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- ////////////////////////
- /////////Basics Still Used From Source 1
- ////////////////////////
- fps_max "60" // Caps the FPS at 60.// Do NOT use with v/g-sync. //Use -143 for 144mhz displays.
- dota_camera_disable_zoom "1" // Disables the annoying mouse wheel scroll (sometimes it's useful on)
- dota_minimap_misclick_time "0.0" // 0.0 = no delay when issuing a move command on the minimap. 0.2 will cause misclicks to not read (default))
- dota_enable_range_finder "1" // this was dota_disable_range_finder "0" in source 1
- m_customaccel "0" // fucking more acceleration - I hate it 0 = off
- engine_no_focus_sleep "0" // keeps dota running at max frame rates even when alt + tabbed if set to 1 / 0 = optimal
- cl_dota_alt_unit_movetodirection "1"
- bind "F1" "+toprune"
- bind "F2" "+botrune"
- bind "KP_9" "ping_switch"
- bind "KP_8" "hp_axe" // Needs Testing
- bind "KP_7" "chatwheel_say ""57" // CURRENT TIME
- bind "[" "use_item_client player_loadout action_item"
- bind "]" "use_item_client current_hero taunt"
- bind "KP_ENTER" "say"
- bind "ENTER" "say"
- bind "F8" "exec autoexec.cfg"
- dota_camera_speed "4500"
- dota_camera_accelerate "44"
- /////////Scripts////////
- alias "ping_switch" "ping_toggle2"
- alias "ping_switched_off" "snd_setmixer ping vol 0.2" // Sets the two switch toggle states: very quiet...
- alias "ping_switched_on" "snd_setmixer ping vol 1.0" // ...full volume (dota default)
- alias "hp_axe" "dunk1"
- alias "dunk1" "dota_health_per_vertical_marker 250; alias hp_axe dunk2"
- alias "dunk2" "dota_health_per_vertical_marker 325; alias hp_axe dunk3"
- alias "dunk3" "dota_health_per_vertical_marker 400; alias hp_axe dunk4"
- alias "dunk4" "dota_health_per_vertical_marker 550; alias hp_axe dunk1"
- // Moves camera to rune position while the key is pressed and back to hero when the key is released // "F1" / "F2")
- alias "+toprune" "dota_camera_set_lookatpos -2273 1800"
- alias "-toprune" "dota_select_all; dota_select_all; +dota_camera_follow"
- alias "+botrune" "dota_camera_set_lookatpos 3035 -2350"
- alias "-botrune" "dota_select_all; dota_select_all; +dota_camera_follow"
- ///////////////////////////
- /////CFG Functions/////////
- //////////////////////////
- // Fade time on Damage done/received
- dota_health_hurt_decay_time_max "0"
- dota_health_hurt_decay_time_min "0"
- dota_health_hurt_delay "0"
- dota_pain_decay "0"
- dota_pain_factor "0"
- dota_pain_multiplier "0"
- dota_pain_fade_rate "0"
- ////////////////////////////////////////////////////////////
- // User Interface related (UI))
- ////////////////////////////////////////////////////////////
- dota_minimap_hero_size "900"
- dota_camera_lock_mouse_lead "500"
- dota_minimap_hero_scalar_distance "10" // Proximity in pixels to begin scaling (default 12)
- dota_minimap_hero_scalar_minimum "600" // Minimum scaled size (default 500)
- // Opacity major healthbar divider.
- dota_health_marker_major_alpha "255"
- // Opacity minor healthbar divider.
- dota_health_marker_minor_alpha "128"
- // Glowing of creeps HP bar.
- dota_hud_healthbar_hoveroutline_alpha "255"
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