 1960.4, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1161.  CreateDynamicObject(3287, -2575.7, 1951.5, 5521.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1162.  CreateDynamicObject(3502, -2533.6001, 1943.3, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1163.  CreateDynamicObject(3502, -2533.5996, 1952.2998, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1164.  CreateDynamicObject(3502, -2533.5996, 1907.7998, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1165.  CreateDynamicObject(3502, -2533.6001, 1916.8, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1166.  CreateDynamicObject(3502, -2533.6001, 1925.6, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1167.  CreateDynamicObject(3502, -2533.6001, 1934.6, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1168.  CreateDynamicObject(8877, -2581.3696, 1893.5922, 5522.5, 0, 0, 210,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1169.  CreateDynamicObject(8878, -2579.7, 1900.1, 5523.2998, 0, 0, 210,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1170.  CreateDynamicObject(8873, -2481.2, 1920.2, 5522.5, 0, 0, 198,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1171.  CreateDynamicObject(8874, -2486.2944, 1923.9065, 5523.2998, 0, 0, 198,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1172.  CreateDynamicObject(3259, -2591.8, 1921.9, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1173.  CreateDynamicObject(3675, -2564.3999, 1922.8, 5523.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1174.  CreateDynamicObject(10675, -2554.5, 1964.2002, 5519.7002, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1175.  CreateDynamicObject(2960, -2536.5996, 1943.7002, 5518.1001, 46.664, 276.394, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1176.  CreateDynamicObject(2960, -2536.5996, 1943.2998, 5518.1001, 46.664, 276.394, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1177.  CreateDynamicObject(2960, -2530.7, 1910.6, 5518.1001, 46.664, 276.394, 280,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1178.  CreateDynamicObject(2960, -2530.7, 1911, 5518.2002, 47.4, 276.563, 279.874,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1179.  CreateDynamicObject(3066, -2477.8999, 1911.9, 5517.5, 0, 0, 324,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1180.  CreateDynamicObject(3046, -2568.8999, 1964.3004, 5517.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1181.  CreateDynamicObject(3046, -2569.6997, 1964.3004, 5517.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1182.  CreateDynamicObject(3046, -2570.4998, 1964.3004, 5517.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1183.  CreateDynamicObject(2991, -2326.1294, 2026.6758, 5518.2002, 0, 0, 41.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1184.  CreateDynamicObject(2991, -2374.1001, 2095.7, 5518.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1185.  CreateDynamicObject(2991, -2326.1284, 2026.6768, 5517, 0, 0, 41.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1186.  CreateDynamicObject(2991, -2374.0994, 2095.7007, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1187.  CreateDynamicObject(3046, -2568.8994, 1964.3, 5516.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1188.  CreateDynamicObject(3046, -2569.6992, 1964.3, 5516.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1189.  CreateDynamicObject(3046, -2570.5, 1964.3, 5516.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1190.  CreateDynamicObject(18260, -2433.6001, 1914.5, 5518, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1191.  CreateDynamicObject(3574, -2597.3999, 1941, 5519.1001, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1192.  CreateDynamicObject(12930, -2533.5, 1954.4, 5517.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1193.  CreateDynamicObject(1395, -2507.3994, 1935.0996, 5549.1001, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1194.  CreateDynamicObject(1394, -2507, 1935.0996, 5600.2002, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1195.  CreateDynamicObject(1392, -2565.1001, 1935.1, 5603.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1196.  CreateDynamicObject(1393, -2565.6001, 1935.1, 5602.7998, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1197.  CreateDynamicObject(8880, -2581.8635, 1965.2167, 5523.2998, 0, 0, 206,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1198.  CreateDynamicObject(8879, -2584.1001, 1969.8, 5522.5, 0, 0, 206,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1199.  CreateDynamicObject(7586, -2379.5, 2059, 5522.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1200.  CreateDynamicObject(8880, -2517.0505, 1968.7712, 5523.2998, 0, 0, 146,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1201.  CreateDynamicObject(8879, -2514.2, 1973, 5522.5, 0, 0, 146,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1202.  CreateDynamicObject(3797, -2565.5, 1935.1, 5599.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1203.  CreateDynamicObject(3385, -2308.1001, 2091.7, 5532.5, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1204.  CreateDynamicObject(3279, -2308.1001, 2091.7, 5516.3999, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1205.  CreateDynamicObject(3385, -2308.1003, 2023.6997, 5532.5, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1206.  CreateDynamicObject(3279, -2308.1003, 2023.6997, 5516.3999, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1207.  CreateDynamicObject(3385, -2440.7002, 2025.1997, 5532.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1208.  CreateDynamicObject(3279, -2440.7, 2025.7, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1209.  CreateDynamicObject(3385, -2440.7, 2093.2, 5532.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1210.  CreateDynamicObject(3279, -2440.7, 2093.2, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1211.  CreateDynamicObject(2977, -2396.9998, 2088, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1212.  CreateDynamicObject(2977, -2398.0994, 2088, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1213.  CreateDynamicObject(2977, -2399.2, 2088, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1214.  CreateDynamicObject(2985, -2345.5, 2032.3, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1215.  CreateDynamicObject(2985, -2348.5, 2032.2999, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1216.  CreateDynamicObject(2985, -2351.5, 2032.2999, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1217.  CreateDynamicObject(2985, -2354.5, 2032.2999, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1218.  CreateDynamicObject(2985, -2354.5, 2096.3, 5516.3999, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1219.  CreateDynamicObject(2985, -2351.5, 2096.3, 5516.3999, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1220.  CreateDynamicObject(2985, -2348.5, 2096.3, 5516.3999, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1221.  CreateDynamicObject(2985, -2345.5, 2096.2998, 5516.3999, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1222.  CreateDynamicObject(randLight(), -2697, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1223.  CreateDynamicObject(randLight(), -2741, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1224.  CreateDynamicObject(randLight(), -2743, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1225.  CreateDynamicObject(randLight(), -2737, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1226.  CreateDynamicObject(randLight(), -2735, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1227.  CreateDynamicObject(randLight(), -2733, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1228.  CreateDynamicObject(randLight(), -2739, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1229.  CreateDynamicObject(randLight(), -2719, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1230.  CreateDynamicObject(randLight(), -2713, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1231.  CreateDynamicObject(randLight(), -2715, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1232.  CreateDynamicObject(randLight(), -2721, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1233.  CreateDynamicObject(randLight(), -2727, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1234.  CreateDynamicObject(randLight(), -2725, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1235.  CreateDynamicObject(randLight(), -2731, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1236.  CreateDynamicObject(randLight(), -2729, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1237.  CreateDynamicObject(randLight(), -2693, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1238.  CreateDynamicObject(randLight(), -2695, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1239.  CreateDynamicObject(randLight(), -2689, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1240.  CreateDynamicObject(randLight(), -2683, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1241.  CreateDynamicObject(randLight(), -2681, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1242.  CreateDynamicObject(randLight(), -2687, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1243.  CreateDynamicObject(randLight(), -2685, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1244.  CreateDynamicObject(randLight(), -2691, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1245.  CreateDynamicObject(randLight(), -2707, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1246.  CreateDynamicObject(randLight(), -2701, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1247.  CreateDynamicObject(randLight(), -2703, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1248.  CreateDynamicObject(randLight(), -2705, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1249.  CreateDynamicObject(randLight(), -2711, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1250.  CreateDynamicObject(randLight(), -2709, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1251.  CreateDynamicObject(randLight(), -2723, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1252.  CreateDynamicObject(randLight(), -2717, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1253.  CreateDynamicObject(randLight(), -2699, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1254.  CreateDynamicObject(randLight(), -2757, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1255.  CreateDynamicObject(randLight(), -2759, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1256.  CreateDynamicObject(randLight(), -2753, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1257.  CreateDynamicObject(randLight(), -2747, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1258.  CreateDynamicObject(randLight(), -2745, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1259.  CreateDynamicObject(randLight(), -2751, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1260.  CreateDynamicObject(randLight(), -2749, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1261.  CreateDynamicObject(randLight(), -2755, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1262.  CreateDynamicObject(randLight(), -2771, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1263.  CreateDynamicObject(randLight(), -2765, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1264.  CreateDynamicObject(randLight(), -2767, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1265.  CreateDynamicObject(randLight(), -2769, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1266.  CreateDynamicObject(randLight(), -2775, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1267.  CreateDynamicObject(randLight(), -2773, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1268.  CreateDynamicObject(randLight(), -2763, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1269.  CreateDynamicObject(randLight(), -2633, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1270.  CreateDynamicObject(randLight(), -2635, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1271.  CreateDynamicObject(randLight(), -2653, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1272.  CreateDynamicObject(randLight(), -2659, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1273.  CreateDynamicObject(randLight(), -2645, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1274.  CreateDynamicObject(randLight(), -2647, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1275.  CreateDynamicObject(randLight(), -2641, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1276.  CreateDynamicObject(randLight(), -2639, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1277.  CreateDynamicObject(randLight(), -2637, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1278.  CreateDynamicObject(randLight(), -2643, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1279.  CreateDynamicObject(randLight(), -2627, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1280.  CreateDynamicObject(randLight(), -2621, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1281.  CreateDynamicObject(randLight(), -2623, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1282.  CreateDynamicObject(randLight(), -2617, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1283.  CreateDynamicObject(randLight(), -2619, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1284.  CreateDynamicObject(randLight(), -2625, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1285.  CreateDynamicObject(randLight(), -2631, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1286.  CreateDynamicObject(randLight(), -2629, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1287.  CreateDynamicObject(randLight(), -2665, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1288.  CreateDynamicObject(randLight(), -2667, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1289.  CreateDynamicObject(randLight(), -2661, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1290.  CreateDynamicObject(randLight(), -2663, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1291.  CreateDynamicObject(randLight(), -2657, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1292.  CreateDynamicObject(randLight(), -2651, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1293.  CreateDynamicObject(randLight(), -2649, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1294.  CreateDynamicObject(randLight(), -2655, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1295.  CreateDynamicObject(randLight(), -2675, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1296.  CreateDynamicObject(randLight(), -2669, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1297.  CreateDynamicObject(randLight(), -2671, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1298.  CreateDynamicObject(randLight(), -2673, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1299.  CreateDynamicObject(randLight(), -2679, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1300.  CreateDynamicObject(randLight(), -2677, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1301.  CreateDynamicObject(randLight(), -2571, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1302.  CreateDynamicObject(randLight(), -2589, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1303.  CreateDynamicObject(randLight(), -2595, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1304.  CreateDynamicObject(randLight(), -2581, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1305.  CreateDynamicObject(randLight(), -2583, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1306.  CreateDynamicObject(randLight(), -2577, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1307.  CreateDynamicObject(randLight(), -2575, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1308.  CreateDynamicObject(randLight(), -2573, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1309.  CreateDynamicObject(randLight(), -2579, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1310.  CreateDynamicObject(randLight(), -2563, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1311.  CreateDynamicObject(randLight(), -2557, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1312.  CreateDynamicObject(randLight(), -2559, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1313.  CreateDynamicObject(randLight(), -2553, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1314.  CreateDynamicObject(randLight(), -2555, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1315.  CreateDynamicObject(randLight(), -2561, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1316.  CreateDynamicObject(randLight(), -2567, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1317.  CreateDynamicObject(randLight(), -2565, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1318.  CreateDynamicObject(randLight(), -2601, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1319.  CreateDynamicObject(randLight(), -2603, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1320.  CreateDynamicObject(randLight(), -2597, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1321.  CreateDynamicObject(randLight(), -2599, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1322.  CreateDynamicObject(randLight(), -2593, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1323.  CreateDynamicObject(randLight(), -2587, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1324.  CreateDynamicObject(randLight(), -2585, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1325.  CreateDynamicObject(randLight(), -2611, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1326.  CreateDynamicObject(randLight(), -2591, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1327.  CreateDynamicObject(randLight(), -2605, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1328.  CreateDynamicObject(randLight(), -2607, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1329.  CreateDynamicObject(randLight(), -2609, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1330.  CreateDynamicObject(randLight(), -2615, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1331.  CreateDynamicObject(randLight(), -2613, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1332.  CreateDynamicObject(randLight(), -2569, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1333.  CreateDynamicObject(randLight(), -2505, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1334.  CreateDynamicObject(randLight(), -2531, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1335.  CreateDynamicObject(randLight(), -2517, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1336.  CreateDynamicObject(randLight(), -2519, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1337.  CreateDynamicObject(randLight(), -2513, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1338.  CreateDynamicObject(randLight(), -2511, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1339.  CreateDynamicObject(randLight(), -2509, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1340.  CreateDynamicObject(randLight(), -2515, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1341.  CreateDynamicObject(randLight(), -2499, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1342.  CreateDynamicObject(randLight(), -2493, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1343.  CreateDynamicObject(randLight(), -2495, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1344.  CreateDynamicObject(randLight(), -2489, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1345.  CreateDynamicObject(randLight(), -2491, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1346.  CreateDynamicObject(randLight(), -2497, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1347.  CreateDynamicObject(randLight(), -2503, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1348.  CreateDynamicObject(randLight(), -2501, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1349.  CreateDynamicObject(randLight(), -2537, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1350.  CreateDynamicObject(randLight(), -2539, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1351.  CreateDynamicObject(randLight(), -2533, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1352.  CreateDynamicObject(randLight(), -2535, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1353.  CreateDynamicObject(randLight(), -2529, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1354.  CreateDynamicObject(randLight(), -2523, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1355.  CreateDynamicObject(randLight(), -2521, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1356.  CreateDynamicObject(randLight(), -2527, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1357.  CreateDynamicObject(randLight(), -2547, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1358.  CreateDynamicObject(randLight(), -2541, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1359.  CreateDynamicObject(randLight(), -2543, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1360.  CreateDynamicObject(randLight(), -2545, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1361.  CreateDynamicObject(randLight(), -2551, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1362.  CreateDynamicObject(randLight(), -2549, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1363.  CreateDynamicObject(randLight(), -2443, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1364.  CreateDynamicObject(randLight(), -2461, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1365.  CreateDynamicObject(randLight(), -2467, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1366.  CreateDynamicObject(randLight(), -2453, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1367.  CreateDynamicObject(randLight(), -2455, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1368.  CreateDynamicObject(randLight(), -2449, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1369.  CreateDynamicObject(randLight(), -2447, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1370.  CreateDynamicObject(randLight(), -2445, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1371.  CreateDynamicObject(randLight(), -2451, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1372.  CreateDynamicObject(randLight(), -2435, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1373.  CreateDynamicObject(randLight(), -2429, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1374.  CreateDynamicObject(randLight(), -2431, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1375.  CreateDynamicObject(randLight(), -2425, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1376.  CreateDynamicObject(randLight(), -2427, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1377.  CreateDynamicObject(randLight(), -2433, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1378.  CreateDynamicObject(randLight(), -2439, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1379.  CreateDynamicObject(randLight(), -2437, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1380.  CreateDynamicObject(randLight(), -2473, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1381.  CreateDynamicObject(randLight(), -2475, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1382.  CreateDynamicObject(randLight(), -2469, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1383.  CreateDynamicObject(randLight(), -2471, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1384.  CreateDynamicObject(randLight(), -2465, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1385.  CreateDynamicObject(randLight(), -2459, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1386.  CreateDynamicObject(randLight(), -2457, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1387.  CreateDynamicObject(randLight(), -2483, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1388.  CreateDynamicObject(randLight(), -2463, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1389.  CreateDynamicObject(randLight(), -2477, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1390.  CreateDynamicObject(randLight(), -2479, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1391.  CreateDynamicObject(randLight(), -2481, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1392.  CreateDynamicObject(randLight(), -2487, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1393.  CreateDynamicObject(randLight(), -2485, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1394.  CreateDynamicObject(randLight(), -2441, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1395.  CreateDynamicObject(randLight(), -2313, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1396.  CreateDynamicObject(randLight(), -2357, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1397.  CreateDynamicObject(randLight(), -2359, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1398.  CreateDynamicObject(randLight(), -2353, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1399.  CreateDynamicObject(randLight(), -2351, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1400.  CreateDynamicObject(randLight(), -2349, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1401.  CreateDynamicObject(randLight(), -2335, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1402.  CreateDynamicObject(randLight(), -2355, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1403.  CreateDynamicObject(randLight(), -2329, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1404.  CreateDynamicObject(randLight(), -2331, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1405.  CreateDynamicObject(randLight(), -2337, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1406.  CreateDynamicObject(randLight(), -2343, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1407.  CreateDynamicObject(randLight(), -2341, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1408.  CreateDynamicObject(randLight(), -2347, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1409.  CreateDynamicObject(randLight(), -2345, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1410.  CreateDynamicObject(randLight(), -2309, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1411.  CreateDynamicObject(randLight(), -2311, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1412.  CreateDynamicObject(randLight(), -2305, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1413.  CreateDynamicObject(randLight(), -2299, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1414.  CreateDynamicObject(randLight(), -2297, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1415.  CreateDynamicObject(randLight(), -2303, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1416.  CreateDynamicObject(randLight(), -2301, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1417.  CreateDynamicObject(randLight(), -2307, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1418.  CreateDynamicObject(randLight(), -2323, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1419.  CreateDynamicObject(randLight(), -2317, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1420.  CreateDynamicObject(randLight(), -2319, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1421.  CreateDynamicObject(randLight(), -2321, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1422.  CreateDynamicObject(randLight(), -2327, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1423.  CreateDynamicObject(randLight(), -2325, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1424.  CreateDynamicObject(randLight(), -2339, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1425.  CreateDynamicObject(randLight(), -2333, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1426.  CreateDynamicObject(randLight(), -2315, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1427.  CreateDynamicObject(randLight(), -2421, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1428.  CreateDynamicObject(randLight(), -2423, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1429.  CreateDynamicObject(randLight(), -2417, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1430.  CreateDynamicObject(randLight(), -2415, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1431.  CreateDynamicObject(randLight(), -2413, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1432.  CreateDynamicObject(randLight(), -2419, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1433.  CreateDynamicObject(randLight(), -2399, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1434.  CreateDynamicObject(randLight(), -2393, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1435.  CreateDynamicObject(randLight(), -2395, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1436.  CreateDynamicObject(randLight(), -2401, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1437.  CreateDynamicObject(randLight(), -2407, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1438.  CreateDynamicObject(randLight(), -2405, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1439.  CreateDynamicObject(randLight(), -2411, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1440.  CreateDynamicObject(randLight(), -2409, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1441.  CreateDynamicObject(randLight(), -2373, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1442.  CreateDynamicObject(randLight(), -2375, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1443.  CreateDynamicObject(randLight(), -2369, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1444.  CreateDynamicObject(randLight(), -2363, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1445.  CreateDynamicObject(randLight(), -2361, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1446.  CreateDynamicObject(randLight(), -2367, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1447.  CreateDynamicObject(randLight(), -2365, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1448.  CreateDynamicObject(randLight(), -2371, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1449.  CreateDynamicObject(randLight(), -2387, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1450.  CreateDynamicObject(randLight(), -2381, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1451.  CreateDynamicObject(randLight(), -2383, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1452.  CreateDynamicObject(randLight(), -2385, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1453.  CreateDynamicObject(randLight(), -2391, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1454.  CreateDynamicObject(randLight(), -2389, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1455.  CreateDynamicObject(randLight(), -2403, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1456.  CreateDynamicObject(randLight(), -2397, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1457.  CreateDynamicObject(randLight(), -2379, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1458.  CreateDynamicObject(randLight(), -2377, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1459.  CreateDynamicObject(randLight(), -2507, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1460.  CreateDynamicObject(randLight(), -2525, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1461.  CreateDynamicObject(randLight(), -2761, 1891, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1462.  CreateDynamicObject(randLight(), -2697, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1463.  CreateDynamicObject(randLight(), -2741, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1464.  CreateDynamicObject(randLight(), -2743, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1465.  CreateDynamicObject(randLight(), -2737, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1466.  CreateDynamicObject(randLight(), -2735, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1467.  CreateDynamicObject(randLight(), -2733, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1468.  CreateDynamicObject(randLight(), -2739, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1469.  CreateDynamicObject(randLight(), -2719, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1470.  CreateDynamicObject(randLight(), -2713, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1471.  CreateDynamicObject(randLight(), -2715, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1472.  CreateDynamicObject(randLight(), -2721, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1473.  CreateDynamicObject(randLight(), -2727, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1474.  CreateDynamicObject(randLight(), -2725, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1475.  CreateDynamicObject(randLight(), -2731, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1476.  CreateDynamicObject(randLight(), -2729, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1477.  CreateDynamicObject(randLight(), -2693, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1478.  CreateDynamicObject(randLight(), -2695, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1479.  CreateDynamicObject(randLight(), -2689, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1480.  CreateDynamicObject(randLight(), -2683, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1481.  CreateDynamicObject(randLight(), -2681, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1482.  CreateDynamicObject(randLight(), -2687, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1483.  CreateDynamicObject(randLight(), -2685, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1484.  CreateDynamicObject(randLight(), -2691, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1485.  CreateDynamicObject(randLight(), -2707, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1486.  CreateDynamicObject(randLight(), -2701, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1487.  CreateDynamicObject(randLight(), -2703, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1488.  CreateDynamicObject(randLight(), -2705, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1489.  CreateDynamicObject(randLight(), -2711, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1490.  CreateDynamicObject(randLight(), -2709, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1491.  CreateDynamicObject(randLight(), -2723, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1492.  CreateDynamicObject(randLight(), -2717, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1493.  CreateDynamicObject(randLight(), -2699, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1494.  CreateDynamicObject(randLight(), -2757, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1495.  CreateDynamicObject(randLight(), -2759, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1496.  CreateDynamicObject(randLight(), -2753, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1497.  CreateDynamicObject(randLight(), -2747, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1498.  CreateDynamicObject(randLight(), -2745, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1499.  CreateDynamicObject(randLight(), -2751, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1500.  CreateDynamicObject(randLight(), -2749, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1501.  CreateDynamicObject(randLight(), -2755, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1502.  CreateDynamicObject(randLight(), -2771, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1503.  CreateDynamicObject(randLight(), -2765, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1504.  CreateDynamicObject(randLight(), -2767, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1505.  CreateDynamicObject(randLight(), -2769, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1506.  CreateDynamicObject(randLight(), -2775, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1507.  CreateDynamicObject(randLight(), -2773, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1508.  CreateDynamicObject(randLight(), -2763, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1509.  CreateDynamicObject(randLight(), -2633, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1510.  CreateDynamicObject(randLight(), -2635, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1511.  CreateDynamicObject(randLight(), -2653, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1512.  CreateDynamicObject(randLight(), -2659, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1513.  CreateDynamicObject(randLight(), -2645, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1514.  CreateDynamicObject(randLight(), -2647, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1515.  CreateDynamicObject(randLight(), -2641, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1516.  CreateDynamicObject(randLight(), -2639, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1517.  CreateDynamicObject(randLight(), -2637, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1518.  CreateDynamicObject(randLight(), -2643, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1519.  CreateDynamicObject(randLight(), -2627, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1520.  CreateDynamicObject(randLight(), -2621, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1521.  CreateDynamicObject(randLight(), -2623, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1522.  CreateDynamicObject(randLight(), -2617, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1523.  CreateDynamicObject(randLight(), -2619, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1524.  CreateDynamicObject(randLight(), -2625, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1525.  CreateDynamicObject(randLight(), -2631, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1526.  CreateDynamicObject(randLight(), -2629, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1527.  CreateDynamicObject(randLight(), -2665, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1528.  CreateDynamicObject(randLight(), -2667, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1529.  CreateDynamicObject(randLight(), -2661, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1530.  CreateDynamicObject(randLight(), -2663, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1531.  CreateDynamicObject(randLight(), -2657, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1532.  CreateDynamicObject(randLight(), -2651, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1533.  CreateDynamicObject(randLight(), -2649, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1534.  CreateDynamicObject(randLight(), -2655, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1535.  CreateDynamicObject(randLight(), -2675, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1536.  CreateDynamicObject(randLight(), -2669, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1537.  CreateDynamicObject(randLight(), -2671, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1538.  CreateDynamicObject(randLight(), -2673, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1539.  CreateDynamicObject(randLight(), -2679, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1540.  CreateDynamicObject(randLight(), -2677, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1541.  CreateDynamicObject(randLight(), -2571, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1542.  CreateDynamicObject(randLight(), -2589, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1543.  CreateDynamicObject(randLight(), -2595, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1544.  CreateDynamicObject(randLight(), -2581, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1545.  CreateDynamicObject(randLight(), -2583, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1546.  CreateDynamicObject(randLight(), -2577, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1547.  CreateDynamicObject(randLight(), -2575, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1548.  CreateDynamicObject(randLight(), -2573, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1549.  CreateDynamicObject(randLight(), -2579, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1550.  CreateDynamicObject(randLight(), -2563, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1551.  CreateDynamicObject(randLight(), -2557, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1552.  CreateDynamicObject(randLight(), -2559, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1553.  CreateDynamicObject(randLight(), -2553, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1554.  CreateDynamicObject(randLight(), -2555, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1555.  CreateDynamicObject(randLight(), -2561, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1556.  CreateDynamicObject(randLight(), -2567, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1557.  CreateDynamicObject(randLight(), -2565, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1558.  CreateDynamicObject(randLight(), -2601, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1559.  CreateDynamicObject(randLight(), -2603, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1560.  CreateDynamicObject(randLight(), -2597, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1561.  CreateDynamicObject(randLight(), -2599, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1562.  CreateDynamicObject(randLight(), -2593, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1563.  CreateDynamicObject(randLight(), -2587, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1564.  CreateDynamicObject(randLight(), -2585, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1565.  CreateDynamicObject(randLight(), -2611, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1566.  CreateDynamicObject(randLight(), -2591, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1567.  CreateDynamicObject(randLight(), -2605, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1568.  CreateDynamicObject(randLight(), -2607, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1569.  CreateDynamicObject(randLight(), -2609, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1570.  CreateDynamicObject(randLight(), -2615, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1571.  CreateDynamicObject(randLight(), -2613, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1572.  CreateDynamicObject(randLight(), -2569, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1573.  CreateDynamicObject(randLight(), -2505, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1574.  CreateDynamicObject(randLight(), -2531, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1575.  CreateDynamicObject(randLight(), -2517, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1576.  CreateDynamicObject(randLight(), -2519, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1577.  CreateDynamicObject(randLight(), -2513, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1578.  CreateDynamicObject(randLight(), -2511, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1579.  CreateDynamicObject(randLight(), -2509, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1580.  CreateDynamicObject(randLight(), -2515, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1581.  CreateDynamicObject(randLight(), -2499, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1582.  CreateDynamicObject(randLight(), -2493, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1583.  CreateDynamicObject(randLight(), -2495, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1584.  CreateDynamicObject(randLight(), -2489, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1585.  CreateDynamicObject(randLight(), -2491, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1586.  CreateDynamicObject(randLight(), -2497, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1587.  CreateDynamicObject(randLight(), -2503, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1588.  CreateDynamicObject(randLight(), -2501, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1589.  CreateDynamicObject(randLight(), -2537, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1590.  CreateDynamicObject(randLight(), -2539, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1591.  CreateDynamicObject(randLight(), -2533, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1592.  CreateDynamicObject(randLight(), -2535, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1593.  CreateDynamicObject(randLight(), -2529, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1594.  CreateDynamicObject(randLight(), -2523, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1595.  CreateDynamicObject(randLight(), -2521, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1596.  CreateDynamicObject(randLight(), -2527, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1597.  CreateDynamicObject(randLight(), -2547, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1598.  CreateDynamicObject(randLight(), -2541, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1599.  CreateDynamicObject(randLight(), -2543, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1600.  CreateDynamicObject(randLight(), -2545, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1601.  CreateDynamicObject(randLight(), -2551, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1602.  CreateDynamicObject(randLight(), -2549, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1603.  CreateDynamicObject(randLight(), -2443, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1604.  CreateDynamicObject(randLight(), -2461, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1605.  CreateDynamicObject(randLight(), -2467, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1606.  CreateDynamicObject(randLight(), -2453, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1607.  CreateDynamicObject(randLight(), -2455, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1608.  CreateDynamicObject(randLight(), -2449, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1609.  CreateDynamicObject(randLight(), -2447, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1610.  CreateDynamicObject(randLight(), -2445, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1611.  CreateDynamicObject(randLight(), -2451, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1612.  CreateDynamicObject(randLight(), -2435, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1613.  CreateDynamicObject(randLight(), -2429, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1614.  CreateDynamicObject(randLight(), -2431, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1615.  CreateDynamicObject(randLight(), -2425, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1616.  CreateDynamicObject(randLight(), -2427, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1617.  CreateDynamicObject(randLight(), -2433, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1618.  CreateDynamicObject(randLight(), -2439, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1619.  CreateDynamicObject(randLight(), -2437, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1620.  CreateDynamicObject(randLight(), -2473, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1621.  CreateDynamicObject(randLight(), -2475, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1622.  CreateDynamicObject(randLight(), -2469, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1623.  CreateDynamicObject(randLight(), -2471, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1624.  CreateDynamicObject(randLight(), -2465, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1625.  CreateDynamicObject(randLight(), -2459, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1626.  CreateDynamicObject(randLight(), -2457, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1627.  CreateDynamicObject(randLight(), -2483, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1628.  CreateDynamicObject(randLight(), -2463, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1629.  CreateDynamicObject(randLight(), -2477, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1630.  CreateDynamicObject(randLight(), -2479, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1631.  CreateDynamicObject(randLight(), -2481, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1632.  CreateDynamicObject(randLight(), -2487, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1633.  CreateDynamicObject(randLight(), -2485, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1634.  CreateDynamicObject(randLight(), -2441, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1635.  CreateDynamicObject(randLight(), -2313, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1636.  CreateDynamicObject(randLight(), -2357, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1637.  CreateDynamicObject(randLight(), -2359, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1638.  CreateDynamicObject(randLight(), -2353, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1639.  CreateDynamicObject(randLight(), -2351, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1640.  CreateDynamicObject(randLight(), -2349, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1641.  CreateDynamicObject(randLight(), -2335, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1642.  CreateDynamicObject(randLight(), -2355, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1643.  CreateDynamicObject(randLight(), -2329, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1644.  CreateDynamicObject(randLight(), -2331, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1645.  CreateDynamicObject(randLight(), -2337, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1646.  CreateDynamicObject(randLight(), -2343, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1647.  CreateDynamicObject(randLight(), -2341, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1648.  CreateDynamicObject(randLight(), -2347, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1649.  CreateDynamicObject(randLight(), -2345, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1650.  CreateDynamicObject(randLight(), -2309, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1651.  CreateDynamicObject(randLight(), -2311, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1652.  CreateDynamicObject(randLight(), -2305, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1653.  CreateDynamicObject(randLight(), -2299, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1654.  CreateDynamicObject(randLight(), -2297, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1655.  CreateDynamicObject(randLight(), -2303, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1656.  CreateDynamicObject(randLight(), -2301, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1657.  CreateDynamicObject(randLight(), -2307, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1658.  CreateDynamicObject(randLight(), -2323, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1659.  CreateDynamicObject(randLight(), -2317, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1660.  CreateDynamicObject(randLight(), -2319, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1661.  CreateDynamicObject(randLight(), -2321, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1662.  CreateDynamicObject(randLight(), -2327, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1663.  CreateDynamicObject(randLight(), -2325, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1664.  CreateDynamicObject(randLight(), -2339, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1665.  CreateDynamicObject(randLight(), -2333, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1666.  CreateDynamicObject(randLight(), -2315, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1667.  CreateDynamicObject(randLight(), -2421, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1668.  CreateDynamicObject(randLight(), -2423, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1669.  CreateDynamicObject(randLight(), -2417, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1670.  CreateDynamicObject(randLight(), -2415, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1671.  CreateDynamicObject(randLight(), -2413, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1672.  CreateDynamicObject(randLight(), -2419, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1673.  CreateDynamicObject(randLight(), -2399, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1674.  CreateDynamicObject(randLight(), -2393, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1675.  CreateDynamicObject(randLight(), -2395, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1676.  CreateDynamicObject(randLight(), -2401, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1677.  CreateDynamicObject(randLight(), -2407, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1678.  CreateDynamicObject(randLight(), -2405, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1679.  CreateDynamicObject(randLight(), -2411, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1680.  CreateDynamicObject(randLight(), -2409, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1681.  CreateDynamicObject(randLight(), -2373, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1682.  CreateDynamicObject(randLight(), -2375, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1683.  CreateDynamicObject(randLight(), -2369, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1684.  CreateDynamicObject(randLight(), -2363, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1685.  CreateDynamicObject(randLight(), -2361, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1686.  CreateDynamicObject(randLight(), -2367, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1687.  CreateDynamicObject(randLight(), -2365, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1688.  CreateDynamicObject(randLight(), -2371, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1689.  CreateDynamicObject(randLight(), -2387, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1690.  CreateDynamicObject(randLight(), -2381, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1691.  CreateDynamicObject(randLight(), -2383, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1692.  CreateDynamicObject(randLight(), -2385, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1693.  CreateDynamicObject(randLight(), -2391, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1694.  CreateDynamicObject(randLight(), -2389, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1695.  CreateDynamicObject(randLight(), -2403, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1696.  CreateDynamicObject(randLight(), -2397, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1697.  CreateDynamicObject(randLight(), -2379, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1698.  CreateDynamicObject(randLight(), -2377, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1699.  CreateDynamicObject(randLight(), -2507, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1700.  CreateDynamicObject(randLight(), -2525, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1701.  CreateDynamicObject(randLight(), -2761, 2001, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1702.  CreateDynamicObject(randLight(), -2697, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1703.  CreateDynamicObject(randLight(), -2741, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1704.  CreateDynamicObject(randLight(), -2743, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1705.  CreateDynamicObject(randLight(), -2737, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1706.  CreateDynamicObject(randLight(), -2735, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1707.  CreateDynamicObject(randLight(), -2733, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1708.  CreateDynamicObject(randLight(), -2739, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1709.  CreateDynamicObject(randLight(), -2719, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1710.  CreateDynamicObject(randLight(), -2713, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1711.  CreateDynamicObject(randLight(), -2715, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1712.  CreateDynamicObject(randLight(), -2721, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1713.  CreateDynamicObject(randLight(), -2727, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1714.  CreateDynamicObject(randLight(), -2725, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1715.  CreateDynamicObject(randLight(), -2731, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1716.  CreateDynamicObject(randLight(), -2729, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1717.  CreateDynamicObject(randLight(), -2693, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1718.  CreateDynamicObject(randLight(), -2695, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1719.  CreateDynamicObject(randLight(), -2689, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1720.  CreateDynamicObject(randLight(), -2683, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1721.  CreateDynamicObject(randLight(), -2681, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1722.  CreateDynamicObject(randLight(), -2687, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1723.  CreateDynamicObject(randLight(), -2685, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1724.  CreateDynamicObject(randLight(), -2691, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1725.  CreateDynamicObject(randLight(), -2707, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1726.  CreateDynamicObject(randLight(), -2701, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1727.  CreateDynamicObject(randLight(), -2703, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1728.  CreateDynamicObject(randLight(), -2705, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1729.  CreateDynamicObject(randLight(), -2711, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1730.  CreateDynamicObject(randLight(), -2709, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1731.  CreateDynamicObject(randLight(), -2723, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1732.  CreateDynamicObject(randLight(), -2717, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1733.  CreateDynamicObject(randLight(), -2699, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1734.  CreateDynamicObject(randLight(), -2757, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1735.  CreateDynamicObject(randLight(), -2759, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1736.  CreateDynamicObject(randLight(), -2753, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1737.  CreateDynamicObject(randLight(), -2747, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1738.  CreateDynamicObject(randLight(), -2745, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1739.  CreateDynamicObject(randLight(), -2751, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1740.  CreateDynamicObject(randLight(), -2749, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1741.  CreateDynamicObject(randLight(), -2755, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1742.  CreateDynamicObject(randLight(), -2771, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1743.  CreateDynamicObject(randLight(), -2765, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1744.  CreateDynamicObject(randLight(), -2767, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1745.  CreateDynamicObject(randLight(), -2769, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1746.  CreateDynamicObject(randLight(), -2775, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1747.  CreateDynamicObject(randLight(), -2773, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1748.  CreateDynamicObject(randLight(), -2763, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1749.  CreateDynamicObject(randLight(), -2633, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1750.  CreateDynamicObject(randLight(), -2635, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1751.  CreateDynamicObject(randLight(), -2653, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1752.  CreateDynamicObject(randLight(), -2659, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1753.  CreateDynamicObject(randLight(), -2645, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1754.  CreateDynamicObject(randLight(), -2647, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1755.  CreateDynamicObject(randLight(), -2641, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1756.  CreateDynamicObject(randLight(), -2639, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1757.  CreateDynamicObject(randLight(), -2637, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1758.  CreateDynamicObject(randLight(), -2643, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1759.  CreateDynamicObject(randLight(), -2627, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1760.  CreateDynamicObject(randLight(), -2621, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1761.  CreateDynamicObject(randLight(), -2623, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1762.  CreateDynamicObject(randLight(), -2617, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1763.  CreateDynamicObject(randLight(), -2619, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1764.  CreateDynamicObject(randLight(), -2625, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1765.  CreateDynamicObject(randLight(), -2631, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1766.  CreateDynamicObject(randLight(), -2629, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1767.  CreateDynamicObject(randLight(), -2665, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1768.  CreateDynamicObject(randLight(), -2667, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1769.  CreateDynamicObject(randLight(), -2661, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1770.  CreateDynamicObject(randLight(), -2663, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1771.  CreateDynamicObject(randLight(), -2657, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1772.  CreateDynamicObject(randLight(), -2651, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1773.  CreateDynamicObject(randLight(), -2649, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1774.  CreateDynamicObject(randLight(), -2655, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1775.  CreateDynamicObject(randLight(), -2675, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1776.  CreateDynamicObject(randLight(), -2669, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1777.  CreateDynamicObject(randLight(), -2671, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1778.  CreateDynamicObject(randLight(), -2673, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1779.  CreateDynamicObject(randLight(), -2679, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1780.  CreateDynamicObject(randLight(), -2677, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1781.  CreateDynamicObject(randLight(), -2571, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1782.  CreateDynamicObject(randLight(), -2589, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1783.  CreateDynamicObject(randLight(), -2595, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1784.  CreateDynamicObject(randLight(), -2581, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1785.  CreateDynamicObject(randLight(), -2583, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1786.  CreateDynamicObject(randLight(), -2577, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1787.  CreateDynamicObject(randLight(), -2575, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1788.  CreateDynamicObject(randLight(), -2573, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1789.  CreateDynamicObject(randLight(), -2579, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1790.  CreateDynamicObject(randLight(), -2563, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1791.  CreateDynamicObject(randLight(), -2557, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1792.  CreateDynamicObject(randLight(), -2559, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1793.  CreateDynamicObject(randLight(), -2553, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1794.  CreateDynamicObject(randLight(), -2555, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1795.  CreateDynamicObject(randLight(), -2561, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1796.  CreateDynamicObject(randLight(), -2567, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1797.  CreateDynamicObject(randLight(), -2565, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1798.  CreateDynamicObject(randLight(), -2601, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1799.  CreateDynamicObject(randLight(), -2603, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1800.  CreateDynamicObject(randLight(), -2597, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1801.  CreateDynamicObject(randLight(), -2599, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1802.  CreateDynamicObject(randLight(), -2593, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1803.  CreateDynamicObject(randLight(), -2587, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1804.  CreateDynamicObject(randLight(), -2585, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1805.  CreateDynamicObject(randLight(), -2611, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1806.  CreateDynamicObject(randLight(), -2591, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1807.  CreateDynamicObject(randLight(), -2605, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1808.  CreateDynamicObject(randLight(), -2607, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1809.  CreateDynamicObject(randLight(), -2609, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1810.  CreateDynamicObject(randLight(), -2615, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1811.  CreateDynamicObject(randLight(), -2613, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1812.  CreateDynamicObject(randLight(), -2569, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1813.  CreateDynamicObject(randLight(), -2505, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1814.  CreateDynamicObject(randLight(), -2531, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1815.  CreateDynamicObject(randLight(), -2517, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1816.  CreateDynamicObject(randLight(), -2519, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1817.  CreateDynamicObject(randLight(), -2513, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1818.  CreateDynamicObject(randLight(), -2511, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1819.  CreateDynamicObject(randLight(), -2509, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1820.  CreateDynamicObject(randLight(), -2515, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1821.  CreateDynamicObject(randLight(), -2499, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1822.  CreateDynamicObject(randLight(), -2493, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1823.  CreateDynamicObject(randLight(), -2495, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1824.  CreateDynamicObject(randLight(), -2489, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1825.  CreateDynamicObject(randLight(), -2491, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1826.  CreateDynamicObject(randLight(), -2497, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1827.  CreateDynamicObject(randLight(), -2503, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1828.  CreateDynamicObject(randLight(), -2501, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1829.  CreateDynamicObject(randLight(), -2537, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1830.  CreateDynamicObject(randLight(), -2539, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1831.  CreateDynamicObject(randLight(), -2533, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1832.  CreateDynamicObject(randLight(), -2535, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1833.  CreateDynamicObject(randLight(), -2529, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1834.  CreateDynamicObject(randLight(), -2523, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1835.  CreateDynamicObject(randLight(), -2521, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1836.  CreateDynamicObject(randLight(), -2527, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1837.  CreateDynamicObject(randLight(), -2547, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1838.  CreateDynamicObject(randLight(), -2541, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1839.  CreateDynamicObject(randLight(), -2543, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1840.  CreateDynamicObject(randLight(), -2545, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1841.  CreateDynamicObject(randLight(), -2551, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1842.  CreateDynamicObject(randLight(), -2549, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1843.  CreateDynamicObject(randLight(), -2443, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1844.  CreateDynamicObject(randLight(), -2461, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1845.  CreateDynamicObject(randLight(), -2467, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1846.  CreateDynamicObject(randLight(), -2453, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1847.  CreateDynamicObject(randLight(), -2455, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1848.  CreateDynamicObject(randLight(), -2449, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1849.  CreateDynamicObject(randLight(), -2447, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1850.  CreateDynamicObject(randLight(), -2445, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1851.  CreateDynamicObject(randLight(), -2451, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1852.  CreateDynamicObject(randLight(), -2435, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1853.  CreateDynamicObject(randLight(), -2429, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1854.  CreateDynamicObject(randLight(), -2431, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1855.  CreateDynamicObject(randLight(), -2425, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1856.  CreateDynamicObject(randLight(), -2427, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1857.  CreateDynamicObject(randLight(), -2433, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1858.  CreateDynamicObject(randLight(), -2439, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1859.  CreateDynamicObject(randLight(), -2437, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1860.  CreateDynamicObject(randLight(), -2473, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1861.  CreateDynamicObject(randLight(), -2475, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1862.  CreateDynamicObject(randLight(), -2469, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1863.  CreateDynamicObject(randLight(), -2471, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1864.  CreateDynamicObject(randLight(), -2465, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1865.  CreateDynamicObject(randLight(), -2459, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1866.  CreateDynamicObject(randLight(), -2457, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1867.  CreateDynamicObject(randLight(), -2483, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1868.  CreateDynamicObject(randLight(), -2463, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1869.  CreateDynamicObject(randLight(), -2477, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1870.  CreateDynamicObject(randLight(), -2479, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1871.  CreateDynamicObject(randLight(), -2481, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1872.  CreateDynamicObject(randLight(), -2487, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1873.  CreateDynamicObject(randLight(), -2485, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1874.  CreateDynamicObject(randLight(), -2441, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1875.  CreateDynamicObject(randLight(), -2313, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1876.  CreateDynamicObject(randLight(), -2357, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1877.  CreateDynamicObject(randLight(), -2359, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1878.  CreateDynamicObject(randLight(), -2353, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1879.  CreateDynamicObject(randLight(), -2351, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1880.  CreateDynamicObject(randLight(), -2349, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1881.  CreateDynamicObject(randLight(), -2335, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1882.  CreateDynamicObject(randLight(), -2355, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1883.  CreateDynamicObject(randLight(), -2329, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1884.  CreateDynamicObject(randLight(), -2331, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1885.  CreateDynamicObject(randLight(), -2337, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1886.  CreateDynamicObject(randLight(), -2343, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1887.  CreateDynamicObject(randLight(), -2341, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1888.  CreateDynamicObject(randLight(), -2347, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1889.  CreateDynamicObject(randLight(), -2345, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1890.  CreateDynamicObject(randLight(), -2309, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1891.  CreateDynamicObject(randLight(), -2311, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1892.  CreateDynamicObject(randLight(), -2305, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1893.  CreateDynamicObject(randLight(), -2299, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1894.  CreateDynamicObject(randLight(), -2297, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1895.  CreateDynamicObject(randLight(), -2303, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1896.  CreateDynamicObject(randLight(), -2301, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1897.  CreateDynamicObject(randLight(), -2307, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1898.  CreateDynamicObject(randLight(), -2323, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1899.  CreateDynamicObject(randLight(), -2317, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1900.  CreateDynamicObject(randLight(), -2319, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1901.  CreateDynamicObject(randLight(), -2321, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1902.  CreateDynamicObject(randLight(), -2327, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1903.  CreateDynamicObject(randLight(), -2325, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1904.  CreateDynamicObject(randLight(), -2339, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1905.  CreateDynamicObject(randLight(), -2333, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1906.  CreateDynamicObject(randLight(), -2315, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1907.  CreateDynamicObject(randLight(), -2421, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1908.  CreateDynamicObject(randLight(), -2423, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1909.  CreateDynamicObject(randLight(), -2417, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1910.  CreateDynamicObject(randLight(), -2415, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1911.  CreateDynamicObject(randLight(), -2413, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1912.  CreateDynamicObject(randLight(), -2419, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1913.  CreateDynamicObject(randLight(), -2399, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1914.  CreateDynamicObject(randLight(), -2393, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1915.  CreateDynamicObject(randLight(), -2395, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1916.  CreateDynamicObject(randLight(), -2401, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1917.  CreateDynamicObject(randLight(), -2407, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1918.  CreateDynamicObject(randLight(), -2405, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1919.  CreateDynamicObject(randLight(), -2411, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1920.  CreateDynamicObject(randLight(), -2409, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1921.  CreateDynamicObject(randLight(), -2373, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1922.  CreateDynamicObject(randLight(), -2375, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1923.  CreateDynamicObject(randLight(), -2369, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1924.  CreateDynamicObject(randLight(), -2363, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1925.  CreateDynamicObject(randLight(), -2361, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1926.  CreateDynamicObject(randLight(), -2367, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1927.  CreateDynamicObject(randLight(), -2365, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1928.  CreateDynamicObject(randLight(), -2371, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1929.  CreateDynamicObject(randLight(), -2387, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1930.  CreateDynamicObject(randLight(), -2381, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1931.  CreateDynamicObject(randLight(), -2383, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1932.  CreateDynamicObject(randLight(), -2385, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1933.  CreateDynamicObject(randLight(), -2391, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1934.  CreateDynamicObject(randLight(), -2389, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1935.  CreateDynamicObject(randLight(), -2403, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1936.  CreateDynamicObject(randLight(), -2397, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1937.  CreateDynamicObject(randLight(), -2379, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1938.  CreateDynamicObject(randLight(), -2377, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1939.  CreateDynamicObject(randLight(), -2507, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1940.  CreateDynamicObject(randLight(), -2525, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1941.  CreateDynamicObject(randLight(), -2761, 2123, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1942.  CreateDynamicObject(randLight(), -2697, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1943.  CreateDynamicObject(randLight(), -2741, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1944.  CreateDynamicObject(randLight(), -2743, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1945.  CreateDynamicObject(randLight(), -2737, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1946.  CreateDynamicObject(randLight(), -2735, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1947.  CreateDynamicObject(randLight(), -2733, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1948.  CreateDynamicObject(randLight(), -2739, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1949.  CreateDynamicObject(randLight(), -2719, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1950.  CreateDynamicObject(randLight(), -2713, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1951.  CreateDynamicObject(randLight(), -2715, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1952.  CreateDynamicObject(randLight(), -2721, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1953.  CreateDynamicObject(randLight(), -2727, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1954.  CreateDynamicObject(randLight(), -2725, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1955.  CreateDynamicObject(randLight(), -2731, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1956.  CreateDynamicObject(randLight(), -2729, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1957.  CreateDynamicObject(randLight(), -2693, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1958.  CreateDynamicObject(randLight(), -2695, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1959.  CreateDynamicObject(randLight(), -2689, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1960.  CreateDynamicObject(randLight(), -2683, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1961.  CreateDynamicObject(randLight(), -2681, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1962.  CreateDynamicObject(randLight(), -2687, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1963.  CreateDynamicObject(randLight(), -2685, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1964.  CreateDynamicObject(randLight(), -2691, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1965.  CreateDynamicObject(randLight(), -2707, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1966.  CreateDynamicObject(randLight(), -2701, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1967.  CreateDynamicObject(randLight(), -2703, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1968.  CreateDynamicObject(randLight(), -2705, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1969.  CreateDynamicObject(randLight(), -2711, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1970.  CreateDynamicObject(randLight(), -2709, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1971.  CreateDynamicObject(randLight(), -2723, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1972.  CreateDynamicObject(randLight(), -2717, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1973.  CreateDynamicObject(randLight(), -2699, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1974.  CreateDynamicObject(randLight(), -2757, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1975.  CreateDynamicObject(randLight(), -2759, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1976.  CreateDynamicObject(randLight(), -2753, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1977.  CreateDynamicObject(randLight(), -2747, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1978.  CreateDynamicObject(randLight(), -2745, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1979.  CreateDynamicObject(randLight(), -2751, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1980.  CreateDynamicObject(randLight(), -2749, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1981.  CreateDynamicObject(randLight(), -2755, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1982.  CreateDynamicObject(randLight(), -2771, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1983.  CreateDynamicObject(randLight(), -2765, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1984.  CreateDynamicObject(randLight(), -2767, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1985.  CreateDynamicObject(randLight(), -2769, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1986.  CreateDynamicObject(randLight(), -2775, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1987.  CreateDynamicObject(randLight(), -2773, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1988.  CreateDynamicObject(randLight(), -2763, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1989.  CreateDynamicObject(randLight(), -2633, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1990.  CreateDynamicObject(randLight(), -2635, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1991.  CreateDynamicObject(randLight(), -2653, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1992.  CreateDynamicObject(randLight(), -2659, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1993.  CreateDynamicObject(randLight(), -2645, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1994.  CreateDynamicObject(randLight(), -2647, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1995.  CreateDynamicObject(randLight(), -2641, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1996.  CreateDynamicObject(randLight(), -2639, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1997.  CreateDynamicObject(randLight(), -2637, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1998.  CreateDynamicObject(randLight(), -2643, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  1999.  CreateDynamicObject(randLight(), -2627, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2000.  CreateDynamicObject(randLight(), -2621, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2001.  CreateDynamicObject(randLight(), -2623, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2002.  CreateDynamicObject(randLight(), -2617, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2003.  CreateDynamicObject(randLight(), -2619, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2004.  CreateDynamicObject(randLight(), -2625, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2005.  CreateDynamicObject(randLight(), -2631, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2006.  CreateDynamicObject(randLight(), -2629, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2007.  CreateDynamicObject(randLight(), -2665, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2008.  CreateDynamicObject(randLight(), -2667, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2009.  CreateDynamicObject(randLight(), -2661, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2010.  CreateDynamicObject(randLight(), -2663, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2011.  CreateDynamicObject(randLight(), -2657, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2012.  CreateDynamicObject(randLight(), -2651, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2013.  CreateDynamicObject(randLight(), -2649, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2014.  CreateDynamicObject(randLight(), -2655, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2015.  CreateDynamicObject(randLight(), -2675, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2016.  CreateDynamicObject(randLight(), -2669, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2017.  CreateDynamicObject(randLight(), -2671, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2018.  CreateDynamicObject(randLight(), -2673, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2019.  CreateDynamicObject(randLight(), -2679, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2020.  CreateDynamicObject(randLight(), -2677, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2021.  CreateDynamicObject(randLight(), -2571, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2022.  CreateDynamicObject(randLight(), -2589, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2023.  CreateDynamicObject(randLight(), -2595, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2024.  CreateDynamicObject(randLight(), -2581, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2025.  CreateDynamicObject(randLight(), -2583, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2026.  CreateDynamicObject(randLight(), -2577, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2027.  CreateDynamicObject(randLight(), -2575, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2028.  CreateDynamicObject(randLight(), -2573, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2029.  CreateDynamicObject(randLight(), -2579, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2030.  CreateDynamicObject(randLight(), -2563, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2031.  CreateDynamicObject(randLight(), -2557, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2032.  CreateDynamicObject(randLight(), -2559, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2033.  CreateDynamicObject(randLight(), -2553, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2034.  CreateDynamicObject(randLight(), -2555, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2035.  CreateDynamicObject(randLight(), -2561, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2036.  CreateDynamicObject(randLight(), -2567, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2037.  CreateDynamicObject(randLight(), -2565, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2038.  CreateDynamicObject(randLight(), -2601, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2039.  CreateDynamicObject(randLight(), -2603, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2040.  CreateDynamicObject(randLight(), -2597, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2041.  CreateDynamicObject(randLight(), -2599, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2042.  CreateDynamicObject(randLight(), -2593, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2043.  CreateDynamicObject(randLight(), -2587, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2044.  CreateDynamicObject(randLight(), -2585, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2045.  CreateDynamicObject(randLight(), -2611, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2046.  CreateDynamicObject(randLight(), -2591, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2047.  CreateDynamicObject(randLight(), -2605, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2048.  CreateDynamicObject(randLight(), -2607, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2049.  CreateDynamicObject(randLight(), -2609, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2050.  CreateDynamicObject(randLight(), -2615, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2051.  CreateDynamicObject(randLight(), -2613, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2052.  CreateDynamicObject(randLight(), -2569, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2053.  CreateDynamicObject(randLight(), -2505, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2054.  CreateDynamicObject(randLight(), -2531, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2055.  CreateDynamicObject(randLight(), -2517, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2056.  CreateDynamicObject(randLight(), -2519, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2057.  CreateDynamicObject(randLight(), -2513, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2058.  CreateDynamicObject(randLight(), -2511, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2059.  CreateDynamicObject(randLight(), -2509, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2060.  CreateDynamicObject(randLight(), -2515, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2061.  CreateDynamicObject(randLight(), -2499, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2062.  CreateDynamicObject(randLight(), -2493, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2063.  CreateDynamicObject(randLight(), -2495, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2064.  CreateDynamicObject(randLight(), -2489, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2065.  CreateDynamicObject(randLight(), -2491, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2066.  CreateDynamicObject(randLight(), -2497, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2067.  CreateDynamicObject(randLight(), -2503, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2068.  CreateDynamicObject(randLight(), -2501, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2069.  CreateDynamicObject(randLight(), -2537, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2070.  CreateDynamicObject(randLight(), -2539, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2071.  CreateDynamicObject(randLight(), -2533, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2072.  CreateDynamicObject(randLight(), -2535, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2073.  CreateDynamicObject(randLight(), -2529, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2074.  CreateDynamicObject(randLight(), -2523, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2075.  CreateDynamicObject(randLight(), -2521, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2076.  CreateDynamicObject(randLight(), -2527, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2077.  CreateDynamicObject(randLight(), -2547, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2078.  CreateDynamicObject(randLight(), -2541, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2079.  CreateDynamicObject(randLight(), -2543, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2080.  CreateDynamicObject(randLight(), -2545, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2081.  CreateDynamicObject(randLight(), -2551, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2082.  CreateDynamicObject(randLight(), -2549, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2083.  CreateDynamicObject(randLight(), -2443, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2084.  CreateDynamicObject(randLight(), -2461, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2085.  CreateDynamicObject(randLight(), -2467, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2086.  CreateDynamicObject(randLight(), -2453, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2087.  CreateDynamicObject(randLight(), -2455, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2088.  CreateDynamicObject(randLight(), -2449, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2089.  CreateDynamicObject(randLight(), -2447, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2090.  CreateDynamicObject(randLight(), -2445, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2091.  CreateDynamicObject(randLight(), -2451, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2092.  CreateDynamicObject(randLight(), -2435, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2093.  CreateDynamicObject(randLight(), -2429, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2094.  CreateDynamicObject(randLight(), -2431, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2095.  CreateDynamicObject(randLight(), -2425, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2096.  CreateDynamicObject(randLight(), -2427, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2097.  CreateDynamicObject(randLight(), -2433, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2098.  CreateDynamicObject(randLight(), -2439, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2099.  CreateDynamicObject(randLight(), -2437, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2100.  CreateDynamicObject(randLight(), -2473, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2101.  CreateDynamicObject(randLight(), -2475, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2102.  CreateDynamicObject(randLight(), -2469, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2103.  CreateDynamicObject(randLight(), -2471, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2104.  CreateDynamicObject(randLight(), -2465, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2105.  CreateDynamicObject(randLight(), -2459, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2106.  CreateDynamicObject(randLight(), -2457, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2107.  CreateDynamicObject(randLight(), -2483, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2108.  CreateDynamicObject(randLight(), -2463, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2109.  CreateDynamicObject(randLight(), -2477, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2110.  CreateDynamicObject(randLight(), -2479, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2111.  CreateDynamicObject(randLight(), -2481, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2112.  CreateDynamicObject(randLight(), -2487, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2113.  CreateDynamicObject(randLight(), -2485, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2114.  CreateDynamicObject(randLight(), -2441, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2115.  CreateDynamicObject(randLight(), -2313, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2116.  CreateDynamicObject(randLight(), -2357, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2117.  CreateDynamicObject(randLight(), -2359, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2118.  CreateDynamicObject(randLight(), -2353, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2119.  CreateDynamicObject(randLight(), -2351, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2120.  CreateDynamicObject(randLight(), -2349, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2121.  CreateDynamicObject(randLight(), -2335, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2122.  CreateDynamicObject(randLight(), -2355, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2123.  CreateDynamicObject(randLight(), -2329, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2124.  CreateDynamicObject(randLight(), -2331, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2125.  CreateDynamicObject(randLight(), -2337, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2126.  CreateDynamicObject(randLight(), -2343, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2127.  CreateDynamicObject(randLight(), -2341, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2128.  CreateDynamicObject(randLight(), -2347, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2129.  CreateDynamicObject(randLight(), -2345, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2130.  CreateDynamicObject(randLight(), -2309, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2131.  CreateDynamicObject(randLight(), -2311, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2132.  CreateDynamicObject(randLight(), -2305, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2133.  CreateDynamicObject(randLight(), -2299, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2134.  CreateDynamicObject(randLight(), -2297, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2135.  CreateDynamicObject(randLight(), -2303, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2136.  CreateDynamicObject(randLight(), -2301, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2137.  CreateDynamicObject(randLight(), -2307, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2138.  CreateDynamicObject(randLight(), -2323, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2139.  CreateDynamicObject(randLight(), -2317, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2140.  CreateDynamicObject(randLight(), -2319, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2141.  CreateDynamicObject(randLight(), -2321, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2142.  CreateDynamicObject(randLight(), -2327, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2143.  CreateDynamicObject(randLight(), -2325, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2144.  CreateDynamicObject(randLight(), -2339, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2145.  CreateDynamicObject(randLight(), -2333, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2146.  CreateDynamicObject(randLight(), -2315, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2147.  CreateDynamicObject(randLight(), -2421, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2148.  CreateDynamicObject(randLight(), -2423, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2149.  CreateDynamicObject(randLight(), -2417, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2150.  CreateDynamicObject(randLight(), -2415, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2151.  CreateDynamicObject(randLight(), -2413, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2152.  CreateDynamicObject(randLight(), -2419, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2153.  CreateDynamicObject(randLight(), -2399, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2154.  CreateDynamicObject(randLight(), -2393, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2155.  CreateDynamicObject(randLight(), -2395, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2156.  CreateDynamicObject(randLight(), -2401, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2157.  CreateDynamicObject(randLight(), -2407, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2158.  CreateDynamicObject(randLight(), -2405, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2159.  CreateDynamicObject(randLight(), -2411, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2160.  CreateDynamicObject(randLight(), -2409, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2161.  CreateDynamicObject(randLight(), -2373, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2162.  CreateDynamicObject(randLight(), -2375, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2163.  CreateDynamicObject(randLight(), -2369, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2164.  CreateDynamicObject(randLight(), -2363, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2165.  CreateDynamicObject(randLight(), -2361, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2166.  CreateDynamicObject(randLight(), -2367, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2167.  CreateDynamicObject(randLight(), -2365, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2168.  CreateDynamicObject(randLight(), -2371, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2169.  CreateDynamicObject(randLight(), -2387, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2170.  CreateDynamicObject(randLight(), -2381, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2171.  CreateDynamicObject(randLight(), -2383, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2172.  CreateDynamicObject(randLight(), -2385, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2173.  CreateDynamicObject(randLight(), -2391, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2174.  CreateDynamicObject(randLight(), -2389, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2175.  CreateDynamicObject(randLight(), -2403, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2176.  CreateDynamicObject(randLight(), -2397, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2177.  CreateDynamicObject(randLight(), -2379, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2178.  CreateDynamicObject(randLight(), -2377, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2179.  CreateDynamicObject(randLight(), -2507, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2180.  CreateDynamicObject(randLight(), -2525, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2181.  CreateDynamicObject(randLight(), -2761, 2225.5, 5517, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2182.  CreateDynamicObject(14467, -2379.5, 2059, 5532, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2183.  CreateDynamicObject(14562, -2328.1001, 2055.5, 5517.7002, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2184.  CreateDynamicObject(11428, -2418.5, 2037.8, 5521.7002, 0, 0, 211.998,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2185.  CreateDynamicObject(11088, -2353.5, 2180.4004, 5523.2002, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2186.  CreateDynamicObject(11442, -2363.5, 2097.2, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2187.  CreateDynamicObject(16304, -2426.8999, 2192.8, 5521.6001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2188.  CreateDynamicObject(5153, -2363.8999, 2149.7, 5517.3999, 0, 7.25, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2189.  CreateDynamicObject(5153, -2366.1001, 2149.7, 5517.3999, 0, 7.245, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2190.  CreateDynamicObject(14407, -2360.8999, 2189.1001, 5524.2998, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2191.  CreateDynamicObject(14407, -2371.1001, 2189.1001, 5518, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2192.  CreateDynamicObject(16302, -2419.6001, 2156.8999, 5522.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2193.  CreateDynamicObject(18367, -2422.1001, 2159.3, 5524.3999, 11.993, 357.955, 184.425,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2194.  CreateDynamicObject(18451, -2317.3999, 2154.6001, 5517.2002, 0, 0, 36,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2195.  CreateDynamicObject(16317, -2311.2, 2178.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2196.  CreateDynamicObject(11446, -2332.3, 2088.8999, 5516.3999, 0, 0, 336,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2197.  CreateDynamicObject(2991, -2594.7998, 1963.0996, 5518.2002, 0, 0, 41.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2198.  CreateDynamicObject(2991, -2591.8291, 1965.7764, 5518.2002, 0, 0, 41.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2199.  CreateDynamicObject(2991, -2591.8281, 1965.7773, 5517, 0, 0, 41.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2200.  CreateDynamicObject(2991, -2594.7998, 1963.1006, 5517, 0, 0, 41.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2201.  CreateDynamicObject(3884, -2401.1001, 2091.8999, 5516.3999, 0, 0, 164,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2202.  CreateDynamicObject(3884, -2397.3, 2024.9, 5516.3999, 0, 0, 331.998,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2203.  CreateDynamicObject(3363, -2324.3, 2162.1001, 5516.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2204.  CreateDynamicObject(3884, -2351.3, 2024.9, 5516.3999, 0, 0, 325.996,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2205.  CreateDynamicObject(16442, -2348, 2075.5, 5518.2998, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2206.  CreateDynamicObject(1529, -2349.8999, 2151.7, 5521.1001, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2207.  CreateDynamicObject(1531, -2383.6001, 2151.7, 5521.2002, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2208.  CreateDynamicObject(836, -2523.5, 2150.6001, 5517.7002, 0, 0, 336,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2209.  CreateDynamicObject(744, -2505.8994, 2192.9004, 5516.3999, 0, 0, 41.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2210.  CreateDynamicObject(749, -2505.1001, 2174.8999, 5514.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2211.  CreateDynamicObject(816, -2552.7, 2210.8, 5516.6001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2212.  CreateDynamicObject(8492, -2359.5, 2059, 5519.8999, 0, 0, 57,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2213.  CreateDynamicObject(8492, -2379.5, 2079, 5519.8999, 0, 0, 147,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2214.  CreateDynamicObject(8492, -2379.5, 2039, 5519.8999, 0, 0, 327,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2215.  CreateDynamicObject(8492, -2399.5, 2059, 5519.8999, 0, 0, 237,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2216.  CreateDynamicObject(1457, -2421.1001, 1963.2, 5518.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2217.  CreateDynamicObject(1454, -2399.8, 1915.1, 5517.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2218.  CreateDynamicObject(1454, -2401.3999, 1915.1, 5517.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2219.  CreateDynamicObject(1454, -2403, 1915.1, 5517.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2220.  CreateDynamicObject(1454, -2402.2, 1915.1, 5518.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2221.  CreateDynamicObject(1454, -2400.5, 1915.1, 5518.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2222.  CreateDynamicObject(1458, -2340.1001, 1955, 5516.7002, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2223.  CreateDynamicObject(1448, -2422.8999, 1911.4, 5516.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2224.  CreateDynamicObject(1448, -2422.8999, 1911.4, 5516.6001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2225.  CreateDynamicObject(1448, -2422.8999, 1911.4, 5516.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2226.  CreateDynamicObject(1448, -2422.8999, 1911.4, 5516.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2227.  CreateDynamicObject(1448, -2422.8999, 1911.4, 5516.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2228.  CreateDynamicObject(1449, -2355.3, 1909, 5516.8999, 350, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2229.  CreateDynamicObject(17026, -2539.1001, 2181.8, 5516.3999, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2230.  CreateDynamicObject(745, -2500.8994, 2194.7998, 5516.3999, 0, 0, 179.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2231.  CreateDynamicObject(746, -2488.3999, 2150, 5516.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2232.  CreateDynamicObject(684, -2510.3359, 2191.9541, 5522.8999, 20.495, 0, 97.998,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2233.  CreateDynamicObject(684, -2517.2998, 2191, 5525.5, 20.49, 0, 97.998,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2234.  CreateDynamicObject(830, -2495.3, 2195.3, 5517.1001, 0, 0, 7.998,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2235.  CreateDynamicObject(683, -2550.6001, 2199.1001, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2236.  CreateDynamicObject(683, -2547.3, 2203.1001, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2237.  CreateDynamicObject(683, -2556.5, 2197.1001, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2238.  CreateDynamicObject(683, -2561, 2199.8999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2239.  CreateDynamicObject(845, -2499.6001, 2159, 5517.3999, 180, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2240.  CreateDynamicObject(835, -2509.2, 2205.2, 5519.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2241.  CreateDynamicObject(688, -2593.2, 2210.3999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2242.  CreateDynamicObject(688, -2587.2, 2208.7, 5516.3999, 0, 0, 248,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2243.  CreateDynamicObject(688, -2582.7, 2204.7, 5516.3999, 0, 0, 302,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2244.  CreateDynamicObject(698, -2548.8, 2199.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2245.  CreateDynamicObject(727, -2564.3, 2197.6001, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2246.  CreateDynamicObject(727, -2569.3, 2195.8999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2247.  CreateDynamicObject(727, -2545.8, 2193.2, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2248.  CreateDynamicObject(727, -2555.3, 2200.2, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2249.  CreateDynamicObject(727, -2544.5, 2200.7, 5516.3999, 0, 354, 50,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2250.  CreateDynamicObject(727, -2541.3, 2213.5, 5516.3999, 0, 353.996, 49.999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2251.  CreateDynamicObject(727, -2567, 2208.3, 5516.3999, 0, 353.996, 49.999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2252.  CreateDynamicObject(846, -2480.3999, 2188.7, 5517, 0, 0, 19.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2253.  CreateDynamicObject(13435, -2598.8999, 2172.8999, 5519.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2254.  CreateDynamicObject(833, -2503.3994, 2194.7002, 5519.5, 338.22, 171.376, 282.777,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2255.  CreateDynamicObject(6964, -2535.1001, 2056, 5516, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2256.  CreateDynamicObject(748, -2472.8999, 2198.5, 5516.6001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2257.  CreateDynamicObject(18259, -2593.8999, 2152.8999, 5517.7998, 0, 0, 179.995,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2258.  CreateDynamicObject(848, -2513.1001, 2149.6001, 5518, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2259.  CreateDynamicObject(618, -2477, 2153.3999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2260.  CreateDynamicObject(618, -2484, 2199.3999, 5516.3999, 0, 0, 54,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2261.  CreateDynamicObject(3507, -2511.8, 2182.8999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2262.  CreateDynamicObject(3507, -2566.8, 2156.8999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2263.  CreateDynamicObject(3509, -2558.1001, 2184.3, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2264.  CreateDynamicObject(3509, -2525.6001, 2198, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2265.  CreateDynamicObject(3512, -2530.8999, 2164.3, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2266.  CreateDynamicObject(3512, -2516.1001, 2168.5, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2267.  CreateDynamicObject(3508, -2542.2, 2154.1001, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2268.  CreateDynamicObject(3510, -2551.6001, 2150.3999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2269.  CreateDynamicObject(3507, -2568.8999, 2172.3, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2270.  CreateDynamicObject(3506, -2541.3, 2191, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2271.  CreateDynamicObject(3526, -2533.5996, 1956, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2272.  CreateDynamicObject(3526, -2533.6001, 1944, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2273.  CreateDynamicObject(3526, -2533.6001, 1948, 5520.2998, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2274.  CreateDynamicObject(3526, -2533.5996, 1952, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2275.  CreateDynamicObject(3526, -2533.6001, 1940, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2276.  CreateDynamicObject(3526, -2533.6001, 1928, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2277.  CreateDynamicObject(3526, -2533.5996, 1936, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2278.  CreateDynamicObject(3526, -2533.5996, 1932, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2279.  CreateDynamicObject(3526, -2533.6001, 1920, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2280.  CreateDynamicObject(3526, -2533.5996, 1924, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2281.  CreateDynamicObject(3526, -2533.6001, 1916, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2282.  CreateDynamicObject(3526, -2533.6001, 1912, 5520.2998, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2283.  CreateDynamicObject(3526, -2533.5996, 1908, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2284.  CreateDynamicObject(3526, -2533.6001, 1904, 5520.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2285.  CreateDynamicObject(843, -2473.8999, 2166.8, 5517.2002, 0, 0, 286,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2286.  CreateDynamicObject(867, -2484.5, 2199.2, 5516.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2287.  CreateDynamicObject(13635, -2496.2, 2177.6001, 5519.2998, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2288.  CreateDynamicObject(906, -2503.8, 2178.6001, 5517.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2289.  CreateDynamicObject(7102, -2747.7, 1943.9, 5519.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2290.  CreateDynamicObject(7561, -2702.5, 1911.2, 5522.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2291.  CreateDynamicObject(9587, -2688.5, 1941.4, 5523.4004, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2292.  CreateDynamicObject(8886, -2699.6001, 1935.1, 5534.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2293.  CreateDynamicObject(8883, -2649, 1971, 5519.5, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2294.  CreateDynamicObject(8335, -2685.1001, 1972.1, 5520.1001, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2295.  CreateDynamicObject(8075, -2654.1001, 1911.3, 5520.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2296.  CreateDynamicObject(7025, -2685.5, 1970, 5527.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2297.  CreateDynamicObject(5262, -2699.8999, 1974.9, 5519.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2298.  CreateDynamicObject(3799, -2686.7, 1977, 5520.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2299.  CreateDynamicObject(3575, -2728.5, 1917.4, 5519.1001, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2300.  CreateDynamicObject(3571, -2670.8, 1908.7, 5517.4004, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2301.  CreateDynamicObject(3571, -2670.8, 1902.7, 5517.4004, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2302.  CreateDynamicObject(3570, -2671.1001, 1905.7, 5520.1001, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2303.  CreateDynamicObject(2935, -2650.1001, 1914.8, 5521.6001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2304.  CreateDynamicObject(7040, -2726.2, 1970.9, 5519.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2305.  CreateDynamicObject(5715, -2641.2, 2177.3999, 5525.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2306.  CreateDynamicObject(5713, -2684.8994, 2162.2002, 5522.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2307.  CreateDynamicObject(5714, -2692.2, 2194.8, 5518.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2308.  CreateDynamicObject(5777, -2657.6006, 2157.6995, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2309.  CreateDynamicObject(5777, -2666.6001, 2157.7, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2310.  CreateDynamicObject(5777, -2663.6001, 2157.7, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2311.  CreateDynamicObject(5777, -2660.6001, 2157.7, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2312.  CreateDynamicObject(5777, -2657.6001, 2175.3999, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2313.  CreateDynamicObject(5777, -2660.5996, 2175.4004, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2314.  CreateDynamicObject(5777, -2663.5996, 2175.4004, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2315.  CreateDynamicObject(5777, -2666.5996, 2175.4004, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2316.  CreateDynamicObject(2908, -2668.8999, 2152.6001, 5516.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2317.  CreateDynamicObject(2907, -2672.3999, 2154.5, 5516.6001, 0, 0, 42,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2318.  CreateDynamicObject(2906, -2671.5, 2151, 5517.3999, 18.494, 41.301, 146.428,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2319.  CreateDynamicObject(2906, -2683.6001, 2153.8999, 5516.5, 0, 60, 280,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2320.  CreateDynamicObject(2905, -2680.1001, 2159.3999, 5516.5, 0, 0, 40,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2321.  CreateDynamicObject(2905, -2668.6001, 2163.8999, 5516.5, 358.149, 95.708, 344.088,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2322.  CreateDynamicObject(891, -2654.6001, 2220.8999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2323.  CreateDynamicObject(891, -2644.1001, 2220.8999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2324.  CreateDynamicObject(891, -2631.1001, 2220.8999, 5516.3999, 0, 0, 38,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2325.  CreateDynamicObject(3878, -2754.6001, 2192.7, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2326.  CreateDynamicObject(3878, -2732.3, 2192.7, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2327.  CreateDynamicObject(3878, -2732.2998, 2196.7004, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2328.  CreateDynamicObject(3878, -2754.5996, 2196.7004, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2329.  CreateDynamicObject(3878, -2732.2996, 2199.9011, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2330.  CreateDynamicObject(3878, -2754.5994, 2199.9011, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2331.  CreateDynamicObject(3878, -2754.5996, 2203.9014, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2332.  CreateDynamicObject(3878, -2732.2996, 2203.9011, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2333.  CreateDynamicObject(3878, -2754.5996, 2215.1006, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2334.  CreateDynamicObject(3878, -2754.5996, 2211.1006, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2335.  CreateDynamicObject(3878, -2754.5996, 2207.9004, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2336.  CreateDynamicObject(3878, -2754.6006, 2199.8994, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2337.  CreateDynamicObject(3878, -2732.2998, 2211.1006, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2338.  CreateDynamicObject(3878, -2732.3, 2207.8999, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2339.  CreateDynamicObject(3878, -2732.2998, 2203.8994, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2340.  CreateDynamicObject(3878, -2732.3, 2215.1006, 5516.8999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2341.  CreateDynamicObject(5777, -2723, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2342.  CreateDynamicObject(5777, -2729, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2343.  CreateDynamicObject(5777, -2726, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2344.  CreateDynamicObject(5777, -2741, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2345.  CreateDynamicObject(5777, -2738, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2346.  CreateDynamicObject(5777, -2735, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2347.  CreateDynamicObject(5777, -2732, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2348.  CreateDynamicObject(5777, -2764, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2349.  CreateDynamicObject(5777, -2761, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2350.  CreateDynamicObject(5777, -2758, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2351.  CreateDynamicObject(5777, -2755, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2352.  CreateDynamicObject(5777, -2752, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2353.  CreateDynamicObject(5777, -2749, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2354.  CreateDynamicObject(5777, -2746, 2162, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2355.  CreateDynamicObject(5777, -2741, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2356.  CreateDynamicObject(5777, -2738, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2357.  CreateDynamicObject(5777, -2735, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2358.  CreateDynamicObject(5777, -2732, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2359.  CreateDynamicObject(5777, -2729, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2360.  CreateDynamicObject(5777, -2726, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2361.  CreateDynamicObject(5777, -2723, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2362.  CreateDynamicObject(5777, -2746, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2363.  CreateDynamicObject(5777, -2749, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2364.  CreateDynamicObject(5777, -2752, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2365.  CreateDynamicObject(5777, -2755, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2366.  CreateDynamicObject(5777, -2758, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2367.  CreateDynamicObject(5777, -2761, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2368.  CreateDynamicObject(5777, -2764, 2186, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2369.  CreateDynamicObject(5777, -2741, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2370.  CreateDynamicObject(5777, -2738, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2371.  CreateDynamicObject(5777, -2735, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2372.  CreateDynamicObject(5777, -2732, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2373.  CreateDynamicObject(5777, -2729, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2374.  CreateDynamicObject(5777, -2726, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2375.  CreateDynamicObject(5777, -2723, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2376.  CreateDynamicObject(5777, -2746, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2377.  CreateDynamicObject(5777, -2749, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2378.  CreateDynamicObject(5777, -2752, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2379.  CreateDynamicObject(5777, -2755, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2380.  CreateDynamicObject(5777, -2758, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2381.  CreateDynamicObject(5777, -2761, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2382.  CreateDynamicObject(5777, -2764, 2182, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2383.  CreateDynamicObject(5777, -2741, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2384.  CreateDynamicObject(5777, -2738, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2385.  CreateDynamicObject(5777, -2735, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2386.  CreateDynamicObject(5777, -2732, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2387.  CreateDynamicObject(5777, -2729, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2388.  CreateDynamicObject(5777, -2726, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2389.  CreateDynamicObject(5777, -2723, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2390.  CreateDynamicObject(5777, -2746, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2391.  CreateDynamicObject(5777, -2749, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2392.  CreateDynamicObject(5777, -2752, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2393.  CreateDynamicObject(5777, -2755, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2394.  CreateDynamicObject(5777, -2758, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2395.  CreateDynamicObject(5777, -2761, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2396.  CreateDynamicObject(5777, -2764, 2178, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2397.  CreateDynamicObject(5777, -2741, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2398.  CreateDynamicObject(5777, -2738, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2399.  CreateDynamicObject(5777, -2735, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2400.  CreateDynamicObject(5777, -2732, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2401.  CreateDynamicObject(5777, -2729, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2402.  CreateDynamicObject(5777, -2726, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2403.  CreateDynamicObject(5777, -2723, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2404.  CreateDynamicObject(5777, -2746, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2405.  CreateDynamicObject(5777, -2749, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2406.  CreateDynamicObject(5777, -2752, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2407.  CreateDynamicObject(5777, -2755, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2408.  CreateDynamicObject(5777, -2758, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2409.  CreateDynamicObject(5777, -2761, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2410.  CreateDynamicObject(5777, -2764, 2174, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2411.  CreateDynamicObject(5777, -2741, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2412.  CreateDynamicObject(5777, -2738, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2413.  CreateDynamicObject(5777, -2735, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2414.  CreateDynamicObject(5777, -2732, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2415.  CreateDynamicObject(5777, -2729, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2416.  CreateDynamicObject(5777, -2726, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2417.  CreateDynamicObject(5777, -2723, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2418.  CreateDynamicObject(5777, -2746, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2419.  CreateDynamicObject(5777, -2749, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2420.  CreateDynamicObject(5777, -2752, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2421.  CreateDynamicObject(5777, -2755, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2422.  CreateDynamicObject(5777, -2758, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2423.  CreateDynamicObject(5777, -2761, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2424.  CreateDynamicObject(5777, -2764, 2170, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2425.  CreateDynamicObject(5777, -2741, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2426.  CreateDynamicObject(5777, -2738, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2427.  CreateDynamicObject(5777, -2735, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2428.  CreateDynamicObject(5777, -2732, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2429.  CreateDynamicObject(5777, -2729, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2430.  CreateDynamicObject(5777, -2726, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2431.  CreateDynamicObject(5777, -2723, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2432.  CreateDynamicObject(5777, -2746, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2433.  CreateDynamicObject(5777, -2749, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2434.  CreateDynamicObject(5777, -2752, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2435.  CreateDynamicObject(5777, -2755, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2436.  CreateDynamicObject(5777, -2758, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2437.  CreateDynamicObject(5777, -2761, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2438.  CreateDynamicObject(5777, -2764, 2166, 5517, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2439.  CreateDynamicObject(851, -2394.2, 2146.1001, 5516.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2440.  CreateDynamicObject(3099, -2357.8999, 2198.3, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2441.  CreateDynamicObject(3098, -2354.3999, 2201.1001, 5520.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2442.  CreateDynamicObject(3005, -2354.8999, 2157.8999, 5517.8999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2443.  CreateDynamicObject(1358, -2313.2, 2211.2, 5517.6001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2444.  CreateDynamicObject(3242, -2751.2, 2087.8, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2445.  CreateDynamicObject(3241, -2731.8, 2087.8, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2446.  CreateDynamicObject(3172, -2734.7, 2057.3999, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2447.  CreateDynamicObject(3285, -2755.1001, 2073.3, 5518.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2448.  CreateDynamicObject(3253, -2717.3999, 2087.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2449.  CreateDynamicObject(3250, -2705.2, 2087.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2450.  CreateDynamicObject(3414, -2676.6001, 2039.3, 5518.5, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2451.  CreateDynamicObject(3172, -2734.7, 2043.7, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2452.  CreateDynamicObject(3415, -2687.1001, 2070.5, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2453.  CreateDynamicObject(3355, -2684, 2087.8, 5516.3999, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2454.  CreateDynamicObject(3362, -2755.1001, 2057.1001, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2455.  CreateDynamicObject(3417, -2755.1001, 2042.7, 5516.3999, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2456.  CreateDynamicObject(3418, -2681.6001, 2056.3999, 5518.6001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2457.  CreateDynamicObject(3171, -2718, 2063.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2458.  CreateDynamicObject(3171, -2718, 2054.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2459.  CreateDynamicObject(3171, -2718, 2045.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2460.  CreateDynamicObject(3284, -2667, 2087.8, 5518.2998, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2461.  CreateDynamicObject(3246, -2652.3, 2087.8, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2462.  CreateDynamicObject(3173, -2639.6001, 2087.8, 5516.3999, 0, 0, 270,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2463.  CreateDynamicObject(3175, -2706.5, 2064, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2464.  CreateDynamicObject(3175, -2706.5, 2055, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2465.  CreateDynamicObject(3175, -2706.5, 2046, 5516.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2466.  CreateDynamicObject(1305, -2726.0332, 2056.8933, 5516.6553, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2467.  CreateDynamicObject(1304, -2721.1567, 2050.5203, 5516.7495, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2468.  CreateDynamicObject(1305, -2726.1001, 2047.4, 5515.8999, 65.752, 236.389, 196.092,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2469.  CreateDynamicObject(2991, -2637.5, 2078.8999, 5517.1001, 0, 0, 303.997,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2470.  CreateDynamicObject(2991, -2635.2627, 2075.5835, 5517.1001, 0, 0, 303.997,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2471.  CreateDynamicObject(2991, -2635.1226, 2069.5168, 5517.1001, 0, 0, 19.996,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2472.  CreateDynamicObject(2991, -2631.3628, 2070.8838, 5517.1001, 0, 0, 19.996,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2473.  CreateDynamicObject(3577, -2668.8999, 2071.2, 5517.2002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2474.  CreateDynamicObject(3927, -2667, 2059.3, 5519, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2475.  CreateDynamicObject(11453, -2629.8999, 2053.7, 5519.2002, 0, 0, 90,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2476.  CreateDynamicObject(3644, -2645, 2047, 5519.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2477.  CreateDynamicObject(1304, -2698.5, 2033.3, 5517.2998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2478.  CreateDynamicObject(1304, -2695.2, 2064.5, 5516.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2479.  CreateDynamicObject(1305, -2645, 2069.3999, 5517.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2480.  CreateDynamicObject(1304, -2676, 2048.8, 5516.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2481.  CreateDynamicObject(1304, -2632.4114, 2083.1689, 5516.5674, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2482.  CreateDynamicObject(1304, -2651.3999, 2086.8999, 5521.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2483.  CreateDynamicObject(1304, -2705.2, 2086.2, 5522.2998, 0, 19.5, 359.5,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2484.  CreateDynamicObject(1305, -2732.8999, 2085.1001, 5520.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2485.  CreateDynamicObject(1304, -2681.3, 2055.8, 5520.7998, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2486.  CreateDynamicObject(3472, -2535.3, 2056, 5513.3999, 0, 0, 178,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2487.  CreateDynamicObject(3472, -2535.2998, 2056, 5513.3999, 0, 0, 178,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2488.  CreateDynamicObject(3472, -2535.2998, 2056, 5513.3999, 0, 0, 178,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2489.  CreateDynamicObject(3472, -2535.3, 2056, 5513.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2490.  CreateDynamicObject(3472, -2535.2998, 2056, 5513.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2491.  CreateDynamicObject(3472, -2535.2998, 2056, 5513.3999, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2492.  CreateDynamicObject(3534, -2535.6001, 2046.3, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2493.  CreateDynamicObject(3534, -2540, 2047.4, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2494.  CreateDynamicObject(3534, -2543, 2049.8, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2495.  CreateDynamicObject(3534, -2544.8999, 2053.8, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2496.  CreateDynamicObject(3534, -2544.8, 2058.1001, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2497.  CreateDynamicObject(3534, -2542.8999, 2062.1001, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2498.  CreateDynamicObject(3534, -2539.7, 2064.6001, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2499.  CreateDynamicObject(3534, -2535.3999, 2065.7, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2500.  CreateDynamicObject(3534, -2531.1001, 2064.6001, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2501.  CreateDynamicObject(3534, -2527.8, 2061.8, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2502.  CreateDynamicObject(3534, -2525.8999, 2057.8999, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2503.  CreateDynamicObject(3534, -2526.1001, 2053.6001, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2504.  CreateDynamicObject(3534, -2527.7, 2050.2, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2505.  CreateDynamicObject(3534, -2531.2, 2047.2, 5517.7002, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2506.  CreateDynamicObject(7392, -2598.2, 2027.7, 5526.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2507.  CreateDynamicObject(7392, -2472, 2087.1001, 5526.1001, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2508.  CreateDynamicObject(7392, -2472, 2087.1001, 5526.1001, 0, 0, 180,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2509.  CreateDynamicObject(7392, -2472, 2027.7, 5526.1001, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2510.  CreateDynamicObject(1686, -2556.6001, 2040.7, 5559, 0, 0, 0,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2511. // Area DM //
  2512. // Sport - Zone //
  2513. CreateDynamicObject(8171, 3455.00000, -405.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2514. CreateDynamicObject(8171, 3455.00000, -543.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2515. CreateDynamicObject(8657, 3438.50000, -382.20135, 1105.69995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2516. CreateDynamicObject(8657, 3438.50000, -382.30096, 1108.00000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2517. CreateDynamicObject(8657, 3471.60010, -413.30038, 1108.10010,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2518. CreateDynamicObject(8657, 3471.60010, -413.29941, 1105.80005,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2519. CreateDynamicObject(8657, 3471.60010, -444.29941, 1108.10010,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2520. CreateDynamicObject(8657, 3471.60010, -444.29941, 1105.80005,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2521. CreateDynamicObject(8657, 3471.60059, -565.80078, 1101.19995,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2522. CreateDynamicObject(8657, 3471.60010, -565.70032, 1103.50000,   0.00000, 180.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2523. CreateDynamicObject(8657, 3455.00000, -612.59998, 1103.50000,   0.00000, 180.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2524. CreateDynamicObject(8657, 3454.89941, -612.59985, 1101.19995,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2525. CreateDynamicObject(8657, 3471.60010, -382.29941, 1108.10010,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2526. CreateDynamicObject(8657, 3471.60010, -382.39999, 1105.80005,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2527. CreateDynamicObject(8657, 3471.60059, -351.40039, 1101.19995,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2528. CreateDynamicObject(8657, 3471.60059, -351.29980, 1103.50000,   179.99500, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2529. CreateDynamicObject(8657, 3471.60059, -537.19922, 1103.50000,   0.00000, 179.99500, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2530. CreateDynamicObject(8657, 3471.60010, -537.09827, 1101.19995,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2531. CreateDynamicObject(8657, 3471.60010, -506.20001, 1101.19995,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2532. CreateDynamicObject(8657, 3471.60059, -506.20020, 1103.50000,   179.99500, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2533. CreateDynamicObject(8657, 3471.60059, -475.30078, 1101.19995,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2534. CreateDynamicObject(8657, 3471.60059, -475.20020, 1103.50000,   179.99500, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2535. CreateDynamicObject(8657, 3438.50000, -596.70020, 1103.50000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2536. CreateDynamicObject(8657, 3438.50000, -596.59961, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2537. CreateDynamicObject(8657, 3438.50000, -565.80090, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2538. CreateDynamicObject(8657, 3438.50000, -565.70001, 1103.50000,   180.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2539. CreateDynamicObject(8657, 3438.50000, -537.19885, 1103.50000,   0.00000, 179.99500, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2540. CreateDynamicObject(8657, 3438.50000, -537.09863, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2541. CreateDynamicObject(8657, 3438.50000, -506.19980, 1103.50000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2542. CreateDynamicObject(8657, 3438.50000, -506.30038, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2543. CreateDynamicObject(8657, 3438.50000, -475.19980, 1103.50000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2544. CreateDynamicObject(8657, 3438.50000, -475.30038, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2545. CreateDynamicObject(8657, 3438.50000, -444.20038, 1108.00000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2546. CreateDynamicObject(8657, 3438.50000, -444.29999, 1105.69995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2547. CreateDynamicObject(8657, 3438.50000, -413.30096, 1108.00000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2548. CreateDynamicObject(8657, 3438.50000, -413.29999, 1105.69995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2549. CreateDynamicObject(8657, 3438.50000, -382.39999, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2550. CreateDynamicObject(8657, 3438.50000, -382.29941, 1103.50000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2551. CreateDynamicObject(970, 3441.30005, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2552. CreateDynamicObject(970, 3445.40039, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2553. CreateDynamicObject(970, 3449.50000, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2554. CreateDynamicObject(970, 3453.60010, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2555. CreateDynamicObject(970, 3457.69995, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2556. CreateDynamicObject(970, 3461.80005, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2557. CreateDynamicObject(970, 3465.89990, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2558. CreateDynamicObject(970, 3470.00000, -592.00000, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2559. CreateDynamicObject(1237, 3469.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2560. CreateDynamicObject(1237, 3463.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2561. CreateDynamicObject(1237, 3465.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2562. CreateDynamicObject(1237, 3459.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2563. CreateDynamicObject(1237, 3461.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2564. CreateDynamicObject(1237, 3457.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2565. CreateDynamicObject(1237, 3441.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2566. CreateDynamicObject(1237, 3466.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2567. CreateDynamicObject(1237, 3468.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2568. CreateDynamicObject(1237, 3464.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2569. CreateDynamicObject(1237, 3462.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2570. CreateDynamicObject(1237, 3460.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2571. CreateDynamicObject(1237, 3458.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2572. CreateDynamicObject(1237, 3456.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2573. CreateDynamicObject(1237, 3440.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2574. CreateDynamicObject(1237, 3442.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2575. CreateDynamicObject(1237, 3444.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2576. CreateDynamicObject(1237, 3446.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2577. CreateDynamicObject(1237, 3448.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2578. CreateDynamicObject(1237, 3450.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2579. CreateDynamicObject(1237, 3452.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2580. CreateDynamicObject(1237, 3454.50000, -559.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2581. CreateDynamicObject(1237, 3455.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2582. CreateDynamicObject(1237, 3453.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2583. CreateDynamicObject(1237, 3451.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2584. CreateDynamicObject(1237, 3449.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2585. CreateDynamicObject(1237, 3447.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2586. CreateDynamicObject(1237, 3445.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2587. CreateDynamicObject(1237, 3443.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2588. CreateDynamicObject(1237, 3467.50000, -557.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2589. CreateDynamicObject(1237, 3441.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2590. CreateDynamicObject(1237, 3443.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2591. CreateDynamicObject(1237, 3445.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2592. CreateDynamicObject(1237, 3447.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2593. CreateDynamicObject(1237, 3449.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2594. CreateDynamicObject(1237, 3451.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2595. CreateDynamicObject(1237, 3453.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2596. CreateDynamicObject(1237, 3455.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2597. CreateDynamicObject(1237, 3457.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2598. CreateDynamicObject(1237, 3459.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2599. CreateDynamicObject(1237, 3461.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2600. CreateDynamicObject(1237, 3463.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2601. CreateDynamicObject(1237, 3465.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2602. CreateDynamicObject(1237, 3467.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2603. CreateDynamicObject(1237, 3469.50000, -581.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2604. CreateDynamicObject(1237, 3468.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2605. CreateDynamicObject(1237, 3466.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2606. CreateDynamicObject(1237, 3464.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2607. CreateDynamicObject(1237, 3462.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2608. CreateDynamicObject(1237, 3460.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2609. CreateDynamicObject(1237, 3458.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2610. CreateDynamicObject(1237, 3456.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2611. CreateDynamicObject(1237, 3454.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2612. CreateDynamicObject(1237, 3452.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2613. CreateDynamicObject(1237, 3450.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2614. CreateDynamicObject(1237, 3448.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2615. CreateDynamicObject(1237, 3446.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2616. CreateDynamicObject(1237, 3444.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2617. CreateDynamicObject(1237, 3442.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2618. CreateDynamicObject(1237, 3440.50000, -583.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2619. CreateDynamicObject(1237, 3441.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2620. CreateDynamicObject(1237, 3443.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2621. CreateDynamicObject(1237, 3445.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2622. CreateDynamicObject(1237, 3447.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2623. CreateDynamicObject(1237, 3449.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2624. CreateDynamicObject(1237, 3451.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2625. CreateDynamicObject(1237, 3453.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2626. CreateDynamicObject(1237, 3455.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2627. CreateDynamicObject(1237, 3457.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2628. CreateDynamicObject(1237, 3459.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2629. CreateDynamicObject(1237, 3461.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2630. CreateDynamicObject(1237, 3463.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2631. CreateDynamicObject(1237, 3465.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2632. CreateDynamicObject(1237, 3467.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2633. CreateDynamicObject(1237, 3469.50000, -577.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2634. CreateDynamicObject(1237, 3468.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2635. CreateDynamicObject(1237, 3466.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2636. CreateDynamicObject(1237, 3464.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2637. CreateDynamicObject(1237, 3462.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2638. CreateDynamicObject(1237, 3460.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2639. CreateDynamicObject(1237, 3458.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2640. CreateDynamicObject(1237, 3456.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2641. CreateDynamicObject(1237, 3454.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2642. CreateDynamicObject(1237, 3452.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2643. CreateDynamicObject(1237, 3450.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2644. CreateDynamicObject(1237, 3448.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2645. CreateDynamicObject(1237, 3446.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2646. CreateDynamicObject(1237, 3444.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2647. CreateDynamicObject(1237, 3442.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2648. CreateDynamicObject(1237, 3440.50000, -579.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2649. CreateDynamicObject(1237, 3441.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2650. CreateDynamicObject(1237, 3443.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2651. CreateDynamicObject(1237, 3445.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2652. CreateDynamicObject(1237, 3447.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2653. CreateDynamicObject(1237, 3449.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2654. CreateDynamicObject(1237, 3451.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2655. CreateDynamicObject(1237, 3453.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2656. CreateDynamicObject(1237, 3455.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2657. CreateDynamicObject(1237, 3457.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2658. CreateDynamicObject(1237, 3459.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2659. CreateDynamicObject(1237, 3461.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2660. CreateDynamicObject(1237, 3463.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2661. CreateDynamicObject(1237, 3465.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2662. CreateDynamicObject(1237, 3467.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2663. CreateDynamicObject(1237, 3469.50000, -573.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2664. CreateDynamicObject(1237, 3468.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2665. CreateDynamicObject(1237, 3466.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2666. CreateDynamicObject(1237, 3464.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2667. CreateDynamicObject(1237, 3462.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2668. CreateDynamicObject(1237, 3460.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2669. CreateDynamicObject(1237, 3458.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2670. CreateDynamicObject(1237, 3456.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2671. CreateDynamicObject(1237, 3454.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2672. CreateDynamicObject(1237, 3452.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2673. CreateDynamicObject(1237, 3450.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2674. CreateDynamicObject(1237, 3448.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2675. CreateDynamicObject(1237, 3446.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2676. CreateDynamicObject(1237, 3444.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2677. CreateDynamicObject(1237, 3442.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2678. CreateDynamicObject(1237, 3440.50000, -575.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2679. CreateDynamicObject(1237, 3441.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2680. CreateDynamicObject(1237, 3443.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2681. CreateDynamicObject(1237, 3445.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2682. CreateDynamicObject(1237, 3447.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2683. CreateDynamicObject(1237, 3449.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2684. CreateDynamicObject(1237, 3451.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2685. CreateDynamicObject(1237, 3453.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2686. CreateDynamicObject(1237, 3455.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2687. CreateDynamicObject(1237, 3457.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2688. CreateDynamicObject(1237, 3459.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2689. CreateDynamicObject(1237, 3461.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2690. CreateDynamicObject(1237, 3463.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2691. CreateDynamicObject(1237, 3465.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2692. CreateDynamicObject(1237, 3467.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2693. CreateDynamicObject(1237, 3469.50000, -569.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2694. CreateDynamicObject(1237, 3468.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2695. CreateDynamicObject(1237, 3466.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2696. CreateDynamicObject(1237, 3464.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2697. CreateDynamicObject(1237, 3462.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2698. CreateDynamicObject(1237, 3460.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2699. CreateDynamicObject(1237, 3458.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2700. CreateDynamicObject(1237, 3456.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2701. CreateDynamicObject(1237, 3454.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2702. CreateDynamicObject(1237, 3452.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2703. CreateDynamicObject(1237, 3450.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2704. CreateDynamicObject(1237, 3448.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2705. CreateDynamicObject(1237, 3446.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2706. CreateDynamicObject(1237, 3444.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2707. CreateDynamicObject(1237, 3442.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2708. CreateDynamicObject(1237, 3440.50000, -571.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2709. CreateDynamicObject(1237, 3441.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2710. CreateDynamicObject(1237, 3443.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2711. CreateDynamicObject(1237, 3445.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2712. CreateDynamicObject(1237, 3447.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2713. CreateDynamicObject(1237, 3449.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2714. CreateDynamicObject(1237, 3451.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2715. CreateDynamicObject(1237, 3453.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2716. CreateDynamicObject(1237, 3455.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2717. CreateDynamicObject(1237, 3457.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2718. CreateDynamicObject(1237, 3459.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2719. CreateDynamicObject(1237, 3461.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2720. CreateDynamicObject(1237, 3463.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2721. CreateDynamicObject(1237, 3465.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2722. CreateDynamicObject(1237, 3467.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2723. CreateDynamicObject(1237, 3469.50000, -565.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2724. CreateDynamicObject(1237, 3468.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2725. CreateDynamicObject(1237, 3466.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2726. CreateDynamicObject(1237, 3464.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2727. CreateDynamicObject(1237, 3462.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2728. CreateDynamicObject(1237, 3460.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2729. CreateDynamicObject(1237, 3458.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2730. CreateDynamicObject(1237, 3456.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2731. CreateDynamicObject(1237, 3454.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2732. CreateDynamicObject(1237, 3452.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2733. CreateDynamicObject(1237, 3450.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2734. CreateDynamicObject(1237, 3448.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2735. CreateDynamicObject(1237, 3446.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2736. CreateDynamicObject(1237, 3444.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2737. CreateDynamicObject(1237, 3442.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2738. CreateDynamicObject(1237, 3440.50000, -567.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2739. CreateDynamicObject(1237, 3441.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2740. CreateDynamicObject(1237, 3443.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2741. CreateDynamicObject(1237, 3445.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2742. CreateDynamicObject(1237, 3447.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2743. CreateDynamicObject(1237, 3449.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2744. CreateDynamicObject(1237, 3451.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2745. CreateDynamicObject(1237, 3453.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2746. CreateDynamicObject(1237, 3455.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2747. CreateDynamicObject(1237, 3457.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2748. CreateDynamicObject(1237, 3459.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2749. CreateDynamicObject(1237, 3461.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2750. CreateDynamicObject(1237, 3463.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2751. CreateDynamicObject(1237, 3465.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2752. CreateDynamicObject(1237, 3467.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2753. CreateDynamicObject(1237, 3469.50000, -561.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2754. CreateDynamicObject(1237, 3468.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2755. CreateDynamicObject(1237, 3466.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2756. CreateDynamicObject(1237, 3464.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2757. CreateDynamicObject(1237, 3462.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2758. CreateDynamicObject(1237, 3460.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2759. CreateDynamicObject(1237, 3458.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2760. CreateDynamicObject(1237, 3456.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2761. CreateDynamicObject(1237, 3454.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2762. CreateDynamicObject(1237, 3452.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2763. CreateDynamicObject(1237, 3450.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2764. CreateDynamicObject(1237, 3448.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2765. CreateDynamicObject(1237, 3446.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2766. CreateDynamicObject(1237, 3444.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2767. CreateDynamicObject(1237, 3442.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2768. CreateDynamicObject(1237, 3440.50000, -563.00000, 1100.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2769. CreateDynamicObject(1553, 3457.69971, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2770. CreateDynamicObject(1553, 3449.29932, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2771. CreateDynamicObject(1553, 3443.69971, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2772. CreateDynamicObject(1553, 3452.10010, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2773. CreateDynamicObject(1553, 3466.10010, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2774. CreateDynamicObject(1553, 3460.49951, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2775. CreateDynamicObject(1553, 3463.30005, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2776. CreateDynamicObject(1553, 3446.50000, -514.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2777. CreateDynamicObject(1553, 3440.89990, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2778. CreateDynamicObject(1553, 3443.69971, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2779. CreateDynamicObject(1553, 3446.50000, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2780. CreateDynamicObject(1553, 3449.29932, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2781. CreateDynamicObject(1553, 3454.90039, -547.40039, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2782. CreateDynamicObject(1553, 3460.49951, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2783. CreateDynamicObject(1553, 3463.30005, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2784. CreateDynamicObject(1553, 3466.10010, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2785. CreateDynamicObject(1553, 3468.89990, -547.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2786. CreateDynamicObject(1553, 3440.89990, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2787. CreateDynamicObject(1553, 3446.50000, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2788. CreateDynamicObject(1553, 3449.29932, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2789. CreateDynamicObject(1553, 3452.10010, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2790. CreateDynamicObject(1553, 3454.89990, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2791. CreateDynamicObject(1553, 3457.69971, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2792. CreateDynamicObject(1553, 3460.49951, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2793. CreateDynamicObject(1553, 3463.30005, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2794. CreateDynamicObject(1553, 3468.89990, -536.40002, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2795. CreateDynamicObject(1553, 3440.89990, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2796. CreateDynamicObject(1553, 3443.69971, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2797. CreateDynamicObject(1553, 3446.50000, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2798. CreateDynamicObject(1553, 3452.10010, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2799. CreateDynamicObject(1553, 3454.89990, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2800. CreateDynamicObject(1553, 3457.69971, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2801. CreateDynamicObject(1553, 3463.30005, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2802. CreateDynamicObject(1553, 3466.10010, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2803. CreateDynamicObject(1553, 3468.89990, -525.20001, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2804. CreateDynamicObject(1459, 3451.00000, -489.30035, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2805. CreateDynamicObject(1459, 3445.00000, -489.30017, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2806. CreateDynamicObject(1459, 3448.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2807. CreateDynamicObject(1459, 3469.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2808. CreateDynamicObject(1459, 3466.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2809. CreateDynamicObject(1459, 3463.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2810. CreateDynamicObject(1459, 3460.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2811. CreateDynamicObject(1459, 3457.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2812. CreateDynamicObject(1459, 3454.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2813. CreateDynamicObject(1459, 3442.00000, -489.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2814. CreateDynamicObject(1459, 3439.00000, -489.30017, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2815. CreateDynamicObject(1459, 3439.00000, -507.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2816. CreateDynamicObject(1459, 3442.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2817. CreateDynamicObject(1459, 3445.00000, -507.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2818. CreateDynamicObject(1459, 3448.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2819. CreateDynamicObject(1459, 3451.00000, -507.30017, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2820. CreateDynamicObject(1459, 3454.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2821. CreateDynamicObject(1459, 3457.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2822. CreateDynamicObject(1459, 3460.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2823. CreateDynamicObject(1459, 3463.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2824. CreateDynamicObject(1459, 3466.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2825. CreateDynamicObject(1459, 3469.00000, -507.29980, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2826. CreateDynamicObject(1459, 3439.00000, -498.30017, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2827. CreateDynamicObject(1459, 3442.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2828. CreateDynamicObject(1459, 3445.00000, -498.30017, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2829. CreateDynamicObject(1459, 3448.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2830. CreateDynamicObject(1459, 3451.00000, -498.30035, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2831. CreateDynamicObject(1459, 3454.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2832. CreateDynamicObject(1459, 3457.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2833. CreateDynamicObject(1459, 3460.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2834. CreateDynamicObject(1459, 3463.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2835. CreateDynamicObject(1459, 3466.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2836. CreateDynamicObject(1459, 3469.00000, -498.29999, 1100.59998,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2837. CreateDynamicObject(8657, 3471.60059, -596.70020, 1103.50000,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2838. CreateDynamicObject(8657, 3471.60059, -596.59961, 1101.19995,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2839. CreateDynamicObject(8657, 3438.50000, -351.29980, 1103.50000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2840. CreateDynamicObject(8657, 3438.50000, -351.40039, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2841. CreateDynamicObject(13647, 3440.19971, -398.99973, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2842. CreateDynamicObject(13647, 3440.89990, -398.99976, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2843. CreateDynamicObject(13647, 3441.60010, -398.99976, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2844. CreateDynamicObject(13647, 3442.30029, -398.99979, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2845. CreateDynamicObject(13647, 3443.00049, -398.99982, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2846. CreateDynamicObject(13647, 3443.69971, -398.99985, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2847. CreateDynamicObject(13647, 3444.39990, -398.99988, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2848. CreateDynamicObject(13647, 3445.10010, -398.99988, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2849. CreateDynamicObject(13647, 3445.80029, -398.99988, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2850. CreateDynamicObject(13647, 3446.50049, -398.99991, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2851. CreateDynamicObject(13647, 3447.19971, -398.99994, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2852. CreateDynamicObject(13647, 3447.89990, -398.99997, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2853. CreateDynamicObject(13647, 3448.60010, -398.99997, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2854. CreateDynamicObject(13647, 3449.30029, -398.99973, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2855. CreateDynamicObject(13647, 3450.00049, -398.99976, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2856. CreateDynamicObject(13647, 3450.69971, -398.99979, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2857. CreateDynamicObject(13647, 3451.39990, -398.99982, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2858. CreateDynamicObject(13647, 3452.10010, -398.99982, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2859. CreateDynamicObject(13647, 3452.80029, -398.99982, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2860. CreateDynamicObject(13647, 3453.50049, -398.99985, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2861. CreateDynamicObject(13647, 3454.19971, -398.99988, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2862. CreateDynamicObject(13647, 3454.89990, -398.99991, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2863. CreateDynamicObject(13647, 3455.60010, -398.99994, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2864. CreateDynamicObject(13647, 3456.30029, -398.99994, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2865. CreateDynamicObject(13647, 3457.00049, -398.99997, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2866. CreateDynamicObject(13647, 3457.69971, -399.00000, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2867. CreateDynamicObject(13647, 3458.39990, -399.00000, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2868. CreateDynamicObject(13647, 3459.10010, -399.00003, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2869. CreateDynamicObject(13647, 3459.80029, -398.99976, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2870. CreateDynamicObject(13647, 3460.50049, -398.99979, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2871. CreateDynamicObject(13647, 3461.19971, -398.99985, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2872. CreateDynamicObject(13647, 3461.89990, -398.99985, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2873. CreateDynamicObject(13647, 3462.60010, -398.99988, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2874. CreateDynamicObject(13647, 3463.30029, -398.99988, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2875. CreateDynamicObject(13647, 3464.00049, -398.99991, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2876. CreateDynamicObject(13647, 3464.69971, -398.99994, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2877. CreateDynamicObject(13647, 3465.39990, -398.99994, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2878. CreateDynamicObject(13647, 3466.10010, -398.99997, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2879. CreateDynamicObject(13647, 3466.80029, -398.99997, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2880. CreateDynamicObject(13647, 3467.50049, -399.00000, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2881. CreateDynamicObject(13647, 3468.20020, -399.00003, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2882. CreateDynamicObject(13647, 3468.90039, -399.00006, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2883. CreateDynamicObject(13647, 3469.60034, -398.99997, 1100.00000,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2884. CreateDynamicObject(13647, 3469.60059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2885. CreateDynamicObject(13647, 3468.90039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2886. CreateDynamicObject(13647, 3468.20020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2887. CreateDynamicObject(13647, 3467.50000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2888. CreateDynamicObject(13647, 3466.79980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2889. CreateDynamicObject(13647, 3466.10059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2890. CreateDynamicObject(13647, 3465.40039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2891. CreateDynamicObject(13647, 3464.70020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2892. CreateDynamicObject(13647, 3464.00000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2893. CreateDynamicObject(13647, 3463.29980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2894. CreateDynamicObject(13647, 3461.90039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2895. CreateDynamicObject(13647, 3462.60059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2896. CreateDynamicObject(13647, 3461.20020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2897. CreateDynamicObject(13647, 3460.50000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2898. CreateDynamicObject(13647, 3459.79980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2899. CreateDynamicObject(13647, 3459.10059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2900. CreateDynamicObject(13647, 3458.40039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2901. CreateDynamicObject(13647, 3457.70020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2902. CreateDynamicObject(13647, 3457.00000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2903. CreateDynamicObject(13647, 3456.29980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2904. CreateDynamicObject(13647, 3455.60059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2905. CreateDynamicObject(13647, 3454.90039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2906. CreateDynamicObject(13647, 3454.20020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2907. CreateDynamicObject(13647, 3453.50000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2908. CreateDynamicObject(13647, 3452.79980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2909. CreateDynamicObject(13647, 3452.10059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2910. CreateDynamicObject(13647, 3450.70020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2911. CreateDynamicObject(13647, 3451.40039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2912. CreateDynamicObject(13647, 3450.00000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2913. CreateDynamicObject(13647, 3449.29980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2914. CreateDynamicObject(13647, 3448.60059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2915. CreateDynamicObject(13647, 3447.90039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2916. CreateDynamicObject(13647, 3447.20020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2917. CreateDynamicObject(13647, 3446.50000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2918. CreateDynamicObject(13647, 3445.79980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2919. CreateDynamicObject(13647, 3445.10059, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2920. CreateDynamicObject(13647, 3444.40039, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2921. CreateDynamicObject(13647, 3443.70020, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2922. CreateDynamicObject(13647, 3443.00000, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2923. CreateDynamicObject(13647, 3442.29980, -437.70020, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2924. CreateDynamicObject(13647, 3441.60010, -437.70001, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2925. CreateDynamicObject(13647, 3440.89990, -437.70001, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2926. CreateDynamicObject(13647, 3440.19995, -437.70001, 1100.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2927. CreateDynamicObject(8657, 3438.50000, -382.30078, 1103.50000,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2928. CreateDynamicObject(8657, 3438.50000, -382.20117, 1101.19995,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2929. CreateDynamicObject(8657, 3438.50000, -413.29980, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2930. CreateDynamicObject(8657, 3438.50000, -413.30078, 1103.50000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2931. CreateDynamicObject(8657, 3438.50000, -444.20020, 1103.50000,   179.99500, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2932. CreateDynamicObject(8657, 3438.50000, -444.29980, 1101.19995,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2933. CreateDynamicObject(8657, 3471.60059, -444.29980, 1103.50000,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2934. CreateDynamicObject(8657, 3471.60059, -444.29980, 1101.19995,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2935. CreateDynamicObject(8657, 3471.60059, -413.29980, 1101.19995,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2936. CreateDynamicObject(8657, 3471.60059, -413.30078, 1103.50000,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2937. CreateDynamicObject(8657, 3471.60059, -382.29980, 1103.50000,   179.99500, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2938. CreateDynamicObject(8657, 3471.60059, -382.40039, 1101.19995,   0.00000, 0.00000, 179.99500,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2939. CreateDynamicObject(18761, 3454.92090, -342.08490, 1105.01990,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2940. // Sport - Zone //
  2941. // Stunt //
  2942. CreateDynamicObject(19129, 1735.80005, -2443.10132, 12.59000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2943. CreateDynamicObject(0, 1735.57996, -2434.76001, 15.54000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2944. CreateDynamicObject(19129, 1815.25000, -2434.66992, 12.36000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2945. CreateDynamicObject(18787, 1997.77002, -2634.83008, 14.95000,   0.00000, 0.00000, 92.20000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2946. CreateDynamicObject(18809, 1953.58997, -2634.86011, 26.48000,   0.00000, 90.00000, 359.51999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2947. CreateDynamicObject(18809, 1903.71997, -2634.66992, 26.48000,   0.00000, 90.00000, 0.12000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2948. CreateDynamicObject(18822, 1855.51001, -2630.79004, 30.23000,   326.00000, 287.00000, 356.69000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2949. CreateDynamicObject(18824, 1826.67004, -2609.16992, 54.61000,   -43.00000, 0.00000, 4.98000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2950. CreateDynamicObject(18824, 1852.75000, -2588.92993, 75.50000,   -48.00000, 86.00000, 358.81000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2951. CreateDynamicObject(18824, 1887.35999, -2611.70996, 71.30000,   -134.00000, 98.00000, 298.03000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2952. CreateDynamicObject(18824, 1880.33997, -2653.37012, 78.95000,   -23.00000, 98.00000, 237.49001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2953. CreateDynamicObject(18824, 1852.27002, -2686.22998, 62.77000,   -23.00000, 279.00000, 239.36000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2954. CreateDynamicObject(18824, 1838.75000, -2716.42993, 85.17000,   0.00000, -13.00000, 76.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2955. CreateDynamicObject(18824, 1842.96997, -2695.67993, 118.18000,   4.00000, 78.00000, 80.41000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2956. CreateDynamicObject(18820, 1850.08167, -2652.14600, 103.90160,   -125.00000, -19.00000, 328.62000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2957. CreateDynamicObject(18824, 1895.06006, -2652.69995, 93.86000,   -76.00000, 0.00000, 120.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2958. CreateDynamicObject(18809, 1917.21997, -2613.41992, 83.68000,   -101.00000, 0.00000, 346.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2959. CreateDynamicObject(18809, 1929.02002, -2566.08008, 74.20000,   -101.00000, 0.00000, 345.79001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2960. CreateDynamicObject(18809, 1941.26001, -2518.56006, 64.70000,   -101.00000, 0.00000, 345.19000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2961. CreateDynamicObject(18809, 1953.77002, -2471.11011, 55.21000,   -101.00000, 0.00000, 345.28000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2962. CreateDynamicObject(18809, 1966.28003, -2423.70996, 45.67000,   -101.00000, 0.00000, 345.28000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2963. CreateDynamicObject(18809, 1978.64001, -2376.32007, 36.10000,   -101.00000, 0.00000, 345.17999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2964. CreateDynamicObject(18824, 1978.29004, -2330.62988, 29.28000,   79.00000, -105.00000, 314.64001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2965. CreateDynamicObject(18824, 1940.46997, -2320.39990, 31.55000,   84.00000, -358.00000, 298.17001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2966. CreateDynamicObject(18809, 1917.56006, -2360.42993, 35.57000,   -94.00000, 4.00000, 349.35999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2967. CreateDynamicObject(19005, 1903.88000, -2419.37988, 15.76000,   0.00000, 0.00000, 348.89999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2968. CreateDynamicObject(19005, 1915.70996, -2421.69995, 15.76000,   0.00000, 0.00000, 348.89999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2969. CreateDynamicObject(19005, 1891.73999, -2417.00000, 15.76000,   0.00000, 0.00000, 348.89999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2970. CreateDynamicObject(18809, 1802.63000, -2639.68994, 112.44000,   3.00000, 99.00000, 345.39999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2971. CreateDynamicObject(18822, 1755.08997, -2628.84009, 112.86000,   0.00000, 76.00000, 348.42001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2972. CreateDynamicObject(18809, 1712.52002, -2618.33008, 91.95000,   0.00000, 59.00000, 343.84000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2973. CreateDynamicObject(18809, 1671.59998, -2606.37988, 66.22000,   0.00000, 59.00000, 343.60001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2974. CreateDynamicObject(18824, 1629.01001, -2594.38989, 53.94000,   0.00000, -105.00000, 164.89999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2975. CreateDynamicObject(18824, 1610.02002, -2583.66992, 87.22000,   13.00000, -198.00000, 191.42999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2976. CreateDynamicObject(18824, 1643.12000, -2570.68994, 104.31000,   4.00000, -289.00000, 196.21001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2977. CreateDynamicObject(18824, 1659.54004, -2563.58008, 69.11000,   -6.00000, -20.00000, 177.25000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2978. CreateDynamicObject(18809, 1625.05005, -2559.23999, 38.79000,   0.00000, -117.00000, 355.42001,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2979. CreateDynamicObject(18822, 1578.73999, -2555.15991, 23.15000,   0.00000, -94.00000, 354.60999,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2980. CreateDynamicObject(18778, 1518.71997, -2550.00000, 14.03000,   0.00000, 0.00000, 265.63000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2981. CreateDynamicObject(19129, 1715.81995, -2443.10010, 12.59000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2982. CreateDynamicObject(13649, 1725.67664, -2436.19214, 12.13857,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2983. CreateDynamicObject(19125, 1730.30005, -2434.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2984. CreateDynamicObject(19125, 1721.19946, -2434.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2985. CreateDynamicObject(19125, 1721.19946, -2436.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2986. CreateDynamicObject(19125, 1721.19946, -2438.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2987. CreateDynamicObject(19125, 1721.19946, -2440.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2988. CreateDynamicObject(19125, 1730.30005, -2436.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2989. CreateDynamicObject(19125, 1730.30005, -2438.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2990. CreateDynamicObject(19125, 1730.30005, -2440.99268, 13.25450,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2991. CreateDynamicObject(18838, 1413.31189, -2492.57568, 25.28840,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2992. CreateDynamicObject(18842, 1446.21936, -2492.59131, 33.24470,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2993. CreateDynamicObject(18838, 1479.16248, -2492.60181, 41.18920,   180.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2994. CreateDynamicObject(18842, 1446.20251, -2492.57690, 49.04420,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2995. CreateDynamicObject(18838, 1413.39185, -2492.55615, 56.99387,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2996. CreateDynamicObject(18842, 1446.34204, -2492.59082, 64.96450,   0.00000, 90.00000, 359.90302,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2997. CreateDynamicObject(18839, 1495.65967, -2492.62402, 68.73190,   0.00000, -110.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2998. CreateDynamicObject(18824, 1863.00073, -2510.15576, 190.94736,   0.00000, 101.49810, 264.89426,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  2999. CreateDynamicObject(18824, 1855.03943, -2608.60425, 89.50320,   180.00000, 78.98850, 265.53009,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3000. CreateDynamicObject(18809, 1857.69763, -2573.41675, 119.61550,   0.00000, 145.25670, 265.72470,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3001. CreateDynamicObject(18843, 1869.70825, -2448.69434, 158.89999,   51.04080, -5.40000, 360.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3002. CreateDynamicObject(18809, 1859.82190, -2545.07129, 160.75310,   0.00000, 145.25670, 265.40631,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3003. CreateDynamicObject(19634, 1879.88379, -2551.17822, 22.71890,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3004. CreateDynamicObject(18836, 1562.53699, -2493.28320, 73.90650,   0.00000, 0.00000, 90.06000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3005. CreateDynamicObject(18836, 1611.88123, -2493.29736, 73.90650,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3006. CreateDynamicObject(18836, 1661.84509, -2493.29736, 73.90650,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3007. CreateDynamicObject(18837, 1698.17212, -2497.40991, 73.82650,   90.00000, 90.00000, 137.50000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3008. CreateDynamicObject(18837, 1708.53882, -2519.44434, 73.82650,   90.00000, 3.00000, 45.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3009. CreateDynamicObject(19633, 1879.30237, -2551.03247, 32.93361,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3010. CreateDynamicObject(19001, 1953.90576, -2554.03394, 22.64170,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3011. CreateDynamicObject(19001, 1982.93787, -2532.88428, 22.64170,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3012. CreateDynamicObject(18835, 1765.25195, -2525.84863, 55.93230,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3013. CreateDynamicObject(18837, 1769.92456, -2525.84863, 32.60000,   0.00000, -45.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3014. CreateDynamicObject(19688, 1458.55872, -2642.69189, 17.46041,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3015. CreateDynamicObject(19689, 1482.84717, -2642.62891, 22.31430,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3016. CreateDynamicObject(19688, 1503.41272, -2642.63599, 36.14780,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3017. CreateDynamicObject(19691, 1520.56458, -2642.65527, 38.60530,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3018. CreateDynamicObject(19709, 1530.85242, -2634.65283, 57.50150,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3019. CreateDynamicObject(19702, 1525.56091, -2650.58789, 42.52790,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3020. CreateDynamicObject(19702, 1525.54089, -2650.58789, 52.51920,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3021. CreateDynamicObject(19711, 1520.18457, -2624.07910, 57.50150,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3022. CreateDynamicObject(19690, 1517.52380, -2613.74902, 58.61450,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3023. CreateDynamicObject(19661, 1522.79907, -2598.07324, 58.57950,   0.00000, 0.00000, 270.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3024. CreateDynamicObject(19661, 1543.87146, -2598.06812, 58.57950,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3025. CreateDynamicObject(19663, 1589.92615, -2624.54150, 56.43170,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3026. CreateDynamicObject(19662, 1554.28540, -2619.35938, 58.64550,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3027. CreateDynamicObject(19649, 1689.90576, -2624.57324, 58.71970,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3028. CreateDynamicObject(19664, 1639.92615, -2624.54150, 60.79970,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3029. CreateDynamicObject(19679, 1789.69873, -2624.62866, 58.62670,   90.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3030. CreateDynamicObject(19678, 1739.73499, -2624.60840, 58.67360,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3031. CreateDynamicObject(19674, 1829.56006, -2624.70117, 57.44370,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3032. CreateDynamicObject(19674, 1819.82922, -2624.63232, 58.18370,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3033. CreateDynamicObject(19655, 1844.90112, -2608.87720, 52.12540,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3034. CreateDynamicObject(19656, 1813.57703, -2577.07593, 52.13390,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3035. CreateDynamicObject(19646, 1829.24768, -2592.92822, 47.14590,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3036. CreateDynamicObject(18813, 1875.00183, -2381.87085, 90.08083,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3037. CreateDynamicObject(18824, 1871.64282, -2393.36743, 45.30854,   0.00000, -45.00000, 253.81505,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3038. // Stunt //
  3039. // Ship - Zone //
  3040. CreateDynamicObject(19531, -4435.28857, -2225.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3041. CreateDynamicObject(19531, -4435.28857, -2350.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3042. CreateDynamicObject(19531, -4372.79248, -2163.49951, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3043. CreateDynamicObject(19531, -4310.28857, -2225.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3044. CreateDynamicObject(19531, -4310.28857, -2350.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3045. CreateDynamicObject(19531, -4435.28857, -2475.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3046. CreateDynamicObject(19531, -4310.28857, -2475.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3047. CreateDynamicObject(19531, -4372.78857, -2663.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3048. CreateDynamicObject(19531, -4310.28857, -2600.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3049. CreateDynamicObject(19531, -4497.78857, -2663.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3050. CreateDynamicObject(19531, -4497.78857, -2538.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3051. CreateDynamicObject(19531, -4622.78857, -2663.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3052. CreateDynamicObject(19531, -4622.78857, -2538.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3053. CreateDynamicObject(19531, -4747.78857, -2538.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3054. CreateDynamicObject(19531, -4810.28857, -2600.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3055. CreateDynamicObject(19531, -4685.28857, -2725.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3056. CreateDynamicObject(19531, -4810.28857, -2850.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3057. CreateDynamicObject(19531, -4622.78857, -2788.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3058. CreateDynamicObject(19531, -4622.78857, -2913.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3059. CreateDynamicObject(19531, -4497.78857, -2788.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3060. CreateDynamicObject(19531, -4747.78857, -2913.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3061. CreateDynamicObject(19531, -4435.28857, -2850.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3062. CreateDynamicObject(19531, -4560.28857, -2975.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3063. CreateDynamicObject(19531, -4497.78857, -3038.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3064. CreateDynamicObject(19531, -4372.78857, -3038.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3065. CreateDynamicObject(19531, -4372.78857, -2913.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3066. CreateDynamicObject(19531, -4247.78857, -2913.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3067. CreateDynamicObject(19531, -4247.78857, -3038.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3068. CreateDynamicObject(19531, -4122.78857, -2913.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3069. CreateDynamicObject(19531, -4060.28857, -2975.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3070. CreateDynamicObject(19531, -4060.28857, -3100.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3071. CreateDynamicObject(19531, -4185.28857, -3100.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3072. CreateDynamicObject(19531, -4185.28857, -3225.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3073. CreateDynamicObject(19531, -4060.28857, -3225.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3074. CreateDynamicObject(18778, -4377.64551, -2400.34937, 1.00000,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3075. CreateDynamicObject(18778, -4416.36133, -2401.01147, 1.00000,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3076. CreateDynamicObject(18778, -4337.00977, -2400.29102, 1.00000,   0.00000, 0.00000, 180.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3077. CreateDynamicObject(3498, -4393.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3078. CreateDynamicObject(3498, -4394.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3079. CreateDynamicObject(3498, -4395.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3080. CreateDynamicObject(3498, -4396.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3081. CreateDynamicObject(3498, -4397.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3082. CreateDynamicObject(3498, -4398.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3083. CreateDynamicObject(3498, -4399.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3084. CreateDynamicObject(3498, -4400.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3085. CreateDynamicObject(3498, -4401.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3086. CreateDynamicObject(3498, -4402.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3087. CreateDynamicObject(3498, -4403.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3088. CreateDynamicObject(3498, -4404.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3089. CreateDynamicObject(3498, -4405.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3090. CreateDynamicObject(3498, -4392.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3091. CreateDynamicObject(3498, -4391.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3092. CreateDynamicObject(3498, -4390.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3093. CreateDynamicObject(3498, -4389.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3094. CreateDynamicObject(3498, -4388.60205, -2403.17163, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3095. CreateDynamicObject(3498, -4427.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3096. CreateDynamicObject(3498, -4428.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3097. CreateDynamicObject(3498, -4429.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3098. CreateDynamicObject(3498, -4430.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3099. CreateDynamicObject(3498, -4431.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3100. CreateDynamicObject(3498, -4432.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3101. CreateDynamicObject(3498, -4433.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3102. CreateDynamicObject(3498, -4434.29199, -2402.96387, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3103. CreateDynamicObject(3498, -4365.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3104. CreateDynamicObject(3498, -4364.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3105. CreateDynamicObject(3498, -4363.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3106. CreateDynamicObject(3498, -4362.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3107. CreateDynamicObject(3498, -4361.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3108. CreateDynamicObject(3498, -4360.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3109. CreateDynamicObject(3498, -4359.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3110. CreateDynamicObject(3498, -4358.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3111. CreateDynamicObject(3498, -4357.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3112. CreateDynamicObject(3498, -4356.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3113. CreateDynamicObject(3498, -4355.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3114. CreateDynamicObject(3498, -4354.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3115. CreateDynamicObject(3498, -4353.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3116. CreateDynamicObject(3498, -4352.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3117. CreateDynamicObject(3498, -4351.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3118. CreateDynamicObject(3498, -4350.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3119. CreateDynamicObject(3498, -4349.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3120. CreateDynamicObject(3498, -4348.44971, -2402.90967, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3121. CreateDynamicObject(3498, -4325.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3122. CreateDynamicObject(3498, -4324.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3123. CreateDynamicObject(3498, -4323.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3124. CreateDynamicObject(3498, -4322.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3125. CreateDynamicObject(3498, -4321.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3126. CreateDynamicObject(3498, -4320.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3127. CreateDynamicObject(3498, -4319.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3128. CreateDynamicObject(3498, -4318.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3129. CreateDynamicObject(3498, -4317.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3130. CreateDynamicObject(3498, -4316.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3131. CreateDynamicObject(3498, -4315.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3132. CreateDynamicObject(3498, -4314.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3133. CreateDynamicObject(3498, -4313.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3134. CreateDynamicObject(3498, -4312.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3135. CreateDynamicObject(3498, -4311.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3136. CreateDynamicObject(3498, -4310.55371, -2402.78223, 2.98000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3137. CreateDynamicObject(18985, -4421.03223, -2525.41162, 2.00000,   0.00000, 0.00000, -30.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3138. CreateDynamicObject(18985, -4340.52588, -2557.10840, 2.00000,   0.00000, 0.00000, -30.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3139. CreateDynamicObject(3437, -4537.54932, -2659.04102, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3140. CreateDynamicObject(19531, -4810.28857, -2725.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3141. CreateDynamicObject(3437, -4515.99121, -2625.16479, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3142. CreateDynamicObject(3437, -4619.78174, -2638.35425, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3143. CreateDynamicObject(3437, -4631.04150, -2611.46582, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3144. CreateDynamicObject(3437, -4637.93311, -2656.92603, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3145. CreateDynamicObject(3437, -4666.69043, -2650.29272, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3146. CreateDynamicObject(3437, -4663.59668, -2568.38525, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3147. CreateDynamicObject(3437, -4601.84082, -2545.80811, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3148. CreateDynamicObject(3437, -4658.92285, -2546.64746, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3149. CreateDynamicObject(3437, -4568.95752, -2553.71143, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3150. CreateDynamicObject(3437, -4535.93115, -2602.18457, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3151. CreateDynamicObject(3437, -4543.93262, -2574.14648, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3152. CreateDynamicObject(3437, -4533.66064, -2557.38843, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3153. CreateDynamicObject(3437, -4514.42139, -2580.55835, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3154. CreateDynamicObject(3437, -4514.38525, -2543.36987, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3155. CreateDynamicObject(3437, -4602.42188, -2617.72339, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3156. CreateDynamicObject(3437, -4599.69238, -2587.84204, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3157. CreateDynamicObject(3437, -4547.40430, -2641.08740, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3158. CreateDynamicObject(3437, -4558.43311, -2623.87280, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3159. CreateDynamicObject(3437, -4577.05273, -2607.63794, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3160. CreateDynamicObject(3437, -4580.66113, -2569.45752, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3161. CreateDynamicObject(3437, -4563.48926, -2590.92896, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3162. CreateDynamicObject(3437, -4581.35791, -2651.69336, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3163. CreateDynamicObject(3437, -4666.15918, -2610.25000, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3164. CreateDynamicObject(18853, -4684.11523, -2797.94580, 2.00000,   90.00000, 0.00000, 45.71140,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3165. CreateDynamicObject(18853, -4699.12939, -2806.30688, 2.00000,   90.00000, 0.00000, 45.71140,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3166. CreateDynamicObject(18853, -4715.22900, -2815.27344, 2.00000,   90.00000, 0.00000, 45.71140,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3167. CreateDynamicObject(18853, -4730.63525, -2823.85352, 2.00000,   90.00000, 0.00000, 45.71140,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3168. CreateDynamicObject(18853, -4746.24512, -2832.54761, 2.00000,   90.00000, 0.00000, 45.71140,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3169. CreateDynamicObject(18853, -4761.38379, -2840.97852, 2.00000,   90.00000, 0.00000, 45.71140,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3170. CreateDynamicObject(18853, -4776.60693, -2849.45532, 2.00000,   90.00000, 0.00000, 45.71140,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3171. CreateDynamicObject(19538, -4716.42676, -2663.45923, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3172. CreateDynamicObject(3498, -4704.44678, -2755.34302, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3173. CreateDynamicObject(3498, -4718.14941, -2762.85059, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3174. CreateDynamicObject(3498, -4719.69092, -2763.69458, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3175. CreateDynamicObject(3498, -4716.62354, -2762.01392, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3176. CreateDynamicObject(3498, -4701.99756, -2755.32422, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3177. CreateDynamicObject(3498, -4699.42480, -2754.63574, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3178. CreateDynamicObject(3498, -4697.17969, -2754.03491, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3179. CreateDynamicObject(3498, -4694.93457, -2753.43408, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3180. CreateDynamicObject(3498, -4692.37256, -2752.74854, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3181. CreateDynamicObject(3498, -4690.32422, -2752.20044, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3182. CreateDynamicObject(3498, -4688.05615, -2751.59375, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3183. CreateDynamicObject(3498, -4750.20557, -2781.77295, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3184. CreateDynamicObject(3498, -4720.96680, -2764.35962, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3185. CreateDynamicObject(3498, -4732.06152, -2770.14355, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3186. CreateDynamicObject(3498, -4733.51367, -2771.07471, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3187. CreateDynamicObject(3498, -4734.93359, -2771.98511, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3188. CreateDynamicObject(3498, -4736.45605, -2772.96167, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3189. CreateDynamicObject(3498, -4747.63965, -2780.12769, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3190. CreateDynamicObject(3498, -4748.90186, -2780.93750, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3191. CreateDynamicObject(3498, -4751.50586, -2782.60645, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3192. CreateDynamicObject(3498, -4765.55859, -2790.84717, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3193. CreateDynamicObject(3498, -4762.81543, -2789.23828, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3194. CreateDynamicObject(3498, -4764.08545, -2789.98291, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3195. CreateDynamicObject(3498, -4781.06299, -2799.93726, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3196. CreateDynamicObject(3498, -4766.98926, -2791.68555, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3197. CreateDynamicObject(3498, -4778.11572, -2798.20972, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3198. CreateDynamicObject(3498, -4779.54541, -2799.04761, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3199. CreateDynamicObject(3498, -4795.80615, -2808.58252, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3200. CreateDynamicObject(3498, -4782.49365, -2800.77563, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3201. CreateDynamicObject(3498, -4792.84473, -2806.84546, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3202. CreateDynamicObject(3498, -4794.31787, -2807.70972, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3203. CreateDynamicObject(3498, -4797.33105, -2809.47632, 4.00000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3204. CreateDynamicObject(3437, -4589.94092, -2634.35840, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3205. CreateDynamicObject(3437, -4625.97021, -2556.25830, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3206. CreateDynamicObject(3437, -4630.56055, -2594.03979, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3207. CreateDynamicObject(3437, -4652.09570, -2630.01343, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3208. CreateDynamicObject(3437, -4629.24414, -2575.71436, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3209. CreateDynamicObject(3437, -4654.91113, -2587.50488, 5.00000,   0.00000, 0.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3210. CreateDynamicObject(18784, -4420.60840, -3028.54932, 0.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3211. CreateDynamicObject(18784, -4420.60840, -3008.54932, 0.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3212. CreateDynamicObject(18784, -4420.60840, -2988.54932, 0.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3213. CreateDynamicObject(18784, -4420.60840, -2968.54932, 0.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3214. CreateDynamicObject(18784, -4420.60840, -2948.54932, 0.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3215. CreateDynamicObject(18784, -4420.60840, -2928.54932, 0.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3216. CreateDynamicObject(18784, -4420.60840, -2908.54932, 0.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3217. CreateDynamicObject(3437, -4518.39844, -2892.29761, 5.00000,   0.00000, 0.00000, 40.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3218. CreateDynamicObject(3437, -4534.74316, -2905.83765, 5.00000,   0.00000, 0.00000, 40.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3219. CreateDynamicObject(3437, -4550.48242, -2917.95020, 5.00000,   0.00000, 0.00000, 40.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3220. CreateDynamicObject(3437, -4500.06348, -2876.80078, 5.00000,   0.00000, 0.00000, 40.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3221. CreateDynamicObject(3437, -4482.49219, -2861.94946, 5.00000,   0.00000, 0.00000, 40.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3222. CreateDynamicObject(3437, -4464.41455, -2846.66992, 5.00000,   0.00000, 0.00000, 40.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3223. CreateDynamicObject(18984, -4292.80371, -3016.59448, 2.00000,   0.00000, 0.00000, -80.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3224. CreateDynamicObject(18984, -4292.60254, -2995.24438, 2.00000,   0.00000, 0.00000, -80.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3225. CreateDynamicObject(18982, -4291.77100, -2973.62720, 2.00000,   0.00000, 0.00000, -80.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3226. CreateDynamicObject(18983, -4290.87793, -2952.79419, 2.00000,   0.00000, 0.00000, -80.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3227. CreateDynamicObject(18983, -4290.96582, -2933.10962, 2.00000,   0.00000, 0.00000, -80.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3228. CreateDynamicObject(18999, -4171.14600, -3140.62817, 2.00000,   45.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3229. CreateDynamicObject(18999, -4072.58862, -3147.90088, 2.00000,   45.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3230. CreateDynamicObject(18999, -4145.97314, -3142.56616, 2.00000,   45.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3231. CreateDynamicObject(18999, -4121.81494, -3144.44116, 2.00000,   45.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3232. CreateDynamicObject(18999, -4097.87988, -3146.26978, 2.00000,   45.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3233. CreateDynamicObject(19531, -4185.28857, -3350.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3234. CreateDynamicObject(19531, -4060.28857, -3350.98047, -20.07530,   0.00000, 90.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3235. CreateDynamicObject(19531, -4122.78857, -3413.48047, -20.07530,   0.00000, 90.00000, 90.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3236. CreateDynamicObject(18761, -4122.80664, -3384.57397, 4.50000,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3237. CreateDynamicObject(3498, -4125.52002, -3044.76489, 1.21470,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3238. CreateDynamicObject(3498, -4143.74170, -3042.89819, 2.03470,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3239. CreateDynamicObject(3498, -4145.19580, -3042.90894, 2.44074,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3240. CreateDynamicObject(3498, -4146.75391, -3042.90601, 2.44074,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3241. CreateDynamicObject(3498, -4148.42725, -3042.89575, 1.92857,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3242. CreateDynamicObject(3498, -4149.78027, -3042.92529, 1.01243,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3243. CreateDynamicObject(3498, -4142.30859, -3042.86499, 1.11470,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3244. CreateDynamicObject(3498, -4123.95459, -3044.75806, 2.23594,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3245. CreateDynamicObject(3498, -4122.59229, -3044.79150, 2.53895,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3246. CreateDynamicObject(3498, -4120.84766, -3044.80249, 2.53895,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3247. CreateDynamicObject(3498, -4119.39404, -3044.78467, 2.03494,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3248. CreateDynamicObject(3498, -4117.99561, -3044.79810, 0.81372,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3249. CreateDynamicObject(3498, -4101.93066, -3046.60400, 0.77370,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3250. CreateDynamicObject(3498, -4100.66699, -3046.63330, 1.96410,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3251. CreateDynamicObject(3498, -4099.14453, -3046.61548, 2.55422,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3252. CreateDynamicObject(3498, -4097.80566, -3046.63721, 2.55422,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3253. CreateDynamicObject(3498, -4096.43848, -3046.59961, 2.55422,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3254. CreateDynamicObject(3498, -4095.20776, -3046.62354, 1.94718,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3255. CreateDynamicObject(3498, -4093.96899, -3046.60815, 0.72090,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3256. CreateDynamicObject(3498, -4076.47070, -3048.23608, 1.02690,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3257. CreateDynamicObject(3498, -4075.05957, -3048.31860, 2.14105,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3258. CreateDynamicObject(3498, -4073.73730, -3048.34180, 2.45952,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3259. CreateDynamicObject(3498, -4072.21948, -3048.32690, 2.76150,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3260. CreateDynamicObject(3498, -4070.70068, -3048.29199, 2.15548,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3261. CreateDynamicObject(3498, -4069.28906, -3048.25732, 1.23120,   0.00000, 0.00000, 0.30301,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3262. CreateDynamicObject(3498, -4167.58252, -3040.98413, 1.01243,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3263. CreateDynamicObject(3498, -4168.89795, -3040.99536, 2.22700,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3264. CreateDynamicObject(3498, -4170.35303, -3040.98633, 2.65308,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3265. CreateDynamicObject(3498, -4171.82861, -3040.99585, 2.64496,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3266. CreateDynamicObject(3498, -4173.27539, -3041.00977, 2.34195,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
  3267. CreateDynamicObject(3498, -4174.82715, -3040.98828, 1.21665,   0.00000, 0.00000, 0.00000,-1,-1,-1,STREAMER_OBJECT_SD,STREAMER_OBJECT_DD);
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