Advertisement
Guest User

Untitled

a guest
Nov 23rd, 2014
121
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.22 KB | None | 0 0
  1.     coroutine.resume(coroutine.create(function()
  2.         while _G.PLAYER_DATA[nm] ~= nil do
  3.             if _G.PLAYER_DATA[nm].badges_and_passes_loaded == true then
  4.                 _G.PlayerDataFullyLoaded:Fire(newPlayer)
  5.                 break
  6.             end
  7.         end
  8.     end))
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement