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- 0:00: Open Broadcaster Software v0.553b - 32bit (´・ω・`)
- 16:20:00: -------------------------------
- 16:20:00: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- 16:20:00: CPU Speed: 3309MHz
- 16:20:00: Physical Memory: 4095MB Total, 4095MB Free
- 16:20:00: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 16:20:00: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:20:00: Windows Version: 6.1 Build 7601 S
- 16:20:00: Aero is Disabled
- 16:20:00: -------------------------------
- 16:20:00: OBS Modules:
- 16:20:00: Base Address Module
- 16:20:00: 00A90000 OBS.exe
- 16:20:00: 63000000 OBSApi.dll
- 16:20:00: 6FBC0000 DShowPlugin.dll
- 16:20:00: 72B80000 GraphicsCapture.dll
- 16:20:00: 72CD0000 NoiseGate.dll
- 16:20:00: 71FA0000 PSVPlugin.dll
- 16:20:00: ------------------------------------------
- 16:20:00: Adapter 1
- 16:20:00: Video Adapter: NVIDIA GeForce GTX 550 Ti
- 16:20:00: Video Adapter Dedicated Video Memory: 1025179648
- 16:20:00: Video Adapter Shared System Memory: 3221106688
- 16:20:00: =====Stream Start: 2013-09-02, 16:20:00===============================================
- 16:20:00: Multithreaded optimizations: On
- 16:20:00: Base resolution: 1600x900
- 16:20:00: Output resolution: 1280x720
- 16:20:00: ------------------------------------------
- 16:20:00: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti...
- 16:20:00: C:/Users/MITHCELL/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 16:20:00: C:/Users/MITHCELL/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 16:20:00: C:/Users/MITHCELL/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 16:20:00: Playback device Default
- 16:20:00: ------------------------------------------
- 16:20:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 16:20:00: ------------------------------------------
- 16:20:00: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 16:20:00: ------------------------------------------
- 16:20:00: Audio Encoding: AAC
- 16:20:00: bitrate: 128
- 16:20:00: ------------------------------------------
- 16:20:00: device: Live! Cam Chat HD (VF0700),
- 16:20:00: device id \\?\usb#vid_041e&pid_4088&mi_00#7&199b7f3c&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
- 16:20:00: chosen type: YUY2, usingFourCC: false, res: 320x240 - 320x240, frameIntervals: 333333-2000000, fourCC: 'YUY2'
- 16:20:00: audio device: Disable,
- 16:20:00: audio device id Disabled,
- 16:20:00:
- 16:20:00: C:/Users/MITHCELL/AppData/Roaming/OBS/shaderCache/plugins/DShowPlugin/shaders/YUXVToRGB.pShader.blob
- 16:20:00: Using directshow input
- 16:20:00: Using graphics capture
- 16:20:00: C:/Users/MITHCELL/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 16:20:00: C:/Users/MITHCELL/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 16:20:00: ------------------------------------------
- 16:20:00: Video Encoding: x264
- 16:20:00: fps: 30
- 16:20:00: width: 1280, height: 720
- 16:20:00: preset: superfast
- 16:20:00: CBR: yes
- 16:20:00: CFR: no
- 16:20:00: max bitrate: 3500
- 16:20:00: buffer size: 3500
- 16:20:00: ------------------------------------------
- 16:20:00: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
- 16:20:00: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 16:20:02: Using RTMP service: Twitch / Justin.tv
- 16:20:02: Server selection: rtmp://live-ord.justin.tv/app
- 16:20:02: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 16:20:03: SO_SNDBUF was at 8192
- 16:20:03: SO_SNDBUF is now 65536
- 16:20:04: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
- 16:20:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 463872)
- 16:20:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
- 16:20:57: SharedTexCapture hooked
- 16:21:13: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:21:13: SharedTexCapture hooked
- 16:25:12: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:25:12: SharedTexCapture hooked
- 16:30:09: Capture window 0x01571082 invalid or changing, terminating capture
- 16:30:24: SharedTexCapture hooked
- 16:31:18: Capture window 0x002F0134 invalid or changing, terminating capture
- 16:31:21: Total frames rendered: 20321, number of late frames: 17 (0.08%) (it's okay for some frames to be late)
- 16:31:21: RTMPPublisher::SocketLoop: Graceful loop exit
- 16:31:21: Number of times waited to send: 0, Waited for a total of 0 bytes
- 16:31:21: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 16:31:21:
- 16:31:21: Profiler results:
- 16:31:21:
- 16:31:21: ==============================================================
- 16:31:21: frame - [100%] [avg time: 2.285 ms (cpu time: avg 1.321 ms, total 26863.4 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.306%]
- 16:31:21: | frame preprocessing and rendering - [28.8%] [avg time: 0.657 ms (cpu time: avg 0.345 ms, total 7020.04 ms)] [avg calls per frame: 1] [children: 1.79%] [unaccounted: 27%]
- 16:31:21: | | scene->Preprocess - [1.79%] [avg time: 0.041 ms (cpu time: avg 0.025 ms, total 514.804 ms)] [avg calls per frame: 1]
- 16:31:21: | video encoding and uploading - [70.9%] [avg time: 1.621 ms (cpu time: avg 0.976 ms, total 19843.3 ms)] [avg calls per frame: 1] [children: 69.5%] [unaccounted: 1.44%]
- 16:31:21: | | flush - [18.9%] [avg time: 0.433 ms (cpu time: avg 0.05 ms, total 1029.61 ms)] [avg calls per frame: 1]
- 16:31:21: | | CopyResource - [0.7%] [avg time: 0.016 ms (cpu time: avg 0.01 ms, total 218.4 ms)] [avg calls per frame: 0]
- 16:31:21: | | conversion to 4:2:0 - [1.71%] [avg time: 0.039 ms (cpu time: avg 0.005 ms, total 109.202 ms)] [avg calls per frame: 0]
- 16:31:21: | | call to encoder - [46.6%] [avg time: 1.064 ms (cpu time: avg 0.874 ms, total 17768.5 ms)] [avg calls per frame: 0]
- 16:31:21: | | sending stuff out - [1.58%] [avg time: 0.036 ms (cpu time: avg 0.023 ms, total 468.003 ms)] [avg calls per frame: 0]
- 16:31:21: | Convert444Threads - [2.93e+003%] [avg time: 66.859 ms (cpu time: avg 0.805 ms, total 16364.5 ms)] [avg calls per frame: 1]
- 16:31:21: ==============================================================
- 16:31:21:
- 16:31:21: =====Stream End: 2013-09-02, 16:31:21=================================================
- Last game capture log:
- 2013-09-02, 16:30:22: we're booting up:
- 16:30:22: D3D9 Present
- 16:30:22: NV Capture available
- 16:30:22: FBO available
- 16:30:22: GL Present
- 16:30:22: (half life scientist) everything.. seems to be in order
- 16:30:24: D3D9EndScene called
- 16:30:24: D3DPRESENT_PARAMETERS {
- 16:30:24: BackBufferWidth: 1600
- 16:30:24: BackBufferHeight: 900
- 16:30:24: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:30:24: BackBufferCount: 1
- 16:30:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:30:24: MultiSampleQuality: 0
- 16:30:24: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:30:24: hDeviceWindow: 3080500
- 16:30:24: Windowed: false
- 16:30:24: EnableAutoDepthStencil: true
- 16:30:24: AutoDepthStencilFormat: D3DFMT_D24S8
- 16:30:24: Flags: None
- 16:30:24: FullScreen_RefreshRateInHz: 144
- 16:30:24: PresentationInterval: 2147483648
- 16:30:24: };
- 16:30:24: successfully set up d3d9 hooks
- 16:30:24: D3D9Present called
- 16:30:24: DoD3D9GPUHook: success
- 16:30:24: D3DSURFACE_DESC {
- 16:30:24: Format: D3DFMT_A8R8G8B8
- 16:30:24: Type: D3DRTYPE_SURFACE
- 16:30:24: Usage: D3DUSAGE_RENDERTARGET
- 16:30:24: Pool: D3DPOOL_DEFAULT
- 16:30:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:30:24: MultiSampleQuality: 0
- 16:30:24: Width: 1600
- 16:30:24: Height: 900
- 16:30:24: };
- 16:30:24: successfully capturing d3d9 frames via GPU
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