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- Lances
- Name Type ( ) Rng Wt Mt Hit CR Uses
- Iron Lance Pier (E) 1 8 7 80 0 45
- Slim Lance Pier (E) 1 4 5 85 10 30
- Steel Lance Pier (D) 1 13 10 70 0 30
- Winged Lance Pier (D) 1 4 8 90 10 30
- Effective against characters with Pegasus.
- Wing Spear Pier (D) 1 4 8 90 10 40
- Effective against characters with Horseback and Armoured. Unique Weapon to Pegasus Knights and
- their promoted classes.
- Reginleif Pier (D) 1 8 10 80 10 40
- Effective against characters with Horseback and Armoured. Unique Weapon to Soldiers and Sentinels.
- Axereaver Pier (C) 1 11 10 70 5 20
- Reverses weapon triangle.
- Killer Lance Pier (C) 1 9 9 70 30 20
- Veteran's Lance Pier (C) 1 10 14 75 15 20
- Unique Weapon to Cavaliers and their promoted classes.
- Brave Lance Pier (B) 1 14 10 70 0 30
- Doubles number of attacks made.
- Steel GrtLance Pier (B) 1 16 14 70 0 30
- Silver Lance Pier (A) 1 10 14 75 0 20
- Sun Lance Pier (A) 1 12 12 80 0 20
- Effective against characters with Horseback.
- Wind Lance Pier (S) 1-2 14 14 90 0 15
- DMG based off MAG stat. Treated as Wind Magic and Lance.
- Silver GrtLance Pier (S) 1 18 17 75 0 15
- Name Type ( ) Rng Wt Mt Hit CR Uses
- Iron Javelin Sper (E) 1-2 8 6 75 0 45
- Iron Pilum Sper (E) 1-2 9 5 80 0 40
- This weapon always scores 2 hits, but no more.
- Steel Javelin Sper (D) 1-2 12 8 65 0 30
- Heavy Spear Sper (D) 1-2 14 9 70 0 20
- Effective against characters with Armoured.
- Soliferrum Sper (D) 1-2 11 10 80 5 40
- This weapon always scores 2 hits, but no more. Unique Weapon to Knights and their promoted
- classes.
- Short Spear Sper (C) 1-2 10 9 65 0 25
- Steel Pilum Sper (C) 1-2 9 7 70 0 30
- This weapon always scores 2 hits, but no more.
- Flame Lance Sper (B) 1-2 12 10 70 0 25
- DMG based off MAG stat. Treated as Fire Magic and Lance.
- Spear Sper (B) 1-2 12 12 70 0 20
- Silver Javelin Sper (A) 1-2 13 14 70 0 15
- Silver Pilum Sper (A) 1-2 11 10 70 0 20
- This weapon always scores 2 hits and no more.
- Silver Spear Sper (S) 1-2 15 15 75 0 15
- Uber Spear Sper (S) 1-2 12 12 70 0 20
- Bonuses to stats based on GM's decision.
- Name Type ( ) Rng Wt Mt Hit CR Uses
- Iron Halberd Pole (E) 1 9 8 70 0 45
- Poison Halberd Pole (E) 1 10 7 70 0 30
- Inflicts Poison on a successful hit.
- Steel Halberd Pole (D) 1 12 10 65 0 30
- Glaive Pole (D) 1 14 12 70 0 20
- Effective against characters with Horseback.
- Dragon's Fang Pole (D) 1 12 10 70 20 40
- Unique Weapon to Wyvern Riders and their promoted classes.
- Dragon Spear Pole (C) 1 9 10 70 0 20
- Effective against Wyverns.
- Blessed Halberd Pole (C) 1-2 14 11 70 0 30
- DMG based on MAG. Treated as Light Magic and Sword.
- Sun Halberd Pole (B) 1 15 14 65 0 20
- Venom Halberd Pole (B) 1 14 11 60 0 20
- Inflicts Poison on a successful hit.
- Solar Halberd Pole (A) 1 15 12 70 0 20
- Effective against characters with Horseback.
- Silver Halberd Pole (A) 1 14 15 70 0 20
- Golden Halberd Pole (S) 1 18 17 60 20 15
- Lunar Halberd Pole (S) 1 20 15 65 0 15
- Effective against characters with Armoured.
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