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- UnityException: EnsureRunningOnMainThread can only be called from the main thread
- UnityEngine.Object.GetInstanceID () (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:31)
- UnityEngine.Object.IsNativeObjectAlive (UnityEngine.Object o) (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:135)
- UnityEngine.Object.CompareBaseObjects (UnityEngine.Object lhs, UnityEngine.Object rhs) (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:99)
- UnityEngine.Object.op_Equality (UnityEngine.Object x, UnityEngine.Object y) (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:253)
- UnityEngine.Object.Equals (System.Object other) (at C:/buildslave/unity/build/Runtime/Export/UnityEngineObject.cs:81)
- System.Collections.Generic.EqualityComparer`1+DefaultComparer[UnityEngine.GameObject].Equals (UnityEngine.GameObject x, UnityEngine.GameObject y) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/EqualityComparer.cs:84)
- System.Collections.Generic.Dictionary`2[UnityEngine.GameObject,O3DWB.SphereTreeNode`1[UnityEngine.GameObject]].Add (UnityEngine.GameObject key, O3DWB.SphereTreeNode`1 value) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:403)
- O3DWB.SphereTree`1[UnityEngine.GameObject].GetDataToTerminalNodeDictionaryRecurse (O3DWB.SphereTreeNode`1 parentNode, System.Collections.Generic.Dictionary`2 dictionary) (at Assets/Plugins/Octave3D World Builder/Scripts/Interaction/Spatial Partitioning/Bounding Volume Hierarchies/Sphere Tree/SphereTree.cs:607)
- O3DWB.SphereTree`1[UnityEngine.GameObject].GetDataToTerminalNodeDictionaryRecurse (O3DWB.SphereTreeNode`1 parentNode, System.Collections.Generic.Dictionary`2 dictionary) (at Assets/Plugins/Octave3D World Builder/Scripts/Interaction/Spatial Partitioning/Bounding Volume Hierarchies/Sphere Tree/SphereTree.cs:611)
- O3DWB.SphereTree`1[UnityEngine.GameObject].GetDataToTerminalNodeDictionaryRecurse (O3DWB.SphereTreeNode`1 parentNode, System.Collections.Generic.Dictionary`2 dictionary) (at Assets/Plugins/Octave3D World Builder/Scripts/Interaction/Spatial Partitioning/Bounding Volume Hierarchies/Sphere Tree/SphereTree.cs:611)
- O3DWB.SphereTree`1[UnityEngine.GameObject].GetDataToTerminalNodeDictionaryRecurse (O3DWB.SphereTreeNode`1 parentNode, System.Collections.Generic.Dictionary`2 dictionary) (at Assets/Plugins/Octave3D World Builder/Scripts/Interaction/Spatial Partitioning/Bounding Volume Hierarchies/Sphere Tree/SphereTree.cs:611)
- O3DWB.SphereTree`1[UnityEngine.GameObject].GetDataToTerminalNodeDictionaryRecurse (O3DWB.SphereTreeNode`1 parentNode, System.Collections.Generic.Dictionary`2 dictionary) (at Assets/Plugins/Octave3D World Builder/Scripts/Interaction/Spatial Partitioning/Bounding Volume Hierarchies/Sphere Tree/SphereTree.cs:611)
- O3DWB.SphereTree`1[UnityEngine.GameObject].GetDataToTerminalNodeDictionaryRecurse (O3DWB.SphereTreeNode`1 parentNode, System.Collections.Generic.Dictionary`2 dictionary) (at Assets/Plugins/Octave3D World Builder/Scripts/Interaction/Spatial Partitioning/Bounding Volume Hierarchies/Sphere Tree/SphereTree.cs:611)
- O3DWB.SphereTree`1[UnityEngine.GameObject].GetDataToTerminalNodeDictionary () (at Assets/Plugins/Octave3D World Builder/Scripts/Interaction/Spatial Partitioning/Bounding Volume Hierarchies/Sphere Tree/SphereTree.c
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